Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.25 @ 15:19:59 Player: Triffids Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (37) 185 Value Destroyed (856) 856 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2741 Bonus ------- None Cogmind --------- Core Integrity 410/550 Matter 286/300 Energy 250/250 System Corruption 0% Temperature Cool (0) Movement Walking (330) Ox3 Location -8/Materials Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (4) --- Aluminum Leg Flight Unit > --- UTILITY (4) ------ Improved Heat Sink Medium Storage Unit Improved Signal Interpreter Reactive Plating > --- WEAPON (2) ------- Spread Laser Autogun > --- INVENTORY (10) --- Structural Scanner Improved Sensor Array Improved Sensor Array Improved Terrain Scanner Hardened Light Armor Plating Hardlight Generator Autogun Mini Grenade Launcher Mining Laser Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Improved Heat Sink Medium Storage Unit Improved Sensor Array Improved Signal Interpreter > --- WEAPON ----------- Particle Gun Autogun > --- INVENTORY -------- Light Ion Engine Structural Scanner Improved Sensor Array Improved Terrain Scanner Hardened Light Armor Plating Reactive Plating Spread Laser Autogun Mini Grenade Launcher Mining Laser [Rating: 21] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Flight Unit Flight Unit Utility Medium Storage Unit Device Structural Scanner Storage Medium Storage Unit Processor Improved Signal Interpreter Protection Reactive Plating Weapon Autogun Energy Gun Particle Gun Ballistic Gun Autogun Special Weapon Mining Laser Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 2 | . . 2 . Utility 2 | . . . 2 Weapon . | . . . . Parts Attached 29 | 6 9 7 7 Power 4 | 1 1 2 . Engine 3 | 1 . 2 . Core 1 | . 1 . . Reactor . | . . . . Propulsion 10 | 2 2 5 1 Treads . | . . . . Leg 9 | 2 2 5 . Wheel . | . . . . Hover . | . . . . Flight 1 | . . . 1 Utility 8 | 1 3 . 4 Device 4 | . 2 . 2 Storage 2 | 1 1 . . Processor 1 | . . . 1 Hackware . | . . . . Protection 1 | . . . 1 Artifact . | . . . . Weapon 7 | 2 3 . 2 Energy Gun 2 | . 1 . 1 Energy Cannon . | . . . . Ballistic Gun 4 | 2 2 . . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon 1 | . . . 1 Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 4 | . . . 4 Power . | . . . . Propulsion 3 | . . . 3 Utility . | . . . . Weapon 1 | . . . 1 Highest Loss Streak 2 | . . . 2 To Critical Strikes . | . . . . Average Backups 8 | 3 8 9 9 Power . | . 1 1 . Propulsion . | . 1 . . Utility 3 | . 2 4 5 Weapon 3 | 1 3 4 3 Tool/Special . | . . . . Unused Backups 16 | . 6 2 8 Power 1 | . . . 1 Propulsion . | . . . . Utility 8 | . 3 . 5 Weapon 7 | . 3 2 2 Tool/Special . | . . . . Average Slot Usage (%) 99 | . 100 99 98 Engine 7 | . 6 5 9 Core 4 | . 8 5 . Leg 33 | . 28 43 33 Device 14 | . 14 11 17 Storage 11 | . 14 11 9 Processor 2 | . . . 6 Protection 1 | . . . 2 Energy Gun 7 | . 4 11 8 Ballistic Gun 14 | . 23 11 9 Peak Build Rating 21 | 7 14 15 21 Average Rating 14 | 5 12 13 20 On Entrance 8 | . 7 12 13 Naked Turns . | . . . . Heaviest Build 32 | 14 22 22 32 Greatest Support 40 | 20 20 40 40 Greatest Overweight (x) 3 | 1 1 . 3 Average Overweight (x) . | . . . . Largest Inventory Capacity 10 | 8 10 10 10 Average Capacity 9 | 7 8 10 10 Most Carried 10 | 8 9 10 10 Average Carried 8 | 3 8 9 9 Final Capacity 10 | 8 10 10 10 Final Carried 10 | 8 9 10 9 Class Distribution -------------------- 68% | Scavenger-Mutant 31% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 956 | 314 342 142 158 Remotely . | . . . . Salvage Created 1165 | 145 404 286 330 Parts 80 | 13 30 19 18 Haulers Intercepted . | . . . . Recyclers Shooed 2 | . 1 1 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 25 | . 10 4 11 Guns 25 | . 10 4 11 Classes Destroyed 7 | 2 4 1 . Builder 2 | . 1 . 1 Tunneler 6 | 5 1 . . Recycler 2 | 1 . 1 . Watcher 2 | . 1 1 . Swarmer 9 | . 3 . 6 Grunt 14 | . 7 2 5 Sentry 2 | . . 2 . Best Kill Streak 9 | 2 8 2 9 Combat Bots Only 6 | . 