Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.29 @ 18:52:04 Player: NeoBioHazard Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (87) 435 Value Destroyed (2439) 2439 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (99) 99 TOTAL SCORE: 5473 Bonus ------- High Alert Combat Kills 99 Cogmind --------- Core Integrity 0/700 Matter 100/300 Energy 114/150 System Corruption 1% Temperature Cool (12) Movement Walking (120) Location -7/Factory Parts ------- > --- POWER (1) -------- Micro Nuclear Core > --- PROPULSION (3) --- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY (7) ------ Improved Heat Sink Terrain Scanner Improved Melee Analysis Suite Improved Shield Generator > --- WEAPON (2) ------- Scythe > --- INVENTORY (5) ---- Aluminum Leg Particle Gun Particle Gun Plasma Cannon Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine > --- PROPULSION ------- Armored Treads Advanced Treads Compact Wheel > --- UTILITY ---------- Improved Heat Sink Huge Storage Unit Advanced Visual Processing Unit Improved Signal Interpreter Advanced Targeting Computer Target Analyzer System Restoration Module > --- WEAPON ----------- Lightning Gun Flak Gun > --- INVENTORY -------- Light Ion Engine Light Nuclear Core Micro Nuclear Core Advanced Treads Titanium Leg Titanium Leg Wheel VTOL Module VTOL Module VTOL Module VTOL Module VTOL Module VTOL Module Improved Heat Sink Improved Heat Sink High-capacity Storage Unit Sensor Array Shock Rifle Particle Gun Particle Gun Autogun Flak Gun Advanced Assault Cannon Rocket Launcher Scythe [Rating: 45] Favorites ----------- Power Reinforced Deuterium Engine Engine Reinforced Deuterium Engine Power Core Light Nuclear Core Propulsion Advanced Treads Treads Advanced Treads Leg Aluminum Leg Wheel Compact Wheel Utility Improved Heat Sink Device Improved Heat Sink Storage Huge Storage Unit Processor Advanced Targeting Computer Protection Hardened Medium Armor Plating Weapon EM Shotgun Energy Gun EM Shotgun Energy Cannon Improved EM Pulse Cannon Ballistic Gun Flak Gun Ballistic Cannon Advanced Assault Cannon Launcher Rocket Launcher Slashing Weapon Scythe Build | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Slots Evolved 6 | . . . 2 2 2 Power . | . . . . . . Propulsion 1 | . . . . . 1 Utility 5 | . . . 2 2 1 Weapon . | . . . . . . Parts Attached 97 | 4 6 1 14 12 60 Power 11 | 1 . . 2 1 7 Engine 6 | 1 . . 2 . 3 Core 5 | . . . . 1 4 Reactor . | . . . . . . Propulsion 25 | 1 4 . 3 2 15 Treads 10 | . 2 . 2 1 5 Leg 5 | . . . . . 5 Wheel 10 | 1 2 . 1 1 5 Hover . | . . . . . . Flight . | . . . . . . Utility 32 | 1 1 . 6 4 20 Device 14 | . 1 . . 1 12 Storage 5 | 1 . . 2 . 2 Processor 10 | . . . 2 2 6 Hackware . | . . . . . . Protection 3 | . . . 2 1 . Artifact . | . . . . . . Weapon 29 | 1 1 1 3 5 18 Energy Gun 10 | . . 1 3 1 5 Energy Cannon 3 | . . . . 2 1 Ballistic Gun 11 | 1 1 . . 2 7 Ballistic Cannon 1 | . . . . . 1 Launcher 2 | . . . . . 2 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 2 | . . . . . 2 Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 36 | . 2 . 4 2 28 Power 5 | . . . . . 5 Propulsion 10 | . 1 . 1 . 8 Utility 10 | . . . 2 . 8 Weapon 11 | . 1 . 1 2 7 Highest Loss Streak 9 | . 1 . 1 2 9 To Critical Strikes . | . . . . . . Average Slot Usage (%) 93 | . 90 100 97 95 91 Engine 5 | . 14 14 11 2 3 Core 2 | . . . . 6 2 Treads 10 | . 7 14 10 9 11 Leg 1 | . . . . . 2 Wheel 8 | . 16 14 10 9 6 Device 10 | . 12 14 1 4 14 Storage 9 | . 14 14 13 13 6 Processor 23 | . . . 21 28 25 Protection 2 | . . . 6 4 1 Energy Gun 7 | . . 14 21 5 4 Energy Cannon 1 | . . . . 8 . Ballistic Gun 5 | . 24 14 . 3 5 Slashing Weapon 1 | . . . . . 