Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.30 @ 23:40:33 Player: honbee Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (128) 640 Value Destroyed (4672) 4672 Prototype IDs (38) 760 Alien Tech Used (0) 0 Bonus (556) 556 TOTAL SCORE: 10228 Bonus ------- High Alert Combat Kills 244 Follower Combat Kills 107 Aligned with FarCom 300 Friendly Fire -95 Cogmind --------- Core Integrity 0/850 Matter 200/300 Energy 83/100 System Corruption 5% Temperature Cool (0) Movement Core (750) Ox14 Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ High-capacity Storage Unit Improved Targeting Computer Target Analyzer > --- WEAPON (4) ------- Power Sword > --- INVENTORY (20) --- Improved VSS Leg Cooled Aerolev Unit Medium Storage Unit Kinecellerator Weapon Cycler Hacking Suite Relay Coupler [NC] (22) Component Analysis Suite High-powered Tractor Beam Improved Field Recycling Unit (0) Particle Gun AWS/Autocannon Remote Datajack Peak State ------------ > --- POWER ------------ Heavy Deuterium Engine Heavy Deuterium Engine > --- PROPULSION ------- Cooled VTOL Module Cooled VTOL Module Cooled VTOL Module > --- UTILITY ---------- Medium Storage Unit Improved Targeting Computer Target Analyzer Drone Bay Drone Bay > --- WEAPON ----------- AWS/Autocannon > --- INVENTORY -------- Heavy Deuterium Engine Gravmag System Improved Heat Sink High-capacity Storage Unit Relay Coupler [NC] Improved Field Recycling Unit Precision Shock Rifle Precision Shock Rifle Precision Assault Rifle Remote Datajack [Rating: 74] Favorites ----------- Power Light Nuclear Core Engine Heavy Deuterium Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Armored Wheel Hover Unit Gravmag System Flight Unit Cooled VTOL Module Utility Medium Storage Unit Device Improved Heat Sink Storage Medium Storage Unit Processor Improved Targeting Computer Protection Propulsion Shielding Weapon Flak Cannon Energy Gun Particle Gun Energy Cannon Light EM Pulse Cannon Ballistic Gun Assault Rifle Ballistic Cannon Flak Cannon Launcher Missile Launcher Special Weapon Remote Datajack Slashing Weapon Great Axe Build | -11 -10 -10 -10 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Slots Evolved 8 | . . . . . 4 2 . 2 Power 1 | . . . . . 1 . . . Propulsion 2 | . . . . . . 1 . 1 Utility 3 | . . . . . 3 . . . Weapon 2 | . . . . . . 1 . 1 Parts Attached 125 | 6 8 . 1 1 21 34 39 15 Power 19 | 1 1 . . . 4 4 7 2 Engine 9 | 1 1 . . . 2 . 5 . Core 10 | . . . . . 2 4 2 2 Reactor . | . . . . . . . . . Propulsion 46 | 2 4 . 1 . 3 12 17 7 Treads 8 | . 2 . . . . . 2 4 Leg 13 | . 2 . 1 . 3 . 7 . Wheel 10 | 2 . . . . . 2 3 3 Hover 7 | . . . . . . 3 4 . Flight 8 | . . . . . . 7 1 . Utility 29 | 1 1 . . . 7 11 6 3 Device 16 | . . . . . 3 5 6 2 Storage 7 | 1 . . . . 3 2 . 1 Processor 3 | . . . . . . 3 . . Hackware . | . . . . . . . . . Protection 3 | . 1 . . . 1 1 . . Artifact . | . . . . . . . . . Weapon 31 | 2 2 . . 1 7 7 9 3 Energy Gun 13 | 1 1 . . . 1 6 3 1 Energy Cannon 2 | . . . . 1 . . . 1 Ballistic Gun 4 | 1 1 . . . . . 2 . Ballistic Cannon 6 | . . . . . 3 1 2 . Launcher 2 | . . . . . 2 . . . Special Weapon 2 | . . . . . 1 . 1 . Impact Weapon . | . . . . . . . . . Slashing Weapon 2 | . . . . . . . 1 1 Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 10 | . . . . . . 3 7 . Parts Lost 60 | . 2 . . . 12 15 16 15 Power 16 | . 1 . . . 5 2 5 3 Propulsion 18 | . 1 . . . 2 4 4 7 Utility 10 | . . . . . 2 4 2 2 Weapon 16 | . . . . . 