Cogmind - Beta 10.1 @@@ ROGUE MODE // 2020.09.27 @ 02:25:42 Player: Palikka Result: Destroyed by Combat Programmer with EMDS Performance ------------- Evolutions (9) 4500 Regions Visited (24) 4800 Robots Destroyed (157) 785 Value Destroyed (5292) 5292 Prototype IDs (60) 1200 Alien Tech Used (1) 200 Bonus (4381) 4381 TOTAL SCORE: 21158 Bonus ------- High Alert Combat Kills 729 Follower Combat Kills 73 Met Data Miner 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Met Warlord at Research 2000 Friendly Fire -21 Cogmind --------- Core Integrity 0/1600 Matter 195/300 Energy 8/100 System Corruption 28% Temperature Cool (0) Movement Core (50) Location -1/Command Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (15) ----- Experimental Optical Array Advanced Signal Interpreter Advanced Melee Analysis Suite Advanced Armor Integrity Analyzer Advanced Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Advanced Matter Compressor (341) Transdimensional Reconstructor Compact HERF Cannon Peak State ------------ > --- POWER ------------ Micro Fission Core Light Quantum Reactor > --- PROPULSION ------- Electron Diverter Impulse Thruster Array Impulse Thruster Array Improved Q-thruster > --- UTILITY ---------- Large Storage Unit Experimental Optical Array Advanced Signal Interpreter 0b10 Decoder Chip [Skirmisher] Experimental Core Analyzer Advanced Armor Integrity Analyzer Advanced Phase Shifter Advanced Cloaking Device Centrium Medium Armor Plating Centrium Medium Armor Plating Centrium Medium Armor Plating Improved Force Field Makeshift Hacking Suite Advanced Hacking Suite System Shield > --- WEAPON ----------- Compact HERF Cannon Molecular Scythe > --- INVENTORY -------- Micro Fission Core Light Quantum Reactor Field Propulsion Array Electron Diverter Advanced Matter Compressor Transdimensional Reconstructor Compact HERF Cannon Improved Grenade Launcher Portable AFG [Rating: 188] Favorites ----------- Power Micro Fission Core Engine Improved Ion Engine Power Core Micro Fission Core Reactor Light Quantum Reactor Propulsion Light Treads Treads Light Treads Leg Enhanced Biometal Leg Wheel Armored Huge Wheel Flight Unit Nuclear Pulse Thruster Utility Advanced Targeting Computer Device Improved Heat Sink Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Advanced System Shield Protection Centrium Medium Armor Plating Weapon Heavy Assault Rifle Energy Gun Heavy Particle Gun Energy Cannon Compact HERF Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Hypervelocity Gauss Cannon Launcher Improved Grenade Launcher Special Weapon Experimental Stasis Projector Slashing Weapon Molecular Scythe Piercing Weapon Vortex Lance Build | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 ------- Run | Scr Mat Mat Min Mat Fac Low Low Dat Pro Fac Fac Upp War Pro Fac Upp Upp Zhi Pro Res Res Tes Acc Com Slots Evolved 18 | . . 2 . 2 2 . . . . 2 2 . . . 2 . . . . 2 2 . 2 . Power 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . Propulsion 4 | . . . . 1 1 . . . . 1 . . . . . . . . . 1 . . . . Utility 13 | . . 2 . 1 1 . . . . 1 1 . . . 2 . . . . 1 2 . 2 . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 241 | 6 5 10 1 19 71 1 2 . 6 5 21 . 13 . 6 1 3 10 4 5 11 13 16 12 Power 32 | 1 1 1 . 1 9 . . . . . 4 . 3 . 1 . . 2 . . 2 2 2 3 Engine 10 | 1 1 1 . 1 5 . . . . . 1 . . . . . . . . . . . . . Core 15 | . . . . . 4 . . . . . 3 . 2 . 1 . . 1 . . . 2 1 1 Reactor 7 | . . . . . . . . . . . . . 1 . . . . 1 . . 2 . 1 2 Propulsion 61 | 2 . 1 . 5 21 . . . 2 4 5 . 4 . 2 . . . . 1 2 3 2 7 Treads 25 | 2 . 1 . 5 17 . . . . . . . . . . . . . . . . . . . Leg 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . Wheel 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . Flight 33 | . . . . . 3 . . . 2 4 5 . 2 . 2 . . . . 1 2 3 2 7 Utility 81 | 1 1 4 1 6 18 1 1 . 1 1 8 . 4 . 3 1 1 7 2 2 6 3 8 1 Device 22 | . . 1 . 2 2 1 . . . . 3 . 3 . 1 1 1 3 . 1 2 . 1 . Storage 12 | 1 1 2 . 2 4 . . . . . 1 . . . . . . . . . 1 . . . Processor 16 | . . 1 . 2 4 . 1 . . . 2 . 1 . . . . . 1 . 1 1 1 1 Hackware 10 | . . . . . 1 . . . . 1 1 . . . 1 . . 1 1 . . 1 3 . Protection 21 | . . . 1 . 7 . . . 1 . 1 . . . 1 . . 3 . 1 2 1 3 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 67 | 2 3 4 . 7 23 . 1 . 3 . 4 . 2 . . . 2 1 2 2 1 5 4 1 Energy Gun 3 | . . . . 1 2 . . . . . . . . . . . . . . . . . . . Energy Cannon 9 | . . . . . 5 . . . . . . . . . . . . . . . 1 3 . . Ballistic Gun 19 | 2 3 3 . 4 7 . . . . . . . . . . . . . . . . . . . Ballistic Cannon 8 | . . . . 1 5 . . . . . 1 . 1 . . . . . . . . . . . Launcher 15 | . . 1 . 1 4 . 1 . 1 . 1 . . . . . 1 . 1 1 . . 2 1 Special Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 7 | . . . . . . . . . 2 . 2 . . . . . . . . . . 1 2 . Piercing Weapon 5 | . . . . . . . . . . . . . 1 . . . 1 1 1 1 . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 31 | . . 1 . 1 7 . . . . . 1 . 6 . . 1 . 5 . . 2 4 2 1 Parts Lost 54 | . 1 . . 4 17 . . . . . 1 . . . . 1 . . . 2 . 1 2 25 Power 8 | . 1 . . . 2 . . . . . . . . . . . . . . . . . . 5 Propulsion 18 | . . . . 1 8 . . . . . . . . . . . . . . . . . . 9 Utility 18 | . . . . 1 2 . . . . . 1 . . . . 1 . . . 1 . 1 2 9 Weapon 10 | . . . . 