Cogmind - Beta 10.2 @@@ ROGUE MODE // 2020.12.02 @ 16:29:49 Player: WeirdFoe Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (21) 105 Value Destroyed (554) 554 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (54) 54 TOTAL SCORE: 2533 Bonus ------- Follower Combat Kills 54 Cogmind --------- Core Integrity 550/550 Matter 272/300 Energy 250/250 System Corruption 0% Temperature Cool (0) Movement Walking (120) Location -8/Materials Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (4) --- Aluminum Leg Aluminum Leg > --- UTILITY (3) ------ Improved Heat Sink Targeting Computer Light Armor Plating > --- WEAPON (3) ------- Improved Assault Rifle > --- INVENTORY (4) ---- Ion Engine Light Nuclear Core Small Storage Unit Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Armored Wheel Armored Wheel > --- UTILITY ---------- Improved Heat Sink Small Storage Unit Compact Matter Pod > --- WEAPON ----------- Particle Gun Particle Gun EMP Blaster > --- INVENTORY -------- Ion Engine Aluminum Leg Aluminum Leg Grenade Launcher [Rating: 18] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Armored Wheel Utility Improved Heat Sink Device Improved Heat Sink Storage Small Storage Unit Processor Targeting Computer Protection Weapon Shielding Weapon Particle Gun Energy Gun Particle Gun Ballistic Gun Light Assault Rifle Launcher EMP Blaster Build | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power . | . . . . . Propulsion 2 | . . . . 2 Utility 1 | . . . 1 . Weapon 1 | . . . 1 . Parts Attached 37 | 5 16 1 15 . Power 5 | 1 2 . 2 . Engine 5 | 1 2 . 2 . Core . | . . . . . Reactor . | . . . . . Propulsion 13 | 2 7 . 4 . Treads 2 | . 2 . . . Leg 9 | 2 3 . 4 . Wheel 2 | . 2 . . . Hover . | . . . . . Flight . | . . . . . Utility 9 | 1 1 1 6 . Device 3 | . 1 1 1 . Storage 3 | 1 . . 2 . Processor 1 | . . . 1 . Hackware . | . . . . . Protection 2 | . . . 2 . Artifact . | . . . . . Weapon 10 | 1 6 . 3 . Energy Gun 2 | . 2 . . . Energy Cannon . | . . . . . Ballistic Gun 5 | 1 3 . 1 . Ballistic Cannon . | . . . . . Launcher 3 | . 1 . 2 . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 4 | . . . 4 . Power . | . . . . . Propulsion . | . . . . . Utility 1 | . . . 1 . Weapon 3 | . . . 3 . Highest Loss Streak 2 | . . . 2 . Average Slot Usage (%) 90 | . 86 100 91 63 Engine 12 | . 13 14 11 9 Treads 1 | . 5 . . . Leg 16 | . 17 . 21 18 Wheel 6 | . 3 28 . . Device 10 | . 3 14 12 9 Storage 7 | . 14 14 2 . Processor 5 | . . . 10 9 Protection 3 | . . . 6 9 Energy Gun 12 | . 4 28 11 . Ballistic Gun 7 | . 15 . 5 9 Launcher 5 | . 6 . 8 . Naked Turns . | . . . . . Heaviest Build 21 | 10 16 16 21 12 Greatest Support 40 | 20 40 24 24 20 Greatest Overweight (x) 1 | 1 1 . 1 . Average Overweight (x) . | . . . . . Largest Inventory Capacity 6 | 6 6 6 6 4 Average Capacity 4 | 4 6 6 4 4 Most Carried 6 | 5 6 6 5 3 Average Carried 4 | 3 5 5 3 3 Final Capacity 6 | 6 6 6 4 4 Final Carried 6 | 5 6 6 3 3 Class Distribution -------------------- 88% | Mutant 7% | Scavenger-Mutant 4% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Scr Mat Min Mat Mat Matter Collected 882 | 196 86 357 243 . Remotely . | . . . . . Salvage Created 607 | . 149 . 458 . Parts 41 | . 15 . 26 . Haulers Intercepted . | . . . . . Recyclers Shooed 2 | . . . 2 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Combat Hostiles Destroyed 18 | . 9 . 9 . Guns 9 | . 3 . 6 . AOE 8 | . 6 . 2 . Classes Destroyed 6 | . 3 . 3 . Builder 1 | . . . 1 . Watcher 2 | . 1 . 1 . Swarmer 6 | . 6 . . . Grunt 8 | . 3 . 5 . Brawler 2 | . . . 2 . Sentry 2 | . . . 2 . Best Kill Streak 7 | . 7 . 3 . Combat Bots Only 6 | . 6 . 3 . Max Kills in Single Turn 4 | . 4 . 1 . Gunslinging . | . . . . . Exploded 4 | . 