Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.26 @ 12:15:40 Player: saltine Result: Destroyed by Y-45 Defender with Beam Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (29) 145 Value Destroyed (836) 836 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 2981 Bonus ------- Entered Garrisons 200 Cogmind --------- Core Integrity 0/550 Matter 180/300 Energy 100/100 System Corruption 7% Temperature Cool (27) Movement Core (1400) Ox27 Location -8/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ Huge Storage Unit Improved Power Shielding Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (25) --- Light Ion Engine Light Treads Light Armor Plating Medium Armor Plating Improved Light Armor Plating Pulse Rifle Shotgun Assault Cannon Rocket Launcher Rocket Launcher Datajack Hammer Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Light Treads Light Treads Improved Treads > --- UTILITY ---------- Huge Storage Unit Improved Power Shielding Medium Armor Plating Hacking Suite System Shield > --- WEAPON ----------- Heavy Assault Rifle Assault Cannon > --- INVENTORY -------- Light Ion Engine Light Armor Plating Medium Armor Plating Medium Armor Plating Medium Armor Plating Improved Light Armor Plating Pulse Rifle Shotgun Assault Cannon Assault Cannon Rocket Launcher Rocket Launcher Rocket Launcher Datajack Hammer [Rating: 28] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Micro Nuclear Core Propulsion Light Treads Treads Light Treads Utility Hacking Suite Device Sensor Array Storage Huge Storage Unit Hackware Hacking Suite Protection Medium Armor Plating Weapon Assault Rifle Energy Gun Medium Laser Ballistic Gun Assault Rifle Ballistic Cannon Assault Cannon Launcher Rocket Launcher Special Melee Weapon Datajack Build | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Slots Evolved 4 | . . 2 2 . Power . | . . . . . Propulsion 1 | . . 1 . . Utility 3 | . . 1 2 . Weapon . | . . . . . Parts Attached 39 | 6 6 13 7 7 Power 4 | 1 1 1 . 1 Engine 3 | 1 1 1 . . Core 1 | . . . . 1 Reactor . | . . . . . Propulsion 7 | 2 1 3 1 . Treads 7 | 2 1 3 1 . Leg . | . . . . . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 11 | 1 2 2 3 3 Device 1 | . . 1 . . Storage 2 | 1 1 . . . Processor . | . . . . . Hackware 2 | . 1 . 1 . Protection 6 | . . 1 2 3 Artifact . | . . . . . Weapon 17 | 2 2 7 3 3 Energy Gun 3 | 1 . 2 . . Energy Cannon . | . . . . . Ballistic Gun 6 | 1 1 4 . . Ballistic Cannon 3 | . . . 1 2 Launcher 4 | . . 1 2 1 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon 1 | . 1 . . . Unidentified Prototypes . | . . . . . Parts Lost 24 | . 1 8 2 13 Power 3 | . . 1 1 1 Propulsion 7 | . 1 2 1 3 Utility 5 | . . . . 5 Weapon 9 | . . 5 . 4 Highest Loss Streak 12 | . 1 7 1 12 To Critical Strikes . | . . . . . Average Slot Usage (%) 89 | . 98 79 96 82 Engine 9 | . 14 9 6 . Treads 23 | . 27 19 26 19 Device 3 | . . 3 9 . Storage 11 | . 14 11 9 9 Hackware 13 | . 13 11 15 16 Protection 4 | . . 3 11 14 Energy Gun 3 | . 2 6 . . Ballistic Gun 17 | . 24 15 13 6 Ballistic Cannon 1 | . . . 1 7 Naked Turns . | . . . . . Heaviest Build 108 | 14 90 99 108 103 Greatest Support 63 | 40 40 63 63 63 Greatest Overweight (x) 31 | 1 2 30 2 31 Average Overweight (x) 1 | . 1 2 1 2 Largest Inventory Capacity 25 | 8 25 25 25 25 Average Capacity 22 | 7 20 25 25 25 Most Carried 16 | 5 10 11 15 16 Average Carried 8 | 2 5 8 11 14 Final Capacity 25 | 8 25 25 25 25 Final Carried 15 | 2 9 8 15 12 Class Distribution -------------------- 72% | Mutant 20% | Hacker-Mutant 6% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Hacker-Mutant | -8/Materials Hacker-Mutant | -8/Garrison Resources | -11 -10 -9 -8 -8 ----------- Run | Yrd Mat Mat Mat Gar Matter Collected 821 | 208 201 230 93 89 Remotely . | . . . . . Salvage Created 798 | . 168 354 174 102 Parts 62 | . 8 34 12 8 Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Combat Hostiles Destroyed 25 | . 3 14 5 3 Guns 19 | . 3 14 1 1 Cannons 3 | . . . 1 2 AOE 3 | . . . 3 . Classes Destroyed 8 | . 2 4 1 1 Worker 1 | . . . 1 . Operator 1 | . 1 . . . Watcher 2 | . . 2 . . Swarmer 10 | . . 10 . . Grunt 7 | . 3 1 3 . Brawler 1 | . . 1 . . Sentry 5 | . . 2 2 1 Programmer 2 | . . . . 2 Best Kill Streak 8 | . 2 8 3 2 Combat Bots Only 8 | . 2 8 3 2 Max Kills in Single Turn 2 | . 1 2 1 1 Gunslinging 1 | . . 1 . . Exploded 1 | . . . 1 . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Gar Hostile Shots Fired 435 | . 38 221 21 155 Missed 105 | . 11 58 6 30 Damage Taken 3900 | . 364 1455 232 1849 Core 960 | . 