Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.06 @ 14:57:49 Player: Minty Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (11) 2200 Robots Destroyed (106) 530 Value Destroyed (4345) 4345 Prototype IDs (34) 680 Alien Tech Used (0) 0 Bonus (1661) 1661 TOTAL SCORE: 11416 Bonus ------- High Alert Combat Kills 325 Follower Combat Kills 897 Entered Garrisons 200 Aligned with FarCom 300 Friendly Fire -61 Cogmind --------- Core Integrity 0/850 Matter 101/300 Energy 300/300 System Corruption 11% Temperature Cool (0) Movement Walking (260) Ox2 Location -6/Factory Parts ------- > --- POWER (1) -------- Angular Momentum Engine > --- PROPULSION (3) --- Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY (8) ------ High-capacity Storage Unit Enhanced Optical Array Enhanced Optical Array Targeting Computer Targeting Computer Improved Medium Armor Plating Improved Medium Armor Plating Energy Deflector > --- WEAPON (3) ------- Coil Gun Heavy Machine Gun Heavy Machine Gun > --- INVENTORY (20) --- F-cell Engine Cooled Gravmag System VTOL Module VTOL Module Advanced Heat Sink Energy Filter Thermic Laser Improved Heavy Laser Improved Heavy Laser Heavy Plasma Cannon Cooled Plasma Cannon Coil Gun Great Maul Fusion Bomb Trap Gamma Bomb Trap Gamma Bomb Trap Gamma Bomb Trap Gamma Bomb Trap Peak State ------------ > --- POWER ------------ F-cell Engine > --- PROPULSION ------- Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY ---------- High-capacity Storage Unit Large Matter Pod Enhanced Optical Array Targeting Computer Advanced Melee Analysis Suite Centrium Light Armor Plating Force Field Tech Extrapolator > --- WEAPON ----------- Coil Gun Coil Gun Coil Gun > --- INVENTORY -------- Improved Deuterium Engine Improved Deuterium Engine Wheel Cooled Gravmag System Energy Filter Gatling Laser Gatling Laser Gatling Laser Thermic Laser Improved Heavy Laser Improved Heavy Laser Improved Heavy Laser Phase Cannon Heavy Plasma Cannon Cooled Plasma Cannon Coil Gun Heavy Machine Gun Heavy Machine Gun Improved Grenade Launcher Great Maul [Rating: 78] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Flexi-carbon Leg Treads Light Treads Leg Flexi-carbon Leg Wheel Wheel Hover Unit Cooled Gravmag System Flight Unit VTOL Module Utility Targeting Computer Device Force Field Storage High-capacity Storage Unit Processor Targeting Computer Hackware Hacking Suite Protection Centrium Light Armor Plating Weapon Coil Gun Energy Gun Improved Heavy Laser Energy Cannon Phase Cannon Ballistic Gun Coil Gun Ballistic Cannon Light Cannon Launcher Advanced EMP Blaster Impact Weapon Great Maul Build | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Gar Fac Slots Evolved 8 | . . . . . 4 . . . 4 . . Power . | . . . . . . . . . . . . Propulsion 1 | . . . . . . . . . 1 . . Utility 6 | . . . . . 4 . . . 2 . . Weapon 1 | . . . . . . . . . 1 . . Parts Attached 132 | 1 5 2 3 5 16 8 4 8 51 17 12 Power 12 | . . . 1 . 3 2 . 1 3 1 1 Engine 12 | . . . 1 . 3 2 . 1 3 1 1 Core . | . . . . . . . . . . . . Reactor . | . . . . . . . . . . . . Propulsion 34 | . 2 2 . 2 2 1 2 2 8 10 3 Treads 2 | . 2 . . . . . . . . . . Leg 21 | . . 2 . 2 2 1 1 . 7 5 1 Wheel 6 | . . . . . . . . 2 1 1 2 Hover 1 | . . . . . . . 1 . . . . Flight 4 | . . . . . . . . . . 4 . Utility 38 | . 1 . 2 1 7 1 2 2 16 1 5 Device 8 | . . . . . 1 . . 1 3 1 2 Storage 3 | . . . 1 . . . . . 2 . . Processor 11 | . . . . 1 2 . . . 7 . 