Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.28 @ 18:55:07 Player: Khanable Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (72) 360 Value Destroyed (2063) 2063 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (1049) 1049 TOTAL SCORE: 5452 Bonus ------- High Alert Combat Kills 565 Follower Combat Kills 568 Friendly Fire -84 Cogmind --------- Core Integrity 0/550 Matter 51/450 Energy 146/265 System Corruption 3% Temperature Cool (19) Movement Hovering (106) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- Reinforced Ion Engine > --- PROPULSION (3) --- Aerolev Unit Aerolev Unit > --- UTILITY (5) ------ Compact Matter Pod Visual Processing Unit Improved Signal Interpreter System Shield > --- WEAPON (2) ------- Heavy EM Shotgun Improved Grenade Launcher > --- INVENTORY (5) ---- Heavy EM Shotgun Advanced Beam Rifle Improved Grenade Launcher Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Airjet Aerolev Unit Aerolev Unit > --- UTILITY ---------- Compact Matter Pod Machine Analyzer Visual Processing Unit Improved Signal Interpreter System Shield > --- WEAPON ----------- Advanced Beam Rifle Improved Grenade Launcher > --- INVENTORY -------- Heavy EM Shotgun Heavy EM Shotgun Improved Grenade Launcher [Rating: 34] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Hover Unit Airjet Flight Unit Improved Flight Unit Utility Visual Processing Unit Device Sensor Array Storage Compact Matter Pod Processor Visual Processing Unit Hackware System Shield Protection Layered Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Beam Rifle Ballistic Gun Heavy Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Improved Grenade Launcher Build | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Sto Mat Slots Evolved 4 | . . 2 . 2 Power . | . . . . . Propulsion 1 | . . . . 1 Utility 3 | . . 2 . 1 Weapon . | . . . . . Parts Attached 79 | 6 5 6 17 45 Power 10 | 1 . 1 1 7 Engine 9 | 1 . 1 1 6 Core 1 | . . . . 1 Reactor . | . . . . . Propulsion 21 | 2 . 1 10 8 Treads 2 | . . . . 2 Leg 13 | 2 . 1 8 2 Wheel . | . . . . . Hover 4 | . . . . 4 Flight 2 | . . . 2 . Utility 21 | 1 5 2 3 10 Device 9 | 1 3 1 2 2 Storage 1 | . . . . 1 Processor 6 | . 2 1 . 3 Hackware 2 | . . . . 2 Protection 3 | . . . 1 2 Artifact . | . . . . . Weapon 27 | 2 . 2 3 20 Energy Gun 5 | . . 1 . 4 Energy Cannon . | . . . . . Ballistic Gun 14 | 2 . 1 2 9 Ballistic Cannon 3 | . . . 1 2 Launcher 5 | . . . . 5 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 4 | . . . . 4 Parts Lost 20 | . . . . 20 Power 4 | . . . . 4 Propulsion 5 | . . . . 5 Utility 7 | . . . . 7 Weapon 4 | . . . . 4 Highest Loss Streak 9 | . . . . 9 To Critical Strikes . | . . . . . Average Slot Usage (%) 87 | . 98 100 97 75 Engine 8 | . 14 11 11 4 Leg 15 | . 28 22 21 6 Hover 2 | . . . . 5 Device 7 | . 9 11 7 5 Processor 27 | . 16 33 33 25 Hackware 1 | . . . . 3 Protection 2 | . . . 2 3 Energy Gun 2 | . . 4 4 1 Ballistic Gun 14 | . 28 17 14 8 Ballistic Cannon 1 | . . . 2 1 Launcher 2 | . . . . 5 Naked Turns . | . . . . . Heaviest Build 21 | 6 7 14 19 21 Greatest Support 30 | 20 20 20 23 30 Greatest Overweight (x) 4 | . . . 3 4 Average Overweight (x) . | . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 Most Carried 5 | . 4 5 5 5 Average Carried 3 | . 2 2 3 3 Final Capacity 5 | 5 5 5 5 5 Final Carried 4 | . 4 3 4 3 Class Distribution -------------------- 32% | Mutant 28% | Scavenger-Mutant 22% | Skirmisher 16% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Skirmisher | -9/Materials Scavenger-Mutant | -9/Storage Skirmisher | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Yrd Mat Mat Sto Mat Matter Collected 1896 | 258 77 99 248 1214 Remotely . | . . . . . Salvage Created 2156 | 45 77 99 252 1683 Parts 131 | 1 15 7 13 95 Haulers Intercepted 2 | . . . . 