Cogmind - Beta 14 *** ADVENTURER MODE // 2024.09.27 @ 10:26:32 Player: FloridaMan Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (42) 210 Value Destroyed (1516) 1516 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (214) 214 TOTAL SCORE: 5140 Bonus ------- Pacifist 200 Follower Combat Kills 14 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 100/100 System Corruption 7% Temperature Cool (0) Movement Core (1350) Ox26 Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Huge Storage Unit Improved Signal Interpreter Advanced Targeting Computer Target Analyzer > --- WEAPON (4) ------- (None) > --- INVENTORY (25) --- Light Ion Engine Micro Nuclear Core Fusion Compressor Fusion Compressor Improved Heat Sink Grenade Launcher Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Fusion Compressor > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Improved Titanium Leg Flexi-carbon Leg > --- UTILITY ---------- Huge Storage Unit Improved Signal Interpreter Advanced Targeting Computer Target Analyzer Improved Shield Generator > --- WEAPON ----------- Phase Cannon Phase Cannon Phase Cannon Phase Cannon > --- INVENTORY -------- Light Ion Engine Light Nuclear Core Micro Nuclear Core Micro Nuclear Core Fusion Compressor Aluminum Leg High-powered Shock Rifle Heavy Particle Cannon Grenade Launcher [Rating: 61] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Carbon-fiber Leg Leg Carbon-fiber Leg Hover Unit Antigrav System Utility Improved Signal Interpreter Device Sensor Array Storage Huge Storage Unit Processor Improved Signal Interpreter Weapon Phase Cannon Energy Gun Thermic Laser Energy Cannon Phase Cannon Ballistic Gun Assault Rifle Ballistic Cannon Assault Cannon Build | -11 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac Slots Evolved 8 | . . 2 . 2 2 2 Power 1 | . . 1 . . . . Propulsion 2 | . . . . 1 1 . Utility 3 | . . 1 . . 1 1 Weapon 2 | . . . . 1 . 1 Parts Attached 58 | 6 1 3 . 8 9 31 Power 17 | 1 . 1 . 2 3 10 Engine 5 | 1 . 1 . 1 1 1 Core 12 | . . . . 1 2 9 Reactor . | . . . . . . . Propulsion 13 | 2 . . . 2 3 6 Treads . | . . . . . . . Leg 12 | 2 . . . 2 3 5 Wheel . | . . . . . . . Hover 1 | . . . . . . 1 Flight . | . . . . . . . Utility 11 | 1 1 1 . 1 2 5 Device 4 | . 1 . . . 1 2 Storage 3 | 1 . . . . 1 1 Processor 4 | . . 1 . 1 . 2 Hackware . | . . . . . . . Protection . | . . . . . . . Artifact . | . . . . . . . Weapon 17 | 2 . 1 . 3 1 10 Energy Gun 3 | . . 1 . . . 2 Energy Cannon 7 | . . . . . 1 6 Ballistic Gun 4 | 2 . . . 1 . 1 Ballistic Cannon 3 | . . . . 2 . 1 Launcher . | . . . . . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes . | . . . . . . . Parts Lost 26 | . . . . . 3 23 Power 6 | . . . . . 2 4 Propulsion 5 | . . . . . . 5 Utility 4 | . . . . . . 4 Weapon 11 | . . . . . 1 10 Highest Loss Streak 6 | . . . . . 2 6 To Critical Strikes 1 | . . . . . . 1 Average Slot Usage (%) 89 | . 94 95 100 97 96 84 Engine 4 | . 14 22 22 10 4 . Core 9 | . . . . 7 9 11 Leg 20 | . 28 22 22 24 29 14 Device 11 | . 8 11 11 9 12 11 Storage 7 | . 14 11 11 9 7 6 Processor 10 | . . 6 11 9 7 13 Energy Gun 1 | . . 5 11 1 . 2 Energy Cannon 9 | . . . . . 6 13 Ballistic Gun 10 | . 28 16 11 18 14 4 Ballistic Cannon 2 | . . . . 7 . 2 Peak Build Rating 61 | 6 7 10 10 22 33 61 Average Rating 34 | 3 6 9 10 19 29 45 On Entrance 12 | . 6 7 10 10 22 32 Naked Turns . | . . . . . . . Heaviest Build 131 | 12 13 17 17 23 31 131 Greatest Support 70 | 20 20 20 20 40 60 70 Greatest Overweight (x) 37 | . . . . 1 . 37 Average Overweight (x) 1 | . . . . . . 3 Largest Inventory Capacity 25 | 8 8 8 8 8 8 25 Average Capacity 17 | 7 8 8 8 8 8 24 Most Carried 13 | 4 5 5 6 8 8 13 Average Carried 8 | 1 3 4 5 7 7 9 Final Capacity 25 | 8 8 8 8 8 8 25 Final Carried 8 | 2 5 5 6 8 8 6 Class Distribution -------------------- 31% | Skirmisher 23% | Scavenger-Skirmisher 19% | Scavenger-Gunner 12% | Mutant 8% | Scavenger-Mutant 3% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Skirmisher | -8/Materials Skirmisher | -7/Factory Scavenger-Gunner | -6/Factory Resources | -11 -10 -9 -9 -8 -7 -6 ----------- Run | Yrd Mat Mat Min Mat Fac Fac Matter Collected 1432 | 260 . 