Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.02 @ 05:57:39 Player: Nika Jay Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (40) 200 Value Destroyed (829) 829 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 3069 Bonus ------- Entered Garrisons 200 Cogmind --------- Core Integrity 391/550 Matter 196/300 Energy 250/250 System Corruption 0% Temperature Cool (18) Movement Treading (240) Ox1 Location -8/Garrison Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (3) --- Light Treads > --- UTILITY (5) ------ Large Storage Unit Machine Analyzer Improved Signal Interpreter Seismic Detector Improved Medium Armor Plating > --- WEAPON (2) ------- Assault Rifle > --- INVENTORY (15) --- Ion Engine Light Treads Light Treads Light Treads Sensor Array Seismic Detector Improved Medium Armor Plating Improved Medium Armor Plating Improved Medium Armor Plating Assault Rifle Assault Rifle Assault Rifle Rocket Launcher Datajack Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads > --- UTILITY ---------- Large Storage Unit Machine Analyzer Sensor Array Improved Signal Interpreter Improved Medium Armor Plating > --- WEAPON ----------- Shotgun Shotgun > --- INVENTORY -------- Ion Engine Light Treads Light Treads Light Treads Seismic Detector Seismic Detector Improved Medium Armor Plating Improved Medium Armor Plating Improved Medium Armor Plating Assault Rifle Assault Rifle Assault Rifle Assault Rifle Rocket Launcher Datajack [Rating: 22] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Utility Seismic Detector Device Seismic Detector Storage Large Storage Unit Processor Machine Analyzer Protection Medium Armor Plating Weapon Assault Rifle Ballistic Gun Assault Rifle Build | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Slots Evolved 4 | . . 2 2 . Power . | . . . . . Propulsion 1 | . . . 1 . Utility 3 | . . 2 1 . Weapon . | . . . . . Parts Attached 38 | 7 15 8 6 2 Power 6 | 1 3 1 1 . Engine 6 | 1 3 1 1 . Core . | . . . . . Reactor . | . . . . . Propulsion 9 | 2 4 2 1 . Treads 9 | 2 4 2 1 . Leg . | . . . . . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 13 | 2 3 3 4 1 Device 4 | 1 1 . 1 1 Storage 3 | 1 2 . . . Processor 3 | . . 1 2 . Hackware . | . . . . . Protection 3 | . . 2 1 . Artifact . | . . . . . Weapon 10 | 2 5 2 . 1 Energy Gun . | . . . . . Energy Cannon . | . . . . . Ballistic Gun 10 | 2 5 2 . 1 Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 5 | . . 1 . 4 Power 1 | . . 1 . . Propulsion 2 | . . . . 2 Utility . | . . . . . Weapon 2 | . . . . 2 Highest Loss Streak 3 | . . 1 . 3 To Critical Strikes . | . . . . . Average Slot Usage (%) 98 | . 98 98 95 100 Engine 11 | . 13 10 9 9 Treads 25 | . 27 22 23 27 Device 12 | . 14 11 9 9 Storage 12 | . 14 11 9 9 Processor 6 | . . 11 16 18 Protection 4 | . . 10 9 9 Ballistic Gun 24 | . 27 22 18 18 Peak Build Rating 22 | 7 8 16 22 22 Average Rating 11 | 6 7 14 19 21 On Entrance 10 | . 7 8 16 22 Naked Turns . | . . . . . Heaviest Build 41 | 15 30 41 41 39 Greatest Support 60 | 40 40 40 60 60 Greatest Overweight (x) 1 | . . 1 1 . Average Overweight (x) . | . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 Average Capacity 11 | 7 9 15 15 15 Most Carried 15 | 3 15 15 15 15 Average Carried 10 | 1 8 14 14 14 Final Capacity 15 | 8 15 15 15 15 Final Carried 15 | 3 15 15 15 14 Class Distribution -------------------- 74% | Mutant 18% | Scavenger-Mutant 7% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Skirmisher | -8/Materials Scavenger-Mutant | -8/Garrison Resources | -11 -10 -9 -8 -8 ----------- Run | Yrd Mat Mat Mat Gar Matter Collected 1102 | 330 402 136 83 151 Remotely . | . . . . . Salvage Created 1263 | 150 668 143 83 219 Parts 86 | 14 49 12 4 7 Haulers Intercepted 2 | . 2 . . . Recyclers Shooed 1 | . 1 . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Combat Hostiles Destroyed 19 | . 10 3 1 5 Guns 19 | . 10 3 1 5 Classes Destroyed 11 | 2 8 1 . . Worker 1 | . 1 . . . Builder 2 | . 2 . . . Tunneler 5 | 5 . . . . Hauler 2 | . 2 . . . Recycler 3 | 1 2 . . . Mechanic 1 | . 1 . . . Operator 1 | . 1 . . . Watcher 6 | . 3 2 1 . Swarmer 6 | . 6 . . . Grunt 9 | . 4 . . 5 Sentry 4 | . . 3 1 . Best Kill Streak 4 | 4 4 3 2 2 Combat Bots Only 3 | . 3 1 1 2 Max Kills in Single Turn 2 | 1 2 1 1 1 Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Gar Hostile Shots Fired 117 | . 34 12 2 69 Missed 26 | . 