2 5 . . . . . . . . . . . . . . 1 . . . 2 Highest Loss Streak 25 | . 1 . . 2 7 . . . . . 1 . . . . 1 . . . 1 . 1 1 25 Average Slot Usage (%) 90 | . 90 98 100 98 91 69 69 69 81 91 90 88 92 94 87 90 92 91 94 92 84 89 87 82 Engine 4 | . 13 11 11 9 5 . . . . . . . . . . . . . . . . . . . Core 3 | . . . . . 1 7 7 7 7 6 10 11 10 11 10 10 10 10 10 9 3 3 4 3 Treads 11 | . 28 22 22 26 19 . . . . . . . . . . . . . . . . . . . Wheel 1 | . . . . . 4 . . . . . . . . . . . . . . . . . . . Flight 9 | . . . . . . 15 15 15 21 32 25 23 23 23 21 21 21 21 21 21 17 17 16 16 Device 7 | . . 10 6 9 6 7 7 7 7 6 9 5 5 5 4 5 9 10 5 5 5 8 8 . Storage 10 | . 20 22 22 18 14 . . . . . 4 5 5 5 5 5 5 5 5 4 5 4 4 3 Processor 17 | . . 9 11 16 16 38 38 38 33 26 17 17 21 23 21 21 21 21 21 19 20 21 17 22 Hackware 4 | . . . . . 1 . . . . 5 5 5 5 5 7 10 10 12 15 14 13 12 13 14 Protection 5 | . . . 4 1 5 . . . 4 6 3 5 5 5 6 6 5 2 5 6 8 8 15 12 Ballistic Gun 7 | . 28 21 22 16 7 . . . . . . . . . . . . . . . . . . . Ballistic Cannon 1 | . . . . 1 3 . . . . . 2 5 5 5 5 5 5 5 5 4 . . . . Slashing Weapon 1 | . . . . . . . . . 5 6 5 5 3 . . . . . . . . 2 3 3 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 90 | 11 19 62 68 69 90 7 13 7 12 12 44 42 44 43 51 51 53 51 50 59 73 71 84 78 Greatest Support 83 | 40 40 40 40 60 80 10 10 10 18 16 45 45 50 49 54 54 54 54 54 61 76 83 83 83 Greatest Overweight (x) 3 | 3 . 1 1 1 3 . 1 . . . 1 . . . . . . . . . . . 1 . Average Overweight (x) . | . . . 1 . 1 . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 26 | 6 8 18 18 18 26 4 4 4 4 4 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Average Capacity 13 | 5 6 14 18 18 18 4 4 4 4 4 9 10 10 10 10 10 10 10 10 10 10 10 10 9 Most Carried 20 | 5 8 18 18 18 20 4 4 4 4 4 10 7 10 10 10 10 10 10 10 10 10 10 10 10 Average Carried 12 | 2 6 13 17 17 17 3 3 4 3 3 7 7 9 10 9 9 9 9 10 9 9 9 9 8 Final Capacity 18 | 6 8 18 18 18 4 4 4 4 4 4 10 10 10 10 10 10 10 10 10 10 10 10 10 4 Final Carried 18 | 5 8 18 18 17 4 4 4 4 4 4 7 7 10 10 10 10 10 10 10 9 10 10 10 3 Class Distribution -------------------- 32% | Mutant 25% | Hacker-Sprinter 17% | Scavenger-Mutant 5% | Scout 5% | Scavenger-Scout 4% | Hauler-Mutant 4% | Sprinter 3% | Derelict-Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -8/Materials Mutant | -7/Factory Scavenger-Scout | -7/Lower Caves Scavenger-Scout | -7/Lower Caves Scavenger-Scout | -7/Data Miner Scavenger-Scout | -6/Proximity Caves Derelict-Scout | -6/Factory Scout | -5/Factory Scout | -5/Upper Caves Sprinter | -5/Warlord Sprinter | -4/Proximity Caves Hacker-Sprinter | -4/Factory Hacker-Sprinter | -4/Upper Caves Hacker-Sprinter | -4/Upper Caves Hacker-Sprinter | -4/Zhirov Hacker-Sprinter | -3/Proximity Caves Hacker-Sprinter | -3/Research Hacker-Sprinter | -2/Research Hacker-Sprinter | -2/Testing Hacker-Sprinter | -1/Access Hacker-Sprinter | -1/Command Resources | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 ----------- Run | Scr Mat Mat Min Mat Fac Low Low Dat Pro Fac Fac Upp War Pro Fac Upp Upp Zhi Pro Res Res Tes Acc Com Matter Collected 4892 | 225 124 288 34 615 1418 20 59 . 73 . 139 . 129 . 193 60 43 . 176 37 539 90 606 24 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 5377 | . 391 597 44 1019 2154 . . . . . 220 . . . 27 . 56 . 59 91 217 69 282 151 Parts 292 | . 28 36 6 35 113 . . . . . 15 . . . 2 . 5 . 2 4 3 3 26 14 Haulers Intercepted 11 | . . 1 . 2 4 . . . . . 1 . . . . . . . . . 2 . 1 . Recyclers Shooed 8 | . 1 1 . 2 4 . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 34 | . . . . . . 4 7 . 8 . . . 7 . . . 7 . 1 . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 ------- Run | Scr Mat Mat Min Mat Fac Low Low Dat Pro Fac Fac Upp War Pro Fac Upp Upp Zhi Pro Res Res Tes Acc Com Combat Hostiles Destroyed 122 | . 10 13 3 17 48 . . . . . 5 . . . . . 3 . 3 4 . . 7 9 Melee 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 1 Guns 59 | . 10 10 3 13 23 . . . . . . . . . . . . . . . . . . . Cannons 14 | . . . . 2 12 . . . . . . . . . . . . . . . . . . . AOE 47 | . . 3 . 2 13 . . . . . 5 . . . . . 3 . 3 4 . . 6 8 Classes Destroyed 13 | . 4 3 . 1 5 . . . . . . . . . . . . . . . . . . . Worker 6 | . . . . . 3 . . . . . 3 . . . . . . . . . . . . . Tunneler 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Hauler 11 | . . 1 . 2 4 . . . . . 1 . . . . . . . . . 2 . 1 . Recycler 6 | . 1 2 . 2 1 . . . . . . . . . . . . . . . . . . . Watcher 11 | . 1 2 . 1 1 . . . . . 2 . . . 1 . . . . . . 2 1 . Swarmer 59 | . 3 6 3 3 14 . . . . . 5 . . . . . 3 . 3 4 . . 6 9 Grunt 40 | . 7 4 . 8 21 . . . . . . . . . . . . . . . . . . . Brawler 2 | . . 1 . 1 . . . . . . . . . . . . . . . . . . . . Duelist 3 | . . . . 1 2 . . . . . . . . . . . . . . . . . . . Protector 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Sentry 11 | . . 2 . 4 5 . . . . . . . . . . . . . . . . . . . Hunter 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Programmer 5 | . . . . . 4 . . . . . . . . . . . . . . . . . 1 . Best Kill Streak 8 | . 3 8 3 5 7 . . . . . 7 . . . 1 . 3 . 3 4 2 1 6 4 Combat Bots Only 6 | . 3 6 3 5 5 . . . . . 5 . . . . . 3 . 3 4 . . 6 4 Max Kills in Single Turn 5 | . 1 2 1 2 5 . . . . . 3 . . . 1 . 3 . 