Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.13 @ 13:34:03 Player: monkeman Result: Destroyed by Y-64 Sentinel with Wave Gun Performance ------------- Evolutions (6) 3000 Regions Visited (10) 2000 Robots Destroyed (239) 1195 Value Destroyed (8297) 8297 Prototype IDs (14) 280 Alien Tech Used (0) 0 Bonus (2086) 2086 TOTAL SCORE: 16858 Bonus ------- High Alert Combat Kills 1515 Follower Combat Kills 272 Entered DSFs 500 Friendly Fire -201 Cogmind --------- Core Integrity 0/1150 Matter 290/300 Energy 100/100 System Corruption 15% Temperature Cool (6) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (9) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Advanced Signal Interpreter Improved Target Analyzer Armor Integrity Analyzer Point Defense Array Chainsword Peak State ------------ > --- POWER ------------ Fission-Antimatter Core > --- PROPULSION ------- Wheeled FC Exoskeleton > --- UTILITY ---------- Armored Scrap Engine Advanced Cryofiber Web Large Storage Unit Advanced Signal Interpreter Improved Targeting Computer Point Defense Array Improved Hacking Suite System Shield > --- WEAPON ----------- Hyp. Kinetic Coil Construct/G Cycling EM Tesla Construct/G > --- INVENTORY -------- Improved Heat Sink Advanced Coolant Injector Small Storage Unit Advanced Signal Interpreter Armor Integrity Analyzer Improved Shock Absorption System Hacking Suite Improved Hacking Suite Improved Hacking Suite Coil Gun Chainsword Stasis Trap Stasis Trap [Rating: 97] Favorites ----------- Power Constructs Engine Improved Ion Engine Power Core Constructs Propulsion Constructs Treads Light Treads Wheel Constructs Utility Targeting Computer Device Armored Scrap Engine Storage Huge Storage Unit Processor Targeting Computer Hackware Improved Hacking Suite Protection Light Armor Plating Weapon Constructs Energy Gun Constructs Energy Cannon Constructs Ballistic Gun Constructs Ballistic Cannon Hypervelocity Mass Driver Launcher Precision Rocket Launcher Slashing Weapon Scythe Build | -11 -10 -10 -9 -9 -9 -7 -6 -5 -5 -4 ------- Run | Yrd Mat Min Mat Sto Rec Fac Fac Fac DSF Fac Slots Evolved 12 | . . . 2 . . 4 2 2 . 2 Power 1 | . . . . . . . . . . 1 Propulsion 2 | . . . 1 . . . 1 . . . Utility 7 | . . . 1 . . 2 1 2 . 1 Weapon 2 | . . . . . . 2 . . . . Parts Attached 92 | 6 9 1 15 11 6 6 19 5 3 11 Power 6 | 1 . . 2 1 . . 2 . . . Engine 5 | 1 . . 2 1 . . 1 . . . Core 1 | . . . . . . . 1 . . . Reactor . | . . . . . . . . . . . Propulsion 16 | 2 3 1 6 2 2 . . . . . Treads 9 | 2 1 . 4 2 . . . . . . Leg . | . . . . . . . . . . . Wheel 7 | . 2 1 2 . 2 . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 49 | 1 3 . 2 3 4 6 13 5 3 9 Device 16 | . . . 1 . 1 2 8 1 . 3 Storage 7 | 1 1 . . . 1 . 2 1 1 . Processor 11 | . 2 . . . 1 1 2 3 . 2 Hackware 8 | . . . . . . 1 1 . 2 4 Protection 7 | . . . 1 3 1 2 . . . . Artifact . | . . . . . . . . . . . Weapon 21 | 2 3 . 5 5 . . 4 . . 2 Energy Gun 2 | 1 . . 1 . . . . . . . Energy Cannon 3 | . . . 1 2 . . . . . . Ballistic Gun 11 | 1 3 . 3 3 . . 1 . . . Ballistic Cannon 1 | . . . . . . . . . . 1 Launcher 3 | . . . . . . . 2 . . 1 Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . 1 . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 3 | . . . . 1 . . 2 . . . Parts Lost 82 | . 3 3 8 2 1 10 23 . 2 30 Power 10 | . . 1 . . . 1 4 . 1 3 Propulsion 20 | . 2 1 5 . 1 2 3 . . 6 Utility 17 | . . . . . . 