Cogmind - Beta 11 X3 *** ADVENTURER MODE // 2021.03.29 @ 15:42:24 Player: Luigi Panache Result: Destroyed by H-88 Terminator with KE Penetrator Performance ------------- Evolutions (9) 4500 Regions Visited (28) 5600 Robots Destroyed (112) 560 Value Destroyed (2892) 2892 Prototype IDs (41) 820 Alien Tech Used (3) 600 Bonus (1537) 1537 TOTAL SCORE: 16509 Bonus ------- High Alert Combat Kills 6 Follower Combat Kills 960 Met Data Miner 300 Met Zhirov 300 Friendly Fire -29 Cogmind --------- Core Integrity 0/1600 Matter 225/300 Energy 99/100 System Corruption 1% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (16) ----- Machine Analyzer Advanced Signal Interpreter 0b10 Decoder Chip [Looter] Improved Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Advanced ECM Suite Point Defense Array Transdimensional Reconstructor HERF Cannon Flak Gun Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Cooled VTOL Module Cooled VTOL Module Cooled Nuclear Pulse Thruster Cooled Nuclear Pulse Thruster > --- UTILITY ---------- Improved Energy Well Machine Analyzer Advanced Signal Interpreter Advanced Terrain Scanner 0b10 Decoder Chip [Generic] 0b10 Decoder Chip [Looter] Improved Targeting Computer Melee Analysis Suite Advanced Target Analyzer Experimental Core Shielding Phase Armor Improved Hacking Suite System Shield > --- WEAPON ----------- Power Sword > --- INVENTORY -------- Q-thruster Transdimensional Reconstructor HERF Cannon Flak Gun Rocket Array [Rating: 119] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Micro Nuclear Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Cooled Gravmag System Flight Unit Cooled VTOL Module Utility Machine Analyzer Device Cooling System Storage Huge Storage Unit Processor Machine Analyzer Hackware System Shield Protection Experimental Propulsion Shielding Artifact Phase Armor Weapon Improved EM Shotgun Energy Gun Improved EM Shotgun Energy Cannon HERF Cannon Ballistic Gun Enhanced Autogun Launcher Mini Grenade Launcher Slashing Weapon Plasma Sword Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Zio Pro Fac Ext Fac Upp Upp Zhi Pro Res Qua Res Acc Slots Evolved 18 | . . . 2 . . . 2 . 2 . . . . 2 . . . 2 . 2 . . . . 2 . 2 2 Power . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 4 | . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . 2 Utility 14 | . . . 1 . . . 2 . 2 . . . . 2 . . . 2 . 2 . . . . 1 . 2 . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 159 | 2 1 2 14 . . 1 17 18 20 1 5 1 2 17 1 4 . 8 3 13 1 . 6 2 9 3 2 6 Power 10 | . . . 1 . . . 1 . 2 . 1 . . 2 . . . 1 1 . . . . 1 . . . . Engine 2 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . Core 7 | . . . . . . . . . 2 . 1 . . 2 . . . 1 1 . . . . . . . . . Reactor 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Propulsion 53 | 2 . . 6 . . . 10 12 6 . . . . 3 . . . 1 . 4 . . 2 . 1 . 1 5 Treads 23 | 2 . . 3 . . . 8 10 . . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 4 | . . . 3 . . . 1 . . . . . . . . . . . . . . . . . . . . . Hover 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Flight 25 | . . . . . . . 1 2 6 . . . . 3 . . . 1 . 4 . . 1 . 1 . 1 5 Utility 61 | . 1 1 2 . . . 4 1 10 . 2 . 1 6 1 4 . 5 2 7 1 . 3 1 5 3 1 . Device 21 | . . 1 . . . . 1 1 2 . 2 . . 2 . . . 2 . 3 . . 2 . 2 2 1 . Storage 5 | . 1 . 1 . . . . . 1 . . . . . . . . . . 1 . . . . 1 . . . Processor 18 | . . . 1 . . . 3 . 3 . . . 1 1 1 3 . 1 . 1 . . . 1 2 . . . Hackware 11 | . . . . . . . . . 3 . . . . 3 . 1 . 2 1 . 1 . . . . . . . Protection 5 | . . . . . . . . . 1 . . . . . . . . . 1 2 . . 1 . . . . . Artifact 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Weapon 35 | . . 1 5 . . 1 2 5 2 1 2 1 1 6 . . . 1 . 2 . . 1 . 3 . . 1 Energy Gun 9 | . . . 1 . . 1 2 4 . . 1 . . . . . . . . . . . . . . . . . Energy Cannon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Ballistic Gun 13 | . . 1 3 . . . . 1 2 . 1 1 . 3 . . . . . 1 . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 6 | . . . 1 . . . . . . 1 . . 1 . . . . 1 . 1 . . . . . . . 1 Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 6 | . . . . . . . . . . . . . . 3 . . . . . . . . 1 . 2 . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 16 | . . 1 2 . . . 1 3 . . . . . . . . . . . 1 . . 5 . 1 2 . . Corrupted Parts 7 | . . . . . . . 3 2 1 . . . . . . . . . 1 . . . . . . . . . System Corruption 32 | . . . . . . . 11 8 5 . . . . . . . . . 8 . . . . . . . . . Parts Lost 55 | . . 1 1 . . . 3 4 2 . . . . 3 . . . 7 4 . . 7 . 2 1 1 3 16 Power 5 | . . . . . . . 1 . 1 . . . . . . . . 1 1 . . 1 . . . . . . Propulsion 16 | . . . . . . . 1 2 . . . . . 1 . . . 1 1 . . . . . . 1 2 7 Utility 25 | . . . . . . . . . . . . . . 2 . . . 5 2 . . 5 . 2 1 . 1 7 Weapon 9 | . . 1 1 . . . 1 2 1 . . . . . . . . . . . . 1 . . . . . 2 Highest Loss Streak 11 | . . 1 1 . . . 1 2 1 . . . . 3 . . . 5 3 . . 7 . 2 1 1 2 11 Average Slot Usage (%) 90 | . 100 88 89 100 100 100 96 96 88 85 91 84 92 89 86 89 93 78 81 77 93 83 67 79 80 85 73 36 Engine 6 | . 14 14 11 11 11 11 8 9 3 . . . . . . . . . . . . . . . . . . . Core 1 | . . . . . . . . . 3 7 7 7 7 6 6 6 6 3 4 5 5 4 . . . . . . Treads 14 | . 28 28 16 33 33 33 25 26 1 . . . . . . . . . . . . . . . . . . . Wheel 1 | . . . 11 . . . . . . . . . . . . . . . . . . . . . . . . . Flight 7 | . . . . . . . . . 21 23 23 23 23 19 20 20 20 17 17 13 15 15 14 15 19 17 11 4 Device 4 | . . . . . . . 8 8 5 7 7 7 7 6 . . . 1 4 5 15 10 5 10 8 10 10 . Storage 11 | . 28 17 21 22 22 22 9 9 7 7 7 7 7 6 6 6 6 3 . . . . . . 