Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.03 @ 16:49:47 Player: Minty Result: Destroyed by G-73 Enforcer with Heavy Laser Performance ------------- Evolutions (9) 4500 Regions Visited (14) 2800 Robots Destroyed (175) 875 Value Destroyed (6229) 6229 Prototype IDs (41) 820 Alien Tech Used (0) 0 Bonus (1697) 1697 TOTAL SCORE: 16921 Bonus ------- High Alert Combat Kills 512 Follower Combat Kills 185 Hacked Protovariant 500 Scanned by Researcher 500 Cogmind --------- Core Integrity 0/1600 Matter 201/300 Energy 99/100 System Corruption 8% Temperature Cool (18) Movement Core (50) Location -1/Access Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (12) ----- Transport Network Coupler Advanced Hacking Suite > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Enhanced Nova Cannon Hypervelocity Railgun Hypervelocity Railgun Enhanced Hardcell Cannon Peak State ------------ > --- POWER ------------ Mini Fusion Reactor Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Impulse Thruster Cooled Impulse Thruster Cooled Impulse Thruster Cooled Impulse Thruster Experimental Q-thruster Experimental Q-thruster Experimental Q-thruster > --- UTILITY ---------- Quantum Shading Machine Advanced Quantum Shading Machine Advanced Signal Interpreter Advanced Signal Interpreter Advanced Signal Interpreter Seismic Detector Experimental Actuator Array Advanced Hacking Suite > --- WEAPON ----------- Lance > --- INVENTORY -------- Light Quantum Reactor Improved Kinecellerator Improved Matter Neutralizer Enhanced Nova Cannon Enhanced Hardcell Cannon [Rating: 151] Favorites ----------- Power Constructs Engine Improved Ion Engine Power Core Neutrino Core Reactor Constructs Propulsion Advanced Treads Treads Advanced Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Cooled Gravmag System Flight Unit Constructs Utility Improved Heat Sink Device Improved Heat Sink Storage High-capacity Storage Unit Processor Advanced Signal Interpreter Hackware Advanced Hacking Suite Protection Improved Power Shielding Weapon Constructs Energy Gun Precision Beam Rifle Energy Cannon Potential Cannon Ballistic Gun Assault Rifle Ballistic Cannon Constructs Launcher Gamma Bomb Array Slashing Weapon Plasma Sword Piercing Weapon Lance Special Melee Weapon Dirty Datajack Build | -11 -10 -9 -8 -8 -8 -6 -5 -4 -4 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Mat Sto Rec Fac Fac Fac Upp Upp Res Res Tes Acc Slots Evolved 18 | . . 2 2 . . 4 2 2 . . 2 2 . 2 Power 2 | . . . . . . 1 . . . . 1 . . . Propulsion 5 | . . 2 . . . . . 1 . . 1 1 . . Utility 10 | . . . 2 . . 2 2 1 . . . 1 . 2 Weapon 1 | . . . . . . 1 . . . . . . . . Parts Attached 142 | . 8 12 14 11 4 8 10 5 . 4 24 11 25 6 Power 21 | . 1 2 3 . 1 . 1 1 . . 5 3 4 . Engine 7 | . 1 2 2 . 1 . . 1 . . . . . . Core 5 | . . . 1 . . . 1 . . . 1 1 1 . Reactor 9 | . . . . . . . . . . . 4 2 3 . Propulsion 35 | . 2 7 1 4 2 1 1 2 . 1 7 . 7 . Treads 19 | . 2 7 1 4 2 1 . . . . 2 . . . Leg 3 | . . . . . . . . . . . 1 . 2 . Wheel 1 | . . . . . . . . . . 1 . . . . Hover 1 | . . . . . . . 1 . . . . . . . Flight 11 | . . . . . . . . 2 . . 4 . 5 . Utility 47 | . 1 1 3 3 1 4 6 2 . . 7 5 10 4 Device 27 | . 1 . 2 1 1 2 2 1 . . 5 4 6 2 Storage 6 | . . 1 . 1 . 1 1 . . . . . 2 . Processor 8 | . . . . . . . 3 1 . . . 1 1 2 Hackware 2 | . . . . . . . . . . . 2 . . . Protection 4 | . . . 1 1 . 1 . . . . . . 1 . Artifact . | . . . . . . . . . . . . . . . Weapon 39 | . 4 2 7 4 . 3 2 . . 3 5 3 4 2 Energy Gun 9 | . . 2 5 1 . 1 . . . . . . . . Energy Cannon 2 | . . . . . . . . . . . 1 . 1 . Ballistic Gun 5 | . 3 . . . . . . . . . . . 2 . Ballistic Cannon 5 | . . . 2 . . 1 . . . . . 2 . . Launcher 6 | . 1 . . 2 . 1 . . . 1 1 . . . Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . Slashing Weapon 4 | . . . . . . . 2 . . . 2 . . . Piercing Weapon 4 | . . . . 1 . . . . . . . . 1 2 Special Melee Weapon 4 | . . . . . . . . . . 2 1 1 . . Unidentified Prototypes 31 | . . . 2 . 1 1 2 1 . . 8 2 13 1 Corrupted Parts 4 | . . . . . . . . . . . 4 . . . System Corruption 12 | . . . . . . . . . . . 12 . . . Parts Lost 72 | . 2 . 9 3 4 3 1 . . . 16 7 16 11 Power 14 | . 1 . 3 . . 1 . . . . 2 3 4 . Propulsion 23 | . . . 3 2 4 . . . . . 4 1 7 2 Utility 22 | . . . 1 . . 1 . . . . 7 3 3 7 Weapon 13 | . 1 . 2 1 . 1 1 . . . 3 . 2 2 Highest Loss Streak 11 | . 2 . 3 1 2 3 1 . . . 11 7 11 9 To Critical Strikes 2 | . . . . . . 1 . . . . . . 1 . Average Backups 13 | . 7 9 9 14 17 15 17 14 14 15 14 13 6 3 Power 1 | . 1 1 1 2 4 2 . . . . . 2 . . Propulsion 1 | . 4 4 3 2 1 . 6 1 1 1 . . . . Utility 4 | . . . . 