2 Recyclers Shooed 4 | . 1 . 2 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Sto Mat Combat Hostiles Destroyed 49 | 1 3 2 4 39 Guns 26 | 1 3 2 3 17 Cannons 7 | . . . 1 6 AOE 16 | . . . . 16 Classes Destroyed 11 | 1 2 1 3 4 Worker 7 | . . . 1 6 Builder 4 | . . . . 4 Hauler 2 | . . . . 2 Recycler 6 | . . . 1 5 Watcher 4 | . 2 . . 2 Swarmer 11 | . 3 . . 8 Grunt 25 | 1 . 1 2 21 Brawler 1 | . . . . 1 Duelist 1 | . . . 1 . Protector 1 | . . . . 1 Sentry 10 | . . 1 1 8 Best Kill Streak 8 | 1 3 1 2 8 Combat Bots Only 8 | 1 3 1 1 8 Max Kills in Single Turn 3 | 1 1 1 1 3 Gunslinging 1 | . . . . 1 Exploded 2 | . . . . 2 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Sto Mat Hostile Shots Fired 342 | 6 19 10 37 270 Missed 123 | 2 8 3 17 93 Damage Taken 3423 | 44 79 99 269 2932 Core 679 | 22 13 75 14 555 Absorbed by Shields . | . . . . . Regen/Repaired (Parts) 17 | . . . . 17 Core Remaining (%) 84 | 91 86 . 77 . Volleys Fired 170 | 4 20 8 22 116 Largest 2 | 2 2 2 2 2 Hottest 100 | 40 40 40 79 100 Shots Fired 313 | 8 40 16 44 205 Gun 240 | 8 40 16 43 133 Cannon 26 | . . . 1 25 Launcher 47 | . . . . 47 Special . | . . . . . Kinetic 230 | 8 40 16 27 139 Thermal 28 | . . . 17 11 Explosive 47 | . . . . 47 Electromagnetic 8 | . . . . 8 Robot Hit Streak 11 | 7 4 9 11 11 Robot Miss Streak 8 | 1 8 1 5 3 Penetration Max . | . . . . . Secondary Targets 2 | . 1 . . 1 Max Gunslinging Chain 1 | . 1 . . 1 Shots Hit Robots 181 | 7 15 14 24 121 Core Hits 133 | 3 7 5 13 105 Critical Kills 1 | . . 1 . . Critical Parts Destroyed . | . . . . . Critical Strikes 3 | . . 1 1 1 Burn 2 | . . . 1 1 Destroy 1 | . . 1 . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 5478 | 54 137 110 465 4712 Guns 2311 | 54 137 110 415 1595 Cannons 485 | . . . 23 462 Explosions 2635 | . . . . 2635 Melee . | . . . . . Ramming 47 | . . . 27 20 Kinetic 2298 | 54 137 110 238 1759 Thermal 573 | . . . 200 373 Explosive 2442 | . . . . 2442 Electromagnetic 118 | . . . . 118 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 3 | . . . . 3 Average Corruption 2 | . . . . 2 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 5 | . . . . 5 Message Errors 1 | . . . . 1 Energy Discharges 1 | . . . . 1 Data Loss (minor) 2 | . . . . 2 Misfires 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 57 | . . . . 57 Projectiles 12 | . . . . 12 Explosions 45 | . . . . 45 Melee . | . . . . . Knockbacks 1 | . . . . 1 Impact . | . . . . . Kinetic 1 | . . . . 1 Secondary . | . . . . . Self-Inflicted Damage 380 | . . . . 380 Shots 8 | . . . . 8 Rammed 2 | . . . . 2 Targets Rammed 8 | . . . 6 2 Kicked 6 | . . . 6 . Crushed . | . . . . . Highest Temperature 171 | 6 . 19 171 129 Average Temperature 45 | 6 . 10 71 38 Received Heat Transfer 1560 | 24 . 57 120 1359 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 1 | . . . . 1 Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 1176 | . . . 629 547 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Sto Mat Peak Influence 1207 | 20 128 65 582 1207 Initial 245 | . 13 . 27 245 Average 382 | 4 81 37 288 657 Maximum Alert Level 4 | . . . 2 4 Low Security (%) 38 | 100 100 100 37 . Level 1 13 | . . . 27 12 Level 2 32 | . . . 34 51 Level 3 14 | . . . . 32 Level 4 1 | . . . . 3 Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 21 | . 1 1 6 13 Investigation 7 | . 1 . 3 3 Extermination . | . . . . . Reinforcement 4 | . . 1 1 2 Assault 2 | . . . 1 1 Garrison 8 | . . . 1 7 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . 1 . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Sto Mat Distress Signals 5 | . 1 . 1 3 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 91 | 1 7 2 29 52 Peak Tracking Total 7 | 1 4 1 7 6 Tactical Retreats 5 | . . . 