8 2 1 15 Damage Taken 1342 | . 284 145 16 897 Core 199 | . 40 . . 159 Absorbed by Shields . | . . . . . Core Remaining (%) 94 | 100 84 100 . . Volleys Fired 104 | 10 46 11 6 31 Largest 2 | 2 2 2 2 2 Hottest 46 | 40 40 46 46 46 Shots Fired 200 | 20 92 22 12 54 Gun 200 | 20 92 22 12 54 Cannon . | . . . . . Launcher . | . . . . . Special . | . . . . . Kinetic 200 | 20 92 22 12 54 Thermal . | . . . . . Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 10 | 9 8 9 5 10 Robot Miss Streak 6 | 1 6 3 3 4 Penetration Max . | . . . . . Secondary Targets 1 | . 1 . . . Max Gunslinging Chain 1 | . 1 . . . Shots Hit Robots 143 | 15 56 20 9 43 Core Hits 77 | 7 32 10 5 23 Critical Kills 3 | . 1 . . 2 Critical Parts Destroyed 2 | . . 1 . 1 Critical Strikes 5 | . 1 1 . 3 Destroy 5 | . 1 1 . 3 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2059 | 186 743 331 142 657 Guns 2008 | 186 716 307 142 657 Cannons . | . . . . . Explosions . | . . . . . Melee . | . . . . . Ramming 51 | . 27 24 . . Kinetic 2008 | 186 716 307 142 657 Thermal . | . . . . . Explosive . | . . . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed 7 | . 5 2 . . Targets Rammed 9 | . 6 3 . . Kicked . | . . . . . Crushed 2 | . 1 1 . . Highest Temperature 36 | . 2 4 . 36 Average Temperature 11 | . 2 4 . 15 Received Heat Transfer 663 | . 87 54 . 522 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred . | . . . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Peak Influence 299 | 30 299 186 52 148 Initial 42 | . 19 42 . 33 Average 118 | 15 169 97 13 92 Maximum Alert Level 1 | . 1 . . . Low Security (%) 77 | 100 53 100 100 100 Level 1 22 | . 46 . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 3 | . 1 1 1 . Investigation . | . . . . . Extermination . | . . . . . Reinforcement 2 | . 1 1 . . Assault . | . . . . . Garrison 1 | . . . 1 . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Distress Signals 4 | . 1 2 1 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 38 | . 18 8 2 10 Peak Tracking Total 4 | . 4 3 2 3 Tactical Retreats 2 | . 2 . . . Traps | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Traps Triggered 4 | . 4 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -8 ---------- Run | Yrd Mat Mat Mat Gar Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Machines Accessed 11 | . 7 3 1 . Terminals 8 | . 5 3 . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 2 | . 2 . . . Scanalyzers . | . . . . . Garrison Access 1 | . . . 1 . Total Hacks 29 | . 19 9 1 . Successful 10 | . 8 1 1 . Failed 18 | . 10 8 . . Catastrophic 1 | . . 1 . . Database Lockouts 1 | . 1 . . . Manual 20 | . 14 6 . . Terminals 22 | . 13 9 . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 6 | . 6 . . . Scanalyzers . | . . . . . Garrison Access 1 | . . . 1 . Terminal Hacks 3 | . 3 . . . Robot Analysis 2 | . 2 . . . Prototype ID Bank 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks 1 | . . . 1 . Unlock Access 1 | . . . 1 . Unauthorized Hacks 6 | . 5 1 . . Terminals 2 | . 1 1 . . Botnet 2 | . 1 1 . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 4 | . 4 . . . Reject 2 | . 2 . . . Recyclers 1 | . 1 . . . Mask 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 10 | . 7 3 . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -8 ------------ Run | Yrd Mat Mat Mat Gar Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Gar Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Robot Analysis Total 2 | . 2 . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -8 ------------- Run | Yrd Mat Mat Mat Gar Turns Passed 2053 | 164 1002 459 158 270 Spaces Moved 930 | 75 484 202 65 104 Core 4 | 4 . . . . Treads 926 | 71 484 202 65 104 Legs . | . . . . . Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 160 160 160 Average Speed 164 | 154 160 176 183 160 Slowest Speed 240 | 160 160 240 240 160 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 23 | 5 62 21 10 20 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed . | . . . . . Melee . | . . . . . Projectile . | . . . . . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Total 1254 | 100 621 286 94 153 Wait 124 | 6 47 47 8 16 Move 927 | 74 483 201 65 104 Hop . | . . . . . Pick Up 29 | 3 14 7 5 . Fast Attach 15 | 7 6 1 1 . Attach 5 | . . 2 2 1 Detach . | . . . . . Swap 18 | . 9 5 3 1 Drop 23 | . 10 9 4 . Fire 104 | 10 46 11 6 31 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush 9 | . 