4 4 4 2 Processor 18 | . . . 6 11 11 11 26 27 22 15 15 15 15 13 20 22 26 24 24 24 24 21 21 24 28 33 30 22 Hackware 8 | . . . . . . . . . 13 23 23 23 23 28 26 26 26 19 21 15 16 21 21 16 9 9 8 5 Energy Gun 7 | . 28 24 8 11 11 11 16 15 . . . . . . . . . . . . . . . . . . . . Ballistic Gun 2 | . . 3 13 . . . . . 6 . 5 . 7 4 . . . . . . . . . . . . . . Launcher 1 | . . . . 11 11 10 . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . . . 2 6 6 6 5 5 5 5 2 3 5 3 4 4 . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 111 | 11 31 31 111 109 109 111 111 93 90 12 15 15 15 22 14 14 14 15 10 20 20 20 12 12 16 15 15 11 Greatest Support 60 | 40 40 40 60 60 60 60 60 60 60 15 15 15 15 21 15 15 15 15 15 25 25 25 16 16 22 22 19 35 Greatest Overweight (x) 9 | . . . 5 1 1 1 9 2 1 . . . . 1 . . . . . . . . 3 . . . 1 . Average Overweight (x) . | . . . 2 1 1 1 1 1 . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 15 15 25 25 25 25 25 25 25 8 8 8 8 8 8 8 8 8 5 5 5 5 5 5 5 5 5 5 Average Capacity 16 | 8 14 15 24 25 25 25 25 25 9 8 8 8 8 8 8 8 8 6 5 5 5 5 5 5 5 5 5 5 Most Carried 25 | 6 6 9 25 25 25 25 25 25 25 8 8 8 8 8 8 8 8 8 5 5 5 5 5 5 5 5 5 5 Average Carried 15 | 6 6 7 21 25 25 25 24 24 7 7 7 8 7 7 7 8 8 6 4 4 5 5 4 5 4 5 4 4 Final Capacity 25 | 8 15 15 25 25 25 25 25 25 8 8 8 8 8 8 8 8 8 5 5 5 5 5 5 5 5 5 5 5 Final Carried 25 | 6 6 9 25 25 25 25 24 25 8 8 8 8 8 7 8 8 8 4 5 5 5 5 5 5 5 5 5 5 Class Distribution -------------------- 38% | Mutant 20% | Hacker-Scout 14% | Hacker-Sprinter 13% | Scavenger-Mutant 3% | Commander-Mutant 3% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Scavenger-Mutant | -8/Storage Hacker-Scout | -7/Factory Hacker-Scout | -7/Lower Caves Hacker-Scout | -7/Lower Caves Hacker-Scout | -7/Data Miner Hacker-Scout | -6/Proximity Caves Hacker-Scout | -6/Factory Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Zion Hacker-Sprinter | -5/Proximity Caves Hacker-Sprinter | -5/Factory Hacker-Scout | -5/Extension Hacker-Sprinter | -4/Factory Hacker-Scout | -4/Upper Caves Hacker-Scout | -4/Upper Caves Hacker-Sprinter | -4/Zhirov Hacker-Sprinter | -3/Proximity Caves Hacker-Sprinter | -3/Research Hacker-Sprinter | -3/Quarantine Hacker-Sprinter | -2/Research Hacker-Mutant | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Zio Pro Fac Ext Fac Upp Upp Zhi Pro Res Qua Res Acc Matter Collected 2469 | 220 3 33 494 14 30 46 185 222 265 13 78 . 203 122 . 23 . . 220 1 31 30 . 151 . . 69 16 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 3586 | . 49 139 691 27 . 60 738 676 272 27 49 . 54 44 . . . 81 239 58 . 30 . 180 . . 69 103 Parts 204 | . 1 10 36 5 . 6 42 33 17 5 3 . 7 3 . . . 15 10 4 . . . 5 . . 1 1 Haulers Intercepted 7 | . . . 3 . . . . 3 1 . . . . . . . . . . . . . . . . . . . Recyclers Shooed 3 | . . . 1 . . . . 2 . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 17 | . . . . . . . . . . 2 1 . 10 . . . . . . . . . . 4 . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Zio Pro Fac Ext Fac Upp Upp Zhi Pro Res Qua Res Acc Combat Hostiles Destroyed 81 | . 1 5 11 3 . 5 16 8 5 4 1 . 4 1 . . . 4 1 5 . 1 . 2 . . . 4 Melee 5 | . . . . . . 1 . . . . . . . . . . . . 1 . . 1 . 2 . . . . Guns 46 | . 1 5 11 . . . 14 8 5 . 1 . . 1 . . . . . . . . . . . . . . AOE 29 | . . . . 3 . 4 1 . . 4 . . 4 . . . . 4 . 5 . . . . . . . 4 Classes Destroyed 14 | . 1 1 7 . . 1 2 . 1 . 1 . . . . . . . . . . . . . . . . . Worker 4 | . . . 2 . . . . 2 . . . . . . . . . . . . . . . . . . . . Builder 5 | . . . 1 . . . 1 . . . . . . . . . . 2 1 . . . . . . . . . Hauler 7 | . . . 3 . . . . 3 1 . . . . . . . . . . . . . . . . . . . Recycler 3 | . . . 1 . . . 1 . . . . . . . . . . . 1 . . . . . . . . . Mechanic 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . Operator 4 | . . . 1 . . . . . 1 . . . . . . . . . 2 . . . . . . . . . Watcher 6 | . . . 3 . . . 1 1 1 . . . . . . . . . . . . . . . . . . . Swarmer 50 | . . 3 6 3 . 4 9 . 3 4 . . 4 . . . . 4 . 5 . 1 . . . . . 4 Grunt 14 | . 1 2 3 . . . 3 4 . . . . . . . . . . . . . . . 1 . . . . Duelist 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Sentry 11 | . . . 2 . . . 3 3 1 . . . . . . . . . 1 . . . . 1 . . . . Demolisher 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Hunter 2 | . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . Programmer 2 | . . . . . . . . . . . 1 . . 1 . . . . . . . . . . . . . . Best Kill Streak 7 | . 1 3 5 3 . 4 7 4 6 4 1 . 4 1 . . . 6 4 5 . 1 . 1 . . 1 4 Combat Bots Only 6 | . 1 3 4 3 . 4 6 2 5 4 1 . 4 1 . . . 4 1 5 . 1 . 1 . . . 4 Max Kills in Single Turn 6 | . 1 1 1 3 . 1 2 3 1 3 1 . 2 1 . . . 6 1 5 . 1 . 1 . . 1 3 Gunslinging 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Exploded 5 | . . . . 3 . 1 1 . . 3 . . 2 . . . . 4 . 5 . . . . . . . 3 Melee 1 | . . . . . . 1 . . . . . . . . . . . . 1 . . 1 . 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Zio Pro Fac Ext Fac Upp Upp Zhi Pro Res Qua Res Acc Damage Taken 7638 | . 39 106 516 83 . 156 563 473 454 127 107 . 36 411 . . 30 395 353 282 . 589 . 175 164 111 305 2163 Core 3058 | . 8 22 65 8 . 38 31 92 139 57 24 . . 159 . . 14 169 111 153 . 146 . 42 50 39 79 1612 Absorbed by Shields 85 | . . . . . . . . . . . . . . . . . . 14 36 . . . . . . . . 35 Core Remaining (%) 81 | 100 . 88 . . . 72 . 77 . . . . 68 . . . 79 . 72 . . . . 70 . 93 94 . Volleys Fired 200 | . 4 11 54 2 . 6 28 25 30 2 14 . 3 16 . . . 1 . 1 . . . . . . . 3 Largest 2 | . 2 2 2 1 . 2 2 2 1 1 1 . 1 2 . . . 1 . 1 . . . . . . . 1 Hottest 90 | . 80 80 68 30 . 90 90 90 25 39 25 . 39 53 . . . 