Cogmind - Beta 13 X3 @@@ ROGUE MODE // 2024.02.19 @ 19:05:14 Player: Jezoensis Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (30) 6000 Robots Destroyed (540) 2700 Value Destroyed (29898) 29898 Prototype IDs (25) 500 Alien Tech Used (0) 0 Bonus (19775) 19775 TOTAL SCORE: 63373 Bonus ------- High Alert Combat Kills 4699 Follower Combat Kills 2209 Entered Garrisons 2400 Used RIF Installer 8000 Win 3000 Friendly Fire -533 Cogmind --------- Core Integrity 1421/1600 Matter 248/300 Energy 565/580 System Corruption 6% Temperature Cool (-192) Movement Treading (163) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Particle Reactor Particle Reactor > --- PROPULSION (4) --- Enhanced Armored Medium Treads Enhanced Armored Medium Treads Armored Heavy Treads > --- UTILITY (14) ----- Advanced Cryofiber Web Advanced Heat Sink High-capacity Storage Unit Experimental Optical Array Experimental Core Analyzer Armor Integrity Analyzer Layered Heavy Armor Plating Improved Focal Shield Advanced Force Field Relay Coupler [NC] (15) Relay Coupler [Hunter] (21) > --- WEAPON (5) ------- Enhanced Nova Cannon > --- INVENTORY (20) --- Light Quantum Reactor Matter Compressor (234) Advanced Sensor Array Improved Thermal Shield Long-range Tractor Beam Heavy Machine Gun Improved KE Penetrator Multirail Linear Accelerator Linear Accelerator Compact Mass Driver Compact Linear Accelerator Mini Smartbomb Launcher Fusion Bomb Launcher Advanced Remote Datajack Peak State ------------ > --- POWER ------------ Particle Reactor Particle Reactor > --- PROPULSION ------- Enhanced Armored Medium Treads Enhanced Armored Medium Treads Armored Heavy Treads > --- UTILITY ---------- Advanced Heat Sink High-capacity Storage Unit Experimental Optical Array Experimental Signal Interpreter Advanced Targeting Computer Experimental Core Analyzer Armor Integrity Analyzer Layered Heavy Armor Plating Improved Focal Shield Advanced Shield Generator Relay Coupler [NC] Relay Coupler [C] Relay Coupler [Hunter] > --- WEAPON ----------- KE Penetrator Multirail Linear Accelerator Compact Linear Accelerator Advanced Remote Datajack > --- INVENTORY -------- Light Quantum Reactor Advanced Cryofiber Web Matter Compressor Advanced Sensor Array Improved Thermal Shield Advanced Force Field Relay Coupler [Hunter] Long-range Tractor Beam Enhanced Nova Cannon Heavy Machine Gun Improved KE Penetrator Linear Accelerator Compact Mass Driver Mini Smartbomb Launcher Fusion Bomb Launcher [Rating: 180] Favorites ----------- Power Quantum Reactor Engine Deuterium Engine Power Core Neutrino Core Reactor Quantum Reactor Propulsion Enhanced Armored Medium Treads Treads Enhanced Armored Medium Treads Leg Carbon-fiber Leg Wheel Armored Wheel Flight Unit Flight Unit Utility High-capacity Storage Unit Device Improved Terrain Scanner Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Relay Coupler [Sentry] Protection Hardened Medium Armor Plating Weapon Improved KE Penetrator Energy Gun Wave Gun Energy Cannon Heavy Phase Cannon Ballistic Gun Improved KE Penetrator Ballistic Cannon Enhanced Gauss Cannon Launcher Mini Grenade Launcher Special Weapon Advanced Remote Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -8 -7 -7 -6 -6 -5 -5 -4 -4 -3 -3 -3 -3 -2 -2 -2 -2 -1 ------- Run | Yrd Mat Min Mat Sto Gar Mat Gar Mat Gar Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Arm Lab Res Gar Tes Gar Acc Slots Evolved 18 | . . . 2 . . 2 . . . . . . . 2 . 2 . 2 . 2 . 2 . . . 2 . . . 2 Power 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Propulsion 2 | . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . Utility 12 | . . . 2 . . 1 . . . . . . . 2 . 1 . 1 . 1 . 1 . . . 1 . . . 2 Weapon 3 | . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . 1 . . . . Parts Attached 1124 | 10 15 . 27 28 25 24 36 11 32 35 24 21 13 21 55 16 51 47 52 54 87 31 66 78 . 51 50 23 39 102 Power 58 | 1 1 . 2 2 1 1 . . 1 1 . 1 . 2 . 2 2 5 5 3 8 1 8 3 . 3 1 . 1 3 Engine 19 | 1 1 . 2 2 1 1 . . 1 . . 1 . 1 . 1 1 3 3 . . . . . . . . . . . Core 12 | . . . . . . . . . . 1 . . . 1 . 1 . 1 2 1 4 1 . . . . . . . . Reactor 27 | . . . . . . . . . . . . . . . . . 1 1 . 2 4 . 8 3 . 3 1 . 1 3 Propulsion 112 | 4 2 . 15 4 6 1 8 . . 5 2 4 1 2 8 . 2 2 5 5 15 5 2 9 . 1 . . 4 . Treads 77 | . 1 . 4 2 2 . 5 . . 4 2 4 1 . 7 . 2 2 4 5 11 5 2 9 . 1 . . 4 . Leg 10 | . . . . . 1 1 3 . . . . . . . . . . . 1 . 4 . . . . . . . . . Wheel 24 | 4 1 . 11 2 2 . . . . 1 . . . 2 1 . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Utility 565 | 3 1 . 2 10 9 11 18 7 13 17 15 13 6 13 30 11 29 31 26 32 26 15 31 33 . 31 37 11 25 59 Device 450 | 2 . . 1 9 7 6 14 6 7 13 13 12 5 10 27 9 26 25 24 25 15 11 22 25 . 21 31 9 23 52 Storage 9 | 1 1 . . . . . . . . . . . . 1 . . . 2 . 1 1 . . 1 . . 1 . . . Processor 24 | . . . 1 1 2 1 . . 1 . 2 . . . . 1 . 2 . 1 1 1 . 3 . 2 . 2 . 3 Hackware 31 | . . . . . . 3 . . 1 2 . 1 1 2 3 1 1 1 2 1 5 . 1 . . . 2 . 2 2 Protection 51 | . . . . . . 1 4 1 4 2 . . . . . . 2 1 . 4 4 3 8 4 . 8 3 . . 2 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 389 | 2 11 . 8 12 9 11 10 4 18 12 7 3 6 4 17 3 18 9 16 14 38 10 25 33 . 16 12 12 9 40 Energy Gun 65 | 1 5 . 4 3 3 2 5 2 4 1 1 . . . 3 . . . 4 6 11 . . . . 2 2 4 1 1 Energy Cannon 48 | . . . . 1 2 . . . 5 2 2 1 1 3 2 2 3 . 5 . . . . 4 . 7 1 2 . 5 Ballistic Gun 87 | 1 . . . . . . . . . 3 1 . . . 2 . . . 2 . 14 2 16 16 . 4 7 3 4 12 Ballistic Cannon 61 | . 2 . 1 6 2 3 2 . . . 1 1 2 . 3 . 6 5 3 5 3 2 1 3 . . . 1 . 9 Launcher 66 | . 4 . 3 2 2 3 3 1 7 1 2 1 2 . 6 . 5 1 2 2 5 2 3 2 . . 2 . 3 2 Special Weapon 62 | . . . . . . 3 . 1 2 5 . . 1 1 1 1 4 3 . 1 5 4 5 8 . 3 . 2 1 11 Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 18 | . 1 . 1 1 . 1 . . . . . . . 1 . . . 2 . 1 . . . 3 . 1 . 3 . 3 Corrupted Parts 17 | . . . . . . . . . . . . . . . 3 . . . 5 . 9 . . . . . . . . . System Corruption 82 | . . . . . . . . . . . . . . . 12 . . . 20 . 50 . . . . . . . . . Parts Lost 112 | . 1 . 2 3 5 1 3 . 1 . 2 . . 1 3 . 2 11 10 6 25 1 4 10 . 4 4 1 1 11 Power 24 | . 1 . . 1 . 1 . . 1 . . . . . . . 2 3 4 1 5 1 1 1 . . . . 1 1 Propulsion 21 | . . . 2 . 3 . 3 . . . . . . . 1 . . 1 1 . 10 . . . . . . . . . Utility 30 | . . . . 1 1 . . . . . 2 . . . . . . 4 . 2 3 . 1 5 . 3 2 1 . 5 Weapon 37 | . . . . 1 1 . . . . . . . . 1 2 . . 3 5 3 7 . 2 4 . 1 2 . . 5 Highest Loss Streak 11 | . 1 . 1 2 3 1 1 . 1 . 1 . . 1 2 . 1 7 5 2 11 1 2 3 . 1 2 1 1 8 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 94 | . 99 100 99 99 98 100 99 100 99 100 94 92 100 99 97 92 91 92 88 88 91 96 92 90 95 94 94 94 94 91 Engine 4 | . 13 14 11 10 11 9 9 9 9 4 . 8 9 5 7 11 10 4 3 . . . . . . . . . . . Reactor 3 | . . . . . . . . . . . . . . . . . . 4 . 8 5 4 8 8 9 8 8 8 7 8 Treads 12 | . . . 2 1 6 . 9 27 27 27 22 20 27 17 8 13 13 11 7 10 13 15 11 10 14 13 13 13 13 12 Leg 1 | . . . . . 1 18 14 . . . . . . . . . . . 2 . 3 . . . . . . . . . Wheel 3 | . 27 28 19 20 11 9 3 . . . . . . 5 11 . . . . . . . . . . . . . . . Device 11 | . 14 14 22 21 11 7 7 17 1 13 11 17 17 15 9 12 11 10 13 8 5 8 10 10 9 11 10 15 13 9 Storage 6 | . 14 14 11 11 11 9 9 9 9 9 9 9 9 7 7 6 6 5 5 5 5 4 4 4 4 4 4 4 4 4 Processor 17 | . . . 11 11 22 21 27 18 22 16 19 18 18 15 15 13 13 16 17 21 21 19 18 17 19 17 21 21 21 19 Hackware 10 | . . . . . . 6 . . 3 2 . . . 14 20 20 20 17 13 15 17 18 16 15 14 10 12 9 12 15 Protection 1 | . . . . . . 1 1 . 7 3 5 . . . . . 1 . . 1 1 . 1 1 4 6 1 . . 3 Energy Gun 3 | . 11 . 8 1 3 2 12 11 11 8 9 1 . . 1 . . . 5 11 3 . . . . . 3 1 1 . Energy Cannon 1 | . . . . . 