Cogmind - Beta 15 *** ADVENTURER MODE // 2025.05.10 @ 22:45:18 // Winter2019/RPGLIKE Player: Bulbasornado Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (22) 4400 Robots Destroyed (230) 1150 Value Destroyed (10082) 10082 Prototype IDs (85) 1700 Alien Tech Used (1) 200 Bonus (5017) 5017 TOTAL SCORE: 27049 Bonus ------- High Alert Combat Kills 95 Follower Combat Kills 322 Awakened Behemoth Slayer 1000 Aligned with FarCom 300 Met Zhirov 300 Win 3000 Cogmind --------- Core Integrity 600/600 Matter 283/300 Energy 347/350 System Corruption 0% Temperature Cool (0) Movement Core (50) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Backup Power I > --- PROPULSION (1) --- (None) > --- UTILITY (13) ----- Structural Scanner Core Analyzer Core Analyzer Armor Integrity Analyzer Improved Weapon Cycler Advanced Reaction Control System Advanced Cloaking Device Advanced Shield Generator Improved Hacking Suite Improved Hacking Suite Improved Hacking Suite Improved Hacking Suite Advanced System Shield > --- WEAPON (3) ------- Matter Neutralizer Enhanced Autogun Enhanced Autogun > --- INVENTORY (2) ---- Protomatter-89 CR-A16's Behemoth Slayer Peak State ------------ > --- POWER ------------ Backup Power I > --- PROPULSION ------- (None) > --- UTILITY ---------- Structural Scanner Core Analyzer Core Analyzer Armor Integrity Analyzer Improved Weapon Cycler Advanced Reaction Control System Advanced Cloaking Device Advanced Shield Generator Improved Hacking Suite Improved Hacking Suite Improved Hacking Suite Improved Hacking Suite Advanced System Shield > --- WEAPON ----------- Matter Neutralizer Enhanced Autogun CR-A16's Behemoth Slayer > --- INVENTORY -------- Protomatter Enhanced Autogun [Rating: 88] Favorites ----------- Power Backup Power I Engine Backup Power I Propulsion None Utility Hacking Suite Device Structural Scanner Processor Core Analyzer Hackware Hacking Suite Protection Light Armor Plating Weapon Enhanced Autogun Energy Gun AWS/Thermal Energy Cannon Heavy Particle Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Light Cannon Special Weapon RU-N14's Throwing Claymores Piercing Weapon CR-A16's Behemoth Slayer Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Fac Res Res Acc Slots Evolved 15 | 2 1 . 2 . . . 3 . . . 1 . 3 . . . . 1 . 1 1 . Power 1 | . . . . . . . . . . . . . 1 . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . . . . . . Utility 12 | 1 . . 2 . . . 3 . . . 1 . 2 . . . . 1 . 1 1 . Weapon 2 | 1 1 . . . . . . . . . . . . . . . . . . . . . Parts Attached 62 | 4 4 2 10 . 1 . 6 2 . . 3 3 11 3 . . 1 1 1 5 5 . Power 3 | . . . 1 . . . . . . . . . 2 . . . . . . . . . Engine 3 | . . . 1 . . . . . . . . . 2 . . . . . . . . . Core . | . . . . . . . . . . . . . . . . . . . . . . . Reactor . | . . . . . . . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . Utility 38 | 2 2 2 3 . . . 5 2 . . 2 . 6 2 . . 1 . 1 5 5 . Device 16 | 2 2 2 2 . . . 1 1 . . . . 2 1 . . . . . 2 1 . Storage . | . . . . . . . . . . . . . . . . . . . . . . . Processor 8 | . . . . . . . 2 1 . . . . 2 . . . . . 1 2 . . Hackware 12 | . . . 1 . . . 1 . . . 1 . 2 1 . . 1 . . 1 4 . Protection 2 | . . . . . . . 1 . . . 1 . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . Weapon 21 | 2 2 . 6 . 1 . 1 . . . 1 3 3 1 . . . 1 . . . . Energy Gun 5 | 1 1 . 2 . 1 . . . . . . . . . . . . . . . . . Energy Cannon 6 | . . . 2 . . . 1 . . . . . 1 1 . . . 1 . . . . Ballistic Gun 6 | 1 . . 2 . . . . . . . . 1 2 . . . . . . . . . Ballistic Cannon 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . . . . . . . Special Weapon 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon 2 | . . . . . . . . . . . . 2 . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 4 | . . 1 . . . . . . . . 1 . . 1 . . 1 . . . . . Parts Lost 1 | . . . . . . . . . . . . . 1 . . . . . . . . . Power 1 | . . . . . . . . . . . . . 1 . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . . . . . . Utility . | . . . . . . . . . . . . . . . . . . . . . . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Highest Loss Streak 1 | . . . . . . . . . . . . . 1 . . . . . . . . . To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . Average Backups . | . . . . . . . . . . . 1 1 1 1 1 1 1 1 1 1 1 1 Power . | . . . . . . . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . . . . . . Utility . | . . . . . . . . . . . . 1 1 . . . . . . . . . Weapon . | . . . . . . . . . . . . . . 1 1 1 1 1 1 1 1 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 1 | . . . . . . . . . . . . . . 1 . . . . . . . . Power . | . . . . . . . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . . . . . . Utility 1 | . . . . . . . . . . . . . . 1 . . . . . . . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 84 | . 69 64 77 88 82 77 79 83 83 83 83 85 88 93 93 93 93 90 89 93 93 89 Engine 6 | . . . 1 11 11 11 9 8 8 8 7 7 4 12 12 12 12 11 11 11 10 5 Device 27 | . 28 22 32 33 33 33 28 33 33 33 32 30 24 25 25 25 25 23 23 22 22 26 Processor 8 | . . . . . . . 7 8 8 8 7 7 14 13 12 12 12 11 12 17 15 15 Hackware 17 | . . . 10 11 11 11 11 16 16 16 17 23 22 23 25 25 25 23 23 24 26 26 Energy Gun 5 | . 26 28 7 . 3 11 9 8 8 8 7 5 . . . . . . . . . . Energy Cannon 7 | . . . 11 22 17 11 9 8 8 8 7 6 6 6 6 6 6 5 5 5 5 5 Ballistic Gun 7 | . 9 . 10 11 6 . . . . . . 1 7 12 12 12 12 11 11 11 10 9 Ballistic Cannon 1 | . 4 14 4 . . . . . . . . . . . . . . . . . . . Peak Build Rating 88 | 6 6 17 17 17 29 29 38 40 40 40 44 50 57 54 54 54 58 61 59 68 84 88 Average Rating 40 | 2 4 6 15 17 21 29 32 38 40 40 41 43 49 52 54 54 55 57 57 64 71 84 On Entrance 38 | . 