Cogmind - Beta 16 @@@ ROGUE MODE // 2026.02.06 @ 08:55:46 Player: beans Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (8) 4000 Regions Visited (18) 3600 Robots Destroyed (214) 1070 Value Destroyed (8407) 8407 Prototype IDs (20) 400 Alien Tech Used (0) 0 Bonus (980) 980 TOTAL SCORE: 18457 Bonus ------- High Alert Combat Kills 133 Follower Combat Kills 703 Entered DSFs 500 Friendly Fire -356 Cogmind --------- Core Integrity 0/1450 Matter 270/300 Energy 147/150 System Corruption 30% Temperature Cool (6) Movement Hovering (62) Location -2/Research Parts ------- > --- POWER (2) -------- Micro Antimatter Reactor > --- PROPULSION (6) --- Improved Gyrokinetic Inverter Improved Gyrokinetic Inverter Improved Gyrokinetic Inverter > --- UTILITY (10) ----- Experimental Optical Array > --- WEAPON (5) ------- (None) > --- INVENTORY (5) ---- Biometal Medium Treads Biometal Medium Treads Biometal Medium Treads Long-range Phase Cannon Peak State ------------ > --- POWER ------------ Particle Reactor Micro Antimatter Reactor > --- PROPULSION ------- Heavy Shield Leg Wheel Linear Gravjet Improved Antigrav System Improved Antigrav System > --- UTILITY ---------- Advanced Heat Sink Matter Compressor Experimental Optical Array Experimental Targeting Computer Experimental Targeting Computer Experimental Core Analyzer Graphene Brace Advanced Hacking Suite > --- WEAPON ----------- Gamma Rifle Gamma Rifle Dispersion Rifle KE Penetrator > --- INVENTORY -------- Coolant Network Advanced Phase Shifter Railgun Slug Cannon [Rating: 140] Favorites ----------- Power Antimatter Reactor Engine Cooled Deuterium Engine Power Core Micro Nuclear Core Reactor Antimatter Reactor Propulsion Improved Titanium Leg Treads Armored Treads Leg Improved Titanium Leg Wheel Armored Wheel Hover Unit Improved Antigrav System Utility Visual Processing Unit Device Weapon Cycler Storage Matter Compressor Processor Visual Processing Unit Hackware Advanced Hacking Suite Protection Improved Light Armor Plating Weapon Slug Cannon Energy Gun Gamma Rifle Energy Cannon Enhanced Nova Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Slug Cannon Launcher Rocket Launcher Special Weapon Remote Datajack Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 -3 -2 ------- Run | Yrd Mat Min Mat Sto Mat Fac Was Fac Fac Was Fac DSF Fac Fac Was Fac Res Res Slots Evolved 16 | . . . 2 . 2 2 . . 2 . . . 2 2 . . 2 2 Power 1 | . . . . . . . . . . . . . 1 . . . . . Propulsion 4 | . . . . . 1 . . . 1 . . . . . . . 2 . Utility 8 | . . . 1 . 1 2 . . . . . . 1 1 . . . 2 Weapon 3 | . . . 1 . . . . . 1 . . . . 1 . . . . Parts Attached 201 | 5 4 . 4 15 13 41 7 8 2 4 1 5 10 4 12 8 27 31 Power 26 | 1 1 . . 1 2 4 1 2 . . . 1 2 . 1 1 4 5 Engine 6 | 1 . . . . 1 3 . . . . . . 1 . . . . . Core 7 | . 1 . . 1 1 1 . 1 . . . . 1 . . 1 . . Reactor 13 | . . . . . . . 1 1 . . . 1 . . 1 . 4 5 Propulsion 54 | 2 . . 2 2 2 7 . 2 . . 1 . 3 . 3 2 11 17 Treads 6 | . . . . . 2 . . . . . . . . . . . . 4 Leg 21 | 2 . . . . . 7 . 1 . . . . 1 . 3 2 . 5 Wheel 3 | . . . 2 . . . . . . . . . . . . . 1 . Hover 24 | . . . . 2 . . . 1 . . 1 . 2 . . . 10 8 Flight . | . . . . . . . . . . . . . . . . . . . Utility 49 | . . . 2 3 . 14 4 . 2 3 . 2 3 3 3 3 4 3 Device 27 | . . . 1 1 . 7 4 . 1 3 . . 1 1 2 2 1 3 Storage 1 | . . . . . . . . . . . . . . . . . 1 . Processor 12 | . . . 1 . . 3 . . 1 . . . 2 1 1 1 2 . Hackware 2 | . . . . . . . . . . . . 1 . 1 . . . . Protection 7 | . . . . 2 . 4 . . . . . 1 . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 72 | 2 3 . . 9 9 16 2 4 . 1 . 2 2 1 5 2 8 6 Energy Gun 14 | . 1 . . . 1 2 . . . . . . 2 . . . 5 3 Energy Cannon 5 | . . . . 1 . . . 1 . . . . . . . . 1 2 Ballistic Gun 26 | 2 . . . 7 1 8 . 1 . . . 2 . . 3 2 . . Ballistic Cannon 19 | . 2 . . . 5 4 2 1 . 1 . . . . 2 . 1 1 Launcher 5 | . . . . . 2 1 . 1 . . . . . . . . 1 . Special Weapon 3 | . . . . 1 . 1 . . . . . . . 1 . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 21 | . . . . 1 2 2 2 3 . 1 1 . 2 . 2 1 3 1 Corrupted Parts 1 | . . . . . . . . . . 1 . . . . . . . . System Corruption 3 | . . . . . . . . . . 3 . . . . . . . . Parts Lost 130 | . . 1 . 4 14 14 . 10 6 . . 1 17 2 . . 32 29 Power 16 | . . . . 2 1 1 . 1 1 . . . 2 . . . 4 4 Propulsion 37 | . . 1 . . 2 3 . 3 1 . . . 5 . . . 11 11 Utility 35 | . . . . 1 2 6 . 3 1 . . 1 5 2 . . 6 8 Weapon 42 | . . . . 1 9 4 . 3 3 . . . 5 . . . 11 6 Highest Loss Streak 13 | . . 1 . 2 7 4 . 3 3 . . 1 7 2 . . 12 13 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . Average Backups 4 | . 2 5 4 4 3 4 5 5 4 3 4 2 3 4 4 3 3 3 Power . | . . 1 1 . . . . . 1 1 1 . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . . Utility 1 | . . . . . . 1 1 . . . 1 1 2 2 2 2 2 . Weapon 2 | . 1 3 2 3 2 2 2 3 2 1 2 1 1 1 1 1 1 . Tool/Special . | . . . . . . . . . . . . . . . . . . . Unused Backups 10 | . . . . . 