7 4 . . 3 3 4 2 5 6 6 5 4 3 1 . . . . . . 1 . 1 . . Ballistic Gun 6 | . 12 . . . . . . . . 4 . . . . 1 . . . 2 . 8 14 16 15 19 17 16 16 17 16 Ballistic Cannon 3 | . 2 28 7 17 9 6 3 . . . 3 13 10 7 2 6 6 6 4 1 1 . 1 . . . . . . 2 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 141 | 11 32 32 37 39 41 47 45 37 50 53 53 53 54 71 70 79 91 91 97 128 129 111 133 141 109 131 131 132 134 130 Greatest Support 150 | 26 20 20 32 22 23 12 60 60 60 60 90 90 69 69 97 97 97 102 102 150 150 125 150 150 145 145 145 145 145 130 Greatest Overweight (x) 4 | 1 1 1 3 3 3 3 3 . . . . . . 2 4 . . . . . 1 . . . . . . . . . Average Overweight (x) . | . . 1 1 1 2 2 . . . . . . . . 1 . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 20 20 20 20 20 20 25 25 20 20 20 20 20 20 20 20 20 Average Capacity 18 | 7 12 15 15 15 15 15 15 15 15 15 15 15 15 18 20 20 20 20 20 24 21 20 20 20 20 20 20 20 20 20 Most Carried 25 | 6 15 15 15 15 15 15 15 15 15 15 15 15 15 20 20 20 20 20 20 25 25 20 20 20 19 20 20 20 20 20 Average Carried 17 | 3 10 15 14 14 12 13 14 14 14 14 14 14 14 16 19 19 19 19 18 22 19 19 19 19 19 18 19 19 18 18 Final Capacity 25 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 20 20 20 20 20 20 25 20 20 20 20 20 20 20 20 20 20 Final Carried 23 | 6 15 15 15 14 15 14 15 15 15 15 15 15 15 20 20 20 20 17 20 23 20 20 20 19 19 20 20 20 20 15 Class Distribution -------------------- 21% | Botlord-Skirmisher 19% | Mutant 11% | Scavenger-Skirmisher 10% | Scavenger-Mutant 7% | Botlord-Gunner 6% | Botlord-Mutant 6% | Skirmisher 4% | Scavenger-Gunner 3% | Botlord-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Storage Mutant | -9/Garrison Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Skirmisher | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Skirmisher | -8/Materials Scavenger-Mutant | -8/Garrison Skirmisher | -8/Materials Mutant | -8/Garrison Skirmisher | -7/Factory Bothacker-Mutant | -7/Garrison Botlord-Skirmisher | -6/Factory Botlord-Mutant | -6/Garrison Botlord-Skirmisher | -5/Factory Scavenger-Gunner | -5/Garrison Scavenger-Skirmisher | -4/Factory Botlord-Gunner | -4/Garrison Botlord-Skirmisher | -3/Research Botlord-Tank | -3/Garrison Scavenger-Skirmisher | -3/Armory Scavenger-Skirmisher | -3/Lab Scavenger-Skirmisher | -2/Research Botlord-Skirmisher | -2/Garrison Botlord-Skirmisher | -2/Testing Botlord-Skirmisher | -2/Garrison Botlord-Skirmisher | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -8 -7 -7 -6 -6 -5 -5 -4 -4 -3 -3 -3 -3 -2 -2 -2 -2 -1 ----------- Run | Yrd Mat Min Mat Sto Gar Mat Gar Mat Gar Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Arm Lab Res Gar Tes Gar Acc Matter Collected 28871 | 259 319 . 800 635 221 493 704 10 442 691 463 418 498 356 894 529 1305 1191 2002 746 2108 872 2185 2880 . 1448 1074 349 1534 3445 Remotely 12626 | . . . . 144 . 222 239 . 200 107 121 74 126 . 503 325 691 906 484 415 310 356 931 1617 . 813 481 182 911 2468 Salvage Created 23295 | 57 239 . 1038 881 282 357 817 109 370 535 622 421 474 65 1186 458 530 673 1188 1037 1410 381 1147 1990 . 1370 1269 410 1296 2683 Parts 1086 | 5 22 . 84 61 20 27 36 4 44 25 29 22 32 4 56 17 18 15 20 33 67 15 52 76 . 66 56 15 53 112 Haulers Intercepted 5 | . . . 2 1 . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . Recyclers Shooed 14 | 1 1 . . . . 1 . . . . . . . 1 . 2 . 2 . 3 . . . . . . . 1 . 2 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -8 -7 -7 -6 -6 -5 -5 -4 -4 -3 -3 -3 -3 -2 -2 -2 -2 -1 ------- Run | Yrd Mat Min Mat Sto Gar Mat Gar Mat Gar Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Arm Lab Res Gar Tes Gar Acc Combat Hostiles Destroyed 524 | . 10 . 26 28 14 12 23 2 27 9 19 13 20 2 29 . 20 10 72 12 26 4 18 32 . 15 22 3 26 30 Guns 176 | . 1 . 3 1 2 . 7 . 5 7 5 . . . 1 . . . 9 7 13 4 13 25 . 15 14 3 15 26 Cannons 126 | . . . 5 19 6 6 1 . 1 . 6 8 9 2 6 . 13 10 20 . 4 . 3 3 . . . . . 4 AOE 216 | . 9 . 18 8 6 6 15 2 21 2 8 5 11 . 22 . 7 . 42 1 8 . 2 4 . . 8 . 11 . Classes Destroyed 23 | 1 7 . 4 2 1 . 2 . . . . . . . . . 1 . 1 . 2 . . 2 . . . . . . Worker 18 | . 2 . 3 . . . . . . 1 . . . . . 2 . . . 3 . . . . . 2 . . . 5 Builder 10 | . 1 . 2 . . . . . . . . . . . . 1 . . . 2 . . . . . 1 . 1 . 2 Tunneler 6 | 3 . . . . . . . . . . . . . . . . . . . 1 . 1 . . . 1 . . . . Hauler 5 | . . . 2 1 . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . Recycler 16 | . 1 . 1 . . . . . . 1 . 1 . . . 3 . 2 . 2 . . . . . . . 1 . 4 Mechanic 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Operator 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Watcher 21 | . 1 . 3 2 . 3 . 1 . 2 . 4 . . . 1 . . . . . 1 . 1 . 2 . . . . Swarmer 120 | . 3 . 4 3 4 6 4 . 22 3 4 3 11 . 20 . 2 . . 1 2 . 1 . . . 8 . 15 4 Cutter 8 | . . . . . . . . . . . . . . . . . . . . . 4 . 4 . . . . . . . Saboteur 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Grunt 157 | . 7 . 15 14 7 3 12 2 . 2 10 7 5 . 5 . 7 5 6 5 6 3 3 7 . 4 10 1 5 6 Brawler 5 | . . . 2 . . 1 . . . . . . 1 . . . 1 . . . . . . . . . . . . . Duelist 10 | . . . . 1 . 1 . . . 1 . . . . 1 . . . . . . . . 3 . 1 . . . 2 Protector 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Sentry 66 | . . . 5 9 . 1 3 . . 3 4 3 2 1 . . 5 2 3 . 7 1 4 4 . 1 2 . 1 5 Demolisher 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Specialist 16 | . . . . . . . 4 . 2 . . . . . . . . 2 . . . . . 6 . 2 . . . . Hunter 28 | . . . . . . . 1 . 2 . 1 . 1 . . . 3 . . . 1 . 2 6 . 3 . 2 4 2 Programmer 43 | . . . . . 3 . . . 1 . . . . 1 3 . 1 1 . 6 4 . 4 4 . 4 2 . . 9 Heavy 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Behemoth 7 | . . . . . . . . . . . . . . . . . 1 . . . 1 . 1 . . . 1 . 1 2 Assembled 63 | . . . . . . . . . . . . . . . . . . . 63 . . . . . . . . . . . Best Kill Streak 33 | 2 4 . 14 5 4 7 7 2 7 3 7 7 7 1 9 5 4 5 33 3 6 3 4 13 . 7 4 4 7 12 Combat Bots Only 33 | . 4 . 11 5 4 7 7 2 7 3 7 6 7 1 9 . 4 4 33 3 6 3 4 13 . 6 4 2 7 9 Max Kills in Single Turn 6 | 1 3 . 6 3 2 2 4 1 4 2 4 3 3 1 3 1 2 1 4 2 4 2 2 2 . 2 4 2 4 3 Gunslinging 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 1 Exploded 4 | . 2 . 4 3 2 2 4 1 4 2 4 2 3 . 3 . 2 . 4 1 4 . 2 2 . . 4 . 4 . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -8 -7 -7 -6 -6 -5 -5 -4 -4 -3 -3 -3 -3 -2 -2 -2 -2 -1 -------- Run | Yrd Mat Min Mat Sto Gar Mat Gar Mat Gar Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Arm Lab Res Gar Tes Gar Acc Hostile Shots Fired 2935 | . 24 . 56 54 53 27 82 6 48 30 102 21 22 47 59 45 192 181 171 114 308 16 190 282 . 191 85 23 123 383 Missed 864 | . 7 . 24 18 10 6 25 3 15 14 15 11 4 37 20 28 84 38 40 31 106 4 28 73 . 40 28 5 52 98 Damage Taken 33798 | . 244 . 454 486 670 317 1042 48 430 245 1291 172 160 44 645 152 991 2096 2032 1541 5231 176 2616 3668 . 2433 1491 242 944 3937 Core 2984 | . 58 . 88 72 154 24 192 15 57 . 184 13 10 8 85 11 115 221 299 95 531 9 165 161 . 149 43 13 33 179 Absorbed by Shields 5805 | . . . . . 8 . . . . . . 20 56 36 76 . 499 45 361 332 306 92 906 901 . . 45 178 689 1255 Reduced by Siege Mode 1995 | . . . . . . . . . . . 130 9 . . . . 58 142 150 70 300 4 130 466 . 199 86 15 56 180 Ignored by Resistances 1921 | . . . . . . . 16 . . . . . . . . . . . . 40 9 51 289 27 . . . . 290 1199 Core Remaining (%) 65 | 100 . 76 . . 21 . . . . . . . 10 . 86 . 85 . 48 . 45 . . . 74 . . . 83 88 Volleys Fired 1488 | 6 34 1 37 51 36 35 42 4 41 46 42 32 29 19 87 31 75 47 121 66 121 25 65 99 . 60 39 17 52 128 Largest 5 | 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 3 3 3 3 4 4 4 . 