Cogmind - Beta 10.1 @@@ ROGUE MODE // 2020.10.22 @ 19:20:19 Player: TheGreatBorealis Result: Destroyed by H-88 Terminator with KE Penetrator Performance ------------- Evolutions (9) 4500 Regions Visited (16) 3200 Robots Destroyed (108) 540 Value Destroyed (4604) 4604 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (366) 366 TOTAL SCORE: 13370 Bonus ------- Pacifist 200 High Alert Combat Kills 166 Cogmind --------- Core Integrity 0/1600 Matter 285/300 Energy 85/100 System Corruption 8% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- Biometal Heavy Treads > --- UTILITY (12) ----- Advanced Visual Processing Unit Advanced Signal Interpreter Improved Hacking Suite > --- WEAPON (5) ------- (None) > --- INVENTORY (4) ---- Advanced Actuator Array Improved Maneuvering Thrusters Peak State ------------ > --- POWER ------------ Micro Fission Core Light Quantum Reactor > --- PROPULSION ------- Field Propulsion Array Impulse Thruster Array Impulse Thruster Array > --- UTILITY ---------- Compact Battery Triangulator Advanced Visual Processing Unit Experimental Sensor Array Advanced Signal Interpreter Advanced Melee Analysis Suite Experimental Core Analyzer Microactuators Improved Maneuvering Thrusters Force Field Hacking Suite Improved Hacking Suite > --- WEAPON ----------- Enhanced Nova Cannon Centrium Greatsword Centrium Greatsword > --- INVENTORY -------- Micro Fission Core Field Propulsion Array System Backup Module [Rating: 161] Favorites ----------- Power Micro Fission Core Engine Light Ion Engine Power Core Micro Fission Core Reactor Light Quantum Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Hover Unit Gravmag Array Flight Unit Field Propulsion Array Utility Large Storage Unit Device Experimental Sensor Array Storage Large Storage Unit Processor Advanced Visual Processing Unit Hackware Improved Hacking Suite Protection Light Armor Plating Weapon Heavy Assault Rifle Energy Gun EM Pulse Gun Energy Cannon Enhanced Nova Cannon Ballistic Gun Heavy Assault Rifle Launcher Rocket Launcher Impact Weapon Impact Mace Slashing Weapon Centrium Greatsword Piercing Weapon Heavy Pick Build | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -3 -2 -1 ------- Run | Scr Mat Min Mat Sto Mat Fac Fac Was Fac Fac Upp Upp Fac Res Res Acc Slots Evolved 18 | . . . 2 . 2 2 2 . . 2 . . 2 2 2 2 Power 1 | . . . . . . . 1 . . . . . . . . . Propulsion 4 | . . . 2 . . . . . . . . . 1 1 . . Utility 10 | . . . . . 1 1 1 . . 1 . . 1 1 2 2 Weapon 3 | . . . . . 1 1 . . . 1 . . . . . . Parts Attached 163 | . . 1 10 11 12 34 33 . 8 7 1 . 11 9 9 17 Power 13 | . . . 2 . 1 2 2 . 1 . 1 . 2 . 1 1 Engine 1 | . . . 1 . . . . . . . . . . . . . Core 11 | . . . 1 . 1 2 2 . 1 . 1 . 2 . . 1 Reactor 1 | . . . . . . . . . . . . . . . 1 . Propulsion 43 | . . . 4 5 2 8 7 . 2 4 . . 3 1 2 5 Treads 23 | . . . 4 5 2 8 3 . . . . . . . . 1 Leg 4 | . . . . . . . 4 . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . Hover 2 | . . . . . . . . . 2 . . . . . . . Flight 14 | . . . . . . . . . . 4 . . 3 1 2 4 Utility 48 | . . 1 2 1 4 9 5 . 2 2 . . 4 6 5 7 Device 22 | . . . . . 1 2 3 . 1 2 . . 2 3 2 6 Storage 3 | . . . 1 . . 1 . . 1 . . . . . . . Processor 10 | . . . . . . 2 2 . . . . . 2 2 2 . Hackware 3 | . . . . . . . . . . . . . . 1 1 1 Protection 10 | . . 1 1 1 3 4 . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . Weapon 59 | . . . 2 5 5 15 19 . 3 1 . . 2 2 1 4 Energy Gun . | . . . . . . . . . . . . . . . . . Energy Cannon 4 | . . . . . . . . . . . . . . 1 1 2 Ballistic Gun 30 | . . . 2 4 4 9 9 . 1 1 . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . Launcher 3 | . . . . . . 1 2 . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . Impact Weapon 14 | . . . . 1 1 5 5 . 