6 5 7 17 17 29 29 38 40 40 40 44 42 51 54 54 54 57 57 59 68 84 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 28 | 6 8 8 17 17 18 18 23 21 21 21 21 21 23 23 22 22 22 23 23 28 28 28 Greatest Support 28 | 8 8 8 18 18 18 18 23 23 23 23 23 23 23 23 23 23 23 23 23 28 28 28 Greatest Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 2 | . 1 1 1 1 1 1 1 1 1 1 2 2 2 2 2 2 2 2 2 2 2 2 Average Capacity 1 | . . 1 1 1 1 1 1 1 1 1 1 2 2 2 2 2 2 2 2 2 2 2 Most Carried 2 | . 1 1 1 1 1 1 1 1 1 1 2 2 2 2 2 2 2 2 2 2 2 2 Average Carried 1 | . . 1 1 1 1 1 1 1 1 1 1 1 1 1 2 2 2 2 2 2 2 2 Final Capacity 2 | . 1 1 1 1 1 1 1 1 1 1 2 2 2 2 2 2 2 2 2 2 2 2 Final Carried 2 | . 1 1 1 1 1 1 1 1 1 1 2 1 2 2 2 2 2 2 2 2 2 2 Class Distribution -------------------- 44% | Wizard-Gunner 25% | Hacker-Gunner 15% | Wizard-Scout 8% | Hacker-Skirmisher 5% | Wizard-Mutant Dominant Class ---------------- Hacker-Skirmisher | -10/Materials Hacker-Gunner | -10/Mines Hacker-Gunner | -9/Materials Hacker-Gunner | -9/Mines Hacker-Gunner | -9/Exiles Hacker-Skirmisher | -8/Mines Hacker-Gunner | -8/Materials Wizard-Gunner | -7/Factory Wizard-Gunner | -7/Lower Caves Wizard-Gunner | -7/Lower Caves Wizard-Gunner | -7/Zion Wizard-Gunner | -6/Proximity Caves Wizard-Scout | -6/Factory Wizard-Scout | -5/Factory Wizard-Gunner | -5/Upper Caves Wizard-Gunner | -5/Upper Caves Wizard-Gunner | -5/Zhirov Wizard-Gunner | -4/Proximity Caves Wizard-Scout | -4/Factory Wizard-Gunner | -3/Research Wizard-Gunner | -2/Research Wizard-Gunner | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Fac Res Res Acc Matter Collected 3412 | 264 208 132 494 . . . 112 . 20 . 40 74 365 148 106 192 . 448 . 212 480 117 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 9916 | 176 578 271 1391 120 . 1 1411 . . . . 501 898 438 453 712 . 1038 . 410 1329 189 Parts 515 | 15 30 5 103 9 . . 62 . . . . 23 54 15 12 34 2 46 . 35 48 22 Haulers Intercepted 13 | . 1 . 5 . . . 1 . . . . . . 2 . . . . . 1 2 1 Recyclers Shooed 4 | . 1 . . . . . . . . . . . 2 . . . . . . . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 127 | . . . . . . . . . . . . 30 . . 12 37 2 46 . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Fac Res Res Acc Combat Hostiles Destroyed 174 | . 12 2 35 5 . . 23 . . . . 12 16 2 8 17 . 19 . 8 13 2 Guns 91 | . 12 2 20 1 . . 16 . . . . 6 8 . 3 9 . 8 . 2 4 . Cannons 69 | . . . 15 3 . . 6 . . . . 5 6 2 5 7 . 8 . 4 7 1 AOE 2 | . . . . 1 . . . . . . . . . . . 1 . . . . . . Classes Destroyed 16 | 2 4 . 6 . . . 1 . . . . 2 1 . . . . . . . . . Worker 6 | . 1 . 1 . . . . . . . . . 1 1 . . . . . 2 . . Builder 2 | . . . 1 . . . . . . . . . . . . . . . . 1 . . Tunneler 8 | 5 . . 2 . . . 1 . . . . . . . . . . . . . . . Hauler 13 | . 1 . 5 . . . 1 . . . . . . 2 . . . . . 1 2 1 Recycler 6 | 1 1 2 1 . . . 1 . . . . . . . . . . . . . . . Mechanic 2 | . . . 2 . . . . . . . . . . . . . . . . . . . Operator 8 | . . . 2 . . . 3 . . . . . 1 1 . . . . . . . 1 Watcher 11 | . 1 . 3 . . . 1 . . . . . . . . . . . . 3 1 2 Swarmer 30 | . . . 4 . . . 4 . . . . 5 . . 4 3 . 3 . 7 . . Grunt 94 | . 12 2 23 4 . . 12 . . . . 3 10 1 1 10 . 13 . . 3 . Brawler 10 | . . . 1 1 . . . . . . . 2 . . 2 3 . . . . 1 . Duelist 1 | . . . . . . . . . . . . 1 . . . . . . . . . . Sentry 24 | . . . 7 . . . 6 . . . . . 2 1 1 1 . 2 . 1 2 1 Hunter 6 | . . . . . . . 1 . . . . . . . . . . . . . 5 . Programmer 3 | . . . . . . . . . . . . . 3 . . . . . . . . . Behemoth 6 | . . . . . . . . . . . . 1 1 . . . . 1 . . 2 1 Best Kill Streak 15 | 4 6 2 8 3 . . 10 . . . . 5 5 2 4 15 . 7 . 5 5 2 Combat Bots Only 15 | . 6 2 6 3 . . 7 . . . . 5 5 1 4 15 . 7 . 4 4 1 Max Kills in Single Turn 2 | 1 2 1 2 1 . . 2 . . . . 2 2 1 1 2 . 1 . 2 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . Exploded 1 | . . . . 1 . . . . . . . . . . . 1 . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Fac Res Res Acc Hostile Shots Fired 462 | . 28 7 72 1 . . 36 . . . . 34 75 4 12 14 . 84 . 25 58 12 Missed 198 | . 10 3 25 1 . . 13 . . . . 13 35 2 6 5 . 35 . 10 33 7 Hits 264 | . 18 4 47 . . . 23 . . . . 21 40 2 6 9 . 49 . 15 25 5 Projectile 264 | . 18 4 47 . . . 23 . . . . 21 40 2 6 9 . 49 . 15 25 5 Critical Strikes 11 | . . . . . . . 1 . . . . 1 2 . 1 . . 4 . . 2 . Damage Taken 3431 | . 162 35 446 . . . 238 . . . . 416 501 29 94 146 . 740 . 232 315 77 Core 2776 | . 139 27 354 . . . 172 . . . . 340 419 23 76 112 . 604 . 187 259 64 Absorbed by Shields 195 | . . . . . . . . . . . . . . . . . . . . 53 114 28 Redirected to Core 2099 | . 74 27 295 . . . 132 . . . . 262 268 23 65 112 . 443 . 155 194 49 Ignored by Resistances 1042 | . 50 10 138 . . . 69 . . . . 112 141 8 26 42 . 218 . 79 120 29 Core Remaining (%) 97 | 100 . 95 . . . 100 100 . . . . 81 100 . . . . 100 100 100 96 100 Volleys Fired 568 | 8 57 23 109 10 . 1 64 5 . . . 22 53 23 13 24 . 47 4 32 57 16 Largest 3 | 2 3 3 3 3 . 1 1 1 . . . 2 3 3 3 3 . 3 1 3 3 3 Hottest 155 | 70 110 120 147 147 . 56 75 75 . . . 105 140 140 140 140 . 155 105 155 155 155 Shots Fired 1274 | 16 104 47 239 26 . 1 125 5 . . . 46 102 53 39 70 . 132 4 77 146 42 Gun 755 | 16 92 24 120 8 . . 61 . . . . 24 50 30 26 48 . 92 . 48 90 26 Cannon 519 | . 12 23 119 18 . 1 64 5 . . . 22 52 23 13 22 . 40 4 29 56 16 Launcher . | . . . . . . . . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . Kinetic 607 | 8 52 23 100 8 . . . . . . . 6 50 30 26 48 . 92 . 48 90 26 Thermal 621 | 8 52 24 103 10 . . 124 5 . . . 