Cogmind - Beta 12 @@@ ROGUE MODE // 2023.11.30 @ 15:04:52 Player: Mozco Result: Destroyed by H-77 Assassin with Coil Gun Performance ------------- Evolutions (6) 3000 Regions Visited (15) 3000 Robots Destroyed (162) 810 Value Destroyed (6860) 6860 Prototype IDs (21) 420 Alien Tech Used (0) 0 Bonus (2785) 2785 TOTAL SCORE: 16875 Bonus ------- High Alert Combat Kills 1266 Follower Combat Kills 1210 Entered Garrisons 200 Met Data Miner 300 Friendly Fire -191 Cogmind --------- Core Integrity 0/1150 Matter 87/300 Energy 100/100 System Corruption 30% Temperature Cool (0) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (8) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Centrium Wheel Advanced Energy Well (500) Medium Regenerative Plating Hacking Suite System Shield Peak State ------------ > --- POWER ------------ Neutrino Core Micro Fission Core Light Antimatter Reactor > --- PROPULSION ------- Enhanced Flexi-carbon Leg Myomer Leg Myomer Leg Myomer Leg Myomer Leg > --- UTILITY ---------- Improved Heat Sink Advanced Heat Sink Advanced Heat Sink Large Storage Unit Improved Phase Shifter Medium Regenerative Plating Advanced Thermal Shield Improved Force Field > --- WEAPON ----------- Wave Gun Advanced Plasma Cannon Heavy Phase Cannon > --- INVENTORY -------- Flexi-carbon Leg Myomer Leg Myomer Leg Centrium Wheel Advanced Energy Well Advanced Transmission Jammer Hacking Suite System Shield Wave Gun Neutron Cannon Missile Launcher Phasing Sabre [Rating: 120] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Neutrino Core Reactor Light Antimatter Reactor Propulsion Improved Titanium Leg Treads Light Treads Leg Improved Titanium Leg Wheel Centrium Wheel Utility Large Storage Unit Device Advanced Heat Sink Storage Large Storage Unit Processor Enhanced Optical Array Hackware Hacking Suite Protection Layered Light Armor Plating Weapon Heavy Particle Cannon Energy Gun Wave Gun Energy Cannon Heavy Particle Cannon Ballistic Gun Light Assault Rifle Launcher Missile Launcher Slashing Weapon Makeshift Axe Build | -11 -10 -9 -9 -8 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -4 ------- Run | Jun Mat Mat Min Mat Gar Mat Fac Fac Low Low Dat Pro Fac Ext Fac Slots Evolved 12 | . . 2 . 2 . . 2 2 . . . . 2 . 2 Power 2 | . . . . . . . 1 . . . . . . . 1 Propulsion 3 | . . 1 . 1 . . . . . . . . 1 . . Utility 6 | . . 1 . 1 . . 1 1 . . . . 1 . 1 Weapon 1 | . . . . . . . . 1 . . . . . . . Parts Attached 239 | 6 2 23 3 4 27 18 15 9 . 5 . 6 37 39 45 Power 34 | 1 1 3 1 . 7 2 1 1 . . . . 6 3 8 Engine 13 | 1 1 3 1 . 3 1 1 1 . . . . 1 . . Core 15 | . . . . . 4 1 . . . . . . 5 3 2 Reactor 6 | . . . . . . . . . . . . . . . 6 Propulsion 64 | 2 . 4 . 1 11 5 3 . . 2 . 1 9 10 16 Treads 10 | 2 . 1 . . 6 . . . . . . . . 1 . Leg 53 | . . 3 . 1 5 5 3 . . 2 . 1 9 9 15 Wheel 1 | . . . . . . . . . . . . . . . 1 Hover . | . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . Utility 83 | 1 1 5 2 1 6 6 8 5 . 2 . 4 12 19 11 Device 39 | . . 1 1 . 4 2 4 2 . 1 . 1 7 6 10 Storage 4 | 1 1 . . . . 1 . . . . . 1 . . . Processor 5 | . . . . . . . 1 2 . . . . 1 1 . Hackware 1 | . . . . . . . 1 . . . . . . . . Protection 34 | . . 4 1 1 2 3 2 1 . 1 . 2 4 12 1 Artifact . | . . . . . . . . . . . . . . . . Weapon 58 | 2 . 11 . 2 3 5 3 3 . 1 . 1 10 7 10 Energy Gun 14 | 1 . 2 . . . . . 2 . . . . 4 4 1 Energy Cannon 31 | . . 7 . 2 2 3 3 1 . 1 . 1 3 2 6 Ballistic Gun 3 | 1 . 1 . . 1 . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . Launcher 6 | . . 1 . . . . . . . . . . 2 1 2 Special Weapon . | . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . Slashing Weapon 4 | . . . . . . 2 . . . . . . 1 . 1 Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 9 | . . 1 . . . . . . . . . 4 2 1 1 Corrupted Parts 3 | . . . . . . . . . . . . . . 1 2 System Corruption 17 | . . . . . . . . . . . . . . 2 15 Parts Lost 79 | . . 5 2 . 18 2 1 . . 2 . . 10 7 32 Power 11 | . . 1 1 . 3 . . . . . . . 1 . 5 Propulsion 28 | . . . . . 7 . . . . 1 . . 5 4 11 Utility 26 | . . 2 1 . 6 . . . . 1 . . 3 3 10 Weapon 14 | . . 2 . . 2 2 1 . . . . . 1 . 6 Highest Loss Streak 13 | . . 3 1 . 8 2 1 . . 2 . . 