5 5 5 5 5 Hottest 280 | 60 60 78 90 95 145 145 122 142 151 171 171 147 147 147 147 147 147 162 219 230 203 132 167 160 . 220 222 220 252 280 Shots Fired 3169 | 12 53 2 62 93 48 48 73 5 60 76 77 53 45 23 117 41 109 78 196 153 207 48 215 309 . 195 147 33 168 423 Gun 1929 | 12 37 . 14 10 9 2 38 2 34 45 46 1 . . 48 . . . 72 136 141 34 182 252 . 173 136 22 149 334 Cannon 883 | . . 2 32 78 29 31 20 . 12 18 26 49 37 19 50 31 86 63 82 13 45 2 22 38 . 16 6 7 6 63 Launcher 196 | . 16 . 16 5 10 4 15 3 12 1 5 3 7 . 17 . 12 . 42 1 7 . 2 6 . . 5 . 7 . Special 161 | . . . . . . 11 . . 2 12 . . 1 4 2 10 11 15 . 3 14 12 9 13 . 6 . 4 6 26 Kinetic 2082 | 6 19 2 32 78 15 21 20 . . 15 21 40 26 10 20 10 62 50 112 13 154 36 204 286 . 171 118 20 140 381 Thermal 648 | 6 18 . . 6 14 10 33 2 46 48 51 10 11 9 42 21 24 13 30 136 32 . . 4 . 18 24 9 15 16 Explosive 187 | . 16 . 16 5 10 4 15 3 12 1 5 3 7 . 17 . 12 . 42 . . . 1 6 . . 5 . 7 . Electromagnetic 91 | . . . 14 4 9 2 5 . . . . . . . 36 . . . 12 1 7 . 1 . . . . . . . Robot Hit Streak 61 | 6 5 1 13 12 8 9 27 3 7 8 33 12 9 9 19 18 23 21 41 39 36 12 20 46 . 30 34 13 16 61 Robot Miss Streak 8 | 1 3 1 3 5 8 3 2 . 2 3 3 2 3 2 2 2 5 2 3 2 2 2 2 5 . 2 2 1 4 2 Penetration Max 1 | . . . . . . . . . . 1 . 1 . . 1 . . 1 1 . 1 1 1 1 . 1 . 1 1 1 Secondary Targets 24 | . . . . . . . 2 . 1 . . . . . . . . . 1 . 2 . . 5 . 1 1 1 3 7 Max Gunslinging Chain 1 | . . . . . . . 1 . 1 . . . . . . . . . 1 . 1 . . 1 . 1 1 1 1 1 Shots Hit Robots 2034 | 8 24 1 36 53 27 29 38 2 28 46 56 28 20 13 65 27 71 61 128 121 173 26 152 223 . 117 95 20 94 252 Core Hits 1136 | 4 27 . 48 38 22 18 41 6 33 16 24 22 21 2 55 11 44 16 119 73 69 16 52 85 . 43 54 11 56 110 Critical Kills 39 | . . . . . . . . . . . . . . . . . . 1 1 . . . 3 5 . 7 5 4 3 10 Critical Parts Destroyed 45 | . 1 . . . . . . . . . . . . . 1 . . . 1 . 2 . 12 4 . 7 7 1 1 8 Critical Strikes 144 | . 1 . 2 2 . . 2 . 5 1 2 6 3 4 1 . 4 4 4 8 4 . 17 13 . 16 13 5 7 20 Burn 17 | . . . . . . . 2 . 5 1 . . . . . . . . . 8 1 . . . . . . . . . Meltdown 2 | . . . . . . . . . . . . . . . . . . 1 1 . . . . . . . . . . . Destroy 93 | . 1 . . . . . . . . . . . . . 1 . . . 1 . 3 . 17 10 . 16 13 5 7 19 Blast 31 | . . . 2 2 . . . . . . 2 6 3 4 . . 4 3 1 . . . . 3 . . . . . 1 Corrupt 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Melee Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 73308 | 86 1260 21 2224 1907 1387 1154 1990 210 1766 1171 2369 1757 1363 425 4308 790 3301 1651 6277 3092 5327 549 3456 6592 . 2900 3478 381 3621 8495 Guns 32895 | 86 197 . 137 105 106 . 547 25 362 734 852 25 . . 916 . . . 1097 2819 3040 549 2823 4364 . 2855 2311 381 2178 6386 Cannons 17171 | . . 21 469 996 556 718 52 . 66 361 742 983 503 424 759 752 1939 1651 2034 59 1097 . 362 970 . 45 . . . 1612 Explosions 23024 | . 1063 . 1618 806 725 436 1391 185 1338 76 775 699 860 . 2633 . 1362 . 3146 165 1190 . 271 1258 . . 1167 . 1443 417 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ramming 218 | . . . . . . . . . . . . 50 . 1 . 38 . . . 49 . . . . . . . . . 80 Kinetic 37704 | 24 101 21 469 996 168 323 52 . . 292 541 983 316 293 370 235 1526 1419 1985 59 3369 549 3185 5334 . 2828 2060 327 1989 7890 Thermal 12172 | 62 142 . . 63 388 395 529 25 428 803 1053 337 187 131 975 517 413 232 675 2916 1227 . . . . 72 251 54 189 108 Explosive 20961 | . 1017 . 1618 780 725 436 1391 185 1338 76 775 387 860 . 2346 . 1362 . 3146 . . . 234 1258 . . 1167 . 1443 417 Electromagnetic 2253 | . . . 137 68 106 . 18 . . . . . . . 617 . . . 471 68 731 . 37 . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 59 | . . . . . 3 . . . 1 . . 1 1 . 14 . . . 20 8 59 . 2 5 5 4 4 . . 6 Average Corruption 10 | . . . . . 2 . . . 1 . . 1 1 . 4 . . . 11 6 46 . 1 2 5 3 2 . . 5 Corruption Purged 8 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 6 . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 303 | . . . . . 7 . . . 1 . . . 7 . 13 . . . 46 42 103 . 7 38 . 5 12 . . 22 Message Errors 80 | . . . . . 1 . . . . . . . 4 . 6 . . . 19 10 18 . . 10 . 2 4 . . 6 Matter Fused 61 | . . . . . . . . . . . . . 2 . 3 . . . 7 16 17 . 1 7 . . 1 . . 7 Heat Flow Errors 29 | . . . . . 2 . . . . . . . . . 1 . . . 5 4 6 . 1 8 . . 1 . . 1 Energy Discharges 32 | . . . . . 1 . . . 1 . . . . . . . . . 5 3 12 . 1 2 . 1 3 . . 3 Parts Rejected 4 | . . . . . 1 . . . . . . . . . . . . . . 1 1 . . 1 . . . . . . Parts Fused 3 | . . . . . . . . . . . . . 1 . . . . . . 2 . . . . . . . . . . Data Loss (minor) 26 | . . . . . . . . . . . . . . . 1 . . . 5 3 11 . 1 3 . . . . . 2 Data Loss (major) 9 | . . . . . . . . . . . . . . . . . . . . . 5 . . 2 . 1 1 . . . Misfires 12 | . . . . . . . . . . . . . . . 1 . . . 1 1 5 . . 1 . 1 1 . . 1 Alerts 11 | . . . . . 1 . . . . . . . . . 1 . . . 3 . 3 . 1 1 . . 1 . . . Misdirections 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . Weapon Failures 34 | . . . . . 1 . . . . . . . . . . . . . 1 2 23 . 2 3 . . . . . 2 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1380 | . 24 . 40 16 37 61 39 . 128 27 135 126 29 . 156 12 52 49 164 . 69 . 7 92 . . 48 . 53 16 Projectiles 373 | . . . . 1 3 30 . . . 25 75 4 19 . 63 12 50 49 28 . . . . 14 . . . . . . Explosions 1007 | . 24 . 40 15 34 31 39 . 128 2 60 122 10 . 93 . 2 . 136 . 69 . 7 78 . . 48 . 53 16 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Knockbacks 76 | . . . 1 7 4 1 . . . . . 3 1 . . 2 9 12 17 2 6 . 4 1 . . . . . 6 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 72 | . . . 1 7 3 1 . . . . . 3 1 . . 2 9 12 15 1 6 . 4 1 . . . . . 6 Secondary 4 | . . . . . 1 . . . . . . . . . . . . . 2 1 . . . . . . . . . . Self-Inflicted Damage 1326 | . 62 . 59 . 94 . 230 . 74 . . 50 5 . 114 . 113 . 276 . 69 . . 65 . . . . 31 84 Shots 43 | . 2 . 2 . 3 . 7 . 3 . . 1 1 . 5 . 3 . 9 . 3 . . 2 . . . . 1 1 Rammed 27 | . . . . . . . . . . . . 9 . 1 . 5 . . . 7 1 . . . . . . . . 4 Targets Rammed 29 | . . . . . . . . . . . . 9 . 1 . 5 . . . 7 1 . . . . . . . . 6 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Highest Temperature 490 | 40 40 18 81 158 237 375 317 92 213 311 360 131 216 142 315 276 398 269 277 304 490 45 381 353 . 487 393 120 180 476 Average Temperature 101 | 21 16 12 22 40 48 178 85 54 50 111 105 46 68 71 74 98 133 97 85 117 125 13 169 82 . 140 95 44 53 127 Received Heat Transfer 5777 | . 63 . 135 201 98 126 306 27 18 54 477 50 37 10 63 24 187 855 475 171 603 30 200 319 . 144 687 4 273 140 Effects 41 | . . . . . 1 . . . . . . . . . 1 3 . 1 4 3 13 . 7 . . 3 . . . 5 Shutdowns 8 | . . . . . . . . . . . . . . . . . . . . . 2 . 2 . . 2 . . . 2 Energy Bleed 7 | . . . . . . . . . . . . . . . 1 . . 1 1 . 2 . 2 . . . . . . . Interference 19 | . . . . . 1 . . . . . . . . . . 3 . . 3 3 4 . 2 . . . . . . 3 Matter Decay 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . Short Circuit 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Damage (major) 4 | . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . Siege Activations 81 | . . . . . . . . . . . 2 3 . . . . 6 5 6 4 5 2 10 11 . 5 7 1 6 8 Total Turns 1475 | . . . . . . . . . . . 57 33 . . . . 114 64 118 82 97 9 140 203 . 78 76 10 89 305 Longest Duration 108 | . . . . . . . . . . . 42 21 . . . . 39 39 44 28 45 8 25 46 . 33 35 10 54 108 Robots Corrupted 8 | . . . . . . . . . . . . . . . 4 . . . 4 . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 25 | . . . . 1 . 1 . . . . . . . . 14 . . . 8 . 1 . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 7 | . . . . . . . . . . . . . . . . . . 1 1 4 1 . . . . . . . . . Combat Hostiles 6 | . . . . . . . . . . . . . . . . . . . 