Cogmind - Beta 11.1 --- EXPLORER MODE // 2022.10.05 @ 18:16:02 Player: Minty Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (10) 2000 Robots Destroyed (214) 1070 Value Destroyed (7970) 7970 Prototype IDs (16) 320 Alien Tech Used (0) 0 Bonus (789) 789 TOTAL SCORE: 14649 Bonus ------- High Alert Combat Kills 589 Entered Garrisons 200 Cogmind --------- Core Integrity 0/1000 Matter 90/300 Energy 100/100 System Corruption 17% Temperature Cool (0) Movement Core (50) Location -5/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (8) ------ Advanced Melee Analysis Suite Advanced Melee Analysis Suite > --- WEAPON (6) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Flexi-carbon Leg Advanced Myomer Leg Experimental Biometal Leg > --- UTILITY ---------- Advanced Cryofiber Web Advanced Heat Sink Advanced Targeting Computer Advanced Melee Analysis Suite Advanced Melee Analysis Suite Layered Heavy Armor Plating System Shield > --- WEAPON ----------- Lightning Gun Wave Gun Advanced Variable Charge Gun KE Penetrator Enhanced Gauss Cannon Phasing Sabre > --- INVENTORY -------- Flexi-carbon Leg Advanced Quantum Shading Machine Precision Beam Rifle Tiamat Missile Launcher [Rating: 104] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Improved Heat Sink Device Improved Heat Sink Storage Medium Storage Unit Processor Advanced Targeting Computer Hackware System Shield Protection Power Shielding Weapon Advanced Beam Cannon Energy Gun Precision Beam Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Enhanced Gauss Cannon Launcher Tiamat Missile Launcher Special Weapon RU-N14's Throwing Claymores Slashing Weapon Phasing Sabre Build | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 ------- Run | Scr Mat Mat Sto Mat Fac Low Zio Pro Fac Gar Slots Evolved 11 | . 1 2 . 2 2 . . . 4 . Power . | . . . . . . . . . . . Propulsion 1 | . . . . 1 . . . . . . Utility 6 | . 1 1 . 1 1 . . . 2 . Weapon 4 | . . 1 . . 1 . . . 2 . Parts Attached 163 | . 3 18 18 11 44 . 9 6 54 . Power 9 | . . 1 1 . 3 . . 1 3 . Engine 8 | . . 1 1 . 3 . . 1 2 . Core 1 | . . . . . . . . . 1 . Reactor . | . . . . . . . . . . . Propulsion 34 | . . 1 5 5 13 . . 2 8 . Treads . | . . . . . . . . . . . Leg 34 | . . 1 5 5 13 . . 2 8 . Wheel . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 45 | . 2 1 1 4 13 . . 3 21 . Device 22 | . . . . 1 5 . . 1 15 . Storage . | . . . . . . . . . . . Processor 9 | . 2 1 1 1 . . . 1 3 . Hackware 3 | . . . . . 3 . . . . . Protection 11 | . . . . 2 5 . . 1 3 . Artifact . | . . . . . . . . . . . Weapon 75 | . 1 15 11 2 15 . 9 . 22 . Energy Gun 28 | . . 6 1 . 8 . 3 . 10 . Energy Cannon 19 | . . 6 5 2 6 . . . . . Ballistic Gun 15 | . 1 3 4 . . . . . 7 . Ballistic Cannon 2 | . . . . . 1 . . . 1 . Launcher 4 | . . . 1 . . . . . 3 . Special Weapon 6 | . . . . . . . 5 . 1 . Impact Weapon . | . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . 1 . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 14 | . . 1 3 . 2 . 1 . 7 . Corrupted Parts 4 | . . . . . . . . 1 3 . System Corruption 7 | . . . . . . . . 2 5 . Parts Lost 38 | . . 1 . . 3 . . 2 32 . Power 3 | . . . . . . . . . 3 . Propulsion 4 | . . . . . . . . . 4 . Utility 15 | . . . . . 2 . . 2 11 . Weapon 16 | . . 1 . . 1 . . . 14 . Highest Loss Streak 21 | . . 1 . . 2 . . 1 21 . To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 96 | . 