Cogmind - Beta 13 *** ADVENTURER MODE // 2024.07.07 @ 15:08:07 Player: AnotherZach Result: Core destroyed Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (256) 1280 Value Destroyed (7369) 7369 Prototype IDs (16) 320 Alien Tech Used (0) 0 Bonus (404) 404 TOTAL SCORE: 11873 Bonus ------- High Alert Combat Kills 341 Follower Combat Kills 175 Friendly Fire -112 Cogmind --------- Core Integrity 0/700 Matter 59/300 Energy 200/200 System Corruption 0% Temperature Critical (510) Movement Treading (170) Location -7/Storage Parts ------- > --- POWER (1) -------- Cold Fusion Reactor > --- PROPULSION (4) --- Armored Treads Armored Treads Armored Treads Armored Treads > --- UTILITY (4) ------ High-capacity Storage Unit Recoil Stabilizer Improved Medium Armor Plating Hacking Suite > --- WEAPON (4) ------- Enhanced Autogun Enhanced Autogun Gauss Cannon Gauss Cannon > --- INVENTORY (20) --- Cold Fusion Reactor High-capacity Matter Pod (200) High-capacity Matter Pod (200) Improved Signal Interpreter Advanced Targeting Computer Advanced Targeting Computer Recoil Stabilizer Kinecellerator Improved Weapon Shielding Improved Light Armor Plating System Shield Dynamic Insulation System Improved Field Recycling Unit (0) Great Axe Peak State ------------ > --- POWER ------------ Cold Fusion Reactor > --- PROPULSION ------- Improved Carbon-fiber Leg Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg > --- UTILITY ---------- Huge Storage Unit Recoil Stabilizer Improved Medium Armor Plating Hacking Suite > --- WEAPON ----------- Improved Spread Laser Enhanced Autogun Enhanced Autogun Gauss Rifle > --- INVENTORY -------- Improved Deuterium Engine Cold Fusion Reactor Armored Treads Armored Treads Armored Treads Armored Treads Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg Large Storage Unit High-capacity Matter Pod High-capacity Matter Pod Improved Signal Interpreter Advanced Targeting Computer Advanced Targeting Computer Recoil Stabilizer Kinecellerator Improved Weapon Shielding Improved Light Armor Plating Dynamic Insulation System Improved Field Recycling Unit Gauss Cannon Gauss Cannon Heavy Rocket Launcher Great Axe [Rating: 58] Favorites ----------- Power Cooled Deuterium Engine Engine Cooled Deuterium Engine Power Core Light Nuclear Core Reactor Cold Fusion Reactor Propulsion Improved Titanium Leg Treads Armored Treads Leg Improved Titanium Leg Wheel Armored Wheel Flight Unit Improved Flight Unit Utility Huge Storage Unit Device Recoil Stabilizer Storage Huge Storage Unit Processor Advanced Visual Processing Unit Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Gauss Rifle Energy Gun Heavy EM Shotgun Ballistic Gun Gauss Rifle Ballistic Cannon Gauss Cannon Launcher Heavy Rocket Launcher Slashing Weapon Great Axe Build | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Sto Slots Evolved 6 | . . 2 2 2 . Power . | . . . . . . Propulsion 2 | . . . 1 1 . Utility 2 | . . . 1 1 . Weapon 2 | . . 2 . . . Parts Attached 186 | 7 11 30 60 60 18 Power 10 | 1 2 1 4 2 . Engine 7 | 1 2 . 