45 . 45 . . . . . . . 45 Shots Fired 315 | . 6 20 105 2 . 7 53 47 31 2 14 . 3 20 . . . 1 . 1 . . . . . . . 3 Gun 297 | . 6 20 104 . . 2 53 47 31 . 14 . . 20 . . . . . . . . . . . . . . Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 18 | . . . 1 2 . 5 . . . 2 . . 3 . . . . 1 . 1 . . . . . . . 3 Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 145 | . . 5 75 . . . . . 31 . 14 . . 20 . . . . . . . . . . . . . . Thermal 34 | . 3 11 20 . . . . . . . . . . . . . . . . . . . . . . . . . Explosive 18 | . . . 1 2 . 5 . . . 2 . . 3 . . . . 1 . 1 . . . . . . . 3 Electromagnetic 118 | . 3 4 9 . . 2 53 47 . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 58 | . 4 10 37 10 . 19 49 58 6 6 20 . 1 8 . . . . . . . . . . . . . 9 Robot Miss Streak 4 | . 1 1 1 . . . 1 1 3 . . . 1 3 . . . . . . . . . . . . . 4 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 6 | . . 1 3 . . . 2 . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 292 | . 4 17 88 1 . 7 46 41 22 2 14 . 1 22 . . . . 9 . . 2 . 10 1 . 2 3 Core Hits 183 | . 2 8 30 3 . 7 31 36 9 4 2 . 5 5 . . . 10 5 10 . 1 . 3 . . 1 11 Critical Hits 3 | . . . . . . . . 1 . . . . . . . . . . . . . . . 2 . . . . Critical Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . Melee Attacks 51 | . . . . . . . . . . . . . . 12 . . . 6 9 5 . 4 . 10 1 2 2 . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 51 | . . . . . . . . . . . . . . 12 . . . 6 9 5 . 4 . 10 1 2 2 . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 5 | . . . . . . . . . . . . . . . . . . . 4 . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 8569 | . 53 217 1176 115 . 492 935 1015 355 490 294 . 233 580 . . . 315 854 369 . 84 . 462 53 . 185 292 Guns 3880 | . 48 203 1131 . . 23 745 803 355 . 294 . . 278 . . . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 2658 | . . . 33 115 . 459 190 171 . 490 . . 233 . . . . 315 . 369 . . . . . . . 283 Melee 1940 | . . . . . . . . . . . . . . 302 . . . . 854 . . 84 . 462 53 . 185 . Ramming 91 | . 5 14 12 . . 10 . 41 . . . . . . . . . . . . . . . . . . . 9 Kinetic 1809 | . . 59 823 . . . . . 355 . 294 . . 278 . . . . . . . . . . . . . . Thermal 728 | . 21 102 206 . . 38 190 171 . . . . . . . . . . . . . . . . . . . . Explosive 2226 | . . . . 115 . 421 . . . 490 . . 233 . . . . 315 . 369 . . . . . . . 283 Electromagnetic 1775 | . 27 42 135 . . 23 745 803 . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 1940 | . . . . . . . . . . . . . . 302 . . . . 854 . . 84 . 462 53 . 185 . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 19 | . 1 1 . . . . 11 19 5 5 6 6 6 . . . . . 9 . . 4 4 4 1 1 . 1 Average Corruption 8 | . 1 1 . . . . 7 13 5 5 5 6 6 . . . . . 8 . . 2 4 4 1 1 . 1 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 122 | . 2 . . . . . 10 63 15 2 5 1 4 . . . . . 16 . . 1 3 . . . . . Message Errors 25 | . . . . . . . 2 12 3 . 1 1 . . . . . . 4 . . . 2 . . . . . Matter Fused 26 | . . . . . . . 2 14 3 1 . . 3 . . . . . 2 . . 1 . . . . . . Heat Flow Errors 21 | . . . . . . . . 10 4 . 1 . 1 . . . . . 5 . . . . . . . . . Energy Discharges 10 | . . . . . . . 1 4 2 1 . . . . . . . . 1 . . . 1 . . . . . Data Loss (minor) 20 | . 1 . . . . . 3 7 2 . 3 . . . . . . . 4 . . . . . . . . . Data Loss (major) 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Misfires 3 | . . . . . . . . 2 1 . . . . . . . . . . . . . . . . . . . Alerts 3 | . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . Misdirections 10 | . . . . . . . 1 9 . . . . . . . . . . . . . . . . . . . . Weapon Failures 3 | . 1 . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 569 | . . . 3 . . 78 17 . . 61 . . . 25 . . . . 278 18 . 19 . . . . 70 . Projectiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 177 | . . . 3 . . 78 17 . . 61 . . . . . . . . . 18 . . . . . . . . Melee 392 | . . . . . . . . . . . . . . 25 . . . . 278 . . 19 . . . . 70 . Knockbacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 322 | . . . . 45 . 76 60 5 . 53 . . . . . . . 25 . . . . . . . . . 58 Shots 15 | . . . . 2 . 3 3 1 . 2 . . . . . . . 1 . . . . . . . . . 3 Rammed 19 | . 3 2 2 1 . 3 . 7 . . . . . . . . . . . . . . . . . . . 1 Targets Rammed 19 | . 3 2 2 1 . 3 . 7 . . . . . . . . . . . . . . . . . . . 1 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 306 | . 42 108 20 . . 24 . 306 271 . 181 . 161 129 . . . . 264 . . . . . . . . . Average Temperature 85 | . 23 61 8 . . 13 . 147 82 . 103 . 135 69 . . . . 89 . . . . . . . . . Received Heat Transfer 1264 | . 18 36 159 . . . 144 162 39 . . . . 96 . . 18 87 46 27 . 93 . 66 48 45 9 171 Effects 3 | . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . Interference 3 | . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Combat Hostiles 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Parts Fried 10 | . . . 1 . . . 5 4 . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 2 | . . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . Heat Transferred 1225 | . 50 225 450 . . . 250 250 . . . . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 9 | . . . 1 . . 1 4 3 . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Zio Pro Fac Ext Fac Upp Upp Zhi Pro Res Qua Res Acc Peak Influence 652 | . 54 157 318 86 . 122 316 652 445 . . . . 435 . . . 228 244 598 . . . . 112 158 118 292 Initial 193 | . . 17 51 1 . . 21 105 193 . . . . 80 . . . . 96 8 . . . . 11 54 77 61 Average 136 | . 30 81 124 60 . 33 143 214 315 . . . . 119 . . . 74 147 97 . . . . 47 84 87 212 Maximum Alert Level 2 | . . . 1 . . . 1 2 2 . . . . 