Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.05.09 @ 12:54:52 Player: Matt Result: Destroyed by SR-57M(z) with Zionite Laser-S Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (16) 80 Value Destroyed (206) 206 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (1674) 1674 TOTAL SCORE: 3600 Bonus ------- Follower Combat Kills 74 Met Imprinter 300 Was Imprinted 300 Destroyed Z-Imprinter 1000 Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 250/250 System Corruption 0% Temperature Cool (18) Movement Hovering (65) Location -7/Deep Caves Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (3) --- Compact Wheel Zionite Glidesys I > --- UTILITY (3) ------ Small Storage Unit Seismic Detector > --- WEAPON (2) ------- Beam Rifle > --- INVENTORY (8) ---- Light Ion Engine Zionite Biocell (600) System Shield Hacking Drone Bay (1/1) Bomb Factory No. 2 Bore Cannon Chainsword Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Compact Wheel Zionite Glidesys I Zionite Glidesys II > --- UTILITY ---------- Small Storage Unit Seismic Detector Hacking Drone Bay > --- WEAPON ----------- Beam Rifle Bore Cannon > --- INVENTORY -------- Light Ion Engine Zionite Biocell System Shield Bomb Factory No. 2 EM Shotgun Chainsword [Rating: 36] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Wheel Wheel Wheel Hover Unit Zionite Glidesys I Utility Small Storage Unit Device Seismic Detector Storage Small Storage Unit Protection Zionite Weapon Casing Weapon Beam Rifle Energy Gun Beam Rifle Ballistic Gun Light Assault Rifle Ballistic Cannon Bore Cannon Launcher Grenade Launcher Build | -11 -10 -9 -9 -7 -7 ------- Run | Yrd Mat Mat Min Zio Dee Slots Evolved 2 | . . 2 . . . Power . | . . . . . . Propulsion 1 | . . 1 . . . Utility 1 | . . 1 . . . Weapon . | . . . . . . Parts Attached 22 | 8 1 3 1 1 8 Power 1 | 1 . . . . . Engine 1 | 1 . . . . . Core . | . . . . . . Reactor . | . . . . . . Propulsion 7 | 3 . 1 . 1 2 Treads . | . . . . . . Leg . | . . . . . . Wheel 5 | 3 . 1 . 1 . Hover 2 | . . . . . 2 Flight . | . . . . . . Utility 8 | 2 . 1 . . 5 Device 4 | 1 . 1 . . 2 Storage 2 | 1 . . . . 1 Processor . | . . . . . . Hackware . | . . . . . . Protection 2 | . . . . . 2 Artifact . | . . . . . . Weapon 6 | 2 1 1 1 . 1 Energy Gun 3 | 1 . 1 1 . . Energy Cannon . | . . . . . . Ballistic Gun 1 | 1 . . . . . Ballistic Cannon 1 | . . . . . 1 Launcher 1 | . 1 . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 7 | . . . . . 7 Parts Lost 5 | . . . . . 5 Power . | . . . . . . Propulsion 3 | . . . . . 3 Utility 2 | . . . . . 2 Weapon . | . . . . . . Highest Loss Streak 2 | . . . . . 2 To Critical Strikes . | . . . . . . Average Backups 7 | 5 8 7 8 7 6 Power 1 | 1 2 2 2 1 1 Propulsion 1 | 2 3 2 2 1 . Utility 2 | . 1 1 1 2 3 Weapon 2 | 1 1 2 2 2 2 Tool/Special . | . . . . . . Unused Backups 14 | 2 2 . . 6 4 Power 3 | . . . . 2 1 Propulsion 2 | 1 1 . . . . Utility 5 | 1 . . . 2 2 Weapon 4 | . 1 . . 2 1 Tool/Special . | . . . . . . Average Slot Usage (%) 99 | . 100 99 100 100 94 Engine 11 | . 14 11 11 11 11 Wheel 31 | . 28 33 33 33 25 Device 20 | . 14 21 22 22 16 Storage 11 | . 14 11 11 11 11 Energy Gun 17 | . 3 10 20 22 18 Ballistic Gun 1 | . 14 . . . . Launcher 2 | . 10 11 1 . . Peak Build Rating 36 | 7 8 12 14 16 36 Average Rating 14 | 5 7 11 13 15 20 On Entrance 9 | . 7 8 12 14 16 Avg Prop Armor Cover (%) 4 | . . . . . 4 Naked Turns . | . . . . . . Heaviest Build 25 | 14 15 18 18 18 25 Greatest Support 36 | 26 20 30 30 30 36 Greatest Overweight (x) 1 | . . . . . 1 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 8 Most Carried 8 | 8 8 8 8 8 8 Average Carried 7 | 5 7 7 7 7 7 Final Capacity 8 | 8 8 8 8 8 8 Final Carried 8 | 8 8 8 8 8 8 Class Distribution -------------------- 82% | Scavenger-Mutant 17% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -7/Zion Scavenger-Mutant | -7/Deep Caves Resources | -11 -10 -9 -9 -7 -7 ----------- Run | Yrd Mat Mat Min Zio Dee Matter Collected 568 | 280 31 20 64 56 117 Remotely . | . . . . . . Salvage Created 250 | 113 117 20 . . . Parts 29 | 15 14 . . . . Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 4 | . . . . 4 . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -9 -9 -7 -7 ------- Run | Yrd Mat Mat Min Zio Dee Combat Hostiles Destroyed 8 | . 7 1 . . . AOE 8 | . 7 1 . . . Classes Destroyed 5 | 1 4 . . . . Worker 1 | . 1 . . . . Builder 1 | . 1 . . . . Tunneler 6 | 5 1 . . . . Swarmer 6 | . 6 . . . . Grunt 2 | . 1 1 . . . Best Kill Streak 4 | 2 4 1 . . . Combat Bots Only 3 | . 3 1 . . . Max Kills in Single Turn 3 | 1 3 1 . . . Gunslinging . | . . . . . . Exploded 3 | . 3 1 . . . Melee . | . . . . . . Uniques/NPCs Destroyed 1 | . . . . . 1 Z-Imprinter (-7/Deep Caves) Combat | -11 -10 -9 -9 -7 -7 -------- Run | Yrd Mat Mat Min Zio Dee Hostile Shots Fired 49 | . 14 17 . . 18 Missed 23 | . 5 8 . . 10 Hits 26 | . 9 9 . . 8 Projectile 26 | . 9 9 . . 8 Damage Taken 951 | . 140 130 . . 681 Core 481 | . 78 17 . . 386 Absorbed by Shields . | . . . . . . Core Remaining (%) 84 | 100 68 . . . . Volleys Fired 32 | 18 10 3 . . 1 Largest 2 | 1 2 2 . . 2 Hottest 104 | 40 50 86 . . 104 Shots Fired 36 | 18 11 5 . . 2 Gun 24 | 18 3 2 . . 1 Cannon 1 | . . . . . 1 Launcher 11 | . 8 3 . . . Special . | . . . . . . Kinetic 2 | . 1 . . . 1 Thermal 3 | . . 2 . . 1 Explosive 11 | . 8 3 . . . Electromagnetic 20 | 18 2 . . . . Robot Hit Streak 6 | 3 4 6 . . . Robot Miss Streak 4 | 3 4 . . . 2 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 17 | 9 4 4 . . . Core Hits 23 | 5 15 3 . . . Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes . | . . . . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 763 | 135 474 154 . . . Guns 195 | 135 30 30 . . . Cannons . | . . . . . . Explosions 568 | . 444 124 . . . Melee . | . . . . . . Ramming . | . . . . . . Kinetic . | . . . . . . Thermal 86 | . 56 30 . . . Explosive 512 | . 388 124 . . . Electromagnetic 165 | 135 30 . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 67 | . 67 . . . . Shots 3 | . 3 . . . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 36 | 20 12 36 . . 33 Average Temperature 17 | 20 9 20 . . 19 Received Heat Transfer 126 | . 12 42 . . 72 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 2 | 1 1 . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 124 | . 50 74 . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . 1 . . . . Alert | -11 -10 -9 -9 -7 -7 ------- Run | Yrd Mat Mat Min Zio Dee Maximum Alert Level 1 | . 1 . . . . Low Security (%) 96 | 100 90 100 100 . . Level 1 3 | . 9 . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 218 | 5 218 78 16 . . Initial 78 | . . 78 16 . . Average 32 | . 68 23 3 . . Influence Increases 374 | 25 268 81 . . . Destroy 0b10 Robot/C 160 | . 140 20 . . . Destroy 0b10 Robot/NC 40 | 25 15 . . . . Destroy Leader 40 | . 30 10 . . . Disable Machine 45 | . 15 30 . . . Destroy Structure 74 | . 53 21 . . . Lose Combat Pursuer 15 | . 15 . . . . Influence Decreases 374 | 25 83 223 43 . . Entered New Map 134 | . . 107 27 . . Time Decay 240 | 25 83 116 16 . . Squads Dispatched 5 | . 4 1 . . . Investigation 2 | . 1 1 . . . Extermination . | . . . . . . Reinforcement 3 | . 3 . . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -7 -7 --------- Run | Yrd Mat Mat Min Zio Dee Distress Signals 1 | . . . 1 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 25 | . 9 7 . . 9 Peak Tracking Total 6 | . 3 6 . . 5 Tactical Retreats 1 | . 1 . . . . Traps | -11 -10 -9 -9 -7 -7 ------- Run | Yrd Mat Mat Min Zio Dee Traps Triggered 1 | . 1 . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -7 -7 ---------- Run | Yrd Mat Mat Min Zio Dee Machines Disabled 6 | . 1 2 . 1 2 Max in Single Turn 1 | . 1 1 . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -7 -7 --------- Run | Yrd Mat Mat Min Zio Dee Machines Accessed 3 | . . 2 . 