Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.09.01 @ 10:42:18 // Halloween2020/ForbiddenLore Player: Benkyo Result: Establishing 0b11! Performance ------------- Evolutions (9) 4500 Regions Visited (38) 7600 Robots Destroyed (555) 2775 Value Destroyed (30350) 30350 Prototype IDs (286) 5720 Alien Tech Used (13) 2600 Bonus (59531) 59531 TOTAL SCORE: 113076 Bonus ------- Triggered High Security 500 High Alert Combat Kills 10298 Follower Combat Kills 1502 Met Data Miner 300 Used Data Conduit 3000 Met Imprinter 300 Was Imprinted 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 1396 Found Hidden Lab 3000 Decrypted A0 Command 3000 Scanned by Researcher 500 Pursued by Intercept 1000 Destroyed MAIN.C Guards 500 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Met Architect 300 Destroyed Architect 15000 Win 3000 Friendly Fire -665 Cogmind --------- Core Integrity 720/1600 Matter 275/300 Energy 1217/1240 System Corruption 0% Temperature Cool (16) Movement Treading (143) Location 0b11 Command Parts ------- > --- POWER (4) -------- Zero-point Reactor Singularity Reactor > --- PROPULSION (6) --- Experimental Biometal Heavy Treads Experimental Biometal Heavy Treads Advanced Heavy Siege Treads > --- UTILITY (12) ----- Coolant Network Huge Storage Unit Spectral Analyzer Experimental Targeting Computer Experimental Targeting Computer Experimental Core Analyzer Quantum Capacitor Heavy Regenerative Plating Experimental Force Field > --- WEAPON (4) ------- Enhanced Gamma Rifle Modified Sigix Sheargun Potential Cannon > --- INVENTORY (25) --- Zero-point Reactor Zero-point Reactor Zero-point Reactor Experimental Power Amplifier Experimental Coolant Injector Advanced Energy Well (500) Experimental Energy Well (600) Experimental Matter Compressor (500) Long-range Sensor Array Centrium Heavy Armor Plating Experimental Powered Armor Long-range Tractor Beam Transdimensional Reconstructor High-powered Transdimensional Reconstructor Modified Sigix Sheargun Modified Sigix Sheargun High-powered Disruptor Cannon Hypervelocity Linear Accelerator Fusion Bomb Launcher Sigix Terminator (1) Advanced Remote Datajack Peak State ------------ > --- POWER ------------ Zero-point Reactor Zero-point Reactor Zero-point Reactor Zero-point Reactor > --- PROPULSION ------- Experimental Biometal Heavy Treads Experimental Biometal Heavy Treads Advanced Heavy Siege Treads > --- UTILITY ---------- Coolant Network Huge Storage Unit Experimental Optical Array Experimental Targeting Computer Experimental Targeting Computer Experimental Core Analyzer Quantum Capacitor Heavy Regenerative Plating AEGIS Remote Shield > --- WEAPON ----------- L-Cannon > --- INVENTORY -------- Experimental Coolant Injector Advanced Energy Well Experimental Energy Well Experimental Matter Compressor Long-range Sensor Array Long-range Terrain Scanner Centrium Heavy Armor Plating Experimental Powered Armor Experimental Force Field Long-range Tractor Beam Transdimensional Reconstructor Compact HERF Cannon High-powered Disruptor Cannon Enhanced Nova Cannon Potential Cannon Cooled Nova Cannon Micro-nuke Launcher Fusion Bomb Launcher Sigix Terminator Advanced Remote Datajack [Rating: 266] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Neutrino Core Reactor Quantum Reactor Propulsion Armored Treads Treads Armored Treads Leg Experimental Myomer Leg Wheel Armored Huge Wheel Hover Unit Experimental Gyrokinetic Inverter Flight Unit Improved Diametric Drive Utility Huge Storage Unit Device Improved Heat Sink Storage Huge Storage Unit Processor Improved Signal Interpreter Hackware Ghost Barrier Protection Light Regenerative Plating Artifact LC Capacitor Weapon Heavy Plasma Cannon Energy Gun Modified Sigix Sheargun Energy Cannon Heavy Plasma Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Hypervelocity Mass Driver Launcher Fusion Bomb Launcher Special Weapon Advanced Remote Datajack Impact Weapon Powered Hammer Slashing Weapon Molecular Scythe Piercing Weapon CR-A16's Behemoth Slayer Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Sec Acc Com Ac0 Slots Evolved 18 | . . . 2 . . . 2 2 . . . . 2 . . . . 2 . . . . . . 2 . . . . 2 . . 2 . . 2 . . Power 3 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . 1 . . Propulsion 4 | . . . . . . . . . . . . . . . . . . 2 . . . . . . 2 . . . . . . . . . . . . . Utility 10 | . . . 2 . . . 2 2 . . . . 1 . . . . . . . . . . . . . . . . 2 . . 1 . . . . . Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Parts Attached 681 | 7 8 2 38 14 . 4 37 13 16 7 8 33 22 9 15 6 12 1 1 12 1 8 15 18 12 14 23 3 26 46 . 14 84 6 51 26 40 29 Power 37 | 1 1 . 5 . . 1 1 . 1 . . 1 1 . 1 . 1 . . . . . 1 . . . . . . . . . 9 . . 4 7 2 Engine 13 | 1 1 . 5 . . 1 1 . 1 . . . 1 . 1 . 1 . . . . . . . . . . . . . . . . . . . . . Core 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Reactor 23 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 9 . . 4 7 2 Propulsion 73 | 2 1 . 6 1 . 1 10 2 6 . . 2 2 . 1 . 1 1 . . . . 5 1 2 1 4 . 2 2 . . 4 . 1 2 11 2 Treads 57 | 2 1 . 6 1 . 1 6 1 4 . . . 2 . 1 . 1 . . . . . 3 1 1 1 3 . 2 2 . . 4 . 1 2 10 1 Leg 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Wheel 12 | . . . . . . . 4 1 2 . . 2 . . . . . 1 . . . . . . 1 . 1 . . . . . . . . . . . Hover 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Flight 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . Utility 392 | 2 1 1 16 3 . 2 20 9 5 7 3 18 14 6 11 4 4 . . 7 1 8 4 13 5 9 11 1 13 36 . 9 62 5 42 18 11 11 Device 294 | 1 . . 4 . . 1 15 5 4 7 2 17 8 4 7 4 3 . . 4 . 6 2 11 5 7 11 . 13 25 . 4 57 4 38 13 4 8 Storage 5 | 1 1 . 1 . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Processor 14 | . . . 2 . . . 1 1 . . . . . . . . . . . . . . . . . 1 . . . 1 . . 2 . . 1 4 1 Hackware 7 | . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . 2 2 Protection 71 | . . 1 9 3 . 1 3 3 1 . 1 1 3 1 4 . 1 . . 3 1 2 2 2 . 1 . 1 . 10 . 4 3 1 4 4 1 . Artifact 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Weapon 179 | 2 5 1 11 10 . . 6 2 4 . 5 12 5 3 2 2 6 . 1 5 . . 5 4 5 4 8 2 11 8 . 5 9 1 8 2 11 14 Energy Gun 8 | 1 . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . 4 Energy Cannon 88 | . . . . . . . 5 2 2 . 2 9 3 2 1 1 3 . . 4 . . 3 2 3 2 4 1 6 5 . 3 3 1 6 2 9 4 Ballistic Gun 23 | 1 4 1 9 5 . . 1 . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . Ballistic Cannon 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 1 . . 1 . . . . 2 Launcher 31 | . 1 . 2 5 . . . . 1 . 2 3 1 . 1 . 3 . 1 1 . . 1 1 . 2 2 . 1 . . . 3 . . . . . Special Weapon 8 | . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . 1 . . . . . . . 1 . 1 3 Impact Weapon 4 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 2 1 . . . . . Slashing Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Piercing Weapon 9 | . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . 1 1 1 2 . . 1 . . . 1 . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 21 | . . . . . . . . . . . . 1 . . . 1 . . . . . . 1 . . . . 1 . . 1 7 . . 4 . . 5 Corrupted Parts 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . System Corruption 10 | . . . . . . . . . . . . 10 . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Lost 23 | . . 1 2 3 . 2 1 1 1 . 3 2 . . . . . . . . . . . . . 1 . . . . . . 2 . 1 1 . 2 Power . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 3 | . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Utility 16 | . . . 2 3 . 1 1 . 1 . 2 2 . . . . . . . . . . . . . . . . . . . . 2 . 1 . . 1 Weapon 4 | . . 1 . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 Highest Loss Streak 3 | . . 1 1 2 . 2 1 1 1 . 3 1 . . . . . . . . . . . . . 1 . . . . . . 1 . 1 1 . 1 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 90 | . 100 100 98 99 100 99 99 99 99 100 99 99 100 100 100 99 100 94 94 88 88 87 82 76 78 75 78 77 77 75 71 69 73 73 65 70 74 68 Engine 6 | . 14 14 11 11 11 11 9 7 7 7 7 6 6 6 9 13 13 11 11 11 11 11 7 . . . . . . . . . . . . . . . Reactor 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 5 5 5 5 5 5 4 4 4 11 12 12 11 14 11 Treads 13 | . 28 28 21 22 22 22 12 4 12 15 15 15 . 13 13 13 13 11 11 11 11 11 9 5 10 10 18 21 20 14 14 13 12 12 12 10 10 10 Wheel 1 | . . . . . . . 5 9 2 . . . 12 . . . . 5 5 5 5 5 5 5 10 6 2 . . . . . . . . . . . Device 18 | . 14 6 . . . 2 26 29 23 23 22 23 23 20 25 25 26 23 23 17 16 16 21 16 15 15 15 15 15 24 23 16 15 19 17 21 17 10 Storage 6 | . 14 14 11 11 11 11 9 7 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 5 5 4 4 4 4 4 4 3 3 3 Processor 11 | . . . 10 11 11 11 9 15 15 15 15 15 13 13 13 13 13 11 11 11 11 11 11 11 10 10 10 10 10 9 9 9 7 6 4 6 7 15 Protection 11 | . . 7 20 21 22 19 8 7 14 15 14 14 6 19 13 13 13 11 11 11 11 11 6 11 10 10 10 9 10 6 4 7 3 1 4 5 3 3 Energy Cannon 10 | . . . . . . . 17 14 14 15 13 14 11 12 12 12 12 11 5 10 11 11 7 9 9 9 9 9 9 8 9 9 7 6 6 8 10 3 Ballistic Gun 2 | . 25 28 21 21 22 22 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 250 | 15 32 34 59 59 59 64 111 120 120 120 121 123 136 137 139 148 138 138 136 151 151 151 163 177 177 177 177 163 177 185 178 194 214 208 231 225 243 250 Greatest Support 260 | 40 40 40 46 43 43 43 44 20 40 40 40 40 40 40 48 48 48 28 28 28 28 28 28 28 38 38 197 197 210 210 200 200 205 205 215 220 260 250 Greatest Overweight (x) 11 | 2 . . 1 1 1 1 11 11 5 2 3 5 5 3 3 3 2 4 4 5 5 5 5 6 4 6 6 . 1 . . . 1 1 1 1 1 1 Average Overweight (x) 2 | . . . . 