Cogmind - Beta 15 @@@ ROGUE MODE // 2025.10.02 @ 00:10:59 Player: Grey Result: Destroyed by P-70 Sage with High-powered Shock Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (33) 165 Value Destroyed (1064) 1064 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (7) 7 TOTAL SCORE: 3856 Bonus ------- Follower Combat Kills 7 Cogmind --------- Core Integrity 0/700 Matter 248/300 Energy 100/100 System Corruption 26% Temperature Cool (0) Movement Core (350) Ox6 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Large Storage Unit > --- WEAPON (3) ------- (None) > --- INVENTORY (15) --- Scrap Suit Improved Heat Sink Machine Analyzer Advanced Visual Processing Unit Improved Terrain Scanner Improved Targeting Computer Recoil Stabilizer Point Defense System System Restoration Module Recalibrator Thief Drone Bay (0/3) Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Gravmag System Combat Airjet Combat Airjet > --- UTILITY ---------- Cryofiber Web Large Storage Unit Improved Sensor Array System Shield Thief Drone Bay > --- WEAPON ----------- Precision Shock Rifle Improved EM Pulse Cannon Heavy Assault Rifle > --- INVENTORY -------- Improved Deuterium Engine Scrap Suit Machine Analyzer Advanced Visual Processing Unit Improved Terrain Scanner Improved Targeting Computer Recoil Stabilizer Improved Light Armor Plating Point Defense System Hacking Suite System Restoration Module Recalibrator Improved EM Pulse Cannon [Rating: 51] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Combat Airjet Treads Light Treads Wheel Wheel Hover Unit Combat Airjet Flight Unit VTOL Module Utility Large Storage Unit Device Thief Drone Bay Storage Large Storage Unit Hackware System Shield Protection Core Shielding Weapon Heavy Assault Rifle Energy Gun Precision Shock Rifle Energy Cannon Improved EM Pulse Cannon Ballistic Gun Heavy Assault Rifle Special Weapon Remote Datajack Build | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Slots Evolved 6 | . . 2 . 2 2 Power . | . . . . . . Propulsion 2 | . . 1 . 1 . Utility 3 | . . 1 . 1 1 Weapon 1 | . . . . . 1 Parts Attached 58 | 5 8 9 15 12 9 Power 10 | 1 1 1 2 4 1 Engine 8 | 1 1 1 2 2 1 Core 2 | . . . . 2 . Reactor . | . . . . . . Propulsion 15 | 2 4 4 4 . 1 Treads 2 | . . 2 . . . Leg . | . . . . . . Wheel 5 | 2 1 1 1 . . Hover 3 | . . . 2 . 1 Flight 5 | . 3 1 1 . . Utility 17 | . 3 2 5 3 4 Device 7 | . . . 3 2 2 Storage 2 | . 2 . . . . Processor . | . . . . . . Hackware 2 | . . . . 1 1 Protection 6 | . 1 2 2 . 1 Artifact . | . . . . . . Weapon 16 | 2 . 2 4 5 3 Energy Gun 5 | 1 . . . 2 2 Energy Cannon 3 | . . . 1 2 . Ballistic Gun 7 | 1 . 2 3 1 . Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon 1 | . . . . . 1 Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 6 | . . . 2 2 2 Parts Lost 25 | . 1 . 10 1 13 Power 5 | . . . 2 1 2 Propulsion 5 | . . . 2 . 3 Utility 8 | . 1 . 3 . 4 Weapon 7 | . . . 3 . 4 Highest Loss Streak 8 | . 1 . 5 1 8 To Critical Strikes . | . . . . . . Average Backups 10 | 2 6 9 7 11 12 Power . | . . . . . . Propulsion . | 1 3 2 . . . Utility 7 | . 1 4 6 9 10 Weapon 1 | . 1 2 1 1 . Tool/Special . | . . . . . . Unused Backups 25 | . 6 3 . 6 10 Power 1 | . . . . 1 . Propulsion 6 | . 6 . . . . Utility 13 | . . . . 