40 52 23 13 22 . 40 4 29 56 16 Explosive . | . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic 46 | . . . 36 8 . 1 1 . . . . . . . . . . . . . . . Robot Hit Streak 115 | 6 31 29 36 49 . . 34 . . . . 44 47 26 52 106 . 115 . 34 31 37 Robot Miss Streak 2 | 1 1 2 2 1 . . 1 . . . . 1 2 1 . . . 1 . 1 1 1 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 3 | . 3 . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Autonomous 80 | . . . . . . . 61 . . . . 19 . . . . . . . . . . Shots Hit Robots 874 | 11 57 28 146 20 . . 101 . . . . 45 73 29 26 54 1 97 . 46 108 32 Core Hits 398 | 7 30 14 62 7 . . 41 . . . . 17 31 12 14 35 . 46 . 22 45 15 Critical Kills 5 | . . . . . . . . . . . . . 1 . . . . 2 . 2 . . Critical Parts Destroyed 2 | . . . . . . . . . . . . . 1 . . . . . . . 1 . Critical Strikes 15 | . 2 1 5 . . . . . . . . . 2 . . . . 2 . 2 1 . Burn 7 | . 2 1 4 . . . . . . . . . . . . . . . . . . . Meltdown 5 | . . . . . . . . . . . . . 1 . . . . 2 . 2 . . Destroy 2 | . . . . . . . . . . . . . 1 . . . . . . . 1 . Blast 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Melee Attacks 16 | . . . . . . . . . . . . 5 6 . . . 1 1 . . 2 1 Impact . | . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . Piercing 16 | . . . . . . . . . . . . 5 6 . . . 1 1 . . 2 1 Sneak Attacks 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 20667 | 140 780 406 2900 445 . . 2914 . . . . 1186 1983 714 765 1544 . 2337 . 1228 2558 767 Guns 9939 | 140 780 253 1455 60 . . 1791 . . . . 623 887 268 248 557 . 1068 . 462 988 359 Cannons 10399 | . . 153 1412 342 . . 1123 . . . . 450 1096 446 517 847 . 1269 . 766 1570 408 Explosions 216 | . . . 33 43 . . . . . . . . . . . 140 . . . . . . Melee 113 | . . . . . . . . . . . . 113 . . . . . . . . . . Ramming . | . . . . . . . . . . . . . . . . . . . . . . . Kinetic 6497 | 66 211 153 1062 60 . . . . . . . 108 887 268 248 557 . 1068 . 462 988 359 Thermal 13366 | 74 569 253 1315 217 . . 2914 . . . . 965 1096 446 517 987 . 1269 . 766 1570 408 Explosive . | . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic 691 | . . . 523 168 . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . Piercing 113 | . . . . . . . . . . . . 113 . . . . . . . . . . Highest Corruption 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Average Corruption 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked 1 | . . . . . . . . . . . . . 1 . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 236 | . . 4 2 . . . 66 . . . . 14 53 38 . . . 23 . 6 30 . Projectiles 236 | . . 4 2 . . . 66 . . . . 14 53 38 . . . 23 . 6 30 . Explosions . | . . . . . . . . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . Knockbacks 11 | . . 5 6 . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . Kinetic 9 | . . 4 5 . . . . . . . . . . . . . . . . . . . Secondary 2 | . . 1 1 . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 28 | . . . 28 . . . . . . . . . . . . . . . . . . . Shots 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 169 | 21 2 6 . . . . . 5 . . . 169 . . . . . 95 . 74 100 47 Average Temperature 39 | 13 2 3 . . . . . 5 . . . 21 . . . . . 42 . 46 52 47 Received Heat Transfer 1510 | . 120 27 222 . . . 135 . . . . 355 240 9 27 39 . 300 . 18 12 6 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 2 | . . . 1 1 . . . . . . . . . . . . . . . . . . Impact Corruptions 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Robots Melted 6 | . . . . . . . 1 . . . . . 1 . . . . 2 . 2 . . Combat Hostiles 6 | . . . . . . . 1 . . . . . 1 . . . . 2 . 2 . . Parts Melted 32 | 1 2 2 4 . . . 6 . . . . 3 2 2 . . . 4 . 1 4 1 Heat Transferred 17058 | 222 1573 706 2901 346 . . 3774 . . . . 1332 1484 500 . 150 . 1295 . 777 1591 407 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . . . 1 1 . . . . . . . . . . . 1 . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Fac Res Res Acc Maximum Alert Level 2 | . 1 . 2 1 . . 1 . . . . . 1 . . . . . . 1 1 . Low Security (%) 64 | 100 45 100 19 42 . 100 61 100 . . . . 78 100 . . . . 100 72 74 100 Level 1 27 | . 54 . 45 58 . . 38 . . . . . 21 . . . . . . 27 25 . Level 2 8 | . . . 34 . . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 535 | 10 283 106 535 268 . 9 363 95 . . . . 360 99 . . . . 168 262 244 50 Initial 261 | . . 86 28 150 . . 2 95 . . . . 261 59 . . . . 159 70 49 47 Average 160 | 4 184 81 320 211 . 9 152 78 . . . . 99 59 . . . . 159 152 126 22 Influence Increases 6280 | 30 443 80 1398 148 . 9 884 45 . . . 600 558 170 170 420 5 410 36 302 462 110 Destroy 0b10 Robot/C 3660 | . 240 40 700 100 . . 460 . . . . 420 320 40 160 340 . 380 . 160 260 40 Destroy 0b10 Robot/NC 285 | 30 20 10 85 . . . 35 . . . . . 10 20 . . 5 . . 35 15 20 Destroy Leader 728 | . 44 10 206 10 . . 124 . . . . 40 80 14 10 20 . 30 . 38 76 26 Allied During Kill 89 | . . 2 . . . . . . . . . 80 7 . . . . . . . . . Successful Hack 86 | . 16 . 4 . . . . . . . . . 13 4 . . . . . 22 15 12 Select Force Hacks 240 | . 60 . 120 . . . 60 . . . . . . . . . . . . . . . Disable Machine 936 | . 63 18 270 18 . 9 171 45 . . . . 108 90 . . . . 36 45 63 . Destroy Structure 76 | . . . 13 20 . . 4 . . . . . 5 2 . . . . . 2 18 12 Partial Spotted 15 | . . . . . . . . . . . . . . . . . . . . . 15 . Lose Combat Pursuer 165 | . . . . . . . 30 . . . . 60 15 . . 60 . . . . . . Influence Decreases 6260 | 30 180 257 1028 356 248 . 647 211 80 . . 126 891 311 90 103 402 120 171 355 473 181 Entered New Map 2011 | . . 177 58 306 248 . 7 151 36 . . . 213 82 . 23 397 . 