Cogmind - Beta 9.4 *** ADVENTURER MODE // 2020.02.07 @ 20:51:36 Player: JayDee Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (70) 350 Value Destroyed (1896) 1896 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (2) 2 TOTAL SCORE: 5248 Bonus ------- High Alert Combat Kills 2 Cogmind --------- Core Integrity 0/700 Matter 160/300 Energy 98/100 System Corruption 2% Temperature Cool (18) Movement Core (50) Location -7/Lower Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (4) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Improved Titanium Leg Large Storage Unit Advanced Terrain Scanner Missile Launcher Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Small Storage Unit Compact Battery Advanced Visual Processing Unit Field Recycling Unit > --- WEAPON ----------- Improved Spread Laser Improved Spread Laser > --- INVENTORY -------- Medium Storage Unit Large Storage Unit Terrain Scanner Terrain Scan Processor Mini Grenade Launcher Improved Grenade Launcher [Rating: 28] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Flight Unit Flight Unit Utility Small Storage Unit Device Sensor Array Storage Small Storage Unit Processor Improved Targeting Computer Protection Improved Propulsion Shielding Weapon Heavy Assault Rifle Energy Gun Medium Laser Energy Cannon Particle Cannon Ballistic Gun Heavy Assault Rifle Launcher Mini Grenade Launcher Build | -11 -10 -10 -9 -9 -8 -7 -7 ------- Run | Scr Mat Min Mat Min Mat Fac Low Slots Evolved 6 | . . . 2 . 2 2 . Power 1 | . . . . . . 1 . Propulsion 3 | . . . . . 2 1 . Utility 2 | . . . 2 . . . . Weapon . | . . . . . . . . Parts Attached 77 | 7 . . 10 3 40 17 . Power 10 | 1 . . 2 . 6 1 . Engine 9 | 1 . . 2 . 5 1 . Core 1 | . . . . . 1 . . Reactor . | . . . . . . . . Propulsion 31 | 2 . . 2 2 19 6 . Treads 9 | 2 . . . 2 5 . . Leg 6 | . . . . . . 6 . Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight 16 | . . . 2 . 14 . . Utility 16 | 2 . . 4 . 8 2 . Device 3 | 1 . . 1 . . 1 . Storage 6 | 1 . . . . 4 1 . Processor 5 | . . . 2 . 3 . . Hackware . | . . . . . . . . Protection 2 | . . . 1 . 1 . . Artifact . | . . . . . . . . Weapon 20 | 2 . . 2 1 7 8 . Energy Gun 6 | 1 . . . . 1 4 . Energy Cannon 1 | . . . 1 . . . . Ballistic Gun 8 | 1 . . 1 1 4 1 . Ballistic Cannon . | . . . . . . . . Launcher 5 | . . . . . 2 3 . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 3 | . . . . . 1 2 . Parts Lost 31 | . . . 5 . 14 12 . Power 4 | . . . . . 2 2 . Propulsion 15 | . . . 2 . 6 7 . Utility 5 | . . . 1 . 3 1 . Weapon 7 | . . . 2 . 3 2 . Highest Loss Streak 8 | . . . 3 . 8 5 . Average Slot Usage (%) 88 | . 100 100 93 100 95 50 . Engine 8 | . 14 14 11 11 8 1 . Treads 16 | . 28 28 18 16 19 . . Leg 1 | . . . . . . 9 . Flight 7 | . . . 2 5 14 5 . Device 8 | . 14 14 11 11 6 5 . Storage 12 | . 14 14 11 11 14 8 . Processor 12 | . . . 16 22 12 8 . Protection 1 | . . . 3 . 2 . . Energy Gun 4 | . 14 14 6 . . 3 . Ballistic Gun 11 | . 14 14 8 21 13 . . Launcher 1 | . . . . . 1 3 . Naked Turns 87 | . . . . . . 85 2 Heaviest Build 33 | 14 14 14 19 15 33 24 . Greatest Support 80 | 40 40 40 40 40 80 48 3 Greatest Overweight (x) 5 | 3 . . 3 1 3 5 . Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 12 | 6 6 6 6 6 12 6 4 Average Capacity 6 | 5 6 6 6 6 8 5 4 Most Carried 10 | 5 5 5 6 6 10 6 4 Average Carried 5 | 3 5 5 4 5 6 5 4 Final Capacity 6 | 6 6 6 6 6 6 4 4 Final Carried 6 | 5 5 5 5 6 6 4 4 Class Distribution -------------------- 46% | Scavenger-Mutant 46% | Mutant 7% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Resources | -11 -10 -10 -9 -9 -8 -7 -7 ----------- Run | Scr Mat Min Mat Min Mat Fac Low Matter Collected 1382 | 274 18 6 204 114 520 246 . Remotely . | . . . . . . . . Salvage Created 2031 | 120 94 16 644 260 516 381 . Parts 128 | 7 4 1 46 18 31 21 . Haulers Intercepted . | . . . . . . . . Recyclers Shooed 1 | . . . . . . 1 . Parts Field Recycled 4 | . . . . . . 4 . Retrieved Matter 35 | . . . . . . 35 . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 ------- Run | Scr Mat Min Mat Min Mat Fac Low Combat Hostiles Destroyed 59 | . 2 1 18 8 19 11 . Guns 43 | . 2 1 11 6 17 6 . Cannons 9 | . . . 7 2 . . . AOE 7 | . . . . . 2 5 . Classes Destroyed 10 | 2 1 1 3 1 1 1 . Worker 2 | . . . . 1 . 1 . Builder 1 | . . . . . . 1 . Tunneler 5 | 3 . . . 2 . . . Recycler 2 | 1 . . . . . 1 . Watcher 1 | . . . 1 . . . . Swarmer 26 | . . 1 8 6 8 3 . Grunt 24 | . 2 . 5 2 8 7 . Brawler 1 | . . . 1 . . . . Sentry 7 | . . . 4 . 2 1 . Hunter 1 | . . . . . 1 . . Best Kill Streak 8 | 2 2 1 8 3 4 3 . Combat Bots Only 5 | . 2 1 5 3 4 3 . Max Kills in Single Turn 2 | 1 1 1 1 2 1 2 . Gunslinging . | . . . . . . . . Exploded 2 | . . . . . 1 2 . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -------- Run | Scr Mat Min Mat Min Mat Fac Low Damage Taken 3858 | . 129 26 521 224 1338 1565 55 Core 1069 | . 16 . 78 50 222 648 55 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 80 | 100 . 93 . 68 59 . . Volleys Fired 184 | 3 6 2 54 23 63 33 . Largest 2 | 2 2 2 2 2 2 2 . Hottest 150 | 70 70 70 91 91 48 150 . Shots Fired 298 | 6 12 4 82 46 99 49 . Gun 252 | 6 12 4 62 38 93 37 . Cannon 28 | . . . 20 8 . . . Launcher 18 | . . . . . 6 12 . Special . | . . . . . . . . Kinetic 183 | 3 6 2 39 38 93 2 . Thermal 97 | 3 6 2 43 8 . 35 . Explosive 18 | . . . . . 6 12 . Electromagnetic . | . . . . . . . . Robot Hit Streak 23 | 4 15 16 11 16 22 23 . Robot Miss Streak 2 | . . 1 2 2 2 2 . Penetration Max . | . . . . . . . . Secondary Targets 3 | . . . 1 . 1 1 . Max Gunslinging Chain 1 | . . . 1 . 1 1 . Shots Hit Robots 244 | 4 11 2 65 33 83 46 . Core Hits 142 | 3 5 1 28 13 41 51 . Critical Hits 3 | . . . 1 1 1 . . Critical Kills 1 | . . . 1 . . . . Critical Parts Destroyed 2 | . . . . 1 1 . . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 4899 | 53 138 26 913 439 1633 1697 . Guns 3167 | 52 138 26 606 315 1348 682 . Cannons 431 | . . . 307 124 . . . Explosions 1294 | . . . . . 285 1009 . Melee . | . . . . . . . . Ramming 7 | 1 . . . . . 6 . Kinetic 2113 | 14 61 . 344 315 1348 31 . Thermal 1485 | 38 77 26 569 124 . 651 . Explosive 1270 | . . . . . 285 985 . Electromagnetic 24 | . . . . . . 24 . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 2 | . . . 1 1 . 2 2 Average Corruption 1 | . . . 1 1 . 2 2 Corruption Purged . | . . . . . . . . Effects 6 | . . . . 3 . 3 . Message Errors 3 | . . . . 2 . 1 . Data Loss (minor) 1 | . . . . . . 1 . Targeting Errors 2 | . . . . 1 . 1 . Overload Shots . | . . . . . . . . Overflow Damage 169 | . . . 1 2 23 143 . Projectiles 3 | . . . 