1 5 7 8 8 8 7 7 5 1 . Weapon 4 | . 1 2 4 7 6 4 3 5 4 3 3 5 3 2 Tool/Special . | . . . . . . . . . . . . . . . Unused Backups 64 | . 11 2 3 3 4 13 14 . 2 . 3 2 4 3 Power 5 | . 2 . . . . 3 . . . . . . . . Propulsion 20 | . 6 . . . 2 1 9 . . . 2 . . . Utility 12 | . 1 . . 1 1 1 3 . 1 . 1 1 2 . Weapon 25 | . 2 2 3 2 . 8 1 . 1 . . 1 2 3 Tool/Special 2 | . . . . . 1 . 1 . . . . . . . Average Slot Usage (%) 72 | . 94 99 95 99 76 57 63 66 71 68 59 61 61 28 Engine 4 | . 14 11 6 9 9 2 . 1 5 . . . . . Core 1 | . . . 2 . . 3 1 1 . 3 2 . . . Reactor 1 | . . . . . . 1 5 5 5 1 2 11 6 . Treads 14 | . . 43 34 35 26 9 . . . . 2 . . . Leg 1 | . 27 . . . . . . . . . . . 1 . Flight 2 | . . . . . . . . 8 10 2 3 20 23 3 Device 17 | . 11 11 22 19 18 19 23 21 21 21 19 12 3 1 Storage 6 | . 14 11 9 9 9 6 5 5 5 5 4 4 3 1 Processor 4 | . . . . . . . 10 11 15 15 9 5 11 14 Protection 2 | . . . 2 7 4 5 . . . . . . . . Energy Gun 6 | . 11 20 12 17 9 1 2 . . . . . . . Ballistic Cannon 1 | . . . 5 . . 2 2 5 5 4 2 . . . Peak Build Rating 151 | . 12 24 39 39 48 70 106 105 105 112 139 145 151 57 Average Rating 64 | . 8 22 33 36 38 59 83 98 103 105 119 123 120 44 On Entrance 58 | 6 6 12 22 36 37 47 56 96 105 99 100 119 83 56 Avg Prop Armor Cover (%) 8 | . . 23 15 10 7 . . . . 1 7 . 30 . Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 79 | 13 17 22 34 60 55 75 79 55 43 52 76 70 70 8 Greatest Support 133 | 20 40 88 91 87 67 97 129 85 85 87 133 70 120 13 Greatest Overweight (x) 3 | . . . 1 1 3 1 . . . . 1 . . 2 Average Overweight (x) . | . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | . 8 10 10 20 20 20 20 15 15 15 15 15 15 5 Average Capacity 15 | . 8 9 10 16 20 20 19 15 15 15 15 15 6 5 Most Carried 20 | . 8 10 10 20 20 20 20 15 15 15 15 15 15 5 Average Carried 14 | . 7 9 9 14 17 15 18 14 14 14 14 14 6 3 Final Capacity 20 | 8 8 10 10 20 20 20 15 15 15 15 15 15 5 5 Final Carried 20 | 6 8 10 9 18 17 20 15 15 15 15 12 14 3 4 Scrap Engine Consumption 88 | . . . . . 12 33 14 1 1 6 21 . . . Constructs Created 3 | . . . . . 2 1 . . . . . . . . Constructs Modified 38 | . . . . . 2 15 5 2 . 4 10 . . . Class Distribution -------------------- 55% | Mutant 30% | Construct 12% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -8/Storage Mutant | -8/Recycling Construct | -6/Factory Construct | -5/Factory Sprinter | -4/Factory Sprinter | -4/Upper Caves Construct | -4/Upper Caves Mutant | -3/Research Sprinter | -2/Research Sprinter | -2/Testing Sprinter | -1/Access Resources | -11 -10 -9 -8 -8 -8 -6 -5 -4 -4 -4 -3 -2 -2 -1 ----------- Run | Yrd Mat Mat Mat Sto Rec Fac Fac Fac Upp Upp Res Res Tes Acc Matter Collected 3515 | 200 112 230 482 301 109 143 541 26 124 83 530 269 243 122 Remotely . | . . . . . . . . . . . . . . . Salvage Created 8543 | . 332 267 681 1633 772 1103 544 26 151 374 1936 56 457 211 Parts 406 | . 20 17 35 80 37 56 27 3 7 13 84 1 15 11 Haulers Intercepted 14 | . . 1 2 5 . 1 2 . . . 1 1 . 1 Recyclers Shooed 4 | . . . . . 2 1 . . . . 1 . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 6 | . . . . . . . . . . 6 . . . . Prevented 1 | . . . . . . . . . . 1 . . . . Parts Restored . | . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -8 -6 -5 -4 -4 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Mat Sto Rec Fac Fac Fac Upp Upp Res Res Tes Acc Combat Hostiles Destroyed 110 | . 7 5 16 21 7 18 1 . . 7 21 . 6 1 Melee 9 | . . . . . . 1 . . . . 5 . 2 1 Guns 45 | . 6 4 6 20 7 . . . . . 1 . 1 . Cannons 16 | . . . 7 . . 4 . . . 4 . . 1 . AOE 33 | . 1 1 3 . . 13 1 . . 3 9 . 2 . Classes Destroyed 21 | . 4 4 5 . 2 1 . . 1 . 3 . 1 . Worker 12 | . . 1 1 2 . 3 3 . . . 2 . . . Builder 11 | . . . 4 1 2 2 1 . . . 1 . . . Tunneler 5 | . 1 . . . . 1 1 1 . . . . . 1 Hauler 14 | . . 1 2 5 . 1 2 . . . 1 1 . 1 Recycler 14 | . . . 1 3 4 3 1 . . . 2 . . . Mechanic 1 | . . . . . . . . . . . 1 . . . Operator 4 | . 1 . . 2 . . 1 . . . . . . . Watcher 3 | . 1 . . . . . 2 . . . . . . . Swarmer 22 | . . . 3 . . 10 . . . 5 3 . 1 . Saboteur 1 | . . . . . . . . . . . 1 . . . Grunt 45 | . 7 3 8 13 . 1 1 . . 1 8 . 2 1 Brawler 1 | . . 1 . . . . . . . . . . . . Researcher 1 | . . . . . . . . . . . . . 1 . Sentry 19 | . . 1 3 8 4 2 . . . 1 . . . . Specialist 1 | . . . . . . . . . . . 1 . . . Hunter 10 | . . . 1 . . 3 . . . . 3 . 3 . Programmer 7 | . . . . . . 2 . . . . 5 . . . Heavy 1 | . . . 1 . . . . . . . . . . . Scientist 1 | . . . . . 1 . . . . . . . . . Scrapper 3 | . . . . . 3 . . . . . . . . . Packrat 1 | . . . . . . . . . . 1 . . . . Samaritan 3 | . . . . . . . . . 