1 Hackware 1 | . . . . . 1 . . . . . . Protection 15 | . 1 . 1 . 3 1 2 1 4 . 2 Artifact . | . . . . . . . . . . . . Weapon 48 | 1 2 . . 2 4 4 . 3 24 5 3 Energy Gun 7 | . . . . . . . . . 7 . . Energy Cannon 9 | . . . . . 3 1 . 2 3 . . Ballistic Gun 19 | 1 . . . . . . . . 11 4 3 Ballistic Cannon 4 | . 2 . . 2 . . . . . . . Launcher 5 | . . . . . . 2 . . 2 1 . Special Weapon . | . . . . . . . . . . . . Impact Weapon 4 | . . . . . 1 1 . 1 1 . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 6 | . . . . . . 2 2 . 2 . . Corrupted Parts 4 | . . . . . . . . 1 . 3 . System Corruption 14 | . . . . . . . . 4 . 10 . Parts Lost 27 | . . . . 1 . 1 . 1 10 13 1 Power 3 | . . . . . . . . . 1 2 . Propulsion 9 | . . . . . . . . 1 4 3 1 Utility 9 | . . . . . . 1 . . 4 4 . Weapon 6 | . . . . 1 . . . . 1 4 . Highest Loss Streak 9 | . . . . 1 . 1 . 1 7 9 1 To Critical Strikes . | . . . . . . . . . . . . Average Slot Usage (%) 90 | . 94 100 100 95 97 99 100 89 89 73 79 Engine 8 | . 14 14 14 14 9 9 9 9 5 3 5 Treads 1 | . 5 20 . . . . . . . . . Leg 16 | . 22 7 28 28 18 18 18 14 14 12 7 Wheel 1 | . . . . . . . . 3 2 . 1 Device 3 | . . . . . 8 1 . 2 4 6 4 Storage 9 | . 14 14 14 14 9 9 9 6 11 6 6 Processor 11 | . . . . 10 9 9 5 . 21 26 24 Hackware 2 | . . . . . 2 9 9 6 . . . Protection 14 | . 8 14 14 3 24 24 30 27 7 . 7 Energy Gun 1 | . . . . . . . . . . 10 . Energy Cannon 4 | . . . . . 14 9 . 13 . . . Ballistic Gun 6 | . 15 . . . . . . . 16 1 13 Ballistic Cannon 4 | . 12 28 28 23 1 . . . . . . Launcher 1 | . . . . . . 8 18 2 . . . Peak Build Rating 78 | 6 9 13 17 17 31 38 45 76 78 63 65 Average Rating 42 | 6 7 10 15 16 27 31 36 50 65 44 48 On Entrance 22 | 6 6 9 13 17 16 30 34 42 17 55 24 Naked Turns . | . . . . . . . . . . . . Heaviest Build 106 | 14 21 21 26 26 35 43 45 106 83 65 90 Greatest Support 60 | 20 40 40 34 34 34 32 32 32 60 60 40 Greatest Overweight (x) 13 | . 1 1 . . 1 2 1 10 7 13 8 Average Overweight (x) 1 | . . . . . . . 1 1 2 1 2 Largest Inventory Capacity 20 | 8 8 8 10 10 10 10 10 10 20 20 20 Average Capacity 13 | 8 8 8 8 10 10 10 10 8 19 20 20 Most Carried 20 | 6 8 8 8 10 10 10 10 10 20 20 20 Average Carried 12 | 6 7 8 7 9 9 10 9 8 17 19 18 Final Capacity 20 | 8 8 8 10 10 10 10 10 5 20 20 20 Final Carried 20 | 6 8 8 8 10 10 10 10 5 19 20 18 Class Distribution -------------------- 32% | Mutant 25% | Scavenger-Mutant 19% | Scavenger-Tank 9% | Scavenger-Gunner 6% | Skirmisher 5% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Skirmisher | -8/Materials Mutant | -8/Storage Mutant | -8/Recycling Scavenger-Mutant | -8/Scraptown Scavenger-Tank | -6/Factory Scavenger-Gunner | -6/Garrison Scavenger-Gunner | -6/Factory Resources | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 ----------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Gar Fac Matter Collected 3306 | 200 287 138 . 182 155 51 40 120 1715 232 186 Remotely . | . . . . . . . . . . . . Salvage Created 4731 | . 398 130 . 15 571 104 . 323 2503 496 191 Parts 233 | . 26 7 . 3 29 9 . 10 126 12 11 Haulers Intercepted 3 | . 1 . . . 1 . . . 1 . . Recyclers Shooed 6 | . . 1 . . 2 . . . 3 . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Gar Fac Combat Hostiles Destroyed 90 | . 9 4 . 5 10 4 . 5 37 13 3 Melee 5 | . . . . . 2 2 . 1 . . . Guns 53 | . 7 . . . . . . . 31 12 3 Cannons 23 | . 2 4 . 5 6 1 . 2 3 . . AOE 4 | . . . . . . . . . 3 1 . Classes Destroyed 20 | . 6 . . 2 4 . . 3 5 . . Worker 5 | . 2 . . . . . . . 