100 98 99 98 99 100 99 99 86 11 Engine 7 | . 12 9 10 8 7 7 7 7 3 . Leg 19 | . 25 19 20 24 20 21 21 21 15 . Device 10 | . . . . 7 13 21 21 12 11 . Storage 2 | . 12 10 9 . . . . . . . Processor 13 | . 12 20 20 25 11 7 7 10 9 11 Hackware 6 | . . . . . 10 14 14 14 7 . Protection 6 | . 12 10 10 8 6 . . 4 5 . Energy Gun 8 | . 12 8 . . 8 14 13 14 7 . Energy Cannon 11 | . . 13 20 24 18 14 9 . . . Ballistic Gun 4 | . 12 6 9 . . . . . 13 . Special Weapon 1 | . . . . . . . 2 7 1 . Slashing Weapon 1 | . . . . . . . 1 7 4 . Naked Turns . | . . . . . . . . . . . Heaviest Build 68 | 19 20 34 30 23 37 30 45 32 68 . Greatest Support 78 | 20 20 20 23 51 58 55 55 58 78 3 Greatest Overweight (x) 2 | . . 2 2 . . . . . 1 . Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 10 | 10 10 10 10 5 5 5 5 5 5 5 Average Capacity 6 | 10 10 10 9 5 5 5 5 5 5 5 Most Carried 10 | 7 10 10 10 5 5 5 5 5 5 . Average Carried 5 | 7 9 8 8 4 4 5 4 4 4 . Final Capacity 10 | 10 10 10 5 5 5 5 5 5 5 5 Final Carried 10 | 7 10 7 5 5 5 5 5 5 . . Class Distribution -------------------- 60% | Hacker-Gunner 15% | Hacker-Mutant 10% | Scavenger-Executioner 8% | Hacker-Tank 4% | Hacker-Executioner Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Gunner | -9/Materials Hacker-Gunner | -9/Storage Hacker-Gunner | -8/Materials Hacker-Gunner | -7/Factory Hacker-Gunner | -7/Lower Caves Hacker-Gunner | -6/Zion Hacker-Mutant | -5/Proximity Caves Scavenger-Executioner | -5/Factory Hacker-Mutant | -5/Garrison Resources | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 ----------- Run | Scr Mat Mat Sto Mat Fac Low Zio Pro Fac Gar Matter Collected 3133 | 200 84 273 361 180 483 25 49 103 1325 50 Remotely . | . . . . . . . . . . . Salvage Created 8612 | . 383 963 1241 553 2449 . . 397 2626 . Parts 486 | . 23 62 75 33 125 . . 14 154 . Haulers Intercepted 5 | . . 2 2 . . . . . 1 . Recyclers Shooed 4 | . . . 1 . . . . . 3 . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 ------- Run | Scr Mat Mat Sto Mat Fac Low Zio Pro Fac Gar Combat Hostiles Destroyed 146 | . 7 16 18 10 41 . . 6 48 . Melee 6 | . . . . . . . . 1 5 . Guns 57 | . 6 5 8 . 8 . . 4 26 . Cannons 60 | . . 9 10 10 28 . . . 3 . AOE 19 | . 1 1 . . 2 . . 1 14 . Classes Destroyed 17 | . 2 5 2 . 5 . . . 3 . Worker 21 | . . 4 3 . 8 . . . 6 . Builder 14 | . . . 3 . 7 . . . 4 . Tunneler 3 | . . . . . 2 . . . 1 . Hauler 5 | . . 2 2 . . . . . 1 . Recycler 7 | . . 3 2 1 . . . . 1 . Operator 3 | . . . . . 2 . . . 1 . Watcher 15 | . 1 3 2 1 4 . . . 4 . Swarmer 27 | . . 6 . 3 6 . . 1 11 . Saboteur 1 | . . . . . . . . . 1 . Grunt 52 | . 7 6 10 4 15 . . 1 9 . Brawler 2 | . . . . . 2 . . . . . Duelist 6 | . . . 1 . 5 . . . . . Sentry 29 | . . 4 7 3 7 . . 1 7 . Specialist 3 | . . . . . . . . . 3 . Hunter 8 | . . . . . 3 . . 2 3 . Programmer 16 | . . . . . 3 . . 1 12 . Heavy 2 | . . . . . . . . . 2 . Decomposer 2 | . . . . . . . . 2 . . Best Kill Streak 14 | . 3 5 14 4 13 . . 3 14 . Combat Bots Only 7 | . 3 4 7 3 4 . . 3 6 . Max Kills in Single Turn 4 | . 1 3 2 2 4 . . 1 4 . Gunslinging . | . . . . . . . . . . . Exploded 2 | . 1 1 . . 1 . . 1 2 . Melee 1 | . . . . . . . . 1 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 -------- Run | Scr Mat Mat Sto Mat Fac Low Zio Pro Fac Gar Damage Taken 8573 | . 75 451 477 287 1536 . . 392 5346 9 Core 1553 | . 33 96 103 45 216 . . 58 993 9 Absorbed by Shields 3 | . . . . . . . . . . 