33 366 29 532 Absorbed by Shields . | . . . . . Redirected to Shielding 73 | . . . . 73 Core Remaining (%) 64 | 100 86 8 . . Volleys Fired 81 | . 25 35 11 10 Largest 2 | . 2 2 2 2 Hottest 88 | . 70 73 67 88 Shots Fired 159 | . 50 68 21 20 Gun 138 | . 50 68 13 7 Cannon 12 | . . . 2 10 Launcher 9 | . . . 6 3 Special . | . . . . . Kinetic 131 | . 49 50 15 17 Thermal 19 | . 1 18 . . Explosive 9 | . . . 6 3 Electromagnetic . | . . . . . Robot Hit Streak 10 | . 10 8 3 6 Robot Miss Streak 4 | . 4 4 4 2 Penetration Max . | . . . . . Secondary Targets 6 | . 1 5 . . Max Gunslinging Chain 1 | . 1 1 . . Shots Hit Robots 99 | . 35 42 10 12 Core Hits 55 | . 11 23 16 5 Critical Kills . | . . . . . Critical Parts Destroyed 3 | . 2 1 . . Critical Strikes 5 | . 2 2 1 . Burn 1 | . . 1 . . Destroy 3 | . 2 1 . . Blast 1 | . . . 1 . Melee Attacks 2 | . 2 . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks 2 | . 2 . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1684 | . 347 555 490 292 Guns 1022 | . 342 555 61 64 Cannons 206 | . . . 53 153 Explosions 451 | . . . 376 75 Melee . | . . . . . Ramming 5 | . 5 . . . Kinetic 1117 | . 330 456 114 217 Thermal 111 | . 12 99 . . Explosive 451 | . . . 376 75 Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 6 | . . . . 6 Average Corruption 3 | . . . . 3 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 1 | . . . . 1 Matter Fused 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 15 | . . . . 15 Projectiles 15 | . . . . 15 Explosions . | . . . . . Melee . | . . . . . Knockbacks 1 | . . . . 1 Impact . | . . . . . Kinetic 1 | . . . . 1 Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed 2 | . 1 . . 1 Targets Rammed 2 | . 1 . . 1 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 48 | . 38 48 31 42 Average Temperature 14 | . 12 16 13 19 Received Heat Transfer 840 | . 204 123 117 396 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 2 | . . 2 . . Heat Transferred 407 | . 37 370 . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Peak Influence 229 | . 65 229 221 88 Initial 33 | . . 22 33 13 Average 63 | . 35 92 67 67 Maximum Alert Level 1 | . . 1 1 . Low Security (%) 98 | 100 100 97 99 100 Level 1 1 | . . 2 . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched . | . . . . . Investigation . | . . . . . Extermination . | . . . . . Reinforcement . | . . . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Distress Signals 1 | . . . 1 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 50 | . 9 21 9 11 Peak Tracking Total 7 | . 2 7 4 7 Tactical Retreats 4 | . 1 1 . 2 Traps | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Traps Triggered 2 | . . . . 2 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -8 ---------- Run | Yrd Mat Mat Mat Gar Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Machines Accessed 7 | . 1 2 3 1 Terminals 6 | . 1 2 2 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access 1 | . . . 1 . Total Hacks 13 | . 1 3 6 3 Successful 6 | . . 2 3 1 Failed 7 | . 1 1 3 2 Catastrophic 2 | . 1 . 1 . Database Lockouts . | . . . . . Manual 2 | . 1 1 . . Terminals 12 | . 1 3 5 3 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access 1 | . . . 1 . Terminal Hacks 5 | . . 2 2 1 Level Access Points 1 | . . 1 . . Emergency Access Points 3 | . . 1 1 1 Recall Reinforcements 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks 1 | . . . 1 . Unlock Access 1 | . . . 1 . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . 1 . . . Used . | . . . . . Hacking Detections 5 | . 1 2 1 1 Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -8 ------------ Run | Yrd Mat Mat Mat Gar Used RIF Installer . | . . . . . Robots Hacked 1 | . 1 . . . Non-combat 1 | . 1 . . . Combat . | . . . . . Robot Hacks Applied 1 | . 1 . . . parse_system 1 | . 1 . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Gar Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -8 ------------- Run | Yrd Mat Mat Mat Gar Turns Passed 2353 | 70 768 834 449 232 Spaces Moved 745 | 50 261 208 165 61 Core 26 | 20 . 4 . 2 Treads 719 | 30 261 204 165 59 Legs . | . . . . . Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 240 240 240 Average Speed 269 | 117 255 342 240 287 Slowest Speed 1600 | 160 320 1550 320 1600 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 20 | 3 41 23 27 10 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken 2 | . . 1 1 . Unknown Exits Taken 2 | 1 1 . . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 83 | . . . 