3 1 . Core 2 | . . 1 1 . . Reactor 1 | . . . . 1 . Propulsion 45 | 2 4 7 16 8 8 Treads 4 | . . . . . 4 Leg 15 | . . . 4 7 4 Wheel 24 | 2 4 6 12 . . Hover . | . . . . . . Flight 2 | . . 1 . 1 . Utility 42 | 2 1 4 8 23 4 Device 23 | 1 . 3 4 12 3 Storage 4 | 1 1 1 . . 1 Processor 2 | . . . . 2 . Hackware 11 | . . . 4 7 . Protection 2 | . . . . 2 . Artifact . | . . . . . . Weapon 89 | 2 4 18 32 27 6 Energy Gun 19 | 1 3 11 2 1 1 Energy Cannon . | . . . . . . Ballistic Gun 50 | 1 . 6 26 15 2 Ballistic Cannon 8 | . . . 3 2 3 Launcher 2 | . . . . 2 . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 10 | . 1 1 1 7 . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 11 | . . 4 2 4 1 Parts Lost 8 | . 2 2 1 3 . Power 1 | . 1 . . . . Propulsion 2 | . 1 . . 1 . Utility 2 | . . . . 2 . Weapon 3 | . . 2 1 . . Highest Loss Streak 2 | . 2 1 1 2 . To Critical Strikes . | . . . . . . Average Slot Usage (%) 99 | . 97 99 99 99 98 Engine 6 | . 13 2 7 6 . Core 1 | . . 8 . . . Leg 14 | . . . 3 29 26 Wheel 12 | . 26 22 23 . . Device 8 | . 14 10 6 6 7 Storage 9 | . 14 11 9 7 7 Processor 2 | . . . . 5 . Hackware 6 | . . . 11 8 7 Energy Gun 9 | . 23 36 . . . Ballistic Gun 20 | . 3 7 32 25 19 Ballistic Cannon 1 | . . . 2 1 7 Slashing Weapon 1 | . . . . 2 2 Naked Turns . | . . . . . . Heaviest Build 118 | 12 91 104 107 118 118 Greatest Support 80 | 32 32 26 60 80 80 Greatest Overweight (x) 10 | . 5 8 10 1 2 Average Overweight (x) 2 | . 3 4 2 1 . Largest Inventory Capacity 25 | 8 25 25 25 25 25 Average Capacity 24 | 7 24 25 25 25 24 Most Carried 25 | 7 25 25 25 25 25 Average Carried 23 | 3 18 24 24 24 22 Final Capacity 25 | 8 25 25 25 25 20 Final Carried 25 | 6 24 25 25 22 14 Class Distribution -------------------- 48% | Hacker-Gunner 24% | Gunner 10% | Hacker-Tank 5% | Mutant 4% | Scavenger-Mutant 3% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Hacker-Gunner | -8/Materials Hacker-Gunner | -7/Factory Hacker-Tank | -7/Storage Resources | -11 -10 -9 -8 -7 -7 ----------- Run | Yrd Mat Mat Mat Fac Sto Matter Collected 7461 | 347 846 966 1819 2789 694 Remotely . | . . . . . . Salvage Created 9704 | 113 693 2317 2204 3247 1130 Parts 576 | 7 45 157 136 185 46 Haulers Intercepted 14 | . 2 3 4 3 2 Recyclers Shooed 1 | . . . 1 . . Parts Field Recycled 6 | . . . . 6 . Retrieved Matter 26 | . . . . 26 . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Sto Combat Hostiles Destroyed 169 | . 13 39 40 57 20 Melee 2 | . . . . 2 . Guns 145 | . 13 34 37 48 13 Cannons 10 | . . . . 3 7 AOE 11 | . . 4 3 4 . Classes Destroyed 14 | 3 5 3 2 1 . Worker 18 | 1 2 4 4 4 3 Builder 7 | . . 4 1 2 . Tunneler 4 | 2 . . 1 1 . Hauler 14 | . 2 3 4 3 2 Recycler 12 | 1 1 2 2 5 1 Mechanic 4 | . 1 1 1 1 . Operator 8 | . . 3 3 2 . Watcher 21 | . 3 5 5 6 2 Swarmer 48 | . 3 10 13 20 2 Grunt 77 | . 10 19 16 21 11 Brawler 2 | . . . 1 1 . Sentry 32 | . . 10 9 7 6 Hunter 3 | . . . 1 2 . Programmer 7 | . . . . 6 1 Best Kill Streak 12 | 3 3 12 12 7 9 Combat Bots Only 11 | . 2 7 11 4 5 Max Kills in Single Turn 4 | 1 1 4 3 4 2 Gunslinging 2 | . . 