3 Redirected to Shielding 58 | . . 9 7 4 38 . . . . . Regen/Repaired (Parts) 411 | . . . . 197 214 . . . . . Core Remaining (%) 77 | 100 86 . 50 91 . . . 60 . . Volleys Fired 316 | . 20 35 41 19 81 . 1 22 97 . Largest 5 | . 2 3 3 3 4 . 4 3 5 . Hottest 321 | . 60 189 204 204 284 . 244 111 321 . Shots Fired 975 | . 40 88 122 57 316 . 4 43 305 . Gun 560 | . 40 44 59 . 98 . 2 42 275 . Cannon 398 | . . 44 62 57 218 . 2 . 15 . Launcher 15 | . . . 1 . . . . . 14 . Special 2 | . . . . . . . . 1 1 . Kinetic 288 | . 20 29 59 . . . . . 180 . Thermal 549 | . . 13 62 57 298 . 3 21 95 . Explosive 16 | . . . 1 . . . . 1 14 . Electromagnetic 122 | . 20 46 . . 18 . 1 21 16 . Robot Hit Streak 45 | . 15 21 32 29 45 . . 19 23 . Robot Miss Streak 4 | . 1 4 1 1 2 . . 1 3 . Penetration Max 1 | . . . . . . . . . 1 . Secondary Targets 11 | . 2 1 . . . . . 1 7 . Max Gunslinging Chain 1 | . 1 1 . . . . . 1 1 . Shots Hit Robots 725 | . 33 51 77 42 225 . . 39 258 . Core Hits 380 | . 14 35 38 19 107 . . 18 149 . Critical Kills 2 | . . . 1 . . . . . 1 . Critical Parts Destroyed . | . . . . . . . . . . . Critical Strikes 17 | . 1 1 1 . 3 . . 3 8 . Burn 7 | . . . . . 1 . . 2 4 . Meltdown 1 | . . . 1 . . . . . . . Destroy 1 | . . . . . . . . . 1 . Blast 2 | . . . . . . . . . 2 . Corrupt 4 | . 1 1 . . 2 . . . . . Sever 2 | . . . . . . . . 1 1 . Melee Attacks 29 | . . . . . . . . 3 26 . Impact . | . . . . . . . . . . . Slashing 29 | . . . . . . . . 3 26 . Piercing . | . . . . . . . . . . . Sneak Attacks 7 | . . . . . . . . 2 5 . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 21694 | . 458 1621 1419 901 6364 . . 899 10032 . Guns 8082 | . 417 363 544 . 1572 . . 525 4661 . Cannons 6040 | . . 524 869 901 3210 . . . 536 . Explosions 6172 | . 41 726 2 . 1567 . . 143 3693 . Melee 1309 | . . . . . . . . 194 1115 . Ramming 39 | . . 8 4 . 15 . . . 12 . Kinetic 4149 | . 177 187 544 . . . . . 3241 . Thermal 11407 | . 41 296 869 901 6036 . . 337 2927 . Explosive 3010 | . . 610 2 . . . . 109 2289 . Electromagnetic 1743 | . 240 520 . . 313 . . 222 448 . Impact . | . . . . . . . . . . . Slashing 1346 | . . . . . . . . 231 1115 . Piercing . | . . . . . . . . . . . Highest Corruption 17 | . . . 1 . 6 6 6 3 17 17 Average Corruption 5 | . . . 1 . 4 6 6 1 9 17 Corruption Purged 7 | . . . . . . . . . 7 . Corruption Blocked . | . . . . . . . . . . . Effects 94 | . . . 9 . 29 3 3 2 47 1 Message Errors 15 | . . . 1 . 6 . 2 . 6 . Matter Fused 27 | . . . 1 . 12 1 . . 13 . Heat Flow Errors 9 | . . . . . 1 . . . 7 1 Energy Discharges 10 | . . . 1 . 1 2 1 1 4 . Parts Rejected 1 | . . . . . . . . . 1 . Data Loss (minor) 8 | . . . 2 . 3 . . . 3 . Data Loss (major) 8 | . . . 3 . 3 . . . 2 . Misfires 6 | . . . 1 . . . . 1 4 . Alerts 1 | . . . . . . . . . 1 . Misdirections 1 | . . . . . . . . . 1 . Weapon Failures 8 | . . . . . 3 . . . 5 . Overload Shots 3 | . . . . . . . . . 3 . Overflow Damage 1158 | . . 156 1 5 276 . . 85 635 . Projectiles 63 | . . 12 1 5 32 . . . 13 . Explosions 755 | . . 144 . . 244 . . . 367 . Melee 340 | . . . . . . . . 85 255 . Knockbacks 2 | . . . . . . . . . 2 . Impact . | . . . . . . . . . . . Kinetic 2 | . . . . . . . . . 2 . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 269 | . . 106 . . . . . . 163 . Shots 8 | . . 2 . . . . . . 6 . Rammed 4 | . . . . . . . . . 4 . Targets Rammed 13 | . . 4 1 . 4 . . . 