5 2 13 To Critical Strikes . | . . . . . . . . . . . . . . . . Average Slot Usage (%) 95 | . 96 94 98 95 91 99 98 99 100 99 100 100 93 98 85 Engine 5 | . 14 10 10 9 2 2 15 13 13 13 13 13 2 . . Core 5 | . . . . . 5 6 . . . . . . 7 11 9 Treads 3 | . 28 19 . . 7 . . . . . . . . . . Leg 25 | . . 10 33 36 26 35 30 26 26 26 26 26 26 27 22 Device 13 | . . 7 11 9 14 14 18 17 13 11 13 13 12 10 19 Storage 7 | . 24 12 11 9 9 9 7 6 6 6 6 6 5 5 4 Processor 5 | . . . . . . . 1 8 13 13 13 13 10 5 6 Protection 9 | . . 11 10 14 9 12 7 6 6 7 6 6 7 15 5 Energy Gun 3 | . 14 1 . . . . . 5 6 1 . . 7 8 . Energy Cannon 12 | . . 16 11 12 15 16 13 13 13 18 20 20 6 7 8 Ballistic Gun 1 | . 14 3 11 5 . . . . . . . . . . . Naked Turns 37 | . . . . . . . . . . . . . . . 37 Heaviest Build 109 | 11 33 42 35 43 48 52 68 74 69 90 77 80 98 95 109 Greatest Support 128 | 40 40 60 39 49 60 76 76 76 76 78 78 88 108 101 128 Greatest Overweight (x) 13 | . . 13 . . 2 . . . . 1 . . 1 1 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 6 13 15 15 15 15 15 15 15 15 15 15 15 15 15 14 Most Carried 15 | 6 10 15 14 15 15 15 15 15 15 15 13 14 15 15 15 Average Carried 13 | 3 9 12 13 13 13 14 14 14 15 14 13 13 13 14 13 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 5 Final Carried 15 | 6 10 13 14 15 15 15 15 15 15 13 13 14 15 15 5 Class Distribution -------------------- 39% | Mutant 23% | Scavenger-Mutant 10% | Scavenger-Tank 10% | Scavenger-Gunner 8% | Tank 7% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Mutant | -8/Materials Mutant | -7/Factory Tank | -6/Factory Gunner | -6/Lower Caves Gunner | -6/Lower Caves Tank | -6/Data Miner Tank | -5/Proximity Caves Scavenger-Gunner | -5/Factory Scavenger-Tank | -5/Extension Scavenger-Gunner | -4/Factory Resources | -11 -10 -9 -9 -8 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -4 ----------- Run | Jun Mat Mat Min Mat Gar Mat Fac Fac Low Low Dat Pro Fac Ext Fac Matter Collected 2793 | 224 38 270 47 41 355 186 145 100 . 50 . 60 400 636 241 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 7073 | . 45 679 281 60 1294 659 270 135 . 83 . 314 931 1102 1220 Parts 347 | . 3 39 18 3 71 43 8 5 . 2 . 20 54 39 42 Haulers Intercepted 3 | . 1 1 . . . . 1 . . . . . . . . Recyclers Shooed 3 | . . . . . . . . . . . . . 1 1 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 28 | . . . . . . . . . . 2 . 26 . . . Prevented . | . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -4 ------- Run | Jun Mat Mat Min Mat Gar Mat Fac Fac Low Low Dat Pro Fac Ext Fac Combat Hostiles Destroyed 144 | . . 17 11 1 31 12 4 2 . 1 . 8 21 17 19 Melee 8 | . . . . . . 3 . . . . . . 4 . 1 Guns 23 | . . 2 5 . 3 . . . . . . . 3 7 3 Cannons 82 | . . 11 4 1 28 9 4 2 . . . 7 4 4 8 AOE 19 | . . 3 1 . . . . . . . . 1 9 4 1 Classes Destroyed 16 | . 1 7 1 . 2 1 . . . 1 . 1 . 2 . Worker 1 | . . . . . . 1 . . . . . . . . . Builder 5 | . . 1 . . . 1 . . . . . . 3 . . Hauler 3 | . 1 1 . . . . 1 . . . . . . . . Recycler 3 | . . 2 . . . . . . . . . . 1 . . Operator 2 | . . . . . . . . . . . . . . 1 1 Drone 2 | . . . . . . . . . . . . 2 . . . Watcher 4 | . . 1 . . . . . . . . . . 2 1 . Swarmer 33 | . . 7 7 . 7 . . . . . . 1 11 . . Grunt 40 | . . 8 3 . 9 7 3 . . . . . 3 4 3 Brawler 1 | . . . 1 . . . . . . . . . . . . Duelist 5 | . . 1 . . 1 . . . . . . . . 2 1 Protector 1 | . . . . . . . . . . . . . . 1 . Sentry 29 | . . 1 . 1 9 4 . 2 . . . . 1 8 3 Hunter 16 | . . . . . 2 1 . . . . . 3 2 1 7 Programmer 16 | . . . . . 3 . 1 . . . . 2 4 1 5 Behemoth 1 | . . . . . . . . . . 1 . . . . . Best Kill Streak 7 | . 1 7 4 1 3 4 2 1 . 1 . 3 6 5 4 Combat Bots Only 5 | . . 4 4 1 3 3 2 1 . 1 . 3 4 5 4 Max Kills in Single Turn 4 | . 1 4 1 1 1 1 1 1 . 1 . 2 4 2 1 Gunslinging . | . . . . . . . . . . . . . . . . Exploded 4 | . . 1 1 . . . . . . . . 1 4 2 1 Melee 1 | . . . . . . 1 . . . . . . 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -4 -------- Run | Jun Mat Mat Min Mat Gar Mat Fac Fac Low Low Dat Pro Fac Ext Fac Damage Taken 15583 | . 10 1247 301 . 2232 1214 487 119 . 456 . 334 1795 2361 5027 Core 2684 | . 10 222 29 . 301 181 81 5 . 31 . 25 389 255 1155 Absorbed by Shields 2106 | . . . . . 