2 . . . 1 1 2 . . . . . . . 1 Low Security (%) 74 | 100 100 100 79 100 . 100 79 61 12 . . . . 84 . . . 95 47 88 . . . . 100 100 100 38 Level 1 19 | . . . 20 . . . 20 10 77 . . . . 15 . . . 4 52 . . . . . . . . 61 Level 2 6 | . . . . . . . . 28 9 . . . . . . . . . . 11 . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 22 | . 1 . . . . . . 7 3 . . . . 3 . . . 2 2 . . . . . 1 2 . 1 Investigation 8 | . 1 . . . . . . 1 . . . . . . . . . 1 1 . . . . . 1 2 . 1 Extermination 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Reinforcement 8 | . . . . . . . . 3 2 . . . . 1 . . . 1 1 . . . . . . . . . Assault . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison 4 | . . . . . . . . 3 1 . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Zio Pro Fac Ext Fac Upp Upp Zhi Pro Res Qua Res Acc Distress Signals 7 | . . . 1 . . . . 1 1 . . . . . . . . 1 1 . . . . . . . . 2 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 259 | . 4 6 18 4 . 5 24 32 27 4 1 . 3 14 . . 4 19 14 11 . 13 . 2 13 7 9 25 Peak Tracking Total 11 | . 3 3 5 4 . 4 4 9 6 4 1 . 2 6 . . 5 11 4 5 . 10 . 1 11 7 8 11 Tactical Retreats 26 | . . 1 1 1 . . 1 1 3 . . . 1 1 . . . 5 2 1 . 3 . . 1 1 . 3 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Zio Pro Fac Ext Fac Upp Upp Zhi Pro Res Qua Res Acc Traps Triggered 15 | . 4 . . . . . . 4 2 . . . . . . . . 1 1 1 . . . . . . . 2 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Zio Pro Fac Ext Fac Upp Upp Zhi Pro Res Qua Res Acc Machines Disabled 8 | . . . . . . 3 . 3 . . . . . . . . . . . . . . . . . 2 . . Max in Single Turn 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . 1 . . Garrison Access 3 | . . . . . . . . . 1 . . . . . . . . 1 . 1 . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 2 | . . . . . . . . . . . . . . 1 . . . . . 1 . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Zio Pro Fac Ext Fac Upp Upp Zhi Pro Res Qua Res Acc Machines Accessed 75 | . 5 . 4 . 1 . 2 7 6 1 . 3 . 9 . . . 8 2 10 . . 4 . 2 5 2 4 Terminals 41 | . 5 . 2 . . . 1 5 1 . . . . 5 . . . 5 2 5 . . . . 2 5 1 2 Fabricators 11 | . . . . . . . . . 2 . . . . 3 . . . 2 . 3 . . . . . . . 1 Repair Stations 7 | . . . 1 . . . 1 1 1 . . . . 1 . . . . . 1 . . . . . . 1 . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . Garrison Access 5 | . . . . . . . . 1 1 . . . . . . . . 1 . 1 . . . . . . . 1 Total Hacks 261 | . 15 . 12 . 1 . 3 25 18 1 . 22 . 47 . . . 28 5 39 . . 17 . 6 11 3 8 Successful 164 | . 6 . 8 . 1 . 3 9 15 1 . 22 . 34 . . . 14 3 25 . . 17 . 1 2 1 2 Failed 97 | . 9 . 4 . . . . 16 3 . . . . 13 . . . 14 2 14 . . . . 5 9 2 6 Catastrophic 14 | . 1 . . . . . . 2 1 . . . . 4 . . . 2 . . . . . . 1 3 . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 94 | . 5 . 4 . . . . 5 5 . . . . 24 . . . 9 5 26 . . . . 6 1 . 4 Terminals 133 | . 15 . 7 . . . 1 13 4 . . . . 28 . . . 16 5 22 . . . . 6 11 1 4 Fabricators 43 | . . . . . . . . . 8 . . . . 13 . . . 10 . 11 . . . . . . . 1 Repair Stations 27 | . . . 3 . . . 2 8 1 . . . . 6 . . . . . 5 . . . . . . 2 . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 6 | . . . 2 . . . . . 4 . . . . . . . . . . . . . . . . . . . Garrison Access 11 | . . . . . . . . 4 1 . . . . . . . . 2 . 1 . . . . . . . 3 Terminal Hacks 94 | . 6 . 4 . 1 . 1 5 1 1 . 22 . 13 . . . 6 1 10 . . 17 . 1 2 1 2 Record 14 | . . . . . 1 . . . . 1 . 6 . 1 . . . . . . . . 5 . . . . . Part Schematic 19 | . 1 . . . . . . 1 . . . 6 . 5 . . . . . 2 . . 4 . . . . . Robot Schematic 7 | . . . . . . . . . . . . 7 . . . . . . . . . . . . . . . . Robot Analysis 5 | . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . 1 Prototype ID Bank 10 | . 1 . 1 . . . . . . . . 3 . . . . . . . 1 . . 4 . . . . . Open Door 2 | . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . Level Access Points 4 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 1 1 Branch Access Points 8 | . 1 . 1 . . . 1 . . . . . . 2 . . . 1 . 1 . . . . 1 . . . Machine Index 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Fabricator Index 2 | . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . Alert Level 4 | . . . . . . . . 1 . . . . . 1 . . . 1 . 1 . . . . . . . . Unreport Threat 5 | . . . 1 . . . . 1 . . . . . 1 . . . 1 . 1 . . . . . . . . Locate Traps 2 | . 1 . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Patrol Status 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Recall Extermination 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Recall Reinforcements 2 | . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . Hauler Manifests 3 | . . . . . . . . . . . . . . 1 . . . 1 . 1 . . . . . . . . Registered Components 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Registered Prototypes 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Zone Layout 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . Fabricator Hacks 26 | . . . . . . . . . 6 . . . . 9 . . . 5 . 6 . . . . . . . . Load Schematic 10 | . . . . . . . . . 2 . . . . 3 . . . 2 . 3 . . . . . . . . Build 16 | . . . . . . . . . 4 . . . . 6 . . . 3 . 3 . . . . . . . . Repair Station Hacks 14 | . . . 2 . . . 2 4 . . . . . 4 . . . . . 2 . . . . . . . . Scan Component 7 | . . . 1 . . . 1 2 . . . . . 2 . . . . . 1 . . . . . . . . Repair 7 | . . . 1 . . . 1 2 . . . . . 2 . . . . . 1 . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 5 | . . . 1 . . . . . 4 . . . . . . . . . . . . . . . . . . . Insert Component 3 | . . . 1 . . . . . 2 . . . . . . . . . . . . . . . . . . . Analyze 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . . . . . 1 . . . . . . . . 1 . 1 . . . . . . . . Seal Access 3 | . . . . . . . . . 1 . . . . . . . . 1 . 1 . . . . . . . . Unauthorized Hacks 22 | . . . 1 . . . . . 3 . . . . 8 . . . 2 2 6 . . . . . . . . Terminals 15 | . . . 1 . . . . . 1 . . . . 5 . . . . 2 6 . . . . . . . . Track 2 | . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . Assimilate 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Botnet 10 | . . . 1 . . . . . 1 . . . . 2 . . . . 1 5 . . . . . . . . Operators 2 | . . . . . . . . . . . . . . 1 . . . . . 1 . . . . . . . . Fabricators 6 | . . . . . . . . . 1 . . . . 3 . . . 2 . . . . . . . . . . Prioritize 4 | . . . . . . . . . 1 . . . . 2 . . . 1 . . . . . . . . . . Siphon 2 | . . . . . . . . . . . . . . 1 . . . 1 . . . . . . . . . . Repair Stations 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Mechanics 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Used 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 51 | . 4 . 4 . . . 1 6 2 . . . . 8 . . . 7 1 8 . . . . 1 4 1 4 Full Trace Events 8 | . 1 . . . . . . 1 . . . . . . . . . 1 1 . . . . . 1 2 . 1 Feedback Events 3 | . 1 . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . Corruption 3 | . 1 . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . . . . 7 . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 21 | . 1 . . . . . . 1 2 . . 6 . 5 . . . . . 2 . . 4 . . . . . Parts Built 13 | . . . . . . . . . 3 . . . . 4 . . . 3 . 3 . . . . . . . . Matter 3105 | . . . . . . . . . 756 . . . . 920 . . . 508 . 921 . . . . . . . . Time 752 | . . . . . . . . . 144 . . . . 196 . . . 83 . 329 . . . . . . . . Total Part Build Rating 68 | . . . . . . . . . 12 . . . . 22 . . . 17 . 17 . . . . . . . . Parts Repaired 7 | . . . 1 . . . 1 2 . . . . . 2 . . . . . 1 . . . . . . . . Time 325 | . . . 136 . . . 26 58 . . . . . 70 . . . . . 35 . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 3 | . . . 1 . . . . . 2 . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Zio Pro Fac Ext Fac Upp Upp Zhi Pro Res Qua Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Zio Pro Fac Ext Fac Upp Upp Zhi Pro Res Qua Res Acc Total Allies 20 | . . . . . . . . 11 . . . . 1 1 . . . . 7 . . . . . . . . . Largest Group 11 | . . . . . . . . 11 11 . . . 1 1 . . . . 7 . . . . . . . . . Highest-Rated Group 302 | . . . . . . . . 273 273 . . . 95 95 . . . . 302 . . . . . . . . . Highest-Rated Ally 156 | . . . . . . . . 100 100 . . . 95 95 . . . . 156 . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 207 | . . . . . . . . 64 79 . . . 2 19 . . . . 43 . . . . . . . . . Total Damage 4064 | . . . . . . . . 2007 770 . . . 45 271 . . . . 971 . . . . . . . . . Kills 40 | . . . . . . . . 21 10 . . . 1 2 . . . . 6 . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Zio Pro Fac Ext Fac Upp Upp Zhi Pro Res Qua Res Acc Robot Analysis Total 5 | . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . 1 Derelict Logs Recovered 7 | . . 1 . . . . . . . . 2 . 1 . . 1 1 . . . 1 . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Decoded 0b10 Intel 62 | . . . . . . . . . . . . . . . . . . 10 13 18 . . . . 6 4 4 7 Traps 10 | . . . . . . . . . . . . . . . . . . . 1 7 . . . . 1 . . 1 Emergency Access 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . Items 43 | . . . . . . . . . . . . . . . . . . 7 10 9 . . . . 5 4 3 5 Machines 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . Patrols 3 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 1 Guards 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Zio Pro Fac Ext Fac Upp Upp Zhi Pro Res Qua Res Acc Turns Passed 10104 | 9 371 191 1139 303 513 894 797 1444 657 78 186 25 168 713 19 183 76 285 614 559 110 116 59 92 154 78 78 193 Spaces Moved 9293 | 5 222 95 382 115 197 336 220 478 977 236 294 76 345 594 52 591 260 526 480 553 373 339 139 219 373 214 229 373 Core 77 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 76 Treads 1822 | 3 222 95 164 115 197 336 200 478 12 . . . . . . . . . . . . . . . . . . . Legs 2 | 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 238 | . . . 218 . . . 20 . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 7154 | . . . . . . . . . 965 236 294 76 345 594 52 591 260 526 480 553 373 339 138 219 373 214 229 297 Fastest Speed 20 | 120 160 160 125 260 260 260 215 260 30 30 30 30 30 20 29 29 29 29 29 29 29 29 29 29 26 26 29 32 Average Speed 74 | 144 160 160 189 260 260 260 259 260 34 30 30 30 30 30 29 29 29 29 29 29 29 29 30 29 26 27 30 38 Slowest Speed 560 | 160 160 160 260 260 260 260 560 360 260 30 30 30 30 96 29 29 29 29 32 32 29 29 200 29 26 29 99 50 Overloaded Moves 40 | . . . . . . . . . . . . . . 40 . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 66 | . . . . . . . . . 11 2 . . . 6 . . . 13 2 9 1 . . . 8 8 1 5 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 39 | 2 41 31 27 26 53 76 25 87 30 49 53 68 52 21 11 80 44 17 49 15 54 52 60 45 15 36 7 14 Regions Visited 28 Branch Regions 18 Pre-discovered Areas 7 | . . 1 . . 1 . . . . . . 1 . . . . . . . . 1 . 3 . . . . . Known Exits Taken 21 | . 1 1 1 . . . 1 . . 1 1 1 1 1 . 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 7 | 1 . . . 1 1 1 . 1 1 . . . . . 1 . . . . . . . . . . . . . Scrap Searched 14 | . . 1 . 1 . 1 . . . 1 1 . 1 . 2 2 1 . . . 2 . . 1 . . . . Spaces Dug 18 | . . . . . . . . . . . . . . 5 . . . 6 . 5 . 2 . . . . . . Terrain Destroyed 233 | . . . 12 25 . 37 16 12 . 28 . . 31 5 . . . 25 . 19 . 2 . . . . . 21 Melee 18 | . . . . . . . . . . . . . . 