Cogmind - Beta 12 @@@ ROGUE MODE // 2023.06.14 @ 21:40:43 Player: Shadow Pussy wanter Result: Destroyed self with Sigix Terminator Performance ------------- Evolutions (9) 4500 Regions Visited (17) 3400 Robots Destroyed (173) 865 Value Destroyed (8723) 8723 Prototype IDs (44) 880 Alien Tech Used (4) 800 Bonus (6177) 6177 TOTAL SCORE: 25345 Bonus ------- High Alert Combat Kills 40 Follower Combat Kills 537 Aligned with FarCom 300 Met Data Miner 300 Used Core Reset Matrix 3000 Met Sigix 2000 Cogmind --------- Core Integrity 0/1600 Matter 202/300 Energy 28/100 System Corruption 13% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- Improved Heavy Treads > --- UTILITY (12) ----- Advanced Sensor Array Hacking Suite > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Nova Cannon Sigix Containment Pod Peak State ------------ > --- POWER ------------ Cooled Antimatter Reactor Quantum Reactor > --- PROPULSION ------- Advanced Medium Treads Myomer Leg Myomer Leg Myomer Leg Myomer Leg Centrium Leg Centrium Leg > --- UTILITY ---------- Advanced Power Amplifier Large Storage Unit Advanced Visual Processing Unit Improved Signal Interpreter Advanced Terrain Scan Processor Advanced Salvage Targeting Computer Advanced Target Analyzer Advanced Force Field Hacking Suite Improved Hacking Suite Improved System Shield Advanced System Shield > --- WEAPON ----------- Enhanced Quantum Rifle Compact Mass Driver Sigix Broadsword > --- INVENTORY -------- Matter Compressor Advanced Sensor Array Improved Terrain Scanner Terrabomb Variable Charge Gun Enhanced Quantum Rifle Matter Neutralizer Nova Cannon Railgun Linear Accelerator Fusion Bomb Launcher Sigix Terminator Sigix Containment Pod [Rating: 188] Favorites ----------- Power Cooled Antimatter Reactor Engine Reinforced Deuterium Engine Power Core Micro Nuclear Core Reactor Cooled Antimatter Reactor Propulsion Medium Treads Treads Medium Treads Leg Myomer Leg Wheel Compact Wheel Hover Unit Antigrav Array Flight Unit Field Propulsion Drive Utility Large Storage Unit Device Improved Terrain Scanner Storage Large Storage Unit Processor Improved Signal Interpreter Hackware Improved System Shield Protection Layered Light Armor Plating Weapon Heavy Particle Gun Energy Gun Heavy Particle Gun Energy Cannon Heavy Plasma Cannon Ballistic Gun Precision Assault Rifle Ballistic Cannon Flak Cannon Launcher Fusion Bomb Launcher Slashing Weapon Power Sword Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -3 -2 -1 ------- Run | Jun Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Res Qua Res Acc Slots Evolved 18 | . . . . . 4 2 . . . . 2 2 2 2 . 2 2 Power 1 | . . . . . . . . . . . . . . 1 . . . Propulsion 6 | . . . . . 2 . . . . . . 2 . . . . 2 Utility 9 | . . . . . 1 2 . . . . 2 . 1 1 . 2 . Weapon 2 | . . . . . 1 . . . . . . . 1 . . . . Parts Attached 385 | 7 3 . . . 24 44 13 9 4 4 44 25 38 42 55 17 56 Power 24 | 1 2 . . . 1 2 . . . . 2 2 1 4 5 . 4 Engine 7 | 1 2 . . . . 1 . . . . 1 1 . . 1 . . Core 4 | . . . . . 1 1 . . . . . 1 . 1 . . . Reactor 13 | . . . . . . . . . . . 1 . 1 3 4 . 4 Propulsion 67 | 2 . . . . 6 5 2 . . . 6 1 14 7 6 4 14 Treads 23 | 2 . . . . 5 5 . . . . 2 . 2 1 1 1 4 Leg 39 | . . . . . 1 . 2 . . . 4 1 12 6 4 3 6 Wheel 2 | . . . . . . . . . . . . . . . 1 . 1 Hover 1 | . . . . . . . . . . . . . . . . . 1 Flight 2 | . . . . . . . . . . . . . . . . . 2 Utility 208 | 2 1 . . . 7 30 6 8 . 2 29 18 19 23 30 12 21 Device 144 | 1 . . . . . 16 4 4 . 1 18 13 16 22 23 9 17 Storage 8 | 1 1 . . . . . . . . . 2 . . . 1 2 1 Processor 14 | . . . . . 1 2 . 1 . . 2 1 1 . 3 1 2 Hackware 5 | . . . . . . . . . . . 1 1 . . 2 . 1 Protection 37 | . . . . . 6 12 2 3 . 1 6 3 2 1 1 . . Artifact . | . . . . . . . . . . . . . . . . . . Weapon 86 | 2 . . . . 10 7 5 1 4 2 7 4 4 8 14 1 17 Energy Gun 15 | . . . . . 2 . 3 . 2 . . 1 1 1 2 1 2 Energy Cannon 16 | . . . . . . . . . . . 3 2 1 2 3 . 5 Ballistic Gun 24 | 2 . . . . 5 2 . . . . 3 1 2 2 2 . 5 Ballistic Cannon 11 | . . . . . . 3 2 . 1 1 . . . . 2 . 2 Launcher 5 | . . . . . 1 . . . . . . . . 1 . . 3 Special Weapon . | . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . Slashing Weapon 15 | . . . . . 2 2 . 1 1 1 1 . . 2 5 . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . Unidentified Prototypes 12 | . . . . . 2 1 . 1 . . 2 1 1 1 3 . . Parts Lost 61 | . . . . . . . 3 1 . 2 2 4 4 3 13 . 29 Power 7 | . . . . . . . . . . . . 2 . . 3 . 2 Propulsion 28 | . . . . . . . 2 . . . 2 2 2 1 6 . 13 Utility 14 | . . . . . . . . 1 . 2 . . 2 1 3 . 5 Weapon 12 | . . . . . . . 1 . . . . . . 1 1 . 9 Highest Loss Streak 12 | . . . . . . . 3 1 . 2 1 2 3 1 4 . 12 To Critical Strikes 6 | . . . . . . . . . . . . . . . 3 . 