Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.05 @ 23:53:16 Player: ILikeVoltron Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (45) 225 Value Destroyed (926) 926 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (37) 37 TOTAL SCORE: 2848 Bonus ------- High Alert Combat Kills 37 Cogmind --------- Core Integrity 237/550 Matter 289/300 Energy 280/280 System Corruption 0% Temperature Cool (0) Movement Rolling (120) Ox2 Location -8/Materials Parts ------- > --- POWER (1) -------- Cooled Ion Engine > --- PROPULSION (3) --- Armored Wheel > --- UTILITY (5) ------ Large Storage Unit Improved Terrain Scanner Targeting Computer Weapon Cycler > --- WEAPON (2) ------- (None) > --- INVENTORY (15) --- Light Nuclear Core Medium Storage Unit Medium Matter Pod (100) Large Matter Pod (150) Active Sensor Suite Seismic Detector Tractor Beam Particle Gun Grenade Launcher Mining Laser Mace Heavy Hammer Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Aluminum Leg Armored Wheel Armored Wheel > --- UTILITY ---------- Large Storage Unit Sensor Array Improved Terrain Scanner Targeting Computer Weapon Cycler > --- WEAPON ----------- Heavy Assault Rifle Heavy Assault Rifle > --- INVENTORY -------- Medium Storage Unit Medium Matter Pod Large Matter Pod Active Sensor Suite Seismic Detector Tractor Beam Particle Gun Grenade Launcher Mining Laser Mace Heavy Hammer [Rating: 26] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Propulsion Armored Wheel Treads Light Treads Leg Aluminum Leg Wheel Armored Wheel Utility Large Storage Unit Device Improved Terrain Scanner Storage Large Storage Unit Processor Targeting Computer Protection Light Armor Plating Weapon Light Assault Rifle Ballistic Gun Light Assault Rifle Special Weapon Mining Laser Impact Weapon Heavy Hammer Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 1 | . . 1 . Utility 3 | . . 1 2 Weapon . | . . . . Parts Attached 48 | 1 11 13 23 Power 7 | . 1 3 3 Engine 7 | . 1 3 3 Core . | . . . . Reactor . | . . . . Propulsion 12 | . 4 2 6 Treads 6 | . 2 1 3 Leg 1 | . . . 1 Wheel 5 | . 2 1 2 Hover . | . . . . Flight . | . . . . Utility 19 | 1 4 4 10 Device 7 | 1 1 . 5 Storage 2 | . 2 . . Processor 3 | . . . 3 Hackware . | . . . . Protection 7 | . 1 4 2 Artifact . | . . . . Weapon 10 | . 2 4 4 Energy Gun . | . . . . Energy Cannon . | . . . . Ballistic Gun 7 | . 2 2 3 Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon 2 | . . 1 1 Impact Weapon 1 | . . 1 . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . 1 . Parts Lost 14 | . . . 14 Power 1 | . . . 1 Propulsion 6 | . . . 6 Utility 4 | . . . 4 Weapon 3 | . . . 3 Highest Loss Streak 5 | . . . 5 To Critical Strikes 1 | . . . 1 Average Slot Usage (%) 98 | . 100 100 97 Engine 10 | . 14 11 8 Treads 7 | . 5 7 7 Leg 6 | . 16 . 3 Wheel 14 | . 5 25 15 Device 13 | . 13 11 15 Storage 11 | . 14 11 9 Processor 5 | . . . 14 Protection 5 | . . 11 5 Ballistic Gun 21 | . 28 20 17 Peak Build Rating 26 | 8 14 17 26 Average Rating 15 | 6 9 15 21 On Entrance 10 | 6 8 14 15 Naked Turns . | . . . . Heaviest Build 37 | 14 30 37 37 Greatest Support 40 | 20 40 36 40 Greatest Overweight (x) 3 | . 2 1 3 Average Overweight (x) . | . . . 1 Largest Inventory Capacity 15 | 8 15 15 15 Average Capacity 13 | 8 11 15 15 Most Carried 15 | 8 15 15 15 Average Carried 12 | 6 11 14 14 Final Capacity 15 | 8 15 15 15 Final Carried 15 | 8 15 15 14 Class Distribution -------------------- 51% | Mutant 44% | Scavenger-Mutant 4% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 1589 | 314 154 443 678 Remotely 133 | 98 35 . . Salvage Created 1510 | 144 151 463 752 Parts 111 | 11 21 39 40 Haulers Intercepted 1 | . . . 1 Recyclers Shooed 3 | . . 2 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 30 | . 6 12 12 Guns 30 | . 6 12 12 Classes Destroyed 11 | 3 3 1 4 Worker 4 | 2 1 1 . Builder 1 | . 1 . . Tunneler 3 | 3 . . . Hauler 1 | . . . 1 Recycler 4 | 1 . 1 2 Watcher 2 | . 1 1 . Swarmer 16 | . 6 8 2 Grunt 6 | . . . 6 Sentry 6 | . . 4 2 Hunter 1 | . . . 1 Heavy 1 | . . . 1 Best Kill Streak 6 | 4 4 6 4 Combat Bots Only 5 | . 3 5 3 Max Kills in Single Turn 1 | 1 1 1 1 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 217 | . 