Cogmind - Beta 14 *** ADVENTURER MODE // 2024.08.25 @ 02:53:48 Player: Bobby Tables Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (7) 35 Value Destroyed (255) 255 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1190 Bonus ------- None Cogmind --------- Core Integrity 85/400 Matter 154/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (1350) Ox26 Location -9/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (2) ------ Huge Storage Unit Improved Targeting Computer > --- WEAPON (2) ------- (None) > --- INVENTORY (25) --- Small Storage Unit Medium Armor Plating EM Pulse Gun Spread Laser Spread Laser Peak State ------------ > --- POWER ------------ Light Ion Engine Deuterium Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Huge Storage Unit Improved Targeting Computer > --- WEAPON ----------- EM Pulse Gun EM Pulse Gun > --- INVENTORY -------- Small Storage Unit Spread Laser Spread Laser Grenade Launcher [Rating: 11] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Flight Unit VTOL Module Utility Improved Targeting Computer Storage Huge Storage Unit Processor Improved Targeting Computer Weapon EM Pulse Gun Energy Gun EM Pulse Gun Launcher Grenade Launcher Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power 1 | . . 1 Propulsion 1 | . . 1 Utility . | . . . Weapon . | . . . Parts Attached 15 | 6 2 7 Power 2 | 1 . 1 Engine 2 | 1 . 1 Core . | . . . Reactor . | . . . Propulsion 7 | 2 . 5 Treads 4 | 2 . 2 Leg . | . . . Wheel . | . . . Hover . | . . . Flight 3 | . . 3 Utility 3 | 1 2 . Device . | . . . Storage 2 | 1 1 . Processor 1 | . 1 . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 3 | 2 . 1 Energy Gun 2 | 2 . . Energy Cannon . | . . . Ballistic Gun . | . . . Ballistic Cannon . | . . . Launcher 1 | . . 1 Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 6 | . . 6 Power 2 | . . 2 Propulsion 2 | . . 2 Utility . | . . . Weapon 2 | . . 2 Highest Loss Streak 5 | . . 5 To Critical Strikes . | . . . Average Slot Usage (%) 84 | . 98 81 Engine 18 | . 14 19 Treads 22 | . 28 21 Storage 11 | . 14 11 Processor 11 | . 12 11 Energy Gun 18 | . 28 16 Launcher 2 | . . 2 Peak Build Rating 11 | 6 9 11 Average Rating 9 | 4 7 10 On Entrance 5 | . 6 9 Naked Turns . | . . . Heaviest Build 96 | 12 87 96 Greatest Support 40 | 40 40 3 Greatest Overweight (x) 31 | 1 2 31 Average Overweight (x) 8 | . . 30 Largest Inventory Capacity 25 | 8 25 25 Average Capacity 21 | 7 10 25 Most Carried 7 | 7 6 6 Average Carried 4 | 2 4 4 Final Capacity 25 | 8 25 25 Final Carried 6 | 2 6 5 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 204 | 204 . . Remotely . | . . . Salvage Created 283 | . 123 160 Parts 11 | . 4 7 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 6 | . 2 4 AOE 5 | . 1 4 Classes Destroyed 3 | . 2 1 Watcher 1 | . 1 . Grunt 4 | . 2 2 Sentry 2 | . . 2 Best Kill Streak 2 | . 2 2 Combat Bots Only 2 | . 2 2 Max Kills in Single Turn 2 | . 1 2 Gunslinging . | . . . Exploded 2 | . 1 2 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 168 | . 14 154 Missed 52 | . . 52 Damage Taken 1001 | . 151 850 Core 346 | . 31 315 Absorbed by Shields . | . . . Ignored by Resistances 301 | . 45 256 Core Remaining (%) 93 | 100 87 . Volleys Fired 14 | . 9 5 Largest 2 | . 2 2 Hottest 80 | . 80 80 Shots Fired 25 | . 18 7 Gun 22 | . 18 4 Cannon . | . . . Launcher 3 | . . 3 Special . | . . . Kinetic . | . . . Thermal . | . . . Explosive 3 | . . 3 Electromagnetic 22 | . 18 4 Robot Hit Streak 22 | . 15 22 Robot Miss Streak 1 | . 1 . Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 22 | . 15 7 Core Hits 12 | . 4 8 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 494 | . 306 188 Guns 256 | . 222 34 Cannons . | . . . Explosions 238 | . 84 154 Melee . | . . . Ramming . | . . . Kinetic . | . . . Thermal 128 | . 84 44 Explosive 110 | . . 110 Electromagnetic 256 | . 222 34 Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 37 | . . 37 Shots 2 | . . 2 Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 237 | . 237 66 Average Temperature 82 | . 110 21 Received Heat Transfer 354 | . 111 243 Siege Activations . | . . . Robots Corrupted 1 | . 1 . Combat Hostiles 1 | . 1 . Parts Fried 3 | . 3 . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 100 | . 50 50 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 3 | . 2 1 Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Peak Influence 113 | . 