2 2 1 1 2 3 Gunslinging 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Exploded 3 | . . 2 . 2 3 . . . . . 2 . . . . . 3 . 2 2 . . 2 3 Melee 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 -------- Run | Scr Mat Mat Min Mat Fac Low Low Dat Pro Fac Fac Upp War Pro Fac Upp Upp Zhi Pro Res Res Tes Acc Com Damage Taken 13270 | . 444 352 59 990 3837 . . . . 30 388 . 92 41 . 430 . . 279 213 158 112 2256 3589 Core 2804 | . 89 77 25 69 610 . . . . 6 78 . 22 23 . 69 . . 58 26 23 . 147 1482 Absorbed by Shields 100 | . . . . . . . . . . . . . . . . . . . . . . . 100 . Core Remaining (%) 80 | 100 64 . 74 87 . . . . 12 99 . . . 87 . . . . 88 98 . 98 . . Volleys Fired 326 | . 33 26 4 73 142 . 3 . 1 . 3 . 4 . . . 1 . 2 2 3 1 19 9 Largest 2 | . 2 2 2 2 2 . 1 . 1 . 1 . 1 . . . 1 . 1 1 1 1 1 1 Hottest 94 | . 40 46 46 67 74 . 36 . 36 . 36 . 61 . . . 36 . 36 36 94 94 36 36 Shots Fired 527 | . 66 49 8 142 214 . 3 . 1 . 3 . 4 . . . 1 . 2 2 3 1 19 9 Gun 409 | . 66 46 8 135 154 . . . . . . . . . . . . . . . . . . . Cannon 64 | . . . . 6 50 . . . . . . . 4 . . . . . . . 3 1 . . Launcher 54 | . . 3 . 1 10 . 3 . 1 . 3 . . . . . 1 . 2 2 . . 19 9 Special . | . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 438 | . 66 46 8 141 173 . . . . . . . 4 . . . . . . . . . . . Thermal 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Explosive 54 | . . 3 . 1 10 . 3 . 1 . 3 . . . . . 1 . 2 2 . . 19 9 Electromagnetic 34 | . . . . . 30 . . . . . . . . . . . . . . . 3 1 . . Robot Hit Streak 46 | . 9 15 5 46 38 . . . . . 7 . . . . . . . 1 1 4 . 1 7 Robot Miss Streak 5 | . 4 1 2 5 2 . . . . . . . . . . . 1 . 1 2 . . 1 2 Penetration Max 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Secondary Targets 8 | . 1 2 . 2 3 . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . 1 1 . . . . . . . . . . . . . . . . . . . Shots Hit Robots 427 | . 44 41 5 111 183 . . . . . 14 . . . 1 . . . 1 1 5 7 5 9 Core Hits 272 | . 24 23 3 43 117 . . . . . 12 . . . 1 . 3 . 5 4 2 3 14 18 Critical Hits 3 | . . . . 1 2 . . . . . . . . . . . . . . . . . . . Critical Kills 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 2 | . . . . 1 1 . . . . . . . . . . . . . . . . . . . Melee Attacks 110 | . . . . . . . . . 1 3 22 . . 2 3 6 3 . . 5 5 22 31 7 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 86 | . . . . . . . . . 1 3 22 . . . . . . . . . . 22 31 7 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . Entropic 24 | . . . . . . . . . . . . . . 2 3 6 3 . . 5 5 . . . Sneak Attacks 5 | . . . . . . . . . . . 3 . . . . . . . . . 1 . 1 . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 14293 | . 365 936 60 1858 5704 . . . . . 1278 . . . 89 . 164 . 271 384 440 403 1105 1236 Guns 5306 | . 363 610 56 1606 2671 . . . . . . . . . . . . . . . . . . . Cannons 1369 | . . . . 122 1116 . . . . . . . . . . . . . . . 131 . . . Explosions 5674 | . . 326 . 130 1901 . . . . . 654 . . . . . 164 . 271 384 . . 733 1111 Melee 1922 | . . . . . . . . . . . 624 . . . 89 . . . . . 309 403 372 125 Ramming 22 | . 2 . 4 . 16 . . . . . . . . . . . . . . . . . . . Kinetic 5743 | . 363 610 56 1728 2986 . . . . . . . . . . . . . . . . . . . Thermal 589 | . . . . . 480 . . . . . 109 . . . . . . . . . . . . . Explosive 5111 | . . 326 . 130 1447 . . . . . 545 . . . . . 164 . 271 384 . . 733 1111 Electromagnetic 906 | . . . . . 775 . . . . . . . . . . . . . . . 131 . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 1524 | . . . . . . . . . . . 624 . . . . . . . . . . 403 372 125 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . Entropic 398 | . . . . . . . . . . . . . . . 89 . . . . . 309 . . . Highest Corruption 28 | . . . . . 2 2 2 2 2 . . . . . . . . . . . 2 2 5 28 Average Corruption 2 | . . . . . 1 2 2 2 2 . . . . . . . . . . . 1 2 4 8 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . Effects 55 | . . . . . 19 3 4 . 1 . . . . . . . . . . . 1 4 6 17 Message Errors 18 | . . . . . 7 2 1 . . . . . . . . . . . . . . 1 2 5 Matter Fused 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 Heat Flow Errors 8 | . . . . . 1 . 1 . 1 . . . . . . . . . . . . 2 2 1 Energy Discharges 9 | . . . . . 3 1 1 . . . . . . . . . . . . . 1 . 1 2 Data Loss (minor) 7 | . . . . . 3 . 1 . . . . . . . . . . . . . . 1 1 1 Misdirections 5 | . . . . . . . . . . . . . . . . . . . . . . . . 5 Targeting Errors 5 | . . . . . 4 . . . . . . . . . . . . . . . . . . 1 Weapon Failures 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 734 | . . 33 . . 243 . . . . . 169 . . . . . . . . 41 42 102 37 67 Projectiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 456 | . . 33 . . 243 . . . . . 35 . . . . . . . . 41 . . 37 67 Melee 278 | . . . . . . . . . . . 134 . . . . . . . . . 42 102 . . Knockbacks 7 | . . . . 1 6 . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 7 | . . . . 1 6 . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 291 | . . . . . 241 . . . . . 30 . . . . . . . . 20 . . . . Shots 7 | . . . . . 4 . . . . . 2 . . . . . . . . 1 . . . . Rammed 7 | . . . 1 . 6 . . . . . . . . . . . . . . . . . . . Targets Rammed 8 | . 1 . 1 . 6 . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 271 | . 18 . . . 186 . 250 . 219 . 12 . 1 . 4 . . . . 