1 . Terminals 1 | . . 1 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 1 | . . 1 . . . Garrison Access . | . . . . . . Total Hacks 9 | . . 6 . 3 . Successful 8 | . . 5 . 3 . Failed 1 | . . 1 . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 13 | . . . . 13 . Terminals 1 | . . 1 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 5 | . . 5 . . . Garrison Access . | . . . . . . Terminal Hacks 4 | . . 1 . 3 . Record 1 | . . 1 . . . Part Schematic 3 | . . . . 3 . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer 4 | . . 4 . . . Insert Component 1 | . . 1 . . . Analyze 1 | . . 1 . . . Retrieve Study 2 | . . 2 . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 1 | . . 1 . . . Full Trace Events 1 | . . 1 . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired 2 | . . . . 2 . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 19 | . . 1 . 18 . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired 2 | . . 2 . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 1 | . . 1 . . . Part Schematics Acquired 1 | . . 1 . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -7 -7 ------------ Run | Yrd Mat Mat Min Zio Dee Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -7 -7 -------- Run | Yrd Mat Mat Min Zio Dee Total Allies 7 | . . . 1 6 . Largest Group 6 | . . . 1 6 5 Highest-Rated Group 351 | . . . 31 351 310 Highest-Rated Ally 96 | . . . 31 96 96 Total Orders . | . . . . . . Ally Attacks 35 | . . . . 6 29 Total Damage 3284 | . . . . 92 3192 Kills 9 | . . . . . 9 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -7 -7 ------- Run | Yrd Mat Mat Min Zio Dee Active Infowar (turns) 3015 | 31 314 418 109 1816 327 Terrain 2505 | . . 417 109 1816 163 Seismic 3015 | 31 314 418 109 1816 327 Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . . . 1 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -7 -7 ------------- Run | Yrd Mat Mat Min Zio Dee Turns Passed 3129 | 145 314 418 109 1816 327 Spaces Moved 3095 | 92 251 238 106 2074 334 Core 3 | 3 . . . . . Treads . | . . . . . . Legs . | . . . . . . Wheels 3001 | 89 251 238 106 2074 243 Hover 91 | . . . . . 91 Flight . | . . . . . . Fastest Speed 50 | 50 80 80 80 80 61 Average Speed 79 | 86 80 80 80 80 77 Slowest Speed 140 | 90 80 80 80 80 140 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 38 | 3 34 28 23 94 46 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 2 | . . . . 2 . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 4 | . . . 1 3 . Spaces Dug 16 | . 7 9 . . . Terrain Destroyed 89 | . 65 23 . . 1 Melee . | . . . . . . Projectile 1 | . . . . . 1 AOE 88 | . 65 23 . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -7 -7 --------- Run | Yrd Mat Mat Min Zio Dee Total 3714 | 139 354 459 130 2233 399 Wait 515 | 4 87 214 20 146 44 Move 3090 | 91 250 237 105 2073 334 Hop . | . . . . . . Pick Up 28 | 15 3 2 2 6 . Fast Attach 11 | 3 . . . . 8 Attach 8 | 4 . 2 . . 2 Detach 2 | . . . . . 2 Swap 7 | 1 1 1 1 1 2 Drop 21 | 3 3 . 2 7 6 Fire 32 | 18 10 3 . . 1 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -7/Zion (discovered 2 exits: [*Dee] / [*Pro]) -7/Deep Caves History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 16) 146 | -11/Scrapyard | Entered Materials 147 | -10/Materials | Met a group of wandering Federalists 300 | -10/Materials | Build established: Mutant 335 | -10/Materials | Discovered new exit (range 7) 460 | -10/Materials | Entered another Materials area 460 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 760 | -9/Materials | Build established: Scavenger-Mutant 868 | -9/Materials | Discovered new exit (range 12) 878 | -9/Materials | Entered Mines 881 | -9/Mines | Received a Mining Laser from a helpful Derelict 897 | -9/Mines | Met a Derelict bent on vengeance 919 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 934 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 976 | -9/Mines | Assembled infested the area 981 | -9/Mines | Assisted by a Guerilla fighting off Assembled 987 | -9/Mines | Entered Zion 987 | -7/Zion | Accompanied by 1 ally 1002 | -7/Zion | Received a hallucinogenic algorithm 1002 | -7/Zion | Ran a hallucination algorithm 1002 | -7/Zion | Ran a hallucination algorithm 1003 | -7/Zion | Ran a hallucination algorithm 1029 | -7/Zion | Given the Hacking Drone Bay 1031 | -7/Zion | Found Prototype Device 1199 | -7/Zion | Learned location of Quarantine (-3) 1337 | -7/Zion | Learned 4 Factory zone layouts 1515 | -7/Zion | Given A8's code to call for help 1567 | -7/Zion | Found Prototype Device 1632 | -7/Zion | Met Imprinter 1648 | -7/Zion | Imprinted 1650 | -7/Zion | Declared Zion's savior 1961 | -7/Zion | Enhanced Grunt warped into view, answering call for help 1961 | -7/Zion | Enhanced Grunt warped into view, answering call for help 2533 | -7/Zion | Discovered new exit (range 11) 2575 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 2694 | -7/Zion | Discovered new exit (range 13) 2741 | -7/Zion | Opened final containment barrier to the Deep Caves 2760 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 2803 | -7/Zion | Entered Deep Caves 2803 | -7/Deep Caves | Accompanied by 6 allies 2958 | -7/Deep Caves | Attacked by Z-Imprinter 2970 | -7/Deep Caves | Allies destroyed Z-Imprinter 2989 | -7/Deep Caves | Found Prototype Protection 2989 | -7/Deep Caves | Identified Zio. Weapon Casing 3013 | -7/Deep Caves | Z-Facility disabled 3014 | -7/Deep Caves | Core integrity fell below 50% 3014 | -7/Deep Caves | Core integrity fell below 20% 3035 | -7/Deep Caves | Identified Hacking Drone Bay 3130 | -7/Deep Caves | Destroyed by SR-57M(z) with Zionite Laser-S Last Messages --------------- 03013_ Wheel destroyed. 03013_ Zio. Light Carapace destroyed. 03013_ JH-MI8(o) destroyed. 03013_ EE-UP3(o) destroyed. 03013_ Enhanced Grunt destroyed. 03026_ Acquired Prototype Hover Unit. 03026_ Identified Zio. Glidesys I. 03030_ Acquired 10 matter. 03033_ Dropped Wheel. 03033_ Acquired Prototype Hover Unit. 03033_ Identified Zio. Glidesys II. 03035_ Identified Hacking Drone Bay. 03038_ Acquired 10 matter. 03039_ Acquired 20 matter. 03040_ Acquired Zio. Weapon Casing. 03042_ Acquired 10 matter. 03100_ Enhanced Grunt destroyed. 03105_ Zio. Glidesys II destroyed. 03106_ Dropped EM Shotgun. 03107_ Dropped Zio. Weapon Casing. 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Reaction Control System | -7/Zion | Archive Arm. Leg | -7/Zion | Archive Imp. Field Recycling Unit | -7/Zion | Archive Enh. Optical Array | -7/Zion | Archive Imp. Shield Generator | -7/Zion | Archive Adv. Trap Extractor | -7/Zion | Archive Phase Cannon | -7/Zion | Archive Imp. Cooling System | -7/Zion | Archive Transmission Jammer | -7/Zion | Archive Drone Bay | -7/Zion | Archive Energy Filter | -7/Zion | Archive Hvy. Flak Cannon | -7/Zion | Archive Plasma Cannon | -7/Zion | Archive Adv. Recoil Stabilizer | -7/Zion | Archive Enh. Flamer | -7/Zion | Free Hvy. Battle Rifle | -7/Zion | Free Flamer | -7/Zion | Free Robot Schematics ------------------ R-06 Scavenger | -7/Zion | Archive B-48 Gladiator | -7/Zion | Archive Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Grenade Launcher | -9/Materials | Hacked Beam Rifle | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Adventurer Are We The Baddies? Help From High Places Item+ Robot Respite Signs Are For Wimps The More The Merrier The One Challenges ------------ None Game ------ Seed ImprinterWeightLegs Manual? 0 Play Time 01:09:18 Cumulative 7.7 hours Start 2026.05.09 @ 09:58:14 End 2026.05.09 @ 12:54:52 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 10 Rogue 10 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 8 Gallery% 7 Achievement% 7 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/Cog Map View 50x44 Zoom Use 8% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b9498578-f9bd-46d6-a175-bf2f327c2061