1 1 1 2 8 2 2 2 2 4 3 2 2 2 4 4 4 5 4 4 5 4 5 1 . . . . . . . . . . . Largest Inventory Capacity 25 | 8 15 15 20 20 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 23 | 7 14 15 16 20 20 20 23 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Most Carried 25 | 5 15 15 20 20 20 20 25 25 25 25 25 25 25 25 25 25 25 23 24 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Carried 23 | 3 12 14 16 19 20 19 23 24 24 24 24 24 23 24 24 24 24 23 23 24 24 24 24 24 24 25 25 24 24 24 25 24 24 24 23 23 24 24 Final Capacity 25 | 8 15 15 20 20 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Final Carried 25 | 4 15 15 20 20 20 20 25 25 25 25 22 25 24 25 25 25 25 23 24 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 23 24 24 24 Class Distribution -------------------- 30% | Scavenger-Skirmisher 24% | Scavenger-Mutant 18% | Mutant 11% | Generator-Mutant 11% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Scavenger-Skirmisher | -7/Factory Skirmisher | -7/Lower Caves Skirmisher | -7/Lower Caves Skirmisher | -7/Data Miner Skirmisher | -6/Proximity Caves Scavenger-Mutant | -6/Factory Scavenger-Skirmisher | -6/Lower Caves Scavenger-Skirmisher | -6/Lower Caves Scavenger-Mutant | -6/Zion Scavenger-Skirmisher | -5/Proximity Caves Scavenger-Skirmisher | -5/Factory Scavenger-Mutant | -5/Waste Scavenger-Skirmisher | -5/Factory Scavenger-Skirmisher | -5/Upper Caves Scavenger-Mutant | -5/Upper Caves Scavenger-Mutant | -5/Warlord Mutant | -4/Proximity Caves Scavenger-Skirmisher | -4/Factory Scavenger-Skirmisher | -4/Upper Caves Scavenger-Skirmisher | -4/Upper Caves Scavenger-Mutant | -4/Zhirov Scavenger-Skirmisher | -3/Proximity Caves Scavenger-Skirmisher | -3/Research Scavenger-Mutant | -3/Armory Scavenger-Mutant | -3/Lab Generator-Mutant | -2/Research Generator-Assassin | -2/Quarantine Generator-Mutant | -2/Section 7 Scavenger-Mutant | -1/Access Generator-Mutant | -1/Command Generator-Mutant | -1/Access_0 Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 -1 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Sec Acc Com Ac0 Matter Collected 14526 | 285 330 779 1296 484 . 241 500 105 189 70 . 777 168 206 210 24 391 . 326 182 29 200 329 460 120 370 465 40 584 565 . 87 2429 26 555 389 920 395 Remotely 1897 | . . . . . . . . . . . . . . . . . . . . . . . . 234 . . . . . . . . 1603 . . 60 . . Salvage Created 29805 | 93 444 356 1453 582 . 292 1582 305 341 129 54 1262 248 170 758 . 666 . 930 465 . 291 641 632 127 399 1067 110 1031 1488 . 87 7682 . 2937 1047 915 1221 Parts 1186 | 2 38 10 99 36 . 20 101 18 18 7 . 53 17 4 18 . 9 . 2 19 . 7 16 28 3 16 29 . 31 66 . 2 270 . 100 49 40 58 Haulers Intercepted 10 | . 1 . 2 . . . 2 . . . . . . . 1 . . . . 1 . . . . . . . . . 2 . . 1 . . . . . Recyclers Shooed 3 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 224 | . . . . . . . . . 28 6 . 42 . 6 15 . 22 . . . . 6 . 26 . 18 27 . 28 . . . . . . . . . Prevented 18 | . . . . . . . . . . 2 . 9 . . 1 . 5 . . . . . . . . . 1 . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Sec Acc Com Ac0 Combat Hostiles Destroyed 518 | . 12 17 35 23 . 11 26 5 8 2 4 22 7 . 13 . 16 . 5 6 . 3 11 19 1 14 19 . 16 19 . 1 124 . 32 17 8 22 Guns 92 | . 12 17 27 14 . 11 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . . 5 Cannons 205 | . . . . . . . 25 5 5 2 1 13 2 . 8 . 1 . . 3 . 3 4 7 . 6 9 . 14 15 . . 52 . 11 14 3 2 AOE 152 | . . . 8 9 . . . . 3 . 3 7 4 . 3 . 15 . 5 3 . . 3 11 . 8 7 . 1 . . . 60 . . . . 2 Classes Destroyed 29 | 2 5 1 4 1 . 1 2 2 . . . 1 . 1 . . . . 1 . . . 1 1 . . . . 1 1 . . 1 . 2 1 . . Worker 14 | . . . . . . 1 4 1 . . . . . . . . . . . . . . . . . . . . . . . . 6 . 1 . 1 . Builder 14 | . 1 1 . . . . 2 . . . . . 4 . . . . . . . . . . . . . . . . . . . 4 . . 2 . . Tunneler 4 | 1 . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Hauler 10 | . 1 . 2 . . . 2 . . . . . . . 1 . . . . 1 . . . . . . . . . 2 . . 1 . . . . . Recycler 5 | 1 . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 2 . 1 . . . Minesweeper 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Mechanic 6 | . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . 4 . . . . . Operator 4 | . . . 1 . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Watcher 20 | . 2 . 3 . . . 5 1 . . . . . . . . . . . 3 . . . . . . . . . 1 . . 2 . 1 1 1 . Swarmer 92 | . 6 . 6 9 . 8 4 3 4 . . 3 4 . 3 . 5 . . 4 . . . 6 . 6 4 . . 3 . . 6 . . 8 . . Saboteur 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . Grunt 193 | . 6 4 19 12 . 3 11 . 4 1 . 8 3 . 9 . 8 . . . . . 3 6 . 7 8 . 12 . . . 52 . 16 . 1 . Brawler 21 | . . . . 1 . . . . . . . 1 . . 1 . 1 . . . . 2 1 . . . 2 . . . . . 9 . 3 . . . Duelist 21 | . . . 1 1 . . 2 . . . . 1 . . . . 2 . . . . . 1 . . 1 2 . . . . . 9 . 1 . . . Protector 15 | . . . 1 . . . . . . . . 4 . . . . . . . . . . 2 . . . . . . . . . 6 . 2 . . . Researcher 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . Sentry 30 | . . . 8 . . . 7 1 . . . 1 . . . . 1 . . . . 1 . 2 . . 2 . 1 3 . . 1 . . . 2 . Demolisher 4 | . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . Specialist 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . Hunter 26 | . . . . . . . 1 . . 1 . . . . . . . . . . . . 1 4 . . . . 2 5 . . 10 . 2 . . . Programmer 41 | . . . . . . . . 1 . . . . . . . . . . . 2 . . 2 . . . . . . 4 . . 22 . 4 3 3 . Heavy 3 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . Q-Series 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Behemoth 7 | . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . 1 . 1 1 . . 1 . . . 1 . Compactor 5 | . . . . . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . S7 Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Enhanced Grunt 15 | . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . 11 Enhanced Sentry 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Enhanced Hunter 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Enhanced Programmer 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 Tracker 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . 2 . . Combat Programmer 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . 2 . . Striker 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Executioner 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Decomposer 15 | . . . . . . . . . 1 2 . . . 6 . . . . . . . 3 . . . . 3 . . . . . . . . . . . Packrat 3 | . . . . . . . . . 1 . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Samaritan 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Assembled 13 | . . 13 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Thug 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Savage 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 13 | 2 4 5 5 4 . 4 5 4 4 1 4 4 8 . 3 . 7 . 3 4 . 3 4 13 1 4 5 . 5 3 . 1 10 . 12 8 3 4 Combat Bots Only 13 | . 3 5 5 4 . 4 5 4 4 1 4 4 4 . 3 . 7 . 3 3 . 3 4 13 1 4 5 . 5 3 . 1 10 . 12 6 2 4 Max Kills in Single Turn 6 | 1 1 1 2 2 . 2 1 1 3 2 2 2 6 1 3 . 3 . 1 4 . 2 2 2 1 4 2 . 2 1 . 1 4 . 2 1 2 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . . 2 2 . . . . 3 . 2 2 3 . 3 . 3 . 1 3 . . 1 2 . 4 2 . 1 . . . 4 . . . . 1 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . A5 (-3/Lab) MAIN.C (-1/Command) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Sec Acc Com Ac0 Damage Taken 24461 | 20 238 498 1291 593 . 509 1138 346 390 46 587 620 337 20 438 . 132 . 149 269 . 79 123 864 74 271 995 . 858 1149 . 177 4114 256 2525 1258 831 3266 Core 1888 | 10 78 77 121 94 . 89 119 47 62 . 46 38 36 . 35 . . . 8 39 . . . 72 22 10 36 . 41 55 . . 222 . 110 45 104 272 Absorbed by Shields 12603 | . . . . . . . . . . . . . . . . . . . . . . . . 880 77 284 523 . 465 1138 . 185 2270 251 2064 1132 817 2517 Reduced by Siege Mode 1192 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 50 . 56 55 . 31 448 . 142 8 68 334 Redirected to Shielding 391 | . . . 150 104 . 87 9 . . . . . . . 41 . . . . . . . . . . . . . . . . . . . . . . . Regen/Repaired (Parts) 7638 | . . . 217 . . . 813 56 . . . . 46 5 56 . 31 . 11 30 . . 23 99 . 21 65 . 106 16 . 81 510 26 1712 769 361 2584 Core Remaining (%) 70 | 96 . 34 . . . 24 78 . . . . 72 . . . . 91 . . . . . . 88 . . . . 90 . . 86 . . 75 . . 45 Volleys Fired 1976 | 5 35 67 123 49 . 26 86 24 45 12 17 82 17 61 36 4 19 1 21 24 4 19 34 48 4 33 43 . 51 92 1 32 410 6 162 93 30 160 Largest 3 | 2 2 2 2 2 . 2 2 2 2 2 2 2 2 2 2 1 2 1 1 2 2 2 2 2 1 2 2 . 2 2 1 1 3 1 1 1 1 1 Hottest 900 | 60 60 46 53 55 . 48 150 150 140 140 104 140 175 175 180 90 180 90 43 180 180 180 180 180 105 195 195 . 195 203 113 113 266 120 200 120 900 900 Shots Fired 2777 | 10 69 135 241 86 . 52 166 47 57 24 23 142 25 72 70 4 27 1 20 43 7 30 56 69 4 56 76 . 83 158 1 31 437 8 164 93 30 160 Gun 707 | 10 68 135 234 78 . 52 4 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 35 . . 90 Cannon 1877 | . . . . . . . 162 47 56 24 10 135 23 71 68 2 18 1 . 42 7 30 50 57 4 47 67 . 79 158 1 31 368 8 129 93 30 59 Launcher 178 | . 1 . 7 8 . . . . 1 . 11 7 2 . 2 . 9 . 20 1 . . 6 12 . 9 9 . 4 . . . 69 . . . . . Special 15 | . . . . . . . . . . . 2 . . . . 2 . . . . . . . . . . . . . . . . . . . . . 11 Kinetic 602 | 5 57 135 234 78 . 52 4 . . . . . . 1 . . . . . . . . . . . . . . 28 5 . . 3 . . . . . Thermal 1652 | . . . . . . . 162 47 56 24 10 123 23 71 68 2 18 1 . 42 7 30 50 57 4 47 67 . 51 153 1 31 301 7 45 87 19 48 Explosive 178 | . 1 . 7 8 . . . . 1 . 11 7 2 . 2 . 9 . 20 1 . . 6 12 . 9 9 . 4 . . . 69 . . . . . Electromagnetic 205 | 5 11 . . . . . . . . . . 12 . . . . . . . . . . . . . . . . . . . . 64 1 84 6 11 11 Slashing 90 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 90 Entropic 35 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 35 . . . Robot Hit Streak 62 | 6 7 5 13 12 . 10 25 12 7 4 3 16 4 9 20 1 6 . 26 27 . 8 7 16 . 14 25 . 26 27 . 31 62 . 49 23 15 49 Robot Miss Streak 6 | 1 3 6 5 4 . 4 4 4 3 2 3 3 3 1 4 1 1 . . 2 . 3 1 2 1 2 1 . 1 5 . 2 3 . 3 3 2 2 Penetration Max 14 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . 14 2 Secondary Targets 6 | . . 1 . 2 . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Capacitor 800 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 1 31 344 8 163 93 26 128 Shots Hit Robots 1697 | 8 38 73 167 47 . 32 109 27 18 10 13 95 9 10 49 1 13 . 20 24 . 10 32 41 1 32 46 1 58 112 . 20 290 . 108 41 20 122 Core Hits 999 | 2 19 29 61 30 . 17 57 10 12 5 24 51 12 10 21 . 36 . 12 10 . 9 30 46 . 24 31 . 31 31 . 3 260 . 50 20 7 39 Critical Kills 38 | . . 2 . . . . 1 . . . . 2 1 . 1 . . . . 1 . . 3 . . . 2 . 7 2 . 1 5 . . 3 1 6 Critical Parts Destroyed 20 | . . 2 1 1 . . . . . . . . . . . . . . . . . . . . . . . . 10 4 . . 2 . . . . . Critical Strikes 63 | . . 4 1 1 . . 1 . . . . 2 1 . 1 . . . . 1 . . 3 . . . 2 . 17 6 . 1 8 . . 4 1 9 Meltdown 28 | . . . . . . . 1 . . . . 2 1 . 