2 2 1 . Exploded 4 | . . 1 2 4 . Melee 1 | . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Sto Hostile Shots Fired 708 | . 64 103 143 271 127 Missed 244 | . 18 35 39 112 40 Damage Taken 5379 | . 429 793 1065 1660 1432 Core 1065 | . 137 89 94 161 584 Absorbed by Shields 45 | . . . . 45 . Ignored by Resistances 1456 | . 132 229 307 512 276 Regen/Repaired (Parts) 930 | . 66 97 207 333 227 Core Remaining (%) 76 | 100 45 77 82 . . Volleys Fired 379 | 17 60 55 85 117 45 Largest 4 | 1 2 4 4 4 4 Hottest 200 | 20 115 200 120 126 146 Shots Fired 1247 | 17 119 192 333 427 159 Gun 1160 | 17 119 192 315 413 104 Cannon 83 | . . . 18 10 55 Launcher 4 | . . . . 4 . Special . | . . . . . . Kinetic 982 | 17 26 24 333 423 159 Thermal 93 | . 93 . . . . Explosive 4 | . . . . 4 . Electromagnetic 168 | . . 168 . . . Robot Hit Streak 28 | 8 18 27 22 28 19 Robot Miss Streak 3 | 1 2 2 2 3 2 Penetration Max 1 | . . . . 1 1 Secondary Targets 33 | . 1 8 11 13 . Max Gunslinging Chain 2 | . 1 2 2 1 . Shots Hit Robots 864 | 15 94 115 235 302 103 Core Hits 421 | 9 38 84 98 138 54 Critical Kills 5 | . . . 1 4 . Critical Parts Destroyed 4 | . . . 1 2 1 Critical Strikes 23 | . 6 . 2 8 7 Burn 6 | . 6 . . . . Destroy 9 | . . . 2 6 1 Blast 7 | . . . . 1 6 Sever 1 | . . . . 1 . Melee Attacks 41 | . 2 2 7 29 1 Impact . | . . . . . . Slashing 41 | . 2 2 7 29 1 Piercing . | . . . . . . Sneak Attacks 4 | . 1 . 1 2 . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 17944 | 117 1111 3034 4584 6324 2774 Guns 14545 | 117 1062 2441 3849 5551 1525 Cannons 1389 | . . . 228 173 988 Explosions 1592 | . . 593 449 289 261 Melee 418 | . 49 . 58 311 . Ramming . | . . . . . . Kinetic 12827 | 117 139 257 4077 5724 2513 Thermal 1732 | . 923 593 216 . . Explosive 783 | . . . 233 289 261 Electromagnetic 2184 | . . 2184 . . . Impact . | . . . . . . Slashing 418 | . 49 . 58 311 . Piercing . | . . . . . . Highest Corruption 2 | . 1 1 . 2 1 Average Corruption 1 | . 1 1 . 1 1 Corruption Purged 5 | . . . . 4 1 Corruption Blocked . | . . . . . . Effects 14 | . 4 2 . 8 . Message Errors 2 | . 1 1 . . . Matter Fused 3 | . . . . 3 . Heat Flow Errors 3 | . . 1 . 2 . Energy Discharges 2 | . 2 . . . . Data Loss (minor) 4 | . 1 . . 3 . Overload Shots . | . . . . . . Overflow Damage 141 | . . 25 . 91 25 Projectiles 48 | . . . . 29 19 Explosions 31 | . . 25 . . 6 Melee 62 | . . . . 62 . Knockbacks 14 | . . . 2 1 11 Impact . | . . . . . . Kinetic 14 | . . . 2 1 11 Secondary . | . . . . . . Self-Inflicted Damage 258 | . . 183 . . 75 Shots 7 | . . 5 . . 2 Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 621 | . 288 291 267 257 621 Average Temperature 77 | . 75 81 66 62 134 Received Heat Transfer 1986 | . 318 240 585 471 372 Effects 11 | . 1 2 . . 8 Energy Bleed 1 | . 1 . . . . Interference 4 | . . 2 . . 2 Matter Decay 1 | . . . . . 1 Damage (minor) 1 | . . . . . 1 Damage (core) 4 | . . . . . 4 Siege Activations . | . . . . . . Robots Corrupted 1 | . . 1 . . . Combat Hostiles 1 | . . 1 . . . Parts Fried 17 | . . 17 . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 6 | . 6 . . . . Heat Transferred 3905 | . 2905 850 150 . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 12 | . . 12 . . . Alert | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Sto Peak Influence 728 | 20 172 654 597 513 728 Initial 49 | . 11 . 7 7 49 Average 179 | 7 58 258 160 164 297 Maximum Alert Level 3 | . . 2 2 2 3 Low Security (%) 61 | 100 100 44 65 63 21 Level 1 26 | . . 31 23 28 50 Level 2 12 | . . 24 10 8 24 Level 3 . | . . . . . 3 Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 45 | . 3 8 6 20 8 Investigation 24 | . 3 4 5 9 3 Extermination 9 | . . . . 8 1 Reinforcement 10 | . . 4 1 2 3 Assault 1 | . . . . . 1 Garrison 1 | . . . . 1 . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 3 | . . 1 . 1 1 Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Sto Distress Signals 11 | . . 3 1 5 2 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 226 | . 19 50 56 68 33 Peak Tracking Total 8 | . 3 8 7 5 6 Tactical Retreats 12 | . . 1 7 2 2 Traps | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Sto Traps Triggered 19 | . 2 . 10 6 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Objects Rigged 6 | . . . 3 . 3 Exploded 3 | . . . 2 . 1 Machines | -11 -10 -9 -8 -7 -7 ---------- Run | Yrd Mat Mat Mat Fac Sto Machines Disabled 23 | . . 6 8 1 8 Max in Single Turn 3 | . . 3 2 1 2 Garrison Access 1 | . . . . 1 . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Sto Machines Accessed 62 | . 8 11 17 20 6 Terminals 33 | . 6 7 11 6 3 Fabricators 5 | . . . . 5 . Repair Stations 8 | . 1 1 2 3 1 Recycling Units 6 | . 1 1 1 2 1 Scanalyzers 7 | . . 2 2 3 . Garrison Access 3 | . . . 1 1 1 Total Hacks 258 | . 27 58 76 67 30 Successful 176 | . 15 45 56 42 18 Failed 81 | . 12 13 19 25 12 Catastrophic 6 | . 2 1 2 1 . Database Lockouts 1 | . . . 1 . . Manual 154 | . 21 27 50 41 15 Terminals 136 | . 21 31 49 22 13 Fabricators 22 | . . . . 22 . Repair Stations 38 | . 2 6 9 9 12 Recycling Units 19 | . 4 2 4 6 3 Scanalyzers 34 | . . 19 8 7 . Garrison Access 9 | . . . 6 1 2 Terminal Hacks 42 | . 6 10 19 4 3 Record 3 | . . . 3 . . Part Schematic 2 | . 1 . . . 1 Robot Schematic 1 | . . . 1 . . Robot Analysis 13 | . 4 3 4 1 1 Prototype ID Bank 1 | . . . 1 . . Open DSF 1 | . . . . 1 . Branch Access Points 1 | . . . . . 1 Terminal Index 1 | . . . 1 . . Unreport Threat 10 | . 1 4 5 . . Dispatch Records 1 | . . . 1 . . Recall Investigation 2 | . . 2 . . . Recall Extermination 1 | . . . . 1 . Hauler Manifests 1 | . . . 1 . . Zone Layout 4 | . . 1 2 1 . Fabricator Hacks 4 | . . . . 4 . Load Schematic 3 | . . . . 3 . Build 1 | . . . . 1 . Repair Station Hacks 32 | . 2 6 7 8 9 Scan Component 17 | . 1 3 4 4 5 Repair 15 | . 1 3 3 4 4 Recycling Unit Hacks 6 | . 2 1 1 2 . Report Inventory 1 | . . . 1 . . Retrieve Matter 1 | . 1 . . . . Retrieve Components 4 | . 1 1 . 2 . Scanalyzer 27 | . . 18 6 3 . Insert Component 13 | . . 8 3 2 . Analyze 14 | . . 10 3 1 . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 65 | . 5 10 23 21 6 Terminals 35 | . 4 9 13 6 3 Track 9 | . 