1 2 . . . 2 . 1 1 1 . . 1 1 Power 1 | . . . . . . 1 . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . . Utility 3 | . . . . . . . . . . 1 . . 1 1 . . . . Weapon 6 | . . . . . 1 1 . . . 1 . 1 . . . . 1 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 75 | . 71 60 58 90 64 85 100 92 38 43 61 78 64 32 57 92 79 51 Engine 1 | . 5 . . 3 6 3 . . . 2 6 . . . . . . . Core 1 | . 8 14 11 2 . 3 . 2 . . . . 1 . . 3 . . Reactor 2 | . . . . . . . 6 3 1 . . 5 3 . 3 5 8 2 Leg 9 | . 28 17 8 . . 15 23 21 1 . . . . . 4 14 6 9 Wheel 2 | . . . 6 21 12 . . . . . . . . . . . . . Hover 2 | . . . . . . . . . . 4 14 20 13 . . . 7 3 Device 10 | . . . 1 11 6 15 14 13 7 12 13 6 3 . 8 9 8 8 Processor 18 | . . . 1 11 9 19 30 29 21 20 20 20 19 18 19 22 19 16 Hackware 2 | . . . . . . . . . . . . 4 5 9 10 8 3 . Protection 2 | . . . . 7 5 6 . . . . . 4 2 . . . . . Ballistic Gun 8 | . 16 . 9 19 17 10 7 6 1 . . 9 6 . 1 15 9 . Ballistic Cannon 7 | . 5 28 22 11 6 5 11 12 . 2 6 5 3 . 9 9 5 3 Peak Build Rating 140 | 5 8 7 13 23 22 53 59 60 38 41 46 68 76 40 115 132 140 132 Average Rating 56 | 2 6 6 7 15 17 42 55 52 25 31 42 61 59 33 75 122 124 92 On Entrance 38 | . 5 7 6 13 18 20 52 56 38 22 41 46 68 23 30 115 132 42 Avg Prop Armor Cover (%) 4 | . . . . 4 4 . . 11 . . . 1 2 . 3 2 4 8 Naked Turns . | . . . . . . . . . . . . . . . . . . . Heaviest Build 75 | 7 11 11 14 21 22 35 41 41 30 17 17 52 65 3 62 75 75 73 Greatest Support 140 | 20 20 10 24 24 40 60 60 60 20 16 24 24 31 3 80 110 85 140 Greatest Overweight (x) 16 | . . 1 1 2 4 1 . 1 9 5 1 3 4 . 16 . 5 3 Average Overweight (x) . | . . 1 . . 1 . . . . . . 1 . . 1 . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Carried 4 | 1 2 5 4 4 3 4 4 4 4 4 5 3 4 4 5 4 4 4 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | . 5 5 4 5 2 5 5 5 5 5 5 3 5 5 5 5 2 4 Class Distribution -------------------- 25% | Mutant 20% | Gunner 15% | Scavenger-Gunner 10% | Hacker-Mutant 6% | Tank 5% | Scavenger-Mutant 5% | Commander-Tank 3% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Commander-Tank | -9/Storage Commander-Tank | -8/Materials Gunner | -7/Factory Gunner | -7/Waste Gunner | -7/Factory Mutant | -6/Factory Scout | -6/Waste Mutant | -6/Factory Tank | -6/DSF Tank | -5/Factory Hacker-Mutant | -4/Factory Hacker-Mutant | -4/Waste Derelict-Gunner | -4/Factory Scavenger-Gunner | -3/Research Mutant | -2/Research Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 -3 -2 ----------- Run | Yrd Mat Min Mat Sto Mat Fac Was Fac Fac Was Fac DSF Fac Fac Was Fac Res Res Matter Collected 8720 | 97 250 26 130 1118 447 2391 332 849 84 . . 440 207 . 424 532 875 518 Remotely . | . . . . . . . . . . . . . . . . . . . Salvage Created 10043 | . 250 21 124 1306 772 2423 688 994 84 . . . 130 . 346 743 1159 1003 Parts 488 | . 12 6 10 73 43 137 3 47 7 . . . 6 . 2 28 74 40 Haulers Intercepted 13 | . . . 2 4 3 2 . 1 . . . . . . . . 1 . Recyclers Shooed 8 | . . . . 1 . 4 . 1 . . . . 1 . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . Parts Restored 1 | . . . . . . . . . . . . . . . . . . 1 Broken 1 | . . . . . . . . . . . . . . . . . . 1 Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 -3 -2 ------- Run | Yrd Mat Min Mat Sto Mat Fac Was Fac Fac Was Fac DSF Fac Fac Was Fac Res Res Combat Hostiles Destroyed 146 | . 5 2 1 21 13 38 1 23 1 . . . 2 . . 9 15 15 Guns 72 | . 5 . . 13 5 22 1 6 . . . . 1 . . 7 8 4 Cannons 64 | . . 2 1 8 5 13 . 16 1 . . . 1 . . 2 7 8 AOE 7 | . . . . . 3 3 . 1 . . . . . . . . . . Classes Destroyed 16 | . 5 . 3 2 2 2 1 . 1 . . . . . . . . . Worker 11 | . 1 . . . 3 4 . 1 . . . . . . . . 2 . Builder 7 | . 1 . . 1 . 3 . . . . . . . . . . 2 . Tunneler 1 | . . . . . . . . . 1 . . . . . . . . . Hauler 13 | . . . 2 4 3 2 . 1 . . . . . . . . 1 . Recycler 18 | . 1 . . 4 2 7 . 3 . . . . . . . 1 . . Operator 6 | . . . . 1 . . . 3 . . . . . . . 1 1 . Watcher 10 | . . . 1 2 . 3 . . . . . . 1 . . . 1 2 Swarmer 17 | . 3 2 . . 4 3 . 4 . . . . . . . . 1 . Grunt 60 | . 2 . . 8 9 12 . 15 . . . . 1 . . 1 2 10 Brawler 3 | . . . . 1 . 1 . 1 . . . . . . . . . . Duelist 5 | . . . . . . 3 . . . . . . 1 . . . 1 . Sentry 25 | . . . 1 12 . 6 . 1 . . . . . . . 4 1 . Hunter 7 | . . . . . 1 3 . . 1 . . . . . . 2 . . Programmer 29 | . . . . . . 10 . 2 . . . . . . . 2 10 5 Heavy 1 | . . . . . 1 . . . . . . . . . . . . . Compactor 1 | . . . . . . . 1 . . . . . . . . . . . Best Kill Streak 7 | . 4 2 4 5 7 6 1 5 1 . . . 1 . . 5 4 5 Combat Bots Only 5 | . 3 2 1 4 4 4 1 4 1 . . . 1 . . 5 3 3 Max Kills in Single Turn 3 | . 2 1 1 1 3 3 1 2 1 . . . 1 . . 2 2 1 Gunslinging 1 | . . . . . . 1 . . . . . . . . . . . . Exploded 3 | . . . . . 1 3 . 1 . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 -3 -2 -------- Run | Yrd Mat Min Mat Sto Mat Fac Was Fac Fac Was Fac DSF Fac Fac Was Fac Res Res Hostile Shots Fired 1644 | . 