Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.31 @ 17:18:45 Player: ldi (hl). (hl) Result: Destroyed by C-17 Slicer with Blade Saw Performance ------------- Evolutions (4) 2000 Regions Visited (5) 1000 Robots Destroyed (22) 110 Value Destroyed (1016) 1016 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (1000) 1000 TOTAL SCORE: 5366 Bonus ------- Entered Garrisons 200 Registered with UFD 300 Met Optimus in HQ 500 Cogmind --------- Core Integrity 0/850 Matter 271/300 Energy 100/100 System Corruption 9% Temperature Cool (0) Movement Core (50) Location -6/Garrison Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Scrap Suit Gatling Laser Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Light Fission Core > --- PROPULSION ------- Light Treads Carbon-fiber Leg > --- UTILITY ---------- Scrap Suit Improved Sensor Array Improved Signal Interpreter Improved Light Armor Plating Thermal Shield > --- WEAPON ----------- Proton Cannon Gauss Rifle Flak Gun > --- INVENTORY -------- Scrap Suit Improved Hardlight Generator [Rating: 50] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Fission Core Propulsion Light Treads Treads Light Treads Leg Overtuned Titanium Leg Wheel Wheel Flight Unit Cesium-ion Thruster Utility Small Storage Unit Device Scrap Suit Storage Small Storage Unit Processor Visual Processing Unit Protection Improved Light Armor Plating Weapon Beam Cannon Energy Gun Overtuned Pulse Rifle Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Heavy Flak Cannon Piercing Weapon Makeshift Spear Build | -11 -10 -10 -8 -6 -6 ------- Run | Yrd Mat Sub Scr Fac Gar Slots Evolved 8 | . . . . 8 . Power 1 | . . . . 1 . Propulsion 2 | . . . . 2 . Utility 4 | . . . . 4 . Weapon 1 | . . . . 1 . Parts Attached 45 | 6 . 1 19 11 8 Power 7 | 1 . . 3 1 2 Engine 6 | 1 . . 3 1 1 Core 1 | . . . . . 1 Reactor . | . . . . . . Propulsion 13 | 2 . . 5 3 3 Treads 4 | 2 . . . 1 1 Leg 6 | . . . 5 . 1 Wheel 2 | . . . . 2 . Hover . | . . . . . . Flight 1 | . . . . . 1 Utility 13 | 1 . 1 4 5 2 Device 7 | . . 1 1 4 1 Storage 2 | 1 . . 1 . . Processor 3 | . . . 2 1 . Hackware . | . . . . . . Protection 1 | . . . . . 1 Artifact . | . . . . . . Weapon 12 | 2 . . 7 2 1 Energy Gun 3 | . . . 2 1 . Energy Cannon 4 | . . . 3 1 . Ballistic Gun 4 | 2 . . 1 . 1 Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon 1 | . . . 1 . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Corrupted Parts 2 | . . . . . 2 System Corruption 9 | . . . . . 9 Parts Lost 26 | . . . 9 7 10 Power 6 | . . . 3 1 2 Propulsion 10 | . . . 4 2 4 Utility 3 | . . . . 1 2 Weapon 7 | . . . 2 3 2 Highest Loss Streak 6 | . . . 3 4 6 To Critical Strikes 1 | . . . 1 . . Average Backups 6 | . 2 4 8 2 2 Power . | . . . . . . Propulsion . | . . . . . . Utility 2 | . . . 3 1 1 Weapon 2 | . 2 4 3 . . Tool/Special . | . . . . . . Unused Backups 13 | . . . 11 . 2 Power . | . . . . . . Propulsion . | . . . . . . Utility 6 | . . . 5 . 1 Weapon 3 | . . . 2 . 1 Tool/Special 4 | . . . 4 . . Average Slot Usage (%) 72 | . 85 88 75 46 57 Engine 12 | . 14 14 13 3 3 Treads 20 | . 28 28 23 2 3 Leg 4 | . . . 4 11 4 Device 4 | . . 2 2 8 17 Storage 11 | . 14 14 13 . . Processor 7 | . . . 