3 . . . . . Best Kill Streak 9 | . 3 4 7 5 4 8 4 1 . 7 9 1 5 2 Combat Bots Only 9 | . 2 3 6 4 3 8 1 . . 7 9 . 4 1 Max Kills in Single Turn 4 | . 1 2 2 2 1 4 1 1 1 2 2 1 2 1 Gunslinging . | . . . . . . . . . . . . . . . Exploded 4 | . 1 1 1 . . 4 1 . . 2 2 . 1 . Melee 1 | . . . . . . 1 . . . . 1 . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -6 -5 -4 -4 -4 -3 -2 -2 -1 -------- Run | Yrd Mat Mat Mat Sto Rec Fac Fac Fac Upp Upp Res Res Tes Acc Hostile Shots Fired 1495 | . 45 17 133 75 48 194 23 . 20 18 480 56 248 138 Missed 607 | . 10 7 41 26 11 67 6 . 13 8 275 27 82 34 Hits 888 | . 35 10 92 49 37 127 17 . 7 10 205 29 166 104 Melee 19 | . . . . . . . . . . . . 3 16 . Projectile 869 | . 35 10 92 49 37 127 17 . 7 10 205 26 150 104 AOE 4 | . . . . . . 1 . . . . . 2 1 . Critical Strikes 39 | . . . 4 3 3 3 . . . . 15 1 8 2 Actively Blocked 3 | . . . 3 . . . . . . . . . . . Damage Taken 17924 | . 419 168 1736 796 655 1785 383 . 119 184 4685 1091 3779 2124 Core 3728 | . 65 25 108 70 52 150 12 . . 13 684 278 662 1609 Absorbed by Shields 127 | . . . . . . . . . . . 104 . 23 . Redirected to Shielding 116 | . . . . 24 16 30 . . . . . . 46 . Ignored by Resistances 22 | . . . . . . 22 . . . . . . . . Regen/Repaired (Parts) 2028 | . . . . 94 . 482 323 150 . 219 634 . 126 . Core Remaining (%) 76 | 100 74 93 . . 58 82 98 . . 98 47 . 35 . Volleys Fired 322 | . 35 12 58 67 29 51 8 . . 16 29 3 14 . Largest 2 | . 2 2 2 2 2 2 1 . . 2 2 1 2 . Hottest 204 | . 70 126 138 122 122 204 73 . . 74 135 58 200 . Shots Fired 521 | . 58 24 112 134 53 58 8 . . 18 30 3 23 . Gun 356 | . 54 22 56 132 53 5 7 . . . 9 . 18 . Cannon 125 | . . . 50 . . 43 . . . 16 8 3 5 . Launcher 40 | . 4 2 6 2 . 10 1 . . 2 13 . . . Special . | . . . . . . . . . . . . . . . Kinetic 142 | . 19 . 50 . . 12 6 . . 16 17 3 19 . Thermal 300 | . . 22 56 132 53 33 . . . . . . 4 . Explosive 25 | . 4 2 6 2 . 10 1 . . . . . . . Electromagnetic 54 | . 35 . . . . 3 1 . . 2 13 . . . Robot Hit Streak 32 | . 9 8 10 32 19 10 3 . . 7 7 2 3 . Robot Miss Streak 4 | . 4 1 3 1 1 3 1 . . 2 4 1 3 . Penetration Max 1 | . . . 1 . . 1 . . . 1 . . 1 . Secondary Targets 6 | . 1 . 1 2 2 . . . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 1 1 . . . . . . . . . Shots Hit Robots 466 | . 36 15 72 115 46 45 16 1 4 17 48 20 22 9 Core Hits 337 | . 20 11 39 57 21 41 11 1 . 14 94 9 14 5 Critical Kills 1 | . . . . . . . . . . . . . 1 . Critical Parts Destroyed 4 | . 1 . . . . . . . . . . . 3 . Critical Strikes 32 | . 3 2 6 7 4 2 . . . . 3 . 4 1 Burn 18 | . . 2 3 7 4 2 . . . . . . . . Destroy 5 | . 1 . . . . . . . . . . . 4 . Blast 3 | . . . 3 . . . . . . . . . . . Corrupt 2 | . 2 . . . . . . . . . . . . . Sever 3 | . . . . . . . . . . . 3 . . . Impale 1 | . . . . . . . . . . . . . . 1 Melee Attacks 139 | . . . . 3 . 8 13 2 6 4 37 20 21 25 Impact . | . . . . . . . . . . . . . . . Slashing 53 | . . . . . . . 11 2 6 . 34 . . . Piercing 86 | . . . . 3 . 8 2 . . 4 3 20 21 25 Sneak Attacks 27 | . . . . 1 . . 9 1 3 2 5 1 2 3 Combat Hostiles 3 | . . . . . . . . . . . . 1 1 1 Follow-up Attacks 2 | . . . . . . . . . . . 1 . . 1 Damage Inflicted 17916 | . 598 322 2103 2204 872 3219 1074 85 348 598 4162 167 1605 559 Guns 5046 | . 473 247 790 1935 823 95 125 . . . 200 . 358 . Cannons 2859 | . . . 849 12 . 1255 . . . 316 130 134 163 . Explosions 5856 | . 125 72 462 184 . 1656 110 . . 263 2473 . 511 . Melee 3991 | . . . . 63 . 159 839 85 348 19 1318 33 573 554 Ramming 164 | . . 3 2 10 49 54 . . . . 41 . . 5 Kinetic 2794 | . 198 . 849 . . 484 125 . . 316 330 134 358 . Thermal 5908 | . . 247 790 1935 823 788 110 . . 82 459 . 674 . Explosive 2324 | . 125 72 462 184 . 1338 . . . . 143 . . . Electromagnetic 2723 | . 275 . . . . 396 . . . 181 1871 . . . Impact 12 | . . . . 12 . . . . . . . . . . Slashing 2531 | . . . . . . . 791 85 348 . 1307 . . . Piercing 1460 | . . . . 63 . 159 48 . . 19 11 33 573 554 Highest Corruption 36 | . 2 . 1 3 3 3 2 . . . 36 . . 8 Average Corruption 3 | . 2 . 1 2 3 1 2 . . . 9 . . 7 Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 94 | . 2 . 1 10 23 11 8 . . . 38 . . 1 Message Errors 19 | . 1 . . 3 5 1 1 . . . 7 . . 1 Matter Fused 28 | . 1 . 1 3 9 3 3 . . . 8 . . . Heat Flow Errors 10 | . . . . 1 2 . 1 . . . 6 . . . Energy Discharges 9 | . . . . . 3 1 1 . . . 4 . . . Parts Rejected 2 | . . . . 1 . 1 . . . . . . . . Parts Fused 1 | . . . . . . . . . . . 1 . . . Data Loss (minor) 12 | . . . . 1 2 3 1 . . . 5 . . . Data Loss (major) 4 | . . . . . 1 . 1 . . . 2 . . . Misfires 1 | . . . . 1 . . . . . . . . . . Alerts 2 | . . . . . . 