26 22 . 100 89 418 . 151 66 . . 1 167 35 . 68 179 322 Missed 524 | . 6 5 . 28 28 154 . 55 23 . . 1 48 10 . 20 52 94 Deflected 10 | . . . . . . . . . . . . . . . . . . 10 Hits 1120 | . 20 17 . 72 61 264 . 96 43 . . . 119 25 . 48 127 228 Melee 13 | . . . . . . 3 . . . . . . 1 . . . 9 . Projectile 1107 | . 20 17 . 72 61 261 . 96 43 . . . 118 25 . 48 118 228 AOE 3 | . . . . . . . . . . . . . 1 . . . 2 . Critical Strikes 50 | . . . . 4 4 10 . 2 . . . . 1 1 . 3 12 13 Actively Blocked 27 | . . . . . . . . . . . . . . . . 3 12 12 Part Disruptions 2 | . . . . . . . . . . . . . . . . . . 2 Damage Taken 20351 | . 198 137 . 1057 1460 3201 . 1476 546 . . 155 2321 565 . 881 3440 4914 Core 5039 | . 25 35 . 81 252 300 . 268 242 . . 127 974 495 . 62 720 1458 Absorbed by Shields 43 | . . . . . . . . . . . . . . . . 43 . . Core Remaining (%) 53 | 100 . 76 . 79 54 . . 18 . . . 56 2 . . 51 44 . Volleys Fired 666 | . 20 10 8 90 38 168 11 90 16 2 . 3 15 5 19 27 60 84 Largest 5 | . 2 2 3 3 3 3 3 3 2 1 . 1 3 1 5 5 5 2 Hottest 276 | . 85 60 80 83 111 110 108 108 120 54 . 54 146 5 179 181 276 240 Shots Fired 1556 | . 36 20 24 243 105 404 27 231 25 4 . 3 34 5 42 103 143 107 Gun 870 | . 36 . 8 122 69 295 12 82 9 . . . 26 . 6 75 97 33 Cannon 667 | . . 20 16 117 31 104 15 149 16 4 . 3 8 . 36 28 46 74 Launcher 8 | . . . . . 5 3 . . . . . . . . . . . . Special 11 | . . . . 4 . 2 . . . . . . . 5 . . . . Kinetic 1314 | . 24 20 24 230 100 350 27 221 6 4 . 3 22 . 42 103 103 35 Thermal 140 | . 12 . . 5 . . . 10 16 . . . 7 . . . 26 64 Explosive 8 | . . . . . 5 3 . . . . . . . . . . . . Electromagnetic 87 | . . . . 8 . 49 . . 3 . . . 5 . . . 14 8 Robot Hit Streak 26 | . 8 3 6 11 11 26 6 12 6 . . 1 4 8 16 26 19 20 Robot Miss Streak 8 | . 3 3 1 4 3 8 2 5 4 4 . 6 2 . 2 6 3 3 Penetration Max 1 | . . . . . . 1 . . . . . . . . . . 1 . Secondary Targets 9 | . 1 . . . 1 6 . . . . . . . . . 1 . . Max Gunslinging Chain 1 | . 1 . . . 1 1 . . . . . . . . . 1 . . Shots Hit Robots 889 | . 22 8 11 128 54 258 15 101 14 . . 1 15 4 27 57 99 75 Core Hits 404 | . 12 2 5 51 36 131 6 43 4 . . . 9 1 5 31 43 25 Critical Kills 15 | . . . . . . . . 5 . . . . . . 1 1 3 5 Critical Parts Destroyed 19 | . 1 . . 1 . 1 2 7 . . . . 1 . 1 1 2 2 Critical Strikes 56 | . 1 1 . 1 3 6 2 12 . . . . 1 . 8 2 6 13 Meltdown 3 | . . . . . . . . . . . . . . . . . . 3 Destroy 37 | . 1 . . 1 . 1 2 12 . . . . 1 . 8 2 5 4 Blast 14 | . . 1 . . 3 5 . . . . . . . . . . . 5 Corrupt 2 | . . . . . . . . . . . . . . . . . 1 1 Melee Attacks . | . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . Damage Inflicted 23534 | . 310 153 238 2168 1517 6181 392 3270 336 . . 74 516 2 860 1377 3143 2997 Guns 11220 | . 310 . 40 994 599 4106 127 930 92 . . . 282 . 55 1105 1963 617 Cannons 10945 | . . 153 198 1174 477 1627 265 1916 244 . . 74 198 . 805 272 1162 2380 Explosions 1313 | . . . . . 441 448 . 424 . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . Ramming 56 | . . . . . . . . . . . . . 36 2 . . 18 . Kinetic 18382 | . 202 153 238 2168 1076 5347 392 2711 72 . . 74 291 . 860 1377 2061 1360 Thermal 3431 | . 108 . . . . 84 . 476 244 . . . 122 . . . 825 1572 Explosive 888 | . . . . . 441 364 . 83 . . . . . . . . . . Electromagnetic 777 | . . . . . . 386 . . 20 . . . 67 . . . 239 65 Impact . | . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . Highest Corruption 43 | . . . . 3 . 6 3 3 . 41 41 43 4 . . . 12 30 Average Corruption 6 | . . . . 2 . 3 3 3 . 18 41 42 3 . . . 4 7 Corruption Purged 3 | . . . . . . 3 . . . . . . . . . . . . Corruption Blocked 17 | . . . . . . 8 . 1 . 4 . . . 2 . 2 . . Effects 223 | . . . . 13 . 81 17 22 . 14 8 22 3 . . . 27 16 Message Errors 50 | . . . . 3 . 19 5 8 . 3 2 3 1 . . . 4 2 Matter Fused 52 | . . . . 5 . 19 4 6 . 2 1 6 . . . . 8 1 Heat Flow Errors 29 | . . . . 1 . 9 2 3 . 2 2 2 1 . . . 4 3 Energy Discharges 21 | . . . . . . 10 1 . . 2 . 6 . . . . 2 . Parts Rejected 5 | . . . . . . . . 1 . . . 1 1 . . . . 2 Parts Fused 4 | . . . . . . . . . . 2 . . . . . . 2 . Data Loss (minor) 30 | . . . . 3 . 11 2 2 . 1 3 2 . . . . 3 3 Data Loss (major) 8 | . . . . . . 3 1 . . . . 2 . . . . 1 1 Misfires 6 | . . . . . . 4 1 . . 1 . . . . . . . . Alerts 10 | . . . . . . 4 1 1 . . . . . . . . 1 3 Misdirections 3 | . . . . . . . . . . 1 . . . . . . 1 1 Weapon Failures 5 | . . . . 1 . 2 . 1 . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . . . . . . . . . . Overflow Damage 260 | . . 15 . 22 2 79 12 57 3 . . . 14 . 3 5 10 38 Projectiles 236 | . . 15 . 22 . 69 12 45 3 . . . 14 . 3 5 10 38 Explosions 24 | . . . . . 2 10 . 12 . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . Knockbacks 74 | . . 2 . 7 9 12 . 16 . . . . 3 . . 2 8 15 Impact . | . . . . . . . . . . . . . . . . . . . Kinetic 68 | . . 2 . 