1 . . . . 1 . . 3 . . . 2 . . 2 . 1 4 . . 3 1 6 Destroy 30 | . . 4 1 1 . . . . . . . . . . . . . . . . . . . . . . . . 17 4 . . 3 . . . . . Corrupt 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . 1 Sever 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Melee Attacks 19 | . . . . . . . . . . . . . 2 . . . . . . . . . . 6 1 . 1 1 1 1 . 4 1 . . . 1 . Impact 6 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . 4 . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 13 | . . . . . . . . . . . . . . . . . . . . . . . . 6 1 . 1 1 1 1 . . 1 . . . 1 . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 89592 | 124 579 1168 3345 1435 . 547 3109 699 737 283 1441 3453 830 352 2043 . 2765 . 2442 1145 . 432 2156 3571 . 2543 2889 . 2358 4488 . 592 26950 . 6319 3095 887 6815 Guns 10172 | 89 537 1168 2729 734 . 547 46 . . . . . . 19 . . . . . . . . . . . . . . . . . . . . 1795 . . 2508 Cannons 45627 | . . . . . . . 3015 699 462 283 82 2481 236 333 1794 . 385 . . 878 . 432 998 1312 . 1073 1665 . 1867 4488 . 592 11739 . 4180 3095 887 2651 Explosions 33648 | 35 42 . 616 701 . . 48 . 275 . 1359 972 594 . 249 . 2380 . 2442 267 . . 1158 2114 . 1470 1224 . 491 . . . 15211 . 344 . . 1656 Melee 145 | . . . . . . . . . . . . . . . . . . . . . . . . 145 . . . . . . . . . . . . . . Ramming . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 6461 | 38 423 1168 2729 734 . 547 46 . . . . . . 19 . . . . . . . . . . . . . . 589 118 . . 50 . . . . . Thermal 40345 | 35 42 . . 79 . . 3063 699 462 283 82 2135 236 333 1794 . 385 . . 878 . 432 998 1312 . 1073 1665 . 1278 4370 . 592 9040 . 1639 2957 436 4047 Explosive 31397 | . . . 616 622 . . . . 275 . 1359 925 594 . 249 . 2380 . 2442 267 . . 1158 2114 . 1470 1224 . 491 . . . 15211 . . . . . Electromagnetic 6941 | 51 114 . . . . . . . . . . 393 . . . . . . . . . . . . . . . . . . . . 2649 . 2885 138 451 260 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 2508 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2508 Piercing 145 | . . . . . . . . . . . . . . . . . . . . . . . . 145 . . . . . . . . . . . . . . Entropic 1795 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1795 . . . Highest Corruption 16 | . 1 1 . . . . . 2 . . . 10 . . . . . . 16 16 13 13 13 . . . . . . 7 7 10 13 13 13 . . . Average Corruption 9 | . 1 1 . . . . . 1 . . . 8 . . . . . . 11 12 13 13 13 . . . . . . 5 7 8 10 13 13 . . . Corruption Purged 7 | . . . . . . . . 3 . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . Corruption Blocked 87 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . 23 . 60 . . . Effects 383 | . 7 12 . . . . . . . . . . . . . . . . 6 26 46 49 2 . . . . . . 22 2 22 136 20 33 . . . Message Errors 100 | . 1 1 . . . . . . . . . . . . . . . . 1 6 14 13 . . . . . . . 5 1 8 33 6 11 . . . Matter Fused 81 | . 2 4 . . . . . . . . . . . . . . . . 3 4 10 9 . . . . . . . 8 1 1 27 5 7 . . . Heat Flow Errors 46 | . . 2 . . . . . . . . . . . . . . . . 1 4 5 3 1 . . . . . . 3 . 4 18 3 2 . . . Energy Discharges 42 | . . 2 . . . . . . . . . . . . . . . . . 2 3 10 . . . . . . . 3 . 4 15 2 1 . . . Parts Rejected 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Loss (minor) 52 | . 1 2 . . . . . . . . . . . . . . . . . 6 10 9 1 . . . . . . 2 . . 17 . 4 . . . Data Loss (major) 18 | . 1 . . . . . . . . . . . . . . . . . . 2 2 1 . . . . . . . . . 3 7 1 1 . . . Misfires 22 | . . 1 . . . . . . . . . . . . . . . . . 1 2 2 . . . . . . . 1 . . 10 2 3 . . . Alerts 11 | . 1 . . . . . . . . . . . . . . . . . . 1 . 2 . . . . . . . . . 1 4 1 1 . . . Misdirections 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Weapon Failures 8 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 5 . 1 . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 2779 | . . . . . . . 41 20 31 36 . 113 12 . 83 . 41 . 58 70 . 30 45 84 . 104 100 . 60 101 . . 1190 . 175 212 27 146 Projectiles 1603 | . . . . . . . 41 20 31 36 . 9 . . 36 . 31 . . 58 . 30 . . . 24 33 . 49 101 . . 654 . 137 212 27 74 Explosions 1176 | . . . . . . . . . . . . 104 12 . 47 . 10 . 58 12 . . 45 84 . 80 67 . 11 . . . 536 . 38 . . 72 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 456 | 20 . . . 70 . . . . . . . 22 . . . . . . 150 . . . . . . . . . 12 . . . 10 . 160 . . 12 Shots 16 | 1 . . . 4 . . . . . . . 1 . . . . . . 5 . . . . . . . . . 1 . . . 1 . 2 . . 1 Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 463 | 12 30 196 81 58 . 106 168 36 48 128 24 139 463 81 307 . . . 212 210 212 192 312 96 10 162 216 . 228 216 60 289 385 241 340 284 87 36 Average Temperature 61 | 12 8 22 16 17 . 49 38 18 30 59 12 46 194 29 99 . . . 138 68 82 83 66 19 7 33 51 . 73 73 38 89 106 87 83 70 26 20 Received Heat Transfer 3666 | . 69 130 423 246 . 207 504 18 111 18 . 198 108 . 252 . 27 . . . . 9 49 65 4 70 311 . 175 26 . . 266 4 183 105 8 80 Effects 14 | . . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . 6 . 2 . . . Shutdowns 3 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . 1 . . . . . Energy Bleed 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . Interference 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . 1 . . . Damage (minor) 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Damage (major) 3 | . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . Siege Activations 63 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 5 10 . 1 19 . 9 6 1 10 Total Turns 3546 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 39 . 113 229 . 220 2330 . 101 46 247 221 Longest Duration 1722 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 31 . 40 88 . 220 1722 . 44 17 247 135 Robots Corrupted 31 | . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . 8 . 16 . 2 2 Combat Hostiles 26 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 . 15 . 2 2 Parts Fried 79 | . . . . . . . . . . . . 3 . . . . 1 . . . . . 1 . . . . . . 1 . . 18 . 44 3 5 3 Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 34 | . . . . . . . 1 . . . . 2 1 . 3 . . . . 2 . . 4 . . . 2 . . 3 . 1 5 . . 3 1 6 Combat Hostiles 30 | . . . . . . . 1 . . . . 2 1 . 2 . . . . . . . 4 . . . 2 . . 3 . 1 4 . . 3 1 6 Parts Melted 127 | . 1 . . . . . 12 3 . . . 9 1 . 8 . 2 . . 1 . . 6 4 . 2 7 . . 18 . 8 14 . 2 19 6 4 Heat Transferred 38831 | 50 50 . . 100 . . 4429 999 666 407 148 2417 298 396 2550 . 550 . . 1150 . 522 1187 1527 . 1036 1628 . 1221 3959 . 575 6734 . 1325 2183 296 2428 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 5 | 1 1 . . . . . . . . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Sec Acc Com Ac0 Peak Influence 3121 | 10 189 172 633 659 . 170 402 295 . . . . 275 . . . . 285 231 386 . . . . 215 . . . . 446 177 . 3121 1831 1637 1796 1907 . Initial 1755 | . 6 72 . 219 . . . 175 . . . . 149 . . . . 283 78 161 . . . . 152 . . . . . 175 . . 1755 933 939 1100 . Average 633 | 4 98 45 424 436 . 63 272 182 . . . . 178 . . . . 269 187 240 . . . . 141 . . . . 172 176 . 1893 1769 1273 1349 1177 . Maximum Alert Level 5 | . . . 2 2 . . 2 1 . . . . 1 . . . . 1 1 1 . . . . 1 . . . . 2 . . 5 5 5 5 5 . Low Security (%) 31 | 100 100 100 24 . . 100 27 64 . . . . 65 . . . . . 39 48 . . . . 86 . . . . 66 100 . 8 . . . . . Level 1 22 | . . . 11 36 . . 72 35 . . . . 34 . . . . 100 60 51 . . . . 13 . . . . 30 . . 4 . . . . . Level 2 12 | . . . 64 63 . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . 3 . . . . . Level 3 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 . 32 21 . . Level 4 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 12 . 64 46 6 . Level 5 19 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 33 100 2 32 93 . High Security 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 27 . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Squads Dispatched 72 | . 3 1 4 . . . 2 1 . . . . 3 . . . 1 . . 1 . . . . 1 . 1 . . 4 1 . 31 . 9 8 1 . Investigation 9 | . 2 1 2 . . . 1 . . . . . 2 . . . . . . . . . . . . . . . . . . . . . 1 . . . Extermination 18 | . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . 2 . . 9 . 2 2 1 . Reinforcement 15 | . 1 . 1 . . . 1 . . . . . 1 . . . . . . . . . . . 1 . . . . 2 1 . 4 . 2 1 . . Assault 23 | . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . 14 . 4 2 . . Garrison 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Intercept 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . 3 . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . 1 . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Sec Acc Com Ac0 Distress Signals 117 | . 2 1 2 . . . 1 . . . . 82 . . . . . . . 1 . . 1 . . . . . . 1 . . 3 . . . 23 . Communications Jammed 33 | . . . . . . . 2 . . . . . 5 . . . . . . . . . . . . . . . . 14 . . . . . 7 5 . Distress Signals 14 | . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . 1 . . . . . 3 5 . Times Spotted 699 | . 18 17 53 19 . 13 44 7 13 2 4 24 8 1 12 . 29 . 6 11 . 3 52 10 1 8 17 . 14 32 . 1 152 2 52 30 10 34 Peak Tracking Total 19 | . 4 4 6 3 . 4 6 3 5 1 4 4 4 1 5 . 10 . 3 5 . 3 19 11 2 4 6 . 5 5 . 1 9 1 10 8 2 4 Tactical Retreats 23 | . . 3 . . . 1 4 1 . . . . . . 1 . . . . 1 . . . . . . 3 . . . . . 4 1 1 3 . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Sec Acc Com Ac0 Traps Triggered 17 | . 3 . . . . . 1 1 . . . . . . . . . 1 . 1 . . 1 . . . . . . . . . 3 . . 2 4 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 18 | . . . . . . . . . . 1 . . . . . . . . . . . 2 13 . . . . . . 1 . . . . . . 1 . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 -1 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Sec Acc Com Ac0 Machines Disabled 80 | . . . . 5 . 1 2 2 . . . 2 1 . . . 1 . . 3 1 . . 2 . . . . . . . 5 5 3 10 1 15 21 Max in Single Turn 8 | . . . . 1 . 1 2 1 . . . 1 1 . . . 1 . . 3 1 . . 1 . . . . . . . 1 1 1 2 1 8 6 Garrison Access 3 | . . . . . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Sec Acc Com Ac0 Machines Accessed 97 | . 8 1 15 . 1 . 16 2 3 2 3 . 6 4 . . . 1 . 2 . 1 5 1 2 . 1 4 . 4 1 3 2 2 2 3 . 2 Terminals 35 | . 6 . 9 . . . 9 . . . . . 3 1 . . . . . . . . . 1 . . . . . . . . . 1 2 3 . . Fabricators 5 | . . . . . . . . 1 . . . . 1 . . . . . . 1 . . . . 1 . . . . . . . 