188 172 116 72 . . . 68 425 211 854 Redirected to Shielding 560 | . . 211 83 . 167 . . . . . . . . 99 . Regen/Repaired (Parts) 479 | . . . . . . 65 . . . . . . . 17 397 Core Remaining (%) 65 | 100 96 . 37 . . 12 88 . . . . 92 . 35 . Volleys Fired 491 | . 2 71 21 1 112 42 34 6 . 2 . 11 40 60 89 Largest 3 | . 2 2 2 2 2 2 2 3 . 3 . 3 3 3 3 Hottest 269 | . 60 120 80 80 150 150 150 245 . 230 . 245 255 269 261 Shots Fired 911 | . 4 108 42 2 187 79 50 14 . 6 . 25 96 141 157 Gun 256 | . 4 38 21 1 31 . . 2 . . . . 46 83 30 Cannon 627 | . . 68 21 1 156 79 50 12 . 6 . 25 42 52 115 Launcher 28 | . . 2 . . . . . . . . . . 8 6 12 Special . | . . . . . . . . . . . . . . . . Kinetic 75 | . 2 20 21 1 31 . . . . . . . . . . Thermal 753 | . . 68 21 1 156 79 50 14 . 6 . 25 88 135 110 Explosive 28 | . . 2 . . . . . . . . . . 8 6 12 Electromagnetic 55 | . 2 18 . . . . . . . . . . . . 35 Robot Hit Streak 15 | . 2 11 9 1 15 12 5 9 . 5 . 3 6 13 14 Robot Miss Streak 6 | . 1 5 3 . 3 4 4 3 . 1 . 2 6 3 4 Penetration Max . | . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . Shots Hit Robots 579 | . 2 64 22 1 123 52 32 9 . 5 . 11 40 101 117 Core Hits 283 | . 2 31 11 1 44 25 8 4 . 1 . 10 49 45 52 Critical Kills 6 | . . 1 1 . 1 . . . . 1 . . . 1 1 Critical Parts Destroyed 1 | . . . . . 1 . . . . . . . . . . Critical Strikes 13 | . . 1 1 . 2 . . . . 1 . . 3 3 2 Burn 5 | . . . . . . . . . . . . . 3 2 . Meltdown 5 | . . 1 1 . . . . . . 1 . . . 1 1 Destroy 2 | . . . . . 2 . . . . . . . . . . Corrupt 1 | . . . . . . . . . . . . . . . 1 Melee Attacks 31 | . . . . . . 6 . . . . . . 18 . 7 Impact . | . . . . . . . . . . . . . . . . Slashing 31 | . . . . . . 6 . . . . . . 18 . 7 Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 19155 | . 25 1804 394 23 2904 1426 806 269 . 154 . 615 2240 3316 5179 Guns 3368 | . 25 232 98 . 290 . . 36 . . . . 451 1646 590 Cannons 11570 | . . 1107 256 23 2614 1275 806 233 . 154 . 388 639 1106 2969 Explosions 3564 | . . 465 40 . . 26 . . . . . 227 871 556 1379 Melee 626 | . . . . . . 125 . . . . . . 279 . 222 Ramming 27 | . . . . . . . . . . . . . . 8 19 Kinetic 523 | . 10 125 98 . 290 . . . . . . . . . . Thermal 13815 | . . 1107 296 23 2614 1275 806 269 . 154 . 615 1219 2752 2685 Explosive 3142 | . . 465 . . . . . . . . . . 742 556 1379 Electromagnetic 1022 | . 15 107 . . . 26 . . . . . . . . 874 Impact . | . . . . . . . . . . . . . . . . Slashing 626 | . . . . . . 125 . . . . . . 279 . 222 Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 30 | . . . . . 5 5 . . . . . 1 8 13 30 Average Corruption 6 | . . . . . 3 5 . . . . . 1 4 8 13 Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 169 | . . . . . 35 21 . . . . . 2 25 49 37 Message Errors 37 | . . . . . 8 7 . . . . . . 4 9 9 Matter Fused 32 | . . . . . 7 3 . . . . . . 6 11 5 Heat Flow Errors 21 | . . . . . 9 1 . . . . . 1 1 5 4 Energy Discharges 25 | . . . . . 4 4 . . . . . 1 7 5 4 Parts Rejected 10 | . . . . . 1 . . . . . . . 1 5 3 Parts Fused 3 | . . . . . 1 . . . . . . . . 1 1 Data Loss (minor) 9 | . . . . . 2 1 . . . . . . . 4 2 Data Loss (major) 4 | . . . . . 1 1 . . . . . . . 2 . Misfires 8 | . . . . . 2 1 . . . . . . 3 1 1 Alerts 6 | . . . . . . 1 . . . . . . 2 3 . Misdirections 4 | . . . . . . . . . . . . . . . 4 Weapon Failures 10 | . . . . . . 2 . . . . . . 1 3 4 Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 492 | . . 53 20 . 42 15 . . . . . 98 28 81 155 Projectiles 343 | . . 17 . . 42 15 . . . . . 24 17 81 147 Explosions 149 | . . 36 20 . . . . . . . . 74 11 . 8 Melee . | . . . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage 450 | . . 194 . . . . . . . . . . 97 102 57 Shots 7 | . . 2 . . . . . . . . . . 2 2 1 Rammed 2 | . . . . . . . . . . . . . . . 2 Targets Rammed 9 | . . . . . . . . . . . . . . 1 8 Kicked 7 | . . . . . . . . . . . . . . 1 6 Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 594 | . 20 263 33 . 303 448 405 246 . 128 . 279 584 594 469 Average Temperature 129 | . 15 74 7 . 80 158 211 77 . 63 . 104 207 129 124 Received Heat Transfer 3219 | . . 405 90 . 830 602 233 30 . 72 . . 151 491 315 Effects 28 | . . 