Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.10.31 @ 00:13:36 Player: Moddy Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (146) 730 Value Destroyed (4640) 4640 Prototype IDs (16) 320 Alien Tech Used (0) 0 Bonus (288) 288 TOTAL SCORE: 8278 Bonus ------- High Alert Combat Kills 288 Cogmind --------- Core Integrity 0/700 Matter 225/300 Energy 144/150 System Corruption 2% Temperature Cool (0) Movement Rolling (130) Ox2 Location -7/Factory Parts ------- > --- POWER (1) -------- Micro Nuclear Core > --- PROPULSION (4) --- Armored Huge Wheel > --- UTILITY (5) ------ High-capacity Storage Unit Target Analyzer Kinecellerator Weapon Cycler Hacking Suite > --- WEAPON (3) ------- Shotgun Minigun Gauss Cannon > --- INVENTORY (20) --- Backup Power III Light Nuclear Core Aluminum Leg Aluminum Leg VSS Leg VSS Leg Backup Propulsion III Gravmag System Improved Heat Sink Active Sensor Suite Recoil Stabilizer Energy Filter Weapon Cycler Graphene Brace Powered Hammer Chainsword Chainsword Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Armored Huge Wheel Airjet Gravmag System > --- UTILITY ---------- High-capacity Storage Unit Kinecellerator Improved Propulsion Shielding Improved Light Armor Plating Hacking Suite > --- WEAPON ----------- Gauss Cannon Powered Hammer Chainsword > --- INVENTORY -------- Backup Power III Backup Propulsion III Improved Heat Sink Improved Heat Sink Active Sensor Suite Target Analyzer Recoil Stabilizer Energy Filter Weapon Cycler Weapon Cycler Hardened Medium Armor Plating Graphene Brace Chainsword [Rating: 52] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Micro Nuclear Core Propulsion Armored Wheel Leg Aluminum Leg Wheel Armored Wheel Hover Unit Gravmag System Flight Unit Cooled VTOL Module Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Improved Medium Laser Energy Gun Improved Medium Laser Energy Cannon Heavy Ion Cannon Ballistic Gun Precision Assault Rifle Ballistic Cannon Gauss Cannon Launcher Rocket Launcher Impact Weapon Powered Hammer Slashing Weapon Chainsword Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power . | . . . . . Propulsion 2 | . . 1 . 1 Utility 3 | . . 1 2 . Weapon 1 | . . . . 1 Parts Attached 125 | 3 12 30 20 60 Power 14 | . 4 4 2 4 Engine 11 | . 4 4 2 1 Core 3 | . . . . 3 Reactor . | . . . . . Propulsion 39 | . 5 8 3 23 Treads . | . . . . . Leg 7 | . . . 2 5 Wheel 16 | . 5 8 1 2 Hover 14 | . . . . 14 Flight 2 | . . . . 2 Utility 40 | 2 2 8 9 19 Device 17 | 1 1 4 4 7 Storage 6 | 1 1 2 . 2 Processor 5 | . . 2 1 2 Hackware 2 | . . . . 2 Protection 10 | . . . 4 6 Artifact . | . . . . . Weapon 32 | 1 1 10 6 14 Energy Gun 8 | . . 5 1 2 Energy Cannon 3 | . 1 1 . 1 Ballistic Gun 12 | 1 . 4 2 5 Ballistic Cannon 2 | . . . 1 1 Launcher 4 | . . . 2 2 Special Weapon . | . . . . . Impact Weapon 1 | . . . . 1 Slashing Weapon 2 | . . . . 2 Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 3 | . . 2 1 . Parts Lost 43 | . 1 4 14 24 Power 4 | . 1 . 1 2 Propulsion 16 | . . 2 5 9 Utility 12 | . . . 5 7 Weapon 11 | . . 2 3 6 Highest Loss Streak 10 | . 1 1 7 10 To Critical Strikes . | . . . . . Average Backups 12 | 6 8 11 14 12 Power 1 | 1 1 2 1 1 Propulsion 1 | 4 3 1 . 1 Utility 4 | . 2 4 5 5 Weapon 4 | 1 1 3 6 4 Tool/Special . | . . . . . Unused Backups 41 | 5 8 5 5 18 Power 8 | 1 1 . 2 4 Propulsion 9 | 2 3 2 . 2 Utility 14 | 1 2 . 1 10 Weapon 9 | 1 2 3 2 1 Tool/Special 1 | . . . . 1 Average Slot Usage (%) 93 | . 99 99 98 86 Engine 7 | . 13 11 8 3 Core 1 | . . . . 3 Leg 2 | . 2 . 2 2 Wheel 17 | . 25 32 23 2 Hover 4 | . . . . 12 Device 13 | . 14 11 17 13 Storage 9 | . 