131 85 53 44 Time Decay 2587 | 30 180 80 520 50 . . 190 60 44 . . 106 322 163 90 80 5 120 40 120 270 117 Lost Part 10 | . . . . . . . . . . . . . 10 . . . . . . . . . Lost Ally 40 | . . . . . . . . . . . . 20 20 . . . . . . . . . Purge Threat 1612 | . . . 450 . . . 450 . . . . . 326 66 . . . . . 150 150 20 Squads Dispatched 35 | . 3 . 13 . . . 3 . . . . . 3 4 . 1 . 1 . . 4 3 Investigation 22 | . 3 . 13 . . . 2 . . . . . 1 1 . . . 1 . . 1 . Extermination 5 | . . . . . . . . . . . . . 2 1 . . . . . . 2 . Reinforcement 7 | . . . . . . . 1 . . . . . . 2 . . . . . . 1 3 Assault 1 | . . . . . . . . . . . . . . . . 1 . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 3 | . . . . . . . . . . . . . . 1 . . . . . . 1 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Fac Res Res Acc Distress Signals 10 | . . . 2 . . . 2 . . . . . 2 . . . . . . . 3 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 196 | . 13 2 36 2 . . 27 . . . . 13 23 3 7 14 . 19 . 14 16 7 Peak Tracking Total 9 | . 5 2 4 2 . . 6 . . . . 9 4 2 4 9 . 7 . 5 6 3 Tactical Retreats 4 | . . . . . . . 1 . . . . 1 1 . . 1 . . . . . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Fac Res Res Acc Traps Triggered 9 | . 1 . 3 . . . 1 . . . . . 2 . . . . . . . 2 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Fac Res Res Acc Machines Disabled 106 | . 7 2 30 2 . 1 19 5 . . . 1 12 10 . . . 1 4 5 7 . Max in Single Turn 2 | . 1 1 1 2 . 1 1 1 . . . . 1 1 . . . 1 1 1 1 . Garrison Access 2 | . . . . . . . . 1 . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Fac Res Res Acc Machines Accessed 73 | . 5 1 15 . 2 . 6 3 . . . . 11 7 . . 5 1 1 4 6 6 Terminals 44 | . 3 . 11 . . . 4 1 . . . . 7 5 . . . 1 . 4 3 5 Fabricators 2 | . . . . . . . . . . . . . 2 . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 14 | . 2 . 2 . . . 2 1 . . . . 2 1 . . . . 1 . 3 . Scanalyzers 3 | . . . 2 . . . . . . . . . . 1 . . . . . . . . Garrison Access 2 | . . . . . . . . 1 . . . . . . . . . . . . . 1 Total Hacks 317 | . 29 1 62 . 5 . 31 4 . . . . 50 43 . . 18 7 1 24 23 19 Successful 259 | . 23 1 58 . 5 . 26 2 . . . . 40 37 . . 18 7 1 12 15 14 Failed 57 | . 6 . 4 . . . 5 2 . . . . 10 5 . . . . . 12 8 5 Catastrophic 2 | . . . . . . . . . . . . . 1 . . . . . . 1 . . Database Lockouts 1 | . . . . . . . . . . . . . . 1 . . . . . . . . Manual 223 | . 25 . 51 . 1 . 27 2 . . . . 34 31 . . . . . 21 19 12 Terminals 239 | . 22 . 54 . . . 27 2 . . . . 34 37 . . . 7 . 24 14 18 Fabricators 8 | . . . . . . . . . . . . . 8 . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 40 | . 7 . 6 . . . 4 1 . . . . 8 4 . . . . 1 . 9 . Scanalyzers 4 | . . . 2 . . . . . . . . . . 2 . . . . . . . . Garrison Access 2 | . . . . . . . . 1 . . . . . . . . . . . . . 1 Terminal Hacks 155 | . 10 1 29 . 5 . 15 . . . . . 20 22 . . 18 7 . 10 6 12 Record 17 | . . . . . 4 . . . . . . . . . . . 6 7 . . . . Part Schematic 6 | . . . . . . . . . . . . . 1 1 . . 4 . . . . . Robot Analysis 30 | . 4 . 6 . . . 3 . . . . . 2 5 . . 4 . . 3 3 . Prototype ID Bank 29 | . 3 . 8 . . . 4 . . . . . 5 2 . . 4 . . 1 . 2 Open Door 3 | . . 1 . . . . . . . . . . . 1 . . . . . . . 1 Open DSF 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Level Access Points 5 | . . . . . . . 1 . . . . . 1 . . . . . . 1 1 1 Branch Access Points 5 | . 1 . 1 . . . . . . . . . . 1 . . . . . . 1 1 Emergency Access Points 3 | . . . 1 . . . . . . . . . . 2 . . . . . . . . Machine Index 5 | . . . 1 . . . . . . . . . 1 1 . . . . . 1 . 1 Alert Level 6 | . . . 1 . . . 1 . . . . . 3 1 . . . . . . . . Unreport Threat 13 | . . . 3 . . . 3 . . . . . 3 1 . . . . . 1 1 1 Locate Traps 17 | . 2 . 7 . . . . . . . . . 3 2 . . . . . 2 . 1 Extermination Status 1 | . . . . . . . . . . . . . . 1 . . . . . . . . Recall Investigation 1 | . . . . . . . . . . . . . . 1 . . . . . . . . Recall Extermination 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Recall Reinforcements 2 | . . . . . . . . . . . . . . 1 . . . . . . . 1 Hauler Manifests 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Registered Components 2 | . . . . . . . 1 . . . . . . 1 . . . . . . . . Registered Prototypes 2 | . . . . . . . 1 . . . . . 1 . . . . . . . . . Zone Layout 4 | . . . 1 . . . . . . . . . . 1 . . . . . . . 2 Proto ID Catalog 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Fabricator Hacks 4 | . . . . . . . . . . . . . 4 . . . . . . . . . Load Schematic 2 | . . . . . . . . . . . . . 2 . . . . . . . . . Build 2 | . . . . . . . . . . . . . 2 . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 19 | . 4 . 3 . . . 2 1 . . . . 2 1 . . . . 1 . 5 . Report Inventory 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Retrieve Matter 2 | . 1 . . . . . . . . . . . . . . . . . . . 1 . Retrieve Components 16 | . 3 . 3 . . . 2 1 . . . . 2 1 . . . . 1 . 3 . Scanalyzer 2 | . . . . . . . . . . . . . . 2 . . . . . . . . Insert Component 1 | . . . . . . . . . . . . . . 1 . . . . . . . . Analyze 1 | . . . . . . . . . . . . . . 1 . . . . . . . . Garrison Access Hacks 2 | . . . . . . . . 1 . . . . . . . . . . . . . 1 Seal Access 2 | . . . . . . . . 1 . . . . . . . . . . . . . 1 Unauthorized Hacks 77 | . 9 . 26 . . . 9 . . . . . 14 12 . . . . . 2 4 1 Terminals 54 | . 7 . 22 . . . 7 . . . . . 6 9 . . . . . 2 . 1 Track 10 | . 2 . 5 . . . 1 . . . . . . 2 . . . . . . . . Botnet 24 | . 3 . 7 . . . 3 . . . . . 5 4 . . . . . 1 . 1 Disrupt 10 | . 2 . 5 . . . 1 . . . . . . 2 . . . . . . . . Operators 6 | . . . 1 . . . 2 . . . . . 1 1 . . . . . 1 . . Sabotage 4 | . . . 