2 . . . . . . . . Misdirections 5 | . . . . . . . . . . . 5 . . . Weapon Failures 1 | . . . . . 1 . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 832 | . . . 12 30 . 165 171 . 178 42 148 . 86 . Projectiles 116 | . . . 11 . . 70 . . . 35 . . . . Explosions 219 | . . . 1 7 . 85 14 . . 7 19 . 86 . Melee 497 | . . . . 23 . 10 157 . 178 . 129 . . . Knockbacks 15 | . . . 8 . . 2 . . . 3 2 . . . Impact 1 | . . . . . . 1 . . . . . . . . Kinetic 14 | . . . 8 . . 1 . . . 3 2 . . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 473 | . 12 23 . 15 . 86 91 . . 19 182 . 43 2 Shots 18 | . 2 1 . 1 . 4 2 . . 2 5 . 1 . Rammed 17 | . . 1 2 2 5 4 . . . . 2 . . 1 Targets Rammed 19 | . . 1 2 2 6 5 . . . . 2 . . 1 Kicked . | . . . . . . . . . . . . . . . Crushed 2 | . . . . . 1 1 . . . . . . . . Highest Temperature 372 | . 36 54 178 269 329 372 122 69 6 7 187 255 369 . Average Temperature 76 | . 25 21 44 72 101 97 21 31 6 4 42 118 139 . Received Heat Transfer 2404 | . 228 57 360 396 342 111 99 . . 21 223 36 288 243 Effects 1 | . . . . . 1 . . . . . . . . . Short Circuit 1 | . . . . . 1 . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . Robots Disrupted 2 | . . . . . . . . . . . 2 . . . Combat Hostiles 2 | . . . . . . . . . . . 2 . . . Robots Corrupted 6 | . . . . . . . . . . . 6 . . . Combat Hostiles 6 | . . . . . . . . . . . 6 . . . Parts Fried 14 | . . . . . . 3 . . . . 11 . . . Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted 1 | . . . . 1 . . . . . . . . . . Combat Hostiles 1 | . . . . 1 . . . . . . . . . . Parts Melted 26 | . . . 5 14 6 . . . . 1 . . . . Heat Transferred 11484 | . . 703 1887 4662 1772 1250 100 . . 100 400 . 610 . Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 10 | . . . . . . 3 . . . 3 4 . . . Alert | -11 -10 -9 -8 -8 -8 -6 -5 -4 -4 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Mat Sto Rec Fac Fac Fac Upp Upp Res Res Tes Acc Maximum Alert Level 3 | . 1 . 1 2 . 2 1 . . . 3 2 2 2 Low Security (%) 58 | . 66 100 60 19 100 79 72 100 . . 20 . 4 . Level 1 27 | . 33 . 39 60 . 5 27 . . . 59 16 53 30 Level 2 13 | . . . . 19 . 15 . . . . 9 83 41 69 Level 3 1 | . . . . . . . . . . . 9 . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Peak Influence 826 | . 245 156 331 463 144 552 266 116 . . 826 463 494 606 Initial 421 | . . 90 31 135 109 200 266 116 . . 39 421 231 278 Average 181 | . 128 91 138 308 26 119 140 96 . . 296 419 325 474 Influence Increases 6063 | . 370 192 531 771 126 977 276 20 . 155 1319 142 693 491 Destroy 0b10 Robot/C 2260 | . 140 100 320 420 80 360 20 . . 140 480 . 180 20 Destroy 0b10 Robot/NC 320 | . 15 10 40 65 30 50 55 5 . . 35 5 . 10 Destroy Leader 484 | . 32 32 84 140 . 102 8 . . . 62 2 20 2 Allied During Kill 18 | . . . . . . . . . . . 8 . 10 . Successful Hack 139 | . 5 28 . 2 16 . . . . . 16 30 42 . Select Force Hacks 80 | . 30 . . . . . . . . . 50 . . . Disable Machine 420 | . 15 . 15 60 . 165 60 15 . . 15 . 75 . Destroy Structure 432 | . 13 22 42 9 . 55 88 . . . 128 . 66 9 Advance Influence 200 | . . . . . . 200 . . . . . . . . Partial Spotted 105 | . . . . 15 . . . . . . . 15 30 45 Lose Combat Pursuer 1605 | . 120 . 30 60 . 45 45 . . 15 525 90 270 405 Influence Decreases 5494 | . 155 331 286 812 406 434 581 182 76 96 628 479 642 386 Entered New Map 1672 | . . 125 45 186 171 . 277 122 29 . 20 329 182 186 Time Decay 2856 | . 135 206 175 446 215 404 294 60 47 96 428 80 180 90 Search Patrol Dispatched 100 | . . . . . . . . . . . . . 100 . Lost Part 676 | . 20 . 66 30 20 30 10 . . . 160 70 160 110 Lost Ally 40 | . . . . . . . . . . . 20 . 20 . Purge Threat 150 | . . . . 150 . . . . . . . . . . Squads Dispatched 43 | . 2 1 2 5 . 8 3 . . . 11 4 6 1 Investigation 11 | . 1 1 . 4 . 1 . . . . 2 . 2 . Extermination 8 | . . . . . . 2 1 . . . 3 1 . 1 Reinforcement 13 | . 1 . 2 1 . 2 2 . . . 1 2 2 . Assault 2 | . . . . . . . . . . . 1 . 1 . Garrison 9 | . . . . . . 3 . . . . 4 1 1 . Intercept . | . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . 1 . Construction Impeded 2 | . . . 1 . . 1 . . . . . . . . Haulers Reinforced 1 | . . . . . . . 1 . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . 1 . . . Stealth | -11 -10 -9 -8 -8 -8 -6 -5 -4 -4 -4 -3 -2 -2 -1 --------- Run | Yrd Mat Mat Mat Sto Rec Fac Fac Fac Upp Upp Res Res Tes Acc Distress Signals 20 | . . 1 5 1 . . . . . . 6 1 5 1 Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 347 | . 15 8 22 32 7 23 14 . 2 8 90 37 49 40 Peak Tracking Total 21 | . 6 3 8 6 3 6 6 . 2 8 18 21 19 19 Tactical Retreats 43 | . 4 . 2 3 . 2 1 . . 