6 8 12 . 15 . . . . 3 . . 2 7 13 Secondary 6 | . . . . 1 1 . . 1 . . . . . . . . 1 2 Self-Inflicted Damage 349 | . . . . . 113 45 . 165 . . . . 17 1 . . 8 . Shots 7 | . . . . . 3 1 . 3 . . . . . . . . . . Rammed 11 | . . . . . . . . . . . . . 8 1 . . 2 . Targets Rammed 11 | . . . . . . . . . . . . . 8 1 . . 2 . Kicked . | . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . Highest Temperature 1399 | . 222 60 45 153 119 288 197 301 . 117 260 1399 398 . 99 528 401 561 Average Temperature 116 | . 87 30 20 32 53 69 58 111 . 46 113 461 152 . 40 188 118 113 Received Heat Transfer 3534 | . 60 . . 438 528 750 . 471 18 . . . 225 51 . 150 249 594 Effects 49 | . 1 . . . . 2 . . . . . 25 2 . . 3 2 14 Shutdowns 8 | . . . . . . . . . . . . 5 . . . 1 . 2 Energy Bleed 7 | . . . . . . . . . . . . 1 1 . . . 2 3 Interference 12 | . 1 . . . . 2 . . . . . 7 . . . . . 2 Matter Decay 6 | . . . . . . . . . . . . 4 . . . 1 . 1 Short Circuit 5 | . . . . . . . . . . . . 1 . . . 1 . 3 Damage (minor) 5 | . . . . . . . . . . . . 4 1 . . . . . Damage (major) 5 | . . . . . . . . . . . . 2 . . . . . 3 Damage (core) 1 | . . . . . . . . . . . . 1 . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . Shielding Activations 8 | . . . . . . . . . . . . . . . 2 . . 6 Total Turns 114 | . . . . . . . . . . . . . . . 7 . . 107 Longest Duration 32 | . . . . . . . . . . . . . . . 5 . . 32 Robots Disrupted 1 | . . . . . . 1 . . . . . . . . . . . . Combat Hostiles 1 | . . . . . . 1 . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . . . . . . . 1 . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Fried 2 | . . . . . . . . . . . . . . . . . 2 . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . Robots Melted 3 | . . . . . . . . . . . . . . . . . . 3 Combat Hostiles 3 | . . . . . . . . . . . . . . . . . . 3 Parts Melted 13 | . 1 . . . . . . 1 1 . . . . . . . 1 9 Heat Transferred 3556 | . 259 . . . . 50 . 435 333 . . . 185 . . . 777 1517 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 -3 -2 ------- Run | Yrd Mat Min Mat Sto Mat Fac Was Fac Fac Was Fac DSF Fac Fac Was Fac Res Res Maximum Alert Level 2 | . . . . 1 1 2 1 1 . . . 2 1 . . . . . Low Security (%) 75 | 100 100 100 100 54 32 52 85 64 100 100 100 29 86 100 100 100 100 100 Level 1 17 | . . . . 45 67 21 14 35 . . . 32 13 . . . . . Level 2 7 | . . . . . . 25 . . . . . 38 . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . . . . 1 . . . . . . Peak Influence 699 | . 100 78 44 300 347 699 243 324 148 12 6 454 238 89 8 166 76 107 Initial 243 | . . 13 14 9 89 144 243 1 148 8 . . 238 89 8 . 76 20 Average 128 | . 39 48 23 163 224 249 89 161 70 . . 280 129 41 . 77 22 41 Influence Increases 6690 | . 135 95 53 828 668 1315 4 861 113 18 6 504 493 45 6 315 586 645 Destroy 0b10 Robot/C 3320 | . 100 40 20 500 400 760 . 460 20 . . 180 60 . . 180 300 300 Destroy 0b10 Robot/NC 370 | . 15 . 15 60 45 95 . 40 5 . . 20 20 . . 10 35 10 Destroy Leader 874 | . 20 10 16 172 76 258 . 92 10 . . 30 22 . . 70 54 44 Allied During Kill 374 | . . . . 44 86 . . . . . . 230 14 . . . . . Successful Hack 63 | . . . . 16 . . . 17 . . 6 . . . . . . 24 Disable Machine 330 | . . 15 . 15 15 75 . 105 15 . . . 60 . . 15 15 . Destroy Structure 474 | . . . 2 6 31 67 4 102 3 18 . 44 62 . 6 40 32 57 Lose Combat Pursuer 885 | . . 30 . 15 15 60 . 45 60 . . . 255 45 . . 150 210 Influence Decreases 6651 | . 100 92 69 638 561 938 698 559 392 43 6 50 764 203 31 169 696 642 Entered New Map 1397 | . . 22 24 13 123 175 453 1 156 17 . . 216 94 17 . 70 16 Time Decay 3788 | . 100 60 45 535 198 633 245 458 176 14 6 . 318 100 14 169 338 379 Lost Part 1194 | . . 10 . 30 140 130 . 100 60 . . 10 170 9 . . 288 247 Lost Ally 272 | . . . . 60 100 . . . . 12 . 40 60 . . . . . Squads Dispatched 63 | . . . . 4 3 20 . 9 2 . . 1 7 1 . 5 7 4 Investigation 3 | . . . . 1 1 . . 1 . . . . . . . . . . Extermination 22 | . . . . . . 9 . 3 . . . . 2 1 . 1 3 3 Reinforcement 24 | . . . . . 2 5 . 4 2 . . 1 4 . . 1 4 1 Assault 2 | . . . . . . . . . . . . . . . . 2 . . Garrison 12 | . . . . 3 . 6 . 1 . . . . 1 . . 1 . . Intercept . | . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . Construction Impeded 4 | . . . . . 1 1 . 1 . . . . 1 . . . . . Haulers Reinforced 4 | . . . . . . 2 . . . . . . 1 . . . 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 -3 -2 --------- Run | Yrd Mat Min Mat Sto Mat Fac Was Fac Fac Was Fac DSF Fac Fac Was Fac Res Res Distress Signals 12 | . . . . . 1 3 . 1 . . . . 2 1 . . 2 2 Communications Jammed . | . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . Times Spotted 317 | . 8 4 2 28 25 54 1 31 8 7 . 6 32 13 . 9 43 46 Peak Tracking Total 18 | . 4 2 2 5 6 5 1 4 4 5 . 2 16 11 . 5 18 13 Tactical Retreats 34 | . . 2 . 1 1 3 . 3 2 1 . . 6 2 . . 