1 2 . . . Explosions 166 | . . . . . 23 143 . Melee . | . . . . . . . . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 270 | . . . . . 106 164 . Shots 8 | . . . . . 2 6 . Rammed 2 | . . . 1 . . 1 . Targets Rammed 3 | 1 . . 1 . . 1 . Kicked . | . . . . . . . . Crushed 1 | 1 . . . . . . . Highest Temperature 592 | 9 72 18 172 216 25 592 . Average Temperature 119 | 6 31 10 48 102 7 283 . Received Heat Transfer 1563 | . 54 . 180 30 639 624 36 Effects 17 | . . . . . . 17 . Shutdowns 2 | . . . . . . 2 . Energy Bleed 1 | . . . . . . 1 . Interference 5 | . . . . . . 5 . Matter Decay 4 | . . . . . . 4 . Short Circuit 2 | . . . . . . 2 . Damage (minor) 1 | . . . . . . 1 . Damage (major) 1 | . . . . . . 1 . Damage (core) 1 | . . . . . . 1 . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 5 | . . . 4 . . 1 . Heat Transferred 2562 | 111 222 74 1332 222 . 601 . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 ------- Run | Scr Mat Min Mat Min Mat Fac Low Peak Influence 421 | 20 76 59 421 333 275 293 . Average Influence 149 | 10 40 58 185 263 142 144 . Maximum Alert Level 2 | . . . 2 1 1 1 . Low Security (%) 66 | 100 100 100 51 17 78 61 . Level 1 32 | . . . 44 82 21 38 . Level 2 . | . . . 4 . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 12 | . . . 2 . 2 8 . Investigation 4 | . . . . . 2 2 . Extermination . | . . . . . . . . Reinforcement 5 | . . . 2 . . 3 . Assault . | . . . . . . . . Garrison 3 | . . . . . . 3 . Intercept . | . . . . . . . . Construction Impeded 1 | . . . . . . 1 . Haulers Reinforced . | . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 --------- Run | Scr Mat Min Mat Min Mat Fac Low Distress Signals 3 | . . . 3 . . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 87 | . 3 3 26 8 22 22 3 Peak Tracking Total 6 | . 2 1 5 3 4 6 3 Tactical Retreats 9 | . . . 2 1 2 4 . Traps | -11 -10 -10 -9 -9 -8 -7 -7 ------- Run | Scr Mat Min Mat Min Mat Fac Low Traps Triggered 3 | . 1 . 2 . . . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 ---------- Run | Scr Mat Min Mat Min Mat Fac Low Machines Disabled 7 | . . . . . 2 5 . Max in Single Turn 2 | . . . . . 2 2 . Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Fab Network Shutdowns . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 --------- Run | Scr Mat Min Mat Min Mat Fac Low Machines Accessed 9 | . . . . . 5 4 . Terminals 7 | . . . . . 4 3 . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 1 | . . . . . . 1 . Scanalyzers 1 | . . . . . 1 . . Garrison Access . | . . . . . . . . Total Hacks 25 | . . . . . 14 11 . Successful 12 | . . . . . 10 2 . Failed 13 | . . . . . 4 9 . Catastrophic 5 | . . . . . 1 4 . Database Lockouts . | . . . . . . . . Manual 11 | . . . . . 5 6 . Terminals 16 | . . . . . 7 9 . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 2 | . . . . . . 2 . Scanalyzers 7 | . . . . . 7 . . Garrison Access . | . . . . . . . . Terminal Hacks 5 | . . . . . 3 2 . Record 2 | . . . . . 1 1 . Prototype ID Bank 1 | . . . . . 1 . . Level Access Points 1 | . . . . . 1 . . Recall Investigation 1 | . . . . . . 1 . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer 7 | . . . . . 7 . . Insert Component 4 | . . . . . 4 . . Analyze 3 | . . . . . 3 . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 8 | . . . . . 