2 5 . 1 9 Weapon 35 | . 1 1 3 2 . 5 11 . . 12 Highest Loss Streak 11 | . 3 2 4 1 1 4 8 . 2 11 To Critical Strikes 2 | . . . . . . . 1 . . 1 Average Slot Usage (%) 78 | . 97 83 95 98 70 72 65 72 72 64 Engine 6 | . 14 1 11 11 9 5 3 4 2 . Treads 9 | . 18 10 14 31 9 . 1 . . . Leg 1 | . . . . . . 3 2 5 . 1 Wheel 4 | . 9 17 14 . 12 1 . . . 2 Device 8 | . . . 7 . 11 13 16 6 5 7 Storage 6 | . 14 14 11 11 3 7 . 5 5 4 Processor 9 | . 12 14 11 11 2 4 10 23 21 10 Hackware 2 | . . . . . . . 2 . 4 16 Protection 2 | . . . 3 11 3 3 . . . . Energy Gun 4 | . 5 . 1 . . 14 4 . . 2 Energy Cannon 6 | . . . 4 8 7 7 5 23 23 5 Ballistic Gun 9 | . 22 24 16 13 10 3 2 . . 3 Launcher 1 | . . . . . . . 4 . . . Naked Turns 9 | . . . . . . . . . . 9 Heaviest Build 98 | 13 89 89 96 98 92 34 43 45 52 63 Greatest Support 116 | 40 40 26 60 66 66 57 114 107 107 116 Greatest Overweight (x) 9 | . 8 5 9 9 5 6 5 . . 6 Average Overweight (x) 1 | . 4 4 4 1 . . . . . . Largest Inventory Capacity 25 | 8 25 25 25 25 25 8 25 8 15 15 Average Capacity 14 | 6 20 25 25 25 11 7 5 8 14 14 Most Carried 25 | 5 17 17 24 25 22 8 5 4 15 15 Average Carried 10 | 4 12 16 16 22 5 5 4 2 9 12 Final Capacity 25 | 8 25 25 25 25 8 5 5 8 15 5 Final Carried 22 | 4 17 17 21 22 5 5 4 4 14 5 Scrap Engine Consumption 429 | . . . . . 43 122 146 4 18 96 Constructs Created 37 | . . . . . 7 9 14 . 1 6 Constructs Modified 72 | . . . . . 1 18 28 3 2 20 Class Distribution -------------------- 41% | Construct 40% | Mutant 12% | Hacker-Construct 3% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Storage Construct | -9/Recycling Construct | -7/Factory Construct | -6/Factory Construct | -5/Factory Construct | -5/DSF Hacker-Construct | -4/Factory Resources | -11 -10 -10 -9 -9 -9 -7 -6 -5 -5 -4 ----------- Run | Yrd Mat Min Mat Sto Rec Fac Fac Fac DSF Fac Matter Collected 4147 | 162 426 52 435 402 362 709 799 . 120 680 Remotely . | . . . . . . . . . . . Salvage Created 10258 | . 699 151 811 907 1079 1847 2568 . 349 1847 Parts 526 | . 36 13 55 51 38 90 122 . 12 109 Haulers Intercepted 11 | . 2 . 1 3 . 4 . . . 1 Recyclers Shooed 14 | . 3 . 2 1 1 . 5 . . 2 Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -7 -6 -5 -5 -4 ------- Run | Yrd Mat Min Mat Sto Rec Fac Fac Fac DSF Fac Combat Hostiles Destroyed 169 | . 8 5 20 17 5 29 43 . 5 37 Melee 3 | . . . . . . . 3 . . . Guns 96 | . 8 5 17 10 3 16 21 . . 16 Cannons 49 | . . . 3 7 2 7 11 . 5 14 AOE 18 | . . . . . . 4 7 . . 7 Classes Destroyed 17 | . 4 1 2 2 1 2 3 . 2 . Worker 18 | . . . 1 . . 3 6 . . 8 Builder 7 | . . . . 1 . . 2 . . 4 Tunneler 2 | . . . . . . 1 1 . . . Hauler 11 | . 2 . 1 3 . 4 . . . 1 Recycler 18 | . 3 . . . 9 1 5 . . . Operator 2 | . . . . 1 . . 1 . . . Drone 1 | . . . . . . . 1 . . . Watcher 12 | . 3 . 2 1 . 2 4 . . . Swarmer 46 | . . 3 7 4 . . 15 . . 17 Cutter 1 | . . . . . . . . . 1 . Saboteur 1 | . . . . . . . 1 . . . Grunt 66 | . 8 2 9 5 . 19 16 . . 7 Duelist 2 | . . . . . . 1 1 . . . Sentry 25 | . . . 4 8 4 4 4 . . 1 Specialist 4 | . . . . . . . . . 4 . Hunter 9 | . . . . . . . 3 . . 6 Programmer 15 | . . . . . 1 5 3 . . 6 Best Kill Streak 12 | . 4 3 4 6 6 4 8 . 3 12 Combat Bots Only 8 | . 2 3 3 4 4 4 8 . 3 6 Max Kills in Single Turn 4 | . 1 1 1 2 2 2 3 . 1 4 Gunslinging . | . . . . . . . . . . . Exploded 3 | . . . . . . 2 3 . . 3 Melee 1 | . . . . . . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -7 -6 -5 -5 -4 -------- Run | Yrd Mat Min Mat Sto Rec Fac Fac Fac DSF Fac Hostile Shots Fired 1476 | . 68 22 154 61 43 212 394 . 61 461 Missed 477 | . 15 3 41 17 12 84 125 . 18 162 Damage Taken 16977 | . 716 182 1221 567 453 1964 4843 . 855 6176 Core 2929 | . 78 41 202 58 90 470 834 . 3 1153 Absorbed by Shields 94 | . . . . . . . 39 . . 55 Redirected to Shielding 51 | . . . . . . 18 33 . . . Regen/Repaired (Parts) 3384 | . . . . . 91 698 1237 261 132 965 Core Remaining (%) 49 | 100 . 52 . . 12 32 1 . 99 . Volleys Fired 583 | . 58 10 75 51 45 111 124 . 10 99 Largest 4 | . 2 2 2 2 2 4 4 . 4 4 Hottest 200 | . 70 40 88 91 61 167 175 . 167 200 Shots Fired 1375 | . 116 19 129 98 78 348 293 . 40 254 Gun 866 | . 116 19 114 62 43 212 162 . . 138 Cannon 491 | . . . 15 36 35 136 121 . 40 108 Launcher 18 | . . . . . . . 10 . . 8 Special . | . . . . . . . . . . . Kinetic 763 | . 86 19 104 62 78 91 144 . 10 169 Thermal 437 | . 30 . 15 10 . 201 89 . 30 62 Explosive 18 | . . . . . . . 10 . . 8 Electromagnetic 157 | . . . 10 26 . 56 50 . . 15 Robot Hit Streak 22 | . 10 8 12 10 21 13 17 . 11 22 Robot Miss Streak 7 | . 4 4 3 4 5 4 7 . 7 6 Penetration Max 2 | . . . . . . . 1 . . 2 Secondary Targets 6 | . 1 . 3 . . . . . . 2 Max Gunslinging Chain 1 | . 1 . 1 . . . . . . 1 Shots Hit Robots 865 | . 66 12 85 62 56 204 193 . 23 164 Core Hits 472 | . 31 7 33 32 20 81 120 . 16 132 Critical Kills 6 | . . . 1 . . . 1 . . 4 Critical Parts Destroyed 11 | . 1 . 1 . 2 1 1 . . 5 Critical Strikes 23 | . 2 . 2 1 2 1 6 . . 9 Burn 1 | . 1 . . . . . . . . . Destroy 17 | . 1 . 2 . 2 1 2 . . 9 Corrupt 3 | . . . . 1 . . 2 . . . Sever 2 | . . . . . . . 2 . . . Melee Attacks 11 | . . . . . . . 11 . . . Impact . | . . . . . . . . . . . Slashing 11 | . . . . . . . 11 . . . Piercing . | . . . . . . . . . . . Sneak Attacks 2 | . . . . . . . 2 . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 22026 | . 879 182 1298 1298 963 4366 6551 . 761 5728 Guns 10042 | . 877 182 1064 647 474 2392 2443 . . 1963 Cannons 7752 | . . . 234 573 471 1717 1971 . 761 2025 Explosions 3783 | . . . . 78 . 257 1730 . . 1718 Melee 384 | . . . . . . . 384 . . . Ramming 65 | . 2 . . . 18 . 23 . . 22 Kinetic 10196 | . 625 182 976 647 945 1111 2483 . 258 2969 Thermal 6144 | . 252 . 234 159 . 2595 1583 . 503 818 Explosive 3032 | . . . . . . . 1314 . . 1718 Electromagnetic 2205 | . . . 88 492 . 660 764 . . 201 Impact . | . . . . . . . . . . . Slashing 384 | . . . . . . . 384 . . . Piercing . | . . . . . . . . . . . Highest Corruption 15 | . . . 2 5 5 4 2 . . 15 Average Corruption 3 | . . . 2 3 5 3 1 . . 5 Corruption Purged . | . . . . . . . . . . . Corruption Blocked 2 | . . . . . . . . . 1 1 Effects 107 | . . . 9 27 18 19 21 . . 13 Message Errors 28 | . . . 2 8 5 4 9 . . . Matter Fused 30 | . . . 2 7 9 4 3 . . 5 Heat Flow Errors 6 | . . . 2 1 . 2 1 . . . Energy Discharges 15 | . . . 1 4 2 2 3 . . 3 Parts Rejected 1 | . . . . . 1 . . . . . Data Loss (minor) 10 | . . . 1 4 . 2 2 . . 1 Data Loss (major) 6 | . . . 1 3 1 . . . . 1 Misfires 1 | . . . . . . . 1 . . . Alerts 1 | . . . . . . 1 . . . . Misdirections 1 | . . . . . . . . . . 1 Weapon Failures 8 | . . . . . . 4 2 . . 2 Overload Shots . | . . . . . . . . . . . Overflow Damage 455 | . . . . 10 13 24 368 . 2 38 Projectiles 90 | . . . . 10 13 24 39 . 2 2 Explosions 327 | . . . . . . . 291 . . 