1 . . . . 1 . . . . . 13 8 5 Shutdowns 9 | . . . . . . . . . . . . . 5 2 2 Energy Bleed 2 | . . . . . . . . . . . . . . 1 1 Interference 8 | . . 1 . . . . 1 . . . . . 3 3 . Matter Decay 1 | . . . . . . . . . . . . . . 1 . Short Circuit 6 | . . . . . . . . . . . . . 4 1 1 Damage (major) 1 | . . . . . . . . . . . . . . . 1 Damage (core) 1 | . . . . . . . . . . . . . 1 . . Siege Activations . | . . . . . . . . . . . . . . . . Robots Corrupted 3 | . . . . . . . . . . . . . . . 3 Combat Hostiles 3 | . . . . . . . . . . . . . . . 3 Parts Fried 6 | . . 1 . . . . . . . . . . . . 5 Impact Corruptions . | . . . . . . . . . . . . . . . . Robots Melted 10 | . . 1 1 . . . . . . 1 . . 1 2 4 Combat Hostiles 9 | . . 1 1 . . . . . . 1 . . 1 2 3 Parts Melted 36 | . . 4 2 . 7 2 . . . 1 . 2 9 6 3 Heat Transferred 20069 | . . 1776 457 37 3848 1887 1184 397 . 211 . 559 1987 4422 3304 Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . . . . . 1 1 . . Missiles Intercepted . | . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -4 ------- Run | Jun Mat Mat Min Mat Gar Mat Fac Fac Low Low Dat Pro Fac Ext Fac Peak Influence 1173 | . 25 366 468 231 1055 798 427 252 . . . . 596 1173 759 Initial 574 | . . 10 142 182 150 514 362 148 . . . . 187 203 574 Average 458 | . 8 213 308 213 655 656 339 204 . . . . 404 446 591 Maximum Alert Level 4 | . . 1 2 1 3 3 2 1 . . . . 2 4 3 Low Security (%) 12 | 100 100 56 25 36 3 . . 20 . . . . 10 . . Level 1 33 | . . 43 55 63 14 . 95 79 . . . . 34 58 . Level 2 40 | . . . 19 . 43 72 4 . . . . . 55 30 90 Level 3 12 | . . . . . 39 27 . . . . . . . 6 9 Level 4 . | . . . . . . . . . . . . . . 4 . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Squads Dispatched 30 | . . 2 . . . 4 1 1 . . . . 6 5 11 Investigation 3 | . . 1 . . . . . . . . . . 1 1 . Extermination 6 | . . . . . . . 1 1 . . . . 2 . 2 Reinforcement 11 | . . 1 . . . 2 . . . . . . 2 2 4 Assault 4 | . . . . . . . . . . . . . 1 2 1 Garrison 6 | . . . . . . 2 . . . . . . . . 4 Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Data Miner Redirects 2 | . . . . . . . . . . . . . 1 1 . Construction Impeded 4 | . . . . . . 1 . . . . . . 1 1 1 Haulers Reinforced 2 | . . . . . . . . . . . . . 1 . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . 1 Stealth | -11 -10 -9 -9 -8 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -4 --------- Run | Jun Mat Mat Min Mat Gar Mat Fac Fac Low Low Dat Pro Fac Ext Fac Distress Signals 10 | . . 3 . . . . . . . . . . 1 2 4 Communications Jammed 4 | . . . . . . . . . . . . . 4 . . Distress Signals 4 | . . . . . . . . . . . . . 4 . . Times Spotted 280 | . 2 32 12 1 37 16 11 2 . 1 . 12 37 52 65 Peak Tracking Total 26 | . 3 7 4 1 7 4 3 2 . 1 . 3 7 12 26 Tactical Retreats 15 | . . 1 2 . 1 . 2 . . . . . 2 6 1 Traps | -11 -10 -9 -9 -8 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -4 ------- Run | Jun Mat Mat Min Mat Gar Mat Fac Fac Low Low Dat Pro Fac Ext Fac Traps Triggered 9 | . . 1 . . 4 . 1 . . . . . . 2 1 Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered 2 | . . . 1 . . . . . . 1 . . . . . Machines | -11 -10 -9 -9 -8 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -4 ---------- Run | Jun Mat Mat Min Mat Gar Mat Fac Fac Low Low Dat Pro Fac Ext Fac Machines Disabled 14 | . . 2 1 . . 3 . . . . . . . 6 2 Max in Single Turn 2 | . . 2 1 . . 1 . . . . . . . 1 1 Garrison Access 2 | . . . . . . . 1 . . . . . 1 . . Machines Repaired . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -4 --------- Run | Jun Mat Mat Min Mat Gar Mat Fac Fac Low Low Dat Pro Fac Ext Fac Machines Accessed 31 | . 1 3 . 2 4 3 3 3 . 1 3 . 5 2 1 Terminals 18 | . 1 2 . 1 4 2 1 3 . . . . 1 2 1 Fabricators . | . . . . . . . . . . . . . . . . Repair Stations 3 | . . . . . . 1 1 . . . . . 1 . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers 2 | . . 1 . . . . . . . . . . 1 . . Garrison Access 4 | . . . . 1 . . 1 . . . . . 2 . . Total Hacks 85 | . 3 15 . 4 10 5 4 5 . 1 24 . 11 2 1 Successful 54 | . 3 10 . 1 1 4 3 2 . 1 24 . 5 . . Failed 31 | . . 5 . 3 9 1 1 3 . . . . 6 2 1 Catastrophic 9 | . . . . . 1 1 . 2 . . . . 