1 3 3 1 1 Assimilate 3 | . . . 2 1 . Botnet 15 | . 3 4 5 2 1 Detonate 3 | . . . 2 . 1 Disrupt 2 | . . 1 . 1 . Operators 3 | . . 1 1 1 . Fabricators 8 | . . . . 8 . Report 1 | . . . . 1 . Prioritize 1 | . . . . 1 . Liberate 4 | . . . . 4 . Haulers 1 | . . . . 1 . Recompile 1 | . . . . 1 . Repair Stations . | . . . . . . Recycling Units 9 | . 1 1 2 4 1 Reject 4 | . . . 1 2 1 Recyclers 4 | . 1 1 1 1 . Mask 1 | . . . . 1 . Scanalyzers 4 | . . . 2 2 . Extract 4 | . . . 2 2 . Garrison Access 9 | . . . 6 1 2 Broadcast 1 | . . . 1 . . Decoy 2 | . . . 1 . 1 Redirect 1 | . . . 1 . . Reprogram 2 | . . . 1 . 1 Intercept 1 | . . . 1 . . Watchers 1 | . . . 1 . . Jam 1 | . . . . 1 . Data Cores Recovered 1 | . . . . 1 . Used . | . . . . . . Hacking Detections 56 | . 6 11 16 17 6 Full Trace Events 20 | . 3 5 5 5 2 Feedback Events 3 | . . 1 . 1 1 Corruption 3 | . . 1 . 1 1 Feedback Blocked . | . . . . . . Robot Schematics Acquired 1 | . . . 1 . . Robots Built 1 | . . . . 1 . Authchips 1 | . . . . 1 . Time 29 | . . . . 29 . Total Robot Build Rating 3 | . . . . 3 . Part Schematics Acquired 31 | . 1 8 7 14 1 Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 15 | . 1 3 3 4 4 Time 546 | . 26 146 67 137 170 Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter 47 | . 47 . . . . Retrieved Components 39 | . 9 10 . 20 . Parts Scanalyzed 13 | . . 8 3 2 . Part Schematics Acquired 12 | . . 8 3 1 . Parts Damaged 1 | . . . . 1 . Bothacking | -11 -10 -9 -8 -7 -7 ------------ Run | Yrd Mat Mat Mat Fac Sto Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Sto Total Allies 12 | . . . 1 5 6 Largest Group 6 | . . . 1 3 6 Highest-Rated Group 141 | . . . 10 48 141 Highest-Rated Ally 31 | . . . 10 23 31 Total Orders 1 | . . . . 1 . AID 1 | . . . . 1 . Ally Attacks 52 | . . . . . 52 Total Damage 651 | . . . . . 651 Kills 8 | . . . . . 8 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Sto Robot Analysis Total 13 | . 4 3 4 1 1 Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -7 ------------- Run | Yrd Mat Mat Mat Fac Sto Turns Passed 13589 | 119 1312 2691 3024 5550 893 Spaces Moved 6090 | 73 652 1346 1758 1976 285 Core 8 | 8 . . . . . Treads 13 | . . . . . 13 Legs 2417 | . . . 169 1976 272 Wheels 3652 | 65 652 1346 1589 . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 100 135 116 197 170 Average Speed 162 | 94 139 158 131 198 199 Slowest Speed 270 | 100 175 210 230 200 270 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 64 | 5 86 97 89 47 61 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug 71 | . 1 2 6 62 . Terrain Destroyed 284 | . 1 63 53 82 85 Melee 33 | . 1 2 6 24 . Projectile 34 | . . . 3 4 27 AOE 216 | . . 61 43 54 58 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Sto Total 9031 | 109 939 1798 2289 3364 532 Wait 1906 | . 176 256 237 1080 157 Move 6085 | 72 651 1345 1757 1975 285 Hop . | . . . . . . Pick Up 257 | 13 30 59 86 56 13 Fast Attach . | . . . . . . Attach 84 | 7 2 15 32 18 10 Detach . | . . . . . . Swap 102 | . 9 15 28 42 8 Drop 170 | . 