4 . . . . . . . . . . . . . . . . . . . Fabricators 4 | . . . . . . . . . . . . . 4 . . . . . . . . . Prioritize 2 | . . . . . . . . . . . . . 2 . . . . . . . . . Liberate 1 | . . . . . . . . . . . . . 1 . . . . . . . . . Haulers 1 | . . . . . . . . . . . . . 1 . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 17 | . 2 . 2 . . . 2 . . . . . 4 3 . . . . . . 4 . Reject 3 | . . . . . . . . . . . . . 1 1 . . . . . . 1 . Recyclers 5 | . . . . . . . . . . . . . 2 1 . . . . . . 2 . Mask 3 | . . . . . . . . . . . . . 1 1 . . . . . . 1 . Tunnel 6 | . 2 . 2 . . . 2 . . . . . . . . . . . . . . . Scanalyzers 2 | . . . 2 . . . . . . . . . . . . . . . . . . . Extract 2 | . . . 2 . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 6 | . . . 2 . . . 2 . . . . . 1 1 . . . . . . . . Used 2 | . . . 1 . . . . . . . . . . 1 . . . . . . . . Hacking Detections 44 | . 3 . 9 . . . 3 1 . . . . 11 5 . . . 1 . 3 4 4 Full Trace Events 2 | . . . . . . . . . . . . . . 1 . . . 1 . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . . . 3 . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 38 | . . . 16 . . . . . . . 15 . 1 2 . . 4 . . . . . Parts Built 2 | . . . . . . . . . . . . . 2 . . . . . . . . . Authchips 2 | . . . . . . . . . . . . . 2 . . . . . . . . . Time 48 | . . . . . . . . . . . . . 48 . . . . . . . . . Total Part Build Rating 6 | . . . . . . . . . . . . . 6 . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 45 | . 2 . 22 . . . 6 3 . . . . 5 . . . . . 3 . 4 . Parts Scanalyzed 1 | . . . . . . . . . . . . . . 1 . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . . . . . . 1 . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled 1 | . . . . . . . . . . . . . 1 . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Fac Res Res Acc Total Allies 5 | . . . . . . . . . . . 5 . . . . . . . . . . . Largest Group 5 | . . . . . . . . . . . 5 5 3 . . . . . . . . . Highest-Rated Group 154 | . . . . . . . . . . . 154 154 89 . . . . . . . . . Highest-Rated Ally 39 | . . . . . . . . . . . 39 39 39 . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 62 | . . . . . . . . . . . . 50 12 . . . . . . . . . Total Damage 1021 | . . . . . . . . . . . . 881 140 . . . . . . . . . Kills 11 | . . . . . . . . . . . . 10 1 . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Fac Res Res Acc Active Infowar (turns) 6215 | 15 381 126 1041 100 125 16 381 137 133 92 420 275 693 352 194 179 82 317 90 241 558 267 Optics 2957 | . . . . . . . . 13 133 92 420 275 693 352 194 179 82 317 90 117 . . Sensors 431 | . 345 86 . . . . . . . . . . . . . . . . . . . . Terrain 16 | 11 5 . . . . . . . . . . . . . . . . . . . . . Structural 5927 | . 375 125 1041 100 125 16 381 137 133 92 420 275 427 352 194 179 82 317 90 241 558 267 Seismic 51 | 15 36 . . . . . . . . . . . . . . . . . . . . . Cloaking 309 | . . . . . . . . . . . . . . . . . . . . . 42 267 Robot Analysis Total 30 | . 4 . 6 . . . 3 . . . . . 2 5 . . 4 . . 3 3 . Derelict Logs Recovered 7 | . . 1 . 1 . . . . 1 . 1 . . . 1 2 . . . . . . Drone Launches 14 | . . 14 . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Fac Res Res Acc Turns Passed 6335 | 83 381 178 1041 100 125 16 381 137 133 92 420 275 693 352 194 179 82 317 90 241 558 267 Spaces Moved 8403 | 81 410 147 1306 139 245 27 435 249 266 183 697 240 840 558 249 218 141 364 165 313 799 331 Core 8403 | 81 410 147 1306 139 245 27 435 249 266 183 697 240 840 558 249 218 141 364 165 313 799 331 Treads . | . . . . . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 50 50 50 50 50 50 50 50 50 50 50 50 50 50 50 50 50 50 50 50 50 50 Average Speed 50 | 50 50 50 50 50 50 50 50 50 50 50 50 50 50 50 50 50 50 50 50 50 50 50 Slowest Speed 50 | 50 50 50 50 50 50 50 50 50 50 50 50 50 50 50 50 50 50 50 50 50 50 50 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 39 | 3 52 28 98 23 61 12 52 9 53 42 84 52 28 19 57 52 63 58 6 14 31 11 Regions Visited 22 Branch Regions 12 Pre-discovered Areas 15 | . 2 2 2 . 1 . 2 . . . 2 . . . . 1 3 . . . . . Known Exits Taken 9 | . 1 . 1 . . . 1 . . . . 1 1 1 . . . . 1 1 1 . Unknown Exits Taken 13 | 1 . 1 . 1 1 1 . 1 1 1 1 . . . 1 1 1 1 . . . . Scrap Searched 18 | . . . . . . . . . 4 2 5 . . . 3 2 . 2 . . . . Spaces Dug 11 | . . . . . . . 1 . . . . . 2 . . . . . . 1 5 2 Terrain Destroyed 57 | . . . 10 22 . . 4 . . . . . 2 . . 5 . 3 . 1 6 4 Melee 2 | . . . . . . . . . . . . . 2 . . . . . . . . . Projectile 19 | . . . 1 . . . 4 . . . . . . . . . . 3 . 1 6 4 AOE 36 | . . . 9 22 . . . . . . . . . . . 5 . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Fac Res Res Acc Total 9770 | 105 496 212 1510 150 247 27 533 257 265 182 767 363 1032 609 303 261 147 452 169 369 899 415 Wait 466 | 13 11 32 45 1 . . 8 . . . 60 79 80 20 40 8 1 2 . 5 2 59 Move 8380 | 80 409 146 1305 138 244 26 434 248 265 182 696 239 839 557 248 217 140 363 164 312 798 330 Hop . | . . . . . . . . . . . . . . . . . . . . . . . Pick Up 8 | . 1 . . . . . 1 . . . 2 . 2 2 . . . . . . . . Fast Attach 47 | 4 4 4 6 . 1 . 6 2 . . 4 1 7 1 . . 1 . 1 4 1 . Attach 3 | . . . . . . . . . . . . 1 2 . . . . . . . . . Detach 5 | . . . . . . . . 1 . . . . 1 1 . . . . . 2 . . Swap 36 | . . . 4 . . . 1 . . . 1 2 8 2 . . 4 3 . 1 8 2 Drop 35 | . 3 4 6 . 2 . 4 1 . . 4 1 4 3 . . . . . 2 1 . Fire 568 | 8 57 23 109 10 . 1 64 5 . . . 22 53 23 13 24 . 47 4 32 57 16 Melee 16 | . . . . . . . . . . . . 5 6 . . . 1 1 . . 2 1 Ram . | . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 15 | . . . . . . . . . . . . . . . . . . . . . 