3 Average Slot Usage (%) 93 | . 100 100 100 100 99 100 98 99 81 84 92 91 93 99 95 93 58 Engine 4 | . 14 14 14 14 6 4 7 7 7 7 5 4 . . . . . Reactor 2 | . . . . . . . . . . . . . 1 6 8 8 3 Treads 14 | . 28 28 28 28 32 30 22 14 14 14 14 10 5 1 1 2 2 Leg 11 | . . . . . 3 . 6 14 14 14 8 14 18 24 22 20 13 Device 10 | . 14 14 14 14 . 10 10 10 14 9 11 10 10 13 12 8 4 Storage 6 | . 14 14 14 14 9 7 7 7 7 7 5 5 5 4 5 4 1 Processor 13 | . . . . . . 15 15 16 21 21 18 16 15 13 11 18 10 Hackware 4 | . . . . . . . . . . . . 7 10 9 12 16 9 Protection 4 | . . . . . 17 4 4 3 . 4 6 3 3 3 1 . . Energy Gun 4 | . . . . . 8 9 10 14 2 . . . 5 1 2 3 . Energy Cannon 3 | . . . . . . . . . . . 11 10 5 7 5 . . Ballistic Gun 6 | . 28 28 28 28 16 5 3 . . . 5 3 9 6 1 . 1 Ballistic Cannon 2 | . . . . . . 5 7 3 . 6 . . . . 5 4 2 Slashing Weapon 1 | . . . . . 2 . . 3 . . . 1 . 1 1 4 . Naked Turns 25 | . . . . . . . . . . . . . . . . . 25 Heaviest Build 108 | 13 30 30 30 30 45 63 54 57 97 100 101 63 65 106 108 93 107 Greatest Support 171 | 40 40 40 40 40 86 112 112 56 56 56 84 56 110 140 150 160 171 Greatest Overweight (x) 7 | . . . . . 1 . . 1 1 1 1 1 1 . 1 1 7 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 7 12 15 15 15 15 15 15 15 15 15 14 15 15 15 15 15 10 Most Carried 15 | 7 15 15 15 15 15 15 15 15 14 14 15 15 15 15 15 15 15 Average Carried 13 | 5 10 15 14 14 14 14 14 13 13 12 14 14 14 14 14 14 9 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 5 Final Carried 15 | 7 15 15 15 15 15 15 15 14 14 12 15 15 15 15 15 15 3 Class Distribution -------------------- 23% | Scavenger-Skirmisher 18% | Mutant 10% | Scavenger-Mutant 7% | Tank 6% | Skirmisher 6% | Hacker-Assassin 5% | Scavenger-Assassin 4% | Scavenger-Gunner 4% | Hacker-Mutant 3% | Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Scavenger-Skirmisher | -7/Factory Scavenger-Skirmisher | -7/Lower Caves Scavenger-Skirmisher | -7/Lower Caves Scavenger-Mutant | -7/Data Miner Scavenger-Gunner | -6/Proximity Caves Mutant | -6/Factory Scavenger-Mutant | -5/Factory Scavenger-Skirmisher | -4/Factory Scavenger-Skirmisher | -3/Research Scavenger-Skirmisher | -3/Quarantine Hacker-Assassin | -2/Research Mutant | -1/Access Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -3 -2 -1 ----------- Run | Jun Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Res Qua Res Acc Matter Collected 7705 | 358 209 . 258 30 486 881 148 303 . 120 762 517 674 662 954 378 965 Remotely . | . . . . . . . . . . . . . . . . . . Salvage Created 7862 | 197 209 . . 35 618 856 115 82 . 102 672 547 1051 1121 908 453 896 Parts 425 | 19 15 . . 1 27 47 7 4 . 2 28 25 44 61 65 34 46 Haulers Intercepted 2 | . . . . . 2 . . . . . . . . . . . . Recyclers Shooed 13 | . . . . . 3 2 . . . . 4 . . 1 . . 3 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed 9 | . . . . . . . 1 4 . 4 . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -3 -2 -1 ------- Run | Jun Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Res Qua Res Acc Combat Hostiles Destroyed 136 | . 6 . . 1 14 20 3 2 . 3 9 12 15 15 15 6 15 Melee 13 | . . . . . . . . 1 . . . 1 . 4 . 6 1 Guns 74 | . 6 . . 1 14 14 1 . . . 2 7 10 5 6 . 8 Cannons 40 | . . . . . . 6 2 1 . 3 5 4 4 3 8 . 4 AOE 4 | . . . . . . . . . . . . . . 2 . . 2 Classes Destroyed 16 | 1 4 . . . 3 5 . . . . . . . 1 1 . 1 Worker 6 | . 1 . . . . 1 . . . . . . . 2 1 1 . Builder 7 | . . . . . . . . . . . . . . 1 4 . 2 Tunneler 11 | 8 . . . . . . . . . . 1 . . . . 2 . Hauler 2 | . . . . . 2 . . . . . . . . . . . . Recycler 5 | . . . . . 1 1 . . . . 1 . . 2 . . . Operator 2 | . . . . . . 1 . . . . . . . 1 . . . Watcher 4 | . 1 . . . . 1 . . . . . . . . 1 . 1 Swarmer 21 | . 3 . . . 4 3 . . . . . 5 . 2 . . 4 Grunt 34 | . 3 . . 1 7 7 . 1 . 2 2 . 6 3 . 1 1 Brawler 2 | . . . . . . 2 . . . . . . . . . . . Duelist 1 | . . . . . . 1 . . . . . . . . . . . Sentry 13 | . . . . . 3 1 . . . . 1 2 1 . 3 . 2 Specialist 1 | . . . . . . . . . . . . . . . . . 1 Hunter 20 | . . . . . . 2 . . . 1 4 1 2 2 4 . 4 Programmer 40 | . . . . . . 4 . 1 . . 2 4 6 8 7 5 3 Alpha 7 1 | . . . . . . . . . . . . . . . 1 . . Thug 3 | . . . . . . . 3 . . . . . . . . . . Best Kill Streak 7 | 3 3 . . 1 3 4 2 1 . 2 3 6 3 5 6 2 7 Combat Bots Only 6 | . 3 . . 1 2 3 2 1 . 2 3 6 3 3 6 2 5 Max Kills in Single Turn 3 | 2 1 . . 1 1 1 1 1 . 1 1 2 2 3 2 1 2 Gunslinging 1 | . . . . . . . . . . . . 1 . . . . . Exploded 2 | . . . . . . . . . . . . . . 1 . . 2 Melee 1 | . . . . . . . . 1 . . . 1 . 1 . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -3 -2 -1 -------- Run | Jun Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Res Qua Res Acc Damage Taken 17836 | . 271 . . 45 484 1112 443 929 . 143 877 950 1600 1592 1995 467 6928 Core 2953 | . 