31 68 118 Missed 56 | . 6 22 28 Damage Taken 2352 | . 200 516 1636 Core 432 | . 40 79 313 Absorbed by Shields . | . . . . Redirected to Shielding 135 | . . 8 127 Core Remaining (%) 88 | 100 84 80 . Volleys Fired 142 | 17 18 37 70 Largest 2 | 2 2 2 2 Hottest 100 | 40 46 100 100 Shots Fired 279 | 34 36 73 136 Gun 277 | 34 36 72 135 Cannon . | . . . . Launcher . | . . . . Special 2 | . . 1 1 Kinetic 277 | 34 36 72 135 Thermal 2 | . . 1 1 Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 15 | 10 9 9 15 Robot Miss Streak 5 | 3 4 5 4 Penetration Max . | . . . . Secondary Targets 5 | . . 1 4 Max Gunslinging Chain 1 | . . 1 1 Shots Hit Robots 193 | 23 23 46 101 Core Hits 87 | 10 11 27 39 Critical Kills . | . . . . Critical Parts Destroyed 2 | . . . 2 Critical Strikes 3 | . . 1 2 Destroy 3 | . . 1 2 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2444 | 218 341 628 1257 Guns 2443 | 218 341 628 1256 Cannons . | . . . . Explosions . | . . . . Melee . | . . . . Ramming 1 | . . . 1 Kinetic 2443 | 218 341 628 1256 Thermal . | . . . . Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed 1 | . . . 1 Targets Rammed 1 | . . . 1 Kicked . | . . . . Crushed . | . . . . Highest Temperature 31 | . . 31 31 Average Temperature 7 | . . 6 8 Received Heat Transfer 729 | . . 144 585 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred . | . . . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 455 | 30 196 455 424 Initial 191 | . 19 42 191 Average 216 | 11 121 284 295 Maximum Alert Level 2 | . . 2 2 Low Security (%) 50 | 100 100 22 16 Level 1 37 | . . 47 71 Level 2 12 | . . 30 12 Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 3 | . 1 . 2 Investigation . | . . . . Extermination . | . . . . Reinforcement 3 | . 1 . 2 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 4 | . 1 2 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 50 | . 12 16 22 Peak Tracking Total 6 | . 5 6 6 Tactical Retreats 10 | . 3 2 5 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 1 | . 1 . . Max in Single Turn 1 | . 1 . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 3 | . 1 1 1 Terminals 2 | . 1 1 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers 1 | . . . 1 Garrison Access . | . . . . Total Hacks 7 | . 1 4 2 Successful 5 | . . 3 2 Failed 2 | . 1 1 . Catastrophic . | . . . . Database Lockouts . | . . . . Manual 1 | . . 1 . Terminals 5 | . 1 4 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers 2 | . . . 2 Garrison Access . | . . . . Terminal Hacks 2 | . . 2 . Prototype ID Bank 1 | . . 1 . Locate Traps 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer 2 | . . . 2 Insert Component 1 | . . . 1 Analyze 1 | . . . 1 Garrison Access Hacks . | . . . . Unauthorized Hacks 1 | . . 1 . Terminals 1 | . . 1 . Botnet 1 | . . 1 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 2 | . 1 . 1 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 1 | . . . 1 Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed 1 | . . . 1 Part Schematics Acquired 1 | . . . 1 Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 1453 | 130 429 359 535 Spaces Moved 773 | 48 268 220 237 Core . | . . . . Treads 56 | . 41 2 13 Legs 233 | 48 183 . 2 Wheels 484 | . 44 218 222 Hover . | . . . . Flight . | . . . . Fastest Speed 90 | 120 105 90 105 Average Speed 115 | 120 123 101 118 Slowest Speed 330 | 120 160 240 330 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 24 | 3 45 27 22 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug 2 | . . 1 1 Terrain Destroyed 2 | . . 1 1 Melee . | . . . . Projectile 2 | . . 1 1 AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1089 | 93 336 286 374 Wait 69 | 20 14 6 29 Move 770 | 47 267 219 237 Hop . | . . . . Pick Up 29 | 5 13 2 9 Fast Attach 12 | 1 4 5 2 Attach 14 | . . 2 12 Detach 2 | . . 1 1 Swap 22 | . 7 6 9 Drop 28 | 3 13 8 4 Fire 142 | 17 18 37 70 Melee . | . . . . Ram 1 | . . . 