56 27 Melee . | . . . . . Projectile . | . . . . . AOE 83 | . . . 56 27 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Total 917 | 61 315 265 194 82 Wait 8 | . 6 1 1 . Move 742 | 49 260 207 165 61 Hop . | . . . . . Pick Up 40 | 6 12 9 10 3 Fast Attach 2 | 2 . . . . Attach 25 | 4 2 10 3 6 Detach . | . . . . . Swap 12 | . 4 3 4 1 Drop 3 | . 3 . . . Fire 81 | . 25 35 11 10 Melee 2 | . 2 . . . Ram 1 | . . . . 1 Kick . | . . . . . Crush 1 | . 1 . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 3 exits: *Mat x3) -8/Materials -8/Garrison History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 14) 71 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 756 | -10/Materials | Discovered new exit (range 10) 839 | -10/Materials | Entered another Materials area 839 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1139 | -9/Materials | Core integrity fell below 50% 1166 | -9/Materials | Lost 7 parts (1p2n4w) 1188 | -9/Materials | Destroyed 8 combat bots 1461 | -9/Materials | Identified exit to Materials 1462 | -9/Materials | Core integrity fell below 20% 1673 | -9/Materials | Entered another Materials area 1673 | -8/Materials | Evolved 2 slots: Utility x2 2098 | -8/Materials | Build established: Hacker-Mutant 2122 | -8/Materials | Identified exit to Garrison 2122 | -8/Materials | Entered Garrison 2319 | -8/Garrison | Core integrity fell below 50% 2349 | -8/Garrison | Core integrity fell below 20% 2354 | -8/Garrison | Destroyed by Y-45 Defender with Beam Rifle Last Messages --------------- 02282_ Triggered Alarm Trap. 02282_ An alarm sounds. 02291_ Lgt. Treads destroyed. 02291_ Imp. Treads destroyed. 02293_ Hvy. Assault Rifle destroyed. 02295_ Destroyed Shock Rifle. 02295_ P-60 Hacker knocked back. 02301_ Rocket Launcher destroyed. 02302_ P-60 Hacker destroyed. 02303_ Assault Cannon destroyed. 02311_ System Shield destroyed. 02322_ Slammed into Y-45 Defender. 02322_ Destabilizing: System interference. 02322_ Assault Cannon temporarily disabled. 02335_ Assault Cannon destroyed. 02338_ Med. Armor Plating destroyed. 02345_ Mic. Nuclear Core destroyed. 02347_ System corrupted: Matter fused (-9). 02351_ The unstable cave ceiling collapses. 02354_ Critical hit (Burn: +37). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????+???????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????#+#??????????????????? | | ????????????????####????????# #??????????????????? | | ?????????????#### #????????# #???#??????????????? | | ?????######### # ##########"### ##########?????? | | ?????# [ #?????? | | ?????# [= #?????? | | ?????# | #?????? | | ?????# ##### ## ###T######+### ####???????????? | | ?????# #???#### ##?###?????????????????????????? | | ?????#####??????# #??????????????????????????????? | | ????????????????# #??????????????????????????????? | | ????????????????# #???###???????+????????????????? | | ????????????+???# #???# #????????????????????????? | | ??????????+??+??# #?###+###??????????????????????? | | ????????????????# # #!! !!#??????????????????????? | | ??????????+??+?#% # #!! !!#??????????????????????? | | ????????????+??# @### #??????????????????? | | ???????????????# % l g Yp #??????????????????? | | ???????????????# ! ### #??????????????????? | | ???????????????# ]] [[#????????????+?????????? | | ???????????????######]] [[#??????????????????????? | | ????????????????????###+###??????????????????????? | | ??????????????????????# #????????????????????????? | | ??????????????????????###????????????+???????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????+???????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????????????????+? | | ?????????????????????????????????+???????????????? | | ?????????????????????????????????????????????????? | | ??????????????????+??????????+???????????????????? | | ?????????????????????+???????+???????????????????? | | ?????????????????????????????+?????+?????????????? | | ?????????????????????????????+???????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 15 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 450 Power Shielding 66 Evasion (%) 50 Recoil Reduction 3 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SignalExoskeletonTube Manual? 0 Play Time 00:20:32 Cumulative 7.0 hours Start 2024.05.26 @ 11:57:52 End 2024.05.26 @ 12:15:40 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 14 Rogue 14 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 4 Gallery% 16 Achievement% 12 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 564e672d-895b-4eb6-8aa3-662b318bab46