1 16 1 6 7 Traps | -11 -10 -9 -8 -8 -8 -6 -5 -4 -4 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Mat Sto Rec Fac Fac Fac Upp Upp Res Res Tes Acc Traps Triggered 15 | . 1 1 . 2 . . . . . . 10 . 1 . Indirectly 8 | . . . . . . . . . . . 8 . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -8 -8 -6 -5 -4 -4 -4 -3 -2 -2 -1 ---------- Run | Yrd Mat Mat Mat Sto Rec Fac Fac Fac Upp Upp Res Res Tes Acc Machines Disabled 29 | . 1 . 1 4 . 11 4 1 . . 1 . 6 . Max in Single Turn 4 | . 1 . 1 2 . 4 4 1 . . 1 . 1 . Garrison Access 1 | . . . . 1 . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills 2 | . . . . . . . . . . . 2 . . . Hacking | -11 -10 -9 -8 -8 -8 -6 -5 -4 -4 -4 -3 -2 -2 -1 --------- Run | Yrd Mat Mat Mat Sto Rec Fac Fac Fac Upp Upp Res Res Tes Acc Machines Accessed 34 | . 2 2 1 7 5 4 2 1 . . 4 2 4 . Terminals 22 | . 1 2 1 5 4 2 1 1 . . 2 2 1 . Fabricators 2 | . . . . . . . . . . . 1 . 1 . Repair Stations 2 | . . . . 1 . . . . . . . . 1 . Recycling Units 3 | . 1 . . . . 1 1 . . . . . . . Scanalyzers 2 | . . . . . . . . . . . 1 . 1 . Garrison Access 2 | . . . . 1 . 1 . . . . . . . . Total Hacks 90 | . 6 5 2 19 18 8 2 4 . . 13 5 8 . Successful 39 | . 3 3 . 7 9 3 1 1 . . 5 2 5 . Failed 49 | . 3 2 2 11 8 5 1 3 . . 8 3 3 . Catastrophic 12 | . . . . 4 2 2 . 1 . . 1 2 . . Database Lockouts 2 | . . . . 1 1 . . . . . . . . . Manual 41 | . 1 . 1 12 6 3 2 . . . 10 3 3 . Terminals 66 | . 4 5 2 15 15 4 1 4 . . 8 5 3 . Fabricators 6 | . . . . . . . . . . . 4 . 2 . Repair Stations 3 | . . . . 2 . . . . . . . . 1 . Recycling Units 4 | . 2 . . . . 1 1 . . . . . . . Scanalyzers 3 | . . . . . . . . . . . 1 . 2 . Garrison Access 5 | . . . . 2 . 3 . . . . . . . . Terminal Hacks 27 | . 1 3 . 5 8 2 . 1 . . 3 2 2 . Record 1 | . . . . . 1 . . . . . . . . . Robot Analysis 3 | . 1 1 . 1 . . . . . . . . . . Prototype ID Bank 2 | . . . . . 2 . . . . . . . . . Open Door 1 | . . . . 1 . . . . . . . . . . Branch Access Points 3 | . . . . . 1 . . . . . . 1 1 . Emergency Access Points 2 | . . . . . . 1 . . . . 1 . . . Alert Level 7 | . . . . 2 2 1 . 1 . . 1 . . . Unreport Threat 1 | . . . . 1 . . . . . . . . . . Dispatch Records 1 | . . . . . . . . . . . 1 . . . Maintenance Status 1 | . . . . . . . . . . . . 1 . . Patrol Status 1 | . . 1 . . . . . . . . . . . . Zone Layout 1 | . . 1 . . . . . . . . . . . . Protovariant Controls 1 | . . . . . . . . . . . . . 1 . Release Object 2 | . . . . . 2 . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . . . 1 . Build 1 | . . . . . . . . . . . . . 1 . Repair Station Hacks . | . . . . . . . . . . . . . . . Recycling Unit Hacks 3 | . 1 . . . . 1 1 . . . . . . . Report Inventory 3 | . 1 . . . . 1 1 . . . . . . . Scanalyzer 1 | . . . . . . . . . . . 1 . . . Retrieve Study 1 | . . . . . . . . . . . 1 . . . Garrison Access Hacks 1 | . . . . 1 . . . . . . . . . . Seal Access 1 | . . . . 1 . . . . . . . . . . Unauthorized Hacks 6 | . 1 . . 1 1 . . . . . 1 . 2 . Terminals 1 | . . . . . 1 . . . . . . . . . Botnet 1 | . . . . . 1 . . . . . . . . . Fabricators 1 | . . . . . . . . . . . 1 . . . Overload 1 | . . . . . . . . . . . 1 . . . Repair Stations 2 | . . . . 1 . . . . . . . . 1 . Patch 2 | . . . . 1 . . . . . . . . 1 . Recycling Units 1 | . 1 . . . . . . . . . . . . . Tunnel 1 | . 1 . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . 1 . Researchers 1 | . . . . . . . . . . . . . 1 . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 30 | . 1 2 1 7 4 4 2 1 . . 3 2 3 . Full Trace Events 12 | . . 1 . 4 4 1 . . . . 1 . 1 . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . . . . . . . . . 2 . Parts Built 1 | . . . . . . . . . . . . . 1 . Authchips . | . . . . . . . . . . . . . . . Time 111 | . . . . . . . . . . . . . 111 . Total Part Build Rating 9 | . . . . . . . . . . . . . 9 . Part Studies Acquired 1 | . . . . . . . . . . . 1 . . . Parts Repaired . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -6 -5 -4 -4 -4 -3 -2 -2 -1 ------------ Run | Yrd Mat Mat Mat Sto Rec Fac Fac Fac Upp Upp Res Res Tes Acc Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . . . . . . 1 . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -6 -5 -4 -4 -4 -3 -2 -2 -1 -------- Run | Yrd Mat Mat Mat Sto Rec Fac Fac Fac Upp Upp Res Res Tes Acc Total Allies 6 | . . . . . . . . . . 1 3 1 1 . Largest Group 1 | . . . . . . . . . . 1 1 1 1 . Highest-Rated Group 151 | . . . . . . . . . . 12 30 58 151 . Highest-Rated Ally 151 | . . . . . . . . . . 12 30 58 151 . Total Orders . | . . . . . . . . . . . . . . . Ally Attacks 36 | . . . . . . . . . . 