21 . . 10 20 105 42 403 . . 71 64 64 157 217 17 1762 Absorbed by Shields 3728 | . . . . . . . . . . . 91 205 27 831 1242 464 868 Redirected to Shielding 35 | . . . . . 35 . . . . . . . . . . . . Regen/Repaired (Parts) 1834 | . . . . . . . . . . . 447 . . 452 96 620 219 Core Remaining (%) 83 | 100 . . . 87 96 . . . . 21 91 93 94 . 71 98 . Volleys Fired 382 | 15 26 . . 5 36 47 8 6 . . 33 31 41 40 36 2 56 Largest 4 | 2 2 . . 2 3 3 3 3 . . 3 3 4 4 4 2 4 Hottest 342 | 40 40 . . 40 135 154 127 174 . . 218 218 239 320 342 131 280 Shots Fired 1052 | 30 52 . . 10 106 140 24 19 . 11 74 58 143 89 141 5 150 Gun 673 | 30 52 . . 10 106 93 14 13 . . 22 24 116 40 59 4 90 Cannon 374 | . . . . . . 47 10 6 . 11 52 34 27 46 82 1 58 Launcher 5 | . . . . . . . . . . . . . . 3 . . 2 Special . | . . . . . . . . . . . . . . . . . . Kinetic 629 | 30 52 . . 10 70 89 16 6 . 11 22 16 75 37 94 1 100 Thermal 419 | . . . . . 36 51 8 13 . . 52 42 68 49 47 4 49 Explosive 4 | . . . . . . . . . . . . . . 3 . . 1 Electromagnetic . | . . . . . . . . . . . . . . . . . . Robot Hit Streak 21 | 9 9 . . 5 11 10 10 8 . 11 12 12 18 16 21 2 9 Robot Miss Streak 9 | 2 5 . . 3 9 6 4 6 . . 1 3 3 3 3 2 7 Penetration Max 1 | . . . . . . . . . . . . . 1 1 1 . 1 Secondary Targets 4 | . . . . . . . . . . . . 1 1 . . . 2 Max Gunslinging Chain 1 | . . . . . . . . . . . . 1 1 . . . 1 Autonomous 13 | . . . . . . . 2 . . 11 . . . . . . . Shots Hit Robots 730 | 18 26 . . 6 73 107 20 24 . 11 48 38 102 70 81 22 84 Core Hits 346 | 8 9 . . 2 36 73 14 4 . 2 19 21 36 36 39 7 40 Critical Kills 11 | . . . . . 1 1 . . . . 1 . 1 3 3 . 1 Critical Parts Destroyed 14 | . . . . . . . . . . . . . 7 3 2 . 2 Critical Strikes 49 | . . . . . 3 1 1 1 . 2 1 . 9 11 9 2 9 Burn 2 | . . . . . 1 . . . . . . . 1 . . . . Meltdown 3 | . . . . . . . . . . . 1 . . 1 1 . . Destroy 23 | . . . . . 1 1 . . . . . . 8 5 4 . 4 Blast 8 | . . . . . . . 1 . . 2 . . . . 4 . 1 Sever 13 | . . . . . 1 . . 1 . . . . . 5 . 2 4 Melee Attacks 139 | . . . . . 3 4 . 26 . 2 4 7 . 41 14 24 14 Impact . | . . . . . . . . . . . . . . . . . . Slashing 139 | . . . . . 3 4 . 26 . 2 4 7 . 41 14 24 14 Piercing . | . . . . . . . . . . . . . . . . . . Sneak Attacks 7 | . . . . . . 2 . . . . . . . 1 1 3 . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . Damage Inflicted 26149 | 229 326 . . 76 1523 2446 681 622 . 736 1527 1298 2920 3252 2895 1855 5763 Guns 10288 | 229 325 . . 76 1449 1469 247 93 . . 250 397 2236 814 1028 62 1613 Cannons 7991 | . . . . . . 730 434 60 . 736 1237 765 684 895 1677 . 773 Explosions 3256 | . . . . . . . . . . . . . . 669 . . 2587 Melee 4441 | . . . . . 31 225 . 469 . . . 120 . 863 190 1793 750 Ramming 173 | . 1 . . . 43 22 . . . . 40 16 . 11 . . 40 Kinetic 10550 | 229 325 . . 76 1029 1410 562 60 . 736 250 253 1400 814 1686 . 1720 Thermal 9719 | . . . . . 420 789 119 93 . . 1237 909 1520 895 1019 62 2656 Explosive 1233 | . . . . . . . . . . . . . . 669 . . 564 Electromagnetic 33 | . . . . . . . . . . . . . . . . . 33 Impact . | . . . . . . . . . . . . . . . . . . Slashing 4441 | . . . . . 31 225 . 469 . . . 120 . 863 190 1793 750 Piercing . | . . . . . . . . . . . . . . . . . . Highest Corruption 13 | . . . . . . 2 2 7 7 7 . 9 6 9 13 5 13 Average Corruption 5 | . . . . . . 1 2 5 7 7 . 7 4 4 10 2 8 Corruption Purged . | . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . Effects 272 | . . . . . . 19 2 32 7 25 . 36 22 31 59 14 25 Message Errors 54 | . . . . . . 10 . 7 2 3 . 5 5 5 12 . 5 Matter Fused 79 | . . . . . . 3 1 6 1 8 . 13 6 8 20 4 9 Heat Flow Errors 31 | . . . . . . 3 1 7 . 3 . 4 1 2 5 2 3 Energy Discharges 35 | . . . . . . 1 . 4 1 3 . 5 3 4 9 . 5 Parts Rejected 1 | . . . . . . . . . . . . . . 1 . . . Parts Fused 4 | . . . . . . . . . 1 . . 1 . . 2 . . Data Loss (minor) 28 | . . . . . . 1 . 3 1 2 . 5 2 4 6 3 1 Data Loss (major) 14 | . . . . . . 1 . 2 . 4 . . 2 2 . 3 . Misfires 5 | . . . . . . . . 1 . . . . . 1 1 2 . Alerts 12 | . . . . . . . . 2 1 2 . 2 1 2 1 . 1 Misdirections 3 | . . . . . . . . . . . . . . . 2 . 1 Weapon Failures 6 | . . . . . . . . . . . . 1 2 2 1 . . Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 1000 | . . . . . . 44 78 57 . 39 28 44 60 70 5 499 76 Projectiles 224 | . . . . . . . 78 . . 39 28 9 60 5 5 . . Explosions 27 | . . . . . . . . . . . . . . . . . 27 Melee 749 | . . . . . . 44 . 57 . . . 35 . 65 . 499 49 Knockbacks 49 | . . . . . . 18 9 3 . . . . . . 9 . 10 Impact 1 | . . . . . . . . . . . . . . . . . 1 Kinetic 47 | . . . . . . 18 8 3 . . . . . . 9 . 9 Secondary 1 | . . . . . . . 1 . . . . . . . . . . Self-Inflicted Damage 1037 | . . . . . . . . . . . . . . . . . 1037 Shots 2 | . . . . . . . . . . . . . . . . . 