2 Peak Build Rating 45 | 4 7 7 16 32 45 Average Rating 27 | 3 6 7 14 25 34 On Entrance 10 | . 4 6 7 16 31 Naked Turns . | . . . . . . Heaviest Build 105 | 9 12 13 73 79 105 Greatest Support 44 | 10 26 10 20 16 44 Greatest Overweight (x) 10 | 1 1 1 7 7 10 Average Overweight (x) 3 | . . 1 3 3 4 Largest Inventory Capacity 25 | 8 8 8 20 20 25 Average Capacity 18 | 7 8 8 12 20 21 Most Carried 25 | 6 8 7 15 20 25 Average Carried 15 | 3 7 7 11 19 18 Final Capacity 20 | 8 8 8 20 20 5 Final Carried 20 | 6 8 7 15 20 4 Class Distribution -------------------- 51% | Mutant 27% | Scavenger-Mutant 10% | Scavenger-Assassin 9% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Scavenger-Mutant | -7/Factory Resources | -11 -10 -10 -9 -8 -7 ----------- Run | Yrd Mat Min Mat Mat Fac Matter Collected 1647 | 215 145 . 201 97 989 Remotely 191 | . . . . . 191 Salvage Created 2859 | . 262 . 576 254 1767 Parts 200 | . 13 . 36 29 122 Haulers Intercepted . | . . . . . . Recyclers Shooed 2 | . 2 . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Combat Hostiles Destroyed 60 | . 4 . 15 9 32 Melee 4 | . . . . . 4 Guns 45 | . 4 . 14 7 20 Cannons 9 | . . . . 2 7 AOE 1 | . . . . . 1 Classes Destroyed 11 | . 2 . 5 . 4 Worker 12 | . . . 1 . 11 Builder 5 | . . . . . 5 Recycler 5 | . 1 . . . 4 Watcher 5 | . . . 1 2 2 Swarmer 18 | . . . 6 8 4 Grunt 27 | . 4 . 5 1 17 Duelist 2 | . . . 1 . 1 Sentry 6 | . . . 3 . 3 Hunter 1 | . . . . . 1 Programmer 5 | . . . . . 5 Heavy 1 | . . . . . 1 Best Kill Streak 13 | . 3 . 3 7 13 Combat Bots Only 7 | . 2 . 3 7 4 Max Kills in Single Turn 3 | . 1 . 1 1 3 Gunslinging . | . . . . . . Exploded 1 | . . . . . 1 Melee 1 | . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Mat Mat Fac Hostile Shots Fired 513 | . 23 6 67 48 369 Missed 169 | . 2 4 19 12 132 Damage Taken 4816 | . 327 16 576 309 3588 Core 922 | . 65 . 98 58 701 Absorbed by Shields 60 | . . . . . 60 Core Remaining (%) 84 | 100 . 74 75 89 . Volleys Fired 217 | . 29 . 45 27 116 Largest 2 | . 2 . 2 2 2 Hottest 138 | . 40 . 100 138 115 Shots Fired 397 | . 50 . 90 38 219 Gun 354 | . 50 . 90 29 185 Cannon 37 | . . . . 9 28 Launcher 6 | . . . . . 6 Special . | . . . . . . Kinetic 188 | . 50 . 9 9 120 Thermal 95 | . . . 29 7 59 Explosive 6 | . . . . . 6 Electromagnetic 108 | . . . 52 22 34 Robot Hit Streak 32 | . 5 . 32 10 32 Robot Miss Streak 5 | . 3 . 4 2 5 Penetration Max . | . . . . . . Secondary Targets 4 | . . . 2 . 2 Max Gunslinging Chain 1 | . . . 1 . 1 Shots Hit Robots 322 | . 29 . 69 30 194 Core Hits 187 | . 13 . 30 17 127 Critical Kills . | . . . . . . Critical Parts Destroyed 1 | . . . . . 1 Critical Strikes 13 | . . . 1 1 11 Burn 4 | . . . 1 . 3 Destroy 1 | . . . . . 1 Blast 2 | . . . . . 2 Corrupt 2 | . . . . 1 1 Sever 4 | . . . . . 4 Melee Attacks 31 | . . . . . 31 Impact . | . . . . . . Slashing 31 | . . . . . 31 Piercing . | . . . . . . Sneak Attacks 2 | . . . . . 2 Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 6573 | . 314 . 905 534 4820 Guns 4251 | . 301 . 870 326 2754 Cannons 716 | . . . . 206 510 Explosions 900 | . . . 35 . 865 Melee 668 | . . . . . 668 Ramming 38 | . 13 . . 2 23 Kinetic 2484 | . 301 . 76 117 1990 Thermal 1304 | . . . 308 64 932 Explosive 663 | . . . . . 663 Electromagnetic 1416 | . . . 521 351 544 Impact . | . . . . . . Slashing 668 | . . . . . 668 Piercing . | . . . . . . Highest Corruption 5 | . 2 2 . . 5 Average Corruption 2 | . 2 2 . . 2 Corruption Purged 7 | . . . . . 7 Corruption Blocked . | . . . . . . Effects 23 | . 1 . . . 22 Message Errors 1 | . . . . . 1 Matter Fused 8 | . . . . . 8 Heat Flow Errors 5 | . . . . . 5 Energy Discharges 3 | . 1 . . . 2 Parts Rejected 1 | . . . . . 1 Data Loss (minor) 3 | . . . . . 3 Misfires 2 | . . . . . 