2 12 3 19 . Total Damage 792 | . . . . . . . . . . 17 207 108 460 . Kills 5 | . . . . . . . . . . . 3 . 2 . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -8 -6 -5 -4 -4 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Mat Sto Rec Fac Fac Fac Upp Upp Res Res Tes Acc Active Infowar (turns) 2562 | . . . . . . . 641 103 148 423 1019 131 18 79 Sensors 2463 | . . . . . . . 641 103 148 423 1017 131 . . Terrain 182 | . . . . . . . . . . . 182 . . . Seismic 44 | . . . . . . . . . . . . . 18 26 T.N.C. 79 | . . . . . . . . . . . . . . 79 Cloaking 361 | . . . . . . . 150 68 20 25 98 . . . Robot Analysis Total 3 | . 1 1 . 1 . . . . . . . . . . Derelict Logs Recovered 1 | . . . . . . . . . 1 . . . . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -8 -6 -5 -4 -4 -4 -3 -2 -2 -1 ------------- Run | Yrd Mat Mat Mat Sto Rec Fac Fac Fac Upp Upp Res Res Tes Acc Turns Passed 8297 | . 309 436 394 1106 1268 1673 644 124 148 423 1043 165 375 189 Spaces Moved 7337 | 1 158 253 122 565 459 788 539 163 273 687 1714 633 562 420 Core 4 | . . . . . . . . . . . . . . 4 Treads 1993 | . 5 253 122 565 459 588 . . . . 1 . . . Legs 161 | 1 153 . . . . . . . . . . . 7 . Wheels 1490 | . . . . . . 200 50 . . 515 725 . . . Hover 452 | . . . . . . . 441 11 . . . . . . Flight 3237 | . . . . . . . 48 152 273 172 988 633 555 416 Fastest Speed 7 | 120 120 145 145 145 135 107 43 33 33 33 14 14 7 20 Average Speed 70 | 120 121 145 157 153 159 153 67 33 33 36 35 14 15 21 Slowest Speed 358 | 120 160 160 225 225 358 240 107 47 33 37 225 14 100 150 Overloaded Moves 24 | . . . . . . . 1 . . . . . 23 . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped 57 | . . . . . . . . . . 1 19 15 17 5 Potential Cave-ins 8 | . . . . . . . . . . . 5 1 . 2 Cave-ins Triggered 3 | . . . . . . . . . . . 1 . . 2 Exploration Rate (%) 35 | 2 33 26 12 77 74 19 17 5 50 63 40 30 59 18 Regions Visited 14 Branch Regions 5 Pre-discovered Areas 1 | . 1 . . . . . . . . . . . . . Known Exits Taken 7 | . . . . . . . 1 1 1 1 1 1 1 . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . . . . . . . . Scrap Searched 3 | . . . . . . . . . 1 2 . . . . Spaces Dug 16 | . . . . . . . 2 . 2 . 8 . . 4 Terrain Destroyed 316 | . 15 21 44 6 . 59 44 . 2 24 76 . 21 4 Melee 16 | . . . . . . . 2 . 2 . 8 . . 4 Projectile 36 | . . . 22 . . 4 . . . 6 2 . 2 . AOE 264 | . 15 21 22 6 . 55 42 . . 18 66 . 19 . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -6 -5 -4 -4 -4 -3 -2 -2 -1 --------- Run | Yrd Mat Mat Mat Sto Rec Fac Fac Fac Upp Upp Res Res Tes Acc Total 9805 | . 220 297 239 693 955 1200 799 229 324 846 2062 705 768 468 Wait 1512 | . . 1 20 9 437 277 190 53 34 129 224 18 107 13 Move 7215 | . 157 252 121 564 458 787 538 162 272 684 1676 603 530 411 Hop 49 | . . . . . . . . . . 1 17 14 14 3 Pick Up 119 | . 11 5 7 18 3 23 17 2 5 1 10 9 5 3 Fast Attach 77 | . 2 3 6 2 1 3 4 2 . 1 17 6 25 5 Attach 80 | . 3 . 9 4 5 10 4 2 . 2 16 12 10 3 Detach 66 | . 1 1 4 . 8 10 2 2 1 3 16 10 6 2 Swap 58 | . 3 13 7 15 1 2 4 1 . 2 2 3 5 . Drop 135 | . 8 9 5 9 7 24 19 3 6 3 17 7 16 2 Fire 322 | . 35 12 58 67 29 51 8 . . 16 29 3 14 . Melee 136 | . . . . 3 . 8 13 2 6 4 35 20 21 24 Ram 3 | . . . . . . . . . . . 2 . . 1 Kick . | . . . . . . . . . . . . . . . Crush 16 | . . 1 2 2 6 5 . . . . . . . . Escape Stasis 12 | . . . . . . . . . . . 1 . 10 1 Rewire 5 | . . . . . . . . . . . . . 5 . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials -8/Storage -8/Recycling -6/Factory -5/Factory -4/Factory -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *War) -3/Research -2/Research (discovered 4 exits: *Acc x2 / *Tes x2) -2/Testing -1/Access History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 160 | -10/Materials | Discovered new exit (range 6) 256 | -10/Materials | Discovered new exit (range 5) 310 | -10/Materials | Entered another Materials area 310 | -9/Materials | Evolved 2 slots: Propulsion x2 362 | -9/Materials | Build established: Mutant 643 | -9/Materials | Discovered new exit (range 5) 746 | -9/Materials | Entered another Materials area 746 | -8/Materials | Evolved 2 slots: Utility x2 870 | -8/Materials | Lost 3 parts (1p1u1w) 1005 | -8/Materials | Lost 3 parts (1p1n1w) 1103 | -8/Materials | Discovered new exit (range 14) 1140 | -8/Materials | Entered Storage 1449 | -8/Storage | Central database locked down 2240 | -8/Storage | Used back door to open Recycling access 2240 | -8/Storage | Discovered new exit (range 5) 2246 | -8/Storage | Entered Recycling 2761 | -8/Recycling | Discovered new exit (range 16) 2805 | -8/Recycling | Scanned before Scraplab entrance 