6 89 234 229 271 Average Temperature 71 | . 8 . . . 57 . 132 . 112 . 5 . 1 . 4 . . . . 5 42 104 117 145 Received Heat Transfer 2112 | . 192 75 . 378 1002 . . . . 6 63 . 30 . . 87 . . 39 42 . 9 126 63 Effects 2 | . . . . . . . 1 . 1 . . . . . . . . . . . . . . . Energy Bleed 2 | . . . . . . . 1 . 1 . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 5 | . . . . . 5 . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 387 | . . . . . 337 . . . . . 50 . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 ------- Run | Scr Mat Mat Min Mat Fac Low Low Dat Pro Fac Fac Upp War Pro Fac Upp Upp Zhi Pro Res Res Tes Acc Com Peak Influence 1064 | . 272 352 206 304 1064 . . . . 99 367 . . . 22 . . . . 335 237 202 567 461 Initial 182 | . . 114 136 79 84 . . . . 51 48 . . . . . . . . 47 182 36 57 5 Average 275 | . 164 209 159 191 473 . . . . 58 93 . . . 21 . . . . 168 195 77 317 249 Maximum Alert Level 3 | . 1 1 1 1 3 . . . . . 1 . . . . . . . . 1 1 1 2 2 Low Security (%) 51 | 100 45 63 66 58 32 . . . . 100 78 . . . 100 . . . . 40 38 99 36 35 Level 1 22 | . 54 36 33 41 . . . . . . 21 . . . . . . . . 59 61 . 20 47 Level 2 21 | . . . . . 51 . . . . . . . . . . . . . . . . . 43 16 Level 3 5 | . . . . . 16 . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 48 | . 2 1 . 5 19 . . . . 1 1 . . . . . . . . . 1 5 8 5 Investigation 5 | . 1 . . . 1 . . . . . . . . . . . . . . . . 1 1 1 Extermination 7 | . . . . . 5 . . . . 1 . . . . . . . . . . . . 1 . Reinforcement 23 | . 1 1 . 2 4 . . . . . 1 . . . . . . . . . 1 4 5 4 Assault 4 | . . . . . 3 . . . . . . . . . . . . . . . . . 1 . Garrison 9 | . . . . 3 6 . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 3 | . . . . . 1 . . . . . . . . . . . . . . . 1 . 1 . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 --------- Run | Scr Mat Mat Min Mat Fac Low Low Dat Pro Fac Fac Upp War Pro Fac Upp Upp Zhi Pro Res Res Tes Acc Com Distress Signals 21 | . 1 3 . 4 2 . . . . . . . . . . . . . . 1 6 2 1 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 428 | . 13 23 3 33 94 . 1 . . 1 16 . 11 4 7 16 7 . 9 20 26 14 80 50 Peak Tracking Total 27 | . 4 5 2 7 7 . 1 . . 2 5 . 9 4 4 13 4 . 6 9 7 11 27 17 Tactical Retreats 57 | . . 2 . 2 13 . 1 . . . 1 . 1 1 3 4 1 . . 2 5 2 12 7 Traps | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 ------- Run | Scr Mat Mat Min Mat Fac Low Low Dat Pro Fac Fac Upp War Pro Fac Upp Upp Zhi Pro Res Res Tes Acc Com Traps Triggered 17 | . 1 . . . 6 . . . . . 1 . . . 1 . . . . . . 1 5 2 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 5 | . . . . . . . 3 . . . . . 2 . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 ---------- Run | Scr Mat Mat Min Mat Fac Low Low Dat Pro Fac Fac Upp War Pro Fac Upp Upp Zhi Pro Res Res Tes Acc Com Machines Disabled 22 | . . . . 1 8 . . . . . 6 . . . . . . . . . . 4 2 1 Max in Single Turn 6 | . . . . 1 3 . . . . . 6 . . . . . . . . . . 1 1 1 Garrison Access 4 | . . . . . . . . . . . 1 . . . . . . . . 1 . 1 1 . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 --------- Run | Scr Mat Mat Min Mat Fac Low Low Dat Pro Fac Fac Upp War Pro Fac Upp Upp Zhi Pro Res Res Tes Acc Com Machines Accessed 81 | . 1 2 . 3 9 1 . 4 . . 6 . 10 . 3 . 1 4 . 6 2 7 16 6 Terminals 49 | . 1 2 . 3 6 . . . . . 5 . . . 3 . . . . 4 2 5 13 5 Fabricators 3 | . . . . . 2 . . . . . . . . . . . . . . . . 1 . . Repair Stations 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . 1 Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . Garrison Access 6 | . . . . . . . . . . . 1 . . . . . . . . 1 . 1 3 . Total Hacks 207 | . 2 5 . 10 20 1 . 28 . . 17 . 16 . 9 . 1 17 . 13 6 20 31 11 Successful 146 | . 1 1 . 5 15 1 . 28 . . 12 . 16 . 6 . 1 17 . 8 3 10 16 6 Failed 61 | . 1 4 . 5 5 . . . . . 5 . . . 3 . . . . 5 3 10 15 5 Catastrophic 10 | . . 1 . . 2 . . . . . 1 . . . 1 . . . . 3 . . 2 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . Manual 92 | . 2 5 . 7 13 . . . . . 11 . 1 . 9 . . . . 11 1 16 10 6 Terminals 127 | . 2 5 . 10 16 . . . . . 16 . . . 9 . . . . 11 6 16 27 9 Fabricators 5 | . . . . . 2 . . . . . . . . . . . . . . . . 3 . . Repair Stations 4 | . . . . . 2 . . . . . . . . . . . . . . . . . . 2 Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . Garrison Access 7 | . . . . . . . . . . . 1 . . . . . . . . 1 . 1 4 . Terminal Hacks 100 | . . . . 3 5 1 . 28 . . 6 . 16 . 2 . 1 17 . . 2 3 14 2 Record 26 | . . . . . . . . 11 . . . . 10 . . . . 5 . . . . . . Part Schematic 15 | . . . . . 1 . . 9 . . . . . . . . . 4 . . . . 1 . Robot Schematic 5 | . . . . . . . . 5 . . . . . . . . . . . . . . . . Robot Analysis 10 | . . . . . . . . . . . 1 . . . . . . 4 . . 1 . 3 1 Prototype ID Bank 11 | . . . . . . . . 3 . . . . 4 . . . . 4 . . . . . . Open Door 5 | . . . . . . 1 . . . . . . 2 . . . 1 . . . . . 1 . Branch Access Points 5 | . . . . 1 1 . . . . . 1 . . . . . . . . . 1 . 1 . Terminal Index 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Unreport Threat 14 | . . . . . 3 . . . . . 2 . . . 2 . . . . . . 3 4 . Locate Traps 5 | . . . . 1 . . . . . . 1 . . . . . . . . . . . 2 1 Zone Layout 3 | . . . . 1 . . . . . . 1 . . . . . . . . . . . 1 . Fabricator Hacks 3 | . . . . . 2 . . . . . . . . . . . . . . . . 