3 5 5 3 Highest Loss Streak 14 | . 2 . . . 3 6 4 14 To Critical Strikes . | . . . . . . . . . Average Backups 7 | 3 6 7 6 6 6 5 8 13 Power . | . . . . . . 1 . . Propulsion 1 | 2 4 5 4 2 2 1 . 2 Utility 2 | . . . . . . 2 3 7 Weapon 2 | . 1 2 2 2 3 1 3 1 Tool/Special . | . . . . . . . . . Unused Backups 17 | . . . . 2 . 1 7 7 Power 3 | . . . . 1 . . 1 1 Propulsion 7 | . . . . 1 . . 4 2 Utility 5 | . . . . . . 1 1 3 Weapon 1 | . . . . . . . 1 . Tool/Special 1 | . . . . . . . . 1 Average Slot Usage (%) 79 | . 90 100 99 100 71 66 81 95 Engine 7 | . 13 14 14 14 3 2 11 5 Core 4 | . . . . . 6 8 1 5 Treads 3 | . 4 . . . 7 . 1 12 Leg 10 | . 14 28 28 28 9 4 9 . Wheel 2 | . 8 . . . . 1 3 10 Flight 2 | . . . . . . 3 4 . Device 10 | . . . . . 12 14 9 11 Storage 9 | . 14 14 14 14 9 8 7 7 Processor 6 | . . . . . . 5 15 13 Protection 3 | . 7 14 14 14 4 . . . Energy Gun 5 | . 12 14 14 4 2 4 3 11 Energy Cannon 1 | . . . . 9 . . . 1 Ballistic Gun 3 | . 15 14 13 14 . . 2 . Ballistic Cannon 6 | . . . . . 10 8 6 5 Peak Build Rating 74 | 6 7 7 10 11 29 56 74 62 Average Rating 34 | 4 6 7 9 10 21 37 53 50 On Entrance 17 | . 6 7 7 10 11 22 53 38 Naked Turns . | . . . . . . . . . Heaviest Build 129 | 14 15 14 14 17 56 129 104 81 Greatest Support 88 | 20 40 20 20 20 40 35 45 88 Greatest Overweight (x) 42 | . 4 . . . 2 42 10 15 Average Overweight (x) 1 | . . . . . . 3 1 2 Largest Inventory Capacity 20 | 8 8 8 8 8 15 20 20 20 Average Capacity 11 | 7 8 8 8 8 10 11 11 20 Most Carried 20 | 6 7 7 8 8 10 10 13 20 Average Carried 8 | 3 6 7 7 7 9 6 9 15 Final Capacity 20 | 8 8 8 8 8 10 10 20 20 Final Carried 15 | 6 7 7 8 8 8 10 13 15 Class Distribution -------------------- 43% | Mutant 26% | Scavenger-Gunner 18% | Gunner 7% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Gunner | -7/Factory Scavenger-Gunner | -7/Storage Scavenger-Gunner | -6/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -7 -6 ----------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Matter Collected 3217 | 242 157 40 . 21 662 754 1112 229 Remotely 6 | . . . . . . . 6 . Salvage Created 3858 | . 207 . . . 478 1034 1782 357 Parts 193 | . 8 . . . 20 72 75 18 Haulers Intercepted 6 | . 1 . . . 1 1 3 . Recyclers Shooed 4 | . . . . . 3 . 1 . Parts Field Recycled 1 | . . . . . . 1 . . Retrieved Matter 7 | . . . . . . 7 . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Combat Hostiles Destroyed 89 | . 3 . . . 12 27 36 11 Guns 22 | . 3 . . . . 7 8 4 Cannons 58 | . . . . . 9 18 27 4 AOE 7 | . . . . . 3 . 1 3 Classes Destroyed 17 | . 2 . . . 5 5 5 . Worker 15 | . . . . . 7 3 3 2 Builder 2 | . . . . . . . 1 1 Hauler 6 | . 1 . . . 1 1 3 . Recycler 6 | . . . . . 2 1 3 . Mechanic 4 | . . . . . . . 2 2 Operator 1 | . . . . . . 1 . . Drone 1 | . . . . . . . 1 . Watcher 5 | . . . . . 2 1 2 . Swarmer 14 | . . . . . . 7 . 7 Grunt 44 | . 3 . . . 9 9 23 . Brawler 1 | . . . . . . 1 . . Duelist 1 | . . . . . . . 1 . Protector 1 | . . . . . . . 1 . Sentry 8 | . . . . . 2 . 6 . Specialist 2 | . . . . . . 2 . . Hunter 2 | . . . . . 1 . 1 . Programmer 16 | . . . . . . 8 4 4 Best Kill Streak 11 | . 2 . . . 4 4 11 5 Combat Bots Only 9 | . 2 . . . 3 3 9 3 Max Kills in Single Turn 5 | . 1 . . . 2 2 2 5 Gunslinging . | . . . . . . . . . Exploded 3 | . . . . . 1 . 1 3 Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Hostile Shots Fired 940 | . 31 . . . 90 156 411 252 Missed 324 | . 6 . . . 27 45 159 87 Hits 616 | . 