4 . 1 . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Scr Mat Min Mat Mat Damage Taken 846 | . 214 61 541 30 Core 41 | . 9 5 27 . Absorbed by Shields . | . . . . . Core Remaining (%) 95 | 100 . 94 93 . Volleys Fired 78 | . 24 . 51 3 Largest 3 | . 2 . 3 1 Hottest 163 | . 50 . 163 23 Shots Fired 127 | . 44 . 80 3 Gun 114 | . 41 . 70 3 Cannon . | . . . . . Launcher 13 | . 3 . 10 . Special . | . . . . . Kinetic 73 | . 41 . 29 3 Thermal 41 | . . . 41 . Explosive 3 | . 3 . . . Electromagnetic 10 | . . . 10 . Robot Hit Streak 45 | . 8 . 45 6 Robot Miss Streak 3 | . 3 . 3 . Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 84 | . 28 . 53 3 Core Hits 35 | . 17 1 17 . Critical Hits . | . . . . . Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1743 | . 558 10 1133 42 Guns 998 | . 229 . 727 42 Cannons . | . . . . . Explosions 712 | . 328 . 384 . Melee . | . . . . . Ramming 33 | . 1 10 22 . Kinetic 652 | . 229 . 381 42 Thermal 389 | . . . 389 . Explosive 328 | . 328 . . . Electromagnetic 341 | . . . 341 . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 1 | . 1 1 1 . Average Corruption 1 | . 1 1 1 . Corruption Purged . | . . . . . Effects 6 | . . 3 3 . Message Errors 3 | . . 1 2 . Energy Discharges 2 | . . 2 . . Weapon Failures 1 | . . . 1 . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 55 | . 1 5 49 . Shots 4 | . 1 . 3 . Rammed 6 | . 1 2 3 . Targets Rammed 7 | . 1 2 4 . Kicked 1 | . . . 1 . Crushed . | . . . . . Highest Temperature 203 | . 12 . 203 . Average Temperature 66 | . 7 . 80 . Received Heat Transfer 315 | . 60 . 237 18 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted 1 | . . . 1 . Combat Hostiles 1 | . . . 1 . Parts Melted 2 | . . . 2 . Heat Transferred 864 | . . . 864 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | . . . 1 . Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Peak Influence 267 | . 252 119 267 91 Initial 76 | . . 19 30 76 Average 126 | . 170 43 153 85 Maximum Alert Level 1 | . 1 . 1 . Low Security (%) 87 | 100 63 100 93 100 Level 1 12 | . 36 . 6 . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 3 | . 1 . 1 1 Investigation 1 | . . . 1 . Extermination . | . . . . . Reinforcement 2 | . 1 . . 1 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Distress Signals 5 | . 3 . 2 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 47 | . 17 5 21 4 Peak Tracking Total 8 | . 8 3 5 3 Tactical Retreats 3 | . . . 3 . Traps | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Traps Triggered 2 | . 2 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Scr Mat Min Mat Mat Machines Disabled 1 | . . . 1 . Max in Single Turn 1 | . . . 1 . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Machines Accessed 2 | . 1 . 1 . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations 1 | . 1 . . . Recycling Units . | . . . . . Scanalyzers 1 | . . . 1 . Garrison Access . | . . . . . Total Hacks 7 | . 4 . 3 . Successful 6 | . 4 . 2 . Failed 1 | . . . 1 . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations 4 | . 4 . . . Recycling Units . | . . . . . Scanalyzers 3 | . . . 3 . Garrison Access . | . . . . . Terminal Hacks . | . . . . . Fabricator Hacks . | . . . . . Repair Station Hacks 4 | . 4 . . . Scan Component 3 | . 3 . . . Repair 1 | . 1 . . . Recycling Unit Hacks . | . . . . . Scanalyzer 2 | . . . 2 . Insert Component 1 | . . . 1 . Analyze 1 | . . . 1 . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 1 | . . . 1 . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 1 | . . . 1 . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 1 | . 1 . . . Time 26 | . 26 . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 1 | . . . 1 . Part Schematics Acquired 1 | . . . 