1 . . . . . Repair Stations 6 | . . . 2 . . . 2 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 11 | . 2 . 2 . . . 2 . . . . . . . . . . . . . . . . . 1 . . . . 2 1 . 1 . . . . . Scanalyzers 7 | . . . 2 . . . 2 . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . 1 . . . . Garrison Access 4 | . . . . . . . 1 . . . . . 1 . . . . . . 1 . . . . . . . . . 1 . . . . . . . . Total Hacks 342 | . 23 1 58 . 23 . 59 3 6 2 21 . 14 15 . . . 2 . 5 . 1 11 5 4 . 1 13 . 8 1 25 3 7 3 8 . 20 Successful 266 | . 16 1 40 . 23 . 39 3 6 2 21 . 6 15 . . . 2 . 3 . 1 11 5 2 . 1 13 . 2 . 25 2 4 1 2 . 20 Failed 76 | . 7 . 18 . . . 20 . . . . . 8 . . . . . . 2 . . . . 2 . . . . 6 1 . 1 3 2 6 . . Catastrophic 11 | . 1 . 1 . . . 2 . . . . . 2 . . . . . . 1 . . . . 1 . . . . . 1 . 1 . 1 . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 116 | . 11 . 19 . 4 . 15 . . . . . 2 . . 1 . . . 7 . . 1 . 10 . . . . 17 . . 6 9 6 6 2 . Terminals 108 | . 18 . 35 . . . 28 . . . . . 8 2 . . . . . . . . . 5 . . . . . . . . . 1 3 8 . . Fabricators 8 | . . . . . . . . 1 . . . . 2 . . . . . . 2 . . . . 2 . . . . . . . 1 . . . . . Repair Stations 30 | . . . 8 . . . 17 2 . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 24 | . 5 . 3 . . . 6 . . . . . . . . . . . . . . . . . 2 . . . . 5 1 . 2 . . . . . Scanalyzers 29 | . . . 12 . . . 7 . . . . . . . . . . 2 . . . . . . . . . . . 2 . . . 6 . . . . Garrison Access 6 | . . . . . . . 1 . . . . . 1 . . . . . . 3 . . . . . . . . . 1 . . . . . . . . Terminal Hacks 185 | . 10 1 14 . 23 . 11 . 6 2 21 . 2 15 . . . . . . . 1 11 5 . . 1 13 . . . 25 . 1 1 2 . 20 Record 100 | . . . . . 23 . . . 4 . 2 . . 13 . . . . . . . . 6 5 . . . 5 . . . 24 . . . . . 18 Part Schematic 16 | . 1 . . . . . . . . . 11 . . . . . . . . . . . . . . . . 4 . . . . . . . . . . Robot Schematic 5 | . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Analysis 8 | . 2 . 5 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 15 | . . . 3 . . . 1 . . . 3 . . . . . . . . . . . 4 . . . . 4 . . . . . . . . . . Open Door 14 | . . 1 . . . . . . 2 2 . . . 2 . . . . . . . 1 1 . . . 1 . . . . . . 1 1 2 . . Branch Access Points 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer Index 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert Level 3 | . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Locate Traps 3 | . 2 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recall Reinforcements 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 3 | . 1 . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Registered Components 3 | . 1 . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 8 | . 2 . 3 . . . 2 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Gate Test 138-A 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Gate Test 138-B 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Gate Test 138-C 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Fabricator Hacks 7 | . . . . . . . . 1 . . . . 2 . . . . . . 2 . . . . 1 . . . . . . . 1 . . . . . Network Status 2 | . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Load Schematic 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Build 4 | . . . . . . . . . . . . . 1 . . . . . . 1 . . . . 1 . . . . . . . 1 . . . . . Repair Station Hacks 27 | . . . 7 . . . 16 2 . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Scan Component 14 | . . . 4 . . . 8 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Repair 13 | . . . 3 . . . 8 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 4 | . 1 . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Retrieve Components 4 | . 1 . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Scanalyzer 22 | . . . 10 . . . 6 . . . . . . . . . . 2 . . . . . . . . . . . 1 . . . 3 . . . . Insert Component 15 | . . . 5 . . . 4 . . . . . . . . . . 2 . . . . . . . . . . . 1 . . . 3 . . . . Analyze 7 | . . . 5 . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Seal Access 2 | . . . . . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Unauthorized Hacks 19 | . 5 . 8 . . . 4 . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . Terminals 12 | . 3 . 6 . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Assimilate 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Botnet 7 | . 2 . 3 . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disrupt 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Operators 3 | . 1 . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 7 | . 2 . 2 . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . Recyclers 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . Mask 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Tunnel 4 | . 2 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 56 | . 6 . 12 . . . 14 1 . . . . 6 1 . . . 1 . 2 . . . 1 1 . . . . 4 1 . 1 2 1 2 . . Full Trace Events 3 | . . . . . . . 1 . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 19 | . . . . . . . . . . . 5 . . . . 4 . . . . . . . . 5 . . . . . . . . . 5 . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 41 | . 1 . 4 . . . 2 . . . 11 . . . . 14 . . . . . . . . . . . 4 . . . . . . 5 . . . Parts Built 5 | . . . . . . . . . . . . . 1 . . . . . . 1 . . . . 2 . . . . . . . 1 . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 256 | . . . . . . . . . . . . . 76 . . . . . . 53 . . . . 58 . . . . . . . 69 . . . . . Total Part Build Rating 34 | . . . . . . . . . . . . . 5 . . . . . . 6 . . . . 14 . . . . . . . 9 . . . . . Parts Repaired 13 | . . . 3 . . . 8 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Time 503 | . . . 117 . . . 323 38 . . . . 25 . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 36 | . 9 . 10 . . . 9 . . . . . . . . . . . . . . . . . . . . . . . . . 8 . . . . . Parts Scanalyzed 7 | . . . 4 . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Part Schematics Acquired 6 | . . . 4 . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Sec Acc Com Ac0 Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 7 | . . . . . . . . . . . 1 . . . . 2 . . . . . . . . . . . . . . . . . . . . . 4 Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat 5 | . . . . . . . . . . . 1 . . . . 2 . . . . . . . . . . . . . . . . . . . . . 2 Robot Hacks Applied 5 | . . . . . . . . . . . 1 . . . . 2 . . . . . . . . . . . . . . . . . . . . . 2 parse_system 5 | . . . . . . . . . . . 1 . . . . 2 . . . . . . . . . . . . . . . . . . . . . 2 Manual 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Relay Couplers Released 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . Machine Destruction 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 4 | . . . . . . . . . . . . 2 . . . . 2 . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Sec Acc Com Ac0 Total Allies 31 | . . . . . . . . . . . . 2 . . . 12 2 . . . . . . . . . . . . 6 . . 5 . . 4 . . Largest Group 12 | . . . . . . . . . . . . 2 . . . 12 12 3 . . . . . . . . . . . 6 . . 5 . . 4 . . Highest-Rated Group 488 | . . . . . . . . . . . . 68 . . . 377 377 101 . . . . . . . . . . . 307 . . 487 . . 488 . . Highest-Rated Ally 122 | . . . . . . . . . . . . 34 . . . 51 51 40 . . . . . . . . . . . 81 . . 122 . . 122 . . Zionite Dispatches 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . 2 . . 2 . . Heavy 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 2 . . Fire 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Hacker 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . . Infowar Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Total Orders 3 | . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . STAY 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . DROP 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . RETURN 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Ally Attacks 209 | . . . . . . . . . . . . 4 . . . . 88 . . . . . . . . . . . . 35 . . 32 . . 50 . . Total Damage 8109 | . . . . . . . . . . . . 359 . . . . 2611 . . . . . . . . . . . . 1042 . . 1398 . . 2699 . . Kills 49 | . . . . . . . . . . . . . . . . . 21 . . . . . . . . . . . . 7 . . 10 . . 11 . . Allies Corrupted 4 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . . . . 2 . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Sec Acc Com Ac0 Robot Analysis Total 136 | . 2 . 5 . . . 1 . . . 128 . . . . . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 22 | . . 2 . 1 . . . . 3 . . 1 . 1 1 2 2 . . . 1 3 . 1 . 1 3 . . . . . . . . . . . Drone Launches 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Drone Recoveries 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Zionite Intel Received 6 | . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . 1 . . . 2 1 . . . Branch Access 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . Guard Positions 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Component Stockpiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Unaware Schematics 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Sec Acc Com Ac0 Turns Passed 78579 | 74 1183 1344 4433 1392 459 1262 5858 901 3276 3669 359 5627 722 5439 3585 3735 3384 75 166 674 1233 1460 1157 4977 503 2246 2646 252 2068 1248 73 603 4410 485 874 887 3961 1879 Spaces Moved 28161 | 42 628 667 2028 518 192 473 1710 350 1075 1068 94 1085 295 1240 957 1142 1004 46 74 321 697 798 593 1476 310 1200 1383 148 1039 461 44 190 942 234 337 453 1888 959 Core 25 | 25 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 20901 | 17 628 667 2028 518 192 473 1253 . 836 1068 94 1084 1 1240 957 1142 1004 . . . . . . . . . 1004 148 1039 461 44 190 942 234 337 453 1888 959 Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 7235 | . . . . . . . 457 350 239 . . 1 294 . . . . 46 74 321 697 798 593 1476 310 1200 379 . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 240 240 240 155 155 155 330 330 165 150 410 325 325 325 160 160 160 175 160 160 175 150 150 146 162 160 160 163 163 153 153 150 150 141 143 Average Speed 226 | 106 160 160 184 240 240 240 246 210 291 330 330 333 158 410 354 325 325 160 160 173 175 174 164 189 150 174 176 162 178 160 163 163 179 158 164 157 189 143 Slowest Speed 410 | 160 160 160 240 240 240 240 305 245 330 330 410 410 410 410 410 405 325 160 160 175 175 175 175 190 150 190 320 162 240 163 163 163 233 233 230 230 237 215 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Teleports 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . 1 1 Exploration Rate (%) 68 | 4 96 98 97 99 60 98 98 13 99 97 82 88 15 99 99 91 99 3 94 11 82 96 88 99 12 97 99 61 98 19 6 100 41 41 29 18 87 69 Regions Visited 38 Branch Regions 26 Pre-discovered Areas 40 | . 2 1 2 . 1 . . . . . 21 . . 1 1 5 . . . . . 2 . . . . 1 3 . . . . . . . . . . Known Exits Taken 28 | . . . 1 . . . . 1 1 1 1 1 1 1 1 1 1 . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . . Unknown Exits Taken 8 | 1 1 1 . 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Scrap Searched 42 | . . 1 . 1 . 1 . . 4 3 . 2 . 2 3 1 1 . . . 3 5 . 5 . 4 3 . 3 . . . . . . . . . Spaces Dug 542 | . . . . . . . 3 . 25 2 . 21 7 53 2 . 3 1 . 4 4 9 2 9 3 10 12 . 9 19 1 1 82 3 7 20 2 228 Terrain Destroyed 7964 | 2 10 . 47 89 . . 74 . 32 4 38 88 22 60 49 . 82 1 138 21 6 17 23 60 4 100 84 . 63 43 1 1 485 4 10 28 1477 4801 Melee 3 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . 1 . . . . . . Projectile 6614 | . . . . . . . 35 . 15 4 . 1 11 60 16 . 7 1 . 16 6 17 9 20 4 17 23 . 14 43 1 . 106 4 10 28 1477 4669 AOE 1347 | 2 10 . 47 89 . . 39 . 17 . 38 87 9 . 33 . 75 . 138 5 . . 14 40 . 83 61 . 49 . . . 379 . . . . 132 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Sec Acc Com Ac0 Total 40783 | 58 747 838 2509 587 191 554 3191 469 1161 1191 124 2958 522 1523 1082 1165 1094 48 96 400 706 834 716 3560 341 1283 1493 159 1161 814 45 482 3553 346 644 621 2240 1277 Wait 9312 | . 52 97 264 1 . 46 1293 61 21 103 6 1727 172 208 59 2 51 . . 20 1 1 53 2003 4 35 38 . 39 166 . 214 2078 98 61 37 214 87 Move 28122 | 41 627 666 2027 517 191 472 1709 349 1074 1067 93 1084 294 1239 956 1141 1003 46 73 320 696 797 592 1475 309 1199 1382 147 1038 460 43 189 941 233 336 452 1887 957 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 265 | 5 16 3 24 4 . 3 33 12 2 1 . 15 9 3 7 5 1 . 1 9 2 . 7 5 5 . . 4 1 18 . 9 15 1 8 4 19 14 Fast Attach 144 | 6 1 1 8 . . 1 11 1 2 . . 3 1 1 1 2 1 . . 1 . 4 7 1 2 3 6 1 3 6 . 5 16 . 11 4 22 12 Attach 103 | 1 . 1 1 3 . 2 3 3 1 . 3 2 2 . . 1 . 1 . 2 . 1 2 2 2 . . 1 . 11 . 9 7 . 14 6 13 9 Detach 44 | . . . . . . 1 . . . . . . . . . . . . . 2 . 2 1 . . . . . . 7 . 5 . 1 6 5 6 8 Swap 449 | . 7 . 29 11 . 1 23 9 13 7 5 28 19 8 14 3 11 . 1 9 1 3 6 15 8 11 17 2 23 29 1 2 61 6 32 16 6 12 Drop 334 | . 9 3 33 2 . 2 33 10 3 1 . 13 6 3 9 7 4 . . 13 2 5 14 5 6 2 6 3 5 24 . 13 24 1 14 4 38 17 Fire 1976 | 5 35 67 123 49 . 26 86 24 45 12 17 82 17 61 36 4 19 1 21 24 4 19 34 48 4 33 43 . 51 92 1 32 410 6 162 93 30 160 Melee 19 | . . . . . . . . . . . . . 2 . . . . . . . . . . 6 1 . 1 1 1 1 . 4 1 . . . 1 . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 1 Rewire 10 | . . . . . . . . . . . . 4 . . . . 4 . . . . 2 . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 6 exits: *Mat x3 / *Min x2 / *Sto) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 4 exits: *Low x2 / Ext x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion -5/Proximity Caves -5/Factory -5/Waste -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 2 exits: Res / *Upp) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research (discovered 4 exits: Res / *Arm / Tes x2) -3/Armory -3/Lab -2/Research (discovered 2 exits: *Acc / *Qua) -2/Quarantine -2/Section 7 -1/Access -1/Command (discovered 3 exits: [*Sur x2] / *Ac0) -1/Access_0 0b11 Command History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 15) 75 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 464 | -10/Materials | Discovered new exit (range 11) 560 | -10/Materials | Discovered new exit (range 5) 775 | -10/Materials | Discovered new exit (range 12) 989 | -10/Materials | Discovered new exit (range 16) 1258 | -10/Materials | Entered Mines 1343 | -10/Mines | Met a Derelict shopkeep closing up shop 1465 | -10/Mines | Learned 2 Materials zone layouts 1691 | -10/Mines | Discovered new exit (range 7) 1753 | -10/Mines | Discovered new exit (range 7) 1754 | -10/Mines | Assembled infested the area 1759 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1904 | -10/Mines | Core integrity fell below 50% 1927 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1961 | -10/Mines | Learned Materials trap positions 2319 | -10/Mines | Learned location of Storage (-9) 2602 | -10/Mines | Entered Materials 2602 | -9/Materials | Evolved 2 slots: Utility x2 2604 | -9/Materials | Loaded intel: 11 trap records 2649 | -9/Materials | Discovered new exit (range 16) 2790 | -9/Materials | Discovered new exit (range 17) 2924 | -9/Materials | Identified exit to Storage 2982 | -9/Materials | Identified exit to Mines 3011 | -9/Materials | Build established: Scavenger-Mutant 3323 | -9/Materials | Build established: Mutant 3423 | -9/Materials | Discovered new exit (range 5) 3603 | -9/Materials | Discovered exit to Mines (range 8) 3823 | -9/Materials | Discovered new exit (range 12) 4358 | -9/Materials | Repaired Imp. Treads 4438 | -9/Materials | Build established: Scavenger-Mutant 4602 | -9/Materials | First assault squad dispatched 5492 | -9/Materials | Discovered new exit (range 8) 6673 | -9/Materials | Repaired Broken Minigun 6707 | -9/Materials | Repaired Imp. Treads 7035 | -9/Materials | Entered Mines 7042 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 7086 | -9/Mines | Met a Derelict bent on vengeance 7105 | -9/Mines | Discovered new exit (range 8) 7324 | -9/Mines | Discovered new exit (range 12) 7862 | -9/Mines | Core integrity fell below 50% 8038 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 8038 | -9/Mines | Discovered new exit (range 5) 8146 | -9/Mines | Build established: Mutant 8249 | -9/Mines | Learned Materials stockpile data 8427 | -9/Mines | Entered Exiles 8466 | -9/Exiles | Discovered new exit (range 17) 8485 | -9/Exiles | Met 8R-AWN 8526 | -9/Exiles | Met EX-HEX 8615 | -9/Exiles | Met EX-DEC 8631 | -9/Exiles | Learned location of Zion (-6) 8855 | -9/Exiles | Discovered new exit (range 15) 8886 | -9/Exiles | Entered Mines 8886 | -8/Mines | Discovered new exit (range 11) 9238 | -8/Mines | Discovered new exit (range 17) 10148 | -8/Mines | Entered Materials 10148 | -8/Materials | Evolved 2 slots: Utility x2 10461 | -8/Materials | Build established: Scavenger-Mutant 10680 | -8/Materials | Discovered new exit (range 4) 10874 | -8/Materials | Build established: Mutant 11245 | -8/Materials | Repaired Hrd. Medium Armor Plating 11284 | -8/Materials | Repaired Hvy. Particle Cannon 11925 | -8/Materials | Discovered new exit (range 9) 12526 | -8/Materials | Repaired Adv. Treads 12566 | -8/Materials | Repaired Hrd. Medium Armor Plating 12605 | -8/Materials | Repaired Hvy. Particle Cannon 13422 | -8/Materials | Discovered new exit (range 12) 14568 | -8/Materials | Build established: Scavenger-Mutant 14974 | -8/Materials | Repaired Hrd. Medium Armor Plating 15026 | -8/Materials | Repaired Hvy. Ion Engine 15071 | -8/Materials | Repaired Gauss Rifle 16006 | -8/Materials | Entered Factory 16006 | -7/Factory | Evolved 2 slots: Utility x2 16200 | -7/Factory | Discovered new exit (range 5) 16209 | -7/Factory | Identified exit to Lower Caves 16423 | -7/Factory | Build established: Scavenger-Skirmisher 16759 | -7/Factory | Repaired Hvy. Particle Cannon 16907 | -7/Factory | Entered Lower Caves 16976 | -7/Lower Caves | Encountered a Warlord checkpoint 17174 | -7/Lower Caves | Learned Factory garrison access intel 17226 | -7/Lower Caves | Identified exit to Lower Caves 17396 | -7/Lower Caves | Build established: Skirmisher 17715 | -7/Lower Caves | Learned Extension stockpile data 17715 | -7/Lower Caves | Learned Armory stockpile data 18859 | -7/Lower Caves | Build established: Mutant 19168 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 19246 | -7/Lower Caves | Learned Factory terminal intel 19668 | -7/Lower Caves | Build established: Skirmisher 20183 | -7/Lower Caves | Entered another Lower Caves area 20723 | -7/Lower Caves | Discovered new exit (range 9) 20756 | -7/Lower Caves | Identified exit to Factory 23694 | -7/Lower Caves | Discovered new exit (range 7) 23711 | -7/Lower Caves | Identified exit to Data Miner 23852 | -7/Lower Caves | Entered Data Miner 23852 | -7/Data Miner | Discovered new exit (range 6) 23902 | -7/Data Miner | Met Data Miner 23981 | -7/Data Miner | Learned location of Section 7 (-2) 23981 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 24031 | -7/Data Miner | Received God Mode back door access code from Data Miner 24079 | -7/Data Miner | Interfaced with the Data Conduit 24140 | -7/Data Miner | Lost 3 parts (2u1w) 24208 | -7/Data Miner | Identified exit to Proximity Caves 24211 | -7/Data Miner | Entered Proximity Caves 24314 | -6/Proximity Caves | Learned Factory garrison access intel 25764 | -6/Proximity Caves | Build established: Mutant 27933 | -6/Proximity Caves | Build established: Skirmisher 29321 | -6/Proximity Caves | Found Prototype Launcher 29321 | -6/Proximity Caves | Identified Gui. Missile Launcher 29335 | -6/Proximity Caves | Found Mni. Smartbomb Launcher 29361 | -6/Proximity Caves | Found Mni. Smartbomb Launcher 29538 | -6/Proximity Caves | Discovered exit to Factory (range 20) 29838 | -6/Proximity Caves | System corruption reached 10% 29838 | -6/Proximity Caves | Entered Factory 29838 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 29839 | -6/Factory | Loaded intel: 268 machine locations 29840 | -6/Factory | Loaded intel: 27 terminal locations 29841 | -6/Factory | Loaded intel: 4 garrison access locations 30058 | -6/Factory | Identified exit to Lower Caves 30058 | -6/Factory | Identified exit to Extension 30162 | -6/Factory | Repaired Adv. Heat Sink 30447 | -6/Factory | Fabricated Lgt. Regenerative Plating? 