5 . . . 6 . 5 . 2 . . . . . . Projectile . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . AOE 215 | . . . 12 25 . 37 16 12 . 28 . . 31 . . . . 19 . 14 . . . . . . . 21 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Zio Pro Fac Ext Fac Upp Upp Zhi Pro Res Qua Res Acc Total 12007 | 6 229 113 698 117 202 347 395 633 1279 239 381 77 405 1087 55 602 259 631 937 930 373 349 153 231 418 220 233 408 Wait 2139 | . . . 203 . . . 118 70 228 . 68 . 55 442 1 4 . 86 446 361 . 7 5 . 38 7 . . Move 9138 | 4 221 94 381 114 196 335 219 477 955 231 293 75 344 581 51 590 259 500 475 535 370 338 138 218 358 197 226 363 Hop 61 | . . . . . . . . . 10 2 . . . 6 . . . 12 2 8 1 . . . 6 8 1 5 Pick Up 70 | . . 3 31 . 3 1 5 12 5 1 . . . 2 1 1 . . . 2 . . 1 . 2 . . . Fast Attach 83 | . 1 . 2 . . . 8 9 7 . 1 1 . 8 1 3 . 6 3 8 1 . 6 2 6 4 1 5 Attach 42 | . . 1 5 . . . 4 3 10 1 1 . 1 6 . . . 2 . 3 . . 1 . 2 . 1 1 Detach 31 | . . 1 . . . . 1 . 10 1 . . 1 5 1 2 . 1 2 2 1 . . . 1 . 1 1 Swap 36 | 2 . 1 7 . . 1 5 6 3 . 3 . 1 3 . 1 . . . 2 . . . . 1 . . . Drop 88 | . . . 13 . 3 1 7 20 21 1 1 1 . 6 . 1 . 1 . 3 . . 2 1 3 2 1 . Fire 200 | . 4 11 54 2 . 6 28 25 30 2 14 . 3 16 . . . 1 . 1 . . . . . . . 3 Melee 51 | . . . . . . . . . . . . . . 12 . . . 6 9 5 . 4 . 10 1 2 2 . Ram 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 18 | . 3 2 2 1 . 3 . 7 . . . . . . . . . . . . . . . . . . . . Escape Stasis 49 | . . . . . . . . 4 . . . . . . . . . 16 . . . . . . . . . 29 Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines -9/Materials (discovered 2 exits: *Min x2) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 2 exits: *Sto x2) -8/Storage -7/Factory (discovered 3 exits: *Fac x2 / *Low) -7/Lower Caves -7/Lower Caves (discovered 2 exits: Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 3 exits: *Fac / *Low x2) -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory (discovered 4 exits: *Upp x2 / *Ext x2) -5/Extension -4/Factory (discovered 3 exits: *Res / *Upp x2) -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research (discovered 3 exits: Arm / *Qua x2) -3/Quarantine -2/Research (discovered 3 exits: *Acc x3) -1/Access (discovered 1 exit: Sur) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 10 | -11/Scrapyard | Entered Materials 116 | -10/Materials | Identified exit to Materials 305 | -10/Materials | Build established: Mutant 309 | -10/Materials | Identified exit to Mines 381 | -10/Materials | Entered Mines 429 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 435 | -10/Mines | Found Prototype Device 436 | -10/Mines | Identified Exp. Sensor Array 505 | -10/Mines | Learned location of Storage (-8) 566 | -10/Mines | Discovered exit to Materials (range 5) 572 | -10/Mines | Entered Materials 572 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 890 | -9/Materials | Identified exit to Mines 1632 | -9/Materials | Repaired Broken Exp. Sensor Array 1711 | -9/Materials | Entered Mines 1735 | -9/Mines | Discovered new exit (range 15) 2004 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2004 | -9/Mines | Discovered new exit (range 5) 2014 | -9/Mines | Entered Exiles 2079 | -9/Exiles | Met 8R-AWN 2121 | -9/Exiles | Met EX-HEX 2311 | -9/Exiles | Met EX-DEC 2356 | -9/Exiles | Learned location of Zion (-6) 2506 | -9/Exiles | Discovered new exit (range 10) 2527 | -9/Exiles | Entered Mines 3396 | -8/Mines | Discovered new exit (range 5) 3421 | -8/Mines | Entered Materials 3421 | -8/Materials | Evolved 2 slots: Utility x2 3859 | -8/Materials | Identified exit to Storage 3975 | -8/Materials | Repaired Lgt. Treads 4004 | -8/Materials | System corruption reached 10% 4218 | -8/Materials | Entered Storage 4426 | -8/Storage | Build established: Scavenger-Mutant 5067 | -8/Storage | Met 01-MTF 5129 | -8/Storage | Garrison activated, responded to threat 5319 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 5558 | -8/Storage | Repaired Cooling System 5585 | -8/Storage | Repaired Lgt. Armor Plating 5617 | -8/Storage | Build established: Commander-Mutant 5643 | -8/Storage | Discovered new exit (range 7) 5662 | -8/Storage | Entered Factory 5662 | -7/Factory | Accompanied by 11 allies (01-MTF) 5662 | -7/Factory | Evolved 2 slots: Utility x2 5667 | -7/Factory | 01-MTF left 5970 | -7/Factory | Garrison activated, responded to threat 6087 | -7/Factory | Fabricated Cld. VTOL Module (x1) 6095 | -7/Factory | Discovered new exit (range 15) 6099 | -7/Factory | Identified exit to Factory 6138 | -7/Factory | Discovered exit to Factory (range 15) 6241 | -7/Factory | Fabricated Cld. VTOL Module (x1) 6263 | -7/Factory | Build established: Hacker-Scout 6275 | -7/Factory | Fabricated Cld. VTOL Module (x1) 6306 | -7/Factory | Discovered new exit (range 15) 6319 | -7/Factory | Entered Lower Caves 6395 | -7/Lower Caves | Discovered new exit (range 7) 6396 | -7/Lower Caves | Identified exit to Lower Caves 6397 | -7/Lower Caves | Entered another Lower Caves area 6397 | -7/Lower Caves | Discovered exit to Factory (range 15) 6481 | -7/Lower Caves | Learned Factory interactive machine intel 6482 | -7/Lower Caves | Learned 4 Factory zone layouts 6583 | -7/Lower Caves | Discovered new exit (range 3) 6583 | -7/Lower Caves | Identified exit to Data Miner 6583 | -7/Lower Caves | Entered Data Miner 6583 | -7/Data Miner | Discovered new exit (range 6) 6585 | -7/Data Miner | Identified exit to Proximity Caves 6590 | -7/Data Miner | Met Data Miner 6595 | -7/Data Miner | Learned location of Section 7 (-2) 6595 