36 Melee 38 | . . . . . . . 38 . . . Knockbacks 57 | . . . . . 5 3 12 . 4 33 Impact . | . . . . . . . . . . . Kinetic 55 | . . . . . 5 3 12 . 4 31 Secondary 2 | . . . . . . . . . . 2 Self-Inflicted Damage 920 | . 1 . . 16 9 50 633 . . 211 Shots 17 | . . . . 1 . 1 10 . . 5 Rammed 10 | . 1 . . . 2 . 3 . . 4 Targets Rammed 12 | . 1 . . . 2 . 5 . . 4 Kicked 1 | . . . . . . . 1 . . . Crushed 1 | . . . . . . . 1 . . . Highest Temperature 746 | . 162 15 296 213 24 746 406 . 18 370 Average Temperature 84 | . 44 9 119 44 8 143 96 . 11 77 Received Heat Transfer 3092 | . 396 72 405 150 117 633 738 . . 581 Effects 36 | . . . 2 . . 21 11 . . 2 Shutdowns 4 | . . . . . . 3 1 . . . Energy Bleed 4 | . . . . . . 3 1 . . . Interference 14 | . . . 2 . . 1 9 . . 2 Matter Decay 4 | . . . . . . 4 . . . . Short Circuit 1 | . . . . . . 1 . . . . Damage (minor) 3 | . . . . . . 3 . . . . Damage (major) 4 | . . . . . . 4 . . . . Damage (core) 2 | . . . . . . 2 . . . . Siege Activations . | . . . . . . . . . . . Robots Corrupted 2 | . . . . . . 1 1 . . . Combat Hostiles 2 | . . . . . . 1 1 . . . Parts Fried 9 | . . . . 5 . . 4 . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted 1 | . . . . . . 1 . . . . Combat Hostiles 1 | . . . . . . 1 . . . . Parts Melted 19 | . 1 . . . . 8 5 . 2 3 Heat Transferred 9081 | . 814 . 407 248 . 3569 2293 . 550 1200 Parts Sabotaged 6 | . . . . . . . 4 . . 2 Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 5 | . . . . 2 . 3 . . . . Alert | -11 -10 -10 -9 -9 -9 -7 -6 -5 -5 -4 ------- Run | Yrd Mat Min Mat Sto Rec Fac Fac Fac DSF Fac Peak Influence 1551 | . 156 100 359 785 327 461 1551 756 679 749 Initial 751 | . . . 39 74 229 79 225 751 529 356 Average 404 | . 59 65 223 427 223 167 832 751 609 542 Maximum Alert Level 4 | . . . 1 3 1 2 4 3 2 3 Low Security (%) 35 | 100 100 100 29 28 42 66 . . . . Level 1 20 | . . . 70 7 57 29 9 . . 9 Level 2 27 | . . . . 51 . 3 39 . 100 83 Level 3 9 | . . . . 12 . . 24 100 . 7 Level 4 6 | . . . . . . . 27 . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 50 | . 1 . 2 7 . 9 20 . 2 9 Investigation 11 | . 1 . 2 2 . 1 5 . . . Extermination 11 | . . . . . . 4 4 . . 3 Reinforcement 15 | . . . . 2 . 2 4 . 2 5 Assault 7 | . . . . . . . 6 . . 1 Garrison 6 | . . . . 3 . 2 1 . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 4 | . . . . . . . 1 . . 3 Haulers Reinforced 3 | . . . . . . 1 . . . 2 Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -7 -6 -5 -5 -4 --------- Run | Yrd Mat Min Mat Sto Rec Fac Fac Fac DSF Fac Distress Signals 19 | . 3 . 2 4 . 1 5 . . 4 Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 279 | . 16 5 26 30 5 43 82 . 8 64 Peak Tracking Total 10 | . 4 3 3 4 4 5 10 . 4 9 Tactical Retreats 29 | . 4 . 3 1 . 3 10 . 3 5 Traps | -11 -10 -10 -9 -9 -9 -7 -6 -5 -5 -4 ------- Run | Yrd Mat Min Mat Sto Rec Fac Fac Fac DSF Fac Traps Triggered 9 | . . . 3 . . . 4 . . 2 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused 4 | . . . . . . . . . . 4 Traps Extracted . | . . . . . . . . . . . Installed 6 | . . . . . . . . . 2 4 Triggered 4 | . . . . . . . . . . 4 Most Traps Carried 4 | . . . . . . . . . 3 4 Machines | -11 -10 -10 -9 -9 -9 -7 -6 -5 -5 -4 ---------- Run | Yrd Mat Min Mat Sto Rec Fac Fac Fac DSF Fac Machines Disabled 33 | . . . 1 8 . 2 19 . 1 2 Max in Single Turn 5 | . . . 1 1 . 1 5 . 1 1 Garrison Access 2 | . . . . 1 . . 1 . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -7 -6 -5 -5 -4 --------- Run | Yrd Mat Min Mat Sto Rec Fac Fac Fac DSF Fac Machines Accessed 57 | . 6 . 6 7 8 9 15 1 . 5 Terminals 43 | . 6 . 6 6 6 5 9 1 . 4 Fabricators 4 | . . . . . . 1 3 . . . Repair Stations 1 | . . . . . . 1 . . . . Recycling Units 6 | . . . . . 2 1 2 . . 1 Scanalyzers . | . . . . . . . . . . . Garrison Access 3 | . . . . 1 . 1 1 . . . Total Hacks 138 | . 19 . 14 15 23 21 34 2 . 10 Successful 63 | . 9 . 5 11 8 8 14 1 . 7 Failed 75 | . 10 . 9 4 15 13 20 1 . 3 Catastrophic 13 | . 2 . 1 . 1 4 5 . . . Database Lockouts . | . . . . . . . . . . . Manual 51 | . 14 . 11 4 6 5 5 . . 6 Terminals 106 | . 19 . 14 14 16 11 21 2 . 9 Fabricators 11 | . . . . . . 3 8 . . . Repair Stations 3 | . . . . . . 3 . . . . Recycling Units 14 | . . . . . 7 2 4 . . 1 Scanalyzers . | . . . . . . . . . . . Garrison Access 4 | . . . . 1 . 2 1 . . . Terminal Hacks 35 | . 6 . 2 8 5 3 5 1 . 5 Record 3 | . . . . . . 2 1 . . . Part Schematic 3 | . 1 . . 1 1 . . . . . Robot Schematic 1 | . . . . . 1 . . . . . Robot Analysis 5 | . 3 . . 1 1 . . . . . Prototype ID Bank 3 | . 1 . . 1 1 . . . . . Open Door 1 | . . . . 1 . . . . . . Open DSF 4 | . . . . . . . 1 1 . 2 Level Access Points 2 | . . . . . . 1 1 . . . Branch Access Points 3 | . . . 1 . 1 . . . . 1 Terminal Index 2 | . . . . 1 . . 1 . . . Unreport Threat 3 | . . . . 1 . . . . . 2 Locate Traps 1 | . . . . 1 . . . . . . Recall Investigation 1 | . . . . . . . 1 . . . Hauler Manifests 2 | . . . 1 1 . . . . . . Zone Layout 1 | . 1 . . . . . . . . . Fabricator Hacks 7 | . . . . . . 1 6 . . . Load Schematic 4 | . . . . . . 1 3 . . . Build 3 | . . . . . . . 3 . . . Repair Station Hacks 2 | . . . . . . 2 . . . . Scan Component 1 | . . . . . . 1 . . . . Repair 1 | . . . . . . 1 . . . . Recycling Unit Hacks 4 | . . . . . 1 1 1 . . 1 Report Inventory 3 | . . . . . 1 1 . . . 1 Retrieve Components 1 | . . . . . . . 1 . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks 1 | . . . . 1 . . . . . . Seal Access 1 | . . . . 1 . . . . . . Unauthorized Hacks 14 | . 3 . 3 2 2 1 2 . . 1 Terminals 14 | . 3 . 3 2 2 1 2 . . 1 Assimilate 1 | . . . . . . 1 . . . . Botnet 13 | . 3 . 3 2 2 . 2 . . 1 Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . 1 . . . Used . | . . . . . . . . . . . Hacking Detections 46 | . 5 . 5 4 7 7 15 . . 3 Full Trace Events 8 | . 1 . . 1 . 1 5 . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . 1 . . . . . Robots Built 7 | . . . . . . . 7 . . . Authchips . | . . . . . . . . . . . Time 300 | . . . . . . . 300 . . . Total Robot Build Rating 17 | . . . . . . . 17 . . . Part Schematics Acquired 3 | . 1 . . 1 1 . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired 1 | . . . . . . 1 . . . . Time 26 | . . . . . . 26 . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components 9 | . . . . . . . 9 . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -7 -6 -5 -5 -4 ------------ Run | Yrd Mat Min Mat Sto Rec Fac Fac Fac DSF Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released 5 | . . . . . . 4 1 . . . Machine Destruction 1 | . . . . . . . 1 . . . Programmers 4 | . . . . . . 4 . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -7 -6 -5 -5 -4 -------- Run | Yrd Mat Min Mat Sto Rec Fac Fac Fac DSF Fac Total Allies 9 | . . . . 1 . 1 7 . . . Largest Group 3 | . . . . 1 . 