Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.21 @ 19:18:35 Player: BigDaddy69 Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (0) 0 Regions Visited (4) 800 Robots Destroyed (19) 95 Value Destroyed (391) 391 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1326 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 300/300 Energy 125/125 System Corruption 0% Temperature Cool (0) Movement Walking (120) Location -9/Mines Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (2) --- Aluminum Leg Aluminum Leg > --- UTILITY (2) ------ Improved Heat Sink Medium Storage Unit > --- WEAPON (2) ------- Assault Rifle Assault Rifle > --- INVENTORY (10) --- Ion Engine Compact Wheel Compact Wheel Large Storage Unit Light Armor Plating Beam Rifle Assault Rifle Grenade Launcher Datajack Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Improved Heat Sink Medium Storage Unit > --- WEAPON ----------- Assault Rifle Assault Rifle > --- INVENTORY -------- Ion Engine Compact Wheel Compact Wheel Large Storage Unit Light Armor Plating Beam Rifle Assault Rifle Grenade Launcher Datajack [Rating: 10] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Flight Unit Flight Unit Utility Improved Heat Sink Device Improved Heat Sink Storage Small Storage Unit Weapon Assault Rifle Ballistic Gun Assault Rifle Build | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Exi Min Slots Evolved . | . . . . . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon . | . . . . . Parts Attached 22 | 5 17 . . . Power 4 | 1 3 . . . Engine 4 | 1 3 . . . Core . | . . . . . Reactor . | . . . . . Propulsion 8 | 2 6 . . . Treads . | . . . . . Leg 6 | 2 4 . . . Wheel . | . . . . . Hover . | . . . . . Flight 2 | . 2 . . . Utility 4 | 1 3 . . . Device 2 | . 2 . . . Storage 2 | 1 1 . . . Processor . | . . . . . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 6 | 1 5 . . . Energy Gun . | . . . . . Energy Cannon . | . . . . . Ballistic Gun 6 | 1 5 . . . Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 4 | . 4 . . . Power 1 | . 1 . . . Propulsion 2 | . 2 . . . Utility . | . . . . . Weapon 1 | . 1 . . . Highest Loss Streak 3 | . 3 . . . To Critical Strikes . | . . . . . Average Slot Usage (%) 94 | . 90 100 100 100 Engine 12 | . 11 14 14 14 Leg 26 | . 25 28 28 28 Device 12 | . 11 14 14 14 Storage 14 | . 14 14 14 14 Ballistic Gun 26 | . 25 28 28 28 Peak Build Rating 10 | 5 9 10 10 10 Average Rating 8 | 3 7 9 10 10 On Entrance 6 | . 5 9 10 10 Naked Turns . | . . . . . Heaviest Build 18 | 12 18 18 18 18 Greatest Support 20 | 20 20 20 20 20 Greatest Overweight (x) 3 | 1 3 . . . Average Overweight (x) . | . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 Average Capacity 8 | 7 8 10 10 10 Most Carried 9 | 5 8 9 9 9 Average Carried 7 | 3 6 8 9 9 Final Capacity 10 | 8 10 10 10 10 Final Carried 9 | 4 7 9 9 9 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Resources | -11 -10 -10 -10 -9 ----------- Run | Yrd Mat Min Exi Min Matter Collected 841 | 203 610 28 . . Remotely . | . . . . . Salvage Created 613 | . 580 33 . . Parts 31 | . 29 2 . . Haulers Intercepted 2 | . 2 . . . Recyclers Shooed 1 | . 1 . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Exi Min Combat Hostiles Destroyed 13 | . 11 2 . . Guns 13 | . 11 2 . . Classes Destroyed 6 | . 6 . . . Worker 1 | . 1 . . . Hauler 2 | . 2 . . . Recycler 1 | . 1 . . . Watcher 2 | . 2 . . . Swarmer 5 | . 3 2 . . Grunt 8 | . 8 . . . Best Kill Streak 3 | . 3 2 . . Combat Bots Only 3 | . 3 2 . . Max Kills in Single Turn 1 | . 1 1 . . Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -10 -9 -------- Run | Yrd Mat Min Exi Min Hostile Shots Fired 87 | . 62 2 . 23 Missed 22 | . 11 1 . 10 Damage Taken 845 | . 733 8 . 104 Core 251 | . 223 . . 28 Absorbed by Shields . | . . . . . Core Remaining (%) 100 | 100 . . . . Volleys Fired 84 | . 81 3 . . Largest 2 | . 2 2 . . Hottest 40 | . 40 40 . . Shots Fired 149 | . 143 6 . . Gun 149 | . 143 6 . . Cannon . | . . . . . Launcher . | . . . . . Special . | . . . . . Kinetic 149 | . 143 6 . . Thermal . | . . . . . Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 8 | . 8 3 . . Robot Miss Streak 5 | . 5 1 . . Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 90 | . 86 4 . . Core Hits 32 | . 30 2 . . Critical Kills . | . . . . . Critical Parts Destroyed 2 | . 2 . . . Critical Strikes 2 | . 