15 . Rewire 3 | . . 3 . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 188 | . 11 . 35 1 . . 15 . . . . 13 30 . 2 12 . 36 . 11 15 7 Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat / *Min x2 / [*Sub]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory (discovered 5 exits: *Fac x4 / [*Low]) -5/Factory (discovered 4 exits: *Upp x2 / *Ext x2) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 4 exits: *Res x2 / Upp x2) -3/Research (discovered 3 exits: *Res x3) -2/Research (discovered 5 exits: *Acc x3 / Tes x2) -1/Access (discovered 2 exits: *Sur / Com) To Epsilon Eridani History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 12) 17 | -11/Scrapyard | Upgraded with Weapon slot (x1) 73 | -11/Scrapyard | Upgraded with Utility slot (x1) 84 | -11/Scrapyard | Entered Materials 133 | -10/Materials | Upgraded with Weapon slot (x1) 185 | -10/Materials | Discovered new exit (range 9) 279 | -10/Materials | Reached level 2 301 | -10/Materials | Discovered new exit (range 13) 324 | -10/Materials | Identified exit to Mines 412 | -10/Materials | Build established: Hacker-Skirmisher 465 | -10/Materials | Entered Mines 482 | -10/Mines | Found the Drone Emporium 505 | -10/Mines | Found Prototype Device 505 | -10/Mines | Identified Bomb Drone Bay 564 | -10/Mines | Learned location of Storage (-7) 564 | -10/Mines | Discovered new exit (range 8) 604 | -10/Mines | Discovered new exit (range 7) 611 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 612 | -10/Mines | Learned location of Zion (-7) 643 | -10/Mines | Entered Materials 645 | -9/Materials | Reached level 3 645 | -9/Materials | Reached level 4 675 | -9/Materials | Reached level 5 678 | -9/Materials | Upgraded with Utility slot (x1) 678 | -9/Materials | Upgraded with Utility slot (x1) 814 | -9/Materials | Discovered new exit (range 6) 902 | -9/Materials | Met 8R-AWN 922 | -9/Materials | Build established: Hacker-Gunner 975 | -9/Materials | Reached level 6 1041 | -9/Materials | Discovered new exit (range 13) 1052 | -9/Materials | Identified exit to Mines 1265 | -9/Materials | Reached level 7 1294 | -9/Materials | Discovered new exit (range 13) 1399 | -9/Materials | Discovered new exit (range 5) 1432 | -9/Materials | Reached level 8 1684 | -9/Materials | Entered Mines 1685 | -9/Mines | Followed 8R-AWN into the Mines 1692 | -9/Mines | Discovered new exit (range 12) 1712 | -9/Mines | Discovered new exit (range 5) 1729 | -9/Mines | Learned Materials interactive machine intel 1734 | -9/Mines | Reached level 9 1784 | -9/Mines | Entered Exiles 1792 | -9/Exiles | Discovered new exit (range 15) 1797 | -9/Exiles | Welcomed by 8R-AWN 1806 | -9/Exiles | Met EX-HEX 1827 | -9/Exiles | Met EX-DEC 1837 | -9/Exiles | Met EX-BIN 1844 | -9/Exiles | Aligned with FarCom system 1844 | -9/Exiles | Given EX-Vault access code 1856 | -9/Exiles | Opened EX-Vault 1860 | -9/Exiles | Found AWS/Thermal 1871 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1905 | -9/Exiles | Discovered new exit (range 10) 1909 | -9/Exiles | Left Exiles lab with AWS/Thermal 1909 | -9/Exiles | Entered Mines 1922 | -8/Mines | Discovered new exit (range 7) 1925 | -8/Mines | Entered Materials 1926 | -8/Materials | Loaded intel: 19 interactive machine locations 1927 | -8/Materials | Reached level 10 1993 | -8/Materials | Upgraded with Utility slot (x1) 2027 | -8/Materials | Reached level 11 2030 | -8/Materials | Upgraded with Utility slot (x1) 2095 | -8/Materials | Discovered new exit (range 3) 2131 | -8/Materials | Destroyed 7 combat bots 2192 | -8/Materials | Reached level 12 2207 | -8/Materials | Upgraded with Utility slot (x1) 2216 | -8/Materials | Identified exit to Factory 2306 | -8/Materials | Entered Factory 2308 | -7/Factory | Reached level 13 2421 | -7/Factory | Discovered new exit (range 16) 2443 | -7/Factory | Entered Lower Caves 2458 | -7/Lower Caves | Learned location of 1 exit from Proximity Caves 2508 | -7/Lower Caves | Build established: Wizard-Gunner 2564 | -7/Lower Caves | Discovered new exit (range 12) 2576 | -7/Lower Caves | Entered another Lower Caves area 2578 | -7/Lower Caves | Reached level 14 2661 | -7/Lower Caves | Discovered new exit (range 14) 2668 | -7/Lower Caves | Entered Zion 2687 | -7/Zion | Discovered new exit (range 14) 2702 | -7/Zion | Received a hallucinogenic algorithm 2710 | -7/Zion | Found CR-A16's Pointy Stick 2801 | -7/Zion | Found Prototype Special Weapon 2801 | -7/Zion | Identified RU-N14's Throwing Claymores 2851 | -7/Zion | Learned Factory security intel 2898 | -7/Zion | Gained Derelict followers 2916 | -7/Zion | Learned location of Warlord (-4) 2962 | -7/Zion | Upgraded with Utility slot (x1) 3088 | -7/Zion | Entered Proximity Caves 3088 | -6/Proximity Caves | Accompanied by 5 allies 3089 | -6/Proximity Caves | Identified exit to Factory 3090 | -6/Proximity Caves | Reached level 15 3256 | -6/Proximity Caves | Spotted B-75 Beast 3262 | -6/Proximity Caves | AWS/Thermal suddenly broke down 3272 | -6/Proximity Caves | Reached level 16 3275 | -6/Proximity Caves | Revealed the true nature of CR-A16's Pointy Stick 3278 | -6/Proximity Caves | Destroyed B-75 Beast 3307 | -6/Proximity Caves | Reached level 17 3363 | -6/Proximity Caves | Entered Factory 3363 | -6/Factory | Accompanied by 3 allies 3413 | -6/Factory | Reached level 18 3439 | -6/Factory | Identified exit to Factory 3469 | -6/Factory | Core integrity fell below 50% 3603 | -6/Factory | Upgraded with Utility slot (x1) 3608 | -6/Factory | Upgraded with Utility