1 . . . . 1 . . Slashing Weapon 5 | . . . . . . . 1 . . . . . 2 . . 2 Piercing Weapon 3 | . . . . . . . 2 . 1 . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 8 | . . . 1 . . 1 1 . . . . . 1 2 1 1 Parts Lost 58 | . . . . . 3 8 13 6 2 . 2 . . . . 24 Power 7 | . . . . . . 1 2 1 . . . . . . . 3 Propulsion 14 | . . . . . 2 1 4 1 1 . . . . . . 5 Utility 20 | . . . . . 1 4 1 2 . . 2 . . . . 10 Weapon 17 | . . . . . . 2 6 2 1 . . . . . . 6 Highest Loss Streak 13 | . . . . . 1 2 13 6 2 . 2 . . . . 7 Average Slot Usage (%) 84 | . 85 98 99 100 96 96 85 65 31 57 70 64 67 73 76 71 Core 6 | . . . . 11 9 7 8 2 4 5 10 11 10 9 6 3 Treads 17 | . . . 43 44 33 29 20 . . . . . . . . . Leg 1 | . 28 28 . . . . 2 12 . . . . . . . . Flight 5 | . . . . . . . . . . 15 23 23 21 14 13 11 Device 7 | . . . . . 9 4 5 . 4 10 12 5 10 14 15 15 Storage 7 | . 14 14 11 11 9 8 13 8 2 5 5 5 5 4 4 3 Processor 7 | . . . . . . 3 6 20 . . . . 4 15 16 15 Hackware 1 | . . . . . . . . . . . . . . 1 4 7 Protection 4 | . . 12 11 11 8 10 2 . . . . . . . . . Energy Gun 1 | . 28 28 10 . . . . . . . . . . . . . Energy Cannon 1 | . . . . . . . . . . . . . . 1 4 4 Ballistic Gun 12 | . . . 11 21 23 23 20 . 3 4 5 5 5 . . . Impact Weapon 2 | . . . . . 3 4 4 3 2 5 5 5 . 2 . . Slashing Weapon 2 | . . . . . . . . 3 . . . . 9 9 8 5 Naked Turns 41 | . . . . . . . . 7 34 . . . . . . . Heaviest Build 70 | 11 11 12 33 36 41 56 70 51 20 22 36 34 39 45 54 57 Greatest Support 96 | 20 20 20 86 86 83 96 96 66 39 36 36 36 55 69 77 77 Greatest Overweight (x) 18 | . . . . . . . 18 8 . 1 . . . . . 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . Largest Inventory Capacity 16 | . 6 6 10 10 10 16 16 16 4 4 4 4 4 4 4 4 Average Capacity 8 | . 6 6 9 10 10 11 16 11 4 4 4 4 4 4 4 4 Most Carried 16 | . 6 6 10 10 10 15 16 14 4 4 4 4 4 4 4 4 Average Carried 7 | . 6 6 8 9 9 10 13 10 1 3 4 4 3 3 3 3 Final Capacity 16 | 6 6 6 10 10 10 16 16 4 4 4 4 4 4 4 4 4 Final Carried 15 | 6 6 6 10 10 10 15 14 4 1 4 4 4 4 4 4 2 Class Distribution -------------------- 16% | Scavenger-Tank 16% | Scavenger-Gunner 15% | Mutant 13% | Scout 9% | Scavenger-Mutant 9% | Hacker-Ninja 7% | Hacker-Scout 5% | Sprinter 4% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Storage Scavenger-Tank | -8/Materials Scavenger-Tank | -7/Factory Scavenger-Gunner | -6/Factory Mutant | -6/Waste Mutant | -6/Factory Sprinter | -5/Factory Sprinter | -5/Upper Caves Sprinter | -5/Upper Caves Sprinter | -4/Factory Scout | -3/Research Scout | -2/Research Hacker-Ninja | -1/Access Resources | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -3 -2 -1 ----------- Run | Scr Mat Min Mat Sto Mat Fac Fac Was Fac Fac Upp Upp Fac Res Res Acc Matter Collected 3134 | 172 . 28 56 239 351 1003 421 . 307 . 27 . 178 80 152 120 Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 5022 | . . . 56 711 520 1726 339 . 168 . . . 32 173 432 865 Parts 306 | . . . 3 53 30 88 17 . 12 . . . 5 8 33 57 Haulers Intercepted 5 | . . . . 3 1 . . . . . . . . . . 1 Recyclers Shooed . | . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -3 -2 -1 ------- Run | Scr Mat Min Mat Sto Mat Fac Fac Was Fac Fac Upp Upp Fac Res Res Acc Combat Hostiles Destroyed 91 | . . . 1 16 11 33 6 . 5 . . . . 2 6 11 Melee 27 | . . . . . . 1 2 . 5 . . . . 2 6 11 Guns 56 | . . . 1 16 11 25 3 . . . . . . . . . AOE 8 | . . . . . . 7 1 . . . . . . . . . Classes Destroyed 11 | . . . 1 3 2 3 1 . . . . . 1 . . . Worker 3 | . . . . . 1 2 . . . . . . . . . . Hauler 5 | . . . . 3 1 . . . . . . . . . . 1 Recycler 4 | . . . . . . 4 . . . . . . . . . . Watcher 5 | . . . . . . . . . . . . . 1 . 1 3 Swarmer 26 | . . . . 7 3 7 . . 4 . . . . . . 5 Grunt 25 | . . . . 2 3 17 3 . . . . . . . . . Brawler 2 | . . . . . 