10 . 5 Energy Gun 1 | . . . 1 3 . Energy Cannon 4 | . . . 5 1 5 Ballistic Gun 4 | . 28 28 . 2 5 Peak Build Rating 50 | 6 6 9 23 32 50 Average Rating 13 | 4 6 6 10 25 36 On Entrance 10 | . 6 6 9 8 32 Naked Turns 45 | . . . 6 . 39 Heaviest Build 41 | 13 13 15 32 19 41 Greatest Support 40 | 40 40 40 40 31 20 Greatest Overweight (x) 10 | . . . 10 1 8 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 15 | 8 8 8 15 5 5 Average Capacity 9 | 6 8 8 10 5 5 Most Carried 15 | 1 4 8 15 5 5 Average Carried 7 | . 2 4 9 3 3 Final Capacity 8 | 8 8 8 5 5 5 Final Carried 8 | 1 4 8 5 5 3 Class Distribution -------------------- 75% | Mutant 18% | Scavenger-Mutant 4% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Scraptown Scavenger-Mutant | -6/Factory Scavenger-Mutant | -6/Garrison Resources | -11 -10 -10 -8 -6 -6 ----------- Run | Yrd Mat Sub Scr Fac Gar Matter Collected 1003 | 210 50 31 220 267 225 Remotely . | . . . . . . Salvage Created 1020 | . 39 52 293 302 334 Parts 48 | . 4 6 12 7 19 Haulers Intercepted . | . . . . . . Recyclers Shooed 1 | . . . . 1 . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 10 | . . . 10 . . Prevented . | . . . . . . Kills | -11 -10 -10 -8 -6 -6 ------- Run | Yrd Mat Sub Scr Fac Gar Combat Hostiles Destroyed 21 | . 1 1 5 8 6 Guns 14 | . 1 1 2 4 6 Cannons 6 | . . . 3 3 . Classes Destroyed 10 | . 1 1 3 5 . Recycler 1 | . . . . 1 . Swarmer 4 | . . . . 2 2 Grunt 3 | . 1 . . . 2 Brawler 3 | . . . 1 1 1 Sentry 2 | . . . . 1 1 Hunter 3 | . . . . 3 . Behemoth 1 | . . . . 1 . Subdweller 1 | . . 1 . . . Guru 2 | . . . 2 . . Scrapper 1 | . . . 1 . . Thug 1 | . . . 1 . . Best Kill Streak 3 | . 1 1 2 2 3 Combat Bots Only 3 | . 1 1 2 2 3 Max Kills in Single Turn 2 | . 1 1 1 1 2 Gunslinging . | . . . . . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -8 -6 -6 -------- Run | Yrd Mat Sub Scr Fac Gar Hostile Shots Fired 468 | . 5 4 136 143 180 Missed 144 | . 1 1 38 41 63 Hits 324 | . 4 3 98 102 117 Melee 28 | . . . 3 1 24 Projectile 296 | . 4 3 95 101 93 AOE 4 | . . . 1 . 3 Critical Strikes 19 | . . . 9 . 10 Damage Taken 3985 | . 44 61 1247 1326 1307 Core 1087 | . . . 231 225 631 Absorbed by Shields 26 | . . . . . 26 Ignored by Resistances 80 | . . . . 5 75 Core Remaining (%) 53 | 100 . . 7 . . Volleys Fired 96 | . 4 4 24 40 24 Largest 3 | . 2 2 2 3 2 Hottest 152 | . 40 40 140 152 103 Shots Fired 188 | . 8 8 42 84 46 Gun 97 | . 8 8 13 43 25 Cannon 91 | . . . 29 41 21 Launcher . | . . . . . . Special . | . . . . . . Kinetic 95 | . 8 8 7 47 25 Thermal 63 | . . . 35 28 . Explosive . | . . . . . . Electromagnetic 30 | . . . . 9 21 Robot Hit Streak 10 | . 6 5 7 9 10 Robot Miss Streak 8 | . 1 1 3 8 6 Penetration Max 1 | . . . . . 1 Secondary Targets 1 | . 1 . . . . Max Gunslinging Chain 1 | . 1 . . . . Shots Hit Robots 135 | . 6 6 25 67 31 Core Hits 87 | . 2 4 11 53 17 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 3 | . . . . 3 . Burn 3 | . . . . 3 . Melee Attacks 1 | . . . 1 . . Impact . | . . . . . . Slashing . | . . . . . . Piercing 1 | . . . 1 . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2920 | . 61 57 443 1596 763 Guns 1431 | . 61 56 193 678 443 Cannons 1459 | . . . 