2 2 1 Database Lockouts . | . . . . . . . . . . . . . . . . Manual 15 | . 3 2 . 3 . 3 2 1 . . . . 1 . . Terminals 39 | . 3 8 . 3 10 3 2 5 . . . . 2 2 1 Fabricators . | . . . . . . . . . . . . . . . . Repair Stations 5 | . . . . . . 2 1 . . . . . 2 . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers 10 | . . 7 . . . . . . . . . . 3 . . Garrison Access 6 | . . . . 1 . . 1 . . . . . 4 . . Terminal Hacks 30 | . . 3 . . 1 . . 1 . 1 24 . . . . Record 3 | . . . . . . . . . . . 3 . . . . Part Schematic 13 | . . . . . . . . . . . 13 . . . . Robot Schematic 5 | . . . . . . . . . . . 5 . . . . Prototype ID Bank 4 | . . 1 . . . . . . . . 3 . . . . Open Door 2 | . . . . . 1 . . . . 1 . . . . . Locate Traps 1 | . . 1 . . . . . . . . . . . . . Hauler Manifests 1 | . . . . . . . . 1 . . . . . . . Zone Layout 1 | . . 1 . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . Repair Station Hacks 3 | . . . . . . 2 . . . . . . 1 . . Scan Component 2 | . . . . . . 1 . . . . . . 1 . . Repair 1 | . . . . . . 1 . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . Scanalyzer 8 | . . 6 . . . . . . . . . . 2 . . Insert Component 4 | . . 3 . . . . . . . . . . 1 . . Analyze 4 | . . 3 . . . . . . . . . . 1 . . Garrison Access Hacks 3 | . . . . 1 . . 1 . . . . . 1 . . Unlock Access 1 | . . . . 1 . . . . . . . . . . . Seal Access 2 | . . . . . . . 1 . . . . . 1 . . Unauthorized Hacks 10 | . 3 1 . . . 2 2 1 . . . . 1 . . Terminals 10 | . 3 1 . . . 2 2 1 . . . . 1 . . Track 1 | . 1 . . . . . . . . . . . . . . Botnet 7 | . 1 1 . . . 2 1 1 . . . . 1 . . Operators 2 | . 1 . . . . . 1 . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 22 | . 1 2 . 1 4 2 2 3 . . . . 4 2 1 Full Trace Events 4 | . . . . . 3 . . . . . . . 1 . . Feedback Events 1 | . . . . . 1 . . . . . . . . . . Corruption 1 | . . . . . 1 . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . . . 5 . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 16 | . . 3 . . . . . . . . 13 . . . . Parts Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . 1 . . . . . . . . . Time 38 | . . . . . . 38 . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed 4 | . . 3 . . . . . . . . . . 1 . . Part Schematics Acquired 3 | . . 3 . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -4 ------------ Run | Jun Mat Mat Min Mat Gar Mat Fac Fac Low Low Dat Pro Fac Ext Fac Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired 11 | . . . . . . . . . . . . . . 11 . Allies Hacked 1 | . . . . . . . . . . . . . . 1 . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -4 -------- Run | Jun Mat Mat Min Mat Gar Mat Fac Fac Low Low Dat Pro Fac Ext Fac Total Allies 16 | . . . . . 1 . . . . . . 1 . 14 . Largest Group 14 | . . . . . 1 . . . . . . 1 . 14 1 Highest-Rated Group 506 | . . . . . 20 . . . . . . 96 . 506 15 Highest-Rated Ally 159 | . . . . . 20 . . . . . . 96 . 159 15 Total Orders . | . . . . . . . . . . . . . . . . Ally Attacks 177 | . . . . . 6 . . . . . . 11 . 160 . Total Damage 4980 | . . . . . 229 . . . . . . 242 . 4509 . Kills 38 | . . . . . 4 . . . . . . 4 . 30 . Allies Corrupted 2 | . . . . . . . . . . . . . . 1 1 Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -4 ------- Run | Jun Mat Mat Min Mat Gar Mat Fac Fac Low Low Dat Pro Fac Ext Fac Robot Analysis Total . | . . . . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . . . . . . . . 1 1 . . . . . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -4 ------------- Run | Jun Mat Mat Min Mat Gar Mat Fac Fac Low Low Dat Pro Fac Ext Fac Turns Passed 9690 | 71 206 704 257 111 1641 780 623 328 222 564 93 465 1341 1301 983 Spaces Moved 5463 | 37 122 314 162 70 821 467 374 230 178 404 74 329 742 650 489 Core 75 | 2 . 1 . . . . . . . . . . . . 72 Treads 436 | 35 122 181 . . 98 . . . . . . . . . . Legs 4952 | . . 132 162 70 723 467 374 230 178 404 74 329 742 650 417 Wheels . | . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 120 120 120 120 120 125 125 125 125 127 127 108 108 50 Average Speed 133 | 154 160 150 120 120 151 120 125 125 125 133 127 127 132 135 123 Slowest Speed 700 | 160 160 700 120 120 260 125 125 125 125 196 127 127 197 190 190 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped 2 | . . . . . . . . . . . . . . 