25 . . . 63 111 252 165 Projectile 616 | . 25 . . . 63 111 252 165 Critical Strikes 14 | . 1 . . . 2 3 2 6 Part Disruptions 1 | . . . . . . 1 . . Damage Taken 10008 | . 325 . . . 2210 1749 2586 3138 Core 1837 | . 40 . . . 309 226 410 852 Absorbed by Shields . | . . . . . . . . . Redirected to Shielding 8 | . 3 . . . 5 . . . Core Remaining (%) 59 | 100 . . . 84 43 . 9 . Volleys Fired 246 | . 28 1 . . 70 50 68 29 Largest 4 | . 2 2 . . 2 3 3 4 Hottest 235 | . 60 60 . . 100 179 179 235 Shots Fired 563 | . 47 2 . . 106 127 201 80 Gun 253 | . 47 2 . . 3 72 84 45 Cannon 267 | . . . . . 70 55 107 35 Launcher 11 | . . . . . 11 . . . Special 32 | . . . . . 22 . 10 . Kinetic 353 | . 26 1 . . 70 55 172 29 Thermal 125 | . 2 1 . . 25 45 1 51 Explosive 11 | . . . . . 11 . . . Electromagnetic 64 | . 19 . . . . 27 18 . Robot Hit Streak 28 | . 4 . . . 11 15 28 7 Robot Miss Streak 22 | . 4 . . . 22 7 3 6 Penetration Max . | . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . Autonomous 103 | . . . . . . 40 63 . Shots Hit Robots 367 | . 15 . . . 60 99 156 37 Core Hits 202 | . 9 . . 1 63 52 54 23 Critical Kills 1 | . . . . . . . 1 . Critical Parts Destroyed 2 | . . . . . . . 2 . Critical Strikes 26 | . . . . . . 5 18 3 Burn 4 | . . . . . . 2 . 2 Destroy 3 | . . . . . . . 3 . Blast 18 | . . . . . . 2 15 1 Corrupt 1 | . . . . . . 1 . . Melee Attacks 1 | . . . . . . . . 1 Impact . | . . . . . . . . . Slashing 1 | . . . . . . . . 1 Piercing . | . . . . . . . . . Sneak Attacks 1 | . . . . . . . . 1 Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 14966 | . 192 1 . 34 1775 4007 7150 1807 Guns 3000 | . 181 . . . 17 980 1335 487 Cannons 9750 | . . . . . 922 2990 5423 415 Explosions 1997 | . . . . . 782 . 373 842 Melee 63 | . . . . . . . . 63 Ramming 132 | . 11 1 . 34 30 37 19 . Kinetic 10859 | . 89 . . . 922 2990 6526 332 Thermal 1663 | . 23 . . . 41 662 93 844 Explosive 1630 | . . . . . 782 . 280 568 Electromagnetic 619 | . 69 . . . . 318 232 . Impact . | . . . . . . . . . Slashing 63 | . . . . . . . . 63 Piercing . | . . . . . . . . . Highest Corruption 21 | . . . . . 21 4 15 5 Average Corruption 7 | . . . . . 19 2 9 2 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 179 | . . . . . 52 36 80 11 Message Errors 36 | . . . . . 9 5 18 4 Matter Fused 32 | . . . . . 10 11 11 . Heat Flow Errors 18 | . . . . . 4 6 7 1 Energy Discharges 20 | . . . . . 8 3 7 2 Parts Rejected 4 | . . . . . 1 . 3 . Parts Fused 1 | . . . . . . 1 . . Data Loss (minor) 35 | . . . . . 9 6 19 1 Data Loss (major) 7 | . . . . . 2 1 4 . Misfires 10 | . . . . . 5 2 1 2 Alerts 4 | . . . . . 1 1 2 . Weapon Failures 12 | . . . . . 3 . 8 1 Overload Shots . | . . . . . . . . . Overflow Damage 1753 | . . . . . 48 802 671 232 Projectiles 1451 | . . . . . 8 773 670 . Explosions 268 | . . . . . 40 29 . 199 Melee 34 | . . . . . . . 1 33 Knockbacks 74 | . . . . 1 38 13 17 5 Impact 2 | . . . . 1 1 . . . Kinetic 66 | . . . . . 36 12 13 5 Secondary 6 | . . . . . 1 1 4 . Self-Inflicted Damage 615 | . . . . . 185 114 57 259 Shots 11 | . . . . . 4 2 2 3 Rammed 1 | . . . . . . 1 . . Targets Rammed 34 | . 1 1 . 9 6 11 6 . Kicked 30 | . 1 1 . 9 3 10 6 . Crushed 3 | . . . . . 3 . . . Highest Temperature 598 | . 40 . . . 246 451 232 598 Average Temperature 118 | . 16 . . . 50 116 63 222 Received Heat Transfer 2229 | . 207 . . . 450 342 1041 189 Effects 27 | . . . . . . 4 . 23 Shutdowns 10 | . . . . . . 2 . 