42 13 170 195 752 Remotely . | . . . . . . . Salvage Created 1641 | . . 51 . 223 366 1001 Parts 109 | . . 4 . 17 22 66 Haulers Intercepted 1 | . . . . 1 . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac Combat Hostiles Destroyed 27 | . . 1 . 2 5 19 Guns 5 | . . 1 . . 3 1 Cannons 22 | . . . . 2 2 18 Classes Destroyed 13 | . . 1 . 5 3 4 Worker 3 | . . . . 1 . 2 Builder 2 | . . . . 1 1 . Tunneler 1 | . . . . . . 1 Hauler 1 | . . . . 1 . . Recycler 1 | . . . . . . 1 Operator 2 | . . . . . 1 1 Watcher 5 | . . . . 1 3 1 Swarmer 8 | . . . . . . 8 Grunt 6 | . . . . . 2 4 Brawler 1 | . . . . . . 1 Sentry 4 | . . 1 . 1 . 2 Hunter 2 | . . . . 1 1 . Programmer 6 | . . . . . 2 4 Best Kill Streak 7 | . . 1 . 3 3 7 Combat Bots Only 5 | . . 1 . 1 2 5 Max Kills in Single Turn 2 | . . 1 . 1 1 2 Gunslinging . | . . . . . . . Exploded . | . . . . . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Min Mat Fac Fac Hostile Shots Fired 373 | . . 11 3 17 64 278 Missed 113 | . . 8 2 4 15 84 Damage Taken 3298 | . . 31 12 189 476 2590 Core 921 | . . . . . 69 852 Absorbed by Shields 363 | . . . . . 133 230 Ignored by Resistances 892 | . . 9 4 54 170 655 Core Remaining (%) 98 | 100 100 . 100 100 90 . Volleys Fired 89 | . . 2 1 12 31 43 Largest 4 | . . 2 2 3 3 4 Hottest 340 | . . 40 76 96 115 340 Shots Fired 261 | . . 4 2 36 91 128 Gun 119 | . . 4 2 26 60 27 Cannon 142 | . . . . 10 31 101 Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 133 | . . 4 1 34 60 34 Thermal 126 | . . . 1 2 31 92 Explosive . | . . . . . . . Electromagnetic 2 | . . . . . . 2 Robot Hit Streak 21 | . . 3 5 13 21 11 Robot Miss Streak 8 | . . . . 2 2 8 Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots 167 | . . 3 2 24 64 74 Core Hits 70 | . . 2 . 12 20 36 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 1 | . . . . 1 . . Burn 1 | . . . . 1 . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 3831 | . . 43 30 383 1168 2207 Guns 1068 | . . 43 30 226 507 262 Cannons 2763 | . . . . 157 661 1945 Explosions . | . . . . . . . Melee . | . . . . . . . Ramming . | . . . . . . . Kinetic 1331 | . . 43 15 369 507 397 Thermal 2500 | . . . 15 14 661 1810 Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 6 | . . . . . 1 6 Average Corruption 1 | . . . . . 1 1 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 24 | . . . . . 2 22 Message Errors 7 | . . . . . 1 6 Matter Fused 4 | . . . . . . 4 Heat Flow Errors 1 | . . . . . . 1 Energy Discharges 2 | . . . . . . 2 Parts Fused 1 | . . . . . . 1 Data Loss (minor) 2 | . . . . . . 2 Data Loss (major) 2 | . . . . . . 2 Misfires 2 | . . . . . . 2 Alerts 1 | . . . . . . 1 Weapon Failures 2 | . . . . . 1 1 Overload Shots . | . . . . . . . Overflow Damage 129 | . . . . 5 61 63 Projectiles 129 | . . . . 5 61 63 Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks 3 | . . . . 2 . 1 Impact . | . . . . . . . Kinetic 3 | . . . . 2 . 1 Secondary . | . . . . . . . Self-Inflicted Damage . | . . . . . . . Shots . | . . . . . . . Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 787 | . . 4 21 63 248 787 Average Temperature 168 | . . 4 11 24 83 217 Received Heat Transfer 380 | . . 9 . 27 114 230 Effects 78 | . . . . . . 78 Shutdowns 19 | . . . . . . 19 Energy Bleed 3 | . . . . . . 3 Interference 11 | . . . . . . 11 Matter Decay 5 | . . . . . . 5 Short Circuit 7 | . . . . . . 7 Damage (minor) 3 | . . . . . . 3 Damage (major) 26 | . . . . . . 26 Damage (core) 4 | . . . . . . 4 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 8 | . . . . . 2 6 Heat Transferred 3271 | . . . 37 111 925 2198 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac Peak Influence 237 | . 15 65 131 163 142 237 Initial 43 | . . 5 21 43 . 10 Average 51 | . 7 30 33 93 54 48 Maximum Alert Level 1 | . . . . . . 1 Low Security (%) 97 | 100 100 100 100 100 100 94 Level 1 2 | . . . . . . 