3 10 Weapon 5 | . . 3 . 2 . Tool/Special . | . . . . . . Average Slot Usage (%) 80 | . 92 79 68 79 82 Engine 7 | . 14 11 8 6 6 Treads 1 | . . 8 6 . . Wheel 4 | . 27 17 . . . Hover 13 | . . . 8 18 19 Device 10 | . . . 2 12 18 Storage 8 | . 11 11 11 9 7 Hackware 3 | . . . . . 7 Protection 6 | . 9 7 10 12 . Energy Gun 2 | . 14 . . . 2 Energy Cannon 5 | . . . 3 9 7 Ballistic Gun 11 | . 14 21 17 8 5 Special Weapon 1 | . . . . . 2 Peak Build Rating 51 | 5 9 14 27 38 51 Average Rating 28 | 3 7 11 15 32 43 On Entrance 15 | . 5 8 12 27 38 Naked Turns . | . . . . . . Heaviest Build 53 | 6 29 33 27 48 53 Greatest Support 40 | 20 20 40 40 24 33 Greatest Overweight (x) 7 | . 1 1 5 1 7 Average Overweight (x) . | . . . . 1 1 Largest Inventory Capacity 15 | 5 15 15 10 15 15 Average Capacity 13 | 5 13 10 10 14 15 Most Carried 15 | 4 13 13 10 15 15 Average Carried 11 | 2 6 8 8 12 13 Final Capacity 15 | 5 15 10 10 15 15 Final Carried 13 | 4 13 8 9 13 12 Class Distribution -------------------- 51% | Mutant 23% | Skirmisher 16% | Scavenger-Mutant 8% | Hacker-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Skirmisher | -7/Factory Resources | -11 -10 -9 -9 -8 -7 ----------- Run | Yrd Mat Mat Min Mat Fac Matter Collected 1448 | 252 57 57 588 271 223 Remotely . | . . . . . . Salvage Created 1435 | 37 308 57 363 415 255 Parts 73 | 1 19 5 15 17 16 Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Combat Hostiles Destroyed 41 | 1 8 1 17 10 4 Guns 27 | 1 6 1 17 1 1 Cannons 11 | . . . . 9 2 AOE 3 | . 2 . . . 1 Classes Destroyed 11 | 1 3 1 3 1 2 Worker 1 | . . . . . 1 Recycler 1 | . . . 1 . . Mechanic 1 | . 1 . . . . Watcher 2 | . 1 . . . 1 Swarmer 9 | . 3 . 3 3 . Grunt 13 | 1 5 . . 5 2 Duelist 1 | . . . . 1 . Sentry 2 | . . 1 . 1 . Demolisher 1 | . . . 1 . . Programmer 2 | . . . . . 2 Assembled 13 | . . . 13 . . Best Kill Streak 7 | 1 7 1 5 3 3 Combat Bots Only 6 | 1 6 1 3 3 2 Max Kills in Single Turn 2 | 1 2 1 1 1 2 Gunslinging . | . . . . . . Exploded 1 | . 1 . . . 1 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Mat Min Mat Fac Hostile Shots Fired 337 | 2 32 9 103 44 147 Missed 78 | 2 7 2 23 6 38 Hits 259 | . 25 7 80 38 109 Melee 10 | . . . 5 5 . Projectile 249 | . 25 7 75 33 109 AOE 15 | . . . 15 . . Critical Strikes 15 | . . . 1 5 9 Damage Taken 4442 | . 281 86 1407 629 2039 Core 1131 | . 17 . 297 106 711 Absorbed by Shields . | . . . . . . Redirected to Shielding 86 | . . 3 60 23 . Core Remaining (%) 74 | 100 93 . 25 80 . Volleys Fired 164 | 2 24 4 51 48 35 Largest 3 | 2 2 2 2 2 3 Hottest 147 | 60 60 46 91 92 147 Shots Fired 306 | 4 48 8 93 96 57 Gun 223 | 4 48 8 92 48 23 Cannon 73 | . . . 1 48 24 Launcher . | . . . . . . Special 10 | . . . . . 10 Kinetic 194 | 2 24 8 92 48 20 Thermal 46 | . . . 1 45 . Explosive . | . . . . . . Electromagnetic 56 | 2 24 . . 3 27 Robot Hit Streak 22 | 3 8 2 10 22 13 Robot Miss Streak 4 | 1 3 4 2 3 1 Penetration Max . | . . . . . . Secondary Targets 4 | . . . 4 . . Max Gunslinging Chain 1 | . . . 1 . . Shots Hit Robots 186 | 3 32 3 61 43 44 Core Hits 74 | 1 14 2 33 17 7 Critical Kills 2 | 1 . . 1 . . Critical Parts Destroyed 1 | . . . . . 1 Critical Strikes 6 | 1 1 . 1 . 3 Destroy 3 | 1 . . 1 . 1 Corrupt 3 | . 1 . . . 