4 . Kicked 9 | . . 4 1 . 4 . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 567 | . 45 298 567 444 538 . 36 30 439 164 Average Temperature 120 | . 21 82 111 154 148 . 24 12 110 84 Received Heat Transfer 1965 | . 69 240 321 171 438 . . 63 663 . Effects 26 | . . . 10 . 11 . . . 5 . Shutdowns 4 | . . . 1 . 2 . . . 1 . Energy Bleed 7 | . . . 2 . 2 . . . 3 . Interference 9 | . . . 2 . 7 . . . . . Matter Decay 1 | . . . 1 . . . . . . . Short Circuit 2 | . . . 1 . . . . . 1 . Damage (major) 3 | . . . 3 . . . . . . . Siege Activations . | . . . . . . . . . . . Robots Corrupted 1 | . . 1 . . . . . . . . Combat Hostiles 1 | . . 1 . . . . . . . . Parts Fried 4 | . . 3 . . 1 . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted 4 | . . . 1 . 3 . . . . . Combat Hostiles 3 | . . . . . 3 . . . . . Parts Melted 56 | . . . 9 5 37 . . 5 . . Heat Transferred 17053 | . 50 367 1702 1628 9097 . . 814 3395 . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 4 | . 1 2 . . . . . 1 . . Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 ------- Run | Scr Mat Mat Sto Mat Fac Low Zio Pro Fac Gar Peak Influence 1129 | . 251 333 514 339 525 . . . 1129 414 Initial 414 | . . 75 69 80 52 . . . 28 414 Average 245 | . 130 186 282 187 219 . . . 338 414 Maximum Alert Level 4 | . 1 1 2 1 2 . . . 4 2 Low Security (%) 47 | 100 81 53 25 51 45 . . . 49 . Level 1 37 | . 18 46 57 48 43 . . . 18 . Level 2 10 | . . . 17 . 11 . . . 14 100 Level 3 3 | . . . . . . . . . 15 . Level 4 . | . . . . . . . . . 2 . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 37 | . 2 4 2 . 14 . . . 15 . Investigation 11 | . 2 3 1 . 5 . . . . . Extermination 7 | . . . . . 4 . . . 3 . Reinforcement 13 | . . 1 1 . 2 . . . 9 . Assault . | . . . . . . . . . . . Garrison 6 | . . . . . 3 . . . 3 . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . 2 . Haulers Reinforced 2 | . . . . . . . . . 2 . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . 1 . Stealth | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 --------- Run | Scr Mat Mat Sto Mat Fac Low Zio Pro Fac Gar Distress Signals 7 | . . 2 . 3 . . . . 2 . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 198 | . 11 22 20 15 49 . . 6 74 1 Peak Tracking Total 11 | . 3 3 4 4 5 . . 2 11 . Tactical Retreats 6 | . . . . 1 2 . . . 3 . Traps | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 ------- Run | Scr Mat Mat Sto Mat Fac Low Zio Pro Fac Gar Traps Triggered 21 | . 2 2 3 . 12 . . . 1 1 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed 1 | . . . . 1 . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered 1 | . . . . . . 1 . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 ---------- Run | Scr Mat Mat Sto Mat Fac Low Zio Pro Fac Gar Machines Disabled 63 | . 2 6 1 . 26 . . . 28 . Max in Single Turn 10 | . 1 2 1 . 10 . . . 5 . Machines Sabotaged 1 | . . 1 . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 --------- Run | Scr Mat Mat Sto Mat Fac Low Zio Pro Fac Gar Machines Accessed 36 | . 3 5 5 4 12 . . 1 6 . Terminals 24 | . 3 5 5 3 5 . . 1 2 . Fabricators 3 | . . . . . 1 . . . 2 . Repair Stations 6 | . . . . 1 4 . . . 1 . Recycling Units . | . . . . . . . . . . . Scanalyzers 2 | . . . . . 2 . . . . . Garrison Access 1 | . . . . . . . . . 1 . Total Hacks 109 | . 7 18 18 12 38 . . 1 15 . Successful 77 | . 4 12 10 11 27 . . 1 12 . Failed 32 | . 3 6 8 1 11 . . . 