1 4 1 . . . . . . . . . Parts Melted 48 | . . . . . . 1 3 . 7 1 3 . . . . 2 . 2 6 14 6 1 . . . . . . . 2 Heat Transferred 18795 | 150 275 . . 124 375 450 1147 37 1110 1073 1369 237 185 111 1066 800 650 350 1116 5864 1418 . . . . 74 333 74 259 148 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 7 | . . . . 1 . . . . . . . . . . 2 . . . . 1 3 . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -8 -7 -7 -6 -6 -5 -5 -4 -4 -3 -3 -3 -3 -2 -2 -2 -2 -1 ------- Run | Yrd Mat Min Mat Sto Gar Mat Gar Mat Gar Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Arm Lab Res Gar Tes Gar Acc Peak Influence 1172 | 15 439 170 975 976 1025 539 903 451 841 424 522 401 710 436 1104 579 720 458 1172 760 587 395 615 658 . 329 934 596 1119 921 Initial 671 | . 9 169 66 411 555 499 220 440 245 409 98 254 115 372 159 579 54 378 38 615 105 330 79 322 . . 134 525 308 671 Average 468 | 4 271 169 500 715 798 339 651 363 603 92 375 226 468 397 826 277 390 276 676 469 320 223 308 364 . 113 563 535 796 716 Maximum Alert Level 4 | . 2 . 3 3 3 2 3 2 3 2 2 2 3 2 4 2 3 2 4 3 2 1 2 2 . 1 3 2 4 3 Low Security (%) 17 | 100 28 100 10 . . 31 . . . 96 5 40 13 . 1 40 21 27 5 13 15 40 28 1 . 76 7 . . . Level 1 28 | . 52 . 27 . . 22 17 71 13 . 52 56 13 53 11 24 30 67 20 19 59 59 38 62 . 23 11 4 3 . Level 2 33 | . 19 . 40 43 29 46 25 28 50 2 42 3 62 46 12 34 40 4 20 63 25 . 33 35 . . 60 95 28 54 Level 3 19 | . . . 21 56 70 . 57 . 35 . . . 9 . 64 . 7 . 50 3 . . . . . . 20 . 61 45 Level 4 1 | . . . . . . . . . . . . . . . 9 . . . 4 . . . . . . . . . 7 . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 56 | . 2 . 7 4 . 2 . 1 . 2 . 2 . . . 1 . 5 . 6 . 3 . 9 . 3 . 1 . 8 Investigation 9 | . 1 . 4 . . . . . . . . . . . . . . . . 2 . . . 1 . . . 1 . . Extermination 7 | . . . . . . . . . . . . . . . . . . 1 . 1 . . . 2 . 1 . . . 2 Reinforcement 29 | . 1 . 1 3 . 2 . 1 . 2 . 2 . . . 1 . 3 . 2 . 2 . 5 . 2 . . . 2 Assault 7 | . . . 2 1 . . . . . . . . . . . . . . . 1 . . . 1 . . . . . 2 Garrison 4 | . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . . . . . 2 Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . 1 . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . . . Active Scanning Responses 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -8 -7 -7 -6 -6 -5 -5 -4 -4 -3 -3 -3 -3 -2 -2 -2 -2 -1 --------- Run | Yrd Mat Min Mat Sto Gar Mat Gar Mat Gar Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Arm Lab Res Gar Tes Gar Acc Distress Signals 20 | . 1 . 2 1 . 3 . . 2 1 . 3 . . . . . . . 2 . 1 . 2 . 2 . . . . Communications Jammed 112 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 112 Distress Signals 112 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 112 Times Spotted 731 | . 18 . 43 35 16 20 19 4 24 23 16 20 16 2 22 3 27 21 78 40 43 14 34 62 . 22 24 8 21 56 Peak Tracking Total 16 | . 4 . 7 6 2 7 5 2 5 5 7 6 3 1 4 1 6 8 16 8 13 5 9 8 . 5 6 2 6 8 Tactical Retreats 41 | . . . 3 1 . 3 . . . . 1 . 1 . . . 3 . 11 1 2 . 1 4 . 4 1 . . 5 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -8 -7 -7 -6 -6 -5 -5 -4 -4 -3 -3 -3 -3 -2 -2 -2 -2 -1 ------- Run | Yrd Mat Min Mat Sto Gar Mat Gar Mat Gar Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Arm Lab Res Gar Tes Gar Acc Traps Triggered 31 | . . . 1 . 4 1 2 . . . . 1 1 . 1 1 1 . 2 2 7 1 2 1 . . 1 1 1 . Indirectly 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -8 -7 -7 -6 -6 -5 -5 -4 -4 -3 -3 -3 -3 -2 -2 -2 -2 -1 ---------- Run | Yrd Mat Min Mat Sto Gar Mat Gar Mat Gar Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Arm Lab Res Gar Tes Gar Acc Machines Disabled 98 | . 4 . 8 2 4 . 3 2 2 4 4 2 4 . 9 1 5 1 1 5 4 2 2 12 . . 5 . 6 6 Max in Single Turn 3 | . 3 . 3 1 3 . 2 2 1 1 1 1 1 . 2 1 1 . 1 . 1 1 1 1 . . 2 . 2 2 Garrison Access 5 | . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . 1 . . . 2 Garrison Relay 23 | . . . . . 1 . 1 . 2 . 1 . 3 . 2 . 3 . 1 . 4 . 1 . . . 2 . 2 . Phase Generator 6 | . . . . . 1 . 1 . . . 1 . . . 1 . . . . . . . . . . . 1 . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -8 -7 -7 -6 -6 -5 -5 -4 -4 -3 -3 -3 -3 -2 -2 -2 -2 -1 --------- Run | Yrd Mat Min Mat Sto Gar Mat Gar Mat Gar Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Arm Lab Res Gar Tes Gar Acc Machines Accessed 83 | . 6 . 6 7 2 6 3 4 1 4 1 8 4 1 2 3 2 2 1 4 2 5 . 2 . 2 1 1 1 2 Terminals 58 | . 5 . 4 5 2 4 3 2 1 2 1 6 4 . 2 1 2 1 1 2 2 3 . 2 . . 1 . 1 1 Fabricators 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Recycling Units 6 | . 1 . 2 1 . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Garrison Access 16 | . . . . 1 . 1 . 1 . 1 . 1 . 1 . 2 . 1 . 1 . 2 . . . 2 . 1 . 1 Total Hacks 174 | . 16 . 20 20 2 13 3 15 1 10 1 24 6 1 3 4 2 3 2 10 2 7 . 2 . 2 1 1 1 2 Successful 93 | . 10 . 8 12 2 8 1 12 1 6 1 9 1 1 2 2 1 2 1 5 . 2 . 1 . 2 1 1 . 1 Failed 80 | . 5 . 12 8 . 5 2 3 . 4 . 15 5 . 1 2 1 1 1 5 2 5 . 1 . . . . 1 1 Catastrophic 18 | . 1 . 1 . . 2 . 1 . 2 . 1 3 . . 1 1 . . 2 1 . . 1 . . . . . 1 Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 102 | . 14 . 17 12 . 9 . 10 . 9 . 16 . . . 2 . 2 . 8 . 3 . . . . . . . . Terminals 145 | . 15 . 17 17 2 11 3 11 1 8 1 22 6 . 3 2 2 2 2 8 2 5 . 2 . . 1 . 1 1 Fabricators 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Recycling Units 7 | . 1 . 3 1 . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . Scanalyzers 3 | . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . Garrison Access 17 | . . . . 2 . 1 . 1 . 1 . 1 . 1 . 2 . 1 . 1 . 2 . . . 2 . 1 . 1 Terminal Hacks 48 | . 6 . 4 7 2 4 1 4 1 2 1 6 1 . 2 . 1 . 1 3 . . . 1 . . 1 . . . Part Schematic 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Robot Analysis 10 | . 5 . 1 1 . 1 . . . . . 2 . . . . . . . . . . . . . . . . . . Prototype ID Bank 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Open Door 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Branch Access Points 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Emergency Access Points 7 | . . . . . 1 . . . 1 . . . 1 . 1 . 1 . 1 . . . . . . . 1 . . . Terminal Index 6 | . . . . 1 . 1 . 1 . 1 . 1 . . . . . . . 1 . . . . . . . . . . Garrison Index 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Unreport Threat 9 | . . . . 2 . 1 . 1 . 1 . 1 . . . . . . . 2 . . . 1 . . . . . . Locate Traps 5 | . 1 . . 2 . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . Recall Reinforcements 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Garrison Registry 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Patrol Navigation 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Security Stations 2 | . . . . . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Insert Component 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Analyze 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 16 | . . . . 1 . 1 . 1 . 1 . 1 . 1 . 2 . 1 . 1 . 2 . . . 2 . 1 . 1 Unlock Access 12 | . . . . 1 . 1 . 1 . 1 . 1 . 1 . 1 . 1 . 1 . 1 . . . 1 . 1 . . Seal Access 4 | . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . 1 . . . 1 Unauthorized Hacks 27 | . 4 . 4 4 . 3 . 5 . 3 . 2 . . . . . 1 . 1 . . . . . . . . . . Terminals 21 | . 3 . 2 3 . 2 . 5 . 2 . 2 . . . . . 1 . 1 . . . . . . . . . . Track 2 | . . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . Assimilate 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Botnet 12 | . 1 . 1 1 . 2 . 2 . 1 . 2 . . . . . 1 . 1 . . . . . . . . . . Disrupt 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Operators 5 | . 1 . 1 1 . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 6 | . 1 . 2 1 . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . Recyclers 3 | . . . . 1 . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . Tunnel 3 | . 1 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 59 | . 5 . 5 5 1 4 2 2 1 2 . 7 4 . 2 2 1 2 . 4 1 3 . 2 . 1 . 1 1 1 Full Trace Events 4 | . . . 2 . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -8 -7 -7 -6 -6 -5 -5 -4 -4 -3 -3 -3 -3 -2 -2 -2 -2 -1 ------------ Run | Yrd Mat Min Mat Sto Gar Mat Gar Mat Gar Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Arm Lab Res Gar Tes Gar Acc Used RIF Installer 16 | . . . . . 2 . 2 . 1 . 1 . 1 . 1 . 2 . 1 . 1 . 1 . . . 1 . 2 . Coupler Efficiency 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . Hotswap 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Code Merge 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Threat Obfuscator 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Signal Jammer 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Zone Cloak 2 | . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . Robot Detection 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Structural Interface 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Program Shield 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Autooverride 2 | . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . Autoassimilate 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Crosswire 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Robots Hacked 156 | . . . . . . 3 . . . 6 . . 1 1 2 2 10 12 1 9 20 12 15 17 . 5 5 4 9 22 Non-combat 26 | . . . . . . 2 . . . 4 . . . . . 1 . 4 . . . 4 . 4 . 1 . 1 . 5 Combat 130 | . . . . . . 1 . . . 2 . . 1 1 2 1 10 8 1 9 20 8 15 13 . 4 5 3 9 17 Autooverrided 40 | . . . . . . . . . . . . . . . 1 . 3 . 1 8 5 3 2 4 . 1 3 1 4 4 Autoassimilated 27 | . . . . . . . . . . . . . . . . . . . . 1 3 3 6 6 . . 2 . 2 4 Robot Hacks Applied 126 | . . . . . . 7 . . . 9 . . 1 3 1 7 8 14 . 3 14 8 7 10 . 5 . 4 5 20 parse_system 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 no_distress 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . drop_inventory 4 | . . . . . . . . . . 1 . . . . . . . 1 . . . 2 . . . . . . . . purge_threat 19 | . . . . . . 3 . . . 3 . . . . . 3 . 2 . . . 2 . 4 . . . . . 2 locate_traps 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . map_route 12 | . . . . . . 1 . . . 1 . . . . . . . 1 . . . 1 . 2 . 1 . 1 . 4 redirect_shields 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 find_garrison 10 | . . . . . . 1 . . . 1 . . . 1 . 1 . 1 . 1 . 1 . . . 1 . 1 . 1 scatter_targeting 18 | . . . . . . . . . . 1 . . . 1 . 1 3 . . 1 2 2 1 . . 1 . . 2 3 link_complan 8 | . . . . . . . . . . 1 . . . 1 . . 1 . . . 3 . . . . . . . . 2 disrupt_area 9 | . . . . . . . . . . . . . . . . . . 3 . . . . 1 . . . . . 3 2 wipe_record 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . disable_weapons 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 go_dormant 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . overwrite_iff 25 | . . . . . . . . . . . . . 1 . 1 . 2 3 . . 8 . 3 3 . 2 . 1 . 1 streamctrl_high 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . formatsys_high 9 | . . . . . . 1 . . . 1 . . . . . . . 2 . . 1 . 2 . . . . . . 2 Relay Couplers Released 105 | . . . . . 4 . 3 . 13 . 5 . 15 . 8 . 10 . 5 . 19 . 5 . . . 8 . 8 2 Machine Destruction 101 | . . . . . 4 . 3 . 9 . 5 . 15 . 8 . 10 . 5 . 19 . 5 . . . 8 . 8 2 Programmers 4 | . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . Attached 30 | . . . . . . 3 . . 1 2 . . 1 2 3 1 1 1 2 1 5 . 1 . . . 2 . 2 2 Crosswired 25 | . . . . . . . . . . . . . . . . . 5 . 3 . 7 . 3 . . . 4 . 2 1 Merged Code Value 290 | . . . . . . . . . 6 . . . . . 6 . 38 . . . 93 . 76 . . . 24 . 37 10 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -8 -7 -7 -6 -6 -5 -5 -4 -4 -3 -3 -3 -3 -2 -2 -2 -2 -1 -------- Run | Yrd Mat Min Mat Sto Gar Mat Gar Mat Gar Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Arm Lab Res Gar Tes Gar Acc Total Allies 111 | . 1 3 . . . 1 . . . 1 . . 1 . 2 . 9 5 3 9 17 6 13 13 . 3 5 2 6 11 Largest Group 4 | . 1 3 3 . . 1 1 . . 1 . . 1 . 1 . 2 2 2 2 2 4 3 4 . 1 1 1 1 2 Highest-Rated Group 193 | . 10 40 40 . . 16 16 . . 15 . . 21 . 16 . 160 160 157 157 98 188 176 193 . 69 58 58 60 138 Highest-Rated Ally 95 | . 10 16 16 . . 16 16 . . 15 . . 21 . 16 . 80 80 95 95 56 47 64 64 . 69 58 58 60 69 Total Orders 12 | . 4 . . . . . 1 . . . . . . . . . . . . . . . 3 4 . . . . . . STAY 7 | . 2 . . . . . 1 . . . . . . . . . . . . . . . 2 2 . . . . . . FOLLOW 5 | . 2 . . . . . . . . . . . . . . . . . . . . . 1 2 . . . . . . Ally Attacks 408 | . . . 32 . . 7 3 . . 12 . . 3 . 3 . 21 40 3 23 27 21 69 88 . 5 5 5 12 29 Total Damage 13402 | . . . 420 . . 74 32 . . 244 . . 64 . 47 . 668 1449 59 1074 1066 643 2366 3200 . 221 196 164 273 1142 Kills 74 | . . . 6 . . 2 1 . . 2 . . 1 . 1 . 4 9 1 8 5 3 11 13 . . . 1 1 5 Allies Corrupted 5 | . . . . . . . . . . . . . . . . . . . . 2 . . 1 1 . . . . . 1 Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -8 -7 -7 -6 -6 -5 -5 -4 -4 -3 -3 -3 -3 -2 -2 -2 -2 -1 ------- Run | Yrd Mat Min Mat Sto Gar Mat Gar Mat Gar Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Arm Lab Res Gar Tes Gar Acc Robot Analysis Total 10 | . 5 . 1 1 . 1 . . . . . 2 . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -8 -7 -7 -6 -6 -5 -5 -4 -4 -3 -3 -3 -3 -2 -2 -2 -2 -1 ------------- Run | Yrd Mat Min Mat Sto Gar Mat Gar Mat Gar Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Arm Lab Res Gar Tes Gar Acc Turns Passed 26525 | 71 587 214 922 620 608 438 841 163 1051 704 620 965 864 426 1330 676 1326 792 1492 1381 1549 582 1282 1882 14 824 1267 471 955 1608 Spaces Moved 13753 | 50 509 214 692 417 354 244 502 85 560 326 282 513 471 240 809 354 688 359 670 661 683 287 601 894 9 313 651 254 427 634 Core 20 | 20 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 9912 | . . . . . . . 99 85 560 326 282 513 471 131 131 354 688 359 670 661 512 287 601 894 9 313 651 254 427 634 Legs 404 | . . . . . . . 233 . . . . . . . . . . . . . 171 . . . . . . . . . Wheels 3417 | 30 509 214 692 417 354 244 170 . . . . . . 109 678 . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 80 95 95 100 100 120 120 160 160 160 160 153 161 120 120 152 152 152 160 160 120 153 145 145 166 155 155 155 155 163 Average Speed 145 | 68 89 95 111 100 126 127 130 160 160 161 162 158 161 142 125 152 152 163 161 160 154 159 149 154 166 164 155 155 160 163 Slowest Speed 240 | 95 95 95 130 135 135 135 190 160 160 163 165 161 161 161 165 152 152 165 165 160 240 163 157 173 166 166 155 155 163 163 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 50 | 3 77 68 59 84 60 30 86 12 77 32 62 59 76 8 89 14 78 14 57 21 86 16 78 71 6 14 85 34 74 23 Regions Visited 30 Branch Regions 5 Pre-discovered Areas 3 | . 1 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Known Exits Taken 15 | . . . 1 1 . 1 . 1 . 1 . 1 . 1 . 1 . 1 . 1 . 1 . 1 1 1 . 1 . . Unknown Exits Taken 3 | 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Spaces Dug 118 | . . . . . . . . . 3 1 . 8 . 5 . 3 . 2 28 4 . 1 1 1 . 12 33 4 2 10 Terrain Destroyed 2381 | . 169 1 155 41 139 29 132 15 64 33 112 55 48 8 226 8 91 13 372 12 28 1 43 120 . 24 184 8 193 57 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Projectile 211 | . . 1 . 3 2 . 1 . 7 19 1 23 3 8 6 8 4 13 12 5 3 1 9 11 . 21 14 8 5 23 AOE 2162 | . 169 . 155 38 137 29 131 15 57 14 111 32 45 . 220 . 87 . 360 7 24 . 