2 Rammed 21 | . . . . . 4 3 . . . . 6 . . . . . 8 Targets Rammed 30 | . 1 . . . 5 4 . . . . 6 2 . 2 . . 10 Kicked 6 | . . . . . . . . . . . . 2 . 2 . . 2 Crushed 3 | . 1 . . . 1 1 . . . . . . . . . . . Highest Temperature 617 | . . . . . 430 445 291 398 . 182 507 329 424 284 224 136 617 Average Temperature 137 | . . . . . 121 147 172 143 . 92 136 90 133 66 46 44 205 Received Heat Transfer 1455 | . 78 . . 24 171 261 189 153 . . 45 15 126 22 81 8 282 Effects 50 | . . . . . 3 8 2 2 . . 5 1 5 . . . 24 Shutdowns 16 | . . . . . 1 3 . 1 . . 1 1 1 . . . 8 Energy Bleed 11 | . . . . . 2 3 2 . . . . . 2 . . . 2 Interference 13 | . . . . . . 2 . . . . 4 . 2 . . . 5 Matter Decay 2 | . . . . . . . . 1 . . . . . . . . 1 Short Circuit 2 | . . . . . . . . . . . . . . . . . 2 Damage (minor) 2 | . . . . . . . . . . . . . . . . . 2 Damage (major) 2 | . . . . . . . . . . . . . . . . . 2 Damage (core) 2 | . . . . . . . . . . . . . . . . . 2 Siege Activations . | . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . Impact Corruptions 1 | . . . . . . 1 . . . . . . . . . . . Robots Melted 5 | . . . . . . . . . . . 2 . 1 1 1 . . Combat Hostiles 5 | . . . . . . . . . . . 2 . 1 1 1 . . Parts Melted 18 | . . . . . . . . 1 . . 2 5 5 5 . . . Heat Transferred 10211 | . . . . . 851 1406 222 148 . . 1800 1047 2258 592 1073 74 740 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen 1 | . . . . . . . . 1 . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -3 -2 -1 ------- Run | Jun Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Res Qua Res Acc Peak Influence 533 | 40 154 27 . 53 277 247 . . . . 111 141 260 533 362 206 325 Initial 299 | . 26 27 . . 20 81 . . . . . 7 68 . 299 191 38 Average 83 | 12 79 27 . 47 100 91 . . . . 43 24 88 104 121 123 115 Maximum Alert Level 2 | . . . . . 1 1 . . . . . . 1 2 1 1 1 Low Security (%) 91 | 100 100 100 . 100 90 97 . . . . 100 100 92 86 67 91 82 Level 1 7 | . . . . . 9 2 . . . . . . 7 4 32 8 17 Level 2 . | . . . . . . . . . . . . . . 8 . . . Level 3 . | . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Squads Dispatched 48 | . 1 . . . . 8 . . . . 5 5 4 7 4 4 10 Investigation 5 | . 1 . . . . 1 . . . . 1 1 . 1 . . . Extermination 27 | . . . . . . 5 . . . . 2 3 3 4 3 3 4 Reinforcement 12 | . . . . . . 2 . . . . 2 1 1 1 1 1 3 Assault 2 | . . . . . . . . . . . . . . 1 . . 1 Garrison 2 | . . . . . . . . . . . . . . . . . 2 Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . Data Miner Redirects 2 | . . . . . . . . . . . 1 . . . . . 1 Construction Impeded 2 | . . . . . . . . . . . 1 . . . . . 1 Haulers Reinforced . | . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -3 -2 -1 --------- Run | Jun Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Res Qua Res Acc Distress Signals 16 | . . . . . 3 1 . . . . 1 2 . 1 1 . 7 Communications Jammed . | . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . Times Spotted 252 | . 9 . . 1 26 28 4 9 . 5 12 16 16 33 18 13 62 Peak Tracking Total 15 | . 3 . . 1 4 4 4 3 . 2 3 7 5 5 7 7 15 Tactical Retreats 36 | . . . . . 2 4 . 3 . . . 1 . 7 1 1 17 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -3 -2 -1 ------- Run | Jun Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Res Qua Res Acc Traps Triggered 7 | . 1 . . . . 2 . . . . . 2 . 2 . . . Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -3 -2 -1 ---------- Run | Jun Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Res Qua Res Acc Machines Disabled 21 | . . . . . 1 . . . . . 2 1 3 3 7 1 3 Max in Single Turn 2 | . . . . . 1 . . . . . 1 1 2 2 1 1 1 Garrison Access 1 | . . . . . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -3 -2 -1 --------- Run | Jun Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Res Qua Res Acc Machines Accessed 50 | . 3 . 1 . 3 5 . . 4 . 8 3 2 6 9 2 4 Terminals 33 | . 3 . . . 3 3 . . . . 5 2 2 3 8 1 3 Fabricators 6 | . . . . . . 2 . . . . 2 . . 1 . . 1 Repair Stations 6 | . . . . . . . . . . . 1 1 . 2 1 1 . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Total Hacks 182 | . 10 . 1 . 12 10 . . 24 . 26 12 10 22 26 16 13 Successful 93 | . 4 . 1 . 6 2 . . 24 . 14 4 4 9 14 8 3 Failed 89 | . 6 . . . 6 8 . . . . 12 8 6 13 12 8 10 Catastrophic 11 | . . . . . . 1 . . . . . 2 2 1 3 1 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . Manual 67 | . 7 . 1 . 11 4 . . . . 12 11 8 3 5 4 1 Terminals 108 | . 10 . . . 12 5 . . . . 13 11 10 9 21 7 10 Fabricators 19 | . . . . . . 5 . . . . 8 . . 3 . . 3 Repair Stations 30 | . . . . . . . . . . . 5 1 . 10 5 9 . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Terminal Hacks 53 | . 2 . 1 . 3 . . . 24 . 2 3 2 2 11 1 2 Record 9 | . . . . . . . . . 7 . . . . . 2 . . Part Schematic 9 | . . . . . 