2 Overload Shots . | . . . . . . Overflow Damage 155 | . . . . 13 142 Projectiles 13 | . . . . 13 . Explosions 34 | . . . . . 34 Melee 108 | . . . . . 108 Knockbacks 5 | . . . . . 5 Impact . | . . . . . . Kinetic 4 | . . . . . 4 Secondary 1 | . . . . . 1 Self-Inflicted Damage 129 | . 6 . 11 . 112 Shots 3 | . . . 1 . 2 Rammed 4 | . 2 . . 1 1 Targets Rammed 4 | . 2 . . 1 1 Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 276 | . 36 . 276 96 261 Average Temperature 53 | . 12 . 72 29 43 Received Heat Transfer 1295 | . 183 . 150 27 935 Effects 1 | . . . 1 . . Energy Bleed 1 | . . . 1 . . Siege Activations . | . . . . . . Robots Corrupted 1 | . . . 1 . . Combat Hostiles 1 | . . . 1 . . Parts Fried 7 | . . . 2 2 3 Impact Corruptions 1 | . . . . . 1 Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 5 | . . . 3 . 2 Heat Transferred 3073 | . . . 938 148 1987 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 2 | . . . 1 . 1 Alert | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Peak Influence 607 | . 100 39 241 296 607 Initial 62 | . . 39 14 62 55 Average 159 | . 59 39 118 184 183 Maximum Alert Level 2 | . . . 1 1 2 Low Security (%) 72 | 100 100 100 89 32 69 Level 1 14 | . . . 10 67 9 Level 2 13 | . . . . . 21 Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 16 | . . . 2 . 14 Investigation 1 | . . . . . 1 Extermination 5 | . . . . . 5 Reinforcement 9 | . . . 2 . 7 Assault 1 | . . . . . 1 Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . . 1 Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Mat Mat Fac Distress Signals 2 | . . . 1 . 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 102 | . 7 3 21 15 56 Peak Tracking Total 7 | . 3 3 4 7 6 Tactical Retreats 6 | . . . 1 1 4 Traps | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Traps Triggered 5 | . 1 . . . 4 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -8 -7 ---------- Run | Yrd Mat Min Mat Mat Fac Machines Disabled 2 | . . . 1 . 1 Max in Single Turn 1 | . . . 1 . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Mat Mat Fac Machines Accessed 8 | . . . 2 2 4 Terminals 6 | . . . 2 2 2 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . . . . . 1 Scanalyzers . | . . . . . . Garrison Access 1 | . . . . . 1 Total Hacks 18 | . . . 6 4 8 Successful 5 | . . . 1 2 2 Failed 13 | . . . 5 2 6 Catastrophic 2 | . . . . . 2 Database Lockouts . | . . . . . . Manual 14 | . . . 6 4 4 Terminals 14 | . . . 6 4 4 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . . . . . 1 Scanalyzers . | . . . . . . Garrison Access 3 | . . . . . 3 Terminal Hacks 2 | . . . 1 1 . Branch Access Points 2 | . . . 1 1 . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 1 | . . . . . 1 Report Inventory 1 | . . . . . 1 Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 2 | . . . . 1 1 Terminals 2 | . . . . 1 1 Botnet 2 | . . . . 1 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 6 | . . . 2 1 3 Full Trace Events 1 | . . . . . 1 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 ------------ Run | Yrd Mat Min Mat Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Mat Mat Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -8 -7 ------------- Run | Yrd Mat Min Mat Mat Fac Turns Passed 4839 | 50 274 45 1046 449 2975 Spaces Moved 2349 | 48 172 47 537 213 1332 Core 15 | 4 . . . . 11 Treads 188 | . 11 . 71 . 106 Legs 131 | . . . . . 131 Wheels 2015 | 44 161 47 466 213 1084 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 80 95 95 145 50 Average Speed 158 | 80 96 95 144 158 177 Slowest Speed 465 | 100 160 95 240 185 465 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 28 | 3 47 19 43 23 37 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug 6 | . . . . . 