1 1 . . . . . . . . . . Duelist 1 | . . . . . . 1 . . . . . . . . . . Sentry 21 | . . . 1 7 4 3 1 . 1 . . . . 2 . 2 Hunter 3 | . . . . . . . 1 . . . . . . . . 2 Programmer 13 | . . . . . . 4 1 . . . . . . . 6 2 Best Kill Streak 8 | . . . 1 5 4 8 2 . 3 . . . 1 1 2 5 Combat Bots Only 6 | . . . 1 5 3 6 2 . 3 . . . . 1 2 5 Max Kills in Single Turn 8 | . . . 1 1 1 8 1 . 1 . . . 1 1 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . Exploded 5 | . . . . . . 5 1 . . . . . . . . . Melee 1 | . . . . . . 1 1 . 1 . . . . 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -3 -2 -1 -------- Run | Scr Mat Min Mat Sto Mat Fac Fac Was Fac Fac Upp Upp Fac Res Res Acc Damage Taken 11229 | . . . 65 719 583 2203 2425 241 408 . 197 18 . 67 270 4033 Core 2676 | . . . . 66 24 224 401 159 92 . 35 . . 14 59 1602 Absorbed by Shields 769 | . . . . . 224 115 . . . . . . . 70 269 91 Core Remaining (%) 85 | 100 . 100 . 83 95 68 . . 23 . . 96 100 98 95 . Volleys Fired 190 | . . . 3 36 32 69 16 . . . . . . 1 10 23 Largest 4 | . . . 2 2 3 4 4 . . . . . . 1 1 2 Hottest 240 | . . . 46 46 69 107 124 . . . . . . 113 120 240 Shots Fired 480 | . . . 6 72 82 243 39 . 1 . . . . 1 10 26 Gun 439 | . . . 6 72 82 240 38 . 1 . . . . . . . Cannon 37 | . . . . . . . . . . . . . . 1 10 26 Launcher 4 | . . . . . . 3 1 . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . Kinetic 439 | . . . 6 72 82 240 38 . 1 . . . . . . . Thermal 37 | . . . . . . . . . . . . . . 1 10 26 Explosive 4 | . . . . . . 3 1 . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . Robot Hit Streak 26 | . . . 5 26 21 26 6 . . . . . . . . 1 Robot Miss Streak 3 | . . . . 2 3 3 3 . 2 . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . Secondary Targets 8 | . . . . 2 4 2 . . . . . . . . . . Max Gunslinging Chain 1 | . . . . 1 1 1 . . . . . . . . . . Shots Hit Robots 404 | . . . 5 55 65 167 41 . 5 . . . 1 6 20 39 Core Hits 209 | . . . 2 27 23 85 31 . 5 . . . 1 3 12 20 Critical Hits 12 | . . . . . . 4 7 . . . . . . . . 1 Critical Kills 4 | . . . . . . . 3 . . . . . . . . 1 Critical Parts Destroyed 8 | . . . . . . 4 4 . . . . . . . . . Melee Attacks 406 | . . . . 2 3 43 22 . 9 15 . . 28 60 81 143 Impact 84 | . . . . 2 3 43 20 . 3 2 . . . 11 . . Slashing 302 | . . . . . . . 1 . . . . . 28 49 81 143 Piercing 20 | . . . . . . . 1 . 6 13 . . . . . . Sneak Attacks 3 | . . . . . . . . . . . . . . . . 3 Combat Hostiles 1 | . . . . . . . . . . . . . . . . 1 Follow-up Attacks 7 | . . . . . . . 1 . . . . . . 1 3 2 Damage Inflicted 12198 | . . . 75 862 865 4042 1101 . 183 . . . 87 407 1527 3049 Guns 5087 | . . . 75 862 865 2612 673 . . . . . . . . . Cannons 43 | . . . . . . . . . . . . . . . . 43 Explosions 1469 | . . . . . . 1304 165 . . . . . . . . . Melee 5599 | . . . . . . 126 263 . 183 . . . 87 407 1527 3006 Ramming . | . . . . . . . . . . . . . . . . . Kinetic 5087 | . . . 75 862 865 2612 673 . . . . . . . . . Thermal 1078 | . . . . . . 1035 . . . . . . . . . 43 Explosive 434 | . . . . . . 269 165 . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . Impact 337 | . . . . . . 126 194 . . . . . . 17 . . Slashing 5045 | . . . . . . . 35 . . . . . 87 390 1527 3006 Piercing 217 | . . . . . . . 34 . 183 . . . . . . . Highest Corruption 12 | . . . . 1 . 7 5 12 12 . . . . . 6 8 Average Corruption 4 | . . . . 1 . 4 2 11 12 . . . . . 4 3 Corruption Purged 2 | . . . . . . . . . . . . . . . 2 . Effects 80 | . . . . 2 . 40 7 4 7 . . . . . 18 2 Message Errors 25 | . . . . 2 . 9 3 1 2 . . . . . 7 1 Matter Fused 15 | . . . . . . 9 1 . 1 . . . . . 4 . Heat Flow Errors 5 | . . . . . . 2 . 1 . . . . . . 2 . Energy Discharges 3 | . . . . . . 2 . . 1 . . . . . . . Data Loss (minor) 10 | . . . . . . 3 2 2 . . . . . . 2 1 Data Loss (major) 2 | . . . . . . 