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 6599 | -7/Data Miner | Received God Mode back door access code from Data Miner 6608 | -7/Data Miner | Entered Proximity Caves 6653 | -6/Proximity Caves | Escorted by Enhanced Grunt 6733 | -6/Proximity Caves | Learned Factory terminal intel 6745 | -6/Proximity Caves | Discovered exit to Factory (range 10) 6776 | -6/Proximity Caves | Entered Factory 6776 | -6/Factory | Accompanied by 1 ally 6776 | -6/Factory | Evolved 2 slots: Utility x2 6778 | -6/Factory | Loaded intel: 44 interactive machine locations 6779 | -6/Factory | Loaded intel: 20 terminal locations 6815 | -6/Factory | Repaired Cld. VTOL Module 6852 | -6/Factory | Repaired Cld. VTOL Module 7002 | -6/Factory | Identified exit to Lower Caves 7265 | -6/Factory | Fabricated Imp. Hacking Suite (x1) 7289 | -6/Factory | Fabricated Imp. Hacking Suite (x1) 7346 | -6/Factory | Fabricated Plasma Sword (x1) 7390 | -6/Factory | Fabricated Plasma Sword (x1) 7393 | -6/Factory | Discovered new exit (range 11) 7484 | -6/Factory | Local fabrication network quarantined 7489 | -6/Factory | Entered Lower Caves 7506 | -6/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 7508 | -6/Lower Caves | Entered Zion 7520 | -6/Zion | Lost 3 parts (1n2u) 7541 | -6/Zion | Learned Factory emergency access door positions 7569 | -6/Zion | Found Rocket Array 7585 | -6/Zion | Given A8's code to call for help 7596 | -6/Zion | Identified exit to Proximity Caves 7637 | -6/Zion | Given the Hacking Drone Bay 7664 | -6/Zion | Learned Factory recycling unit intel 7691 | -6/Zion | Entered Proximity Caves 7692 | -5/Proximity Caves | Identified exit to Factory 7751 | -5/Proximity Caves | Learned Factory stockpile data 7756 | -5/Proximity Caves | Build established: Hacker-Sprinter 7767 | -5/Proximity Caves | Entered Factory 7767 | -5/Factory | Evolved 2 slots: Utility x2 7770 | -5/Factory | Loaded intel: 6 recycling unit locations 7818 | -5/Factory | Discovered new exit (range 12) 7821 | -5/Factory | Identified exit to Upper Caves 7862 | -5/Factory | Discovered new exit (range 9) 7863 | -5/Factory | Identified exit to Extension 7911 | -5/Factory | Incoming investigation squad redirected 7922 | -5/Factory | Fabricated Adv. Hacking Suite (x1) 7950 | -5/Factory | Fabricated Adv. Hacking Suite (x1) 7989 | -5/Factory | Lost 5 parts (1p1n3u) 8029 | -5/Factory | Fabricated Adv. Sensor Array (x1) 8052 | -5/Factory | Entered Extension 8075 | -5/Extension | Rescued A7 8152 | -5/Extension | Rescued a captive Derelict 8153 | -5/Extension | Rescued a captive Derelict 8167 | -5/Extension | Rescued a captive Derelict 8168 | -5/Extension | Rescued a captive Derelict 8183 | -5/Extension | Rescued a captive Derelict 8184 | -5/Extension | Rescued a captive Derelict 8340 | -5/Extension | Build established: Hacker-Scout 8606 | -5/Extension | Spotted B-75 Beast 8656 | -5/Extension | Extracted ID and sensor layout for unrecognized location from A7's data core 8662 | -5/Extension | Spotted B-75 Beast 8665 | -5/Extension | Discovered new exit (range 3) 8665 | -5/Extension | Identified exit to Factory 8666 | -5/Extension | Entered Factory 8666 | -4/Factory | Evolved 2 slots: Utility x2 8673 | -4/Factory | Identified exit to Upper Caves 8695 | -4/Factory | Lost 3 parts (1n2u) 8772 | -4/Factory | Fabricated Cld. Nuclear Pulse Thruster (x1) 8875 | -4/Factory | Fabricated Exp. Propulsion Shielding (x1) 8919 | -4/Factory | Discovered new exit (range 15) 8962 | -4/Factory | Build established: Hacker-Sprinter 9114 | -4/Factory | Fabricated Cld. Nuclear Pulse Thruster (x1) 9161 | -4/Factory | Local fabrication network quarantined 9203 | -4/Factory | Repaired Cld. VTOL Module 9225 | -4/Factory | Entered Upper Caves 9250 | -4/Upper Caves | Learned location of Armory (-3) 9333 | -4/Upper Caves | Discovered new exit (range 8) 9335 | -4/Upper Caves | Identified exit to Upper Caves 9335 | -4/Upper Caves | Entered another Upper Caves area 9348 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 9448 | -4/Upper Caves | Discovered new exit (range 5) 9450 | -4/Upper Caves | Identified exit to Zhirov 9451 | -4/Upper Caves | Entered Zhirov 9451 | -4/Zhirov | Discovered new exit (range 3) 9457 | -4/Zhirov | Met Zhirov 9463 | -4/Zhirov | Learned location of Quarantine (-3) 9463 | -4/Zhirov | Learned location of Testing (-2) 9463 | -4/Zhirov | Learned location of Command (-1) 9465 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 9469 | -4/Zhirov | Found Alien Artifact 9469 | -4/Zhirov | Identified Integrated Reactor 9469 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 9475 | -4/Zhirov | Found Alien Artifact 9478 | -4/Zhirov | Lost 7 parts (1p5u1w) 9510 | -4/Zhirov | Identified exit to Proximity Caves 9510 | -4/Zhirov | Entered Proximity Caves 9563 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 9598 | -3/Proximity Caves | Discovered new exit (range 15) 9602 | -3/Proximity Caves | Identified exit to Research 9602 | -3/Proximity Caves | Entered Research 9602 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 9703 | -3/Research | Spotted B-86 Titan 9749 | -3/Research | Identified exit to Armory 9749 | -3/Research | Identified exit to Quarantine 9756 | -3/Research | Entered Quarantine 9766 | -3/Quarantine | Found Alien Artifact 9766 | -3/Quarantine | Identified Phase Armor 9774 | -3/Quarantine | Incoming investigation squad redirected 9790 | -3/Quarantine | Found Alien Artifact 9790 | -3/Quarantine | Identified Terrabomb 9790 | -3/Quarantine | Used Terrabomb 