9 51 57 40 13 Fire 379 | 17 60 55 85 117 45 Melee 41 | . 2 2 7 29 1 Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis 7 | . . . . 7 . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 4 exits: *Fac / *Sto / [*Low x2]) -7/Storage (discovered 1 exit: Rec) History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 15) 120 | -11/Scrapyard | Entered Materials 256 | -10/Materials | Discovered new exit (range 16) 309 | -10/Materials | Build established: Mutant 371 | -10/Materials | Discovered new exit (range 9) 538 | -10/Materials | Repaired Lgt. Assault Rifle 850 | -10/Materials | Discovered new exit (range 7) 980 | -10/Materials | Core integrity fell below 50% 1071 | -10/Materials | Discovered new exit (range 8) 1362 | -10/Materials | Build established: Scavenger-Mutant 1420 | -10/Materials | Derelicts attacked the area 1432 | -10/Materials | Entered another Materials area 1432 | -9/Materials | Evolved 2 slots: Weapon x2 1792 | -9/Materials | Build established: Gunner 1895 | -9/Materials | Discovered new exit (range 15) 1967 | -9/Materials | Destroyed 7 combat bots 2429 | -9/Materials | Discovered new exit (range 15) 3138 | -9/Materials | Repaired Heat Sink 3204 | -9/Materials | Repaired Hvy. EM Shotgun 3267 | -9/Materials | Repaired Hvy. EM Shotgun 3376 | -9/Materials | Discovered new exit (range 14) 3655 | -9/Materials | Discovered new exit (range 16) 4123 | -9/Materials | Entered another Materials area 4123 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4216 | -8/Materials | Repaired Arm. Wheel 4348 | -8/Materials | Discovered new exit (range 14) 4766 | -8/Materials | Discovered new exit (range 15) 4956 | -8/Materials | Build established: Scavenger-Gunner 5261 | -8/Materials | Build established: Hacker-Gunner 5367 | -8/Materials | Central database locked down 5502 | -8/Materials | Destroyed 11 combat bots 5653 | -8/Materials | Repaired Minigun 5674 | -8/Materials | Repaired Arm. Wheel 5817 | -8/Materials | Discovered new exit (range 4) 7147 | -8/Materials | Entered Factory 7147 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7220 | -7/Factory | Repaired Recoil Stabilizer 7434 | -7/Factory | Identified exit to DSF 8178 | -7/Factory | Build established: Gunner 8556 | -7/Factory | Discovered new exit (range 19) 8607 | -7/Factory | Build established: Hacker-Gunner 8800 | -7/Factory | Identified exit to Factory 9370 | -7/Factory | Repaired Imp. Titanium Leg 9415 | -7/Factory | Repaired Gauss Rifle 9621 | -7/Factory | Discovered new exit (range 8) 10245 | -7/Factory | Discovered new exit (range 2) 11196 | -7/Factory | Repaired Enh. Autogun 11391 | -7/Factory | Discovered new exit (range 5) 12365 | -7/Factory | Fabricated M-28 Smith (x1) 12697 | -7/Factory | Entered Storage 12697 | -7/Storage | Accompanied by 1 ally 12733 | -7/Storage | Build established: Hacker-Tank 12896 | -7/Storage | Repaired Imp. Titanium Leg 12942 | -7/Storage | Repaired Imp. Titanium Leg 12998 | -7/Storage | Repaired Recoil Stabilizer 13043 | -7/Storage | Repaired Imp. Titanium Leg 13079 | -7/Storage | Allied Derelicts emerged from ambush trap array 13399 | -7/Storage | Identified exit to Recycling 13497 | -7/Storage | First assault squad dispatched 13586 | -7/Storage | Core integrity fell below 50% 13587 | -7/Storage | Core integrity fell below 20% 13591 | -7/Storage | Core destroyed Last Messages --------------- 13568_ P-60 Hacker knocked back. 13570_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal S009. 