8 Energy Bleed 3 | . . . . . . . . 3 Interference 5 | . . . . . . 2 . 3 Short Circuit 1 | . . . . . . . . 1 Damage (minor) 1 | . . . . . . . . 1 Damage (major) 7 | . . . . . . . . 7 Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted 1 | . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . 1 . Robots Corrupted 3 | . . . . . . 2 1 . Combat Hostiles 2 | . . . . . . 2 . . Parts Fried 4 | . . . . . . 3 1 . Impact Corruptions 3 | . . . . . . 1 2 . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 2 | . . . . . . 1 . 1 Heat Transferred 2808 | . 50 . . . 87 1064 150 1457 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 1 | . . . . . . . 1 . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Maximum Alert Level 2 | . . . . . 1 2 2 1 Low Security (%) 70 | 100 100 100 . 100 99 69 34 72 Level 1 16 | . . . . . . 25 19 27 Level 2 12 | . . . . . . 5 45 . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 616 | . 50 . . . 207 535 616 279 Initial 279 | . . . . . . 93 242 279 Average 137 | . 10 . . . 49 118 305 149 Influence Increases 3433 | . 104 . . . 600 930 1361 438 Destroy 0b10 Robot/C 1820 | . 60 . . . 260 540 740 220 Destroy 0b10 Robot/NC 205 | . 5 . . . 65 35 75 25 Destroy Leader 524 | . 22 . . . 78 154 210 60 Allied During Kill 15 | . . . . . 9 . 6 . Successful Hack 98 | . 17 . . . 13 14 43 11 Disable Machine 255 | . . . . . 45 90 60 60 Destroy Structure 231 | . . . . . 100 37 62 32 Lose Combat Pursuer 285 | . . . . . 30 60 165 30 Influence Decreases 3360 | . 104 . . . 393 604 1280 979 Entered New Map 740 | . . . . . . 114 291 335 Time Decay 1822 | . 104 . . . 320 368 536 494 Lost Part 475 | . . . . . 53 122 150 150 Lost Ally 173 | . . . . . 20 . 153 . Purge Threat 150 | . . . . . . . 150 . Squads Dispatched 36 | . 2 . . 1 3 12 14 4 Investigation 5 | . 1 . . . 1 . 3 . Extermination 13 | . . . . . . 6 4 3 Reinforcement 12 | . 1 . . 1 2 3 4 1 Assault 3 | . . . . . . . 3 . Garrison 3 | . . . . . . 3 . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 6 | . . . . 1 2 . 2 1 Haulers Reinforced 3 | . . . . . . 1 2 . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . 1 Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Distress Signals 8 | . 1 . . . 2 1 1 3 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 157 | . 5 . . 3 26 32 54 37 Peak Tracking Total 13 | . 3 . . 4 6 4 9 13 Tactical Retreats 16 | . . . . . 2 3 5 6 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Traps Triggered 7 | . 3 . . . . 1 3 . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -6 ---------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Machines Disabled 17 | . . . . . 3 6 4 4 Max in Single Turn 4 | . . . . . 1 4 1 3 Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Machines Accessed 29 | . 3 . 4 . 3 4 11 4 Terminals 17 | . 3 . . . 2 2 8 2 Fabricators . | . . . . . . . . . Repair Stations 3 | . . . . . . 1 2 . Recycling Units 3 | . . . . . . . 1 2 Scanalyzers 1 | . . . . . 1 . . . Garrison Access 1 | . . . . . . 1 . . Total Hacks 87 | . 10 . 27 . 10 9 24 7 Successful 53 | . 6 . 27 . 5 4 9 2 Failed 34 | . 4 . . . 5 5 15 5 Catastrophic 5 | . . . . . . 1 3 1 Database Lockouts . | . . . . . . . . . Manual 32 | . 7 . 1 . 8 3 8 5 Terminals 44 | . 10 . . . 6 4 19 5 Fabricators . | . . . . . . . . . Repair Stations 8 | . . . . . . 4 4 . Recycling Units 3 | . . . . . . . 1 2 Scanalyzers 4 | . . . . . 4 . . . Garrison Access 1 | . . . . . . 1 . . Terminal Hacks 37 | . 3 . 