1 . . . 8 . . . . . . . . Robot Schematic 6 | . . . . . . . . . 6 . . . . . . . . Robot Analysis 2 | . 1 . . . 1 . . . . . . . . . . . . Prototype ID Bank 4 | . 1 . . . . . . . 3 . . . . . . . . Open Door 2 | . . . . . . . . . . . . . . . 2 . . Level Access Points 3 | . . . . . . . . . . . . . . . 1 1 1 Branch Access Points 3 | . . . . . . . . . . . 1 1 . 1 . . . Fabricator Index 1 | . . . . . . . . . . . . 1 . . . . . Alert Level 4 | . . . . . . . . . . . 1 . . 1 2 . . Unreport Threat 8 | . . . . . 1 . . . . . . 1 2 . 3 . 1 Patrol Status 1 | . . . . . . . . . . . . . . . 1 . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . . . Fabricator Hacks 7 | . . . . . . 2 . . . . 3 . . 1 . . 1 Network Status 5 | . . . . . . 2 . . . . 1 . . 1 . . 1 Load Schematic 2 | . . . . . . . . . . . 2 . . . . . . Repair Station Hacks 19 | . . . . . . . . . . . 4 . . 6 2 7 . Scan Component 10 | . . . . . . . . . . . 2 . . 3 1 4 . Repair 9 | . . . . . . . . . . . 2 . . 3 1 3 . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . Unauthorized Hacks 14 | . 2 . . . 3 . . . . . 5 1 2 . 1 . . Terminals 14 | . 2 . . . 3 . . . . . 5 1 2 . 1 . . Assimilate 3 | . 1 . . . . . . . . . 1 . 1 . . . . Botnet 11 | . 1 . . . 3 . . . . . 4 1 1 . 1 . . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . Hacking Detections 40 | . 3 . . . 3 5 . . . . 7 3 2 6 5 2 4 Full Trace Events 2 | . . . . . . . . . . . 1 . . 1 . . . Feedback Events . | . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . 6 . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired 9 | . . . . . 1 . . . 8 . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . Parts Repaired 9 | . . . . . . . . . . . 2 . . 3 1 3 . Time 392 | . . . . . . . . . . . 70 . . 175 36 111 . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -3 -2 -1 ------------ Run | Jun Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Res Qua Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . Relay Couplers Released 1 | . . . . . . . . . . . . . . . . . 1 Machine Destruction 1 | . . . . . . . . . . . . . . . . . 1 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -3 -2 -1 -------- Run | Jun Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Res Qua Res Acc Total Allies 37 | . . . . 2 . . . . . 1 . . 1 . . . 33 Largest Group 11 | . . . . 2 . . . . . 1 1 . 1 . . . 11 Highest-Rated Group 160 | . . . . 47 . . . . . 96 96 . 10 . . . 160 Highest-Rated Ally 96 | . . . . 31 . . . . . 96 96 . 10 . . . 15 Total Orders . | . . . . . . . . . . . . . . . . . . Ally Attacks 177 | . . . . 12 . . . . . 11 6 . . . . . 148 Total Damage 3835 | . . . . 162 . . . . . 231 96 . . . . . 3346 Kills 18 | . . . . 2 . . . . . 2 1 . . . . . 13 Allies Corrupted 1 | . . . . . . . . . . . . . . . . . 1 Allies Melted . | . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -3 -2 -1 ------- Run | Jun Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Res Qua Res Acc Robot Analysis Total 2 | . 1 . . . 1 . . . . . . . . . . . . Derelict Logs Recovered 4 | . . 1 . 2 . . . 1 . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -3 -2 -1 ------------- Run | Jun Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Res Qua Res Acc Turns Passed 18670 | 259 592 49 415 361 1247 2277 669 1288 170 914 2454 1502 1030 1598 1511 990 1344 Spaces Moved 9880 | 125 272 31 257 210 619 1159 383 626 97 353 930 824 520 824 772 478 1400 Core 790 | 11 . . . . . . . . . . . . . . . . 779 Treads 5283 | 114 272 31 257 210 619 1159 383 626 97 353 930 226 6 . . . . Legs 3562 | . . . . . . . . . . . . 598 514 824 772 478 376 Wheels 11 | . . . . . . . . . . . . . . . . . 11 Hover . | . . . . . . . . . . . . . . . . . . Flight 234 | . . . . . . . . . . . . . . . . . 234 Fastest Speed 42 | 50 160 160 160 160 145 148 160 160 160 160 160 110 110 120 120 120 42 Average Speed 146 | 150 160 160 160 160 152 155 160 161 164 239 227 150 139 120 131 125 68 Slowest Speed 400 | 160 160 160 160 160 240 160 160 240 240 240 240 240 240 120 190 190 400 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped 11 | . . . . . . . . . . . . . . . . . 11 Cave-ins Triggered 3 | . . . . . . . . 2 . . . . . . 1 . . Exploration Rate (%) 37 | 8 35 9 70 46 47 25 55 58 69 49 29 17 15 20 69 10 36 Regions Visited 17 Branch Regions 8 Pre-discovered Areas 4 | . . 2 . 1 . . . . 1 . . . . . . . . Known Exits Taken 13 | . . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . . . . . . . . . . . Scrap Searched 2 | . . . . . . . 1 1 . . . . . . . . . Spaces Dug 56 | . . . . . 1 . . 9 . 2 9 8 . 10 6 1 10 Terrain Destroyed 249 | . . . . . 1 . . 10 . 3 15 13 65 57 36 2 47 Melee 31 | . . . . . 1 . . 9 . 2 4 . . 6 6 1 2 Projectile 136 | . . . . . . . . 1 . 