6 3 . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min] / [*Sub]) -9/Materials -8/Materials -8/Garrison History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 16) 165 | -11/Scrapyard | Entered Materials 321 | -10/Materials | Build established: Mutant 460 | -10/Materials | Discovered new exit (range 5) 578 | -10/Materials | Central database locked down 719 | -10/Materials | Discovered new exit (range 8) 904 | -10/Materials | Discovered new exit (range 12) 1152 | -10/Materials | Discovered new exit (range 11) 1167 | -10/Materials | Entered another Materials area 1167 | -9/Materials | Evolved 2 slots: Utility x2 1476 | -9/Materials | Discovered new exit (range 16) 1626 | -9/Materials | Entered another Materials area 1626 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1727 | -8/Materials | Garrison activated, responded to threat 1784 | -8/Materials | Identified exit to Garrison 1784 | -8/Materials | Entered Garrison 1818 | -8/Garrison | Triggered checkpoint 1958 | -8/Garrison | Triggered checkpoint 2032 | -8/Garrison | Triggered checkpoint 2054 | -8/Garrison | Self-destructed Last Messages --------------- 01826_ G-47 Trooper suffers critical hit (Destroy). 01826_ G-47 Trooper destroyed. 01838_ Acquired 48 matter. 01841_ Acquired 41 matter. 01958_ Beams of light sweep through the air. An alarm sounds. 01966_ G-47 Trooper suffers critical hit (Destroy). 01966_ G-47 Trooper destroyed. 01968_ Critical hit (Burn: +37). 01972_ G-47 Trooper destroyed. 01975_ Acquired 34 matter. 01978_ Acquired 28 matter. 02013_ G-47 Trooper destroyed. 02016_ Critical hit (Burn: +37). 02017_ Shotgun destroyed. 02020_ G-47 Trooper destroyed. 02032_ Beams of light sweep through the air. An alarm sounds. 02035_ G-50 Soldier destroyed. 02052_ Lgt. Treads destroyed. 02053_ Shotgun destroyed. 02054_ Lgt. Treads destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????? ???????????????????? | | ??????????????????????????? #??????????????????? | | ??????????????????????????? #??????????????????? | | ??????????????????????????? #??????????????????? | | ??????????????????????????? #??????????????????? | | ??????????????????????????? #??????????????????? | | ??????????????????????????? #??????????????????? | | ??????????????????????????# #??????????????????? | | ??????????????????????????# #??????????????????? | | ??????????????????????????# #??????????????????? | | ??????????????????????????# ##""""## ?????????? | | ??????????????????????????# ?????????? | | ??????????????????????????# ?????????? | | ??????????????????????????# ? ???????????? | | ??????????????????????????# #? #?? ????????? | | ????????????????????????### % ## ## #???????? | | ????????????????????????#@%! g "???????? | | ????????????????????????#*[= g "???????? | | ????????????????????????# %= g "???????? | | ????????????????????????# *[ "???????? | | ????????????????????????### ! ## ## #???????? | | ??????????????????????????# ## ## ##??????? | | ??????????????????????????# ??????? | | ??????????????????????????# ??????? | | ??????????????????????????# #???????? | | ??????????????????????????# ##""""######???????? | | ??????????????????????????# #??????????????????? | | ??????????????????????????# #??????????????????? | | ??????????????????????????# #??????????????????? | | ??????????????????????????# #??????????????????? | | ??????????????????????????# #??????????????????? | | ??????????????????????????# #??????????????????? | | ####?###################### #??????????????????? | | # #?# #??????????????????? | | # #?# #??????????????????? | | #?# #??????????????????? | | #?# ######################??????????????????? | | #?# #???????????????????????????????????????? | | # #?# #???????????????????????????????????????? | | # #?# #???????????????????????????????????????? | | # #?# #???????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 40 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GravitonVisualChronowheel Manual? 0 Play Time 00:27:08 Cumulative 87.4 hours Start 2025.01.02 @ 05:28:50 End 2025.01.02 @ 05:57:39 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 47 Rogue 43 Adventurer 2 Explorer 2 Win Type - Total 1 Types 0/0/1/0/0/0/0/0/0 Lore% 50 Gallery% 52 Achievement% 39 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a68e140b-6e05-4fe3-b39c-c746a437821c