27 . . 1 6 . Record 27 | . . . 26 . . . 1 . Prototype ID Bank 1 | . 1 . . . . . . . Open Door 3 | . . . . . . . 3 . Open DSF 1 | . . . . . . 1 . . Branch Access Points 1 | . 1 . . . . . . . Alert Level 1 | . . . . . . . 1 . Unreport Threat 1 | . . . . . . . 1 . Zone Layout 1 | . 1 . . . . . . . Proto ID Catalog 1 | . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 2 | . . . . . . 2 . . Scan Component 1 | . . . . . . 1 . . Refit 1 | . . . . . . 1 . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer 3 | . . . . . 3 . . . Insert Component 2 | . . . . . 2 . . . Analyze 1 | . . . . . 1 . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks 11 | . 3 . . . 2 1 3 2 Terminals 11 | . 3 . . . 2 1 3 2 Assimilate 1 | . . . . . . . . 1 Botnet 8 | . 2 . . . 1 1 3 1 Operators 2 | . 1 . . . 1 . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 23 | . 3 . . . 3 3 10 4 Full Trace Events 4 | . 1 . . . 1 . 2 . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed 1 | . . . . . 1 . . . Part Schematics Acquired 1 | . . . . . 1 . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -6 ------------ Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Used RIF Installer . | . . . . . . . . . Robots Hacked 4 | . . . . . . . 4 . Non-combat 4 | . . . . . . . 4 . Combat . | . . . . . . . . . Robot Hacks Applied 4 | . . . . . . . 4 . no_distress 4 | . . . . . . . 4 . Relay Couplers Released 3 | . . . . . . 3 . . Programmers 3 | . . . . . . 3 . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired 1 | . . . . . . . 1 . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Total Allies 7 | . . . . 4 . . 3 . Largest Group 4 | . . . . 4 3 . 2 . Highest-Rated Group 71 | . . . . 71 40 . 62 . Highest-Rated Ally 32 | . . . . 31 16 . 32 . Total Orders . | . . . . . . . . . Ally Attacks 54 | . . . . . 39 . 15 . Total Damage 832 | . . . . . 430 . 402 . Kills 5 | . . . . . 3 . 2 . Allies Corrupted . | . . . . . . . . . Allies Melted 1 | . . . . . . . 1 . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Active Infowar (turns) 936 | . . . . . . 326 . 610 T.N.C. 326 | . . . . . . 326 . . ECM 610 | . . . . . . . . 610 Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 2 | . . . . 2 . . . . Drone Launches 14 | . . . . . . . 14 . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -6 ------------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Turns Passed 11765 | 68 289 182 689 1142 1551 4018 2522 1304 Spaces Moved 4953 | 65 146 149 571 771 606 1059 1020 566 Core 54 | 2 2 . . . . 49 . 1 Treads 583 | . 22 . . . 321 57 74 109 Legs 2800 | . 79 149 571 771 285 510 435 . Wheels 997 | 63 43 . . . . 163 272 456 Hover 139 | . . . . . . 111 28 . Flight 380 | . . . . . . 169 211 . Fastest Speed 50 | 50 80 120 120 120 120 85 85 115 Average Speed 189 | 79 115 120 120 120 177 330 193 145 Slowest Speed 2595 | 80 250 120 120 120 260 2595 650 800 Overloaded Moves 290 | . . . . . . 87 203 . Propulsion Burnouts 1 | . . . . . . . 1 . Robots Hopped . | . . . . . . . . . Potential Cave-ins 5 | . . . . . 5 . . . Cave-ins Triggered 4 | . . . . . 4 . . . Exploration Rate (%) 45 | 4 35 39 81 96 41 11 89 12 Regions Visited 8 Branch Regions 4 Pre-discovered Areas 1 | . . . . 1 . . . . Known Exits Taken 2 | . 1 . . . . 1 . . Unknown Exits Taken 6 | 1 . 1 1 1 1 . 1 . Scrap Searched 2 | . . 1 . 1 . . . . Spaces Dug 21 | . . . . . 21 . . . Terrain Destroyed 238 | . . . . . 