Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.05.09 @ 22:59:21 Player: remnia Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (22) 110 Value Destroyed (794) 794 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2504 Bonus ------- None Cogmind --------- Core Integrity 251/550 Matter 67/300 Energy 140/140 System Corruption 0% Temperature Warning (338) Movement Walking (260) Ox2 Location -8/Materials Parts ------- > --- POWER (1) -------- Light Deuterium Engine > --- PROPULSION (3) --- Carbon-fiber Leg > --- UTILITY (3) ------ Medium Storage Unit Large Storage Unit Targeting Computer > --- WEAPON (4) ------- Pulse Rifle Particle Cannon > --- INVENTORY (15) --- Light Ion Engine Light Deuterium Engine Light Treads Light Treads Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg Beam Rifle Ion Cannon Autogun Autogun Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Titanium Leg > --- UTILITY ---------- Medium Storage Unit Large Storage Unit Targeting Computer > --- WEAPON ----------- Pulse Rifle Pulse Rifle Particle Cannon Ion Cannon > --- INVENTORY -------- Light Ion Engine Light Deuterium Engine Light Treads Light Treads Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg Beam Rifle Autogun Autogun Grenade Launcher [Rating: 28] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Propulsion Carbon-fiber Leg Leg Carbon-fiber Leg Utility Medium Storage Unit Storage Medium Storage Unit Processor Targeting Computer Weapon Pulse Rifle Energy Gun Pulse Rifle Energy Cannon Ion Cannon Ballistic Gun Autogun Launcher Grenade Launcher Impact Weapon Maul Build | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 1 | . . 1 . Utility 1 | . . 1 . Weapon 2 | . . . 2 Parts Attached 35 | 6 6 10 13 Power 3 | 1 1 1 . Engine 3 | 1 1 1 . Core . | . . . . Reactor . | . . . . Propulsion 8 | 2 . 3 3 Treads . | . . . . Leg 8 | 2 . 3 3 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 4 | 1 1 . 2 Device . | . . . . Storage 3 | 1 1 . 1 Processor 1 | . . . 1 Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 20 | 2 4 6 8 Energy Gun 7 | . . 4 3 Energy Cannon 3 | . . . 3 Ballistic Gun 5 | 2 2 . 1 Ballistic Cannon . | . . . . Launcher 3 | . . 2 1 Special Weapon . | . . . . Impact Weapon 2 | . 2 . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 5 | . 1 . 4 Power 1 | . 1 . . Propulsion 2 | . . . 2 Utility . | . . . . Weapon 2 | . . . 2 Highest Loss Streak 4 | . 1 . 4 To Critical Strikes . | . . . . Average Slot Usage (%) 88 | . 83 74 94 Engine 9 | . 12 11 9 Leg 27 | . 28 32 26 Storage 14 | . 14 11 14 Processor 5 | . . . 8 Energy Gun 12 | . . 11 16 Energy Cannon 8 | . . . 13 Ballistic Gun 7 | . 26 5 3 Launcher 2 | . . 4 2 Naked Turns . | . . . . Heaviest Build 51 | 12 22 21 51 Greatest Support 47 | 20 20 45 47 Greatest Overweight (x) 2 | 1 1 1 2 Average Overweight (x) . | . . . . Largest Inventory Capacity 15 | 8 10 10 15 Average Capacity 11 | 7 9 10 13 Most Carried 12 | 8 10 10 12 Average Carried 9 | 5 8 9 10 Final Capacity 15 | 8 10 10 15 Final Carried 11 | 8 9 9 11 Class Distribution -------------------- 51% | Mutant 48% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Gunner | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Scr Mat Mat Mat Matter Collected 817 | 263 141 42 371 Remotely . | . . . . Salvage Created 828 | 71 141 198 418 Parts 51 | 4 8 12 27 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Combat Hostiles Destroyed 16 | . 3 5 8 Guns 5 | . 3 . 2 Cannons 5 | . . . 5 AOE 6 | . . 5 1 Classes Destroyed 7 | 2 2 . 3 Tunneler 1 | 1 . . . Recycler 3 | 1 . 1 1 Watcher 2 | . 1 . 1 Grunt 10 | . 3 5 2 Sentry 3 | . . . 3 Hunter 2 | . . . 2 Heavy 1 | . . . 1 Best Kill Streak 6 | 1 3 6 3 Combat Bots Only 5 | . 2 5 3 Max Kills in Single Turn 2 | 1 1 2 1 Gunslinging . | . . . . Exploded 2 | . . 2 1 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Damage Taken 1110 | . 175 132 803 Core 354 | . 23 32 299 Absorbed by Shields . | . . . . Core Remaining (%) 94 | 100 90 92 . Volleys Fired 65 | 7 11 13 34 Largest 4 | 2 2 2 4 Hottest 254 | 40 46 126 254 Shots Fired 136 | 14 22 16 84 Gun 84 | 14 22 6 42 Cannon 20 | . . . 20 Launcher 32 | . . 10 22 Special . | . . . . Kinetic 44 | 14 22 . 8 Thermal 60 | . . 6 54 Explosive 32 | . . 10 22 Electromagnetic . | . . . . Robot Hit Streak 17 | 4 6 6 17 Robot Miss Streak 3 | 2 3 1 2 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 72 | 9 14 6 43 Core Hits 44 | 3 6 11 24 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1700 | 110 203 407 980 Guns 730 | 110 203 16 401 Cannons 263 | . . . 263 Explosions 700 | . . 391 309 Melee . | . . . . Ramming 7 | . . . 7 Kinetic 353 | 110 203 . 40 Thermal 640 | . . 