4 4 . Full Trace Events 4 | . . . . . 2 2 . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 3 | . . . . . 3 . . Parts Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 3 | . . . . . 3 . . Part Schematics Acquired 3 | . . . . . 3 . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 ------------ Run | Scr Mat Min Mat Min Mat Fac Low Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -------- Run | Scr Mat Min Mat Min Mat Fac Low Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 ------- Run | Scr Mat Min Mat Min Mat Fac Low Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 ------------- Run | Scr Mat Min Mat Min Mat Fac Low Turns Passed 2910 | 130 99 282 513 398 1020 466 2 Spaces Moved 1596 | 67 43 173 229 213 546 320 5 Core 183 | 5 . . . . . 173 5 Treads 944 | 62 43 173 192 168 306 . . Legs 63 | . . . . . . 63 . Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight 406 | . . . 37 45 240 84 . Fastest Speed 31 | 50 160 160 117 117 31 50 50 Average Speed 134 | 156 160 160 154 150 123 106 50 Slowest Speed 300 | 200 160 160 280 160 277 300 50 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered 1 | . . . . . . 1 . Exploration Rate (%) 28 | 4 14 50 33 74 41 11 2 Regions Visited 7 Branch Regions 3 Pre-discovered Areas 1 | . . . . 1 . . . Known Exits Taken 2 | . . . . 1 1 . . Unknown Exits Taken 5 | 1 1 1 1 . . 1 . Scrap Searched 1 | . . 1 . . . . . Spaces Dug 27 | . . . . . 27 . . Terrain Destroyed 165 | . . . . . 38 127 . Melee . | . . . . . . . . Projectile . | . . . . . . . . AOE 165 | . . . . . 38 127 . Actions | -11 -10 -10 -9 -9 -8 -7 -7 --------- Run | Scr Mat Min Mat Min Mat Fac Low Total 2075 | 82 61 174 305 249 807 392 5 Wait 118 | . 13 . . . 98 7 . Move 1589 | 66 42 172 228 212 545 319 5 Hop . | . . . . . . . . Pick Up 43 | 5 . . 5 5 23 5 . Fast Attach 45 | 7 . . 6 1 19 12 . Attach 33 | . . . 4 2 22 5 . Detach 18 | . . . 3 1 11 3 . Swap . | . . . . . . . . Drop 42 | . . . 4 5 26 7 . Fire 184 | 3 6 2 54 23 63 33 . Melee . | . . . . . . . . Ram 1 | . . . . . . 1 . Kick . | . . . . . . . . Crush 2 | 1 . . 1 . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: Mat / [*Min]) -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Lower Caves History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 15) 131 | -11/Scrapyard | Entered Materials 215 | -10/Materials | Met 8R-AWN 218 | -10/Materials | Discovered new exit (range 7) 230 | -10/Materials | Entered Mines 233 | -10/Mines | Followed 8R-AWN into the Mines 248 | -10/Mines | Learned 2 Materials zone layouts 303 | -10/Mines | Build established: Mutant 500 | -10/Mines | Discovered new exit (range 5) 512 | -10/Mines | Entered Materials 512 | -9/Materials | Evolved 2 slots: Utility x2 513 | -9/Materials | Identified exit to Materials 994 | -9/Materials | Lost 3 parts (2n1u) 996 | -9/Materials | Discovered new exit (range 15) 1025 | -9/Materials | Entered Mines 1171 | -9/Mines | Learned location of Storage (-9) 1183 | -9/Mines | Excavation squad dispatched 1183 | -9/Mines | A large section of the Mines collapsed 1252 | -9/Mines | Build established: Scavenger-Mutant 1396 | -9/Mines | Discovered exit to Materials (range 6) 1423 | -9/Mines | Entered Materials 1423 | -8/Materials | Evolved 2 slots: Propulsion x2 2215 | -8/Materials | Lost 8 parts (1p3n2u2w) 2328 | -8/Materials | Identified exit to Factory 2443 | -8/Materials | Entered Factory 2443 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 2453 | -7/Factory | Lost 3 parts (2n1u) 2615 | -7/Factory | Crushed by falling debris 2654 | -7/Factory | Lost 5 parts (1p2n1u1w) 2685 | -7/Factory | Garrison activated, responded to threat 2805 | -7/Factory | Released all parts (6) 2806 | -7/Factory | Core integrity fell below 50% 2835 | -7/Factory | Lost 5 parts (4n1w) 2873 | -7/Factory | Discovered new exit (range 11) 2884 | -7/Factory | Core integrity fell below 20% 2909 | -7/Factory | Entered Lower Caves 2911 | -7/Lower Caves | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 02841_ O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 02843_ Acquired Missile Launcher. 02844_ Dropped Med. Storage Unit. 02845_ Acquired Adv. Terrain Scanner. 02849_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal F014. 02867_ S-27 Virus destroyed. 02869_ Destroyed VTOL Module. 02869_ S-27 Virus destroyed. 02869_ Nuclear Reactor explodes. 02869_ S-27 Virus destroyed. 02871_ The unstable cave ceiling collapses. 02873_ EXIT=FOUND 02874_ Neutrino Reactor explodes. 02876_ The unstable cave ceiling collapses. 02901_ Slammed into Y-54 Guardian. 02902_ The unstable cave ceiling collapses. [Achievement: Tourist] LOCATION=UNKNOWN GOAL=ESCAPE Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????####?????????????????? | | ????????????????????????#### #?????????????????? | | ???????????????????????? ?????????????????? | | ???????????????????????? ????????????????? | | ???????????????????????? ?????????????????? | | ???????????????????????? ??????????????????? | | ???????????????????????? ???????????????????? | | ????????????????????????# ????????????????????? | | ????????????????????????# ?????????????????????? | | ????????????????????????# #?????????????????????? | | ????????????????????##### #?????????????????????? | | ???????????????????## ## #### #???????????????? | | ???????????????????# gg #???????????????? | | ???????????????????# g @ #???????????????? | | ???????????????????## ########???????????????? | | ????????????????????#######??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 18 Energy Capacity 565 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 10 Terrain Scan Range 16 Terrain Scan Density 60 Armor Coverage 150 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Propulsion Shielding 66 Evasion (%) 63 Targeting Accuracy 11 Recoil Reduction 4 Offensive Hacking 10 Item Schematics ----------------- Flight Unit | -8/Materials | Scanalyzed Mni. Grenade Launcher | -8/Materials | Scanalyzed Lgt. Ion Engine | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Tourist Unlikely Earthworm Challenges ------------ None Game ------ Seed NullFlightBiocell Manual? 0 Play Time 00:44:27 Cumulative 10.0 hours Start 2020.02.03 @ 20:18:11 End 2020.02.07 @ 20:51:36 Sessions 13 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 10 Rogue 3 Adventurer 7 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 5 Gallery% 15 Achievement% 12 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 14/Dina Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: baa7bcb8-6c44-43ed-a13a-b04294bf7e0d