1 Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials -8/Materials History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 3) 131 | -11/Scrapyard | Entered Materials 227 | -10/Materials | Discovered new exit (range 13) 333 | -10/Materials | Build established: Mutant 504 | -10/Materials | Discovered new exit (range 4) 560 | -10/Materials | Entered another Materials area 560 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 876 | -9/Materials | Discovered new exit (range 15) 919 | -9/Materials | Entered another Materials area 919 | -8/Materials | Evolved 2 slots: Utility x2 1178 | -8/Materials | Found Prototype Device 1197 | -8/Materials | Lost 3 parts (1n2u) 1285 | -8/Materials | Lost 3 parts (2n1w) 1395 | -8/Materials | Build established: Scavenger-Mutant 1436 | -8/Materials | Core integrity fell below 50% 1454 | -8/Materials | Self-destructed Last Messages --------------- 01367_ Acquired 40 matter. 01367_ R-06 Scavenger collects Aluminum Leg. 01369_ K-01 Serf cleans the Terminal. 01370_ R-06 Scavenger collects Particle Gun. 01372_ Acquired 8 matter. 01373_ K-01 Serf collects debris. 01380_ K-01 Serf cleans the Terminal. 01430_ Slammed into S-10 Pest. 01432_ Aluminum Leg destroyed. 01432_ S-10 Pest destroyed. 01433_ Acquired 6 matter. 01435_ Sensor Array destroyed. 01435_ Critical hit (Burn: +37). 01436_ Acquired 1 matter. 01437_ S-10 Pest destroyed. 01437_ Switching to secondary target: Y-45 Defender. 01438_ Acquired 6 matter. 01438_ Arm. Wheel destroyed. 01441_ Acquired 6 matter. 01447_ Hvy. Assault Rifle destroyed. Map ----- +----------------------------------------------------+ | ???????????????????????????????????????????????# | | ???????????????????????????????????????????????# | | ?????????????????????????????????????? ????????# | | ???????????????????????????????????????????????# | | ????????????????????????????????????????????? ?#! | | ???????????????????????????????????????????????# | | ???????????????????????????????????#######???#?#! | | ???????????????????????????????????# % ######### | | ???????????????????????????????????# | | ???????????????????????????????#???# | | ???????????????????????????????#???# | | ???????????????????????#????????#??# ###+##### | | ??????????????????????????????????### ## ??? | | ???????????????? ???????????????#?# ## ? | | ???????????????? ?????#?????????## ## # | | ???????????????? ?????????#??????# ## # | | ?????????????????== ######?????????# ## # | | ?????????????????? # ??#??#?#?# ## # | | ??????????????????? ??#####??# ########## | | ???????????????????? ??+ ! !?# #???? #?? | | ????????????????????? ??# # #?? #?? | | ?????????????????????? Y ??# # # =! #?? | | ??????????????????????#= #?????? + + =! #? | | ???????????#?????????##%[[#???????? # # #?? | | ??????????????????????#=*%##?????? # #??T" #?? | | ??????????????????????# =@########### ##???###?? | | ????????????????#?????# %% ##???????? | | ??????????????????????# #????????? | | ?????????????????????## #????????? | | ??????????????????????###################????????? | | ????????????????????#????????????????????????????? | | ?????????????????????#???????????????????????????? | | ?????????????????????????????????#???????????????? | | ?????????????????????#???????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????"????????????????????#?????????????? | | ?????????????????????????????????????? ??????????? | | ???????????????????????????#?????????????????????? | | ??????????????? ?????????????????????????????????? | | ???????????????????????#?????????????????????#???? | | ?????????????????????#??#????????????????????????? | | ??????????????????????????#???#??????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 150 Weapon Shielding 66 Weapon Cycling 15 Evasion (%) 55 Targeting Accuracy 5 Recoil Reduction 2 Item Schematics ----------------- Arm. Wheel | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AlloyAbsorptionChainsword Manual? 0 Play Time 00:34:26 Cumulative 140.8 hours Start 2024.08.05 @ 23:18:06 End 2024.08.05 @ 23:53:16 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 242 Rogue 238 Adventurer 0 Explorer 4 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 18 Gallery% 44 Achievement% 34 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 32/Proggy Map View 130x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 8ec51b44-79e2-45c5-9ec7-e46fd807fb2c