5 8 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 -3 -2 ------- Run | Yrd Mat Min Mat Sto Mat Fac Was Fac Fac Was Fac DSF Fac Fac Was Fac Res Res Traps Triggered 26 | . . . . 5 1 9 . 1 1 . . 1 2 1 . 1 1 3 Indirectly . | . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 -3 -2 ---------- Run | Yrd Mat Min Mat Sto Mat Fac Was Fac Fac Was Fac DSF Fac Fac Was Fac Res Res Machines Disabled 22 | . . 1 . 1 1 5 . 7 1 . . . 4 . . 1 1 . Max in Single Turn 4 | . . 1 . 1 1 1 . 4 1 . . . . . . 1 1 . Garrison Access 1 | . . . . . . . . . . . . . . . . 1 . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 -3 -2 --------- Run | Yrd Mat Min Mat Sto Mat Fac Was Fac Fac Was Fac DSF Fac Fac Was Fac Res Res Machines Accessed 17 | . . . . 5 . 6 . 2 1 . 1 . . 1 . . . 1 Terminals 6 | . . . . 4 . 1 . . . . 1 . . . . . . . Fabricators 4 | . . . . . . 2 . 1 . . . . . 1 . . . . Repair Stations 5 | . . . . 1 . 2 . 1 1 . . . . . . . . . Recycling Units 1 | . . . . . . 1 . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . . . . 1 Garrison Access . | . . . . . . . . . . . . . . . . . . . Total Hacks 24 | . . . . 10 . 7 . 3 1 . 1 . . 1 . . . 1 Successful 11 | . . . . 4 . 2 . 2 . . 1 . . 1 . . . 1 Failed 13 | . . . . 6 . 5 . 1 1 . . . . . . . . . Catastrophic 3 | . . . . 1 . 1 . 1 . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . Manual 5 | . . . . 5 . . . . . . . . . . . . . . Terminals 9 | . . . . 7 . 1 . . . . 1 . . . . . . . Fabricators 5 | . . . . . . 3 . 1 . . . . . 1 . . . . Repair Stations 8 | . . . . 3 . 2 . 2 1 . . . . . . . . . Recycling Units 1 | . . . . . . 1 . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . . . . 1 Garrison Access . | . . . . . . . . . . . . . . . . . . . Terminal Hacks 4 | . . . . 3 . . . . . . 1 . . . . . . . Open Door 2 | . . . . 2 . . . . . . . . . . . . . . Open DSF 1 | . . . . . . . . . . . 1 . . . . . . . Zone Layout 1 | . . . . 1 . . . . . . . . . . . . . . Fabricator Hacks 3 | . . . . . . 1 . 1 . . . . . 1 . . . . Network Status 1 | . . . . . . 1 . . . . . . . . . . . . Build 2 | . . . . . . . . 1 . . . . . 1 . . . . Repair Station Hacks 2 | . . . . 1 . . . 1 . . . . . . . . . . Scan Component 2 | . . . . 1 . . . 1 . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . 1 . . . . . . . . . . . . Report Inventory 1 | . . . . . . 1 . . . . . . . . . . . . Scanalyzer 1 | . . . . . . . . . . . . . . . . . . 1 Retrieve Study 1 | . . . . . . . . . . . . . . . . . . 1 Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . . . . 1 1 . . 1 . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . Hacking Detections 14 | . . . . 5 . 5 . 2 1 . . . . . . . . 1 Full Trace Events 1 | . . . . 1 . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Robots Built 2 | . . . . . . . . . . . . . . 2 . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time 81 | . . . . . . . . . . . . . . 81 . . . . Total Robot Build Rating 2 | . . . . . . . . . . . . . . 2 . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Parts Built 2 | . . . . . . . . 2 . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time 117 | . . . . . . . . 117 . . . . . . . . . . Total Part Build Rating 14 | . . . . . . . . 14 . . . . . . . . . . Part Studies Acquired 1 | . . . . . . . . . . . . . . . . . . 1 Parts Repaired . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 -3 -2 ------------ Run | Yrd Mat Min Mat Sto Mat Fac Was Fac Fac Was Fac DSF Fac Fac Was Fac Res Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . Robots Hacked 4 | . . . . . . 1 . . . . . . . 3 . . . . Non-combat 3 | . . . . . . 1 . . . . . . . 2 . . . . Combat 1 | . . . . . . . . . . . . . . 1 . . . . Robot Hacks Applied 5 | . . . . . . 1 . . . . . . . 4 . . . . parse_system 3 | . . . . . . . . . . . . . . 3 . . . . find_chute 2 | . . . . . . 1 . . . . . . . 1 . . . . Relay Couplers Released 2 | . . . . . . . . . . . . . . . . 2 . . Machine Destruction 2 | . . . . . . . . . . . . . . . . 2 . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . 1 . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 -3 -2 -------- Run | Yrd Mat Min Mat Sto Mat Fac Was Fac Fac Was Fac DSF Fac Fac Was Fac Res Res Total Allies 31 | . . . . 10 . . . . . 19 . . . 2 . . . . Largest Group 19 | . . . . 10 7 . . . . 19 13 13 4 2 . . . . Highest-Rated Group 702 | . . . . 88 64 . . . . 702 509 509 184 16 . . . . Highest-Rated Ally 50 | . . . . 16 16 . . . . 50 50 50 46 8 . . . . Initial Warlord ECA Mod 9 | . . . . . . . . . . . . . 9 8 8 8 7 6 Total Orders . | . . . . . . . . . . . . . . . . . . . Ally Attacks 191 | . . . . 17 67 . . . . 18 . 74 15 . . . . . Total Damage 4877 | . . . . 129 539 . . . . 1187 . 2247 775 . . . . . Kills 31 | . . . . 4 8 . . . . 5 . 10 4 . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 -3 -2 ------- Run | Yrd Mat Min Mat Sto Mat Fac Was Fac Fac Was Fac DSF Fac Fac Was Fac Res Res Active Infowar (turns) 12529 | . . . 