1 11 13 27 19 30 1 33 AOE 81 | . . . . . . . . . . . . . 38 32 . . 11 Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -3 -2 -1 --------- Run | Jun Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Res Qua Res Acc Total 13028 | 163 377 31 264 226 844 1520 420 850 109 420 1184 1008 739 1295 1145 814 1619 Wait 1937 | 10 65 1 . 8 126 231 10 180 . 60 117 112 114 324 227 280 72 Move 9843 | 124 271 30 256 209 618 1158 382 625 96 352 929 823 519 823 771 477 1380 Hop 9 | . . . . . . . . . . . . . . . . . 9 Pick Up 113 | 7 8 . 3 2 10 12 1 2 3 . 22 5 6 9 13 5 5 Fast Attach 126 | 7 . . . . 7 2 5 1 3 1 20 1 11 7 23 10 28 Attach 44 | . . . . . 5 2 1 3 1 3 1 2 3 4 8 . 11 Detach 13 | . . . . . 1 . 1 1 . 1 1 . 1 . 3 . 4 Swap 217 | . 3 . . . 12 40 7 6 . . 23 22 24 31 25 7 17 Drop 175 | . 3 . 5 2 21 20 5 . 6 1 28 3 20 14 25 9 13 Fire 382 | 15 26 . . 5 36 47 8 6 . . 33 31 41 40 36 2 56 Melee 139 | . . . . . 3 4 . 26 . 2 4 7 . 41 14 24 14 Ram 8 | . . . . . . . . . . . . . . . . . 8 Kick 6 | . . . . . . . . . . . . 2 . 2 . . 2 Crush 16 | . 1 . . . 5 4 . . . . 6 . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials -10/Mines -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory (discovered 3 exits: *Fac / *Sto / *Low) -7/Lower Caves (discovered 2 exits: *Low / *Zio) -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 3 exits: *Fac / Low x2) -5/Factory (discovered 5 exits: *Fac / *Upp x2 / Ext x2) -4/Factory -3/Research (discovered 2 exits: *Qua x2) -3/Quarantine -2/Research (discovered 3 exits: *Acc x3) -1/Access (discovered 1 exit: Sur) History --------- Turn | Location | Event 11 | -11/Junkyard | Discovered new exit (range 15) 260 | -11/Junkyard | Entered Materials 327 | -10/Materials | Build established: Mutant 597 | -10/Materials | Discovered new exit (range 8) 852 | -10/Materials | Entered Mines 867 | -10/Mines | Learned location of Zion (-6) 882 | -10/Mines | Learned location of Storage (-7) 895 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 895 | -10/Mines | Discovered new exit (range 5) 901 | -10/Mines | Entered Exiles 941 | -10/Exiles | Met 8R-AWN 967 | -10/Exiles | Met EX-HEX 1013 | -10/Exiles | Met EX-BIN 1031 | -10/Exiles | Aligned with FarCom system 1033 | -10/Exiles | Given EX-Vault access code 1069 | -10/Exiles | Opened EX-Vault 1078 | -10/Exiles | Found Modified TNC 1087 | -10/Exiles | Found AWS/Autocannon 1117 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1231 | -10/Exiles | Met EX-DEC 1303 | -10/Exiles | Discovered new exit (range 10) 1316 | -10/Exiles | Stole two prototypes: Modified TNC, AWS/Autocannon 1316 | -10/Exiles | Entered Mines 1489 | -9/Mines | Excavation squad dispatched 1489 | -9/Mines | A large section of the Mines collapsed 1627 | -9/Mines | Discovered new exit (range 13) 1659 | -9/Mines | Identified exit to Materials 1677 | -9/Mines | Entered Materials 1677 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x1, Weapon x1 2811 | -8/Materials | Discovered new exit (range 15) 2921 | -8/Materials | Identified exit to Factory 2924 | -8/Materials | Entered Factory 2924 | -7/Factory | Evolved 2 slots: Utility x2 2926 | -7/Factory | FarCom data flow suspended 3215 | -7/Factory | Build established: Skirmisher 3943 | -7/Factory | Discovered new exit (range 11) 3956 | -7/Factory | Identified exit to Factory 4439 | -7/Factory | Build established: Scavenger-Skirmisher 4599 | -7/Factory | Discovered new exit (range 8) 4610 | -7/Factory | Identified exit to Storage 5186 | -7/Factory | Discovered new exit (range 10) 5199 | -7/Factory | Identified exit to Lower Caves 5201 | -7/Factory | Entered Lower Caves 5202 | -7/Lower Caves | Encountered a Warlord checkpoint 5503 | -7/Lower Caves | Ambushed by wild Derelicts 5570 | -7/Lower Caves | Lost 3 parts (2n1w) 5774 | -7/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 5789 | -7/Lower Caves | Identified exit to Zion 5851 | -7/Lower Caves | Discovered new exit (range 10) 5865 | -7/Lower Caves | Identified exit to Lower Caves 5870 | -7/Lower Caves | Entered another Lower Caves area 5870 | -7/Lower Caves | Spotted C9-X9G(f) 5871 | -7/Lower Caves | Encountered a Master Thief 5875 | -7/Lower Caves | Modified TNC stolen by Master Thief 5885 | -7/Lower Caves | Discovered exit to Factory (range 9) 6596 | -7/Lower Caves | Crushed by falling debris 6596 | -7/Lower Caves | Core integrity fell below 50% 6611 | -7/Lower Caves | Crushed by falling debris 6828 | -7/Lower Caves | Found Alien Artifact 6828 | -7/Lower Caves | Identified Core Expander 6828 | -7/Lower Caves | Installed Core Expander, added new Utility slot 7070 | -7/Lower Caves | Discovered new exit (range 13) 7087 | -7/Lower Caves | Identified exit