16 624 Explosive 700 | . . 391 309 Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks 1 | . . . 1 Impact 1 | . . . 1 Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 22 | . . . 22 Shots 1 | . . . 1 Rammed . | . . . . Targets Rammed 1 | . . . 1 Kicked 1 | . . . 1 Crushed . | . . . . Highest Temperature 587 | . 30 90 587 Average Temperature 141 | . 11 34 176 Received Heat Transfer 282 | . 99 111 72 Effects 18 | . . . 18 Shutdowns 1 | . . . 1 Energy Bleed 1 | . . . 1 Interference 5 | . . . 5 Matter Decay 4 | . . . 4 Short Circuit 1 | . . . 1 Damage (minor) 1 | . . . 1 Damage (major) 4 | . . . 4 Damage (core) 1 | . . . 1 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . . . 1 Heat Transferred 1258 | . . 37 1221 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Peak Influence 346 | 10 116 340 346 Initial 143 | . 6 48 143 Average 149 | 3 61 114 203 Maximum Alert Level 1 | . . 1 1 Low Security (%) 75 | 100 100 80 64 Level 1 24 | . . 19 35 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 2 | . 1 . 1 Investigation . | . . . . Extermination . | . . . . Reinforcement 2 | . 1 . 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Distress Signals 2 | . . 1 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 25 | . 5 7 13 Peak Tracking Total 5 | . 2 5 5 Tactical Retreats . | . . . . Traps | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Scr Mat Mat Mat Machines Disabled 3 | . . 2 1 Max in Single Turn 1 | . . 1 1 Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Machines Accessed . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks . | . . . . Successful . | . . . . Failed . | . . . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks . | . . . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections . | . . . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Scr Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Scr Mat Mat Mat Turns Passed 1320 | 118 202 212 788 Spaces Moved 742 | 71 122 131 418 Core 9 | 9 . . . Treads . | . . . . Legs 733 | 62 122 131 418 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 120 Average Speed 141 | 113 120 121 159 Slowest Speed 260 | 120 190 190 260 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 17 | 7 22 14 28 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug 23 | . . 23 . Terrain Destroyed 206 | . . 72 134 Melee . | . . . . Projectile 1 | . . . 1 AOE 205 | . . 72 133 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Total 901 | 91 160 172 478 Wait 17 | . 11 1 5 Move 739 | 70 121 130 418 Hop . | . . . . Pick Up 16 | 8 3 4 1 Fast Attach 23 | 6 5 7 5 Attach 8 | . 1 2 5 Detach 10 | . 2 3 5 Swap 4 | . . 1 3 Drop 18 | . 6 11 1 Fire 65 | 7 11 13 34 Melee . | . . . . Ram . | . . . . Kick 1 | . . . 1 Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 16) 119 | -11/Scrapyard | Entered Materials 277 | -10/Materials | Discovered new exit (range 3) 317 | -10/Materials | Build established: Mutant 321 | -10/Materials | Entered another Materials area 321 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 520 | -9/Materials | Discovered new exit (range 11) 533 | -9/Materials | Entered another Materials area 533 | -8/Materials | Evolved 2 slots: Weapon x2 861 | -8/Materials | Build established: Gunner 1314 | -8/Materials | Core integrity fell below 50% 1321 | -8/Materials | Self-destructed Last Messages --------------- 01309_ Overheating: System interference. 01309_ Grenade Launcher temporarily disabled. 01309_ Particle Cannon temporarily disabled. 01309_ Carbon-fiber Leg destroyed. 01310_ Overheating: Matter decay (-10). 01311_ Overheating: Matter decay (-12). 01311_ Grenade Launcher destroyed. 01312_ Overheating: Core damaged (-66). 01312_ Penetrated by Slug. 01312_ U-05 Engineer builds a Wall. 01313_ Overheating: Targeting Computer damaged (-3). 01313_ Overheating: Broken Titanium Leg damaged (-15). 01314_ Overheating: Med. Storage Unit damaged (-43). 01314_ Overheating: Carbon-fiber Leg damaged (-36). 01315_ The unstable cave ceiling collapses. 01315_ Broken Titanium Leg destroyed. 01315_ Penetrated by Slug. 01315_ Pulse Rifle destroyed. 01316_ Acquired 4 matter. 01320_ The unstable cave ceiling collapses. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????######??????????????????????????????????????? | | ?????# #??????????????????????????????????????? | | ????## ###????????????????????????????????????? | | ???## ##????????????????????????????????????? | | ???# # ##????????????????????????????????????? | | ???# ######??????????????????###??????????? | | ????# # # ##???????????????? # ???????? | | ????# ## # #???????????????? 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