2826 | -8/Recycling | Entered Scraplab 2838 | -8/Recycling | Discovered new exit (range 2) 2854 | -8/Recycling | Angered Scraplab inhabitants 2863 | -8/Recycling | Found Prototype Device 2863 | -8/Recycling | Identified Scrap Engine 3514 | -8/Recycling | Entered Factory 3514 | -6/Factory | Evolved 4 slots: Power x1, Utility x2, Weapon x1 4215 | -6/Factory | Build established: Construct 4908 | -6/Factory | Garrison activated, responded to threat 4953 | -6/Factory | Lost 3 parts (1p1u1w) 4964 | -6/Factory | Destroyed 8 combat bots 5142 | -6/Factory | Discovered new exit (range 16) 5187 | -6/Factory | Entered another Factory area 5187 | -5/Factory | Evolved 2 slots: Utility x2 5822 | -5/Factory | Discovered new exit (range 14) 5831 | -5/Factory | Identified exit to Factory 5831 | -5/Factory | Entered another Factory area 5831 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5947 | -4/Factory | Discovered new exit (range 13) 5952 | -4/Factory | Identified exit to Upper Caves 5955 | -4/Factory | Entered Upper Caves 5986 | -4/Upper Caves | Spotted B-86 Titan 5992 | -4/Upper Caves | Identified exit to Upper Caves 6089 | -4/Upper Caves | Build established: Sprinter 6103 | -4/Upper Caves | Entered another Upper Caves area 6137 | -4/Upper Caves | Discovered new exit (range 4) 6138 | -4/Upper Caves | Identified exit to Research 6144 | -4/Upper Caves | Found DCF Scrap (12 items) 6351 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 6385 | -4/Upper Caves | Destroyed 7 combat bots 6426 | -4/Upper Caves | Discovered new exit (range 11) 6472 | -4/Upper Caves | Identified exit to Warlord 6501 | -4/Upper Caves | Build established: Construct 6526 | -4/Upper Caves | Entered Research 6526 | -3/Research | Evolved 2 slots: Power x1, Propulsion x1 6551 | -3/Research | Found Gamma Bomb Array 6553 | -3/Research | Found Gamma Bomb Array 6875 | -3/Research | Spotted B-86 Titan 6942 | -3/Research | Build established: Mutant 7168 | -3/Research | Crushed by falling debris 7238 | -3/Research | System corruption reached 10% 7308 | -3/Research | Build established: Construct 7388 | -3/Research | Discovered new exit (range 3) 7389 | -3/Research | Identified exit to Research 7496 | -3/Research | Destroyed 9 combat bots 7526 | -3/Research | First assault squad dispatched 7542 | -3/Research | Cargo convoy interrupted 7542 | -3/Research | Garrison activated, responded to threat 7542 | -3/Research | Allied Derelicts emerged from ambush trap array 7563 | -3/Research | System corruption reached 30% 7568 | -3/Research | Core integrity fell below 50% 7569 | -3/Research | Entered another Research area 7569 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 7574 | -2/Research | Discovered new exit (range 12) 7575 | -2/Research | Identified exit to Access 7576 | -2/Research | Lost 3 allies 7576 | -2/Research | Found Gamma Bomb Array+ 7598 | -2/Research | Lost 11 parts (2p3n3u3w) 7602 | -2/Research | Garrison activated, responded to threat 7718 | -2/Research | Identified exit to Testing 7733 | -2/Research | Discovered exit to Access (range 11) 7734 | -2/Research | Entered Testing 7740 | -2/Testing | Found Prototype Device 7740 | -2/Testing | Identified AEGIS Remote Shield 7744 | -2/Testing | Found Prototype Device 7744 | -2/Testing | Identified Exp. Actuator Array 7763 | -2/Testing | Lost 7 parts (3p1n3u) 7783 | -2/Testing | Build established: Sprinter 7859 | -2/Testing | Spotted Striker 7859 | -2/Testing | Spotted Striker 7859 | -2/Testing | Spotted PP-B9O3JSPM99 7864 | -2/Testing | Protovariant out of control (PP-B9O3JSPM99) 7864 | -2/Testing | Unleashed a protovariant (PP-B9O3JSPM99) 7917 | -2/Testing | Found Prototype Energy Cannon 7917 | -2/Testing | Identified Potential Cannon 7923 | -2/Testing | Spotted Investigator 7934 | -2/Testing | Rewired PH-EGSSYG4KON 7939 | -2/Testing | Found Prototype Device 7939 | -2/Testing | Identified Exp. Phase Shifter 7947 | -2/Testing | Scanned by Researcher 7984 | -2/Testing | Search patrols dispatched 7993 | -2/Testing | Fabricated Imp. Q-thruster? 8022 | -2/Testing | Discovered exit to Access (range 13) 8027 | -2/Testing | Found Prototype Leg 8027 | -2/Testing | Identified Myomer Exoskeleton 8038 | -2/Testing | Garrison activated, responded to threat 8048 | -2/Testing | Core integrity fell below 50% 8109 | -2/Testing | Entered Access 8109 | -1/Access | Evolved 2 slots: Utility x2 8139 | -1/Access | Lost 11 parts (3p5n1u2w) 8143 | -1/Access | Spotted B-99 Colossus 8257 | -1/Access | Crushed by falling debris 8260 | -1/Access | Crushed by falling debris 8275 | -1/Access | Core integrity fell below 50% 8293 | -1/Access | Core integrity fell below 20% 8298 | -1/Access | Destroyed by G-73 Enforcer with Heavy Laser Last Messages --------------- 08260_ Lance destroyed. 