32 108 . . 170 . 188 33 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -8 -7 -7 -6 -6 -5 -5 -4 -4 -3 -3 -3 -3 -2 -2 -2 -2 -1 --------- Run | Yrd Mat Min Mat Sto Gar Mat Gar Mat Gar Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Arm Lab Res Gar Tes Gar Acc Total 17660 | 72 592 222 777 519 451 317 610 104 648 431 368 608 526 295 994 451 855 495 938 841 992 380 839 1197 8 493 806 307 586 938 Wait 573 | . 7 8 1 8 . 1 1 . 4 8 6 11 12 3 2 31 31 11 58 22 44 18 64 59 . 47 42 . 49 25 Move 13712 | 49 508 213 691 416 352 243 500 84 559 325 281 512 469 239 807 353 686 358 668 660 681 286 599 893 8 312 649 253 425 633 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 303 | 5 14 . 7 6 8 8 14 2 4 7 6 9 2 8 16 8 6 17 17 14 27 7 18 29 . 10 10 2 8 14 Fast Attach 143 | 7 4 . 2 2 6 1 3 . 4 . 3 3 . 2 2 2 2 5 11 7 29 2 6 8 . 6 5 8 4 9 Attach 174 | 1 3 . 4 4 4 6 4 1 1 3 2 2 1 2 10 3 4 11 11 13 17 4 6 16 . 7 8 3 4 19 Detach 87 | 1 5 . 2 3 1 2 2 1 2 2 . 1 . . 5 . 1 1 7 6 4 2 2 7 . 3 5 5 3 14 Swap 809 | 2 8 . 21 22 15 17 29 10 27 32 19 16 12 18 43 11 45 32 30 34 41 25 54 54 . 38 37 12 31 74 Drop 312 | 1 9 . 12 7 5 4 15 2 6 8 9 13 1 3 17 7 5 13 15 12 27 11 25 31 . 10 11 7 10 16 Fire 1488 | 6 34 1 37 51 36 35 42 4 41 46 42 32 29 19 87 31 75 47 121 66 121 25 65 99 . 60 39 17 52 128 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 29 | . . . . . . . . . . . . 9 . 1 . 5 . . . 7 1 . . . . . . . . 6 Escape Stasis 28 | . . . . . 24 . . . . . . . . . 4 . . . . . . . . . . . . . . . Rewire 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -10/Mines -9/Materials (discovered 4 exits: *Mat / *Min / *Sto x2) -9/Storage -9/Garrison (discovered 2 exits: *Mat x2) -8/Materials -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -8/Garrison (discovered 4 exits: *Fac x3 / *Mat) -8/Materials -8/Garrison (discovered 4 exits: Fac x3 / *Mat) -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: *Fac / Gar) -7/Garrison (discovered 3 exits: *Fac x3) -6/Factory -6/Garrison (discovered 3 exits: *Fac x3) -5/Factory (discovered 2 exits: Fac / Gar) -5/Garrison (discovered 3 exits: *Fac x3) -4/Factory (discovered 2 exits: *Upp / Gar) -4/Garrison (discovered 3 exits: *Res x3) -3/Research -3/Garrison (discovered 3 exits: *Arm x3) -3/Armory (discovered 3 exits: *Res x2 / *Lab) -3/Lab -2/Research -2/Garrison (discovered 3 exits: *Tes x3) -2/Testing -2/Garrison (discovered 3 exits: *Acc x3) -1/Access (discovered 2 exits: [*Sur] / [Com]) To Epsilon Eridani History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 14) 72 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 360 | -10/Materials | Discovered new exit (range 6) 466 | -10/Materials | Discovered new exit (range 9) 532 | -10/Materials | Discovered new exit (range 16) 545 | -10/Materials | Central database locked down 659 | -10/Materials | Entered Mines 683 | -10/Mines | Met a Derelict bent on vengeance 763 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 783 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 823 | -10/Mines | Learned Materials non-interactive machine intel 862 | -10/Mines | Discovered new exit (range 3) 873 | -10/Mines | Entered Materials 873 | -9/Materials | Accompanied by 3 allies 873 | -9/Materials | Evolved 2 slots: Utility x2 874 | -9/Materials | Loaded intel: 50 non-interactive machine locations 956 | -9/Materials | Discovered new exit (range 12) 1092 | -9/Materials | Discovered new exit (range 4) 1612 | -9/Materials | Identified exit to Mines 1612 | -9/Materials | Identified exit to Storage 1673 | -9/Materials | First assault squad dispatched 1747 | -9/Materials | Destroyed 11 combat bots 1795 | -9/Materials | Entered Storage 2195 | -9/Storage | First assault squad dispatched 2414 | -9/Storage | Identified exit to Garrison 2415 | -9/Storage | Entered Garrison 2480 | -9/Garrison | Triggered checkpoint 2534 | -9/Garrison | Triggered checkpoint 2595 | -9/Garrison | Phase Generator disabled 2624 | -9/Garrison | Discovered new exit (range 12) 2681 | -9/Garrison | Core integrity fell below 50% 2711 | -9/Garrison | Lost 3 parts (1n1u1w) 2720 | -9/Garrison | Installed Relay Interface Framework 2801 | -9/Garrison | Garrison Relay disabled 2857 | -9/Garrison | Triggered checkpoint 2963 | -9/Garrison | Discovered new exit (range 11) 2971 | -9/Garrison | Expanded RIF knowledge: Robot Detection 3023 | -9/Garrison | Entered Materials 3023 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3249 | -8/Materials | Destroyed 7 combat bots 3460 | -8/Materials | Identified exit to Garrison 3461 | -8/Materials | Entered Garrison 3461 | -8/Garrison | Accompanied by 1 ally 3488 | -8/Garrison | Triggered checkpoint 3524 | -8/Garrison | Expanded RIF knowledge: Hotswap 3531 | -8/Garrison | Garrison Relay disabled 3604 | -8/Garrison | Phase Generator disabled 3657 | -8/Garrison | Learned Materials security intel 3693 | -8/Garrison | Triggered checkpoint 3724 | -8/Garrison | Triggered checkpoint 3740 | -8/Garrison | Triggered checkpoint 3780 | -8/Garrison | Destroyed 7 combat bots 3847 | -8/Garrison | Discovered new exit (range 5) 3949 | -8/Garrison | Discovered new exit (range 15) 4026 | -8/Garrison | Build established: Scavenger-Mutant 4131 | -8/Garrison | Expanded RIF knowledge: Threat Obfuscation 4144 | -8/Garrison | Triggered checkpoint 4286 | -8/Garrison | Discovered new exit (range 10) 4299 | -8/Garrison | Identified exit to Materials 4302 | -8/Garrison | Entered Materials 4463 | -8/Materials | Identified exit to Garrison 4465 | -8/Materials | Entered Garrison 4502 | -8/Garrison | Triggered checkpoint 4541 | -8/Garrison | Garrison Relay disabled 4603 | -8/Garrison | Triggered checkpoint 4633 | -8/Garrison | Destroyed 7 combat bots 4643 | -8/Garrison | Triggered checkpoint 4762 | -8/Garrison | Discovered new exit (range 10) 4906 | -8/Garrison | Triggered checkpoint 4990 | -8/Garrison | Triggered checkpoint 4991 | -8/Garrison | Core integrity fell below 50% 4996 | -8/Garrison | Triggered checkpoint 5026 | -8/Garrison | Expanded RIF knowledge: Code Merge 5047 | -8/Garrison | Garrison Relay disabled 5165 | -8/Garrison | Discovered new exit (range 9) 5274 | -8/Garrison | Triggered checkpoint 5310 | -8/Garrison | Discovered new exit (range 8) 5488 | -8/Garrison | Discovered new exit (range 14) 5514 | -8/Garrison | Identified exit to Materials 5516 | -8/Garrison | Entered Materials 5874 | -8/Materials | Build established: Scavenger-Skirmisher 6124 | -8/Materials | Identified exit to Garrison 6211 | -8/Materials | Build established: Scavenger-Mutant 6220 | -8/Materials | Entered Garrison 6236 | -8/Garrison | Discovered new exit (range 61) 6236 | -8/Garrison | Discovered new exit (range 62) 6236 | -8/Garrison | Discovered new exit (range 81) 6236 | -8/Garrison | Discovered new exit (range 49) 6255 | -8/Garrison | Phase Generator disabled 6282 | -8/Garrison | Destroyed 7 combat bots 6283 | -8/Garrison | Expanded RIF knowledge: Zone Cloak 6336 | -8/Garrison | Triggered checkpoint 6389 | -8/Garrison | Triggered checkpoint 6490 | -8/Garrison | Triggered checkpoint 6750 | -8/Garrison | Triggered checkpoint 6768 | -8/Garrison | Garrison Relay disabled 6794 | -8/Garrison | Triggered checkpoint 6802 | -8/Garrison | Core integrity fell below 20% 6838 | -8/Garrison | Identified exit to Materials 6840 | -8/Garrison | Entered Materials 7594 | -8/Materials | Discovered new exit (range 7) 7613 | -8/Materials | Build established: Skirmisher 7797 | -8/Materials | Identified exit to Garrison 7805 | -8/Materials | Entered Garrison 7922 | -8/Garrison | Triggered checkpoint 7942 | -8/Garrison | Triggered checkpoint 8007 | -8/Garrison | Destroyed 7 combat bots 8034 | -8/Garrison | Triggered checkpoint 8064 | -8/Garrison | Garrison Relay disabled 8078 | -8/Garrison | Garrison Relay disabled 8104 | -8/Garrison | Build established: Mutant 8157 | -8/Garrison | Discovered new exit (range 8) 8296 | -8/Garrison | Expanded RIF knowledge: Autooverride 8353 | -8/Garrison | Discovered new exit (range 12) 8498 | -8/Garrison | Triggered checkpoint 8586 | -8/Garrison | Garrison Relay disabled 8650 | -8/Garrison | Discovered new exit (range 12) 8666 | -8/Garrison | Identified exit to Factory 8669 | -8/Garrison | Entered Factory 8669 | -7/Factory | Evolved 2 slots: Utility x2 9030 | -7/Factory | Discovered new exit (range 16) 9056 | -7/Factory | Identified exit to Factory 9094 | -7/Factory | Identified exit to Garrison 9095 | -7/Factory | Entered Garrison 9144 | -7/Garrison | Triggered checkpoint 9216 | -7/Garrison | Triggered checkpoint 9273 | -7/Garrison | Discovered exit to Factory (range 11) 9340 | -7/Garrison | Destroyed 9 combat bots 9349 | -7/Garrison | Expanded RIF knowledge: Autooverride 9397 | -7/Garrison | Phase Generator disabled 9431 | -7/Garrison | Garrison Relay disabled 9452 | -7/Garrison | Triggered checkpoint 9564 | -7/Garrison | Triggered checkpoint 9618 | -7/Garrison | Discovered exit to Factory (range 10) 9705 | -7/Garrison | Triggered checkpoint 9763 | -7/Garrison | Build established: Bothacker-Mutant 9767 | -7/Garrison | Garrison Relay disabled 9827 | -7/Garrison | Triggered checkpoint 9900 | -7/Garrison | Discovered exit to Factory (range 3) 9933 | -7/Garrison | Learned Factory security intel 10420 | -7/Garrison | System corruption reached 10% 10425 | -7/Garrison | Entered Factory 10425 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 10719 | -6/Factory | Build established: Botlord-Skirmisher 11099 | -6/Factory | Identified exit to Garrison 11101 | -6/Factory | Entered Garrison 11102 | -6/Garrison | Triggered checkpoint 11198 | -6/Garrison | Spotted B-86 Titan 11399 | -6/Garrison | Expanded RIF knowledge: Structural Interface 11403 | -6/Garrison | Build established: Botlord-Mutant 11548 | -6/Garrison | Spotted B-75 Beast 11567 | -6/Garrison | Destroyed B-75 Beast 11654 | -6/Garrison | Triggered checkpoint 11691 | -6/Garrison | Garrison Relay disabled 11719 | -6/Garrison | Discovered new exit (range 15) 11786 | -6/Garrison | Triggered checkpoint 11869 | -6/Garrison | Triggered checkpoint 11942 | -6/Garrison | Triggered checkpoint 12063 | -6/Garrison | Expanded RIF knowledge: Crosswire 12090 | -6/Garrison | Garrison Relay disabled 12121 | -6/Garrison | Discovered new exit (range 8) 12216 | -6/Garrison | Discovered new exit (range 12) 12225 | -6/Garrison | Found embedded Infiltrators 12325 | -6/Garrison | Garrison Relay disabled 12424 | -6/Garrison | Identified exit to Factory 12427 | -6/Garrison | Entered Factory 12427 | -5/Factory | Accompanied by 2 allies 12427 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 12716 | -5/Factory | Build established: Botlord-Skirmisher 13121 | -5/Factory | Garrison activated, responded to threat 13180 | -5/Factory | Lost 5 allies 13191 | -5/Factory | Lost 7 parts (2p1n2u2w) 13206 | -5/Factory | Discovered new exit (range 22) 13218 | -5/Factory | Identified exit to Garrison 13219 | -5/Factory | Entered Garrison 13254 | -5/Garrison | Assembled breached garrison interior 13606 | -5/Garrison | Build established: Gunner 13713 | -5/Garrison | Destroyed 33 combat bots 13900 | -5/Garrison | Destroyed 26 combat bots 13927 | -5/Garrison | Garrison Relay disabled 13963 | -5/Garrison | Discovered new exit (range 8) 13972 | -5/Garrison | Identified exit to Factory 14081 | -5/Garrison | System corruption reached 10% 14182 | -5/Garrison | Core integrity fell below 50% 14207 | -5/Garrison | Lost 5 parts (2p3w) 14379 | -5/Garrison | Discovered exit to Factory (range 10) 14536 | -5/Garrison | Build established: Scavenger-Gunner 14541 | -5/Garrison | Expanded RIF knowledge: Autoassimilate 14676 | -5/Garrison | Found embedded Infiltrators 14689 | -5/Garrison | Discovered exit to Factory (range 12) 14711 | -5/Garrison | Entered Factory 14711 | -4/Factory | Accompanied by 2 allies 14711 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 14886 | -4/Factory | Discovered new exit (range 8) 14896 | -4/Factory | Identified exit to Upper Caves 14961 | -4/Factory | First assault squad dispatched 15009 | -4/Factory | Build established: Scavenger-Skirmisher 15510 | -4/Factory | Spotted B-86 Titan 15868 | -4/Factory | Lost 3 allies 16036 | -4/Factory | Build established: Botlord-Skirmisher 16091 | -4/Factory | Identified exit to Garrison 16092 | -4/Factory | Entered Garrison 16107 | -4/Garrison | Expanded RIF knowledge: Zone Cloak 16186 | -4/Garrison | Triggered checkpoint 16226 | -4/Garrison | Garrison Relay disabled 16291 | -4/Garrison | Triggered checkpoint 16294 | -4/Garrison | Spotted B-86 Titan 16327 | -4/Garrison | Triggered checkpoint 16352 | -4/Garrison | Lost 5 parts (1p1n2u1w) 16354 | -4/Garrison | System corruption reached 10% 16368 | -4/Garrison | Lost 8 allies 16470 | -4/Garrison | System corruption reached 30% 16486 | -4/Garrison | Destroyed B-86 Titan 16507 | -4/Garrison | Lost 11 parts (3p3n1u4w) 16597 | -4/Garrison | Found Fusion Bomb Launcher 16600 | -4/Garrison | Found Fusion Bomb Launcher 16602 | -4/Garrison | Found Fusion Bomb Launcher 16604 | -4/Garrison | Found Fusion Bomb Launcher 16670 | -4/Garrison | Discovered new exit (range 10) 16680 | -4/Garrison | Identified exit to Research 16718 | -4/Garrison | Triggered checkpoint 16772 | -4/Garrison | Build established: Botlord-Gunner 16816 | -4/Garrison | Garrison Relay disabled 17052 | -4/Garrison | Discovered exit to Research (range 7) 17104 | -4/Garrison | Triggered checkpoint 17111 | -4/Garrison | Core integrity fell below 50% 17168 | -4/Garrison | Lost 3 parts (1p2n) 17251 | -4/Garrison | Garrison Relay disabled 17346 | -4/Garrison | Triggered checkpoint 17389 | -4/Garrison | Discovered exit to Research (range 13) 17502 | -4/Garrison | Triggered checkpoint 17584 | -4/Garrison | Garrison Relay disabled 17641 | -4/Garrison | Entered Research 17641 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 17855 | -3/Research | Spotted B-86 Titan 17977 | -3/Research | Build established: Botlord-Skirmisher 18136 | -3/Research | Garrison activated, responded to threat 18202 | -3/Research | Identified exit to Garrison 18223 | -3/Research | Entered Garrison 18223 | -3/Garrison | Accompanied by 1 ally 18323 | -3/Garrison | Found Adv. Powered Armor 18326 | -3/Garrison | Found Adv. Powered Armor 18380 | -3/Garrison | Triggered checkpoint 18402 | -3/Garrison | Garrison Relay disabled 18447 | -3/Garrison | Build established: Botlord-Tank 18476 | -3/Garrison | P-80 Master assimilated allied Warden 8b 18579 | -3/Garrison | Found Adv. Powered Armor 18585 | -3/Garrison | Lost 3 allies 18621 | -3/Garrison | Spotted B-86 Titan 18631 | -3/Garrison | Triggered checkpoint 18632 | -3/Garrison | Triggered checkpoint 18641 | -3/Garrison | Triggered checkpoint 18688 | -3/Garrison | Lost 6 allies 18710 | -3/Garrison | Destroyed B-86 Titan 18752 | -3/Garrison | Triggered checkpoint 18972 | -3/Garrison | Discovered new exit (range 13) 19181 | -3/Garrison | Discovered new exit (range 10) 19268 | -3/Garrison | Triggered checkpoint 19432 | -3/Garrison | Expanded RIF knowledge: Coupler Efficiency 19465 | -3/Garrison | Discovered new exit (range 8) 19505 | -3/Garrison | Entered Armory 19650 | -3/Armory | Build established: Scavenger-Tank 20114 | -3/Armory | Lost 3 allies 20143 | -3/Armory | Lost 3 parts (1u2w) 20191 | -3/Armory | Destroyed 13 combat bots 20217 | -3/Armory | Discovered new exit (range 8) 20230 | -3/Armory | Found Prototype Device 20230 | -3/Armory | Identified Active Sensor Suite 20253 | -3/Armory | Identified exit to Research 20255 | -3/Armory | First assault squad dispatched 20409 | -3/Armory | Lost 3 parts (1p1u1w) 20526 | -3/Armory | Build established: Scavenger-Skirmisher 21036 | -3/Armory | Discovered exit to Research (range 11) 21383 | -3/Armory | Discovered new exit (range 5) 21385 | -3/Armory | Identified exit to Lab 21387 | -3/Armory | Entered Lab 21387 | -3/Lab | Discovered exit to Research (range 9) 21401 | -3/Lab | Entered Research 21401 | -2/Research | Evolved 2 slots: Utility x1, Weapon x1 21614 | -2/Research | Spotted B-90 Cyclops 22224 | -2/Research | Identified exit to Garrison 22225 | -2/Research | Entered Garrison 22316 | -2/Garrison | Phase Generator disabled 22352 | -2/Garrison | Garrison Relay disabled 22576 | -2/Garrison | Spotted B-90 Cyclops 22638 | -2/Garrison | Triggered checkpoint 22686 | -2/Garrison | Triggered checkpoint 22719 | -2/Garrison | Destroyed B-90 Cyclops 22766 | -2/Garrison | Spotted B-90 Cyclops 22788 | -2/Garrison | Triggered checkpoint 22904 | -2/Garrison | Discovered new exit (range 22) 22973 | -2/Garrison | Build established: Botlord-Skirmisher 23034 | -2/Garrison | Triggered checkpoint 23138 | -2/Garrison | Triggered checkpoint 23200 | -2/Garrison | Expanded RIF knowledge: Coupler Efficiency 23262 | -2/Garrison | Discovered new exit (range 11) 23423 | -2/Garrison | Garrison Relay disabled 23476 | -2/Garrison | Discovered new exit (range 10) 23489 | -2/Garrison | Identified exit to Testing 23492 | -2/Garrison | Entered Testing 23502 | -2/Testing | Found Prototype Processor 23502 | -2/Testing | Identified Exp. Signal Interpreter 23826 | -2/Testing | Found Prototype Processor 23826 | -2/Testing | Identified Exp. Core Analyzer 23962 | -2/Testing | Identified exit to Garrison 23963 | -2/Testing | Entered Garrison 23992 | -2/Garrison | Phase Generator disabled 24043 | -2/Garrison | Garrison Relay disabled 24161 | -2/Garrison | Triggered checkpoint 24175 | -2/Garrison | Spotted B-90 Cyclops 24180 | -2/Garrison | Triggered checkpoint 24217 | -2/Garrison | Destroyed 7 combat bots 24231 | -2/Garrison | Destroyed B-90 Cyclops 24301 | -2/Garrison | Triggered checkpoint 24358 | -2/Garrison | Expanded RIF knowledge: Signal Jamming 24389 | -2/Garrison | Discovered new exit (range 8) 24399 | -2/Garrison | Identified exit to Access 24550 | -2/Garrison | Triggered checkpoint 24565 | -2/Garrison | Triggered checkpoint 24621 | -2/Garrison | Expanded RIF knowledge: Program Shield 24640 | -2/Garrison | Heavy support dispatched to Access 24683 | -2/Garrison | Discovered exit to Access (range 12) 24849 | -2/Garrison | Garrison Relay disabled 24901 | -2/Garrison | Discovered exit to Access (range 10) 24918 | -2/Garrison | Entered Access 24918 | -1/Access | Evolved 2 slots: Utility x2 25168 | -1/Access | First assault squad dispatched 25301 | -1/Access | Found Prototype Launcher 25301 | -1/Access | Identified Mni. Smartbomb Launcher 25848 | -1/Access | Discovered new exit (range 16) 25985 | -1/Access | Destroyed 9 combat bots 26212 | -1/Access | Discovered new exit (range 13) 26352 | -1/Access | Spotted B-99 Colossus 26363 | -1/Access | Destroyed B-99 Colossus 26386 | -1/Access | Spotted B-99 Colossus 26395 | -1/Access | Found Prototype Ballistic Gun 26395 | -1/Access | Identified Multirail 26477 | -1/Access | Destroyed B-99 Colossus 26501 | -1/Access | Lost 8 parts (1p4u3w) 26526 | *** | Escaped! Last Messages --------------- 26475_ Slug penetrates B-99 Colossus. 26476_ Overheating: System interference. 26476_ Com. Linear Accelerator temporarily disabled. 26477_ B-99 Colossus destroyed. 26477_ Slug penetrates Reinforced Barrier. 26478_ =MBTSRQ=XNVAXXU7 EA#8KRN 26482_ Sealed Heavy Doors breached. 26483_ Slug penetrates W-44 Eye. 26483_ Slug penetrates K-01 Serf. 26483_ K-01 Serf destroyed. 26485_ Ended siege mode. 26486_ Slug penetrates Wall. 26486_ Slug penetrates W-44 Eye. 26486_ W-44 Eye suffers critical hit (Destroy). 26486_ W-44 Eye destroyed. 26499_ System corrupted: FCS attempts to trigger Enh. Nova Cannon. 26499_ System corrupted: Enh. Nova Cannon misfires. 26499_ U-05 Engineer call for reinforcements jammed. 26515_ CERUWXA7: 8HXLTMLINMRKYXEYZU%HVBEOV30 26519_ Main Access Shell breached. Map ----- +----------------------------------------------------+ | ?????????????# # =%!!!! # | | ??????????????????????# =%= # | | ??????????????????????# */=! ! ! #? | | ???????????????????#??# // | =!= * # | | ?????????????????????## *! = = %! # | | ?????????????????????## *=! ! = + | | ???????????????????##?# ![ =!!* # | | ????????????????????### ##########/########### | | ??????????????????##?## ! ####?# ==*!% ######? | | ???????????????????#### ####?# *== #?#####? | | ??????????????????## ### *= ##?#### | | ???????????????????# ### ####?#?? | | ???????????????????# ###! #??###?# | | ???????????????????# % #?# = ##?####? | | ???????????????????# # #| #?###### | | ???????????????????# % # "! #???###? | | ???????????????????# # ####+######?#####? | | ???????????????????#"""" """""###?## #####?####??# | | ??????????????????#??"?" ""?""????## ###??##??##?# | | ???????????????????????" 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"??#????# #?????#?????? | | ??????????????????????""""""????####+######??????? | | ??????????????????????????????#?# #??###### | | ????????????????????????????????# #??# !!! | | ????????????????????????????????# " #### !!! | | ????????????????????????????????# """ + + !!! | | ????????????????????????????????# """ #### | | ????????????????????????????????# " #??# | | ????????????????????????????????# #??# | | ????????????????????????????????# #??# | | ????????????????????????????????# = #??# | | ??????????????????????????????#####+#############+ | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????#####+############## | | ?????????????????????????????????? ????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 87 Coolant Potential 100 Energy Generation 45 Energy Capacity 1190 Matter Stores 475 Matter Capacity 550 Sight Range 23 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 210 Jamming Range 14 Base Temperature (-) 200 EM Shielding 3 Armor Coverage 1600 Resistance: KI 25 Resistance: TH 30 Resistance: EM 20 Weapon Cycling 15 Evasion (%) 55 Targeting Accuracy 8 Target Analysis 8 Core Analysis 8 Armor Integrity Analysis 30 Recoil Reduction 4 Kinecelleration 40 Relay Coupler Types 7 Relay Coupler Value 234 Item Schematics ----------------- Sensor Array | -8/Materials | Scanalyzed Hcp. Storage Unit | -8/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MetaFlakReconstructor Manual? 0 Play Time 06:30:12 Cumulative 1045.2 hours Start 2024.02.18 @ 17:07:48 End 2024.02.19 @ 19:05:14 Sessions 19 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 523 Rogue 396 Adventurer 125 Explorer 2 Win Type 0 Total 124 Types 98/9/8/3/3/0/0/2/1 Lore% 82 Gallery% 90 Achievement% 84 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 36/Terminus++ Map View 83x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3dea8cd6-f50d-4406-8603-2ee28aef1d40