slot (x1) 3761 | -6/Factory | Discovered new exit (range 5) 3848 | -6/Factory | Upgraded with Power slot (x1) 3911 | -6/Factory | Fabricated Enh. Autogun (x1) 3952 | -6/Factory | Fabricated Enh. Autogun (x1) 4010 | -6/Factory | Spotted B-75 Beast 4028 | -6/Factory | Destroyed B-75 Beast 4056 | -6/Factory | Entered another Factory area 4058 | -5/Factory | Reached level 19 4198 | -5/Factory | Build established: Wizard-Scout 4233 | -5/Factory | Discovered new exit (range 6) 4246 | -5/Factory | Reached level 20 4307 | -5/Factory | Identified exit to Upper Caves 4307 | -5/Factory | Identified exit to Extension 4345 | -5/Factory | Central database locked down 4408 | -5/Factory | Entered Upper Caves 4410 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 4424 | -5/Upper Caves | Learned Factory trap positions 4479 | -5/Upper Caves | Encountered a Warlord checkpoint 4551 | -5/Upper Caves | Discovered new exit (range 9) 4599 | -5/Upper Caves | Found DCF Scrap (13 items) 4602 | -5/Upper Caves | Entered another Upper Caves area 4620 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 4623 | -5/Upper Caves | Reached level 21 4700 | -5/Upper Caves | Build established: Wizard-Gunner 4735 | -5/Upper Caves | Destroyed 15 combat bots 4738 | -5/Upper Caves | Encountered a Warlord checkpoint 4753 | -5/Upper Caves | Learned 4 Factory zone layouts 4776 | -5/Upper Caves | Discovered new exit (range 12) 4781 | -5/Upper Caves | Entered Zhirov 4781 | -5/Zhirov | Discovered new exit (range 3) 4791 | -5/Zhirov | Met Zhirov 4800 | -5/Zhirov | Learned location of Quarantine (-3) 4800 | -5/Zhirov | Learned location of Testing (-2) 4800 | -5/Zhirov | Learned location of Command (-1) 4809 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 4818 | -5/Zhirov | Found Alien Artifact 4818 | -5/Zhirov | Identified Integrated Dissipator 4818 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 4863 | -5/Zhirov | Entered Proximity Caves 4865 | -4/Proximity Caves | Reached level 22 4935 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 4968 | -4/Proximity Caves | Spotted B-86 Titan 4973 | -4/Proximity Caves | Destroyed B-86 Titan 5008 | -4/Proximity Caves | Reached level 23 5010 | -4/Proximity Caves | Upgraded with Utility slot (x1) 5047 | -4/Proximity Caves | Discovered new exit (range 5) 5064 | -4/Proximity Caves | Attracted the attention of an 0b10 base 5080 | -4/Proximity Caves | Core integrity fell below 50% 5108 | -4/Proximity Caves | Destroyed 7 combat bots 5117 | -4/Proximity Caves | Learned Factory security intel 5117 | -4/Proximity Caves | Learned Armory stockpile data 5180 | -4/Proximity Caves | Entered Factory 5181 | -4/Factory | Identified exit to Upper Caves 5182 | -4/Factory | Identified exit to Research 5182 | -4/Factory | Reached level 24 5183 | -4/Factory | Loaded intel: 105 trap records 5265 | -4/Factory | Discovered exit to Research (range 9) 5270 | -4/Factory | Entered Research 5272 | -3/Research | Reached level 25 5310 | -3/Research | Identified exit to Research 5321 | -3/Research | Upgraded with Utility slot (x1) 5414 | -3/Research | Reached level 26 5511 | -3/Research | Entered another Research area 5513 | -2/Research | Reached level 27 5678 | -2/Research | Reached level 28 5737 | -2/Research | Spotted B-90 Cyclops 5745 | -2/Research | Destroyed B-90 Cyclops 5918 | -2/Research | Spotted B-90 Cyclops 5919 | -2/Research | Destroyed B-90 Cyclops 5964 | -2/Research | Identified exit to Testing 5964 | -2/Research | Identified exit to Access 6004 | -2/Research | Reached level 29 6027 | -2/Research | Upgraded with Utility slot (x1) 6069 | -2/Research | Entered Access 6071 | -1/Access | Reached level 30 6104 | -1/Access | Identified exit to Surface 6309 | -1/Access | Spotted B-99 Colossus 6311 | -1/Access | Identified exit to Command 6314 | -1/Access | Destroyed B-99 Colossus 6336 | *** | Escaped! Last Messages --------------- 06312_ Acquired 3 matter. 06312_ K-01 Serf collects debris. 06314_ B-99 Colossus suddenly blasts apart at the seams. 06314_ B-99 Colossus destroyed. 06315_ K-01 Serf collects debris. 06315_ O-32 Director uses terminal to summon reinforcements. 06315_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal A022. 06315_ O-32 Director locks terminal. 06315_ K-01 Serf collects debris. 06319_ Used Protomatter to restore core integrity (+28) 06320_ Used Protomatter to restore part integrity (+7) 06321_ R-10 Processor collects Lgt. Ion Engine. 06321_ R-10 Processor collects Seismic Detector. 06323_ K-01 Serf collects debris. 06332_ Connecting with Terminal... >>Open(Door) Sealed Barrier opened. 06333_ ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. 06334_ The Access Shell folds into the floor. [Achievement: The Little Core That Could] Map ----- +----------------------------------------------------+ | = # ???????????????????????????????? | | #####???????????????????????????????? | | ##??????????????????????????????????? | | "" "" ] ##?????######???????????????????????? | | ""T" =!! #####??######???????????????????????? | | """ [%!! # "? ???????????????????????? | | ########!!# # """ ???????????????????????? | | ########! # # """ "????????????????????????? | | ??????##### # " ""???????????????????????? | | ??????##### # ""???????????????????????? | | ########### # S???????????????????????? | | ## # ""???????????????????????? | | ## # ""???????????????????????? | | ## # ""##?????????????????????? | | "" ## + ##?????????????????????? | | "" ## # ##?????????????????????? | | """""" ## # ##?????????????????????? | | """""" ## ###############?????????????????????? | | "" ## ###################?????????????????? | | "" ## ####### ###########?????????????????? | | ?????????