62 113 Initial 22 | . . 22 Average 19 | . 35 16 Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 1 | . . 1 Investigation . | . . . Extermination . | . . . Reinforcement 1 | . . 1 Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 2 | . . 2 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 15 | . 4 11 Peak Tracking Total 6 | . 3 6 Tactical Retreats . | . . . Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks . | . . . Successful . | . . . Failed . | . . . Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks . | . . . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections . | . . . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 2037 | 70 380 1587 Spaces Moved 346 | 46 200 100 Core 118 | 18 . 100 Treads 228 | 28 200 . Legs . | . . . Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 160 1350 Average Speed 567 | 123 172 1561 Slowest Speed 1600 | 160 320 1600 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 16 | 4 34 11 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 32 | . 5 27 Melee . | . . . Projectile . | . . . AOE 32 | . 5 27 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 395 | 59 219 117 Wait . | . . . Move 344 | 45 199 100 Hop . | . . . Pick Up 17 | 8 7 2 Fast Attach . | . . . Attach 9 | 6 1 2 Detach 1 | . . 1 Swap 6 | . 1 5 Drop 4 | . 2 2 Fire 14 | . 9 5 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -9/Materials History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 16) 71 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 359 | -10/Materials | Discovered new exit (range 9) 451 | -10/Materials | Entered another Materials area 451 | -9/Materials | Evolved 2 slots: Power x1, Propulsion x1 2030 | -9/Materials | Core integrity fell below 50% 2038 | -9/Materials | Self-destructed Last Messages --------------- U-05 Engineer builds a Wall. R-06 Scavenger collects Flight Unit. Grenade Launcher destroyed. Critical hit (Burn: +37). U-05 Engineer lays Concrete. Want a larger map view with more modal windows? Or have a large enough display to fit a bigger map in exchange for smaller text? Consider selecting a different UI Layout in the option menu. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. Lgt. Treads destroyed. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. Deuterium Engine destroyed. U-05 Engineer lays Concrete. U-05 Engineer builds a Door. U-05 Engineer builds a Wall. U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | | | | | | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ##???#???????????????????????????????? | | ??????#######+##????????????????? | | "" =#?????# ^ ?????????????????? | | "" #?????# ?????????????????? | | "" ??????# ^ ##+##?????????????? | | ??????#^^""" # ]????????????? | | "" "??????#^ """ # ????????????? | | "" T#?????# """ # ""?????????????? | | "" "#?????# """ # ""?????#???????? | | #?????# # ""???? #???????? | | #+####?????# ??? #???????? | | ######### #+## +???????? | | Y s #???????? | | ##############u% s @ #???????? | | #??????????# #/####s ######???????? | | #????? ??# #????????????? | | #???? 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""" ???# #????????????? | | ###?????????""????# #????????????? | | #???????????? ????# #????????????? | | ????????????+???? ????????????? | | ????????????????? %*????????????? | | ????????????????? ????????????? | | %% ???????????????? ????????????? | | #???????????????? ????????????? | | #???????????????? #????????????? | | "#???????????????? ?????????????? | | " T?????????????????????????????????? | | " "?????????????????????????????????? | | ? ??????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 19 Energy Capacity 300 Matter Stores 244 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 50 Targeting Accuracy 6 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Power Corrupts Challenges ------------ None Game ------ Seed ExoskeletonMultinovaFlail Manual? 0 Play Time 00:12:32 Cumulative 5.5 hours Start 2024.08.25 @ 02:32:33 End 2024.08.25 @ 02:53:48 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 18 Rogue 2 Adventurer 16 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 9 Achievement% 8 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 77x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 3f6a105d-f48a-45e9-abce-20f23bdb5eb9