1 . . Load Schematic 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Build 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . Repair Station Hacks 3 | . . . . . 2 . . . . . . . . . . . . . . . . . . 1 Scan Component 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . 1 Repair 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . Insert Component 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . Garrison Access Hacks 4 | . . . . . . . . . . . 1 . . . . . . . . 1 . 1 1 . Seal Access 4 | . . . . . . . . . . . 1 . . . . . . . . 1 . 1 1 . Unauthorized Hacks 35 | . 1 1 . 2 6 . . . . . 5 . . . 4 . . . . 6 1 5 1 3 Terminals 35 | . 1 1 . 2 6 . . . . . 5 . . . 4 . . . . 6 1 5 1 3 Track 16 | . 1 1 . 1 2 . . . . . 2 . . . 2 . . . . 2 1 3 1 . Assimilate 5 | . . . . . 1 . . . . . 1 . . . . . . . . 1 . . . 2 Botnet 14 | . . . . 1 3 . . . . . 2 . . . 2 . . . . 3 . 2 . 1 Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 48 | . 1 2 . 2 6 . . . . . 4 . . . 2 . . . . 4 1 5 15 6 Full Trace Events 3 | . . . . . 1 . . . . . . . . . . . . . . . . 1 1 . Feedback Events 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Hackware Fried 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . 5 . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 15 | . . . . . 1 . . 9 . . . . . . . . . 4 . . . . 1 . Parts Built 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . Matter 468 | . . . . . 468 . . . . . . . . . . . . . . . . . . . Time 234 | . . . . . 234 . . . . . . . . . . . . . . . . . . . Total Part Build Rating 21 | . . . . . 21 . . . . . . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Time 44 | . . . . . 44 . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 ------------ Run | Scr Mat Mat Min Mat Fac Low Low Dat Pro Fac Fac Upp War Pro Fac Upp Upp Zhi Pro Res Res Tes Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 4 | . . . . . . . . . . . . . 3 . . . . . . . . 1 . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 -------- Run | Scr Mat Mat Min Mat Fac Low Low Dat Pro Fac Fac Upp War Pro Fac Upp Upp Zhi Pro Res Res Tes Acc Com Total Allies 11 | . . . . . . . . . 1 . 1 . 3 . . . . . . 1 3 1 . 1 Largest Group 3 | . . . . . . . . . 1 . 1 . 3 . . . . . . 1 3 1 . 1 Highest-Rated Group 150 | . . . . . . . . . 94 . 26 . 147 . . . . . . 44 138 150 . 44 Highest-Rated Ally 150 | . . . . . . . . . 94 . 26 . 60 . . . . . . 44 46 150 . 44 Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 33 | . . . . . . . . . 6 . . . . . . . . . . . 14 13 . . Total Damage 1503 | . . . . . . . . . 286 . . . . . . . . . . . 330 887 . . Kills 10 | . . . . . . . . . 3 . . . . . . . . . . . . 7 . . Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 ------- Run | Scr Mat Mat Min Mat Fac Low Low Dat Pro Fac Fac Upp War Pro Fac Upp Upp Zhi Pro Res Res Tes Acc Com Robot Analysis Total 10 | . . . . . . . . . . . 1 . . . . . . 4 . . 1 . 3 1 Derelict Logs Recovered 6 | . . . 1 . . . 2 . 1 . . . . . . 1 1 . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . Decoded 0b10 Intel 12 | . . . . . . . . . . . . . . . . . . . . 2 7 3 . . Garrisons 2 | . . . . . . . . . . . . . . . . . . . . 1 . 1 . . Patrols 6 | . . . . . . . . . . . . . . . . . . . . 1 4 1 . . Investigations 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Guards 3 | . . . . . . . . . . . . . . . . . . . . . 3 . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 ------------- Run | Scr Mat Mat Min Mat Fac Low Low Dat Pro Fac Fac Upp War Pro Fac Upp Upp Zhi Pro Res Res Tes Acc Com Turns Passed 10238 | 84 390 741 336 1212 2836 135 272 30 141 294 556 7 359 75 176 128 135 66 115 169 460 356 816 349 Spaces Moved 14628 | 46 176 353 174 518 1597 349 629 81 332 396 1097 23 863 244 545 407 433 156 372 467 1483 915 1957 1015 Core 103 | 13 . . . . 74 . . . . . . . . . . . . . . . . . . 16 Treads 1770 | 33 176 353 174 518 516 . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 914 | . . . . . 914 . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . Flight 11841 | . . . . . 93 349 629 81 332 396 1097 23 863 244 545 407 433 156 372 467 1483 915 1957 999 Fastest Speed 25 | 50 160 160 180 160 37 37 37 37 34 37 31 31 29 29 28 28 28 28 28 26 26 28 28 25 Average Speed 53 | 155 160 175 180 176 132 37 38 37 36 37 31 31 30 29 28 28 28 28 28 26 27 28 28 27 Slowest Speed 220 | 200 160 180 180 180 220 37 117 37 37 37 114 31 31 29 29 28 28 28 28 28 28 28 98 50 Overloaded Moves 4 | . . . . . . . . . . . . . . . . . . . . . . . . 4 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 117 | . . . . . 3 . 2 . . 1 14 . 1 1 6 . 1 . . 2 26 10 30 20 Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 47 | 3 33 40 49 40 46 60 77 74 70 14 31 3 93 54 18 63 61 61 66 14 40 89 45 36 Regions Visited 24 Branch Regions 14 Pre-discovered Areas 6 | . . . . . . . . 1 . . . . . . . 1 1 3 . . . . . . Known Exits Taken 19 | . . . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . . . . . . . . . . . . . . . Scrap Searched 18 | . . . 1 . . 3 5 . 3 . . . . . . . 4 . 2 . . . . . Spaces Dug 128 | . . . . . . . 43 . 1 3 6 . . 2 . 6 3 . . 5 2 8 47 2 Terrain Destroyed 639 | . . 10 . 7 108 . 43 . 16 3 64 . . 2 . 6 17 . 30 14 2 8 237 72 Melee 61 | . . . . . . . . . 