2 . 1 Builder 4 | . 1 1 . . . . . . 2 . . Tunneler 1 | . 1 . . . . . . . . . . Hauler 3 | . 1 . . . 1 . . . 1 . . Recycler 3 | . . . . . 1 . . . 2 . . Operator 2 | . . . . . 2 . . . . . . Watcher 1 | . . . . . . . . . 1 . . Swarmer 18 | . 3 . . 1 2 3 . . 3 6 . Saboteur 1 | . . . . . . . . . 1 . . Grunt 36 | . 6 4 . . 4 . . . 14 6 2 Duelist 1 | . . . . . . . . . 1 . . Sentry 9 | . . . . . 3 . . . 6 . . Demolisher 1 | . . . . 1 . . . . . . . Specialist 2 | . . . . . . . . . 2 . . Hunter 10 | . . . . . 1 1 . . 6 1 1 Programmer 4 | . . . . . . . . . 4 . . Bolteater 1 | . . . . . . . . 1 . . . Explorer 1 | . . . . . . . . 1 . . . Scrapper 3 | . . . . . . . . 3 . . . Assembled 3 | . . . . 3 . . . . . . . Best Kill Streak 9 | . 4 2 . 2 3 3 . 3 9 6 1 Combat Bots Only 9 | . 3 2 . 2 3 3 . 3 9 6 1 Max Kills in Single Turn 2 | . 1 1 . 1 1 1 . 1 2 1 1 Gunslinging . | . . . . . . . . . . . . Exploded 2 | . . . . . . . . . 2 1 . Melee 1 | . . . . . 1 1 . 1 . . . Uniques/NPCs Destroyed 1 | . . . . . . . . 1 . . . Triborg (-8/Scraptown) Combat | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Gar Fac Hostile Shots Fired 739 | . 67 16 . 19 73 19 1 72 344 106 22 Missed 213 | . 25 4 . 7 17 2 . 20 110 26 2 Damage Taken 7607 | . 437 223 . 310 722 159 170 1072 2682 1465 367 Core 1535 | . 115 . . 48 108 18 10 381 417 364 74 Absorbed by Shields 714 | . . . . . . . . . 714 . . Redirected to Shielding 26 | . . . . . 19 7 . . . . . Regen/Repaired (Parts) 153 | . . . . . . 28 . . 125 . . Core Remaining (%) 46 | 100 . . . 34 . . . 6 . . . Volleys Fired 293 | . 43 10 . 16 33 4 . 20 120 37 10 Largest 3 | . 2 2 . 2 2 2 . 2 3 3 3 Hottest 200 | . 70 70 . 70 136 136 . 170 200 178 90 Shots Fired 678 | . 86 20 . 28 63 8 . 22 339 81 31 Gun 488 | . 58 . . . . . . . 320 79 31 Cannon 183 | . 28 20 . 28 63 6 . 22 16 . . Launcher 7 | . . . . . . 2 . . 3 2 . Special . | . . . . . . . . . . . . Kinetic 488 | . 86 20 . 28 2 . . . 308 13 31 Thermal 167 | . . . . . 61 6 . 22 28 50 . Explosive 5 | . . . . . . . . . 3 2 . Electromagnetic 18 | . . . . . . 2 . . . 16 . Robot Hit Streak 21 | . 7 7 . 5 13 4 . 5 21 15 5 Robot Miss Streak 5 | . 3 5 . 3 3 2 . 2 4 2 1 Penetration Max 1 | . . . . . . . . . 1 . . Secondary Targets 7 | . 1 . . . . . . . 3 3 . Max Gunslinging Chain 1 | . 1 . . . . . . . 1 1 . Shots Hit Robots 415 | . 45 11 . 16 45 7 . 14 201 59 17 Core Hits 187 | . 21 8 . 6 17 4 . 3 94 27 7 Critical Kills 6 | . . . . . 1 1 . 1 2 . 1 Critical Parts Destroyed 13 | . . . . . 2 . . 1 8 2 . Critical Strikes 22 | . 1 1 . 1 3 1 . 2 10 2 1 Meltdown 2 | . . . . . 1 . . 1 . . . Destroy 13 | . . . . . . . . . 10 2 1 Blast 3 | . 1 1 . 1 . . . . . . . Smash 4 | . . . . . 2 1 . 1 . . . Melee Attacks 10 | . . . . . 3 3 . 3 1 . . Impact 10 | . . . . . 3 3 . 3 1 . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 9826 | . 674 253 . 282 1032 210 . 446 5129 1455 345 Guns 6478 | . 422 . . . . . . . 4491 1235 330 Cannons 2382 | . 239 224 . 273 856 80 . 369 341 . . Explosions 530 | . . . . . . 51 . . 259 220 . Melee 301 | . . . . . 152 72 . 77 . . . Ramming 135 | . 13 29 . 9 24 7 . . 38 . 15 Kinetic 6052 | . 661 224 . 273 19 . . . 4338 207 330 Thermal 2596 | . . . . . 837 80 . 369 494 816 . Explosive 479 | . . . . . . . . . 259 220 . Electromagnetic 263 | . . . . . . 51 . . . 212 . Impact 301 | . . . . . 152 72 . 77 . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 11 | . . . . . . . . 