10 1577 402 3979 698 1208 387 427 165 366 687 162 . 125 1402 934 Optics 12529 | . . . 10 1577 402 3979 698 1208 387 427 165 366 687 162 . 125 1402 934 Sensors 747 | . . . . . . . . . 122 427 165 33 . . . . . . ECM 4 | . . . . . . 1 . . . . . . . 3 . . . . Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 -3 -2 ------------- Run | Yrd Mat Min Mat Sto Mat Fac Was Fac Fac Was Fac DSF Fac Fac Was Fac Res Res Turns Passed 15224 | 41 298 139 102 1577 402 3979 698 1208 387 427 165 371 711 221 1544 378 1402 1174 Spaces Moved 9111 | 39 194 58 46 1054 197 2367 494 567 330 380 110 204 547 254 729 199 757 585 Core 1447 | 22 . . . . 33 . . . 308 302 . . 200 254 240 . . 88 Treads 280 | . . . . . 9 257 . . . . . . . . . . . 14 Legs 5081 | 17 194 58 25 . . 2110 494 567 22 . . . 2 . 489 199 526 378 Wheels 1215 | . . . 21 1039 155 . . . . . . . . . . . . . Hover 1088 | . . . . 15 . . . . . 78 110 204 345 . . . 231 105 Flight . | . . . . . . . . . . . . . . . . . . . Fastest Speed 44 | 50 120 190 90 90 100 120 130 130 50 50 62 62 48 50 50 126 44 50 Average Speed 126 | 80 120 190 145 93 125 136 130 136 95 76 128 159 112 50 197 128 139 115 Slowest Speed 850 | 120 120 190 190 180 250 200 130 200 500 300 156 271 341 50 850 130 380 270 Overloaded Moves 99 | . . . . . . . . . . . . . 99 . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . Potential Cave-ins 2 | . . . . . . . . 2 . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 38 | 3 36 21 9 91 28 60 95 17 13 95 4 96 19 7 96 4 25 13 Regions Visited 18 Branch Regions 2 Pre-discovered Areas 1 | . . . . 1 . . . . . . . . . . . . . . Known Exits Taken 1 | . . . . . . . . . . . 1 . . . . . . . Unknown Exits Taken 10 | 1 1 1 1 1 1 . . 1 . . . . 1 . . 1 1 . Scrap Searched . | . . . . . . . . . . . . . . . . . . . Spaces Dug 31 | . . . . . 11 5 . 2 . 1 . . . . . 7 . 5 Terrain Destroyed 304 | . . . . . 32 63 10 119 3 3 . 1 3 . 7 26 18 19 Melee . | . . . . . . . . . . . . . . . . . . . Projectile 168 | . . . . . 3 19 10 56 3 3 . 1 3 . 7 26 18 19 AOE 136 | . . . . . 29 44 . 63 . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 -3 -2 --------- Run | Yrd Mat Min Mat Sto Mat Fac Was Fac Fac Was Fac DSF Fac Fac Was Fac Res Res Total 11550 | 48 221 67 63 1467 271 2822 533 815 378 517 132 248 615 345 791 258 986 973 Wait 1265 | . . . . 270 . 176 4 140 27 118 22 17 26 78 25 11 112 239 Move 9093 | 38 192 57 45 1053 196 2364 493 566 330 379 109 203 546 254 728 198 757 585 Hop . | . . . . . . . . . . . . . . . . . . . Pick Up 117 | 5 5 . 4 11 12 23 4 1 2 3 . 2 4 1 1 3 9 27 Fast Attach 113 | . . . . 4 1 20 8 11 1 4 1 3 10 3 12 7 20 8 Attach 94 | 5 . . 5 7 15 12 . 1 2 2 . 3 2 1 . 3 11 25 Detach 13 | . . . . . 2 1 1 . . 2 . 1 1 1 . . 2 2 Swap 59 | . 4 . . 12 3 35 . . . . . 1 . . . 1 2 1 Drop 91 | . . . 1 12 4 20 12 6 . 7 . 2 3 1 1 8 12 2 Fire 666 | . 20 10 8 90 38 168 11 90 16 2 . 3 15 5 19 27 60 84 Melee . | . . . . . . . . . . . . . . . . . . . Ram 10 | . . . . . . . . . . . . . 8 1 . . 1 . Kick . | . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . Escape Stasis 23 | . . . . 8 . 2 . . . . . 13 . . . . . . Rewire 6 | . . . . . . 1 . . . . . . . . 5 . . . Trap . | . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines -9/Materials -9/Storage -8/Materials -7/Factory (discovered 4 exits: *Fac x3 / [*Low]) -7/Waste -7/Factory -6/Factory -6/Waste -6/Factory -6/DSF -5/Factory -4/Factory -4/Waste -4/Factory (discovered 2 exits: [*Res] / [*Upp]) -3/Research -2/Research History --------- Turn | Location | Event 2 | -11/Scrapyard | Discovered new exit (range 16) 42 | -11/Scrapyard | Entered Materials 217 | -10/Materials | Discovered new exit (range 15) 302 | -10/Materials | Build established: Mutant 333 | -10/Materials | Discovered new exit (range 5) 340 | -10/Materials | Entered Mines 408 | -10/Mines | Learned Materials terminal intel 467 | -10/Mines | Discovered new exit (range 5) 479 | -10/Mines | Entered Materials 479 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 480 | -9/Materials | Loaded intel: 12 terminal locations 520 | -9/Materials | Discovered new exit (range 16) 581 | -9/Materials | Entered Storage 1270 | -9/Storage | Discovered new exit (range 9) 1315 | -9/Storage | Learned location of Armory (-3) 1346 | -9/Storage | Build established: Skirmisher 1365 | -9/Storage | Garrison activated, responded to threat 1468 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 2020 | -9/Storage | Build established: Commander-Tank 2158 | -9/Storage | Entered Materials 2158 | -8/Materials | Accompanied by 7 allies 2158 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2383 | -8/Materials | Discovered new exit (range 17) 2436 | -8/Materials | Lost 7 parts (1n2u4w) 2436 | -8/Materials | Lost 4 allies 2513 | -8/Materials | Lost 7 parts (1p1n5w) 2560 | -8/Materials | Entered Factory 2560 | -7/Factory | Evolved 2 slots: Utility x2 2834 | -7/Factory | Build established: Scavenger-Mutant 3259 | -7/Factory | Discovered new exit (range 5) 3329 | -7/Factory | Build established: Mutant 4310 | -7/Factory | Garrison activated, responded to threat 4549 | -7/Factory | Build established: Scavenger-Gunner 4675 | -7/Factory | Discovered new exit (range 17) 4802 | -7/Factory | Garrison activated, responded to threat 4806 | -7/Factory | Discovered new exit (range 10) 4986 | -7/Factory | Lost 4 parts (2n1u1w) 5154 | -7/Factory | Discovered new exit (range 17) 5632 | -7/Factory | Build established: Gunner 6539 | -7/Factory | Sucked down chute 6539 | -7/Factory | Entered Waste 6539 | -7/Waste | The area was eerily silent 6721 | -7/Waste | Discovered new exit (range 17) 6729 | -7/Waste | A Compactor rumbled back to life 6738 | -7/Waste | Destroyed C-40 Crusher 7237 | -7/Waste | Entered Factory 7383 | -7/Factory | Core integrity fell below 50% 7723 | -7/Factory | Lost 3 parts (1n1u1w) 7942 | -7/Factory | Fabricated Antimatter Reactor (x2) 8225 | -7/Factory | Garrison activated, responded to threat 8285 | -7/Factory | Lost 3 parts (1n2w) 8370 | -7/Factory | Core integrity fell below 20% 8404 | -7/Factory | Discovered new exit (range 12) 8445 | -7/Factory | Entered another Factory area 8445 | -6/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 8457 | -6/Factory | Lost 3 parts (1n2u) 8541 | -6/Factory | Lost 3 parts (1p1n1w) 8546 | -6/Factory | Build established: Mutant 8832 | -6/Factory | Sucked down chute 8832 | -6/Factory | Entered Waste 8845 | -6/Waste | Spotted C-40 Crusher 8847 | -6/Waste | EMP discharged 8861 | -6/Waste | Spotted C-40 Crusher 8894 | -6/Waste | Spotted C-40 Crusher 8947 | -6/Waste | EMP discharged 8947 | -6/Waste | System corruption reached 10% 8954 | -6/Waste | Spotted C-40 Crusher 9039 | -6/Waste | Spotted C-40 Crusher 9042 | -6/Waste | Discovered new exit (range 18) 9047 | -6/Waste | EMP discharged 9048 | -6/Waste | Build established: Scout 9066 | -6/Waste | Met Warlord forces unprepared to attack 9147 | -6/Waste | EMP discharged 9147 | -6/Waste | System corruption reached 30% 9228 | -6/Waste | Allies destroyed C-40 Crusher 9229 | -6/Waste | Allies destroyed C-40 Crusher 9243 | -6/Waste | Identified exit to Factory 9247 | -6/Waste | EMP discharged 9259 | -6/Waste | Entered Factory 9259 | -6/Factory | Accompanied by 13 allies 9260 | -6/Factory | Lost 4 allies 9360 | -6/Factory | Build established: Mutant 9401 | -6/Factory | Identified exit to DSF 9424 | -6/Factory | Entered DSF 9424 | -6/DSF | Accompanied by 13 allies 9460 | -6/DSF | Additional patrols routed to DSF 9526 | -6/DSF | Found Imp. Powered Armor 9573 | -6/DSF | Discovered new exit (range 15) 9662 | -6/DSF | Sterilization system engaged 9682 | -6/DSF | Ambient heat levels rising (+10) 9697 | -6/DSF | Ambient heat levels rising (+10) 9712 | -6/DSF | Ambient heat levels rising (+10) 9727 | -6/DSF | Ambient heat levels rising (+10) 9742 | -6/DSF | Ambient heat levels rising (+10) 9757 | -6/DSF | Ambient heat levels rising (+10) 9772 | -6/DSF | Ambient heat levels rising (+10) 9785 | -6/DSF | Identified exit to Factory 9787 | -6/DSF | Ambient heat levels rising (+10) 9795 | -6/DSF | Entered Factory 9795 | -5/Factory | Accompanied by 4 allies 9795 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 9802 | -5/Factory | Build established: Tank 9810 | -5/Factory | Lost 3 allies 10148 | -5/Factory | Garrison activated, responded to threat 10271 | -5/Factory | Found Prototype Processor 10271 | -5/Factory | Identified Exp. Targeting Computer 10273 | -5/Factory | Found Exp. Targeting Computer 10275 | -5/Factory | Found Exp. Targeting Computer 10302 | -5/Factory | Lost 7 parts (1p2n2u2w) 10424 | -5/Factory | Core integrity fell below 50% 10445 | -5/Factory | Lost 7 parts (1p3n1u2w) 10474 | -5/Factory | Build established: Mutant 10476 | -5/Factory | Core integrity fell below 20% 10499 | -5/Factory | Discovered new exit (range 13) 10506 | -5/Factory | Entered another Factory area 10506 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 10603 | -4/Factory | Fabricated R-06 Scavenger (x2) 10727 | -4/Factory | Sucked down chute 10727 | -4/Factory | Entered Waste 10727 | -4/Waste | The area was eerily silent 10736 | -4/Waste | Found Prototype Device 10736 | -4/Waste | Identified Exp. Shield Generator 10814 | -4/Waste | Build established: Hacker-Mutant 11142 | -4/Waste | Found Prototype Processor 11142 | -4/Waste | Identified Exp. Core Analyzer 11498 | -4/Waste | Discovered new exit (range 16) 12271 | -4/Waste | Entered Factory 12340 | -4/Factory | Discovered new exit (range 7) 12440 | -4/Factory | Build established: Derelict-Gunner 