Cogmind - Beta 15 *** ADVENTURER MODE // 2025.10.06 @ 08:35:12 Player: XXZ Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (15) 75 Value Destroyed (410) 410 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2085 Bonus ------- None Cogmind --------- Core Integrity 494/550 Matter 23/300 Energy 250/250 System Corruption 0% Temperature Cool (0) Movement Treading (320) Ox2 Location -8/Materials Parts ------- > --- POWER (2) -------- Ion Engine > --- PROPULSION (4) --- Light Treads > --- UTILITY (3) ------ High-capacity Storage Unit Utility Shielding > --- WEAPON (2) ------- Light Assault Rifle > --- INVENTORY (20) --- Aluminum Leg Aluminum Leg Compact Wheel Compact Wheel Small Storage Unit Medium Storage Unit Light Assault Rifle Shock Bomb Launcher Welding Torch Scythe Scythe Peak State ------------ > --- POWER ------------ Ion Engine Light Ion Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads > --- UTILITY ---------- High-capacity Storage Unit Utility Shielding > --- WEAPON ----------- Assault Rifle Light Assault Rifle > --- INVENTORY -------- Aluminum Leg Aluminum Leg Compact Wheel Compact Wheel Small Storage Unit Medium Storage Unit Light Assault Rifle Shock Bomb Launcher Welding Torch [Rating: 10] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility Utility Shielding Storage Medium Storage Unit Protection Utility Shielding Weapon Assault Rifle Ballistic Gun Assault Rifle Launcher Grenade Launcher Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power 1 | . . . 1 Propulsion 2 | . . 2 . Utility 1 | . . . 1 Weapon . | . . . . Parts Attached 19 | 10 3 5 1 Power 3 | 1 . 1 1 Engine 3 | 1 . 1 1 Core . | . . . . Reactor . | . . . . Propulsion 8 | 6 . 2 . Treads 4 | 2 . 2 . Leg 2 | 2 . . . Wheel 2 | 2 . . . Hover . | . . . . Flight . | . . . . Utility 4 | 1 2 1 . Device . | . . . . Storage 3 | 1 1 1 . Processor . | . . . . Hackware . | . . . . Protection 1 | . 1 . . Artifact . | . . . . Weapon 4 | 2 1 1 . Energy Gun . | . . . . Energy Cannon . | . . . . Ballistic Gun 3 | 2 . 1 . Ballistic Cannon . | . . . . Launcher 1 | . 1 . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 7 | . . 3 4 Power 2 | . . 1 1 Propulsion 3 | . . 1 2 Utility . | . . . . Weapon 2 | . . 1 1 Highest Loss Streak 4 | . . 3 4 To Critical Strikes . | . . . . Average Backups 8 | 3 8 9 9 Power 1 | . 1 1 . Propulsion 4 | 1 4 4 4 Utility 1 | . . 1 2 Weapon 1 | . 1 1 2 Tool/Special . | . . . . Unused Backups 3 | . . . 3 Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon 3 | . . . 3 Tool/Special . | . . . . Average Slot Usage (%) 85 | . 98 78 78 Engine 13 | . 14 10 18 Treads 25 | . 28 24 25 Storage 11 | . 14 11 9 Protection 10 | . 12 11 9 Ballistic Gun 16 | . 19 13 16 Launcher 6 | . 8 7 . Peak Build Rating 10 | 6 8 8 10 Average Rating 7 | 5 7 7 9 On Entrance 5 | . 6 8 8 Naked Turns . | . . . . Heaviest Build 52 | 13 21 49 52 Greatest Support 60 | 40 40 60 60 Greatest Overweight (x) 2 | . . . 2 Average Overweight (x) . | . . . . Largest Inventory Capacity 20 | 8 10 20 20 Average Capacity 12 | 7 9 11 20 Most Carried 11 | 6 10 10 11 Average Carried 8 | 3 8 9 9 Final Capacity 20 | 8 10 20 20 Final Carried 11 | 6 10 9 11 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 416 | 225 50 141 . Remotely . | . . . . Salvage Created 265 | . 109 156 . Parts 24 | . 8 16 . Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 9 | . 4 5 . Guns 3 | . 2 1 . AOE 6 | . 2 4 . Classes Destroyed 8 | . 1 7 . Worker 1 | . . 1 . Builder 3 | . . 3 . Operator 1 | . . 1 . Watcher 1 | . . 1 . Grunt 6 | . 