1 . . . . . . . . 1 . Misfires 3 | . . . . . . 2 . . 1 . . . . . . . Targeting Errors 16 | . . . . . . 11 1 . 2 . . . . . 2 . Weapon Failures 1 | . . . . . . 1 . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 660 | . . . . . . 249 55 . . . . . . . 156 200 Projectiles 3 | . . . . . . . . . . . . . . . . 3 Explosions 249 | . . . . . . 249 . . . . . . . . . . Melee 408 | . . . . . . . 55 . . . . . . . 156 197 Knockbacks . | . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . Self-Inflicted Damage 392 | . . . . . . 351 41 . . . . . . . . . Shots 7 | . . . . . . 6 1 . . . . . . . . . Rammed . | . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 550 | . . . 2 15 54 220 179 227 7 . 8 . 23 70 550 207 Average Temperature 62 | . . . 2 6 19 44 69 116 7 . 4 . 10 40 157 81 Received Heat Transfer 1608 | . . . 18 165 141 567 534 . 45 . 27 . . 12 . 99 Effects 4 | . . . . . . . . . . . . . . . 4 . Shutdowns 1 | . . . . . . . . . . . . . . . 1 . Energy Bleed 2 | . . . . . . . . . . . . . . . 2 . Interference 1 | . . . . . . . . . . . . . . . 1 . Siege Activations . | . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . Impact Corruptions 2 | . . . . . . . 2 . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Melted 1 | . . . . . . 1 . . . . . . . . . . Heat Transferred 637 | . . . . . . 600 . . . . . . . . . 37 Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -3 -2 -1 ------- Run | Scr Mat Min Mat Sto Mat Fac Fac Was Fac Fac Upp Upp Fac Res Res Acc Peak Influence 822 | . 60 23 58 345 188 822 471 31 120 114 . . 171 217 229 400 Initial 402 | . . 23 8 24 81 35 402 16 . 49 . . 25 89 75 36 Average 155 | . 28 23 25 156 94 197 199 11 17 69 . . 100 132 142 180 Maximum Alert Level 3 | . . . . 1 . 3 2 . . . . . . 1 1 2 Low Security (%) 70 | . 100 100 100 63 100 66 46 100 100 100 . . 100 86 75 55 Level 1 20 | . . . . 36 . 16 20 . . . . . . 13 24 42 Level 2 6 | . . . . . . 7 33 . . . . . . . . 1 Level 3 2 | . . . . . . 9 . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Squads Dispatched 27 | . 1 . . . . 13 3 . 1 . . . . . 3 6 Investigation 4 | . . . . . . 2 1 . . . . . . . . 1 Extermination 11 | . . . . . . 4 2 . . . . . . . 3 2 Reinforcement 6 | . 1 . . . . 4 . . 1 . . . . . . . Assault . | . . . . . . . . . . . . . . . . . Garrison 6 | . . . . . . 3 . . . . . . . . . 3 Intercept . | . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -3 -2 -1 --------- Run | Scr Mat Min Mat Sto Mat Fac Fac Was Fac Fac Upp Upp Fac Res Res Acc Distress Signals 15 | . . . 1 2 1 6 . . . . . . . . . 5 Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 218 | . 3 . 5 19 15 57 10 6 11 2 4 4 5 3 9 65 Peak Tracking Total 13 | . 1 . 7 5 4 6 5 6 5 2 4 4 3 2 3 13 Tactical Retreats 35 | . . . 2 . 1 7 3 . 4 . . . . . 2 16 Traps | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -3 -2 -1 ------- Run | Scr Mat Min Mat Sto Mat Fac Fac Was Fac Fac Upp Upp Fac Res Res Acc Traps Triggered 10 | . . . . 5 . . 1 . . . . . . . . 4 Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -3 -2 -1 ---------- Run | Scr Mat Min Mat Sto Mat Fac Fac Was Fac Fac Upp Upp Fac Res Res Acc Machines Disabled 13 | . . . . 1 . 10 . . . . . . . . . 2 Max in Single Turn 10 | . . . . 1 . 10 . . . . . . . . . 1 Garrison Access 1 | . . . . . . . . . . . . . . . . 1 Machines Sabotaged . | . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -3 -2 -1 --------- Run | Scr Mat Min Mat Sto Mat Fac Fac Was Fac Fac Upp Upp Fac Res Res Acc Machines Accessed 38 | . 1 . . 5 4 5 5 . 1 . . . 4 3 2 8 Terminals 21 | . 1 . . 3 3 2 2 . 1 . . . 2 2 1 4 Fabricators 5 | . . . . . . 1 2 . . . . . 1 . 1 . Repair Stations 3 | . . . . 1 . 1 . . . . . . . . . 1 Recycling Units 3 | . . . . 1 . 