08260_ System corrupted by crushing effect (+3). 08264_ Slug penetrates Wall. 08267_ 73JYE>TF/,60RYAJ|5%BEF#TS 08268_ Slug penetrates Wall. 08277_ Critical hit (Burn: +37). 08277_ Slug penetrates Wall. 08277_ Adv. Signal Interpreter destroyed. 08277_ Slug penetrates Wall. 08279_ Wall collapses. 08283_ Slug penetrates Wall. 08284_ G-73 Enforcer destroyed. 08286_ Slug penetrates Wall. 08286_ Adv. Signal Interpreter destroyed. 08289_ Slug penetrates Wall. 08295_ Enh. Force Lance destroyed. 08296_ Slug penetrates Wall. 08297_ Slammed into G-73 Enforcer. 08297_ Slug penetrates G-73 Enforcer. 08297_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | # #???????????????????????? #?????? | | #+##+###########???????????????????########?????? | | # ?????????????????????????????? | | # ?????????????????????????????? | | # ?????????????????????????????? | | / ^ ??????????????????????????????? | | # ??????????????????????????????? | | # ???????????????????????????????? | | # A ??????????????????????????????? | | ####### #########???????????????????????????????? | | #?????? #???????????????????????????????????????? | | #?????? #???????????????????????????????????????? | | ##?????? #???????????????????????????????????????? | | ?????????#???????????????????????????????????????? | | ?????????##??????????????????????????????????????? | | ####### #??????????????????????????????????????? | | /???????????????????????????????????? | | ##??????????????????????????????????????????? | | #+#???????????????????????????????????????????? | | +?????????????????????????????????????????????? | | ####?????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????#+#??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????#h###????????????????????? | | #???????????????????????#@g=###??????????????????? | | #???????????????????????#g*g###??????????????????? | | #?????+?????????????????#n# ##??????????????????? | | #????? ?????????????????#h# #???????????????????? | | #????# #??????##????????#g####???????????????????? | | ###### #?????? #????????#Q###########????????????? | | ! # #????? #????????#n#= ! #????????????? | | # #????? #????????#n# #????????????? | | # #???? #????????un# #????????????? | | # #???? #????????#Q# #????????????? | | ###### ###? #????????#k#! #????????????? | | #? #????????#w# ! !!! #????????????? | | #### # #????????# # !!! #????????????? | | ???# # #????????# + ! !!! #????????????? | | ???# + #????????# ###########????????????? | | ???# # #????????# #??????????????????????? | | ???# # #????????#A#??????????????????????? | | ??## ################ #??????????????????????? | | ??# *=![ = | != #??????????????????????? | | ??# !########+###### #??????????????????????? | | ??# #???# #??# #??????????????????????? | | ??# #???# / #??# ??????????????????????? | | ??# #???# #??####?????????????????????? | | ??# #???# #???????????????????????????? | | ??# #???# #???????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 139 Energy Generation 65 Energy Capacity 1040 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 18 Terrain Scan Range 20 Terrain Scan Density 10 Cloak Strength 2 Additional Mass Support 25 Armor Coverage 225 Resistance: TH 10 Power Shielding 66 Propulsion Shielding 33 Weapon Cycling 15 Phase Shifting 20 Evasion (%) 71 Melee Accuracy 6 Target Analysis 6 Core Analysis 6 Recoil Reduction 4 Kinecelleration 40 Offensive Hacking 28 Item Schematics ----------------- Adv. Micro-nuke Launcher | -2/Testing | Archive Plasma Sword | -2/Testing | Archive Robot Schematics ------------------ None Fabricated ------------ Imp. Q-thruster | x1 | -2/Testing | Preloaded Repaired ---------- Nothing Studied --------- Gamma Bomb Array | -3/Research | Hacked Alien Tech Used ----------------- None Achievements -------------- Tailor-made Challenges ------------ None Game ------ Seed BoreHardenedBattery Manual? 0 Play Time 01:28:11 Cumulative 1211.0 hours Start 2025.10.31 @ 17:42:40 End 2025.11.03 @ 16:49:47 Sessions 11 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1490 Rogue 1206 Adventurer 124 Explorer 160 Win Type - Total 56 Types 42/0/8/4/1/0/0/1/0/0 Lore% 92 Gallery% 86 Achievement% 63 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/X11 Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ae766fb9-ad6c-4f0e-9f90-7716ff267fcf