6 2 5 Max Kills in Single Turn 2 | 1 1 1 2 Gunslinging 1 | . . . 1 Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 149 | . 40 21 88 Missed 43 | . 12 10 21 Hits 106 | . 28 11 67 Projectile 106 | . 28 11 67 Critical Strikes 1 | . . . 1 Damage Taken 1218 | . 277 144 797 Core 209 | . 43 26 140 Absorbed by Shields . | . . . . Ignored by Resistances 58 | . . . 58 Core Remaining (%) 91 | 100 82 93 . Volleys Fired 91 | 9 33 18 31 Largest 2 | 2 2 2 2 Hottest 100 | 40 88 88 100 Shots Fired 179 | 18 66 36 59 Gun 176 | 18 66 36 56 Cannon . | . . . . Launcher . | . . . . Special 3 | . . . 3 Kinetic 127 | 18 63 18 28 Thermal 52 | . 3 18 31 Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 10 | 5 10 6 7 Robot Miss Streak 6 | 1 6 6 4 Penetration Max . | . . . . Secondary Targets 6 | . . . 6 Max Gunslinging Chain 1 | . . . 1 Shots Hit Robots 110 | 12 37 18 43 Core Hits 63 | 6 17 9 31 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 1 | . . . 1 Burn 1 | . . . 1 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1766 | 155 606 288 717 Guns 1766 | 155 606 288 717 Cannons . | . . . . Explosions . | . . . . Melee . | . . . . Ramming . | . . . . Kinetic 1183 | 155 590 112 326 Thermal 583 | . 16 176 391 Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 206 | . 120 206 82 Average Temperature 40 | . 23 63 35 Received Heat Transfer 528 | . 123 45 360 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 3 | . . 1 2 Heat Transferred 1173 | . 37 407 729 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 172 | 10 172 95 148 Initial 44 | . . 44 35 Average 52 | 2 93 42 36 Influence Increases 781 | 30 284 181 286 Destroy 0b10 Robot/C 500 | . 200 80 220 Destroy 0b10 Robot/NC 60 | 30 15 10 5 Destroy Leader 94 | . 42 32 20 Successful Hack 64 | . 9 29 26 Disable Machine 15 | . . . 15 Destroy Structure 3 | . 3 . . Lose Combat Pursuer 45 | . 15 30 . Influence Decreases 641 | 30 177 203 231 Entered New Map 113 | . . 63 50 Time Decay 488 | 30 177 140 141 Lost Part 40 | . . . 40 Squads Dispatched 3 | . 1 2 . Investigation 1 | . 1 . . Extermination . | . . . . Reinforcement 2 | . . 2 . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 2 | . 2 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 38 | . 16 10 12 Peak Tracking Total 5 | . 4 4 5 Tactical Retreats 2 | . 1 1 . Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 1 | . 1 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 1 | . . . 1 Max in Single Turn 1 | . . . 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 12 | . 4 5 3 Terminals 11 | . 3 5 3 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 49 | . 11 25 13 Successful 27 | . 4 17 6 Failed 21 | . 7 7 7 Catastrophic 1 | . . . 1 Database Lockouts 1 | . . 1 . Manual 21 | . 6 10 5 Terminals 48 | . 10 25 13 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 21 | . 3 14 4 Robot Analysis 1 | . . 1 . Prototype ID Bank 3 | . 1 1 1 Level Access Points 1 | . . 1 . Branch Access Points 1 | . . 1 . Emergency Access Points 1 | . . . 1 Terminal Index 2 | . . 1 1 Alert Level 1 | . . 1 . Locate Traps 4 | . 1 2 1 Dispatch Records 2 | . 1 1 . Transport Status 1 | . . 1 . Recall Reinforcements 1 | . . 1 . Registered Components 1 | . . 1 . Zone Layout 2 | . . 2 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 6 | . 1 3 2 Terminals 6 | . 1 3 2 Track 1 | . . . 1 Botnet 4 | . 1 2 1 Operators 1 | . . 1 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 12 | . 4 5 3 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Active Infowar (turns) 1166 | . 476 296 394 Sensors 392 | . . . 392 Terrain 240 | . 240 . . Structural 684 | . 236 296 152 Robot Analysis Total 1 | . . 1 . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 1475 | 141 478 296 560 Spaces Moved 794 | 86 268 190 250 Core 18 | 18 . . . Treads . | . . . . Legs 776 | 68 268 190 250 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 120 Average Speed 127 | 109 135 120 132 Slowest Speed 330 | 120 190 120 330 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 20 | 4 39 23 17 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken 1 | . . 