247 892 320 Explosions . | . . . . . . Melee . | . . . . . . Ramming 30 | . . 1 3 26 . Kinetic 1568 | . 61 56 90 918 443 Thermal 773 | . . . 350 423 . Explosive . | . . . . . . Electromagnetic 549 | . . . . 229 320 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 9 | . . . 1 . 9 Average Corruption 3 | . . . 1 . 8 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 11 | . . . 4 . 7 Message Errors 3 | . . . 1 . 2 Matter Fused 2 | . . . . . 2 Heat Flow Errors 2 | . . . 2 . . Data Loss (minor) 4 | . . . 1 . 3 Overload Shots . | . . . . . . Overflow Damage 7 | . . . . 7 . Projectiles 6 | . . . . 6 . Explosions . | . . . . . . Melee 1 | . . . . 1 . Knockbacks 9 | . . . . 9 . Impact 1 | . . . . 1 . Kinetic 8 | . . . . 8 . Secondary . | . . . . . . Self-Inflicted Damage 12 | . . . . 12 . Shots . | . . . . . . Rammed 4 | . . 1 1 2 . Targets Rammed 4 | . . 1 1 2 . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 352 | . 6 . 309 352 270 Average Temperature 98 | . 6 . 91 104 106 Received Heat Transfer 949 | . 24 18 597 66 244 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted 1 | . . . . 1 . Combat Hostiles 1 | . . . . 1 . Parts Fried 3 | . . . . 2 1 Impact Corruptions 1 | . . . . 1 . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 5 | . . 1 2 2 . Heat Transferred 1934 | . . . 684 1250 . Parts Sabotaged 1 | . . . . . 1 Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -8 -6 -6 ------- Run | Yrd Mat Sub Scr Fac Gar Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 . . 100 100 Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 185 | . 30 . . 90 185 Initial 3 | . . . . . 3 Average 47 | . 6 . . 33 98 Influence Increases 556 | . 30 . 20 274 232 Destroy 0b10 Robot/C 320 | . 20 . 20 160 120 Destroy 0b10 Robot/NC 5 | . . . . 5 . Destroy Leader 60 | . 10 . . 40 10 Successful Hack 31 | . . . . 24 7 Disable Machine 30 | . . . . 30 . Anti-Garrison Action 50 | . . . . . 50 Lose Combat Pursuer 60 | . . . . 15 45 Influence Decreases 404 | . 30 . 20 269 85 Entered New Map 2 | . . . . . 2 Time Decay 245 | . 30 . 1 214 . Lost Part 157 | . . . 19 55 83 Squads Dispatched 4 | . 2 . . 2 . Investigation 2 | . 1 . . 1 . Extermination . | . . . . . . Reinforcement 1 | . 1 . . . . Assault . | . . . . . . Garrison 1 | . . . . 1 . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -8 -6 -6 --------- Run | Yrd Mat Sub Scr Fac Gar Distress Signals . | . . . . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 61 | . 6 2 22 14 17 Peak Tracking Total 8 | . 2 1 4 3 8 Tactical Retreats 3 | . . . . 1 2 Traps | -11 -10 -10 -8 -6 -6 ------- Run | Yrd Mat Sub Scr Fac Gar Traps Triggered 2 | . . . . 1 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused 1 | . . . 1 . . Traps Extracted . | . . . . . . Installed 1 | . . . 1 . . Triggered . | . . . . . . Machines | -11 -10 -10 -8 -6 -6 ---------- Run | Yrd Mat Sub Scr Fac Gar Machines Disabled 3 | . . . 1 2 . Max in Single Turn 1 | . . . 1 1 . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -8 -6 -6 --------- Run | Yrd Mat Sub Scr Fac Gar Machines Accessed 12 | . 1 . 5 4 2 Terminals 5 | . 1 . . 2 2 Fabricators . | . . . . . . Repair Stations 1 | . . . . 1 . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . 1 . Total Hacks 38 | . 2 . 16 16 4 Successful 23 | . . . 16 6 1 Failed 15 | . 2 . . 10 3 Catastrophic 3 | . 1 . . 1 1 Database Lockouts . | . . . . . . Manual 11 | . 2 . 1 8 . Terminals 16 | . 2 . . 10 4 Fabricators . | . . . . . . Repair Stations 3 | . . . . 3 . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 3 | . . . . 3 . Terminal Hacks 19 | . . . 16 2 1 Record 15 | . . . 15 . . Part Schematic 1 | . . . . 1 . Open Door 1 | . . . . . 1 Terminal Index 1 | . . . . 1 . Proto ID Catalog 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks 1 | . . . . 1 . Unlock Access 1 | . . . . 1 . Unauthorized Hacks 3 | . . . . 3 . Terminals 3 | . . . . 3 . Track 1 | . . . . 1 . Botnet 1 | . . . . 1 . Operators 1 | . . . . 1 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 6 | . 1 . . 4 1 Full Trace Events 3 | . 1 . . 1 1 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . . . . 1 . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -8 -6 -6 ------------ Run | Yrd Mat Sub Scr Fac Gar Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -8 -6 -6 -------- Run | Yrd Mat Sub Scr Fac Gar Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted 7 | . . . 7 . . Intel | -11 -10 -10 -8 -6 -6 ------- Run | Yrd Mat Sub Scr Fac Gar Active Infowar (turns) 2996 | . . 73 2476 176 271 Optics 1630 | . . 73 1557 . . Sensors 447 | . . . . 176 271 Decoding 919 | . . . 919 . . Robot Analysis Total . | . . . . . . Derelict Logs Recovered 2 | . . 2 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -8 -6 -6 ------------- Run | Yrd Mat Sub Scr Fac Gar Turns Passed 4721 | 67 165 335 3336 488 330 Spaces Moved 2829 | 38 95 189 2024 329 154 Core 209 | 2 . . 137 15 55 Treads 2000 | 36 95 189 1674 . 6 Legs 446 | . . . 213 178 55 Wheels 170 | . . . . 136 34 Hover . | . . . . . . Flight 4 | . . . . . 4 Fastest Speed 35 | 50 160 160 50 50 35 Average Speed 148 | 154 160 160 156 88 138 Slowest Speed 550 | 160 160 160 550 100 450 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped 1 | . . . . . 1 Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 29 | 3 29 22 94 9 19 Regions Visited 5 Branch Regions 2 Pre-discovered Areas 2 | . . 1 1 . . Known Exits Taken 1 | . . . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . Scrap Searched 6 | . . 2 4 . . Spaces Dug . | . . . . . . Terrain Destroyed . | . . . . . . Melee . | . . . . . . Projectile . | . . . . . . AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -8 -6 -6 --------- Run | Yrd Mat Sub Scr Fac Gar Total 3188 | 44 101 214 2145 463 221 Wait 154 | . . 15 42 74 23 Move 2823 | 37 94 188 2023 329 152 Hop 1 | . . . . . 1 Pick Up 32 | 1 3 5 16 6 1 Fast Attach 28 | 6 . . 10 7 5 Attach 15 | . . 1 7 4 3 Detach 5 | . . . 5 . . Swap 3 | . . . 3 . . Drop 13 | . . . 12 1 . Fire 96 | . 4 4 24 40 24 Melee 1 | . . . 1 . . Ram 2 | . . . . 2 . Kick . | . . . . . . Crush 2 | . . 1 1 . . Escape Stasis 7 | . . . . . 7 Rewire 5 | . . . . . 5 Trap 1 | . . . 1 . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Subcaves -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory -6/Garrison History --------- Turn | Location | Event 40 | -11/Scrapyard | Discovered new exit (range 14) 68 | -11/Scrapyard | Entered Materials 69 | -10/Materials | Met a group of wandering Federalists 230 | -10/Materials | Discovered new exit (range 3) 233 | -10/Materials | Entered Subcaves 233 | -10/Subcaves | Accompanied by 3 allies 234 | -10/Subcaves | Continued accompanying wandering Federalists (5) 316 | -10/Subcaves | Build established: Mutant 369 | -10/Subcaves | Learned location of Zion (-7) 369 | -10/Subcaves | Met a Zionite searching for "candidates" 446 | -10/Subcaves | Wandering Federalist uncovered a shortcut to Scraptown 568 | -10/Subcaves | Entered Scraptown 1109 | -8/Scraptown | Discovered new exit (range 3) 1372 | -8/Scraptown | Visited Red Mages 1458 | -8/Scraptown | Visited Shadow of the Wyrm 1533 | -8/Scraptown | Visited TADAMA 1570 | -8/Scraptown | Visited UFD Registry 1576 | -8/Scraptown | Registered with UFD as "Armornuts" 1671 | -8/Scraptown | Received an X-ray algorithm 1930 | -8/Scraptown | Visited Fellowship of the Rings 1973 | -8/Scraptown | Visited SPCMW 2042 | -8/Scraptown | Visited Artisan Demo Area 2232 | -8/Scraptown | Visited Junk Repository 2340 | -8/Scraptown | Visited Infowarlord's Domain 2383 | -8/Scraptown | Visited Science Guys 2739 | -8/Scraptown | Visited Abandonware Association 2796 | -8/Scraptown | Learned abandonware demo "REPAIR.EXE" 2796 | -8/Scraptown | Learned abandonware demo "TRNCOAT.EXE" 2862 | -8/Scraptown | Visited Scrapoid Pod Storage 2870 | -8/Scraptown | Found Scrapoid Pod 2924 | -8/Scraptown | Met Optimus 2924 | -8/Scraptown | Accepted into 0bPrime 3014 | -8/Scraptown | Civil war broke out across Scraptown 3023 | -8/Scraptown | Ran an X-ray algorithm 3086 | -8/Scraptown | Visited Scrap Suit Storage 3094 | -8/Scraptown | Found Scrap Suit 3097 | -8/Scraptown | Found Scrap Suit 3100 | -8/Scraptown | Lost 10 allies 3117 | -8/Scraptown | Found Scrap Suit 3177 | -8/Scraptown | Discovered new exit (range 3) 3178 | -8/Scraptown | Lost 3 allies 3328 | -8/Scraptown | Optimus destroyed in the chaos of civil war 3370 | -8/Scraptown | Lost 3 parts (1p1n1w) 3447 | -8/Scraptown | Visited Observation Area 3589 | -8/Scraptown | Lost 3 allies 3826 | -8/Scraptown | Core integrity fell below 50% 3829 | -8/Scraptown | Released all parts (4) 3833 | -8/Scraptown | Core integrity fell below 20% 3859 | -8/Scraptown | Lost 3 parts (1p2n) 3882 | -8/Scraptown | Lost 8 allies 3904 | -8/Scraptown | Entered Factory 3904 | -6/Factory | Evolved 8 slots: Power x1, Propulsion x2, Utility x4, Weapon x1 4026 | -6/Factory | Spotted B-75 Beast 4065 | -6/Factory | Destroyed B-75 Beast 4298 | -6/Factory | Lost 4 parts (1n3w) 4392 | -6/Factory | Identified exit to Garrison 4392 | -6/Factory | Entered Garrison 4492 | -6/Garrison | Lost 4 parts (1p3n) 4578 | -6/Garrison | Triggered checkpoint 4681 | -6/Garrison | Released all parts (5) 4692 | -6/Garrison | Core integrity fell below 50% 4694 | -6/Garrison | Triggered checkpoint 4710 | -6/Garrison | Lost 6 parts (1p1n2u2w) 4712 | -6/Garrison | Core integrity fell below 20% 4722 | -6/Garrison | Destroyed by C-17 Slicer with Blade Saw Last Messages --------------- 04701_ Connecting with Door Terminal... >>Open(Door) Sealed Heavy Doors opened. 