30560 | -6/Factory | Entered Lower Caves 30848 | -6/Lower Caves | Build established: Scavenger-Skirmisher 30965 | -6/Lower Caves | Learned location of 1 exit from Factory 33691 | -6/Lower Caves | Discovered new exit (range 17) 34097 | -6/Lower Caves | Encountered a Warlord checkpoint 34847 | -6/Lower Caves | Learned 8 Research zone layouts 34847 | -6/Lower Caves | Learned Armory emergency access door positions 34847 | -6/Lower Caves | Learned Extension stockpile data 34847 | -6/Lower Caves | Learned Factory terminal intel 34847 | -6/Lower Caves | Learned Armory garrison access intel 34968 | -6/Lower Caves | Build established: Scavenger-Mutant 35591 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 35969 | -6/Lower Caves | Build established: Scavenger-Skirmisher 35994 | -6/Lower Caves | Identified exit to Lower Caves 35999 | -6/Lower Caves | Entered another Lower Caves area 36012 | -6/Lower Caves | Discovered new exit (range 11) 36404 | -6/Lower Caves | Identified exit to Factory 39158 | -6/Lower Caves | Discovered new exit (range 5) 39168 | -6/Lower Caves | Identified exit to Zion 39584 | -6/Lower Caves | Entered Zion 39782 | -6/Zion | Discovered new exit (range 11) 39812 | -6/Zion | Identified exit to Proximity Caves 40001 | -6/Zion | Build established: Scavenger-Mutant 40176 | -6/Zion | Given the Hacking Drone Bay 40176 | -6/Zion | Found Prototype Device 40523 | -6/Zion | Found Prototype Device 40525 | -6/Zion | Identified Bomb Factory No. 2 41054 | -6/Zion | Gained Derelict followers 41123 | -6/Zion | Found CR-A16's Pointy Stick 41735 | -6/Zion | Gained Derelict followers 42315 | -6/Zion | Build established: Scavenger-Skirmisher 42791 | -6/Zion | Imprinted 42794 | -6/Zion | Declared Zion's savior 43319 | -6/Zion | Entered Proximity Caves 43319 | -5/Proximity Caves | Accompanied by 12 allies 43631 | -5/Proximity Caves | Learned location of 1 exit from Upper Caves 44750 | -5/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 45456 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 45488 | -5/Proximity Caves | Destroyed 7 combat bots 46068 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 46302 | -5/Proximity Caves | Discovered exit to Factory (range 13) 46537 | -5/Proximity Caves | Learned Factory non-interactive machine intel 46703 | -5/Proximity Caves | Entered Factory 46703 | -5/Factory | Accompanied by 3 allies 46703 | -5/Factory | Evolved 2 slots: Propulsion x2 46704 | -5/Factory | Identified exit to Upper Caves 46705 | -5/Factory | Loaded intel: 253 machine locations 46706 | -5/Factory | Loaded intel: 201 non-interactive machine locations 46707 | -5/Factory | Loaded intel: 26 terminal locations 46708 | -5/Factory | Loaded intel: 4 garrison access locations 46716 | -5/Factory | Identified Hacking Drone Bay 46778 | -5/Factory | Sucked down chute 46778 | -5/Factory | Entered Waste 46791 | -5/Waste | Spotted C-40 Crusher 46793 | -5/Waste | EMP discharged 46794 | -5/Waste | Spotted C-40 Crusher 46804 | -5/Waste | Destroyed C-40 Crusher 46812 | -5/Waste | Destroyed C-40 Crusher 46831 | -5/Waste | Spotted C-40 Crusher 46839 | -5/Waste | Spotted C-40 Crusher 46843 | -5/Waste | Destroyed C-40 Crusher 46845 | -5/Waste | Spotted C-40 Crusher 46848 | -5/Waste | Destroyed C-40 Crusher 46859 | -5/Waste | Destroyed C-40 Crusher 46864 | -5/Waste | Spotted C-40 Crusher 46893 | -5/Waste | EMP discharged 46893 | -5/Waste | System corruption reached 10% 46914 | -5/Waste | Discovered new exit (range 20) 46942 | -5/Waste | Identified exit to Factory 46944 | -5/Waste | Entered Factory 46945 | -5/Factory | Loaded intel: 277 machine locations 47016 | -5/Factory | Found Hvy. Insulated Plating 47021 | -5/Factory | Fabricated Imp. Arc Projector? 47021 | -5/Factory | Found Hvy. Insulated Plating 47025 | -5/Factory | Found Hvy. Insulated Plating 47029 | -5/Factory | Found Hvy. Insulated Plating 47305 | -5/Factory | Retrieved Zion intel report: Branch Access 47618 | -5/Factory | Entered Upper Caves 47619 | -5/Upper Caves | Identified exit to Upper Caves 48678 | -5/Upper Caves | Found Alien Artifact 48851 | -5/Upper Caves | Entered another Upper Caves area 48962 | -5/Upper Caves | Discovered new exit (range 10) 48981 | -5/Upper Caves | Identified exit to Factory 49115 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 49556 | -5/Upper Caves | Build established: Scavenger-Mutant 49665 | -5/Upper Caves | Learned location of 1 exit from Factory 50232 | -5/Upper Caves | Discovered new exit (range 15) 50270 | -5/Upper Caves | Identified exit to Warlord 50311 | -5/Upper Caves | Entered Warlord 50366 | -5/Warlord | System corruption cleaned by Quarantine Array 50467 | -5/Warlord | Learned Armory trap positions 50468 | -5/Warlord | Learned 4 Quarantine zone layouts 50470 | -5/Warlord | Learned Factory fabricator intel 50470 | -5/Warlord | Learned Armory recycling unit intel 50470 | -5/Warlord | Learned Research terminal intel 50470 | -5/Warlord | Learned Research repair station intel 50497 | -5/Warlord | Found Signal Generator 50574 | -5/Warlord | Received a Watcher feed algorithm from an ecstatic Tinkerer 50951 | -5/Warlord | Visited the Vortex Lab 50963 | -5/Warlord | Found Prototype Energy Gun 50963 | -5/Warlord | Identified Vortex Rifle 50964 | -5/Warlord | Warlord's base attacked by MAIN.C 50967 | -5/Warlord | Found Vortex Rifle 51044 | -5/Warlord | Rebuked by Warlord 51063 | -5/Warlord | Opened Warlord's prototype stash 51069 | -5/Warlord | Found Vortex Chain Reactor 51075 | -5/Warlord | Found Exp. Cloaking Device 51094 | -5/Warlord | Found Ghost Barrier 51103 | -5/Warlord | Found Thermal Barrier 51296 | -5/Warlord | Spotted Striker 51310 | -5/Warlord | Spotted Striker 51314 | -5/Warlord | Warlord forces counterattacked 51364 | -5/Warlord | Spotted Striker 51375 | -5/Warlord | Destroyed Striker 51380 | -5/Warlord | Spotted Executioner 51381 | -5/Warlord | P-70 Sage assimilated allied T4-NR3(g) 51381 | -5/Warlord | Spotted T4-NR3(g) 51382 | -5/Warlord | Spotted Executioner 51451 | -5/Warlord | Discovered new exit (range 12) 51466 | -5/Warlord | Identified exit to Proximity Caves 51468 | -5/Warlord | Entered Proximity Caves 51468 | -4/Proximity Caves | Spotted B-86 Titan 51525 | -4/Proximity Caves | Revealed the true nature of CR-A16's Pointy Stick 51528 | -4/Proximity Caves | Destroyed B-86 Titan 52062 | -4/Proximity Caves | Build established: Scavenger-Skirmisher 52804 | -4/Proximity Caves | Learned Research emergency access door positions 52844 | -4/Proximity Caves | Build established: Scavenger-Mutant 52956 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 53100 | -4/Proximity Caves | Discovered exit to Factory (range 5) 53760 | -4/Proximity Caves | Build established: Mutant 55591 | -4/Proximity Caves | Attracted the attention of an 0b10 base 55654 | -4/Proximity Caves | Destroyed 13 combat bots 55734 | -4/Proximity Caves | Build established: Scavenger-Mutant 55948 | -4/Proximity Caves | Learned Research terminal intel 55948 | -4/Proximity Caves | Learned Factory terminal intel 55948 | -4/Proximity Caves | Learned Extension stockpile data 55948 | -4/Proximity Caves | Learned location of 1 exit from Proximity Caves 56049 | -4/Proximity Caves | Build established: Mutant 56445 | -4/Proximity Caves | Entered Factory 56445 | -4/Factory | Evolved 2 slots: Propulsion x2 56446 | -4/Factory | Identified exit to Research 56447 | -4/Factory | Loaded intel: 250 machine locations 56448 | -4/Factory | Loaded intel: 25 terminal locations 56449 | -4/Factory | Loaded intel: 5 fabricator locations 56669 | -4/Factory | Build established: Scavenger-Skirmisher 56763 | -4/Factory | Spotted B-86 Titan 56777 | -4/Factory | Destroyed B-86 Titan 56805 | -4/Factory | Retrieved Zion intel report: Unaware Schematics 56837 | -4/Factory | Discovered new exit (range 3) 56840 | -4/Factory | Identified exit to Upper Caves 56922 | -4/Factory | Fabricated Hyp. Mass Driver (x2) 56948 | -4/Factory | Entered Upper Caves 57312 | -4/Upper Caves | Spotted B-86 Titan 58222 | -4/Upper Caves | Learned 8 Research zone layouts 58851 | -4/Upper Caves | Discovered new exit (range 6) 59191 | -4/Upper Caves | Identified exit to Upper Caves 59194 | -4/Upper Caves | Entered another Upper Caves area 59256 | -4/Upper Caves | Discovered exit to Research (range 5) 59581 | -4/Upper Caves | Spotted B-86 Titan 59849 | -4/Upper Caves | Destroyed B-86 Titan 59920 | -4/Upper Caves | Build established: Scavenger-Mutant 60295 | -4/Upper Caves | Build established: Scavenger-Skirmisher 60591 | -4/Upper Caves | Learned Research garrison access intel 61013 | -4/Upper Caves | Encountered a Warlord checkpoint 61196 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 61741 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 61790 | -4/Upper Caves | Discovered new exit (range 10) 61794 | -4/Upper Caves | Learned Research garrison access intel 61838 | -4/Upper Caves | Identified exit to Zhirov 61840 | -4/Upper Caves | Entered Zhirov 61840 | -4/Zhirov | Discovered new exit (range 3) 61870 | -4/Zhirov | Met Zhirov 61917 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 61941 | -4/Zhirov | Found Alien Artifact 61941 | -4/Zhirov | Identified Integrated Reactor 61941 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 61962 | -4/Zhirov | Found Alien Artifact 62034 | -4/Zhirov | Build established: Scavenger-Mutant 62091 | -4/Zhirov | Identified exit to Proximity Caves 62092 | -4/Zhirov | Entered Proximity Caves 62632 | -3/Proximity Caves | Build established: Scavenger-Skirmisher 63741 | -3/Proximity Caves | Spotted B-86 Titan 63909 | -3/Proximity Caves | Destroyed B-86 Titan 64160 | -3/Proximity Caves | Entered Research 64160 | -3/Research | Evolved 2 slots: Utility x2 64161 | -3/Research | Identified exit to Armory 64162 | -3/Research | Identified exit to Research 64162 | -3/Research | Identified exit to Testing 64164 | -3/Research | Loaded intel: 100 machine locations 64165 | -3/Research | Loaded intel: 21 terminal locations 64166 | -3/Research | Loaded intel: 3 repair station locations 64167 | -3/Research | Loaded intel: 3 garrison access locations 64245 | -3/Research | Identified Dimensional Node Initializer 64426 | -3/Research | Spotted B-86 Titan 64429 | -3/Research | Destroyed B-86 Titan 64448 | -3/Research | Found Hvy. Reflective Plating 64745 | -3/Research | Found Fusion Bomb Launcher 64870 | -3/Research | Retrieved Zion intel report: Branch Access 64871 | -3/Research | Zion Fire squad teleported in 64887 | -3/Research | Zion Hacker squad teleported in 64907 | -3/Research | Zion Infowar Resupply teleported in 64973 | -3/Research | Found Antimissile System 65300 | -3/Research | Found Quantum Capacitor 65408 | -3/Research | Entered Armory 65409 | -3/Armory | Loaded intel: 33 trap records 65412 | -3/Armory | Loaded intel: 79 machine locations 65413 | -3/Armory | Loaded intel: 2 recycling unit locations 65480 | -3/Armory | Identified Transdimensional Reconstructor 65480 | -3/Armory | Warped through subspace to slip node 65480 | -3/Armory | Discovered new exit (range 1) 65480 | -3/Armory | Identified exit to Lab 65481 | -3/Armory | Entered Lab 65481 | -3/Lab | Discovered exit to Research (range 9) 65499 | -3/Lab | Hidden lab's door opened automatically 65499 | -3/Lab | Sensor layout match revealed 65500 | -3/Lab | Gained access to the hidden lab's interior 65581 | -3/Lab | Found Transdimensional Reconstructor 65592 | -3/Lab | Found Alien Artifact 65592 | -3/Lab | Identified Integrated Dissipator 65592 | -3/Lab | Installed Integrated Dissipator, increased core heat dissipation (+20) 65600 | -3/Lab | Found Alien Artifact 65600 | -3/Lab | Identified Core Expander 65600 | -3/Lab | Installed Core Expander, added new Weapon slot 65625 | -3/Lab | Build established: Scavenger-Mutant 65638 | -3/Lab | Found Prototype Energy Cannon 65639 | -3/Lab | Identified Warp Cannon 65644 | -3/Lab | Found Prototype Energy Cannon 65644 | -3/Lab | Identified Potential Cannon 65654 | -3/Lab | Found Prototype Device 65655 | -3/Lab | Identified AEGIS Remote Shield 65673 | -3/Lab | Detected by scanners 65872 | -3/Lab | Confronted by A5 65888 | -3/Lab | System corruption reached 10% 65902 | -3/Lab | Destroyed A5 65915 | -3/Lab | Found Quantum Router 65928 | -3/Lab | Found Prototype Protection 65929 | -3/Lab | Identified Med. Regenerative Plating 66006 | -3/Lab | Decrypted terminal 66006 | -3/Lab | Acquired modification code for an L2 power cell 66037 | -3/Lab | Decrypted terminal 66038 | -3/Lab | Decrypted terminal 66040 | -3/Lab | Found Alien Artifact 66040 | -3/Lab | Identified LC Capacitor 66074 | -3/Lab | Decrypted terminal 66084 | -3/Lab | Entered Research 66084 | -2/Research | Evolved 2 slots: Power x1, Utility x1 66085 | -2/Research | Loaded intel: 96 machine locations 66086 | -2/Research | Loaded intel: 25 terminal locations 66087 | -2/Research | Loaded intel: 3 garrison access locations 66193 | -2/Research | Fabricated Enh. Nova Cannon (x1) 66703 | -2/Research | Destroyed 7 combat bots 66710 | -2/Research | Zion Heavy squad teleported in 66735 | -2/Research | Zion Hacker squad teleported in 66793 | -2/Research | Garrison activated, responded to threat 66882 | -2/Research | Intercept squad dispatched 66902 | -2/Research | Spotted Tracker 66902 | -2/Research | Spotted Tracker 66907 | -2/Research | Spotted Combat Programmer 66914 | -2/Research | Destroyed Combat Programmer 66915 | -2/Research | Destroyed Tracker 66928 | -2/Research | Destroyed Tracker 66966 | -2/Research | Spotted Combat Programmer 66980 | -2/Research | Destroyed Combat Programmer 66994 | -2/Research | Found Exp. Targeting Computer 67080 | -2/Research | Build established: Generator-Mutant 67121 | -2/Research | First assault squad dispatched 67359 | -2/Research | Terminal network hard line cut 68187 | -2/Research | System corruption reached 10% 68596 | -2/Research | Destroyed 10 combat bots 69101 | -2/Research | Destroyed 10 combat bots 69272 | -2/Research | High security lockdown imminent 69297 | -2/Research | Destroyed 7 combat bots 69327 | -2/Research | Sterilization system engaged 69327 | -2/Research | Non-combat units ordered to evacuate 69427 | -2/Research | Combat units ordered to evacuate 69627 | -2/Research | Ambient heat levels rising (+10) 69777 | -2/Research | Ambient heat levels rising (+10) 69917 | -2/Research | Found Exp. Actuator Array 69927 | -2/Research | Ambient heat levels rising (+10) 70056 | -2/Research | Spotted B-90 Cyclops 70058 | -2/Research | Discovered new exit (range 9) 70070 | -2/Research | Destroyed B-90 Cyclops 70075 | -2/Research | Found Quantum Capacitor 70077 | -2/Research | Ambient heat levels rising (+10) 70090 | -2/Research | Identified exit to Quarantine 70227 | -2/Research | Ambient heat levels rising (+10) 70237 | -2/Research | Discovered new exit (range 8) 70245 | -2/Research | Identified exit to Access 70377 | -2/Research | Ambient heat levels rising (+10) 70494 | -2/Research | Entered Quarantine 70496 | -2/Quarantine | Loaded intel: 66 machine locations 70506 | -2/Quarantine | Cryocooling Duct disabled 70521 | -2/Quarantine | Ambient heat levels rising (+20) 70521 | -2/Quarantine | Non-combat units ordered to evacuate 70551 | -2/Quarantine | Cryocooling Duct disabled 70566 | -2/Quarantine | Ambient heat levels rising (+20) 70566 | -2/Quarantine | Combat units ordered to evacuate 70661 | -2/Quarantine | Retrieved Zion intel report: Component Stockpiles 70666 | -2/Quarantine | Quarantine Guard activated 70735 | -2/Quarantine | Found Alien Launcher 70779 | -2/Quarantine | Retrieved Zion intel report: Guard Positions 70806 | -2/Quarantine | Identified Sigix Terminator 70867 | -2/Quarantine | Spotted Fortress 70973 | -2/Quarantine | Discovered new exit (range 5) 70973 | -2/Quarantine | Spotted Quarantine Guard 70977 | -2/Quarantine | Identified exit to Section 7 70979 | -2/Quarantine | Entered Section 7 70980 | -2/Section 7 | Loaded intel: 152 machine locations 71054 | -2/Section 7 | Spotted S7 Guard 71066 | -2/Section 7 | Destroyed S7 Guard 71081 | -2/Section 7 | Found Corrupted Prototype Protection 71084 | -2/Section 7 | Scanned by Researcher 71088 | -2/Section 7 | Found Alien Artifact 71088 | -2/Section 7 | Identified Core Regenerator 71088 | -2/Section 7 | Used Core Regenerator, restored core integrity (+222) 71163 | -2/Section 7 | Spotted S7 Guard 71195 | -2/Section 7 | Destroyed S7 Guard 71210 | -2/Section 7 | Found Alien Artifact 71210 | -2/Section 7 | Identified Core Membrane 71210 | -2/Section 7 | Installed Core Membrane, gained immunity to corruption 71226 | -2/Section 7 | Identified Hvy. Regenerative Plating 71259 | -2/Section 7 | First assault squad dispatched 71296 | -2/Section 7 | Found Integrated Dissipator 71296 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 71372 | -2/Section 7 | Found Alien Artifact 71372 | -2/Section 7 | Identified Integrity Redistributor 71372 | -2/Section 7 | Used Integrity Redistributor, redistributed integrity from core (-179) 71467 | -2/Section 7 | Retrieved Zion intel report: Unaware Schematics 71566 | -2/Section 7 | Destroyed 12 combat bots 71597 | -2/Section 7 | Discovered exit to Access (range 7) 71628 | -2/Section 7 | Initialized slip node 71711 | -2/Section 7 | Spotted Executioner 71711 | -2/Section 7 | Destroyed Executioner 71712 | -2/Section 7 | Spotted Executioner 71723 | -2/Section 7 | Destroyed Executioner 71800 | -2/Section 7 | Found Alien Energy Cannon 71801 | -2/Section 7 | Installed L-Cannon capacitor 71835 | -2/Section 7 | Found Transdimensional Reconstructor 71841 | -2/Section 7 | Found Transdimensional Reconstructor 71842 | -2/Section 7 | Warped through subspace to slip node 71853 | -2/Section 7 | Entered Access 71853 | -1/Access | Evolved 2 slots: Power x1, Weapon x1 71854 | -1/Access | Loaded intel: 111 machine locations 72093 | -1/Access | Build established: Scavenger-Mutant 72200 | -1/Access | Zion Heavy squad teleported in 72346 | -1/Access | Zion Heavy squad teleported in 72411 | -1/Access | Intercept squad dispatched 72457 | -1/Access | Spotted Tracker 72457 | -1/Access | Spotted Tracker 72463 | -1/Access | Destroyed Tracker 72468 | -1/Access | Spotted Combat Programmer 72478 | -1/Access | Destroyed Combat Programmer 72480 | -1/Access | Destroyed Tracker 72504 | -1/Access | Spotted Combat Programmer 72523 | -1/Access | Destroyed Combat Programmer 72575 | -1/Access | Discovered new exit (range 23) 72634 | -1/Access | First assault squad dispatched 72725 | -1/Access | Door terminal overloaded 72737 | -1/Access | Identified exit to Command 72740 | -1/Access | Entered Command 72741 | -1/Command | Loaded intel: 63 machine locations 72931 | -1/Command | Spotted B-99 Colossus 72967 | -1/Command | Destroyed B-99 Colossus 73011 | -1/Command | Fired L-Cannon 73011 | -1/Command | 0b10 Conduit disabled 73014 | -1/Command | MAIN.C activated Command garrisons 73055 | -1/Command | Fired L-Cannon 73065 | -1/Command | Fired L-Cannon 73075 | -1/Command | Fired L-Cannon 73075 | -1/Command | Destroyed MAIN.C 73171 | -1/Command | All MAIN.C guards destroyed 73299 | -1/Command | Discovered new exit (range 164) 73299 | -1/Command | Discovered new exit (range 107) 73299 | -1/Command | Extracted map data and part IDs from MAIN.C's data core 73307 | -1/Command | Found Exp. Powered Armor 73318 | -1/Command | Found Zero-point Reactor 73343 | -1/Command | Found Exp. Targeting Computer 73390 | -1/Command | Build established: Generator-Mutant 74525 | -1/Command | Found Exp. Core Analyzer 76019 | -1/Command | Found Zero-point Reactor 76043 | -1/Command | Found Cld. Nova Cannon 76046 | -1/Command | Found Exp. Targeting Computer 76130 | -1/Command | Found Zero-point Reactor 76134 | -1/Command | Found Zero-point Reactor 76139 | -1/Command | Found Exp. Force Field 76669 | -1/Command | Found Hpw. Disruptor Cannon 76693 | -1/Command | Found Centrium Heavy Armor Plating 76694 | -1/Command | Warped through subspace to slip node 76694 | -1/Command | Discovered new exit (range 5) 76701 | -1/Command | Entered Access_0 76702 | -1/Access_0 | Loaded intel: 48 machine locations 76702 | -1/Access_0 | Met Architect 76704 | -1/Access_0 | Destroyed A8 with code downloaded from Data Conduit 76718 | -1/Access_0 | Fired L-Cannon 76718 | -1/Access_0 | Architect warped through subspace 76718 | -1/Access_0 | Singularity Gate disabled 76718 | -1/Access_0 | Singularity Gate disabled 76728 | -1/Access_0 | Fired L-Cannon 76728 | -1/Access_0 | Subspace Access Node disabled 76738 | -1/Access_0 | Fired L-Cannon 76738 | -1/Access_0 | Subspace Access Node disabled 76748 | -1/Access_0 | Fired L-Cannon 76748 | -1/Access_0 | Architect warped through subspace 76758 | -1/Access_0 | Fired L-Cannon 76758 | -1/Access_0 | Subspace Access Node disabled 76768 | -1/Access_0 | Fired L-Cannon 76778 | -1/Access_0 | Fired L-Cannon 76789 | -1/Access_0 | Fired L-Cannon 76799 | -1/Access_0 | Fired L-Cannon 76799 | -1/Access_0 | Architect warped through subspace 76809 | -1/Access_0 | Fired L-Cannon 76809 | -1/Access_0 | Subspace Access Node disabled 76830 | -1/Access_0 | Fired L-Cannon 76864 | -1/Access_0 | Fired L-Cannon 76874 | -1/Access_0 | Fired L-Cannon 76892 | -1/Access_0 | Fired L-Cannon 76893 | -1/Access_0 | Spotted Enhanced Programmer 76902 | -1/Access_0 | Fired L-Cannon 76902 | -1/Access_0 | Destroyed Enhanced Programmer 76918 | -1/Access_0 | Spotted Enhanced Programmer 76918 | -1/Access_0 | Fired L-Cannon 76920 | -1/Access_0 | Spotted Enhanced Programmer 76928 | -1/Access_0 | Fired L-Cannon 76942 | -1/Access_0 | Fired L-Cannon 76955 | -1/Access_0 | Fired L-Cannon 76961 | -1/Access_0 | Build established: Generator-Gunner 76970 | -1/Access_0 | Fired L-Cannon 76980 | -1/Access_0 | Fired L-Cannon 76981 | -1/Access_0 | L-Cannon capacitor drained. 