1 3 6 . . 2 . 6 3 . . 5 2 8 23 2 Projectile 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . AOE 577 | . . 10 . 7 107 . 43 . 15 . 58 . . . . . 14 . 30 9 . . 214 70 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 --------- Run | Scr Mat Mat Min Mat Fac Low Low Dat Pro Fac Fac Upp War Pro Fac Upp Upp Zhi Pro Res Res Tes Acc Com Total 16245 | 56 233 427 188 678 2102 355 657 80 345 537 1257 22 955 244 555 414 441 177 379 499 1497 969 2130 1048 Wait 681 | . 8 10 7 44 218 . 22 . 2 129 108 . 8 . . . . . . 20 6 13 68 18 Move 14391 | 45 175 352 173 517 1590 348 624 80 331 393 1072 22 860 241 533 406 430 155 371 462 1440 894 1899 978 Hop 95 | . . . . . 3 . 2 . . 1 10 . 1 1 5 . 1 . . 2 16 10 27 16 Pick Up 106 | 5 6 16 1 9 21 3 1 . 2 2 7 . 7 . 3 . 1 2 . 2 5 4 6 3 Fast Attach 118 | 6 1 3 . 5 28 . 1 . 3 4 10 . 12 . 3 . 1 9 2 1 8 10 9 2 Attach 57 | . 1 1 . 4 17 1 1 . 1 1 8 . 1 . 2 1 1 1 . 2 1 1 3 9 Detach 32 | . . 2 . . 6 1 2 . 1 . 9 . 1 . . 1 1 . 2 . 1 1 4 . Swap 67 | . 3 6 1 10 26 . . . 2 . 3 . . . 1 . 1 1 2 2 2 2 4 1 Drop 148 | . 5 11 1 16 37 2 1 . 1 4 5 . 15 . 5 . 1 9 . 1 10 9 11 4 Fire 326 | . 33 26 4 73 142 . 3 . 1 . 3 . 4 . . . 1 . 2 2 3 1 19 9 Melee 110 | . . . . . . . . . 1 3 22 . . 2 3 6 3 . . 5 5 22 31 7 Ram 4 | . . . . . 4 . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . Crush 4 | . 1 . 1 . 2 . . . . . . . . . . . . . . . . . . . Escape Stasis 58 | . . . . . 8 . . . . . . . . . . . . . . . . . 49 1 Rewire 48 | . . . . . . . . . . . . . 46 . . . . . . . . 2 . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory (discovered 4 exits: *Fac x2 / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory -5/Factory (discovered 3 exits: *Fac / *Upp x2) -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research -2/Research (discovered 3 exits: *Acc / *Tes x2) -2/Testing -1/Access (discovered 2 exits: [*Sur] / *Com) -1/Command History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 15) 85 | -11/Scrapyard | Entered Materials 329 | -10/Materials | Build established: Mutant 411 | -10/Materials | Discovered new exit (range 15) 475 | -10/Materials | Entered another Materials area 475 | -9/Materials | Evolved 2 slots: Utility x2 871 | -9/Materials | Discovered new exit (range 7) 1216 | -9/Materials | Entered Mines 1428 | -9/Mines | Learned 2 Materials zone layouts 1449 | -9/Mines | Discovered new exit (range 8) 1499 | -9/Mines | Discovered new exit (range 7) 1552 | -9/Mines | Entered Materials 1552 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2034 | -8/Materials | Discovered new exit (range 4) 2371 | -8/Materials | Build established: Scavenger-Mutant 2554 | -8/Materials | Garrison activated, responded to threat 2764 | -8/Materials | Entered Factory 2764 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3271 | -7/Factory | Build established: Mutant 3371 | -7/Factory | Discovered new exit (range 11) 3389 | -7/Factory | Fabricated Adv. Hardlight Generator? 3470 | -7/Factory | Identified exit to Lower Caves 3675 | -7/Factory | Local fabrication network quarantined 3696 | -7/Factory | Fabricated Adv. Target Analyzer? 3828 | -7/Factory | Garrison activated, responded to threat 3960 | -7/Factory | Repaired Imp. Medium Armor Plating 3964 | -7/Factory | First assault squad dispatched 4567 | -7/Factory | Build established: Hauler-Mutant 4658 | -7/Factory | Discovered new exit (range 16) 4909 | -7/Factory | Build established: Scavenger-Mutant 5256 | -7/Factory | Garrison activated, responded to threat 5441 | -7/Factory | Lost 7 parts (1p3n1u2w) 5469 | -7/Factory | Core integrity fell below 50% 5510 | -7/Factory | Lost 6 parts (1p2n1u2w) 5539 | -7/Factory | Core integrity fell below 20% 5600 | -7/Factory | Entered Lower Caves 5720 | -7/Lower Caves | Discovered new exit (range 15) 5734 | -7/Lower Caves | Identified exit to Lower Caves 5735 | -7/Lower Caves | Entered another Lower Caves area 5760 | -7/Lower Caves | Discovered new exit (range 8) 5884 | -7/Lower Caves | Build established: Scavenger-Scout 5907 | -7/Lower Caves | Identified exit to Data Miner 5934 | -7/Lower Caves | Learned Factory trap positions 6000 | -7/Lower Caves | Encountered a Warlord checkpoint 6007 | -7/Lower Caves | Entered Data Miner 6007 | -7/Data Miner | Discovered new exit (range 6) 6010 | -7/Data Miner | Identified exit to Proximity Caves 6012 | -7/Data Miner | Met Data Miner 6022 | -7/Data Miner | Learned location of Section 7 (-3) 6022 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 6029 | -7/Data Miner | Received God Mode back door access code from Data Miner 6037 | -7/Data Miner | Entered Proximity Caves 6054 | -6/Proximity Caves | Escorted by Enhanced Grunt 6112 | -6/Proximity Caves | Learned Factory terminal intel 6176 | -6/Proximity Caves | Discovered new exit (range 7) 6177 | -6/Proximity Caves | Identified exit to Factory 6178 | -6/Proximity Caves | Entered Factory 6178 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6179 | -6/Factory | Loaded intel: 111 trap records 6180 | -6/Factory | Loaded intel: 20 terminal locations 6433 | -6/Factory | Build established: Derelict-Scout 6440 | -6/Factory | Discovered new exit (range 6) 6470 | -6/Factory | Identified