04703_ Attempting to rewire NY-0SW(g). 04708_ E-15 Imp destroyed. 04709_ Acquired Cesium-ion Thruster. 04710_ Acquired 10 matter. 04711_ Cesium-ion Thruster blown off. 04711_ E-15 Imp destroyed. 04715_ C-17 Slicer destroyed. 04716_ Triggered Stasis Trap. 04716_ A bubble of rippling energy engulfs the area. 04716_ Field strength at 94. 04716_ Field strength at 88. 04717_ Field strength at 77. 04718_ Field strength at 62. 04719_ Field strength at 56. 04720_ Field strength at 50. 04721_ Field strength at 38. 04722_ Field strength at 32. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????##????????????????????????????????????????? | | ???????# ????????????????????????????????????????? | | ???????# ????????????????????????????????????????? | | ???????# ???????????????????????????????????????? | | ???????# ???????????????????????????????????????? | | ???????# ???????????????????????????????????????? | | ???????# ???????????????????????????????????????? | | ???????# ???????????????????????###?????????????? | | ???????# ????????????????????####T####??????????? | | ???????# ????????#####???????# /%= #??????????? | | ##""""## ##??????# #???????# = /#??????????? | | ######## ######### YY #= #??????????? | | @c !Y= #! #??????????? | | ^c ###* # #??????????? | | ?# ## ############# ##?## #####??????????? | | ## ## #??????????#"""""#??####??????????????? | | "??????????#######????????????????????? | | "?????????????????????????????????????? | | "?###?????????????????????????????????? | | "?# #?????????????????????????????????? | | ## ## #?# #?????????????????????????????????? | | ?# ## ### ########??????????????????????????? | | #??????????????????????????? | | != #####??????????????????????? | | !*[ #??????????????????????? | | ##""""######## ####! ### #??????????????????????? | | ?????????????# #??# #??????????????????????????? | | ?????????????# #?## %#??????????????????????????? | | ?????????????# #?#T[ #??????????????????????????? | | ?????????????# #?## =#??###?????????????????????? | | ?????????????# #??# #? #?????????????????????? | | ?????????????# #??# ## ########??????????????? | | ?????????????? ???# ???????????? | | ?????????????? ???# !* ???????????? | | ??????????????#???# =%########## ???????????????? | | ??????????????????# !#??????????????????????????? | | ??????????????????# #??????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Coolant Potential 50 Energy Generation 31 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 21 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 150 Resistance: TH 20 Evasion (%) 56 Recoil Reduction 2 Item Schematics ----------------- Med. Armor Plating | -6/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RagnarokSlugGuard Manual? 0 Play Time 00:56:17 Cumulative 637.1 hours Start 2025.05.31 @ 16:10:53 End 2025.05.31 @ 17:18:45 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 409 Rogue 409 Adventurer 0 Explorer 0 Win Type - Total 38 Types 25/1/6/6/0/0/0/0/0/0 Lore% 65 Gallery% 73 Achievement% 78 Wizard Run 0 Options --------- Layout 0 ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6fa939fa-2ed4-4f75-8bc6-a25b9c25e965