104 38 65 31 Melee . | . . . . . . . . . Projectile 62 | . . . . . 24 7 22 9 AOE 176 | . . . . . 80 31 43 22 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Total 6827 | 78 215 150 576 988 918 1481 1438 983 Wait 1261 | 2 25 . . 201 186 281 225 341 Move 4945 | 64 145 148 570 770 605 1058 1019 566 Hop . | . . . . . . . . . Pick Up 59 | 6 3 . 1 3 5 12 17 12 Fast Attach 99 | 6 5 . . 1 16 28 37 6 Attach 37 | . 2 . 1 . 5 10 9 10 Detach 14 | . . . 1 . . 5 5 3 Swap 41 | . 6 . 1 . 16 4 7 7 Drop 83 | . . . 2 4 9 22 38 8 Fire 246 | . 28 1 . . 70 50 68 29 Melee 1 | . . . . . . . . 1 Ram 1 | . . . . . . 1 . . Kick 30 | . 1 1 . 9 3 10 6 . Crush 3 | . . . . . 3 . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous 7 | . . . . . . . 7 . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials -7/Factory -7/Storage -6/Factory History --------- Turn | Location | Event 32 | -11/Scrapyard | Discovered new exit (range 16) 69 | -11/Scrapyard | Entered Materials 70 | -10/Materials | Identified exit to Mines 304 | -10/Materials | Build established: Mutant 358 | -10/Materials | Entered Mines 418 | -10/Mines | Discovered new exit (range 11) 535 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 535 | -10/Mines | Discovered new exit (range 5) 540 | -10/Mines | Entered Exiles 557 | -10/Exiles | Discovered new exit (range 15) 588 | -10/Exiles | Met 8R-AWN 610 | -10/Exiles | Met EX-HEX 664 | -10/Exiles | Met EX-BIN 681 | -10/Exiles | Aligned with FarCom system 682 | -10/Exiles | Given EX-Vault access code 747 | -10/Exiles | Opened EX-Vault 766 | -10/Exiles | Found AWS/Autocannon 805 | -10/Exiles | Warned to stay clear of 0b10 Research branches 838 | -10/Exiles | Met EX-DEC 996 | -10/Exiles | Visited The Gauntlet 1229 | -10/Exiles | Left Exiles lab with AWS/Autocannon 1229 | -10/Exiles | Entered Mines 1246 | -9/Mines | Met a Derelict bent on vengeance 1250 | -9/Mines | Learned location of Recycling (-7) 1296 | -9/Mines | Assembled infested the area 1301 | -9/Mines | Assisted by a Guerilla fighting off Assembled 1460 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1584 | -9/Mines | Received a Mining Laser from a helpful Derelict 1584 | -9/Mines | Discovered new exit (range 5) 2371 | -9/Mines | Entered Materials 2371 | -8/Materials | Accompanied by 3 allies 2371 | -8/Materials | Evolved 4 slots: Power x1, Utility x3 2862 | -8/Materials | Crushed by falling debris 2880 | -8/Materials | Crushed by falling debris 2893 | -8/Materials | Lost 3 parts (2p1u) 2927 | -8/Materials | Crushed by falling debris 2927 | -8/Materials | System corruption reached 10% 2979 | -8/Materials | Crushed by falling debris 3010 | -8/Materials | Lost 3 parts (1n1u1w) 3649 | -8/Materials | Core integrity fell below 50% 3841 | -8/Materials | Discovered new exit (range 12) 3922 | -8/Materials | Entered Factory 3922 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 3923 | -7/Factory | Identified exit to Storage 4982 | -7/Factory | Build established: Skirmisher 5122 | -7/Factory | Garrison activated, responded to threat 5382 | -7/Factory | Lost 6 parts (1p1n1u3w) 5657 | -7/Factory | Build established: Gunner 7043 | -7/Factory | Build established: Scavenger-Gunner 7940 | -7/Factory | Entered Storage 8242 | -7/Storage | Lost 12 allies 8275 | -7/Storage | Build established: Gunner 8634 | -7/Storage | Met a pair of Derelict thieves 8754 | -7/Storage | Lost 3 allies 8771 | -7/Storage | Destroyed 9 combat bots 9069 | -7/Storage | Build established: Scavenger-Gunner 9421 | -7/Storage | AWS/Autocannon suddenly broke down 9617 | -7/Storage | Discovered new exit (range 16) 9655 | -7/Storage | Core integrity fell below 50% 9715 | -7/Storage | Lost 4 parts (1p1n1u1w) 9810 | -7/Storage | System corruption reached 10% 10032 | -7/Storage | Core integrity fell below 20% 10065 | -7/Storage | Lost 3 parts (1p2w) 10301 | -7/Storage | Lost 3 parts (1p1n1w) 10338 | -7/Storage | Build established: Mutant 10340 | -7/Storage | First assault squad dispatched 10462 | -7/Storage | Entered Factory 10462 | -6/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 10821 | -6/Factory | Build established: Scavenger-Gunner 11701 | -6/Factory | Cargo convoy interrupted 11754 | -6/Factory | Core integrity fell below 50% 11761 | -6/Factory | Core integrity fell below 20% 11766 | -6/Factory | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- Slug penetrates Wall. Penetrated by Slug. Slug penetrates Wall. Penetrated by Slug. K-01 Serf collects debris. U-05 Engineer builds a Wall. Penetrated by Slug. Energy Well destroyed. Penetrated by Slug. K-01 Serf collects debris. Penetrated by Slug. U-05 Engineer lays Concrete. Penetrated by Slug. Med. Treads destroyed. Arm. Treads destroyed. K-01 Serf collects debris. Penetrated by Slug. The unstable cave ceiling collapses. U-05 Engineer builds a Wall. Penetrated by Slug. Map ----- +----------------------------------------------------+ | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ?????? ???????????????????? | | ?????? #??????????????????? | | ?????? #??????????????????? | | #????" #? ?????????????? | | # ?""" + /????????????? | | # """" # #????????????? | | # """" # #????????????? | | # "" " # #??? ????????? | | # # #?? "????????? | | ? # A#? "????????? | | ##;;;;;;;# # ?????????? | | # # / ??????????? | | # # H #????????????? | | # # #????????????? | | # @ #????????????? | | # i#????????????? | | # % + ??????? | | # ####?????????? | | # %*% ############## | | # h # =# | | # g k k # # | | # ^ # """" """" # | | # ! h # """" """" # | | # = % # """" """" # | | # """h#[= # """" """" # | | # g"""!;%hh + """" """" # | | # """ #!%! # """ """" # | | # # | %# # | | # = # # ! ] # | | ########## #! # | | # # # # | | # """ # ###########+## | | # Y" # #?????????# #? | | # """ # #?????????#"#? | | # # #?????????#%## | | # =# #?????????#" | | # """ # ###########/## | | # """ =# "# # | | # """* + "%# """ # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 31 Energy Capacity 700 Matter Stores 300 Matter Capacity 450 Sight Range 16 Terrain Scan Density 10 ECM Strength 2 Armor Coverage 600 Propulsion Shielding 33 Weapon Cycling 15 Evasion (%) 55 Targeting Accuracy 6 Target Analysis 5 Recoil Reduction 4 Kinecelleration 30 Item Schematics ----------------- Mining Laser | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- Maybe Next Time I'll Detach My Launcher Release The Drones! Challenges ------------ None Game ------ Seed RegenerativeStorageLaser Manual? 0 Play Time 02:06:23 Cumulative 20.2 hours Start 2025.08.30 @ 21:03:57 End 2025.08.30 @ 23:40:33 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 16 Rogue 16 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 21 Achievement% 21 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Crisp Map View 38x25 Zoom Use 94% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 684927bc-11d3-422a-ab6f-4af5df043f5e