exit to Factory 6472 | -6/Factory | Entered another Factory area 6472 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 6777 | -5/Factory | Build established: Scout 6802 | -5/Factory | Discovered new exit (range 22) 6837 | -5/Factory | Identified exit to Upper Caves 6898 | -5/Factory | Spotted B-75 Beast 7028 | -5/Factory | Entered Upper Caves 7031 | -5/Upper Caves | A Derelict revealed a hidden shortcut to "reach the base" 7031 | -5/Upper Caves | Identified exit to Warlord 7035 | -5/Upper Caves | Entered Warlord 7157 | -5/Warlord | Received a Watcher feed algorithm from an ecstatic Tinkerer 7263 | -5/Warlord | Warlord's base attacked by MAIN.C 7266 | -5/Warlord | Found Prototype Piercing Weapon 7266 | -5/Warlord | Identified Vortex Lance 7269 | -5/Warlord | Found Vortex Lance 7291 | -5/Warlord | Met Warlord 7294 | -5/Warlord | Opened Warlord's prototype stash 7312 | -5/Warlord | Found Prototype Device 7312 | -5/Warlord | Identified Thermal Barrier 7317 | -5/Warlord | Found Prototype Reactor 7317 | -5/Warlord | Identified Vortex Chain Reactor 7383 | -5/Warlord | Opened side exit 7390 | -5/Warlord | Discovered new exit (range 9) 7392 | -5/Warlord | Identified exit to Proximity Caves 7394 | -5/Warlord | Entered Proximity Caves 7420 | -4/Proximity Caves | Spotted B-86 Titan 7438 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 7462 | -4/Proximity Caves | Discovered new exit (range 10) 7465 | -4/Proximity Caves | Identified exit to Factory 7469 | -4/Proximity Caves | Entered Factory 7469 | -4/Factory | Evolved 2 slots: Utility x2 7525 | -4/Factory | Build established: Sprinter 7613 | -4/Factory | Discovered new exit (range 6) 7616 | -4/Factory | Identified exit to Upper Caves 7645 | -4/Factory | Entered Upper Caves 7654 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 7734 | -4/Upper Caves | Spotted B-86 Titan 7743 | -4/Upper Caves | Encountered a Warlord checkpoint 7770 | -4/Upper Caves | Discovered new exit (range 9) 7772 | -4/Upper Caves | Identified exit to Upper Caves 7773 | -4/Upper Caves | Entered another Upper Caves area 7813 | -4/Upper Caves | Learned location of Armory (-3) 7847 | -4/Upper Caves | Build established: Hacker-Sprinter 7901 | -4/Upper Caves | Discovered new exit (range 4) 7902 | -4/Upper Caves | Identified exit to Zhirov 7908 | -4/Upper Caves | Entered Zhirov 7908 | -4/Zhirov | Discovered new exit (range 3) 7910 | -4/Zhirov | Identified exit to Proximity Caves 7914 | -4/Zhirov | Met Zhirov 7920 | -4/Zhirov | Learned location of Quarantine (-3) 7920 | -4/Zhirov | Learned location of Testing (-2) 7920 | -4/Zhirov | Learned location of Command (-1) 7922 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 7927 | -4/Zhirov | Found Alien Artifact 7927 | -4/Zhirov | Identified Integrated Dissipator 7927 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 7934 | -4/Zhirov | Found Alien Artifact 7974 | -4/Zhirov | Entered Proximity Caves 8002 | -3/Proximity Caves | Spotted B-86 Titan 8073 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 8079 | -3/Proximity Caves | Discovered new exit (range 19) 8088 | -3/Proximity Caves | Identified exit to Research 8089 | -3/Proximity Caves | Entered Research 8089 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 8218 | -3/Research | Identified Transdimensional Reconstructor 8243 | -3/Research | Discovered new exit (range 5) 8257 | -3/Research | Identified exit to Research 8258 | -3/Research | Entered another Research area 8258 | -2/Research | Warlord forces began assault on 0b10 8258 | -2/Research | Evolved 2 slots: Utility x2 8312 | -2/Research | Met up with Warlord 8314 | -2/Research | Discovered new exit (range 7) 8324 | -2/Research | Identified exit to Testing 8368 | -2/Research | Research machine network offline 8476 | -2/Research | Discovered new exit (range 19) 8484 | -2/Research | Identified exit to Access 8593 | -2/Research | Spotted Striker 8611 | -2/Research | Spotted B-90 Cyclops 8616 | -2/Research | Borebot progress halted 8718 | -2/Research | Entered Testing 8759 | -2/Testing | Found Prototype Processor 8759 | -2/Testing | Identified Exp. Core Analyzer 8800 | -2/Testing | Spotted PH-G170UTWUBW 8803 | -2/Testing | Rewired PH-G170UTWUBW 8818 | -2/Testing | Found Molecular Scythe 8821 | -2/Testing | Found Faulty Molecular Scythe 9006 | -2/Testing | Found Portable AFG 9027 | -2/Testing | Adv. System Shield fried by hacking feedback 9033 | -2/Testing | Discovered exit to Access (range 18) 9074 | -2/Testing | Entered Access 9074 | -1/Access | Evolved 2 slots: Utility x2 9289 | -1/Access | Spotted B-99 Colossus 9398 | -1/Access | Spotted B-99 Colossus 9457 | -1/Access | Identified exit to Command 9678 | -1/Access | Found Adv. Powered Armor 9750 | -1/Access | Spotted B-99 Colossus 9750 | -1/Access | Spotted B-99 Colossus 9824 | -1/Access | First assault squad dispatched 9844 | -1/Access | Incoming assault squad redirected 9848 | -1/Access | Discovered new exit (range 6) 9890 | -1/Access | Entered Command 10040 | -1/Command | Spotted B-99 Colossus 10165 | -1/Command | Crushed by falling debris 10166 | -1/Command | System corruption reached 10% 10182 | -1/Command | Spotted M Guard 10182 | -1/Command | Spotted M Guard 10182 | -1/Command | Spotted Combat Programmer 10182 | -1/Command | Spotted Combat Programmer 10194 | -1/Command | Core integrity fell below 50% 10223 | -1/Command | Core integrity fell below 20% 10239 | -1/Command | Destroyed by Combat Programmer with EMDS Last Messages --------------- 10222_ Penetrated by Slug. 10223_ Slug penetrates Door. 10223_ Penetrated by Slug. 10227_ Slug penetrates Terminal. 