1 1 . . . . . . . . . Scanalyzers 2 | . . . . . 1 . . . . . . . . 1 . . Garrison Access 4 | . . . . . . . . . . . . . 1 . . 3 Total Hacks 106 | . 2 . . 8 27 22 12 . 3 . . . 9 4 3 16 Successful 64 | . 2 . . 3 22 18 6 . 1 . . . 3 3 1 5 Failed 42 | . . . . 5 5 4 6 . 2 . . . 6 1 2 11 Catastrophic 10 | . . . . 1 2 2 1 . . . . . 2 . 1 1 Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 20 | . 1 . . 1 8 1 3 . . . . . 3 . 1 2 Terminals 54 | . 2 . . 5 14 5 7 . 3 . . . 5 3 1 9 Fabricators 11 | . . . . . . 4 3 . . . . . 2 . 2 . Repair Stations 15 | . . . . 2 . 12 . . . . . . . . . 1 Recycling Units 4 | . . . . 1 . 1 2 . . . . . . . . . Scanalyzers 14 | . . . . . 13 . . . . . . . . 1 . . Garrison Access 8 | . . . . . . . . . . . . . 2 . . 6 Terminal Hacks 23 | . 1 . . 2 7 2 3 . 1 . . . 1 3 . 3 Record 1 | . . . . . . . . . . . . . . 1 . . Open Door 1 | . . . . 1 . . . . . . . . . . . . Level Access Points 1 | . . . . 1 . . . . . . . . . . . . Branch Access Points 1 | . . . . . . . 1 . . . . . . . . . Alert Level 7 | . . . . . 1 2 1 . 1 . . . . 1 . 1 Unreport Threat 4 | . . . . . 1 . 1 . . . . . . 1 . 1 Dispatch Records 1 | . . . . . 1 . . . . . . . . . . . Surveillance Status 1 | . . . . . 1 . . . . . . . . . . . Recall Investigation 1 | . . . . . . . . . . . . . . . . 1 Hauler Manifests 2 | . 1 . . . 1 . . . . . . . . . . . Zone Layout 3 | . . . . . 2 . . . . . . . 1 . . . Fabricator Hacks 6 | . . . . . . 2 2 . . . . . 1 . 1 . Network Status 2 | . . . . . . 1 . . . . . . . . 1 . Load Schematic 3 | . . . . . . 1 1 . . . . . 1 . . . Build 1 | . . . . . . . 1 . . . . . . . . . Repair Station Hacks 12 | . . . . . . 12 . . . . . . . . . . Scan Component 6 | . . . . . . 6 . . . . . . . . . . Repair 6 | . . . . . . 6 . . . . . . . . . . Recycling Unit Hacks 3 | . . . . 1 . 1 1 . . . . . . . . . Report Inventory 1 | . . . . . . . 1 . . . . . . . . . Retrieve Matter 2 | . . . . 1 . 1 . . . . . . . . . . Scanalyzer 13 | . . . . . 13 . . . . . . . . . . . Insert Component 6 | . . . . . 6 . . . . . . . . . . . Analyze 7 | . . . . . 7 . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . . . . . 1 Seal Access 1 | . . . . . . . . . . . . . . . . 1 Unauthorized Hacks 6 | . 1 . . . 2 1 . . . . . . 1 . . 1 Terminals 6 | . 1 . . . 2 1 . . . . . . 1 . . 1 Assimilate 4 | . 1 . . . 1 . . . . . . . 1 . . 1 Operators 2 | . . . . . 1 1 . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 33 | . 1 . . 4 3 3 5 . 1 . . . 4 2 2 8 Full Trace Events 4 | . . . . . 1 2 1 . . . . . . . . . Feedback Events 1 | . . . . . . 1 . . . . . . . . . . Corruption 1 | . . . . . . 1 . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 6 | . . . . . 6 . . . . . . . . . . . Parts Built 2 | . . . . . . . 2 . . . . . . . . . Matter 146 | . . . . . . . 146 . . . . . . . . . Time 73 | . . . . . . . 73 . . . . . . . . . Total Part Build Rating 6 | . . . . . . . 6 . . . . . . . . . Parts Repaired 6 | . . . . . . 6 . . . . . . . . . . Time 168 | . . . . . . 168 . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter 207 | . . . . 178 . 29 . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . Parts Scanalyzed 6 | . . . . . 6 . . . . . . . . . . . Part Schematics Acquired 6 | . . . . . 6 . . . . . . . . . . . Parts Damaged 1 | . . . . . 1 . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -3 -2 -1 ------------ Run | Scr Mat Min Mat Sto Mat Fac Fac Was Fac Fac Upp Upp Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -3 -2 -1 -------- Run | Scr Mat Min Mat Sto Mat Fac Fac Was Fac Fac Upp Upp Fac Res Res Acc Total Allies 4 | . 1 . . . 1 . . . . . . . 1 . . 1 Largest Group 1 | . 1 1 1 . 1 . . . . . . . 1 . . 1 Highest-Rated Group 44 | . 10 10 10 . 10 . . . . . . . 26 . . 44 Highest-Rated Ally 44 | . 