2 . . . Destroy 2 | . 2 . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1105 | . 1082 23 . . Guns 1103 | . 1080 23 . . Cannons . | . . . . . Explosions . | . . . . . Melee . | . . . . . Ramming 2 | . 2 . . . Kinetic 1103 | . 1080 23 . . Thermal . | . . . . . Explosive . | . . . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 1 | . 1 . . . Shots . | . . . . . Rammed 1 | . 1 . . . Targets Rammed 1 | . 1 . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 4 | . 4 . . . Average Temperature 2 | . 2 . . . Received Heat Transfer 348 | . 330 . . 18 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred . | . . . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Exi Min Peak Influence 214 | . 214 59 . 15 Initial 4 | . . 4 . . Average 61 | . 78 12 . 14 Maximum Alert Level 1 | . 1 . . . Low Security (%) 97 | 100 96 100 . 100 Level 1 2 | . 3 . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 3 | . 3 . . . Investigation 2 | . 2 . . . Extermination . | . . . . . Reinforcement 1 | . 1 . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -10 -9 --------- Run | Yrd Mat Min Exi Min Distress Signals . | . . . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 25 | . 16 3 . 6 Peak Tracking Total 6 | . 3 3 . 6 Tactical Retreats 2 | . 1 1 . . Traps | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Exi Min Traps Triggered 2 | . 2 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -10 -9 ---------- Run | Yrd Mat Min Exi Min Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -10 -9 --------- Run | Yrd Mat Min Exi Min Machines Accessed 8 | . 4 . 4 . Terminals 4 | . 4 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 57 | . 8 . 49 . Successful 51 | . 2 . 49 . Failed 6 | . 6 . . . Catastrophic 1 | . 1 . . . Database Lockouts . | . . . . . Manual 5 | . 5 . . . Terminals 8 | . 8 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 51 | . 2 . 49 . Record 49 | . . . 49 . Prototype ID Bank 1 | . 1 . . . Registered Components 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 4 | . 4 . . . Full Trace Events 1 | . 1 . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -10 -9 ------------ Run | Yrd Mat Min Exi Min Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -10 -9 -------- Run | Yrd Mat Min Exi Min Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Exi Min Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -10 -9 ------------- Run | Yrd Mat Min Exi Min Turns Passed 2182 | 73 1093 266 724 26 Spaces Moved 1507 | 44 646 193 603 21 Core 31 | 11 20 . . . Treads . | . . . . . Legs 1460 | 33 610 193 603 21 Wheels . | . . . . . Hover . | . . . . . Flight 16 | . 16 . . . Fastest Speed 50 | 50 117 120 120 120 Average Speed 121 | 135 123 120 120 120 Slowest Speed 290 | 190 290 120 120 120 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 43 | 4 75 34 90 14 Regions Visited 4 Branch Regions 3 Pre-discovered Areas 1 | . . . 1 . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 1 | . . 1 . . Spaces Dug . | . . . . . Terrain Destroyed . | . . . . . Melee . | . . . . . Projectile . | . . . . . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -10 -9 --------- Run | Yrd Mat Min Exi Min Total 1702 | 57 800 221 603 21 Wait 55 | . 31 24 . . Move 1503 | 43 645 192 602 21 Hop . | . . . . . Pick Up 28 | 9 17 2 . . Fast Attach . | . . . . . Attach 12 | 5 7 . . . Detach . | . . . . . Swap 10 | . 10 . . . Drop 8 | . 8 . . . Fire 84 | . 81 3 . . Melee . | . . . . . Ram 1 | . 1 . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire 1 | . . . 1 . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / [*Min x2]) -10/Mines -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines History --------- Turn | Location | Event 32 | -11/Scrapyard | Discovered new exit (range 16) 74 | -11/Scrapyard | Entered Materials 259 | -10/Materials | Discovered new exit (range 8) 327 | -10/Materials | Build established: Mutant 327 | -10/Materials | Discovered new exit (range 15) 576 | -10/Materials | Discovered new exit (range 15) 671 | -10/Materials | Discovered new exit (range 8) 733 | -10/Materials | Core integrity fell below 50% 784 | -10/Materials | Core integrity fell below 20% 814 | -10/Materials | Lost 3 parts (1p1n1w) 1167 | -10/Materials | Entered Mines 1201 | -10/Mines | Learned 2 Materials zone layouts 1207 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1349 