3 . Catastrophic . | . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . Manual 54 | . 5 14 11 5 13 . . . 6 . Terminals 70 | . 7 18 18 7 13 . . 1 6 . Fabricators 7 | . . . . . 1 . . . 6 . Repair Stations 20 | . . . . 5 13 . . . 2 . Recycling Units . | . . . . . . . . . . . Scanalyzers 11 | . . . . . 11 . . . . . Garrison Access 1 | . . . . . . . . . 1 . Terminal Hacks 25 | . 1 7 7 4 3 . . 1 2 . Record 6 | . . 4 . . 1 . . 1 . . Prototype ID Bank 1 | . . . 1 . . . . . . . Open Door 1 | . . . 1 . . . . . . . Open DSF 1 | . . . . . 1 . . . . . Level Access Points 1 | . . . 1 . . . . . . . Alert Level 3 | . . . 1 2 . . . . . . Unreport Threat 1 | . . . 1 . . . . . . . Reprogram Traps 1 | . . . . 1 . . . . . . Security Status 1 | . 1 . . . . . . . . . Surveillance Status 1 | . . . . . . . . . 1 . Patrol Status 1 | . . . . . . . . . 1 . Assault Status 1 | . . 1 . . . . . . . . Recall Extermination 1 | . . . . . 1 . . . . . Recall Reinforcements 1 | . . . 1 . . . . . . . Registered Components 2 | . . 1 . 1 . . . . . . Zone Layout 2 | . . 1 1 . . . . . . . Fabricator Hacks 6 | . . . . . 1 . . . 5 . Network Status 2 | . . . . . 1 . . . 1 . Load Schematic 2 | . . . . . . . . . 2 . Build 2 | . . . . . . . . . 2 . Repair Station Hacks 12 | . . . . 4 7 . . . 1 . Scan Component 6 | . . . . 2 4 . . . . . Repair 5 | . . . . 2 3 . . . . . Refit 1 | . . . . . . . . . 1 . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer 10 | . . . . . 10 . . . . . Insert Component 5 | . . . . . 5 . . . . . Analyze 5 | . . . . . 5 . . . . . Garrison Access Hacks 1 | . . . . . . . . . 1 . Unlock Access 1 | . . . . . . . . . 1 . Unauthorized Hacks 23 | . 3 5 3 3 6 . . . 3 . Terminals 23 | . 3 5 3 3 6 . . . 3 . Botnet 19 | . 3 4 3 3 4 . . . 2 . Detonate 2 | . . . . . 1 . . . 1 . Sabotage 2 | . . 1 . . 1 . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 27 | . 2 3 4 4 10 . . . 4 . Full Trace Events 9 | . 2 2 2 . 3 . . . . . Feedback Events 1 | . . . 1 . . . . . . . Corruption 1 | . . . 1 . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . 4 . . . Robots Built 3 | . . . . . . . . . 3 . Authchips . | . . . . . . . . . . . Time 178 | . . . . . . . . . 178 . Total Robot Build Rating 27 | . . . . . . . . . 27 . Part Schematics Acquired 20 | . . . . . 5 . 15 . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired 5 | . . . . 2 3 . . . . . Time 174 | . . . . 50 124 . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed 5 | . . . . . 5 . . . . . Part Schematics Acquired 5 | . . . . . 5 . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 ------------ Run | Scr Mat Mat Sto Mat Fac Low Zio Pro Fac Gar Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . . . 4 . Programmers 4 | . . . . . . . . . 4 . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 -------- Run | Scr Mat Mat Sto Mat Fac Low Zio Pro Fac Gar Total Allies 3 | . . . . . . . . . 3 . Largest Group 3 | . . . . . . . . . 3 . Highest-Rated Group 177 | . . . . . . . . . 177 . Highest-Rated Ally 59 | . . . . . . . . . 59 . Total Orders . | . . . . . . . . . . . Ally Attacks 1 | . . . . . . . . . 1 . Total Damage 303 | . . . . . . . . . 303 . Kills 2 | . . . . . . . . . 2 . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 ------- Run | Scr Mat Mat Sto Mat Fac Low Zio Pro Fac Gar Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 4 | . . . . . . 1 2 1 . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 ------------- Run | Scr Mat Mat Sto Mat Fac Low Zio Pro Fac Gar Turns Passed 8097 | 10 375 944 762 527 2296 82 906 506 1647 42 Spaces Moved 4844 | 9 253 419 308 308 1442 66 698 343 927 71 Core 152 | . . . . . . . . . 81 71 Treads . | . . . . . . . . . . . Legs 4692 | 9 253 419 308 308 1442 66 698 343 846 . Wheels . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 120 120 120 120 120 123 126 126 123 50 50 Average Speed 133 | 120 120 189 188 124 125 126 126 124 122 50 Slowest Speed 260 | 120 120 260 260 130 130 126 126 126 193 50 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered 2 | . . . . . . . . . 2 . Exploration Rate (%) 38 | 3 49 48 58 25 45 10 76 60 33 16 Regions Visited 10 Branch Regions 4 Pre-discovered Areas 1 | . . . . . . . 1 . . . Known Exits Taken 9 | 1 1 1 1 1 1 . 1 1 1 . Unknown Exits Taken 1 | . . . . . . 1 . . . . Scrap Searched 4 | . . . . . . 1 2 1 . . Spaces Dug 2 | . . . . . . . . . 2 . Terrain Destroyed 591 | . 2 42 7 . 189 . . 13 338 . Melee 2 | . . . . . . . . . 2 . Projectile 12 | . . . . . . . . . 12 . AOE 576 | . 2 42 7 . 189 . . 13 323 . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 --------- Run | Scr Mat Mat Sto Mat Fac Low Zio Pro Fac Gar Total 5776 | 8 284 498 402 408 1726 65 724 376 1207 78 Wait 243 | . 1 5 . 62 113 . 3 . 59 . Move 4834 | 8 252 418 307 307 1441 65 697 342 926 71 Hop . | . . . . . . . . . . . Pick Up 31 | . 6 5 4 2 10 . 3 . 1 . Fast Attach 84 | . . 12 5 4 17 . 6 2 38 . Attach 27 | . 1 4 . 1 7 . . 1 13 . Detach 26 | . . 1 3 . 6 . 1 . 15 . Swap 54 | . 2 2 13 6 20 . 3 3 5 . Drop 102 | . 2 12 18 7 27 . 10 3 23 . Fire 316 | . 20 35 41 19 81 . 1 22 97 . Melee 29 | . . . . . . . . 3 26 . Ram 4 | . . . . . . . . . 4 . Kick 9 | . . 4 1 . 4 . . . . . Crush . | . . . . . . . . . . . Escape Stasis 17 | . . . 10 . . . . . . 7 Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Materials (discovered 3 exits: *Mat / *Min / *Sto) -9/Storage -8/Materials -7/Factory (discovered 2 exits: *Fac / *Low) -7/Lower Caves -6/Zion -5/Proximity Caves -5/Factory (discovered 2 exits: Fac / Gar) -5/Garrison History --------- Turn | Location | Event 1 | -11/Scrapyard | Identified exit to Materials 1 | -11/Scrapyard | Discovered exit to Materials (range 3) 11 | -11/Scrapyard | Entered Materials 11 | -10/Materials | Evolved 1 slot: Utility x1 55 | -10/Materials | Identified exit to Mines 55 | -10/Materials | Discovered exit to Mines (range 14) 195 | -10/Materials | Identified exit to Materials 195 | -10/Materials | Discovered exit to Materials (range 5) 308 | -10/Materials | Build established: Hacker-Mutant 368 | -10/Materials | Discovered exit to Materials (range 14) 386 | -10/Materials | Entered another Materials area 386 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 701 | -9/Materials | Build established: Hacker-Gunner 782 | -9/Materials | Identified exit to Mines 782 | -9/Materials | Discovered exit to Mines (range 8) 1202 | -9/Materials | Identified exit to Materials 1202 | -9/Materials | Discovered exit to Materials (range 16) 1247 | -9/Materials | Identified exit to Storage 1247 | -9/Materials | Discovered exit to Storage (range 11) 1330 | -9/Materials | Entered Storage 1596 | -9/Storage | Destroyed 7 combat bots 2092 | -9/Storage | Entered Materials 2092 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2279 | -8/Materials | Repaired Adv. Beam Cannon 2305 | -8/Materials | Repaired Adv. Beam Cannon 2588 | -8/Materials | Identified exit to Factory 2588 | -8/Materials | Discovered exit to Factory (range 16) 2619 | -8/Materials | Entered Factory 2619 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 3079 | -7/Factory | Identified exit to Factory 3079 | -7/Factory | Discovered exit to Factory (range 14) 3185 | -7/Factory | Build established: Hacker-Tank 3211 | -7/Factory | Repaired Adv. Beam Cannon 3264 | -7/Factory | Repaired Adv. Beam Cannon 3669 | -7/Factory | Garrison activated, responded to threat 3879 | -7/Factory | Build established: Hacker-Gunner 4038 | -7/Factory | Repaired Imp. Carbon-fiber Leg 4869 | -7/Factory | Identified exit to Lower Caves 4869 | -7/Factory | Discovered exit to Lower Caves (range 14) 4915 | -7/Factory | Entered Lower Caves 4957 | -7/Lower Caves | Learned location of 1 exit from Factory 4972 | -7/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 4997 | -7/Lower Caves | Entered Zion 5076 | -6/Zion | System corruption cleaned by Quarantine Array 5352 | -6/Zion | Given the Hacking Drone Bay 5502 | -6/Zion | Found GAL Module 5635 | -6/Zion | Found Prototype Special Weapon 5635 | -6/Zion | Identified RU-N14's Throwing Claymores 5644 | -6/Zion | Found RU-N14's Throwing Claymores 5647 | -6/Zion | Found RU-N14's Throwing Claymores 5650 | -6/Zion | Found RU-N14's Throwing Claymores 5776 | -6/Zion | Learned Factory security intel 5782 | -6/Zion | Learned Factory stockpile data 5891 | -6/Zion | Identified exit to Proximity Caves 5891 | -6/Zion | Discovered exit to Proximity Caves (range 10) 5903 | -6/Zion | Entered Proximity Caves 6316 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 6331 | -5/Proximity Caves | Build established: Hacker-Mutant 6397 | -5/Proximity Caves | Identified exit to Factory 6397 | -5/Proximity Caves | Discovered exit to Factory (range 9) 6404 | -5/Proximity Caves | Learned Factory terminal intel 6409 | -5/Proximity Caves | Entered Factory 6409 | -5/Factory | Evolved 4 slots: Utility x2, Weapon x2 6410 | -5/Factory | Identified exit to Factory 6413 | -5/Factory | Loaded intel: 26 terminal locations 6956 | -5/Factory | Fabricated C-57 Dissector (x3) 7063 | -5/Factory | Build established: Scavenger-Executioner 7125 | -5/Factory | Crushed by falling debris 7156 | -5/Factory | Lost 3 parts (3u) 7470 | -5/Factory | Cargo convoy interrupted 7510 | -5/Factory | Crushed by falling debris 7510 | -5/Factory | System corruption reached 10% 7541 | -5/Factory | Lost 4 parts (1p2u1w) 7592 | -5/Factory | Found Prototype Device 7592 | -5/Factory | Identified Exp. EM Disruption Field 8004 | -5/Factory | Core integrity fell below 50% 8035 | -5/Factory | Core integrity fell below 20% 8055 | -5/Factory | Identified exit to Garrison 8056 | -5/Factory | Entered Garrison 8076 | -5/Garrison | Lost 21 parts (2p4n5u10w) 8098 | -5/Garrison | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- 08048_ Penetrated by Slug. 08055_ Connecting with Garrison Access... >>Unlock Access door unlocked. 08055_ EXIT=UNLOCKED: GARRISON LOCATION=GARRISON GOAL=ESCAPE 08078_ Extracted 50 matter. 08086_ System corrupted: Heat flow error (+204). 08092_ Triggered Stasis Trap. 08092_ A bubble of rippling energy engulfs the area. 08092_ Field strength at 94. 