10 10 10 . 10 . . . . . . . 26 . . 44 Total Orders 3 | . . . . . . . . . . . . . . . . 3 STAY 2 | . . . . . . . . . . . . . . . . 2 FOLLOW 1 | . . . . . . . . . . . . . . . . 1 Ally Attacks . | . . . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -3 -2 -1 ------- Run | Scr Mat Min Mat Sto Mat Fac Fac Was Fac Fac Upp Upp Fac Res Res Acc Robot Analysis Total . | . . . . . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . . . . . . . . . . 1 . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -3 -2 -1 ------------- Run | Scr Mat Min Mat Sto Mat Fac Fac Was Fac Fac Upp Upp Fac Res Res Acc Turns Passed 8911 | . 187 73 235 857 551 2255 1196 114 128 180 94 9 315 339 851 1527 Spaces Moved 8237 | 1 153 53 120 425 230 981 571 110 170 247 299 30 631 525 1098 2593 Core 258 | . . . . . . . 1 60 67 . . . . . . 130 Treads 2285 | . . . 112 425 230 981 536 . . . . . . . . 1 Legs 299 | 1 153 53 8 . . . 34 50 . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . Hover 165 | . . . . . . . . . 103 62 . . . . . . Flight 5230 | . . . . . . . . . . 185 299 30 631 525 1098 2462 Fastest Speed 28 | 120 120 120 120 160 160 156 120 50 50 31 31 31 28 34 34 34 Average Speed 73 | 120 120 120 157 160 160 157 165 101 53 38 31 31 30 34 34 35 Slowest Speed 950 | 120 120 120 160 160 160 162 950 450 60 117 31 31 37 34 34 145 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped 7 | . . . . . . . . . . . . . 1 . 2 4 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 29 | 2 31 14 14 84 27 26 19 87 5 8 64 9 18 10 20 60 Regions Visited 16 Branch Regions 4 Pre-discovered Areas 1 | . . 1 . . . . . . . . . . . . . . Known Exits Taken 4 | . . . . 1 . . . . . . . . 1 1 1 . Unknown Exits Taken 10 | 1 1 1 1 . 1 1 . . 1 1 1 1 . . . . Scrap Searched 2 | . . 1 . . . . . . . . 1 . . . . . Spaces Dug 290 | . . . . . 3 47 14 . . 10 . . 22 39 46 109 Terrain Destroyed 373 | . . . . . 3 122 22 . . 10 . . 22 39 46 109 Melee 244 | . . . . . 3 36 14 . . 10 . . 22 38 36 85 Projectile 35 | . . . . . . . . . . . . . . 1 10 24 AOE 94 | . . . . . . 86 8 . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -3 -2 -1 --------- Run | Scr Mat Min Mat Sto Mat Fac Fac Was Fac Fac Upp Upp Fac Res Res Acc Total 10105 | . 156 62 165 531 341 1461 764 111 191 302 299 29 703 592 1426 2972 Wait 1026 | . 4 9 11 41 54 312 97 2 7 30 . . 21 3 237 198 Move 8208 | . 152 52 119 424 229 980 571 109 169 246 298 29 628 524 1093 2585 Hop 7 | . . . . . . . . . . . . . 1 . 2 4 Pick Up 57 | . . . 8 4 4 13 13 . 1 4 . . 4 2 3 1 Fast Attach 76 | . . 1 7 2 3 8 7 . 5 6 1 . 8 8 6 14 Attach 35 | . . . 2 . 2 7 15 . 3 1 . . 1 1 . 3 Detach 19 | . . . 4 . . . 4 . . 1 . . 1 4 1 4 Swap 52 | . . . 1 9 7 19 11 . . . . . 2 . 3 . Drop 82 | . . . 10 13 7 10 9 . . 1 . . 13 6 7 6 Fire 190 | . . . 3 36 32 69 16 . . . . . . 1 10 23 Melee 346 | . . . . 2 3 43 21 . 6 13 . . 24 43 64 127 Ram . | . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . Escape Stasis 7 | . . . . . . . . . . . . . . . . 7 Rewire . | . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Storage -8/Materials -7/Factory -6/Factory (discovered 3 exits: *Fac / Low x2) -6/Waste -6/Factory -5/Factory -5/Upper Caves -5/Upper Caves -4/Factory -3/Research -2/Research (discovered 2 exits: *Acc / *Tes) -1/Access History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 97 | -10/Materials | Discovered new exit (range 16) 188 | -10/Materials | Entered Mines 188 | -10/Mines | Accompanied by 1 ally 189 | -10/Mines | Learned location of Storage (-9) 251 | -10/Mines | Discovered new exit (range 9) 261 | -10/Mines | Entered Materials 261 | -9/Materials | Accompanied by 1 ally 261 | -9/Materials | Evolved 2 slots: Propulsion x2 335 | -9/Materials | Build established: Mutant 