5 1 11 11 Average Corruption 4 | . . . . . . . . 4 1 9 11 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 68 | . . . . . . . . 8 12 30 18 Message Errors 12 | . . . . . . . . 2 3 4 3 Matter Fused 19 | . . . . . . . . 3 5 9 2 Heat Flow Errors 12 | . . . . . . . . . 1 7 4 Energy Discharges 6 | . . . . . . . . 1 . 2 3 Parts Rejected 1 | . . . . . . . . . . . 1 Data Loss (minor) 8 | . . . . . . . . 1 2 4 1 Data Loss (major) 3 | . . . . . . . . 1 . 2 . Misfires 3 | . . . . . . . . . . . 3 Alerts 1 | . . . . . . . . . . . 1 Weapon Failures 3 | . . . . . . . . . 1 2 . Overload Shots 9 | . . . . . . . . . 9 . . Overflow Damage 236 | . . . . 13 135 . . 48 40 . . Projectiles 57 | . . . . 13 13 . . 2 29 . . Explosions 11 | . . . . . . . . . 11 . . Melee 168 | . . . . . 122 . . 46 . . . Knockbacks 13 | . 3 2 . 6 1 . . . 1 . . Impact 3 | . . 1 . . 1 . . . 1 . . Kinetic 10 | . 3 1 . 6 . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 53 | . . . . . . . . . 53 . . Shots 2 | . . . . . . . . . 2 . . Rammed 9 | . 4 4 . . . . . . 1 . . Targets Rammed 28 | . 5 5 . 2 6 2 . . 5 . 3 Kicked 18 | . 1 . . 2 6 2 . . 4 . 3 Crushed 1 | . . 1 . . . . . . . . . Highest Temperature 450 | . 222 186 . 36 450 185 12 228 388 424 230 Average Temperature 96 | . 72 95 . 16 181 76 6 80 53 151 76 Received Heat Transfer 1789 | . 195 120 . . 198 . 84 258 412 423 99 Effects 12 | . . . . . 7 . . . 3 2 . Shutdowns 2 | . . . . . 1 . . . . 1 . Energy Bleed 6 | . . . . . 3 . . . 3 . . Interference 3 | . . . . . 3 . . . . . . Short Circuit 1 | . . . . . . . . . . 1 . Siege Activations . | . . . . . . . . . . . . Robots Corrupted 3 | . . . . . 1 1 . 1 . . . Combat Hostiles 3 | . . . . . 1 1 . 1 . . . Parts Fried 7 | . . . . . 5 2 . . . . . Impact Corruptions 7 | . . . . . 3 . . 4 . . . Robots Melted 2 | . . . . . 1 . . 1 . . . Combat Hostiles 2 | . . . . . 1 . . 1 . . . Parts Melted 13 | . . . . . 5 . . 6 . 2 . Heat Transferred 4152 | . . . . . 1517 148 . 421 660 1406 . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen 1 | . . . . . . . . 1 . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Gar Fac Peak Influence 699 | . 249 186 . 60 313 213 37 . 661 699 442 Initial 462 | . . 81 . . . 108 7 . . 462 361 Average 224 | . 114 137 . 27 168 131 32 . 192 604 355 Maximum Alert Level 2 | . 1 . . . 1 1 . . 2 2 2 Low Security (%) 60 | 100 83 100 . 100 51 85 100 . 68 . . Level 1 19 | . 16 . . . 48 14 . . 14 . 85 Level 2 20 | . . . . . . . . . 16 100 14 Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 32 | . 2 . . . 4 5 . . 19 . 2 Investigation 12 | . 2 . . . 1 4 . . 4 . 1 Extermination 3 | . . . . . . . . . 3 . . Reinforcement 9 | . . . . . 3 1 . . 5 . . Assault 2 | . . . . . . . . . 1 . 1 Garrison 6 | . . . . . . . . . 6 . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . 2 . . Haulers Reinforced 1 | . . . . . . . . . 1 . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Gar Fac Distress Signals 7 | . 2 . . . 3 . . 1 . . 1 Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 153 | . 19 4 . 7 23 6 1 29 41 13 10 Peak Tracking Total 8 | . 5 2 . 4 6 3 1 8 7 4 5 Tactical Retreats 5 | . 2 . . . 2 . . 1 . . . Traps | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Gar Fac Traps Triggered 4 | . 1 . . . . 1 . . 1 1 . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Most Traps Carried 5 | . . . . . . . . . . 5 5 Machines | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 ---------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Gar Fac Machines Disabled 24 | . . . . . 