6 Terrain Destroyed 46 | . . . 4 . 42 Melee 6 | . . . . . 6 Projectile . | . . . . . . AOE 40 | . . . 4 . 36 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Mat Mat Fac Total 3020 | 57 234 47 716 291 1675 Wait 236 | . 20 . 104 12 100 Move 2344 | 47 171 46 536 212 1332 Hop . | . . . . . . Pick Up 51 | 6 4 . 10 14 17 Fast Attach 38 | 4 3 . 7 4 20 Attach 26 | . 1 1 2 4 18 Detach 1 | . . . . 1 . Swap 33 | . 2 . 5 4 22 Drop 35 | . 2 . 7 12 14 Fire 217 | . 29 . 45 27 116 Melee 31 | . . . . . 31 Ram 3 | . 2 . . . 1 Kick . | . . . . . . Crush 1 | . . . . 1 . Escape Stasis 4 | . . . . . 4 Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: *Mat / *Min) -8/Materials (discovered 3 exits: *Fac / Sto x2) -7/Factory (discovered 1 exit: *Low) History --------- Turn | Location | Event 21 | -11/Scrapyard | Discovered new exit (range 15) 51 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 316 | -10/Materials | Discovered new exit (range 7) 325 | -10/Materials | Entered Mines 356 | -10/Mines | Discovered new exit (range 16) 370 | -10/Mines | Entered Materials 370 | -9/Materials | Evolved 2 slots: Utility x2 962 | -9/Materials | Discovered new exit (range 10) 1204 | -9/Materials | Discovered new exit (range 18) 1273 | -9/Materials | Identified exit to Mines 1416 | -9/Materials | Entered another Materials area 1416 | -8/Materials | Evolved 2 slots: Utility x2 1535 | -8/Materials | Destroyed 7 combat bots 1752 | -8/Materials | Identified exit to Storage 1849 | -8/Materials | Discovered new exit (range 8) 1865 | -8/Materials | Entered Factory 1865 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2372 | -7/Factory | Lost 9 parts (2p2n3u2w) 2753 | -7/Factory | Discovered new exit (range 12) 2792 | -7/Factory | Identified exit to Lower Caves 2903 | -7/Factory | Build established: Scavenger-Skirmisher 3308 | -7/Factory | Build established: Scavenger-Assassin 3817 | -7/Factory | Build established: Scavenger-Mutant 3964 | -7/Factory | Core integrity fell below 50% 4022 | -7/Factory | Lost 6 parts (3n1u2w) 4583 | -7/Factory | Released all parts (6) 4586 | -7/Factory | Core integrity fell below 20% 4612 | -7/Factory | Lost 6 parts (1p2n1u2w) 4665 | -7/Factory | First assault squad dispatched 4840 | -7/Factory | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- 04676_ Sneak attack on K-01 Serf. 04676_ K-01 Serf destroyed. 04677_ TM-CZ9(h): "Unless you're the best thing since Warlord you can't fight them forever, and by the time you've got assaults on your tail, hacking down the alert level isn't as reliable or effective as simply leaving this sector." 04678_ TM-CZ9(h): "Tell you what, I'm headed to the caves where it's likely quieter, how about you come with me?" 04680_ Acquired Terrain Scanner. 04684_ Acquired 49 matter. 04693_ Acquired Imp. Melee Analysis Suite. 04699_ ALERT: Rogue bot located, Programmers report to Factory Zone 4E. 04706_ Acquired Imp. Shield Generator. 04758_ Destroyed Shock Rifle. 04760_ P-60 Hacker Mic. Nuclear Core severed. 04763_ P-60 Hacker Gravmag System severed. 04767_ Lgt. Nuclear Core destroyed. 04769_ Destroyed Imp. Heat Sink. 04774_ P-60 Hacker Remote Datajack severed. 04776_ Destroyed Shock Rifle. Map ----- +----------------------------------------------------+ | ???????????????????????????????? ? ?#??# #???# | | ?????????????????????????????? ##### ###? | | ?????????????????????????????? # | | ?????????????????????????????? ! # | | ?????????????????????????????? !!! """ + | | ??????????????????????????????? !!! Y" # | | ??????????????????????????????? !! """ # | | ??????????????????????????????? #?# | | ????????????????????????????? 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