##w """T""" ""?????????????????? | | ?????????## """ """ "????BB????????????? | | ?????????## "????BB????????????? | | ?????????## "??????????????????? | | ?????????## R "" "??????????????????? | | ?????????## k @" "??????????????????? | | ?????????## t "??????????????????? | | ?????????## "????BB????????????? | | ?????????## "????BB????????????? | | ?????????## ""?????????????????? | | ?????????## ####### ###########?????????????????? | | ?????????## ###################?????????????????? | | ?????????## ?????#####??????????????????????????? | | ?????????## ????????????????????????????????????? | | ?????????## ????????????????????????????????????? | | ?????????## ????????????????????????????????????? | | ?????????## ????????????????????????????????????? | | ?????????## ????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????H????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 124 Energy Generation 34 Energy Capacity 350 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 10 Cloak Strength 4 Corruption Block 8 Armor Coverage 150 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Weapon Cycling 20 Evasion (%) 62 Targeting Accuracy 6 Core Analysis 9 Armor Integrity Analysis 30 Offensive Hacking 83 Defensive Hacking 29 Authchip Count 2 Item Schematics ----------------- Plasma Cutter | -9/Materials | Extracted Terrain Scan Processor | -9/Materials | Extracted Hcp. Matter Pod | -9/Materials | Extracted Signal Interpreter | -9/Materials | Extracted Particle Gun | -9/Materials | Extracted Hvy. Hammer | -9/Materials | Extracted Lgt. Treads | -9/Materials | Extracted Imp. Light Cannon | -9/Materials | Extracted Hover Unit | -9/Materials | Extracted Imp. Targeting Computer | -9/Materials | Extracted Lgt. Assault Rifle | -9/Materials | Extracted Med. Battery | -9/Materials | Extracted Hvy. Assault Rifle | -9/Materials | Extracted EM Shotgun | -9/Materials | Extracted Assault Rifle | -9/Materials | Extracted Imp. Aluminum Leg | -9/Materials | Extracted Imp. Trap Scanner | -7/Zion | Archive Gauss Rifle | -7/Zion | Archive Imp. Medium Armor Plating | -7/Zion | Archive Stasis Canceller | -7/Zion | Archive EM Shield | -7/Zion | Archive Imp. EM Pulse Cannon | -7/Zion | Archive Imp. Component Analysis Suite | -7/Zion | Archive Imp. Deuterium Engine | -7/Zion | Archive Drone Bay | -7/Zion | Archive Remote Datajack | -7/Zion | Archive Lrn. Missile Launcher | -7/Zion | Archive Imp. Carbon-fiber Leg | -7/Zion | Archive Adv. Cooling System | -7/Zion | Archive Adv. Terrain Scan Processor | -7/Zion | Archive Angular Momentum Engine | -7/Zion | Archive Enh. Autogun | -6/Factory | Hacked Gravity Neutralizer | -5/Factory | Scanalyzed Imp. Armor Integrity Analyzer | -5/Factory | Hacked Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ R-06 Scavenger | -7/Zion | Archive M-14 Sweeper | -7/Zion | Archive K-01 Serf | -7/Zion | Archive Fabricated ------------ Enh. Autogun | x1 | -6/Factory | Authchip Enh. Autogun | x1 | -6/Factory | Authchip Repaired ---------- Nothing Alien Tech Used ----------------- Integrated Dissipator Achievements -------------- Release The Drones! The Little Core That Could Challenges ------------ None RPGLIKE | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Fac Res Res Acc Levels Raised 29 | . 1 . 6 1 . . 3 1 . 1 . 3 1 2 . 1 . 2 1 2 3 1 XP Earned 48402 | 4000 2015 840 8574 727 169 545 4238 1725 500 500 349 4012 2356 2125 935 1232 316 2677 1133 3050 4024 2360 XP Spent 47450 | 1400 3560 . 7940 . . . 6700 . . . 2800 800 6000 . . . . 3200 . 7850 4850 2350 Upgrades 55 | 4 11 . 13 . . . 4 . . . 2 4 3 . . . . 1 . 6 2 5 Power Slot 1 | . . . . . . . . . . . . . 1 . . . . . . . . . Utility Slot 12 | 1 . . 2 . . . 3 . . . 1 . 2 . . . . 1 . 1 1 . Weapon Slot 2 | 1 1 . . . . . . . . . . . . . . . . . . . . . Heat Dissipation 11 | . 3 . 3 . . . . . . . . 4 . . . . . . . 1 . . Energy Generation 5 | 1 . . 2 . . . . . . . . . . . . . . . . . 1 1 Energy Storage 5 | . . . . . . . . . . . . . . . . . . . . 1 . 4 Mass Support 5 | 1 . . 2 . . . 1 . . . . . . . . . . . . 1 . . Inventory Capacity 2 | . 1 . . . . . . . . . 1 . . . . . . . . . . . Ranged Accuracy 4 | . 2 . 2 . . . . . . . . . . . . . . . . . . . Hack Attack % 5 | . 3 . 1 . . . . . . . . . . . . . . . . 1 . . Hack Defense % 3 | . 1 . 1 . . . . . . . . . . . . . . . . 1 . . Protomatter Created 3171 | . 173 . 726 145 . . 220 . . . . 163 296 . 15 368 89 401 . 129 281 165 Integrity Restored 3493 | . 172 . 487 10 . . 262 . . . . 246 648 . 45 226 . 773 . 232 288 104 Core 2776 | . 139 . 381 . . . 172 . . . . 226 533 . 45 166 . 604 . 187 238 85 Parts 717 | . 33 . 106 10 . . 90 . . . . 20 115 . . 60 . 169 . 45 50 19 Protomatter Decayed 1597 | . 35 . 657 88 . . 94 . . . 53 90 49 . . 213 . 93 . 34 139 52 Game ------ Seed ScanAmuletTether Manual? 0 Play Time 02:12:23 Cumulative 339.2 hours Start 2025.05.10 @ 18:10:52 End 2025.05.10 @ 22:45:18 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode Winter2019/RPGLIKE Game No. 93 Rogue 79 Adventurer 14 Explorer 0 Win Type 0 Total 10 Types 5/0/4/1/0/0/0/0/0/0 Lore% 62 Gallery% 80 Achievement% 70 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 16/Tamsyn Map View 89x57 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 24a174ad-eafb-480d-9e7c-d67d86015c51