10227_ Penetrated by Slug. 10230_ Slug penetrates Wall. 10231_ Penetrated by EMDS Slug. 10233_ UU7WTNQY I|UZZ K%AEPYUOLKOPA1FTJ 10233_ Penetrated by EMDS Slug. 10233_ Exp. Core Analyzer destroyed. 10233_ Penetrated by EMDS Slug. 10233_ Critical hit. 10233_ Cld. Q-thruster destroyed. 10234_ Slug penetrates Wall. 10234_ Adv. Hacking Suite destroyed. 10234_ Slug penetrates Wall. 10235_ Penetrated by EMDS Slug. 10238_ Q-thruster destroyed. 10239_ Penetrated by EMDS Slug. [Achievement: Overachiever] Map ----- +----------------------------------------------------+ | ?????????????????# ] #######????????????????? | | ?????????????????## #??????????????????????? | | ??????????????????# //! #??????????????????????? | | ??????????????????# /!! #??????????????????????? | | ??????????????????# /!! #??????????????????????? | | ??????????????????# #########??????????????? | | ??????????????????# #??????????????? | | ??????????????????# #??????????????? | | ??????????????????# ###+#### #??????????????? | | ??????????????????# #???????? #??????????????? | | ??????????????????# #????????? #??????????????? | | ??????????????????# #?????????? #??????????????? | | ??????????????????# #??????????? #??????????????? | | ??????????????????# #????????????#??????????????? | | ??????????????????# #???????????????????????????? | | ??????????????????# #???????????????????????????? | | ??????????????????+ #???????????????????????????? | | ??????????????????+ #?######????????????????????? | | ??????????????????+ #?# ?????????????????????? | | ??????????????????+ #?# ??????????????????????? | | ?????????????????## #?# #??????????????????????? | | ??????????????????# #?# #??????????????????????? | | ??????????????????# h### #??????????????????????? | | ????????????????###php #??????????????????????? | | ????????????????#" +??????????????????????? | | ????????????????#"" @#??????????????????????? | | ????????????????#"" #??????????????????????? | | ????????????????#"" #??????????????????????? | | ????????????????#"" #??????????????????????? | | ????????????????#"T #??????????????????????? | | ????????????????#"" #??????????????????????? | | ????????????????#"" #??????????????????????? | | ????????????????#"" #??????????????????????? | | ????????????????#"" #??????????????????????? | | ????????????????#" #??????????????????????? | | ????????????????### #??????????????????????? | | ??????????????????# #??????????????????????? | | ??????????????????# ############# ##???????? | | ??????????????????# ^^ #???????? | | ??????????????????# ^^ +???????? | | ????????????????###;####+########+##### #???????? | | ????????????????# ! #?????????????????? | | ????????????????# #?????????????????? | | ????????????????# !== #?????????????????? | | ????????????????# != #?????????????????? | | ????????????????#! != #?????????????????? | | ????????????????# = #?????????????????? | | ????????????????################?????????????????? | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 101 Energy Generation 45 Energy Capacity 290 Matter Stores 700 Matter Capacity 700 Sight Range 23 Robot Scan Range 20 Terrain Scan Density 285 Cloak Strength 4 Armor Coverage 1000 Propulsion Shielding 66 Phase Shifting 15 Evasion (%) 79 Targeting Accuracy 16 Melee Accuracy 8 Core Analysis 15 Armor Integrity Analysis 66 Recoil Reduction 4 Offensive Hacking 53 Defensive Hacking 28 Item Schematics ----------------- Adv. Melee Analysis Suite | -7/Factory | Hacked Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Exp. Flexi-carbon Leg | -7/Data Miner | Free Exp. Sensor Array | -7/Data Miner | Free Exp. Targeting Computer | -7/Data Miner | Free Tactical Coordination Suite | -7/Data Miner | Free Cloaking Device | -7/Data Miner | Free Mni. Smartbomb Launcher | -7/Data Miner | Free Plasma Sword | -7/Data Miner | Free Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Adv. Hacking Suite | -1/Access | Hacked Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free P-70 Sage | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free Fabricated ------------ Adv. Hardlight Generator | x2 | -7/Factory | Preloaded Adv. Target Analyzer | x1 | -7/Factory | Preloaded Alien Tech Used ----------------- Integrated Dissipator Achievements -------------- All-out Warlord Overachiever Safety First Challenges ------------ None Game ------ Seed MatterMobileTearclaws Manual? 0 Play Time 02:51:41 Cumulative 282.9 hours Start 2020.09.26 @ 22:49:14 End 2020.09.27 @ 02:25:42 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 391 Rogue 391 Adventurer 0 Explorer 0 Win Type - Total 32 Types 22/0/7/3/0/0/0/0/0 Lore% 86 Gallery% 81 Achievement% 50 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5ee887bf-721b-4b61-87fd-99fb4e9cfa99