76993 | -1/Access_0 | Extracted unknown sensor trigger ID from Architect's data core 76996 | -1/Access_0 | Found Hpw. Transdimensional Reconstructor 76998 | -1/Access_0 | Found Prototype Hackware 77002 | -1/Access_0 | Found Alien Energy Gun 77003 | -1/Access_0 | Spotted Enhanced Programmer 77005 | -1/Access_0 | Found Prototype Device 77011 | -1/Access_0 | Found Prototype Hackware 77012 | -1/Access_0 | Identified Desublimator 77013 | -1/Access_0 | Identified Architect God Chip A 77015 | -1/Access_0 | Identified Modified Sigix Sheargun 77021 | -1/Access_0 | Found Modified Sigix Sheargun 77026 | -1/Access_0 | Found Modified Sigix Sheargun 77132 | -1/Access_0 | A6 warped into view 77138 | -1/Access_0 | Destroyed A6 with code downloaded from Data Conduit 77155 | -1/Access_0 | Spotted Enhanced Programmer 77165 | -1/Access_0 | Destroyed Enhanced Programmer 77215 | -1/Access_0 | Found Enh. Gamma Rifle 77393 | -1/Access_0 | Found Molecular Scythe 77446 | -1/Access_0 | Build established: Generator-Mutant 77523 | -1/Access_0 | Spotted Enhanced Programmer 77528 | -1/Access_0 | Spotted Enhanced Programmer 77550 | -1/Access_0 | Destroyed Enhanced Programmer 77564 | -1/Access_0 | Destroyed Enhanced Programmer 77625 | -1/Access_0 | Spotted Enhanced Programmer 77640 | -1/Access_0 | Destroyed Enhanced Programmer 77696 | -1/Access_0 | Found Integrated Dissipator 77696 | -1/Access_0 | Installed Integrated Dissipator, increased core heat dissipation (+20) 77761 | -1/Access_0 | Found Spectral Analyzer 77764 | -1/Access_0 | Identified Architect God Chip D 77769 | -1/Access_0 | Found Singularity Reactor 77875 | -1/Access_0 | A4 warped into view 77879 | -1/Access_0 | Destroyed A4 with code downloaded from Data Conduit 77882 | -1/Access_0 | Destroyed A2 with code downloaded from Data Conduit 77907 | -1/Access_0 | Found Integrated Mediator 77907 | -1/Access_0 | Installed Integrated Mediator, increased core attachment efficiency. 78023 | -1/Access_0 | Found Integrity Redistributor 78128 | -1/Access_0 | Destroyed Enhanced Programmer 78285 | -1/Access_0 | Crushed by falling debris 78540 | -1/Access_0 | Used Integrity Redistributor, redistributed integrity from core (-299) 78553 | -1/Access_0 | Found Hpw. Transdimensional Reconstructor 78561 | -1/Access_0 | Warped through subspace to slip node 78561 | -1/Access_0 | Discovered new exit (range 8) 78562 | -1/Access_0 | Core integrity fell below 50% 78580 | *** | Establishing 0b11! Last Messages --------------- planning and preparation... >>Record "Log L.XLJZXWC5" [REDACTED] >>Record "Log L.Y1U23ASU" [REDACTED] 78285_ The unstable cave ceiling collapses. 78285_ Crushed by falling debris. 78391_ Enhanced Grunt suffers critical hit (Meltdown). 78392_ Enhanced Grunt destroyed. 78394_ Activated siege mode. 78399_ Ended siege mode. 78438_ Acquired 91 matter. 78461_ Enhanced Grunt suffers critical hit (Meltdown). 78461_ Adv. Energy Well melted. 78465_ Ended siege mode. 78537_ Workstation disabled. 78540_ Integrity redistributed from core (-299). 78553_ Acquired Hpw. Transdimensional Reconstructor. 78561_ Warped through subspace, drawn to slip node. 78561_ EXIT=FOUND Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????? ?????????????????????????????????????????? | | ?????? #???????????????????????????????????????? | | ?????? ??????????????????????????????????????? | | ??????? ?????????????????????????????????????? | | ????????# ???????????###??????????????????????? | | ?????????# ?????????## ##?????????????????????? | | ??????????# #???????# #?????????????????????? | | ???????????# #??????# @ #?????????????????????? | | ????????????# #????## #?????????????????????? | | ?????????????# ##??# #?????????????????????? | | ??????????????# #?# ##?????????????????????? | | ???????????????# ### #?????????????????????? | | ?????????????????# # #?????????????????????? | | ??????????????????# " ##?????????????????????? | | ??????????????????## ; < #?????????????????????? | | ???????????????????## ; ##?????????????????????? | | ????????????????????##;; #??????????????????????? | | ?????????????????????##;;;;#?????????????????????? | | ??????????????????????## ????????????????????? | | ???????????????????????## #??????????????????? | | ????????????????????????###" #?????????????????? | | ???????????????????????????# #????????????????? | | ????????????????????????????# #???????????????? | | ?????????????????????????????# #??????????????? | | ??????????????????????????????# #?????????????? | | ???????????????????????????????# #????????????? | | ????????????????????????????????# ???????????? | | ?????????????????????????????????# ??????????? | | ??????????????????????????????????## ?????????? | | ????????????????????????????????????# #???????? | | ?????????????????????????????????????# ???????? | | ??????????????????????????????????????# ???????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 202 Coolant Potential 120 Energy Generation 127 Energy Capacity 1240 Matter Stores 300 Matter Capacity 300 Sight Range 24 Robot Scan Range 18 Terrain Scan Range 24 Terrain Scan Density 85 Jamming Range 16 Armor Coverage 2400 Resistance: TH 50 Resistance: EM 30 Weapon Shielding 66 Weapon Cycling 15 Phase Shifting 15 Evasion (%) 55 Targeting Accuracy 24 Core Analysis 8 Recoil Reduction 6 Offensive Hacking 100 Defensive Hacking 45 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Hvy. Ion Engine | -9/Materials | Scanalyzed Hvy. EM Shotgun | -9/Materials | Scanalyzed Hacking Suite | -9/Materials | Scanalyzed Bore Cannon | -9/Materials | Scanalyzed Adv. EMP Blaster | -8/Materials | Scanalyzed Imp. Signal Interpreter | -8/Materials | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Aerolev Unit | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Cld. Plasma Cannon | -7/Data Miner | Free Gyrokinetic Inverter | -7/Data Miner | Free Imp. Thermal Shield | -7/Data Miner | Free Enh. Gauss Cannon | -7/Data Miner | Free Imp. Weapon Cycler | -7/Data Miner | Free Imp. Component Analysis Suite | -7/Data Miner | Free Quantum Capacitor | -7/Data Miner | Free Imp. Thermal Generator | -6/Zion | Archive Remote Force Field | -6/Zion | Archive 0b10 Decoder Chip [Skirmisher] | -6/Zion | Archive Imp. Focal Shield | -6/Zion | Archive Fission Core | -6/Zion | Archive Hvy. Shock Bomb Launcher | -6/Zion | Archive Focal Shield | -6/Zion | Archive Imp. System Guard | -6/Zion | Archive Adv. Coolant Injector | -6/Zion | Archive Energy Well | -6/Zion | Archive Mak. Trap Scanner | -6/Zion | Archive Imp. Trap Scanner | -6/Zion | Archive Hpw. Shock Rifle | -6/Zion | Archive Imp. Arc Projector | -6/Zion | Archive Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Hdn. Centrium Heavy Treads | -2/Section 7 | Archive Imp. Diametric Drive | -2/Section 7 | Archive Imp. KE Penetrator | -2/Section 7 | Archive Adv. Myomer Leg | -2/Section 7 | Archive Proton Burst Cannon | -2/Section 7 | Archive Robot Schematics ------------------ A-15 Conveyor | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free M-28 Smith | -7/Data Miner | Free X-62 Marksman | -7/Data Miner | Free B-48 Gladiator | -6/Zion | Archive X-67 Chaingunner | -6/Zion | Archive A-02 Transporter | -6/Zion | Archive X-77 Beamer | -6/Zion | Archive R-06 Scavenger | -4/Factory | Z-intel A-27 Freighter | -4/Factory | Z-intel G-67 Veteran | -4/Factory | Z-intel R-10 Processor | -4/Factory | Z-intel G-50 Soldier | -4/Factory | Z-intel C-65 Expert | -2/Section 7 | Z-intel K-01 Serf | -2/Section 7 | Z-intel G-73 Enforcer | -2/Section 7 | Z-intel C-57 Dissector | -2/Section 7 | Z-intel T-07 Excavator | -2/Section 7 | Z-intel Fabricated ------------ Lgt. Regenerative Plating | x1 | -6/Factory Imp. Arc Projector | x1 | -5/Factory | Preloaded Hyp. Mass Driver | x2 | -4/Factory | Preloaded Enh. Nova Cannon | x1 | -2/Research | Preloaded Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Integrated Dissipator Core Expander LC Capacitor Core Regenerator Core Membrane Integrity Redistributor Dimensional Node Initializer L-Cannon Modified Sigix Sheargun Integrated Mediator High-powered Transdimensional Reconstructor Achievements -------------- Just Shoot The Terminal Challenges ------------ None Game ------ Seed StealthHybridMegatreads Manual? 0 Play Time 10:31:36 Cumulative 323.0 hours Start 2022.08.24 @ 17:33:24 End 2022.09.01 @ 10:42:18 Sessions 41 Manual Loads 0 Difficulty Rogue Special Mode Halloween2020/ForbiddenLore Game No. 48 Rogue 41 Adventurer 1 Explorer 6 Win Type 1 Total 21 Types 5/3/6/1/1/1/2/1/1 Lore% 87 Gallery% 88 Achievement% 70 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2e28d088-6c0c-4728-b6be-dc4adb156731