1 3 . . . Highest-Rated Group 100 | . . . . 100 . 26 30 . . . Highest-Rated Ally 100 | . . . . 100 . 26 19 . . . Total Orders . | . . . . . . . . . . . Ally Attacks 51 | . . . . 24 . . 27 . . . Total Damage 1668 | . . . . 1116 . . 552 . . . Kills 18 | . . . . 15 . . 3 . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -7 -6 -5 -5 -4 ------- Run | Yrd Mat Min Mat Sto Rec Fac Fac Fac DSF Fac Robot Analysis Total 5 | . 3 . . 1 1 . . . . . Derelict Logs Recovered . | . . . . . . . . . . . Drone Launches 3 | . . . . . . . 3 . . . Drone Recoveries 2 | . . . . . . . 2 . . . Exploration | -11 -10 -10 -9 -9 -9 -7 -6 -5 -5 -4 ------------- Run | Yrd Mat Min Mat Sto Rec Fac Fac Fac DSF Fac Turns Passed 11206 | 64 1236 381 1309 1412 690 1876 2504 130 180 1424 Spaces Moved 7064 | 38 540 210 544 520 497 1309 1940 105 151 1210 Core 123 | 8 . . . . 12 3 89 . . 11 Treads 1686 | 30 160 . 105 465 68 104 754 . . . Legs 1736 | . . . . . . 633 688 105 17 293 Wheels 2080 | . 380 210 439 55 417 185 . . . 394 Hover 94 | . . . . . . 88 6 . . . Flight 1345 | . . . . . . 296 403 . 134 512 Fastest Speed 50 | 50 160 135 123 215 68 77 50 116 65 50 Average Speed 124 | 136 188 162 187 238 109 108 99 116 70 83 Slowest Speed 480 | 160 480 175 480 480 308 350 300 116 116 350 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped 9 | . . . . . . 2 2 . . 5 Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 47 | 4 85 45 47 86 74 28 45 4 65 39 Regions Visited 10 Branch Regions 3 Pre-discovered Areas 1 | . . 1 . . . . . . . . Known Exits Taken 4 | . . . 1 . . 1 1 1 . . Unknown Exits Taken 5 | 1 1 1 . 1 1 . . . . . Scrap Searched . | . . . . . . . . . . . Spaces Dug 9 | . . . . . . . 9 . . . Terrain Destroyed 267 | . . . . 7 . 13 185 . . 62 Melee . | . . . . . . . . . . . Projectile 16 | . . . . . . 2 3 . . 11 AOE 251 | . . . . 7 . 11 182 . . 51 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -7 -6 -5 -5 -4 --------- Run | Yrd Mat Min Mat Sto Rec Fac Fac Fac DSF Fac Total 8339 | 48 642 230 701 609 583 1526 2265 112 201 1422 Wait 387 | . 19 9 50 3 . 86 129 . 16 75 Move 7036 | 37 539 209 543 519 496 1304 1935 104 150 1200 Hop 9 | . . . . . . 2 2 . . 5 Pick Up 94 | 5 14 1 15 11 3 9 10 2 15 9 Fast Attach 38 | 5 3 . 2 2 4 3 14 2 . 3 Attach 37 | 1 2 1 9 3 1 3 5 3 2 7 Detach 4 | . . . . . . . 1 1 . 2 Swap 17 | . 4 . 4 6 1 . . . 1 1 Drop 89 | . 2 . 3 14 31 8 16 . 5 10 Fire 583 | . 58 10 75 51 45 111 124 . 10 99 Melee 11 | . . . . . . . 11 . . . Ram 7 | . 1 . . . 2 . . . . 4 Kick 1 | . . . . . . . 1 . . . Crush 4 | . . . . . . . 4 . . . Escape Stasis 16 | . . . . . . . 13 . . 3 Rewire . | . . . . . . . . . . . Trap 6 | . . . . . . . . . 2 4 Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines -9/Materials (discovered 2 exits: *Min / *Sto) -9/Storage (discovered 2 exits: [*Mat] / *Rec) -9/Recycling -7/Factory (discovered 4 exits: *Fac x4) -6/Factory (discovered 5 exits: *Fac x4 / [*Low]) -5/Factory -5/DSF -4/Factory (discovered 6 exits: *Res x3 / *Upp x2 / Arm) History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 16) 65 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 705 | -10/Materials | Discovered new exit (range 18) 1013 | -10/Materials | Lost 3 parts (2n1w) 1138 | -10/Materials | Discovered new exit (range 16) 1301 | -10/Materials | Entered Mines 1603 | -10/Mines | Learned location of Storage (-9) 1660 | -10/Mines | Discovered