14 11 9 7 Processor 7 | . . 11 9 5 Hackware 1 | . . . . 3 Protection 4 | . . . 8 6 Energy Gun 4 | . 4 7 . 4 Energy Cannon 4 | . 9 3 5 3 Ballistic Gun 9 | . 14 10 8 7 Ballistic Cannon 1 | . . . 2 1 Peak Build Rating 52 | 9 9 21 31 52 Average Rating 28 | 6 7 16 28 41 On Entrance 11 | 6 9 8 21 14 Avg Prop Armor Cover (%) 5 | . . . 4 6 Naked Turns . | . . . . . Heaviest Build 73 | 13 21 37 46 73 Greatest Support 56 | 20 26 44 40 56 Greatest Overweight (x) 15 | . 1 1 9 15 Average Overweight (x) 1 | . . . 1 2 Largest Inventory Capacity 25 | 8 10 25 15 25 Average Capacity 14 | 8 8 13 15 16 Most Carried 19 | 8 10 15 15 19 Average Carried 12 | 6 8 11 14 13 Final Capacity 20 | 8 10 15 15 20 Final Carried 19 | 8 10 15 13 19 Class Distribution -------------------- 49% | Mutant 20% | Scavenger-Mutant 11% | Scavenger-Gunner 11% | Skirmisher 5% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -8/Materials Scavenger-Gunner | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 3257 | 245 403 603 745 1261 Remotely . | . . . . . Salvage Created 6158 | 92 609 1417 1612 2428 Parts 297 | 5 27 86 65 114 Haulers Intercepted 13 | . 2 5 3 3 Recyclers Shooed 11 | . . 2 2 7 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 99 | . 11 23 24 41 Melee 7 | . . . . 7 Guns 50 | . 7 20 7 16 Cannons 29 | . 4 3 11 11 AOE 4 | . . . 3 1 Classes Destroyed 15 | 2 5 3 1 4 Worker 5 | . 1 2 . 2 Builder 3 | . . . 1 2 Tunneler 2 | 1 . . . 1 Hauler 13 | . 2 5 3 3 Recycler 13 | 1 1 1 3 7 Operator 2 | . . 1 . 1 Watcher 9 | . 1 3 2 3 Swarmer 14 | . 3 4 . 7 Grunt 52 | . 8 13 15 16 Brawler 2 | . . 1 1 . Sentry 17 | . . 5 8 4 Specialist 6 | . . . . 6 Hunter 1 | . . . . 1 Programmer 6 | . . . . 6 Heavy 1 | . . . . 1 Best Kill Streak 7 | 2 3 5 6 7 Combat Bots Only 6 | . 3 5 6 5 Max Kills in Single Turn 3 | 1 1 2 3 2 Gunslinging . | . . . . . Exploded 1 | . . . 1 1 Melee 1 | . . . . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 684 | . 72 107 174 331 Missed 175 | . 22 27 32 94 Hits 509 | . 50 80 142 237 Melee 5 | . . 1 4 . Projectile 504 | . 50 79 138 237 Critical Strikes 13 | . . 1 6 6 Damage Taken 7638 | . 535 966 2348 3789 Core 1292 | . 173 163 242 714 Absorbed by Shields . | . . . . . Redirected to Shielding 104 | . . . . 104 Ignored by Resistances 24 | . . . . 24 Regen/Repaired (Parts) 216 | . 35 59 122 . Core Remaining (%) 61 | 100 30 59 56 . Volleys Fired 412 | 6 61 131 114 100 Largest 3 | 2 2 2 2 3 Hottest 149 | 90 80 91 93 149 Shots Fired 845 | 12 120 242 210 261 Gun 596 | 12 83 216 109 176 Cannon 238 | . 37 26 96 79 Launcher 11 | . . . 5 6 Special . | . . . . . Kinetic 444 | 5 60 116 127 136 Thermal 387 | 6 60 126 76 119 Explosive 8 | . . . 2 6 Electromagnetic 6 | 1 . . 5 . Robot Hit Streak 22 | 3 9 16 14 22 Robot Miss Streak 7 | 2 3 5 4 7 Penetration Max 1 | . . . . 1 Secondary Targets 1 | . . . . 1 Max Gunslinging Chain 1 | . . . . 1 Shots Hit Robots 596 | 7 73 167 143 206 Core Hits 238 | 3 24 58 61 92 Critical Kills 5 | . . . 4 1 Critical Parts Destroyed 3 | . . . . 3 Critical Strikes 20 | . 1 4 5 10 Burn 9 | . 1 4 . 4 Meltdown 3 | . . . 3 . Destroy 1 | . . . 1 . Blast 3 | . . . 1 2 Smash 4 | . . . . 4 Melee Attacks 55 | . . . . 55 Impact 44 | . . . . 44 Slashing 11 | . . . . 11 Piercing . | . . . . . Sneak Attacks 6 | . . . . 6 Combat Hostiles . | . . . . . Follow-up Attacks 8 | . . . . 8 Damage Inflicted 12519 | 92 1033 2133 2949 6312 Guns 5975 | 92 687 1847 1259 2090 Cannons 3612 | . 346 286 1383 1597 Explosions 913 | . . . 300 613 Melee 2012 | . . . . 2012 Ramming 7 | . . . 7 . Kinetic 4797 | 55 463 849 1569 1861 Thermal 4762 | 37 570 1284 1045 1826 Explosive 784 | . . . 