5 Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 13 | . . . . 1 4 8 Investigation . | . . . . . . . Extermination 7 | . . . . . 3 4 Reinforcement 3 | . . . . 1 1 1 Assault . | . . . . . . . Garrison 3 | . . . . . . 3 Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Min Mat Fac Fac Distress Signals 5 | . 1 . . 1 3 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 72 | . 2 5 3 7 21 34 Peak Tracking Total 7 | . 2 4 2 2 7 6 Tactical Retreats 2 | . 1 . . . 1 . Traps | -11 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac Traps Triggered 3 | . . . . 1 1 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 ---------- Run | Yrd Mat Mat Min Mat Fac Fac Machines Disabled 8 | . . . 4 . . 4 Max in Single Turn 1 | . . . . . . 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Min Mat Fac Fac Machines Accessed 5 | . . 1 . . 2 2 Terminals 4 | . . 1 . . 1 2 Fabricators 1 | . . . . . 1 . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 5 | . . 1 . . 2 2 Successful 5 | . . 1 . . 2 2 Failed . | . . . . . . . Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual 1 | . . . . . . 1 Terminals 4 | . . 1 . . 1 2 Fabricators 1 | . . . . . 1 . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 4 | . . 1 . . 1 2 Record 1 | . . 1 . . . . Open DSF 1 | . . . . . . 1 Locate Traps 1 | . . . . . . 1 Security Status 1 | . . . . . 1 . Fabricator Hacks 1 | . . . . . 1 . Network Status 1 | . . . . . 1 . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . . . . . 1 . Used . | . . . . . . . Hacking Detections 1 | . . . . . 1 . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 ------------ Run | Yrd Mat Mat Min Mat Fac Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released 4 | . . . . . . 4 Programmers 4 | . . . . . . 4 Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Min Mat Fac Fac Total Allies 1 | . . . 1 . . . Largest Group 1 | . . . 1 1 . . Highest-Rated Group 31 | . . . 31 31 . . Highest-Rated Ally 31 | . . . 31 31 . . Total Orders . | . . . . . . . Ally Attacks 11 | . . . 6 5 . . Total Damage 199 | . . . 121 78 . . Kills 4 | . . . 3 1 . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 ------------- Run | Yrd Mat Mat Min Mat Fac Fac Turns Passed 5316 | 57 187 125 219 507 1286 2935 Spaces Moved 2004 | 45 144 91 101 309 637 677 Core 39 | 15 . . . . . 24 Treads . | . . . . . . . Legs 1962 | 30 144 91 101 309 637 650 Wheels . | . . . . . . . Hover 3 | . . . . . . 3 Flight . | . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 122 Average Speed 199 | 96 120 120 120 126 121 352 Slowest Speed 1900 | 120 120 120 120 190 122 1900 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 19 | 4 21 12 36 31 16 14 Regions Visited 6 Branch Regions 1 Pre-discovered Areas . | . . . . . . . Known Exits Taken 2 | . . . . 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 9 | . . . . 2 . 7 Melee . | . . . . . . . Projectile 9 | . . . . 2 . 7 AOE . | . . . . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Min Mat Fac Fac Total 3140 | 58 158 102 197 397 1078 1150 Wait 933 | . 10 5 95 64 393 366 Move 1998 | 44 143 90 100 308 636 677 Hop . | . . . . . . . Pick Up 43 | 8 4 2 1 3 3 22 Fast Attach 5 | . . . . 1 3 1 Attach 31 | 6 1 2 . 1 2 19 Detach 1 | . . . . . . 1 Swap 22 | . . 1 . 6 4 11 Drop 16 | . . . . 2 4 10 Fire 89 | . . 2 1 12 31 43 Melee . | . . . . . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis 2 | . . . . . 2 . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials -7/Factory -6/Factory History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 13) 58 | -11/Scrapyard | Entered Materials 231 | -10/Materials | Discovered new exit (range 13) 245 | -10/Materials | Entered another Materials area 245 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 314 | -9/Materials | Build established: Mutant 352 | -9/Materials | Discovered new exit (range 15) 370 | -9/Materials | Entered Mines 432 | -9/Mines | Received a Mining Laser from a helpful Derelict 567 | -9/Mines | Discovered new exit (range 15) 589 | -9/Mines | Entered Materials 589 | -8/Materials | Accompanied by 1 ally 589 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1062 | -8/Materials | Build established: Skirmisher 1085 | -8/Materials | Discovered new exit (range 8) 1095 | -8/Materials | Identified exit to Factory 1096 | -8/Materials | Entered Factory 1096 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2231 | -7/Factory | Build established: Scavenger-Skirmisher 2369 | -7/Factory | Discovered new exit (range 9) 2378 | -7/Factory | Identified exit to Factory 2382 | -7/Factory | Entered another Factory area 2382 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 3313 | -6/Factory | Build established: Skirmisher 3648 | -6/Factory | Garrison activated, responded to threat 3729 | -6/Factory | Lost 5 parts (1n2u2w) 3820 | -6/Factory | Core integrity fell below 50% 3856 | -6/Factory | Lost 4 parts (1p2n1u) 4042 | -6/Factory | Core integrity fell below 20% 4108 | -6/Factory | Build established: Scavenger-Gunner 4882 | -6/Factory | Lost 5 parts (1p1n3w) 5142 | -6/Factory | Build established: Scavenger-Mutant 5317 | -6/Factory | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- 05216_ ALERT: Rogue bot located, Programmers report to Factory Zone 3T. 05239_ K-01 Serf cleans the Repair Station. 05247_ Door malfunctions. 05250_ P-60 Hacker resets U-05 Engineer, system corruption cleaned. 05251_ Phase Cannon destroyed. 05254_ Mic. Nuclear Core destroyed. 05263_ Imp. Sensor Array destroyed. 05273_ Broken Phase Cannon destroyed. 05282_ Door malfunctions. 05285_ U-05 Engineer repairs door. 05291_ Thermic Laser destroyed. 05312_ P-60 Hacker resets R-10 Processor, system corruption cleaned. 05314_ C-30 ARC bursts open, deploying its payload. 05314_ G-67 Veteran unfolds itself. 05314_ G-50 Soldier unfolds itself. 05314_ Mic. Nuclear Core destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????? ????????????# ???????????????????????????? | | ??????" ##+######### ??????????????????????????? | | ??????" # ?????????????????????????? | | ??????" # ""????????????????????????? | | ??????" # ""????????????????????????? | | ???????? + ""????????????????????????? | | ??????????? #? ????????????????????????? | | ??##+########## w #?? ????????????????????????? | | ??# ## ####+############+#########??? | | ??# ## ^ ?? | | ??# ## % % ? | | ??# + """ % A % %% % | | ??# ## "R """" """"""" | | ??# ]## """ """" """"" """""" | | ??# ##[ """ """"" """"" """"" " | | ??# ## g """ p """" " "" "" | | ??# g% kg | | ??# ## | | ??# ##* R | | ### ## u ! @ % %% | | / [ ## % | | ### ## #########+### ###+##### | | ??# ## #?????? # # | | ??############# #???? """ # # | | ?????????????## #??? ""? # #?????? | | ???############ #??# "?? / #???????? | | ???# / #??# ?? # #???????? | | ???# """ # ####???????? # #???????? | | ???# """ # #???????????? ##### #???????? | | ???# """ # #???????????? ????# #???????? | | ???# # #???????????? ?????# ######### | | #########+## #################### # | | % # | | ### ^##+#################### # """ | | # #??????????????# # """ | | # #????###########+## # """ | | ######## #????# # # | | # ##??????# #????# # # """ | | # #???????# #????# # # """ | | #???????# #????# """"" # # """ | | #?????##########????# """"" + # | | ####### #??????# "" # # ! | | + #??????# # # | | # [ #??????# %""""" # #####+### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 45 Energy Capacity 210 Matter Stores 300 Matter Capacity 450 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 55 Targeting Accuracy 8 Target Analysis 5 Particle Charging 20 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ShadingAccelerationDriver Manual? 0 Play Time 00:36:35 Cumulative 14.5 hours Start 2024.08.07 @ 13:15:25 End 2024.09.27 @ 10:26:32 Sessions 5 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 39 Rogue 14 Adventurer 25 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 20 Achievement% 16 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0971d973-1ab6-49cd-9fb6-d166803c5e35