1 . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Scr Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Scr Mat Min Mat Mat Total Allies 3 | . . 3 . . Largest Group 3 | . . 3 . . Highest-Rated Group 40 | . . 40 . . Highest-Rated Ally 16 | . . 16 . . Total Orders . | . . . . . Ally Attacks 28 | . . 28 . . Total Damage 278 | . . 278 . . Kills 5 | . . 5 . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered 2 | . . 2 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Scr Mat Min Mat Mat Turns Passed 1621 | 68 437 311 717 88 Spaces Moved 975 | 48 142 301 416 68 Core 11 | 8 3 . . . Treads 30 | . 30 . . . Legs 572 | 40 53 . 411 68 Wheels 362 | . 56 301 5 . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 90 90 90 120 Average Speed 109 | 113 116 90 119 120 Slowest Speed 160 | 120 160 90 150 120 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 29 | 3 26 55 47 15 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . 1 . . Unknown Exits Taken 3 | 1 1 . 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 16 | . 16 . . . Melee . | . . . . . Projectile . | . . . . . AOE 16 | . 16 . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Total 1415 | 61 379 342 562 71 Wait 255 | . 171 33 51 . Move 971 | 47 141 300 415 68 Hop . | . . . . . Pick Up 43 | 9 17 3 14 . Fast Attach 1 | 1 . . . . Attach 20 | 4 8 1 7 . Detach . | . . . . . Swap 16 | . 8 . 8 . Drop 24 | . 9 3 12 . Fire 78 | . 24 . 51 3 Melee . | . . . . . Ram 3 | . 1 2 . . Kick 4 | . . . 4 . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials History --------- Turn | Location | Event 32 | -11/Scrapyard | Discovered new exit (range 15) 69 | -11/Scrapyard | Entered Materials 275 | -10/Materials | Repaired Aluminum Leg 338 | -10/Materials | Build established: Mutant 482 | -10/Materials | Discovered new exit (range 9) 506 | -10/Materials | Entered Mines 508 | -10/Mines | Met a Derelict bent on vengeance 563 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 609 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 619 | -10/Mines | Learned Materials interactive machine intel 719 | -10/Mines | Identified exit to Materials 817 | -10/Mines | Entered Materials 817 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 818 | -9/Materials | Loaded intel: 18 interactive machine locations 1522 | -9/Materials | Discovered new exit (range 10) 1534 | -9/Materials | Entered another Materials area 1534 | -8/Materials | Evolved 2 slots: Propulsion x2 1622 | -8/Materials | Self-destructed Last Messages --------------- 01375_ Acquired Heat Sink. 01378_ Acquired 10 matter. 01381_ Acquired Aluminum Leg. 01383_ Dropped Aluminum Leg. 01385_ Acquired Lgt. Nuclear Core. 01388_ Acquired Ion Engine. 01391_ Dropped Lgt. Ion Engine. 01393_ R-06 Scavenger collects Aluminum Leg. 01405_ Acquired 23 matter. 01437_ U-05 Engineer builds a Door. 01437_ R-06 Scavenger collects Imp. Heat Sink. 01468_ Connecting with Terminal... 01504_ Acquired Lgt. Armor Plating. 01507_ Dropped Heat Sink. 01522_ EXIT=FOUND PARAMETERS=PROPULSION_2 LOCATION=UNKNOWN GOAL=ESCAPE 01558_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M008. 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Assault Rifle | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LargeWaveSuperbattery Manual? 0 Play Time 00:29:10 Cumulative 10.8 hours Start 2020.12.02 @ 14:31:03 End 2020.12.02 @ 16:29:49 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 40 Rogue 40 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 14 Gallery% 16 Achievement% 11 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/X11Bold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3e48d491-ecd5-4c9e-b777-23b0ed638f97