new exit (range 14) 1682 | -10/Mines | Entered Materials 1682 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1730 | -9/Materials | Discovered new exit (range 12) 1896 | -9/Materials | Discovered new exit (range 10) 2587 | -9/Materials | Identified exit to Mines 2587 | -9/Materials | Identified exit to Storage 2726 | -9/Materials | Core integrity fell below 50% 2754 | -9/Materials | Lost 4 parts (3n1w) 2991 | -9/Materials | Entered Storage 3109 | -9/Storage | Met 01-MTF 3596 | -9/Storage | Discovered new exit (range 11) 4172 | -9/Storage | Used back door to open Recycling access 4172 | -9/Storage | Discovered new exit (range 5) 4403 | -9/Storage | Entered Recycling 4404 | -9/Recycling | Found Scrap Engine 4768 | -9/Recycling | Core integrity fell below 20% 4891 | -9/Recycling | Build established: Construct 5040 | -9/Recycling | Discovered new exit (range 16) 5093 | -9/Recycling | Entered Factory 5093 | -7/Factory | Evolved 4 slots: Utility x2, Weapon x2 5423 | -7/Factory | Lost 4 parts (2n1u1w) 5485 | -7/Factory | Garrison activated, responded to threat 6018 | -7/Factory | Repaired Core Shielding 6161 | -7/Factory | Identified exit to Factory 6298 | -7/Factory | Garrison activated, responded to threat 6371 | -7/Factory | Core integrity fell below 50% 6969 | -7/Factory | Entered another Factory area 6969 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7293 | -6/Factory | Lost 4 parts (1n2u1w) 7380 | -6/Factory | Core integrity fell below 50% 7405 | -6/Factory | Lost 8 parts (1p2n2u3w) 7817 | -6/Factory | Fabricated R-10 Processor? 7921 | -6/Factory | Fabricated B-36 Bruiser? 8004 | -6/Factory | Discovered new exit (range 7) 8277 | -6/Factory | Discovered new exit (range 5) 8369 | -6/Factory | First assault squad dispatched 8480 | -6/Factory | Fabricated B-36 Bruiser? 8595 | -6/Factory | Core integrity fell below 20% 8787 | -6/Factory | Garrison activated, responded to threat 8823 | -6/Factory | Destroyed 8 combat bots 8888 | -6/Factory | Discovered new exit (range 5) 8969 | -6/Factory | Identified exit to Factory 9473 | -6/Factory | Entered another Factory area 9473 | -5/Factory | Evolved 2 slots: Utility x2 9601 | -5/Factory | Identified exit to DSF 9603 | -5/Factory | Entered DSF 9624 | -5/DSF | Discovered new exit (range 13) 9630 | -5/DSF | Additional patrols routed to DSF 9783 | -5/DSF | Entered Factory 9783 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 10012 | -4/Factory | Build established: Hacker-Construct 10204 | -4/Factory | Discovered new exit (range 15) 10407 | -4/Factory | Lost 4 parts (1p1u2w) 10423 | -4/Factory | Discovered new exit (range 5) 10561 | -4/Factory | Discovered new exit (range 16) 10632 | -4/Factory | Identified exit to Research 10832 | -4/Factory | Identified exit to Upper Caves 10832 | -4/Factory | Identified exit to Armory 10984 | -4/Factory | Discovered exit to Research (range 15) 11015 | -4/Factory | Core integrity fell below 50% 11068 | -4/Factory | System corruption reached 10% 11079 | -4/Factory | First assault squad dispatched 11151 | -4/Factory | Lost 5 parts (1p1n1u2w) 11193 | -4/Factory | Core integrity fell below 20% 11207 | -4/Factory | Destroyed by Y-64 Sentinel with Wave Gun Last Messages --------------- 11195_ Cycling EM Tesla Construct/G destroyed. 11195_ Fission-Antimatter Core destroyed. 11195_ Imp. Hacking Suite destroyed. 