2 . . 6 12 1 3 Max in Single Turn 2 | . . . . . 1 . . 1 2 1 1 Garrison Access 1 | . . . . . . 1 . . . . . Garrison Relay 1 | . . . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Gar Fac Machines Accessed 30 | . 8 1 2 . 1 8 1 . 8 . 1 Terminals 15 | . 6 . . . 1 5 . . 3 . . Fabricators 1 | . . . . . . . . . . . 1 Repair Stations 4 | . 1 . . . . 1 . . 2 . . Recycling Units 4 | . 1 . . . . 1 1 . 1 . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 3 | . . . . . . 1 . . 2 . . Total Hacks 94 | . 41 1 2 . 5 19 3 . 20 . 3 Successful 51 | . 26 1 2 . 2 9 2 . 7 . 2 Failed 43 | . 15 . . . 3 10 1 . 13 . 1 Catastrophic 7 | . 1 . . . . 3 . . 2 . 1 Database Lockouts . | . . . . . . . . . . . . Manual 36 | . 16 . 1 . 1 8 2 . 8 . . Terminals 56 | . 33 . . . 5 12 . . 6 . . Fabricators 3 | . . . . . . . . . . . 3 Repair Stations 11 | . 3 . . . . 1 . . 7 . . Recycling Units 12 | . 5 . . . . 2 3 . 2 . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 9 | . . . . . . 4 . . 5 . . Terminal Hacks 25 | . 15 1 2 . 2 4 . . 1 . . Record 1 | . . . 1 . . . . . . . . Part Schematic 1 | . . . . . . 1 . . . . . Prototype ID Bank 1 | . . . . . . . . . 1 . . Open Door 2 | . . 1 . . . 1 . . . . . Branch Access Points 2 | . 1 . . . . 1 . . . . . Terminal Index 1 | . 1 . . . . . . . . . . Alert Level 6 | . 4 . . . 1 1 . . . . . Locate Traps 5 | . 4 . . . 1 . . . . . . Dispatch Records 1 | . 1 . . . . . . . . . . Patrol Status 1 | . 1 . . . . . . . . . . Transport Status 1 | . 1 . . . . . . . . . . Zone Layout 2 | . 2 . . . . . . . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . . 2 Load Schematic 1 | . . . . . . . . . . . 1 Build 1 | . . . . . . . . . . . 1 Repair Station Hacks 5 | . 1 . . . . . . . 4 . . Scan Component 3 | . . . . . . . . . 3 . . Repair 1 | . . . . . . . . . 1 . . Refit 1 | . 1 . . . . . . . . . . Recycling Unit Hacks 5 | . 2 . . . . 2 1 . . . . Report Inventory 3 | . 1 . . . . 1 1 . . . . Retrieve Components 2 | . 1 . . . . 1 . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . . 2 . . 1 . . Unlock Access 2 | . . . . . . 1 . . 1 . . Seal Access 1 | . . . . . . 1 . . . . . Unauthorized Hacks 10 | . 8 . . . . 1 1 . . . . Terminals 6 | . 6 . . . . . . . . . . Botnet 5 | . 5 . . . . . . . . . . Operators 1 | . 1 . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations 1 | . . . . . . 1 . . . . . Patch 1 | . . . . . . 1 . . . . . Recycling Units 3 | . 2 . . . . . 1 . . . . Reject 1 | . 1 . . . . . . . . . . Tunnel 2 | . 1 . . . . . 1 . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 20 | . 7 . . . 1 5 . . 6 . 1 Full Trace Events 11 | . 1 . . . 1 4 . . 4 . 1 Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 4 | . . . . . . 1 . . 3 . . Parts Built 1 | . . . . . . . . . . . 1 Authchips . | . . . . . . . . . . . . Time 187 | . . . . . . . . . . . 187 Total Part Build Rating 7 | . . . . . . . . . . . 7 Parts Repaired 1 | . . . . . . . . . 1 . . Time 70 | . . . . . . . . . 70 . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components 13 | . 10 . . . . 3 . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 ------------ Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Gar Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released 5 | . . . . . . . . . . 5 . Machine Destruction 5 | . . . . . . . . . . 5 . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Gar Fac Total Allies . | . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . Ally Attacks 306 | . . . . . . . . 306 . . . Total Damage 4717 | . . . . . . . . 4717 . . . Kills 42 | . . . . . . . . 42 . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted 1 | . . . . . . . 1 . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Gar Fac Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . Drone Launches 28 | . . . . . . . . 28 . . . Drone Recoveries 3 | . . . . . . . . 3 . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 ------------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Gar Fac Turns Passed 8332 | 8 674 267 360 411 597 520 180 1719 2306 797 493 Spaces Moved 4041 | 6 406 148 270 272 256 273 80 862 977 302 189 Core . | . . . . . . . . . . . . Treads 173 | . 66 107 . . . . . . . . . Legs 3256 | 6 340 41 270 272 256 273 80 682 640 257 139 Wheels 567 | . . . . . . . . 180 337 . 50 Hover . | . . . . . . . . . . . . Flight 45 | . . . . . . . . . . 45 . Fastest Speed 95 | 120 120 130 130 125 125 125 195 95 95 120 140 Average Speed 169 | 120 126 153 130 125 161 172 195 188 175 199 230 Slowest Speed 1085 | 120 190 200 130 130 200 260 195 480 190 1085 400 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 36 | 2 70 25 61 77 19 38 18 56 26 44 5 Regions Visited 11 Branch Regions 6 Pre-discovered Areas 3 | . 1 . 1 . . . 1 . . . . Known Exits Taken 3 | . 1 . . . . 1 . . 1 . . Unknown Exits Taken 7 | 1 . 1 1 1 1 . 1 1 . . . Scrap Searched 5 | . . . . 2 . . . 3 . . . Spaces Dug 1 | . . . . . . . . . 1 . . Terrain Destroyed 28 | . . . . . . . . 4 22 2 . Melee 1 | . . . . . . . . . 1 . . Projectile 14 | . . . . . . . . 4 10 . . AOE 13 | . . . . . . . . . 11 2 . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Gar Fac Total 4903 | 6 478 164 284 312 364 304 103 927 1309 433 219 Wait 265 | . 11 . . 14 39 5 16 20 105 51 4 Move 4030 | 5 405 147 269 271 255 272 79 861 976 301 189 Hop . | . . . . . . . . . . . . Pick Up 56 | . 5 . 2 3 6 2 2 2 25 9 . Fast Attach 42 | . . . . 1 3 2 . 3 22 4 7 Attach 29 | . 2 . . . 3 . . 1 8 12 3 Detach 20 | . . . . . . . . 3 9 7 1 Swap 65 | 1 3 2 3 4 10 6 4 4 21 5 2 Drop 60 | . 4 . 10 1 6 3 2 10 17 7 . Fire 293 | . 43 10 . 16 33 4 . 20 120 37 10 Melee 10 | . . . . . 3 3 . 3 1 . . Ram 1 | . . . . . . . . . 1 . . Kick 18 | . 1 . . 2 6 2 . . 4 . 3 Crush 9 | . 4 5 . . . . . . . . . Escape Stasis 5 | . . . . . . 5 . . . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / *Min x2) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials -8/Storage -8/Recycling -8/Scraptown -6/Factory -6/Garrison -6/Factory History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 1) 9 | -11/Scrapyard | Entered Materials 128 | -10/Materials | Discovered new exit (range 16) 137 | -10/Materials | Identified exit to Mines 205 | -10/Materials | Discovered new exit (range 14) 312 | -10/Materials | Build established: Mutant 443 | -10/Materials | Discovered new exit (range 10) 683 | -10/Materials | Entered Mines 769 | -10/Mines | Discovered new exit (range 10) 858 | -10/Mines | Discovered new exit (range 3) 872 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 945 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 945 | -10/Mines | Discovered new exit (range 5) 950 | -10/Mines | Entered Exiles 980 | -10/Exiles | Met 8R-AWN 1005 | -10/Exiles | Met EX-HEX 1040 | -10/Exiles | Met EX-BIN 1054 | -10/Exiles | Aligned with FarCom system 1056 | -10/Exiles | Given EX-Vault access code 1086 | -10/Exiles | Opened EX-Vault 1099 | -10/Exiles | Found Army-in-a-Box 1169 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1207 | -10/Exiles | Met EX-DEC 1217 | -10/Exiles | Learned location of Zion (-6) 1294 | -10/Exiles | Discovered new exit (range 14) 1310 | -10/Exiles | Left Exiles lab with Army-in-a-Box 1310 | -10/Exiles | Entered Mines 1311 | -9/Mines | Met a Derelict bent on vengeance 1507 | -9/Mines | Assembled infested the area 1566 | -9/Mines | Core integrity fell below 50% 1701 | -9/Mines | Discovered new exit (range 16) 1721 | -9/Mines | Entered Materials 1721 | -8/Materials | Evolved 4 slots: Utility x4 2104 | -8/Materials | Build established: Skirmisher 2255 | -8/Materials | Discovered new exit (range 11) 2318 | -8/Materials | Entered Storage 2340 | -8/Storage | Identified exit to Garrison 2533 | -8/Storage | Identified exit to Recycling 2590 | -8/Storage | Met 01-MTF 2717 | -8/Storage | Build established: Mutant 2838 | -8/Storage | Entered Recycling 2838 | -8/Recycling | Accompanied by 2 allies (01-MTF) 2923 | -8/Recycling | Scanned before Scraplab entrance 2998 | -8/Recycling | Entered Scraplab 3014 | -8/Recycling | Discovered new exit (range 2) 3018 | -8/Recycling | Entered Scraptown 3153 | -8/Scraptown | Turned away by UFD registrar 3181 | -8/Scraptown | Visited Supply Room 3216 | -8/Scraptown | Visited Supply Room 3264 | -8/Scraptown | Build established: Scavenger-Mutant 3290 | -8/Scraptown | Visited Comm Corps 3362 | -8/Scraptown | Discovered new exit (range 13) 4367 | -8/Scraptown | Attacked by Scraptown defenders 4386 | -8/Scraptown | Core integrity fell below 50% 4387 | -8/Scraptown | Visited Symbiants 4392 | -8/Scraptown | Allies destroyed Triborg 4460 | -8/Scraptown | Lost 16 allies 4592 | -8/Scraptown | Core integrity fell below 20% 4611 | -8/Scraptown | Lost 3 allies 4642 | -8/Scraptown | Build established: Mutant 4737 | -8/Scraptown | Entered Factory 4737 | -6/Factory | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 5048 | -6/Factory | Repaired Broken Phase Cannon 5629 | -6/Factory | Build established: Scavenger-Tank 6399 | -6/Factory | Garrison activated, responded to threat 6599 | -6/Factory | Tech Extrapolator generated special schematic: Energy Deflector 6625 | -6/Factory | Garrison activated, responded to threat 6837 | -6/Factory | First assault squad dispatched 6966 | -6/Factory | Destroyed 9 combat bots 6968 | -6/Factory | Lost 7 parts (3n3u1w) 7015 | -6/Factory | Identified exit to Garrison 7043 | -6/Factory | Entered Garrison 7067 | -6/Garrison | Triggered checkpoint 7068 | -6/Garrison | Core integrity fell below 50% 7224 | -6/Garrison | Garrison Relay disabled 7239 | -6/Garrison | Triggered checkpoint 7255 | -6/Garrison | System corruption reached 10% 7308 | -6/Garrison | Build established: Scavenger-Gunner 7381 | -6/Garrison | Triggered checkpoint 7457 | -6/Garrison | Triggered checkpoint 7517 | -6/Garrison | Lost 9 parts (1p1n3u4w) 7587 | -6/Garrison | Core integrity fell below 20% 7732 | -6/Garrison | Discovered new exit (range 12) 7840 | -6/Garrison | Entered Factory 7941 | -6/Factory | Build established: Scavenger-Mutant 8190 | -6/Factory | First assault squad dispatched 8298 | -6/Factory | Build established: Scavenger-Gunner 8327 | -6/Factory | Fabricated Energy Deflector (x1) 8333 | -6/Factory | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- 08291_ System corrupted: Heat flow error (+245). 