1 . Unknown Exits Taken 2 | 1 1 . . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1099 | 113 338 228 420 Wait 137 | 2 10 3 122 Move 791 | 85 267 189 250 Hop . | . . . . Pick Up 29 | 11 8 5 5 Fast Attach 5 | 3 . . 2 Attach 9 | 3 1 2 3 Detach . | . . . . Swap 16 | . 8 5 3 Drop 21 | . 11 6 4 Fire 91 | 9 33 18 31 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 4 exits: *Mat x3 / Min) -8/Materials History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 6 | -11/Scrapyard | Discovered new exit (range 15) 142 | -11/Scrapyard | Entered Materials 214 | -10/Materials | Discovered new exit (range 5) 308 | -10/Materials | Build established: Mutant 425 | -10/Materials | Discovered new exit (range 13) 620 | -10/Materials | Entered another Materials area 620 | -9/Materials | Evolved 2 slots: Propulsion x2 680 | -9/Materials | Identified exit to Mines 691 | -9/Materials | Central database locked down 779 | -9/Materials | Identified exit to Materials 791 | -9/Materials | Build established: Scavenger-Mutant 916 | -9/Materials | Entered another Materials area 916 | -8/Materials | Evolved 2 slots: Utility x2 1476 | -8/Materials | Self-destructed Last Messages --------------- 01422_ C-30 ARC bursts open, deploying its payload. 01422_ G-50 Soldier unfolds itself. 01422_ G-47 Trooper unfolds itself. 01424_ K-01 Serf collects debris. 01445_ K-01 Serf cleans the Integration Channel. 01462_ G-50 Soldier destroyed. 01462_ Switching to secondary target: G-47 Trooper. 01462_ K-01 Serf collects debris. 01463_ Aluminum Leg destroyed. 01467_ R-06 Scavenger collects Adv. Heat Sink. 01467_ K-01 Serf collects debris. 01469_ Critical hit (Burn: +37). 01470_ G-47 Trooper destroyed. 01470_ Switching to secondary target: G-47 Trooper. 01470_ G-47 Trooper destroyed. 01470_ K-01 Serf collects debris. 01471_ R-06 Scavenger collects Aluminum Leg. 01472_ K-01 Serf collects debris. 01475_ R-06 Scavenger collects Lgt. Nuclear Core. 01475_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????# ########??????????????????????????? | | ?????????????? [[ #??????????????????????????? | | ?????????????? [= #??????????????????????????? | | ???????????# ? 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" " ?????????????? | | ?## "Y" ######?# ???????????? | | ?## ######## k ?????????? | | ?## # #### ??????????? | | ?## # % ###+#+###??????????? | | ?## """ # ################??? ??????????????? | | ?## """ / ##?????????????????? ?????????????? | | ?## """ # ##??????????????????? ????????????? | | ?## # ################??????????????????? | | ?########### ################??????????????????? | | ############ # T ##??????????????????? | | ########??## # ##??????????????????? | | # ###### # """ ##??????????????????? | | #! #########+###k + """ ##??????????????????? | | + #### # # """ ##??????????????????? | | # ! ### #### # # ##??????????????????? | | # ### #### #k #########??????????????????? | | ######### #### # # ##??????????????????? | | ######### ##?# # # ! ##??????????????????? | | ???????## ##?# # # !! ##??????????????????? | | ???????## ##?# # + !! ##??????????????????? | | ?????#### #### # # ] ##??????????????????? | | ?????#### #### # # ##??????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 150 Resistance: KI 20 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SchematicLayeredScrap Manual? 0 Play Time 00:23:49 Cumulative 233.5 hours Start 2025.08.25 @ 14:57:41 End 2025.08.25 @ 15:19:59 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 412 Rogue 412 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 30 Gallery% 47 Achievement% 39 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 0 Font 20/Smallcaps Map View 59x39 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1f11251e-928b-416d-b29c-779ebe0d1599