171 613 Electromagnetic 157 | . . . 157 . Impact 1726 | . . . . 1726 Slashing 286 | . . . . 286 Piercing . | . . . . . Highest Corruption 5 | . 5 . 4 2 Average Corruption 2 | . 4 . 3 1 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 51 | . 19 . 14 18 Message Errors 11 | . 5 . 2 4 Matter Fused 14 | . 5 . 5 4 Heat Flow Errors 4 | . 2 . 2 . Energy Discharges 3 | . 1 . . 2 Parts Rejected 1 | . 1 . . . Data Loss (minor) 9 | . 2 . 4 3 Data Loss (major) 2 | . 1 . . 1 Misfires 2 | . . . . 2 Alerts 1 | . . . . 1 Weapon Failures 4 | . 2 . 1 1 Overload Shots . | . . . . . Overflow Damage 561 | . . . 15 546 Projectiles 89 | . . . . 89 Explosions 88 | . . . 15 73 Melee 384 | . . . . 384 Knockbacks 7 | . . . 3 4 Impact 2 | . . . . 2 Kinetic 5 | . . . 3 2 Secondary . | . . . . . Self-Inflicted Damage 182 | . . . 115 67 Shots 7 | . . . 5 2 Rammed . | . . . . . Targets Rammed 3 | . . . 3 . Kicked 3 | . . . 3 . Crushed . | . . . . . Highest Temperature 409 | 30 267 54 213 409 Average Temperature 52 | 11 87 13 39 71 Received Heat Transfer 2742 | . 219 420 1215 888 Effects 1 | . . . . 1 Energy Bleed 1 | . . . . 1 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted 7 | . . . . 7 Combat Hostiles 5 | . . . . 5 Parts Fried 8 | . . . . 8 Impact Corruptions 17 | . . . . 17 Robots Melted 4 | . . . 3 1 Combat Hostiles 4 | . . . 3 1 Parts Melted 17 | . . 6 4 7 Heat Transferred 10138 | 111 1480 3351 1887 3309 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Maximum Alert Level 3 | . . 1 1 3 Low Security (%) 59 | 100 100 53 62 48 Level 1 28 | . . 46 37 19 Level 2 5 | . . . . 13 Level 3 7 | . . . . 17 Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 866 | 5 127 249 343 866 Initial 132 | . . 27 76 132 Average 196 | 1 58 158 141 292 Influence Increases 3477 | 10 338 721 853 1555 Destroy 0b10 Robot/C 1980 | . 220 460 480 820 Destroy 0b10 Robot/NC 235 | 10 25 60 45 95 Destroy Leader 584 | . 46 136 160 242 Successful Hack 110 | . 46 4 36 24 Disable Machine 135 | . . . 45 90 Destroy Structure 103 | . 1 1 27 74 Lose Combat Pursuer 330 | . . 60 60 210 Influence Decreases 2596 | 10 273 603 745 965 Entered New Map 304 | . . 38 107 159 Time Decay 1877 | 10 268 525 498 576 Lost Part 415 | . 5 40 140 230 Squads Dispatched 27 | . 1 4 5 17 Investigation 7 | . 1 2 3 1 Extermination 6 | . . . . 6 Reinforcement 13 | . . 2 1 10 Assault . | . . . . . Garrison 1 | . . . 1 . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 3 | . . . 1 2 Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts 1 | . . . . 1 Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 12 | . . 4 4 4 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 157 | . 16 33 44 64 Peak Tracking Total 8 | . 3 5 7 8 Tactical Retreats 17 | . . 4 3 10 Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered 12 | . 4 2 4 2 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled 10 | . . 1 3 6 Max in Single Turn 4 | . . 1 1 4 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 33 | . 8 7 9 9 Terminals 25 | . 6 5 6 8 Fabricators . | . . . . . Repair Stations 3 | . 1 1 1 . Recycling Units 3 | . 1 1 1 . Scanalyzers 2 | . . . 1 1 Garrison Access . | . . . . . Total Hacks 81 | . 19 13 33 16 Successful 40 | . 8 7 22 3 Failed 40 | . 11 6 10 13 Catastrophic 16 | . 5 3 4 4 Database Lockouts 1 | . . . 1 . Manual 38 | . 10 7 17 4 Terminals 60 | . 13 10 24 13 Fabricators . | . . . . . Repair Stations 10 | . 3 2 5 . Recycling Units 6 | . 3 1 2 . Scanalyzers 5 | . . . 2 3 Garrison Access . | . . . . . Terminal Hacks 20 | . 3 2 13 2 Prototype ID Bank 7 | . 1 1 4 1 Open DSF 1 | . . . . 