11195_ Penetrated by Slug. 11195_ Hacking Suite destroyed. 11195_ Wheeled FC Exoskeleton destroyed. 11198_ Lrg. Storage Unit destroyed. 11198_ Imp. Hacking Suite destroyed. 11201_ Penetrated by Slug. 11204_ System corrupted: Matter fused (-9). 11204_ Slug penetrates Wall. 11204_ Triggered Stasis Trap. 11204_ A bubble of rippling energy engulfs the area. 11204_ Field strength at 94. 11204_ Penetrated by Slug. 11204_ Field strength at 81. 11205_ Field strength at 75. 11206_ Field strength at 69. 11206_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ????????????? ????# " " " " " # #???????????? | | ????????????? #???? " " " " " !# ############# | | ?????????#### ##### " " " " " # # # | | ?????????# "+ " " " " " # # # | | ?????????# "%# " " " " " # # # | | ?????????# "# " " " " " # # # | | ?????????# + " " " " " # # # | | ?????????# ## " " " " " # # # | | ?????????# ## # + # | | ?????????# ## # # # | | ??? "????# ########+###### # # | | ??! ???# ## ######## # | | ? ??# ## """"""" #??????# # | | ? """ ?# ## """Y""" #??????# # | | ? """ # ## #??????# # | | " """ # ## #??????#####+####### | | / ## #??????????# #?????? | | " # %/ ## """" """" #??????????# #?????? | | "%" ?# =! ## """" """" #??????????# #?????? | | " ??# ## """" """" #??????????# #?????? | | #####???## ## """" """" #??????????# #?????? | | ????????# ! # #??????????# #?????? | | ????????# !!!l###+##;######??????????# #?????? | | ????????# [! #??????????# #?????? | | ????????# #??????????# #?????? | | ????????# Y @ #??????????# #?????? | | ????????# ^ #??????????# #?????? | | ????????# ^R #??????????# #?????? | | ????????# ####### #??????????# #?????? | | ????????# #?????# #???##?????# ####### | | ????????## ##????? #??#T"????# # | | ?????????# #?????? #### "#???# + | | ?????????# #?????? ??# # | | ?????????# #?????? Y ### # | | ?????????+ #?????? + | | ?????????# #?????? ##### ####### | | ?????????# ??????? #???# ####T # | | ?????????# ???????########???# ^^ | | ?????????? ??????????????????# ^ | | ?????????????? ??????????????????+ | | ??????????????????????????????????####+########### | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Coolant Potential 65 Energy Generation 39 Energy Capacity 554 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 16 Terrain Scan Density 10 Base Temperature (-) 200 Corruption Block 8 Armor Coverage 150 Resistance: EX 50 Core Shielding 20 Point Defense Rating 160 Evasion (%) 60 Targeting Accuracy 10 Recoil Reduction 3 Particle Charging 20 Salvage Targeting 2 Offensive Hacking 46 Defensive Hacking 22 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Hvy. Rocket Launcher | -9/Storage | Hacked Transmission Jammer | -9/Recycling | Hacked Robot Schematics ------------------ B-36 Bruiser | -9/Recycling | Hacked Fabricated ------------ R-10 Processor | x1 | -6/Factory | Preloaded B-36 Bruiser | x3 | -6/Factory B-36 Bruiser | x3 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- \\IAMDERELICT Challenges ------------ None Game ------ Seed MissileTrackerReactor Manual? 0 Play Time 01:58:39 Cumulative 29.3 hours Start 2024.04.12 @ 20:28:03 End 2024.04.13 @ 13:34:03 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 34 Rogue 34 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 19 Gallery% 35 Achievement% 26 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d62ea061-d75a-48df-9f89-f340c338cd02