08092_ Field strength at 88. 08093_ Field strength at 82. 08094_ Field strength at 76. 08095_ Field strength at 70. 08096_ Field strength at 64. 08097_ Field strength at 58. 08098_ Field strength at 52. 08098_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ??????????????????????# #??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# "??????????????????????? | | ??????????????????????# "??????????????????????? | | ??????????????????????# "??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# #??????????????????????? | | ??####????????????????# #??????????????????????? | | ?##]]################## #??????????????????????? | | ?#! #??????????????????????? | | ?#! ## #??????????????????????? | | ?##!!####### ######### #??????????????????????? | | ??####?????# #???????# #??????????????????????? | | ???????????" #???????# #??????????????????????? | | ???????????" ???????# #??????????????????????? | | ???????????" "??????# #??????????????????????? | | ???????????" "#?????# @#??????????????????????? | | ???????????" #"#?????# #??????????????????????? | | ???????????# ###?????# ???????????????????? | | ???????????####???????# ???????????????? | | ??????????????????????# h ???????????? | | ??????????????????????############ ##??????????? | | ???????????????????????????????????? #???????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 78 Energy Generation 18 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Jamming Range 14 Additional Mass Support 25 Base Temperature (-) 200 Armor Coverage 825 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Power Shielding 33 Weapon Shielding 33 Phase Shifting 5 Evasion (%) 60 Targeting Accuracy 14 Melee Accuracy 24 Particle Charging 15 Kinecelleration 40 Offensive Hacking 30 Defensive Hacking 10 Item Schematics ----------------- Imp. Light Armor Plating | -7/Factory | Scanalyzed Imp. Titanium Leg | -7/Factory | Scanalyzed Imp. Carbon-fiber Leg | -7/Factory | Scanalyzed Adv. Beam Cannon | -7/Factory | Scanalyzed Titanium Leg | -7/Factory | Scanalyzed Lrn. Proton Cannon | -6/Zion | Archive Imp. Medium Treads | -6/Zion | Archive Focal Shield | -6/Zion | Archive Lyr. Heavy Armor Plating | -6/Zion | Archive Adv. Actuator Array | -6/Zion | Archive EM Disruption Field | -6/Zion | Archive Imp. Focal Shield | -6/Zion | Archive Drone Bay | -6/Zion | Archive Mak. Trap Scanner | -6/Zion | Archive Fusion Compressor | -6/Zion | Archive Imp. Transmission Jammer | -6/Zion | Archive 0b10 Decoder Chip [Looter] | -6/Zion | Archive Adv. Cooling System | -6/Zion | Archive Thermal Shield | -6/Zion | Archive Adv. Coolant Injector | -6/Zion | Archive Robot Schematics ------------------ M-28 Smith | -6/Zion | Archive M-14 Sweeper | -6/Zion | Archive S-27 Virus | -6/Zion | Archive C-57 Dissector | -6/Zion | Archive Fabricated ------------ C-57 Dissector | x3 | -5/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed KineticCoilMediator Manual? 0 Play Time 00:56:13 Cumulative 388.7 hours Start 2022.08.02 @ 17:00:30 End 2022.10.05 @ 18:16:02 Sessions 5 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 278 Rogue 88 Adventurer 64 Explorer 126 Win Type - Total 20 Types 18/0/1/0/0/0/0/1/0 Lore% 63 Gallery% 85 Achievement% 67 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/X11 Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 391f93cb-b398-4527-9228-fbb8ee0c3711