to Data Miner 7118 | -7/Lower Caves | Build established: Scavenger-Assassin 7158 | -7/Lower Caves | Entered Data Miner 7158 | -7/Data Miner | Discovered new exit (range 6) 7190 | -7/Data Miner | Met Data Miner 7221 | -7/Data Miner | Learned location of Section 7 (-2) 7221 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 7246 | -7/Data Miner | Received God Mode back door access code from Data Miner 7319 | -7/Data Miner | Identified exit to Proximity Caves 7328 | -7/Data Miner | Entered Proximity Caves 7662 | -6/Proximity Caves | Escorted by Enhanced Grunt 7865 | -6/Proximity Caves | Discovered exit to Factory (range 7) 7958 | -6/Proximity Caves | Build established: Scavenger-Gunner 8242 | -6/Proximity Caves | Entered Factory 8242 | -6/Factory | Accompanied by 1 ally 8242 | -6/Factory | Evolved 2 slots: Utility x2 8243 | -6/Factory | Identified exit to Lower Caves 8275 | -6/Factory | Found Hvy. Reactive Plating 8955 | -6/Factory | Repaired Med. Treads 8982 | -6/Factory | Repaired Lrg. Storage Unit 9050 | -6/Factory | Build established: Mutant 9822 | -6/Factory | Incoming investigation squad redirected 9897 | -6/Factory | Build established: Tank 10329 | -6/Factory | Build established: Scavenger-Skirmisher 10611 | -6/Factory | Discovered new exit (range 10) 10628 | -6/Factory | Identified exit to Factory 10696 | -6/Factory | Entered another Factory area 10696 | -5/Factory | Evolved 2 slots: Propulsion x2 10751 | -5/Factory | Build established: Assassin 11643 | -5/Factory | Identified exit to Upper Caves 11643 | -5/Factory | Identified exit to Extension 12017 | -5/Factory | Build established: Scavenger-Mutant 12052 | -5/Factory | Discovered new exit (range 10) 12093 | -5/Factory | Identified exit to Factory 12198 | -5/Factory | Entered another Factory area 12198 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 12836 | -4/Factory | Lost 3 parts (1n2u) 12979 | -4/Factory | Discovered new exit (range 12) 13227 | -4/Factory | Identified exit to Research 13228 | -4/Factory | Entered Research 13228 | -3/Research | Evolved 2 slots: Power x1, Utility x1 13282 | -3/Research | Identified exit to Quarantine 13434 | -3/Research | Repaired Imp. Treads 13480 | -3/Research | Repaired Lyr. Light Armor Plating 13520 | -3/Research | Build established: Scavenger-Skirmisher 13580 | -3/Research | Repaired Adv. KE Penetrator 14370 | -3/Research | Found Fusion Bomb Launcher 14757 | -3/Research | First assault squad dispatched 14826 | -3/Research | Entered Quarantine 15245 | -3/Quarantine | Met incapacitated Sigix Warrior 15245 | -3/Quarantine | Lockdown squad dispatched 15247 | -3/Quarantine | Acquired the access code to the Sigix quarantine chamber 15249 | -3/Quarantine | Unlocked Sigix quarantine chamber 15366 | -3/Quarantine | Found Alien Artifact 15366 | -3/Quarantine | Identified Core Reset Matrix 15366 | -3/Quarantine | Used Core Reset Matrix 15370 | -3/Quarantine | Sensed 14 artifacts in vicinity 15432 | -3/Quarantine | Crushed by falling debris 15468 | -3/Quarantine | Spotted Alpha 7 15506 | -3/Quarantine | Destroyed Alpha 7 15535 | -3/Quarantine | Lost 3 parts (2n1u) 15552 | -3/Quarantine | System corruption reached 10% 15568 | -3/Quarantine | Identified exit to Research 15648 | -3/Quarantine | Found Sigix Terminator 16015 | -3/Quarantine | Lost 4 parts (2p1n1w) 16094 | -3/Quarantine | Found Sigix Broadsword 16135 | -3/Quarantine | Found Unknown Device 16135 | -3/Quarantine | Identified Antimissile System 16167 | -3/Quarantine | Found Terrabomb 16181 | -3/Quarantine | Found Terrabomb 16283 | -3/Quarantine | Repaired Cld. Antimatter Reactor 16337 | -3/Quarantine | Entered Research 16337 | -2/Research | Evolved 2 slots: Utility x2 16449 | -2/Research | Repaired Adv. Force Field 16493 | -2/Research | Repaired Broken Myomer Leg 16514 | -2/Research | Build established: Hacker-Assassin 16529 | -2/Research | Repaired Linear Accelerator 17040 | -2/Research | Identified exit to Access 17327 | -2/Research | Entered Access 17327 | -1/Access | Evolved 2 slots: Propulsion x2 17636 | -1/Access | Lost 5 parts (2n1u2w) 17821 | -1/Access | Identified exit to Surface 17956 | -1/Access | Garrison activated, responded to threat 18019 | -1/Access | Core integrity fell below 50% 18026 | -1/Access | Lost 12 parts (1p5n3u3w) 18039 | -1/Access | Found Unknown Device 18039 | -1/Access | Identified Quantum Capacitor 18040 | -1/Access | Released all parts (15) 18042 | -1/Access | Emitted hypermatrix ping 18047 | -1/Access | Assembled emerged from beneath the floor 18071 | -1/Access | Lost 5 parts (1n4w) 18080 | -1/Access | Garrison activated, responded to threat 18212 | -1/Access | System corruption reached 10% 