13571_ G-47 Trooper knocked back. 13571_ G-47 Trooper destroyed. 13574_ P-60 Hacker destroyed. 13580_ Destroyed Particle Gun. 13580_ G-47 Trooper destroyed. 13581_ Overheating: Cold Fusion Reactor damaged (-61). 13583_ Slug penetrates G-47 Trooper. 13583_ G-47 Trooper knocked back. 13583_ Slug penetrates G-47 Trooper. 13583_ G-47 Trooper knocked back. 13585_ Overheating: Core damaged (-98). 13585_ G-47 Trooper knocked back. 13586_ Overheating: Core damaged (-133). 13587_ Overheating: Core damaged (-140). 13588_ Overheating: Matter decay (-9). 13591_ Overheating: Core damaged (-133). 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Storage Unit | -10/Materials | Hacked Imp. EM Shotgun | -9/Materials | Scanalyzed Hacking Suite | -9/Materials | Scanalyzed Lrg. Battery | -9/Materials | Scanalyzed Arm. Wheel | -9/Materials | Scanalyzed Lrg. Storage Unit | -9/Materials | Scanalyzed Rocket Launcher | -9/Materials | Scanalyzed Hvy. Assault Rifle | -9/Materials | Scanalyzed Med. Armor Plating | -9/Materials | Scanalyzed Imp. Weapon Shielding | -8/Materials | Scanalyzed Adv. Targeting Computer | -8/Materials | Scanalyzed Lrg. Matter Pod | -8/Materials | Extracted Imp. Light Cannon | -8/Materials | Extracted Hrd. Medium Armor Plating | -8/Materials | Scanalyzed Com. Wheel | -8/Materials | Extracted Trap Scanner | -8/Materials | Extracted Gauss Rifle | -7/Factory | Scanalyzed Recalibrator | -7/Factory | Extracted Imp. Signal Interpreter | -7/Factory | Extracted Enh. Nuclear Core | -7/Factory | Extracted Mni. Assault Cannon | -7/Factory | Extracted Lgt. Nuclear Core | -7/Factory | Extracted Weapon Cycler | -7/Factory | Extracted Hvy. Laser | -7/Factory | Extracted Cooling System | -7/Factory | Extracted Core Analyzer | -7/Factory | Extracted Great Axe | -7/Factory | Extracted Imp. Ion Engine | -7/Factory | Extracted Imp. Titanium Leg | -7/Factory | Extracted Reaction Control System | -7/Factory | Extracted KE Penetrator | -7/Storage | Hacked Robot Schematics ------------------ M-28 Smith | -8/Materials | Hacked Fabricated ------------ M-28 Smith | x1 | -7/Factory | Authchip Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MiningCloakShearcannon Manual? 0 Play Time 02:07:18 Cumulative 403.2 hours Start 2024.07.07 @ 13:02:40 End 2024.07.07 @ 15:08:07 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 77 Rogue 0 Adventurer 77 Explorer 0 Win Type - Total 4 Types 2/0/0/2/0/0/0/0/0 Lore% 58 Gallery% 78 Achievement% 66 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x49 Zoom Use 1% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: bed0aee7-7ad6-45d1-aee0-705e2193c594