2 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3383 | 30 798 51 956 801 747 Guns 1990 | 30 363 51 956 307 283 Cannons 799 | . . . . 494 305 Explosions 594 | . 435 . . . 159 Melee . | . . . . . . Ramming . | . . . . . . Kinetic 1722 | 15 122 51 956 307 271 Thermal 1065 | . 435 . . 471 159 Explosive . | . . . . . . Electromagnetic 596 | 15 241 . . 23 317 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 25 | . . . . 2 25 Average Corruption 5 | . . . . 2 6 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 18 | . . . . 2 16 Message Errors 4 | . . . . . 4 Matter Fused 3 | . . . . . 3 Energy Discharges 1 | . . . . . 1 Parts Rejected 3 | . . . . 1 2 Data Loss (minor) 3 | . . . . . 3 Data Loss (major) 1 | . . . . 1 . Alerts 1 | . . . . . 1 Misdirections 1 | . . . . . 1 Weapon Failures 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 79 | . 46 . . 11 22 Projectiles 11 | . . . . 11 . Explosions 68 | . 46 . . . 22 Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 81 | . 39 . . . 42 Shots 2 | . 1 . . . 1 Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 327 | 20 191 1 21 327 119 Average Temperature 94 | 15 64 1 11 112 59 Received Heat Transfer 666 | . 90 36 . 351 189 Effects 1 | . . . . 1 . Energy Bleed 1 | . . . . 1 . Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 2 | . . . . . 2 Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 1 | . . . . . 1 Heat Transferred 1451 | . 450 . . 851 150 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 4 | . 2 . . . 2 Alert | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 167 | 20 167 66 60 122 57 Initial 66 | . 6 66 22 12 14 Average 28 | 4 80 17 9 64 4 Influence Increases 1149 | 20 287 121 128 433 160 Destroy 0b10 Robot/C 640 | 20 160 20 100 260 80 Destroy 0b10 Robot/NC 25 | . 10 . 5 . 10 Destroy Leader 144 | . 32 10 20 50 32 Allied During Kill 5 | . . . 3 2 . Successful Hack 16 | . 12 . . . 4 Disable Machine 105 | . 60 15 . 15 15 Destroy Structure 19 | . 13 1 . 1 4 Lose Combat Pursuer 195 | . . 75 . 105 15 Influence Decreases 1149 | 10 140 219 154 435 191 Entered New Map 170 | . 4 91 37 21 17 Time Decay 809 | 10 126 128 77 384 84 Lost Part 150 | . 10 . 40 10 90 Lost Ally 20 | . . . . 20 . Squads Dispatched 8 | . 2 1 . 1 4 Investigation 1 | . 1 . . . . Extermination 2 | . . . . . 2 Reinforcement 4 | . 1 1 . 1 1 Assault . | . . . . . . Garrison 1 | . . . . . 1 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Distress Signals 8 | . 2 2 . 3 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 70 | 1 13 8 22 19 7 Peak Tracking Total 9 | 1 3 9 4 6 2 Tactical Retreats 11 | . . 3 1 6 1 Traps | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Traps Triggered 3 | . 1 . . . 2 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -8 -7 ---------- Run | Yrd Mat Mat Min Mat Fac Machines Disabled 7 | . 4 1 . 1 1 Max in Single Turn 3 | . 3 1 . 1 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Machines Accessed 11 | . 3 1 1 2 4 Terminals 7 | . 1 1 . 2 3 Fabricators 1 | . . . . . 1 Repair Stations 1 | . 1 . . . . Recycling Units 1 | . 1 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 25 | . 5 2 1 9 8 Successful 14 | . 2 . 1 6 5 Failed 11 | . 3 2 . 3 3 Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 20 | . 