2 . Cave-ins Triggered 2 | . . . . . . . . . . . . . 1 . 1 Exploration Rate (%) 34 | 3 26 33 32 8 68 37 12 9 51 55 73 57 16 65 13 Regions Visited 15 Branch Regions 6 Pre-discovered Areas 1 | . . . . . . . . . . . 1 . . . . Known Exits Taken 2 | . . . . 1 . . . . . . . . 1 . . Unknown Exits Taken 12 | 1 1 1 1 . . 1 1 1 1 1 1 1 . 1 . Scrap Searched 2 | . . . . . . . . . 1 1 . . . . . Spaces Dug 16 | . . . . . . 1 . . . . . . 15 . . Terrain Destroyed 289 | . . 46 18 . . 26 . . . . . 20 58 54 67 Melee 1 | . . . . . . 1 . . . . . . . . . Projectile 98 | . . 8 1 . . 25 . . . . . 7 30 13 14 AOE 190 | . . 38 17 . . . . . . . . 13 28 41 53 Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -4 --------- Run | Jun Mat Mat Min Mat Gar Mat Fac Fac Low Low Dat Pro Fac Ext Fac Total 6973 | 48 128 439 186 98 1030 602 479 262 177 426 73 355 1009 970 691 Wait 363 | . . 14 . 12 38 30 42 . . 9 . 3 137 62 16 Move 5444 | 36 121 313 161 69 820 466 373 229 177 403 73 328 741 645 489 Hop 2 | . . . . . . . . . . . . . . 2 . Pick Up 104 | 6 3 8 1 6 10 15 7 6 . 3 . 2 16 11 10 Fast Attach 89 | 6 1 9 1 2 8 5 3 4 . 1 . 3 13 15 18 Attach 53 | . . 5 1 1 11 3 2 1 . 2 . . 9 3 15 Detach 8 | . . 1 . . . . 1 1 . . . 1 1 . 3 Swap 97 | . 1 9 1 1 8 10 10 4 . 2 . 3 15 21 12 Drop 136 | . . 9 . 6 6 25 7 11 . 4 . 4 19 29 16 Fire 491 | . 2 71 21 1 112 42 34 6 . 2 . 11 40 60 89 Melee 31 | . . . . . . 6 . . . . . . 18 . 7 Ram 2 | . . . . . . . . . . . . . . . 2 Kick 7 | . . . . . . . . . . . . . . 1 6 Crush . | . . . . . . . . . . . . . . . . Escape Stasis 21 | . . . . . 17 . . . . . . . . 4 . Rewire 125 | . . . . . . . . . . . . . . 117 8 Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials -9/Materials -9/Mines (discovered 2 exits: *Mat / [*Exi]) -8/Materials -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves (discovered 2 exits: Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory -5/Extension (discovered 2 exits: *Fac / [*Cet]) -4/Factory History --------- Turn | Location | Event 11 | -11/Junkyard | Discovered new exit (range 15) 72 | -11/Junkyard | Entered Materials 252 | -10/Materials | Discovered new exit (range 10) 278 | -10/Materials | Entered another Materials area 278 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 315 | -9/Materials | Build established: Mutant 695 | -9/Materials | Lost 3 parts (1p1u1w) 862 | -9/Materials | Discovered new exit (range 9) 882 | -9/Materials | Core integrity fell below 50% 982 | -9/Materials | Entered Mines 993 | -9/Mines | Met a Derelict bent on vengeance 1199 | -9/Mines | Discovered new exit (range 12) 1212 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1212 | -9/Mines | Discovered new exit (range 5) 1239 | -9/Mines | Entered Materials 1239 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1332 | -8/Materials | Identified exit to Garrison 1350 | -8/Materials | Entered Garrison 1394 | -8/Garrison | Triggered checkpoint 1746 | -8/Garrison | Triggered checkpoint 1795 | -8/Garrison | Discovered new exit (range 14) 1820 | -8/Garrison | Triggered checkpoint 1910 | -8/Garrison | Lost 8 parts (2p3n2u1w) 1996 | -8/Garrison | Lost 5 parts (1p3n1w) 2209 | -8/Garrison | Rescued a captive Derelict 2352 | -8/Garrison | Build established: Scavenger-Mutant 2380 | -8/Garrison | Triggered checkpoint 2543 | -8/Garrison | Discovered new exit (range 13) 2617 | -8/Garrison | Core integrity fell below 50% 2739 | -8/Garrison | Discovered new exit (range 10) 2778 | -8/Garrison | Triggered checkpoint 2991 | -8/Garrison | Entered Materials 3336 | -8/Materials | Build established: Mutant 3597 | -8/Materials | Repaired Carbon-fiber Leg? 3605 | -8/Materials | Discovered new exit (range 15) 3655 | -8/Materials | Garrison activated, responded to threat 3719 | -8/Materials | Core integrity fell below 20% 3771 | -8/Materials | Entered Factory 3771 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 4337 | -7/Factory | Discovered new exit (range 7) 4394 | -7/Factory | Entered another Factory area 4394 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 4696 | -6/Factory | Discovered new exit (range 2) 4722 | -6/Factory | Entered Lower Caves 4830 | -6/Lower Caves | Learned Factory emergency access door positions 4873 | -6/Lower Caves | Build established: Gunner 4930 | -6/Lower Caves | Discovered new exit (range 4) 4944 | -6/Lower Caves | Entered another Lower Caves area 4944 | -6/Lower Caves | Discovered new exit (range 17) 5128 | -6/Lower Caves | Learned location of 1 exit from Factory 5184 | -6/Lower Caves | Encountered a Warlord checkpoint 5211 | -6/Lower Caves | Spotted B-75 Beast 5327 | -6/Lower Caves | Destroyed B-75 Beast 5493 | -6/Lower Caves | Discovered new exit (range 9) 5508 | -6/Lower Caves | Entered Data Miner 5508 | -6/Data Miner | Discovered new exit (range 6) 5525 | -6/Data Miner | Met Data Miner 5554 | -6/Data Miner | Learned location of Section 7 (-2) 5554 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 5572 | -6/Data Miner | Received God Mode back door access code from Data Miner 5601 | -6/Data Miner | Entered Proximity Caves 5604 | -5/Proximity Caves | Spotter reported a threat 5630 | -5/Proximity Caves | Build established: Tank 5680 | -5/Proximity Caves | Escorted by Enhanced Grunt 5881 | -5/Proximity Caves | Found Prototype Device 5881 | -5/Proximity Caves | Identified Exp. Thermal Shield 6028 | -5/Proximity Caves | Discovered new exit (range 19) 6034 | -5/Proximity Caves | Ambushed by research squad 6066 | -5/Proximity Caves | Entered Factory 6066 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6067 | -5/Factory | Identified exit to Extension 6169 | -5/Factory | Build established: Scavenger-Mutant 6454 | -5/Factory | Incoming investigation squad redirected 6661 | -5/Factory | Build established: Mutant 6882 | -5/Factory | Lost 5 parts (2n2u1w) 7256 | -5/Factory | Build established: Scavenger-Gunner 7266 | -5/Factory | First assault squad dispatched 7332 | -5/Factory | Crushed by falling debris 7407 | -5/Factory | Entered Extension 7758 | -5/Extension | Core integrity fell below 50% 7843 | -5/Extension | Rescued A7 7886 | -5/Extension | Rescued a captive Derelict 8124 | -5/Extension | Build established: Scavenger-Tank 8198 | -5/Extension | Rescued a captive Derelict 8201 | -5/Extension | Spotted B-75 Beast 8205 | -5/Extension | Spotted B-75 Beast 8223 | -5/Extension | Allies destroyed B-75 Beast 8240 | -5/Extension | Allies destroyed B-75 Beast 8573 | -5/Extension | Discovered new exit (range 15) 8574 | -5/Extension | Discovered new exit (range 15) 8590 | -5/Extension | System corruption reached 10% 8607 | -5/Extension | First assault squad dispatched 8627 | -5/Extension | Disrupted transfer network 8631 | -5/Extension | P-70 Sage assimilated allied 8U-SKE(h) 8636 | -5/Extension | Incoming assault squad redirected 8674 | -5/Extension | Found Prototype Protection 8674 | -5/Extension | Identified Med. Regenerative Plating 8708 | -5/Extension | Entered Factory 8708 | -4/Factory | Accompanied by 1 ally 8708 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 9130 | -4/Factory | Build established: Scavenger-Gunner 9138 | -4/Factory | System corruption reached 10% 9262 | -4/Factory | Garrison activated, responded to threat 9382 | -4/Factory | Garrison activated, responded to threat 9404 | -4/Factory | Lost 11 parts (2p3n4u2w) 9507 | -4/Factory | First assault squad dispatched 9536 | -4/Factory | Crushed by falling debris 9549 | -4/Factory | System corruption reached 30% 9587 | -4/Factory | Lost 6 parts (3n1u2w) 9639 | -4/Factory | Build established: Scavenger-Mutant 9654 | -4/Factory | Released all parts (4) 9662 | -4/Factory | Core integrity fell below 50% 9676 | -4/Factory | Spotted Executioner 9676 | -4/Factory | Spotted Executioner 9677 | -4/Factory | Cargo convoy interrupted 9684 | -4/Factory | Lost 13 parts (3p4n4u2w) 9684 | -4/Factory | Core integrity fell below 20% 9691 | -4/Factory | Destroyed by H-77 Assassin with Coil Gun Last Messages --------------- 09676_ Slug penetrates Wall. 09676_ Penetrated by Slug. 09676_ Slug penetrates Wall. 09676_ C-30 ARC bursts open, deploying its payload. 09676_ Executioner unfolds itself. 09676_ H-77 Assassin unfolds itself. 