3 2 Traps | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Sto Mat Traps Triggered 1 | . . . 1 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Yrd Mat Mat Sto Mat Machines Disabled 12 | . . . 5 7 Max in Single Turn 2 | . . . . 2 Garrison Access 2 | . . . 1 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Sto Mat Machines Accessed 18 | . 2 1 7 8 Terminals 11 | . 2 . 5 4 Fabricators . | . . . . . Repair Stations 1 | . . . . 1 Recycling Units 3 | . . 1 1 1 Scanalyzers 1 | . . . . 1 Garrison Access 2 | . . . 1 1 Total Hacks 68 | . 8 1 23 36 Successful 32 | . 5 1 10 16 Failed 36 | . 3 . 13 20 Catastrophic 5 | . 1 . 2 2 Database Lockouts . | . . . . . Manual . | . . . . . Terminals 42 | . 8 . 16 18 Fabricators . | . . . . . Repair Stations 3 | . . . . 3 Recycling Units 8 | . . 1 2 5 Scanalyzers 7 | . . . . 7 Garrison Access 8 | . . . 5 3 Terminal Hacks 20 | . 5 . 7 8 Record 2 | . 1 . 1 . Prototype ID Bank 2 | . 2 . . . Open Door 2 | . . . 2 . Branch Access Points 1 | . . . . 1 Emergency Access Points 1 | . . . . 1 Terminal Index 1 | . . . . 1 Fabricator Index 1 | . . . 1 . Alert Level 3 | . 1 . 1 1 Maintenance Status 1 | . . . . 1 Surveillance Status 2 | . . . 2 . Investigation Status 1 | . . . . 1 Zone Layout 3 | . 1 . . 2 Fabricator Hacks . | . . . . . Repair Station Hacks 2 | . . . . 2 Scan Component 1 | . . . . 1 Repair 1 | . . . . 1 Recycling Unit Hacks 3 | . . 1 1 1 Report Inventory 3 | . . 1 1 1 Scanalyzer 4 | . . . . 4 Insert Component 2 | . . . . 2 Analyze 2 | . . . . 2 Garrison Access Hacks 3 | . . . 2 1 Seal Access 2 | . . . 1 1 Coupler Status 1 | . . . 1 . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 13 | . 2 . 4 7 Full Trace Events 10 | . 2 . 3 5 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 1 | . . . . 1 Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 1 | . . . . 1 Time 19 | . . . . 19 Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 2 | . . . . 2 Part Schematics Acquired 1 | . . . . 1 Parts Damaged 1 | . . . . 1 Bothacking | -11 -10 -9 -9 -8 ------------ Run | Yrd Mat Mat Sto Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Sto Mat Total Allies 1 | . . . 1 . Largest Group 1 | . . . 1 1 Highest-Rated Group 100 | . . . 100 100 Highest-Rated Ally 100 | . . . 100 100 Total Orders 2 | . . . 2 . EXPLORE 2 | . . . 2 . Ally Attacks 48 | . . . 48 . Total Damage 1432 | . . . 1432 . Kills 24 | . . . 24 . Allies Corrupted 4 | . . . 4 . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Sto Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches 6 | . . . 6 . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Yrd Mat Mat Sto Mat Turns Passed 3150 | 107 429 359 881 1374 Spaces Moved 2071 | 86 306 263 600 816 Core 135 | 21 . . 1 113 Treads 63 | . . . . 63 Legs 1381 | 65 306 263 592 155 Wheels . | . . . . . Hover 485 | . . . . 485 Flight 7 | . . . 7 . Fastest Speed 37 | 50 120 120 37 45 Average Speed 118 | 102 120 120 119 117 Slowest Speed 250 | 120 120 120 200 250 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 32 | 6 45 19 50 43 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken 2 | . . 1 1 . Unknown Exits Taken 2 | 1 1 . . . Scrap Searched . | . . . . . Spaces Dug 28 | . . . . 28 Terrain Destroyed 308 | . . . . 308 Melee . | . . . . . Projectile 4 | . . . . 4 AOE 304 | . . . . 304 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Sto Mat Total 2490 | 95 337 295 723 1040 Wait 75 | . . 10 50 15 Move 2067 | 85 305 262 599 816 Hop . | . . . . . Pick Up 25 | . 3 2 7 13 Fast Attach 42 | 6 2 2 9 23 Attach 26 | . 3 2 3 18 Detach 26 | . 4 2 4 16 Swap 11 | . . 2 5 4 Drop 39 | . . 5 17 17 Fire 170 | 4 20 8 22 116 Melee . | . . . . . Ram 2 | . . . . 2 Kick 6 | . . . 6 . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous 1 | . . . 1 . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -9/Storage -8/Materials (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 67 | -11/Scrapyard | Discovered new exit (range 8) 108 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 325 | -10/Materials | Discovered new exit (range 12) 516 | -10/Materials | Discovered new exit (range 9) 537 | -10/Materials | Entered another Materials area 537 | -9/Materials | Evolved 2 slots: Utility x2 889 | -9/Materials | Discovered new exit (range 6) 894 | -9/Materials | Identified exit to Storage 896 | -9/Materials | Entered Storage 950 | -9/Storage | Build established: Scavenger-Skirmisher 1061 | -9/Storage | Met 01-MTF 1168 | -9/Storage | Garrison activated, responded to threat 1259 | -9/Storage | Build established: Scavenger-Mutant 1438 | -9/Storage | Discovered new exit (range 11) 1696 | -9/Storage | First assault squad dispatched 1776 | -9/Storage | Identified exit to Materials 1777 | -9/Storage | Entered Materials 1777 | -8/Materials | Accompanied by 1 ally (01-MTF) 1777 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1782 | -8/Materials | 01-MTF left 2059 | -8/Materials | Garrison activated, responded to threat 2094 | -8/Materials | Lost 9 parts (2p3n2u2w) 2108 | -8/Materials | Destroyed 8 combat bots 2204 | -8/Materials | Repaired Lgt. Deuterium Engine 2412 | -8/Materials | Garrison activated, responded to threat 2423 | -8/Materials | Core integrity fell below 50% 2618 | -8/Materials | Core integrity fell below 20% 2626 | -8/Materials | Build established: Skirmisher 2851 | -8/Materials | Discovered new exit (range 17) 2977 | -8/Materials | First assault squad dispatched 3151 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- System corrupted: Component data lost. G-47 Trooper destroyed. Lgt. Ion Engine destroyed. System corrupted by crushing effect (+1). B-36 Bruiser destroyed. The unstable cave ceiling collapses. Machine Analyzer destroyed. Acquired Rnf. Ion Engine. Imp. Heat Sink fried. G-47 Trooper destroyed. Acquired 49 matter. Acquired Lgt. Nuclear Core. Dropped Lgt. Nuclear Core. G-47 Trooper destroyed. KN9OM OD2= IT9GRUZ I|SREG33 Critical hit (Burn: +37). [Achievement: Oops] Acquired 39 matter. The unstable cave ceiling collapses. [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | #?????# #*# "" #????????????????????????? | | #?????# # ########????????????????????????? | | #?????# #!#???????????????????????????????? | | ##?????# "T" # #???????????????????????????????? | | #??????# """ # #???????????????????????????????? | | #??##### !+!#???????????????????????????????? | | /#### ########!#???????????????????????????????? | | + ! #??# #???????????????????????????????? | | ## ##??# #???????????????????????????????? | | ![ ## # ###?# #???????????????????????????????? | | #?# ###########?????????????????????? | | #?# # #?????????????????????? | | #?# # """ """ #????"""?"""??????????? | | ## #?# # """ """ #????""" """??????????? | | ### # """ """ #??? 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Grenade Launcher | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 5k Club Crack Shot I Spy Maybe Next Time I'll Detach My Launcher Oops Significant Disruption Troublemaker Challenges ------------ None Game ------ Seed FlakLobotomySubcomponent Manual? 0 Play Time 00:55:15 Cumulative 3.2 hours Start 2024.07.28 @ 17:59:59 End 2024.07.28 @ 18:55:07 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 3 Rogue 3 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 7 Achievement% 8 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 77x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 99896c33-fff8-481f-96a5-5f719d8cfa06