9824 | -3/Quarantine | Identified exit to Research 9834 | -3/Quarantine | Entered Research 9834 | -2/Research | Evolved 2 slots: Utility x2 9856 | -2/Research | Spotted B-90 Cyclops 9877 | -2/Research | Identified exit to Access 9912 | -2/Research | Entered Access 9912 | -1/Access | Evolved 2 slots: Propulsion x2 9949 | -1/Access | Incoming investigation squad redirected 9984 | -1/Access | Lost 7 parts (2n3u2w) 9987 | -1/Access | Identified exit to Surface 10068 | -1/Access | Core integrity fell below 50% 10098 | -1/Access | Core integrity fell below 20% 10105 | -1/Access | Destroyed by H-88 Terminator with KE Penetrator Last Messages --------------- 10095_ Penetrated by Slug. 10095_ Slug penetrates Wall. 10096_ Penetrated by Slug. 10097_ Slug penetrates Wall. 10097_ Penetrated by Slug. 10097_ Field Propulsion Drive destroyed. 10098_ Slug penetrates Wall. 10099_ Penetrated by Slug. 10099_ Slammed into Y-72 Warden. 10099_ Adv. Target Analyzer destroyed. 10099_ System corrupted by crushing effect (+1). 10099_ Machine Analyzer permanently disabled. 10099_ Destabilizing: Short circuit. 10099_ Penetrated by Slug. 10102_ Slug penetrates Wall. 10103_ Penetrated by Slug. 10103_ U-05 Engineer destroyed. 10105_ Acquired 16 matter. 10105_ Slug penetrates Wall. 10105_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | #??????# #????? ##### #?????? | | #??????# #??????? " + #?????? | | #??????# #???????""" ##### #?????? | | #??????# #????????"""??????# #?????? | | #??????# #?????????"???????# #?????? | | #??????# #?????????????????# #?????? | | ###??????# #?????????????????# #?????? | | ?????????# #?????????????????# #?????? | | ?????#???# #?????????????????# ####### | | ?????# ??# #???????[?????????# # ! | | ??????# # #?????????????????# # ! | | ??????# # #???####+########## # !! | | ??????# #???# # | | ######## # #???# # | | # # #???# # | | # # #???# """"" / " | | ## % #???# """"" # "" | | # #???# """"" # " | | # ##### """"" # | | " # w "F "" """"" # | | | """ # """"" # | | G # """"" ####### | | """ k h ####### | | " # u ! h # | | # =!| hY # | | # =@! ####### # | | ######## ##########/####?????# # | | # #???????? ????????# # " | | # #???????? ????????# # " | | " + #??????? ???????# + " | | """ # #??????? ???????# # " | | "" # #?????? ??????# # " | | " # #?????? ??????# # | | # #????? ?????# + | | # #????? ?????# # | | # #???? ????# ####### | | ] # #???? ????# #?????? | | # #???# ???# #?????? | | # #???# ???# #?????? | | ####+### #?????#########?????# #?????? | | # #???????????????????####+####?????? | | # #????????????????????? ???????? | | # #???????????????????% ?????? | | # #????????????????? " " ???? | | # #???????????????# """ """ #?? | | # #???????????????# """ """ !#?? | | # #???????????????# " " #?? | | ################???????????????# ?? #?? | | ???????????????????????????????# ??? #?? | | ???????????????????????????????#???""""T"""" ??#?? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 35 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 20 Terrain Scan Range 20 Terrain Scan Density 10 ECM Strength 2 Power Amplification 30 Additional Mass Support 9 Armor Coverage 225 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Core Shielding 40 Propulsion Shielding 90 Point Defense Rating 160 Evasion (%) 76 Targeting Accuracy 12 Melee Accuracy 8 Target Analysis 8 Recoil Reduction 3 Matter Filtering 50 Salvage Targeting 2 Offensive Hacking 47 Defensive Hacking 22 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Imp. Signal Interpreter | -8/Storage | Hacked Cld. VTOL Module | -7/Factory | Scanalyzed Salvage Targeting Computer | -7/Factory | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Exp. Terrain Scan Processor | -7/Data Miner | Free Exp. Terrain Scanner | -7/Data Miner | Free Plasma Sword | -7/Data Miner | Free Kinetic Spear | -7/Data Miner | Free Imp. Hacking Suite | -6/Factory | Hacked Adv. Signal Interpreter | -6/Factory | Hacked Adv. Sensor Array | -6/Factory | Hacked Adv. Hacking Suite | -6/Factory | Hacked Machine Analyzer | -6/Factory | Hacked Exp. Propulsion Shielding | -4/Factory | Hacked Cld. Nuclear Pulse Thruster | -4/Factory | Hacked Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free G-67 Veteran | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free P-70 Sage | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free Fabricated ------------ Cld. VTOL Module | x1 | -7/Factory Cld. VTOL Module | x1 | -7/Factory Cld. VTOL Module | x1 | -7/Factory Imp. Hacking Suite | x1 | -6/Factory Imp. Hacking Suite | x1 | -6/Factory Plasma Sword | x1 | -6/Factory Plasma Sword | x1 | -6/Factory Adv. Hacking Suite | x1 | -5/Factory Adv. Hacking Suite | x1 | -5/Factory Adv. Sensor Array | x1 | -5/Factory Cld. Nuclear Pulse Thruster | x1 | -4/Factory Exp. Propulsion Shielding | x1 | -4/Factory Cld. Nuclear Pulse Thruster | x1 | -4/Factory Alien Tech Used ----------------- Integrated Reactor Phase Armor Terrabomb Achievements -------------- None Challenges ------------ None Game ------ Seed FortressSignalMultirail Manual? 0 Play Time 01:41:15 Cumulative 325.2 hours Start 2021.03.28 @ 19:58:27 End 2021.03.29 @ 15:42:24 Sessions 6 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 323 Rogue 146 Adventurer 99 Explorer 78 Win Type - Total 23 Types 16/0/5/2/0/0/0/0/0 Lore% 81 Gallery% 88 Achievement% 70 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/TerminusBold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ea15c224-b770-4ede-9c5f-c97f8bb44811