2 2 . 9 7 Fabricators 1 | . . . . . 1 Repair Stations 2 | . 2 . . . . Recycling Units 1 | . 1 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 11 | . . . 1 6 4 Record 4 | . . . . 3 1 Open Door 1 | . . . 1 . . Emergency Access Points 1 | . . . . 1 . Alert Level 1 | . . . . . 1 Locate Traps 1 | . . . . 1 . Recall Investigation 1 | . . . . . 1 Zone Layout 2 | . . . . 1 1 Fabricator Hacks 1 | . . . . . 1 Network Status 1 | . . . . . 1 Repair Station Hacks 1 | . 1 . . . . Scan Component 1 | . 1 . . . . Recycling Unit Hacks 1 | . 1 . . . . Report Inventory 1 | . 1 . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 8 | . 2 1 . 2 3 Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 ------------ Run | Yrd Mat Mat Min Mat Fac Used RIF Installer . | . . . . . . Robots Hacked 3 | . . . . . 3 Non-combat 2 | . . . . . 2 Combat 1 | . . . . . 1 Robot Hacks Applied 4 | . . . . . 4 parse_system 3 | . . . . . 3 no_distress 1 | . . . . . 1 Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Mat Min Mat Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders 10 | . . . 2 7 1 FOLLOW 1 | . . . 1 . . EXPLORE 9 | . . . 1 7 1 Ally Attacks 58 | . . . 10 40 8 Total Damage 231 | . . . 47 163 21 Kills 4 | . . . 1 3 . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Active Infowar (turns) 1631 | . . . 5 420 1206 Sensors 1626 | . . . . 420 1206 Terrain 5 | . . . 5 . . Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches 10 | . . . 3 6 1 Drone Recoveries 7 | . . . . 7 . Exploration | -11 -10 -9 -9 -8 -7 ------------- Run | Yrd Mat Mat Min Mat Fac Turns Passed 3619 | 85 312 479 455 927 1361 Spaces Moved 1576 | 78 215 239 162 402 480 Core 46 | 25 . . 3 . 18 Treads 143 | . . 109 34 . . Legs . | . . . . . . Wheels 403 | 53 215 130 5 . . Hover 984 | . . . 120 402 462 Flight . | . . . . . . Fastest Speed 50 | 50 80 80 77 147 132 Average Speed 130 | 70 90 116 122 147 154 Slowest Speed 400 | 80 95 160 300 147 400 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 26 | 7 35 19 45 33 21 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 1 | . . . 1 . . Spaces Dug . | . . . . . . Terrain Destroyed 18 | . 15 . . . 3 Melee . | . . . . . . Projectile . | . . . . . . AOE 18 | . 15 . . . 3 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Total 2842 | 104 287 431 325 644 1051 Wait 901 | 11 11 150 82 140 507 Move 1571 | 77 214 238 161 401 480 Hop . | . . . . . . Pick Up 79 | 9 19 10 12 19 10 Fast Attach 1 | . . . . 1 . Attach 37 | 5 2 3 12 6 9 Detach 1 | . . . 1 . . Swap 44 | . 9 13 4 12 6 Drop 44 | . 8 13 2 17 4 Fire 164 | 2 24 4 51 48 35 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials -7/Factory History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 56 | -11/Scrapyard | Discovered new exit (range 8) 86 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 318 | -10/Materials | Discovered new exit (range 3) 398 | -10/Materials | Entered another Materials area 398 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 660 | -9/Materials | Discovered new exit (range 10) 877 | -9/Materials | Entered Mines 886 | -9/Mines | Assembled infested the area 903 | -9/Mines | Found a Scrap Suit stashed away for nefarious purposes 906 | -9/Mines | Found Scrap Suit 991 | -9/Mines | Lost 5 parts (1p1n2u1w) 1059 | -9/Mines | Core integrity fell below 50% 1255 | -9/Mines | Found the Drone Emporium 1259 | -9/Mines | Found Prototype Device 1260 | -9/Mines | Identified Thief Drone Bay 1294 | -9/Mines | Discovered new exit (range 9) 1332 | -9/Mines | Entered Materials 1332 | -8/Materials | Accompanied by 2 allies 1332 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1897 | -8/Materials | Build established: Scavenger-Mutant 2138 | -8/Materials | Discovered new exit (range 13) 2206 | -8/Materials | Build established: Mutant 2259 | -8/Materials | Entered Factory 2259 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2553 | -7/Factory | Build established: Skirmisher 3387 | -7/Factory | Garrison activated, responded to threat 3498 | -7/Factory | System corruption reached 10% 3517 | -7/Factory | Lost 8 parts (1p1n3u3w) 3533 | -7/Factory | Core integrity fell below 50% 3595 | -7/Factory | Core integrity fell below 20% 3600 | -7/Factory | Lost 3 parts (1p1n1u) 3620 | -7/Factory | Destroyed by P-70 Sage with High-powered Shock Rifle Last Messages --------------- U-05 Engineer destroyed. K-01 Serf collects debris. Imp. EM Pulse Cannon destroyed. R-06 Scavenger collects Remote Datajack. K-01 Serf collects debris. R-06 Scavenger collects Wheel. Cmb. Airjet destroyed. System corrupted: Component data lost. [Achievement: System Compromised] Assembly Bed disabled. Door malfunctions. U-05 Engineer repairs door. System corrupted: Matter fused (-6). K-01 Serf cleans the Assembly Bed. Imp. Deuterium Engine destroyed. System corrupted: Cryofiber Web rejected. Cmb. Airjet destroyed. Imp. Light Armor Plating destroyed. =M3 PAK4|37GBGZQ&>5,VS Construction Platform disabled. 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""" #???????? | | ?????????????????????##### """ #???????? | | ?????????????????????????# """" + ??????? | | ?????????????????????????# """" # ????? | | ?????????????????????????# " # " "???? | | ?????????????????????????# #?"G"???? | | ?????????????????????" T"# %%* # " | | ?????????????????????" ""# """" # | | ?????????????????????" ""# """" ######### | | ?????????????????????" # """" # | | ?????????????????????" ###### """" # """ """ | | ????????????????????? #????# """ + """ """ | | ?????????????????????#####????### """ # """ """ | | ????????????????????? #??????# # | | ?????????????????????" #??????# # | | ?????????????????????" #??????# # | | ?????????????????????" ######## # ! | | ????????????????????? # # #######+# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Base Temperature (-) 100 Armor Coverage 150 Resistance: EX 25 Core Shielding 20 Weapon Shielding 33 Evasion (%) 50 Recoil Reduction 2 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- I Survived The Infestation System Compromised Challenges ------------ None Game ------ Seed FlyingArmorWartreads Manual? 0 Play Time 01:20:14 Cumulative 5.9 hours Start 2025.10.01 @ 22:46:57 End 2025.10.02 @ 00:10:59 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 3 Rogue 3 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 7 Achievement% 8 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 178a33e8-c394-49a0-ad99-d92b1a895365