08293_ K-01 Serf collects debris. 08300_ Acquired 63 matter. 08300_ K-01 Serf collects debris. 08307_ System corrupted: FCS attempts to trigger Coil Gun. 08307_ System corrupted: Coil Gun misfires. 08307_ Slug penetrates Matter Pump. 08307_ Matter Pump disabled. 08307_ K-01 Serf collects debris. 08326_ C-30 ARC bursts open, deploying its payload. 08326_ G-67 Veteran unfolds itself. 08326_ G-50 Soldier unfolds itself. 08326_ B-48 Gladiator unfolds itself. 08326_ G-50 Soldier unfolds itself. 08326_ M-28 Smith unfolds itself. 08327_ Fabricator completes Energy Deflector. 08328_ K-01 Serf collects debris. 08330_ Acquired Energy Deflector. 08331_ System corrupted: Component data lost. 08331_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ???????# + # ^# | | ??############## ### """ + + | | ??# # #?# """ # # | | ??# + #?# """ # ##### # | | ??# ##### #?# # #???# # | | ??# """ #???# #?########## ########+##### | | ??# """ #???# #??????????# # | | ??# """ #???# #??????????# # ! | | ??# "" #???# #??????????# * # !! | | ??# "" #???#^#??????????# # !! ! | | ??# #???#^#??????????# # | | ??# #???# #??????????# # ] | | ### #???# #??????????# ############## | | # ! #???# #??????????# #????????????? | | ###+##########?### #####+###### ##???????????? | | #???????# #???????????? | | #???????# #???????????? | | #???????# """" +???????????? | | #???????# """" #???????????? | | #???????# """" #???????????? | | #???????# ########???????????? | | ######### #??????????????????? | | = ! #??????????????????? | | * k #??????????????????? | | ["" #??????????????????? | | """ """ """ %"" """@F" #??????????????????? | | """ """ """ """ """*!" #??????????????????? | | """ """ """ """ """ "" #??????????????????? | | g #??????????????????? | | #+## """ """ """ "" m #??????????????????? | | ???# """ """ """ """ bg #??????????????????? | | ???+ """ """ """ """g #??????????????????? | | ???? #??????????????????? | | ???? #??w???????????????? | | ???? ################ #??????????????????? | | ???? ????????????????# % ###+#######????????? | | ???? ?????????????????# A | | ????????????????????????+ | | ????????????????????????# | | ????????????????????????# | | ????????????????????????# | | ????????????????????????#########+######+##### ? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 70 Energy Generation 20 Energy Capacity 500 Matter Stores 450 Matter Capacity 450 Sight Range 22 Terrain Scan Range 16 Terrain Scan Density 85 Power Amplification 20 Armor Coverage 450 Utility Shielding 33 Weapon Shielding 66 Evasion (%) 55 Targeting Accuracy 15 Melee Accuracy 8 Recoil Reduction 2 Energy Filtering 30 Offensive Hacking 10 Item Schematics ----------------- Plasma Rifle | -8/Storage | Hacked Beamcaster | -6/Factory | Extrapolated Energy Deflector | -6/Factory | Extrapolated Bore Cannon | -6/Factory | Extrapolated Robot Schematics ------------------ None Fabricated ------------ Energy Deflector | x1 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FlakSwarmCleaver Manual? 0 Play Time 00:58:56 Cumulative 836.6 hours Start 2024.08.06 @ 13:49:27 End 2024.08.06 @ 14:57:49 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 992 Rogue 713 Adventurer 124 Explorer 155 Win Type - Total 34 Types 27/0/5/1/0/0/0/1/0 Lore% 70 Gallery% 88 Achievement% 78 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 030bca56-85d3-44d9-a395-05838925893d