09676_ E-15 Imp unfolds itself. 09676_ Penetrated by Slug. 09676_ Slug penetrates H-77 Assassin. 09676_ H-77 Assassin suffers critical hit (Destroy). 09676_ Slug penetrates Wall. 09677_ ALERT: Cargo convoy interrupted, initiating access lockdown. 09684_ E-15 Imp destroyed. 09690_ Slammed into Executioner. 09691_ Penetrated by Slug. 09691_ Slug penetrates Wall. 09691_ Penetrated by Slug. 09691_ Slug penetrates Earth. 09691_ Penetrated by Slug. 09691_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????? ???????????????????????? | | ????????????????????????? ???????????????????????? | | ????????????????????????? ???????????????????????? | | ????????????????????????? ???????????????????????? | | ????????????????????????? ???????????????????????? | | ?????????????????????????;???????????????????????? | | ????????????????????????? ???????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????#;#########??????????????? | | ????????????????????????# #??????????????? | | ????????????????????????# #??????????????? | | ????????####????????????# s ! #??????????????? | | ???????? ????????????# s g =%= #??????????????? | | ??????? ???????????#s"""g*"" #??????????????? | | ??????? ??????????#s""" S"" #??????????????? | | ?????? ?????????#@""" "" #??????????????? | | ?????? ????????#E #??????????????? | | ?????# ?#######;#h############?????????? | | ?????# ?# h ??????? | | ?????# # g h E ??????? | | ?????# # mh "" ??????? | | ?????# / g "%%" ???????? | | ?????# # "" ???????? | | ?????# ?# ####+############????????? | | ?????##+########??# g#??????#?????????????????? | | ??????????????????# #???? #?????????????????? | | ??????????????????# #??!! #?????????????????? | | ??????????????????# g# !! #?????????????????? | | ??????????????????+ + ! #?????????????????? | | ??????????????????# # #?????????????????? | | ??????????????????# #?? #?? ??? ????????? | | ??????????????????# #???? #? ! ?? ????????? | | ??????????????????# #??????# #????? | | ??????????????????# #??????# """"""" #????? | | ??????????????????# #??????# """"""" #?###? | | ??????????????????# #??????# """"""" ### ## | | ??????????????????# #??????# """"""" ## # | | ??????????????????# #??????# =!! ## # | | ??????????????????# ############/####"##### | | ??????????????????# [!%! | +----------------------------------------------------+ Best States ------------- Heat Dissipation 114 Energy Generation 49 Energy Capacity 745 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Density 210 Jamming Range 12 Armor Coverage 675 Resistance: KI 30 Resistance: TH 30 Power Shielding 66 Propulsion Shielding 66 Weapon Shielding 33 Weapon Cycling 20 Phase Shifting 10 Evasion (%) 65 Targeting Accuracy 13 Core Analysis 6 Recoil Reduction 3 Energy Filtering 30 Particle Charging 15 Offensive Hacking 10 Item Schematics ----------------- Ion Cannon | -9/Materials | Scanalyzed Imp. Propulsion Shielding | -9/Materials | Scanalyzed Aluminum Leg | -9/Materials | Scanalyzed Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Imp. Energy Well | -6/Data Miner | Free Cld. Gravmag System | -6/Data Miner | Free Adv. Medium Treads | -6/Data Miner | Free Hvy. Gatling Laser | -6/Data Miner | Free Imp. Force Field | -6/Data Miner | Free Adv. Datajack | -6/Data Miner | Free Adv. Cooling System | -6/Data Miner | Free Hvy. Disruptor Cannon | -6/Data Miner | Free HERF Cannon | -6/Data Miner | Free Lgt. Particle Reactor | -6/Data Miner | Free Arm. Heavy Treads | -6/Data Miner | Free Robot Schematics ------------------ I-47 Archangel | -6/Data Miner | Free B-48 Gladiator | -6/Data Miner | Free X-72 Disruptor | -6/Data Miner | Free Y-54 Guardian | -6/Data Miner | Free M-30 Cleanser | -6/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HybridThiefFirepult Manual? 0 Play Time 01:52:00 Cumulative 106.9 hours Start 2023.11.30 @ 13:16:16 End 2023.11.30 @ 15:04:52 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 87 Rogue 84 Adventurer 3 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 61 Gallery% 68 Achievement% 52 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 61ab64b2-a7e1-4896-a97f-d47710453a70