1 Level Access Points 2 | . 1 . 1 . Branch Access Points 1 | . . . 1 . Terminal Index 1 | . . . 1 . Alert Level 1 | . . . 1 . Locate Traps 3 | . . 1 2 . Hauler Manifests 1 | . . . 1 . Zone Layout 3 | . 1 . 2 . Fabricator Hacks . | . . . . . Repair Station Hacks 8 | . 2 2 4 . Scan Component 4 | . 1 1 2 . Repair 4 | . 1 1 2 . Recycling Unit Hacks 3 | . 1 1 1 . Report Inventory 1 | . . 1 . . Retrieve Components 2 | . 1 . 1 . Scanalyzer 2 | . . . 1 1 Retrieve Study 2 | . . . 1 1 Garrison Access Hacks . | . . . . . Unauthorized Hacks 7 | . 2 2 3 . Terminals 7 | . 2 2 3 . Botnet 7 | . 2 2 3 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . . 1 . . Used . | . . . . . Hacking Detections 30 | . 8 7 7 8 Full Trace Events 3 | . 1 . 1 1 Feedback Events 1 | . 1 . . . Corruption 1 | . 1 . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired 2 | . . . 1 1 Parts Repaired 4 | . 1 1 2 . Time 103 | . 13 32 58 . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 3 | . . . 3 . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Active Infowar (turns) 3552 | 21 189 . 1455 1887 Sensors 2905 | . . . 1455 1450 Terrain 210 | 21 189 . . . Traps 1194 | . . . . 1194 Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 6897 | 70 737 1779 1515 2796 Spaces Moved 3959 | 38 541 1208 829 1343 Core 63 | . . . 1 62 Treads . | . . . . . Legs 74 | 38 36 . . . Wheels 3125 | . 505 1208 828 584 Hover 697 | . . . . 697 Flight . | . . . . . Fastest Speed 80 | 120 80 86 86 108 Average Speed 117 | 120 90 95 108 153 Slowest Speed 800 | 120 120 101 500 800 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 49 | 4 88 70 52 31 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken 2 | . 1 . 1 . Unknown Exits Taken 2 | 1 . 1 . . Scrap Searched . | . . . . . Spaces Dug 2 | . . . . 2 Terrain Destroyed 84 | . . . 15 69 Melee . | . . . . . Projectile 15 | . . . 1 14 AOE 69 | . . . 14 55 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 5367 | 49 671 1611 1241 1795 Wait 635 | . 33 202 244 156 Move 3955 | 37 540 1207 828 1343 Hop . | . . . . . Pick Up 74 | 2 10 14 13 35 Fast Attach 27 | 2 3 4 4 14 Attach 37 | . 2 5 7 23 Detach 4 | . . . . 4 Swap 85 | 1 11 24 15 34 Drop 78 | 1 11 24 13 29 Fire 412 | 6 61 131 114 100 Melee 44 | . . . . 44 Ram . | . . . . . Kick 3 | . . . 3 . Crush . | . . . . . Escape Stasis 13 | . . . . 13 Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 3 exits: *Mat x2 / [*Min]) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 3) 71 | -11/Scrapyard | Entered Materials 200 | -10/Materials | Discovered new exit (range 14) 346 | -10/Materials | Build established: Mutant 396 | -10/Materials | Discovered new exit (range 8) 470 | -10/Materials | Repaired Wheel 478 | -10/Materials | Core integrity fell below 50% 531 | -10/Materials | Discovered new exit (range 5) 757 | -10/Materials | Discovered new exit (range 6) 762 | -10/Materials | Identified exit to Materials 808 | -10/Materials | Entered another Materials area 808 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1244 | -9/Materials | Build established: Scavenger-Mutant 1443 | -9/Materials | Discovered new exit (range 16) 2007 | -9/Materials | Discovered new exit (range 14) 2292 | -9/Materials | Repaired Arm. Wheel 2298 | -9/Materials | Discovered new exit (range 11) 2366 | -9/Materials | Build established: Mutant 2587 | -9/Materials | Entered another Materials area 2587 | -8/Materials | Evolved 2 slots: Utility x2 2801 | -8/Materials | Repaired Lgt. Armor Plating 2878 | -8/Materials | Repaired Imp. Ion Engine 3063 | -8/Materials | Identified exit to Factory 3181 | -8/Materials | Garrison activated, responded to threat 3625 | -8/Materials | Lost 3 parts (1n1u1w) 3803 | -8/Materials | Central database locked down 4009 | -8/Materials | Lost 3 parts (1p1n1u) 4102 | -8/Materials | Entered Factory 4102 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 4132 | -7/Factory | Lost 7 parts (2n3u2w) 4410 | -7/Factory | Build established: Skirmisher 5006 | -7/Factory | Cargo convoy interrupted 5141 | -7/Factory | Build established: Scavenger-Gunner 5863 | -7/Factory | Build established: Scavenger-Skirmisher 5960 | -7/Factory | Discovered new exit (range 4) 5989 | -7/Factory | Core integrity fell below 50% 6024 | -7/Factory | Lost 10 parts (1p2n2u5w) 6091 | -7/Factory | Found Prototype Device 6264 | -7/Factory | Build established: Mutant 6316 | -7/Factory | Core integrity fell below 20% 6532 | -7/Factory | Lost 3 parts (3u) 6898 | -7/Factory | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- 06741_ Acquired 7 matter. 06750_ System corrupted: Matter fused (-8). 06761_ Acquired 39 matter. 06763_ Acquired 6 matter. 06793_ System corrupted: Component data lost. 06823_ K-01 Serf cleans the Subcomponent Replicator. 06846_ S-27 Virus destroyed. 06850_ U-05 Engineer builds a Wall. 06858_ Acquired Arm. Huge Wheel. 06865_ R-06 Scavenger collects Autogun. 06866_ R-06 Scavenger collects VTOL Module. 06868_ ALERT: Potential suspicious activity detected, Programmers report to Factory Zone 7K. 06869_ R-06 Scavenger collects Lgt. Nuclear Core. 06884_ Arm. Huge Wheel destroyed. 06885_ Slug penetrates Subcomponent Replicator. 06885_ Subcomponent Replicator disabled. 06887_ S-27 Virus destroyed. 06887_ U-05 Engineer destroyed. 06898_ Assembly Bed disabled. 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" ???????? | | # #? ?# ?? ?????????? | | """ # """ # [ # ????????????? | | """ # """"" # ? # ????????????? | | """ + """"" # ""??"?# ????????????? | | # [ # "?????# ?????????????? | | """ # ##??????# ??????????????? | | """ ##### ######### #???????#????????????????? | | """ #???# #???????? #????????????????????????? | | #???# #???????? ????????????????????????? | | #???# #???????? ?????????????????????????? | | ##+##???# #???????? ???????????????????????????? | | #????# #??????????????????????????????????????? | | #????#+#??????????????????????????????????????? | | #?????????????????????????????????????????????? | | #?????????????????????????????????????????????? | | ##+#####?????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 15 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 Additional Mass Support 6 Armor Coverage 375 Resistance: TH 10 Propulsion Shielding 66 Weapon Cycling 15 Evasion (%) 55 Targeting Accuracy 8 Target Analysis 5 Kinecelleration 30 Salvage Targeting 2 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Wheel | 12% | -10/Materials Arm. Wheel | 41% | -9/Materials Lgt. Armor Plating | 33% | -8/Materials Imp. Ion Engine | 11% | -8/Materials Studied --------- Assault Cannon | -8/Materials | Hacked Powered Hammer | -7/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- root@ Challenges ------------ None Game ------ Seed BackdoorInsulationActivator Manual? 0 Play Time 01:11:16 Cumulative 58.4 hours Start 2026.10.30 @ 23:04:33 End 2026.10.31 @ 00:13:36 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 82 Rogue 82 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 28 Gallery% 40 Achievement% 28 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 0 Font 24/Smallcaps Map View 90x39 Zoom Use 85% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 357a4db3-bb55-4040-bb20-c48b5f4e059a