4 2 . Brawler 1 | . . 1 . Duelist 1 | . . 1 . Sentry 1 | . . 1 . Best Kill Streak 4 | . 3 4 . Combat Bots Only 3 | . 3 2 . Max Kills in Single Turn 2 | . 2 2 . Gunslinging . | . . . . Exploded 2 | . 2 2 . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 76 | . 11 15 50 Missed 17 | . 1 4 12 Hits 59 | . 10 11 38 Melee 1 | . . 1 . Projectile 58 | . 10 10 38 Critical Strikes 2 | . . 1 1 Damage Taken 1024 | . 129 446 449 Core 177 | . 67 54 56 Absorbed by Shields . | . . . . Redirected to Shielding 6 | . . 6 . Ignored by Resistances 286 | . 39 124 123 Core Remaining (%) 86 | 100 73 86 . Volleys Fired 28 | . 9 15 4 Largest 2 | . 2 2 2 Hottest 50 | . 50 50 40 Shots Fired 55 | . 18 29 8 Gun 34 | . 11 15 8 Cannon . | . . . . Launcher 21 | . 7 14 . Special . | . . . . Kinetic 34 | . 11 15 8 Thermal . | . . . . Explosive 21 | . 7 14 . Electromagnetic . | . . . . Robot Hit Streak 26 | . 11 25 26 Robot Miss Streak 2 | . 1 . 2 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 43 | . 14 25 4 Core Hits 27 | . 8 18 1 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1168 | 9 402 722 35 Guns 250 | . 92 123 35 Cannons . | . . . . Explosions 909 | . 310 599 . Melee . | . . . . Ramming 9 | 9 . . . Kinetic 250 | . 92 123 35 Thermal . | . . . . Explosive 909 | . 310 599 . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 52 | . 11 41 . Projectiles . | . . . . Explosions 52 | . 11 41 . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 354 | . 47 307 . Shots 14 | . 3 11 . Rammed 1 | 1 . . . Targets Rammed 1 | 1 . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 16 | . 16 7 1 Average Temperature 6 | . 7 3 1 Received Heat Transfer 294 | . 60 54 180 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred . | . . . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Maximum Alert Level 1 | . . 1 . Low Security (%) 97 | 100 100 92 100 Level 1 2 | . . 7 . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 202 | . 97 202 61 Initial 61 | . . 26 61 Average 54 | . 31 116 29 Influence Increases 420 | . 134 286 . Destroy 0b10 Robot/C 180 | . 80 100 . Destroy 0b10 Robot/NC 30 | . . 30 . Destroy Leader 42 | . 10 32 . Disable Machine 27 | . 9 18 . Destroy Structure 141 | . 35 106 . Influence Decreases 420 | . 60 188 172 Entered New Map 159 | . . 48 111 Time Decay 230 | . 60 110 60 Lost Part 31 | . . 30 1 Squads Dispatched 1 | . 1 . . Investigation 1 | . 1 . . Extermination . | . . . . Reinforcement . | . . . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 2 | . . . 2 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 16 | . 5 7 4 Peak Tracking Total 5 | . 3 3 5 Tactical Retreats . | . . . . Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 1 | . 1 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 3 | . 1 2 . Max in Single Turn 2 | . 1 2 . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 1 | . . 1 . Terminals 1 | . . 1 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 1 | . . 1 . Successful 1 | . . 1 . Failed . | . . . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 1 | . . 1 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 1 | . . 1 . Record 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections . | . . . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Active Infowar (turns) . | . . . . Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 696 | 100 226 227 143 Spaces Moved 350 | 45 120 110 75 Core 2 | 2 . . . Treads 348 | 43 120 110 75 Legs . | . . . . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 160 160 Average Speed 161 | 155 160 160 169 Slowest Speed 320 | 160 160 160 320 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 13 | 4 21 18 10 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 157 | . 39 118 . Melee . | . . . . Projectile . | . . . . AOE 157 | . 39 118 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 421 | 71 136 131 83 Wait . | . . . . Move 348 | 45 119 109 75 Hop . | . . . . Pick Up 22 | 12 5 2 3 Fast Attach 1 | . . 1 . Attach 11 | 6 1 3 1 Detach . | . . . . Swap 11 | 8 2 1 . Drop . | . . . . Fire 28 | . 9 15 4 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 16) 101 | -11/Scrapyard | Entered Materials 291 | -10/Materials | Discovered new exit (range 10) 302 | -10/Materials | Build established: Mutant 327 | -10/Materials | Entered another Materials area 327 | -9/Materials | Evolved 2 slots: Propulsion x2 520 | -9/Materials | Lost 3 parts (1p1n1w) 533 | -9/Materials | Discovered new exit (range 12) 554 | -9/Materials | Entered another Materials area 554 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 697 | -8/Materials | Self-destructed Last Messages --------------- Destroyed Lgt. Treads. Acquired Lgt. Treads. The unstable cave ceiling collapses. Acquired Hcp. Storage Unit. Acquired Welding Torch. The unstable cave ceiling collapses. EXIT=FOUND The unstable cave ceiling collapses. Critical hit (Burn: +37). PARAMETERS=POWER+1,UTILITY+1 LOCATION=UNKNOWN GOAL=ESCAPE W-25 Informer distress signal alerts nearby ally. Acquired Shock Bomb Launcher. Acquired Scythe. K-01 Serf collects debris. Assault Rifle destroyed. Lgt. Treads destroyed. Lgt. Ion Engine destroyed. Critical hit (Burn: +37). Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???################??????????????????????????????? | | ???# #??????????????????????????????? | | ???# #??????????????????????????????? | | ???# #??????????????????????????????? | | ???############ #??????????????????????????????? | | ?????# """ # #??????????????????????????????? | | ?????# ! "R" # #??????????????????????????????? | | ?????# " " # ###############??????#?????????? | | ?????# # Y #???? ####??????? | | ?????# ! + Y #### ??????? | | ?????# """ # r [@ #?????????? | | ?????# """ # #### #?????????? | | ?????# """ ! # #??# != " #?????????? | | ?????# # #??# ! ]! "G" #?????????? | | ?????########## #??#!= ]]! " " #?????????? | | ??????????????# #??#m ]! ????????? | | ??????????????# #??# ???????? | | ??????????????# #??# ?????? | | ?????????????? #??########+##### ####??????? | | ????????????? #?????????? ????? #?????????? | | ???????????? #?????????? ????? #?????????? | | ???????????? #?????????? ????????????????? | | ??????????? #?????????? ????????????????? | | ?????????? ###?????????? ????????????????? | | ?????????? ?????????????####???????????????? | | ???????????##### ????????????????????????????????? | | ???????????????# ????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 15 Energy Capacity 275 Matter Stores 219 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Utility Shielding 33 Evasion (%) 40 Recoil Reduction 3 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SlugTiamatDeflector Manual? 0 Play Time 00:12:16 Cumulative 24.6 hours Start 2025.10.06 @ 08:24:51 End 2025.10.06 @ 08:35:12 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 40 Rogue 15 Adventurer 25 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 4 Gallery% 17 Achievement% 16 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 55x38 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 42a21f59-445d-48ef-ab81-af413349cff7