18228 | -1/Access | Assembled emerged from beneath the floor 18328 | -1/Access | Build established: Mutant 18370 | -1/Access | Assembled emerged from beneath the floor 18405 | -1/Access | Assembled emerged from beneath the floor 18504 | -1/Access | Spotted B-99 Colossus 18519 | -1/Access | Incoming assault squad redirected 18619 | -1/Access | Spotted B-99 Colossus 18621 | -1/Access | Core integrity fell below 20% 18621 | -1/Access | Spotted B-99 Colossus 18654 | -1/Access | Assembled emerged from beneath the floor 18671 | -1/Access | Fired Sigix Terminator 18671 | -1/Access | Destroyed self with Sigix Terminator Last Messages --------------- 18623_ Slug penetrates Wall. 18627_ ALERT: Rogue bot located, Programmers report to Access Zone 7O. 18629_ Detected hypermatrix ping. 18641_ W-44 Eye sends out distress signal. 18643_ :7KQT#HI=S#G8UVIQS|,&I7<6WR 18643_ Knocked back. 18644_ Slug penetrates Wall. 18644_ Antigrav Array destroyed. 18644_ Knocked back. 18654_ Assembled emerge from beneath the floor. 18659_ Door malfunctions. 18659_ Acquired Unknown Treads. 18659_ Identified Imp. Heavy Treads. 18660_ U-05 Engineer builds a Wall. 18660_ M-36 Artificer repairs Lgt. Quantum Reactor. 18662_ as-81257 destroyed. 18667_ Impulse Thruster Array destroyed. 18671_ Sigix Terminator expended. [Achievement: Hard Hitter] 18671_ G-73 Enforcer destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????#######?????????????????????????? | | ?????????????????# #?????????????????????????? | | ?????????????????# #?????????????????????????? | | ?????????????????# #?????????????????????????? | | ?????????????????# #?????????????????????????? | | ?????????????????# #?????????????????????????? | | ?????????????????# #?????????????????????????? | | ?????????????????# #?????????????????????????? | | ?????????????????# #?????????????????????????? | | ?????????????????# ##########????????????????? | | ?????????????????# ## ????????????????? | | ????????????###### ! + ?????????????????? | | ????????????# ! # ?# ? ???????????????????? | | ????????????# ###/#### #????????????????????? | | ????????????# # ## #????????????????????? | | ????????????# ! # #????????????????????? | | ????????????# + ? #????????????????????? | | ????????????# # #????????????????????? | | ????????????# # ? ### ##????????????????????? | | ????????????# ###%###?# #?????????????????????? | | ????????????# #?# #???# #?????????????????????? | | ????????????######## #####g#####?????????????????? | | ?????############# ?H #=@ #?????????????????? | | ???# # gm ; !!#?????????????????? | | ???# + ; !!#?????????????????? | | ???# # ;;;######?????????????????? | | ???# = # ##????????????????????????? | | ???# ?### ###?????????????????????????? | | ???+ ???# #???????????????????????????? | | ????###########????# ####????????????????????????? | | ???????????????????# #????????????????????????? | | ?????????????????###? #????????????????????????? | | ??????############"# +????????????????????????? | | ??????# %" #????????????????????????? | | ??????# !# #????????????????????????? | | ??????# # #????????????????????????? | | ??????# # #????????????????????????? | | ??????# #? #????????????????????????? | | ??????# # #????????????????????????? | | ??????# # #????????????????????????? | | ??????# """""" + #????????????????????????? | | ??????# """""" # #????????????????????????? | | ??????# """""" # #????????????????????????? | | ??????# """""" # #????????????????????????? | | ??????# """""" # #????????????????????????? | | ??????###???######## #????????????????????????? | | ???????????????????# #????####????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 84 Energy Generation 77 Energy Capacity 660 Matter Stores 338 Matter Capacity 550 Sight Range 20 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 210 Power Amplification 30 Armor Coverage 750 Resistance: KI 40 Power Shielding 66 Propulsion Shielding 33 Phase Shifting 10 Evasion (%) 61 Targeting Accuracy 8 Target Analysis 8 Recoil Reduction 4 Salvage Targeting 3 Offensive Hacking 22 Defensive Hacking 26 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- Core Expander Core Reset Matrix Sigix Broadsword Sigix Terminator Achievements -------------- Hard Hitter More Power To You Challenges ------------ None Game ------ Seed HoverLightInverter Manual? 0 Play Time 02:44:41 Cumulative 136.0 hours Start 2023.06.13 @ 19:18:33 End 2023.06.14 @ 21:40:43 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 185 Rogue 185 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 62 Gallery% 67 Achievement% 53 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 408d1539-f535-453a-9469-89886015cce3