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1349 | -10/Mines | Discovered new exit (range 5) 1433 | -10/Mines | Entered Exiles 1451 | -10/Exiles | Discovered new exit (range 15) 1469 | -10/Exiles | Met 8R-AWN 1486 | -10/Exiles | Met EX-HEX 1535 | -10/Exiles | Met EX-DEC 1588 | -10/Exiles | Discovered new exit (range 14) 1643 | -10/Exiles | Learned location of Zion (-6) 1731 | -10/Exiles | Visited The Gauntlet 1946 | -10/Exiles | Met EX-BIN 2157 | -10/Exiles | Entered Mines 2178 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2183 | -9/Mines | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- by more pressing projects in the meantime so we only delivered the initial schematics, covering the weapon part. Funny enough they thought that was the entirety of what we'd put together and loved it nonetheless. Go figure. The enhanced complete version mostly works now, and DEC has since been experimenting with other models as well. >>Record! "DEC-076/XL Autogun Array" DEC: No I did not just tape four Swarmer autoguns together, these are completely different autoguns! >>Record! "DEC-098/Firepult" HEX: 0b10 bots are notoriously weak to regular old fire, but I think it's time we started looking into something better than flamers as a delivery system. ** DEC: I'm with you on that! The Firepult is just the beginning. >>Record! "DEC-099/Infernogeddon Engine" [REDACTED] ** HEX: No. 02051_ Connecting with EX-Vault Access... LOCATION=UNKNOWN GOAL=ESCAPE 02178_ A Mak. Axe has been hastily shoved under some rubble with a note attached: "Chop chop!" Map ----- +----------------------------------------------------+ | ????????????????????????????##???????????????????? | | ???????????????????????????# ###?????????????????? | | ??????????????????????????# ?????????????????? | | ?????????????????????????# #??????????????????? | | ????????????????????????# #???????????????????? | | ??????????????????????## #????????????????????? | | ?????????????????????## #????????????????????? | | ???????????????????### #????????????????????? | | ??????????????????## #?????????????????????? | | ?????????????????## #??????????????????????? | | ?????????????????# ##??????????????????????? | | ?????????????????# ####???????????????????????? | | ?????????????????# ###??????????????????????????? | | ?????????????????# #????????????????????????????? | | ?????????????????# #?????##?????????????????????? | | ?????????????????# #????? ?????????????????????? | | ?????????????????# ##???? #?????????????????????? | | ????????????????## #???? #?????????????????????? | | ???????????????## #???? ##????????????????????? | | ??????????????## ##???? ?????????#???????????? | | ??????????????# g ###### #?????? #???????????? | | ??????????????# g## # ##### #???????????? | | ??????????????# / s #???????????? | | ??????????????## s #???????????? | | ???????????????##### ### ????????? | | ???????????????????## @ ????????? | | ????????????????????## #?????????? | | ?????????????????????## ######## #??????????? | | ??????????????????????##$ #?????????? #??????????? | | ???????????????????????# #??????????????????????? | | ???????????????????????# #??????????????????????? | | ???????????????????????# #??????????????????????? | | ???????????????????????# #??????????????????????? | | ??????????????????????? #??????????????????????? | | ??????????????????????? #??????????????????????? | | ??????????????????????? ??????????????????????? | | ??????????????????????? ??????????????????????? | | ??????????????????????? #???????????????????????? | | ?????????????????????? ????????????????????????? | | ?????????????????????? ????????????????????????? | | ??????????????????????? ????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 39 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 14 Terrain Scan Density 10 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Librarian Challenges ------------ None Game ------ Seed ShieldShieldInsulator Manual? 0 Play Time 00:23:09 Cumulative 10.6 hours Start 2025.01.20 @ 21:17:35 End 2025.01.21 @ 19:18:35 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 7 Rogue 5 Adventurer 2 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 14 Achievement% 12 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: 2077ef3c-0a72-450d-a8d7-43595b9543cc