12527 | -4/Factory | Discovered new exit (range 6) 12539 | -4/Factory | Garrison activated, responded to threat 12649 | -4/Factory | Entered Research 12649 | -3/Research | Evolved 2 slots: Propulsion x2 12708 | -3/Research | Found Prototype Processor 12708 | -3/Research | Identified Exp. Target Analyzer 12894 | -3/Research | Found Prototype Processor 12894 | -3/Research | Identified Spectral Analyzer 13441 | -3/Research | Build established: Scavenger-Gunner 13844 | -3/Research | Lost 8 parts (1p3n1u3w) 13881 | -3/Research | System corruption reached 10% 13925 | -3/Research | Lost 7 parts (1p2n4w) 14046 | -3/Research | Core integrity fell below 50% 14046 | -3/Research | Discovered new exit (range 8) 14051 | -3/Research | Entered another Research area 14051 | -2/Research | Evolved 2 slots: Utility x2 14078 | -2/Research | Lost 12 parts (2p4n4u2w) 14359 | -2/Research | Build established: Mutant 14428 | -2/Research | Spotted B-90 Cyclops 15023 | -2/Research | System corruption reached 10% 15099 | -2/Research | Lost 13 parts (3p4n2u4w) 15173 | -2/Research | Core integrity fell below 50% 15196 | -2/Research | Core integrity fell below 20% 15199 | -2/Research | System corruption reached 30% 15225 | -2/Research | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL." O-24 Administrator uses terminal to summon reinforcements. ALERT: Hostiles spotted, dispatching reinforcements to Terminal R019. O-24 Administrator locks terminal. Adv. Cryofiber Web destroyed. System corrupted: Substantial component data lost. Broken Exp. Targeting Computer destroyed. Acquired Imp. Gyrokinetic Inverter. Imp. Antigrav System destroyed. Adv. Target Analyzer destroyed. Acquired Imp. Gyrokinetic Inverter. Graphene Brace destroyed. Critical hit (Burn: +37). System corrupted: Component data lost. System corrupted: IFF burst signal emitted. Acquired Prototype Energy Cannon. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????????+#?????????? | | ???????????????????????????????????### #?????????? | | ??????????????????????????????????? #?????????? | | ??????????????????????????????????? #?????????? | | ??????????????????????????????????? +?????????? | | ??????????????????????????????????+ #?????????? | | ??????????????????????????????????# #?????????? | | ??????????????????????????????????# #?????????? | | ??????????????????????????????????# #?????????? | | ?????????????????????############## #?????????? | | ?????????????????????# # #?????????? | | ?????????????????????# # #?????????? | | ?????????????????????# s #?????????? | | ?????????????????????# # #?????????? | | ?????????????????????# @ # #?????????? | | ?????????????????????############## #?????????? | | ?????????????????????############## #?????????? | | ?????????????????????# ] # #?????????? | | ?????????????????????# # #??????#### | | ?????????????????????# """ # +??????# | | ?????????????????????# "R # #??????# | | ?????????????????????# """ # #??????# | | ?????????????????????# """ # ######## | | ?????????????????????# """ # # | | ?????????????????????# """ + # | | ?????????????????????# """ # + | | ?????????????????????# """ # # | | ?????????????????????# # # | | ?????????????????????# # """ # | | ????????? ??#+##+#####/########### """ # | | ????????? ?# #?# """ # | | ??????????" + #?# #### | | ??????????? # ! #?# | | ???????????? + #?# | | ?????????????# #?# ### | | ?????????????# #?# #?# | | ?????????????# = ### #?# #### | | ?????????????# = ^ #?# # | | ?????????????# = #?# # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 139 Energy Generation 42 Energy Capacity 575 Matter Stores 472 Matter Capacity 550 Sight Range 23 Robot Scan Range 15 Terrain Scan Density 10 ECM Strength 2 Base Temperature (-) 200 EM Shielding 2 Corruption Block 15 Armor Coverage 400 Weapon Cycling 20 Phase Shifting 15 Evasion (%) 68 Targeting Accuracy 24 Target Analysis 8 Core Analysis 8 Armor Integrity Analysis 30 Recoil Reduction 4 Matter Filtering 50 Kinecelleration 40 Offensive Hacking 24 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Antimatter Reactor | x2 | -7/Factory | Preloaded R-06 Scavenger | x2 | -4/Factory | Preloaded Repaired ---------- Nothing Studied --------- Lgt. Quantum Reactor | -2/Research | Hacked Alien Tech Used ----------------- None Achievements -------------- Analysis Probe Hot Goods Physics Protects Window Shopping Challenges ------------ None Game ------ Seed CannonLobotomyTerrabomb Manual? 0 Play Time 01:54:59 Cumulative 233.0 hours Start 2026.02.05 @ 23:39:41 End 2026.02.06 @ 08:55:46 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 646 Rogue 645 Adventurer 1 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 65 Gallery% 64 Achievement% 40 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: a2457ab4-ed34-4009-8aa3-b6881d0c9610