425 | -9/Materials | Discovered new exit (range 7) 496 | -9/Materials | Entered Storage 1064 | -9/Storage | Identified exit to Materials 1334 | -9/Storage | Build established: Scavenger-Mutant 1353 | -9/Storage | Entered Materials 1353 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1674 | -8/Materials | Build established: Scavenger-Tank 1876 | -8/Materials | Discovered new exit (range 16) 1904 | -8/Materials | Entered Factory 1904 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 1960 | -7/Factory | Repaired Shield Generator 1988 | -7/Factory | Repaired Lgt. Armor Plating 2009 | -7/Factory | Build established: Scavenger-Mutant 2015 | -7/Factory | Repaired Lgt. Treads 2043 | -7/Factory | Repaired Lgt. Armor Plating 2076 | -7/Factory | Repaired Hvy. Assault Rifle 2104 | -7/Factory | Repaired Lgt. Treads 2526 | -7/Factory | Build established: Scavenger-Tank 3410 | -7/Factory | Garrison activated, responded to threat 4154 | -7/Factory | Discovered new exit (range 4) 4159 | -7/Factory | Entered another Factory area 4159 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 4218 | -6/Factory | Build established: Scavenger-Gunner 4357 | -6/Factory | Fabricated Minigun? 4621 | -6/Factory | Lost 13 parts (2p4n1u6w) 4858 | -6/Factory | Identified exit to Lower Caves 5325 | -6/Factory | Discovered new exit (range 9) 5355 | -6/Factory | Sucked down chute 5355 | -6/Factory | Entered Waste 5370 | -6/Waste | EMP discharged 5370 | -6/Waste | System corruption reached 10% 5376 | -6/Waste | Spotted C-40 Crusher 5396 | -6/Waste | Spotted C-40 Crusher 5402 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 5408 | -6/Waste | Spotted C-40 Crusher 5408 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 5409 | -6/Waste | Core integrity fell below 50% 5423 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 5428 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 5434 | -6/Waste | Spotted C-40 Crusher 5450 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 5457 | -6/Waste | Spotted C-40 Crusher 5458 | -6/Waste | Spotted C-40 Crusher 5461 | -6/Waste | Discovered new exit (range 16) 5462 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 5469 | -6/Waste | Entered Factory 5493 | -6/Factory | Lost 6 parts (1p1n2u2w) 5594 | -6/Factory | Discovered new exit (range 5) 5597 | -6/Factory | Entered another Factory area 5597 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 5626 | -5/Factory | Build established: Mutant 5770 | -5/Factory | Discovered new exit (range 16) 5777 | -5/Factory | Entered Upper Caves 5784 | -5/Upper Caves | Learned Factory terminal intel 5788 | -5/Upper Caves | Spotted B-75 Beast 5833 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 5869 | -5/Upper Caves | Discovered new exit (range 8) 5871 | -5/Upper Caves | Entered another Upper Caves area 5879 | -5/Upper Caves | Discovered new exit (range 5) 5880 | -5/Upper Caves | Entered Factory 5880 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5881 | -4/Factory | Loaded intel: 20 terminal locations 5891 | -4/Factory | Found Prototype Slashing Weapon 5891 | -4/Factory | Identified Centrium Greatsword 5895 | -4/Factory | Found Centrium Greatsword 5898 | -4/Factory | Found Centrium Greatsword 5973 | -4/Factory | Build established: Sprinter 6169 | -4/Factory | Discovered new exit (range 7) 6170 | -4/Factory | Identified exit to Research 6195 | -4/Factory | Entered Research 6195 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 6424 | -3/Research | Build established: Scout 6506 | -3/Research | Found Prototype Device 6506 | -3/Research | Identified Exp. Sensor Array 6530 | -3/Research | Discovered new exit (range 4) 6531 | -3/Research | Identified exit to Research 6534 | -3/Research | Entered another Research area 6534 | -2/Research | Evolved 2 slots: Utility x2 6600 | -2/Research | Discovered new exit (range 10) 6611 | -2/Research | Identified exit to Testing 6798 | -2/Research | Found Prototype Processor 6798 | -2/Research | Identified Exp. Core Analyzer 7383 | -2/Research | Discovered new exit (range 7) 7385 | -2/Research | Identified exit to Access 7385 | -2/Research | Entered Access 7385 | -1/Access | Evolved 2 slots: Utility x2 7572 | -1/Access | Build established: Hacker-Scout 8034 | -1/Access | Build established: Hacker-Ninja 8213 | -1/Access | Spotted B-99 Colossus 8250 | -1/Access | Garrison activated, responded to threat 8270 | -1/Access | Spotted B-99 Colossus 8316 | -1/Access | Lost 4 parts (2u2w) 8536 | -1/Access | Spotted B-99 Colossus 8661 | -1/Access | Spotted B-99 Colossus 8661 | -1/Access | Spotted B-99 Colossus 8826 | -1/Access | Lost 4 parts (1p2u1w) 8865 | -1/Access | Lost 7 parts (1p4n1u1w) 8881 | -1/Access | Core integrity fell below 50% 8891 | -1/Access | Core integrity fell below 20% 8912 | -1/Access | Destroyed by H-88 Terminator with KE Penetrator Last Messages --------------- 08887_ Wave Collapse Detector explodes. 08888_ The unstable cave ceiling collapses. 08888_ Exp. Core Analyzer destroyed. 08890_ Slug penetrates Wall. 08890_ Penetrated by Slug. 08891_ System corrupted: Component data lost. 08893_ P-80 Master resets P-80 Master, system corruption cleaned. 08897_ Acquired Impulse Thruster Array. 08899_ Acquired Biometal Heavy Treads. 08905_ Penetrated by Slug. 08905_ Slug penetrates P-80 Master. 08905_ Impulse Thruster Array destroyed. 08906_ Slug penetrates P-80 Master. 08906_ Slug penetrates H-88 Terminator. 08906_ H-88 Terminator suffers critical hit. 08907_ P-80 Master resets P-80 Master, system corruption cleaned. 08909_ Slug penetrates Wall. 08909_ Penetrated by Slug. 08912_ P-80 Master resets P-80 Master, system corruption cleaned. 08912_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | # ##???# = ## | | # #????# ####### ################# | | # #????# #?????##############??????????# | | # #????# #??###????????????????????????# | | # #????# ###########???????????????????# ""G | | #+###### # "#???????????????????# " | | == ## # ##???????????????????# " | | =%= ## # " #???????????########?# | | !== ## # """ #???????????#* #?# | | ##* # """#???????????# #?# | | !## # " #???????????# #?###### | | ## # #???????????# #??????? | | ## # ! #???????????# #??????? | | ######### ###???###???# ""#??????? | | +##################/##"#"#####"##### ""#######? | | # ""## #? | | + G## #? | | # ""## ?? | | +#############+### ############### ""## #?? | | ] ## ## #?????????????# ""## #?? | | ## ## #?????????????# ## #?? | | ## """"" !## pp##????????###?# #" #?? | | ## """"" #! ##########;##########" #?? | | " "" """" # h " "?? | | ## """"" # h "?? | | ## """"" # @ " "?? | | ## # # # # ############ #?? | | !## ####### #???????# #?? | | ####### #????## #???????# #?? | | ??????#!!! #????# #???????# #?? | | ??????#!!! #????# #???????# #?? | | ??????#!!! #????# #???????# ?? | | ??????# #????## #???????# #? | | ??????# ##???## #???????# #? | | ??????# "#????# #???????######? | | ??????######"#####????# #?????????????? | | ???????????###????????# ! #?????????????? | | ??????????????????????# #?????????????? | | ??????????????????????# #?????????????? | | ??????????????????????##############?????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Energy Generation 38 Energy Capacity 755 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 30 Terrain Scan Density 10 ECM Strength 3 Cloak Strength 2 Armor Coverage 300 Weapon Shielding 33 Melee Speed Boost 20 Evasion (%) 77 Melee Accuracy 16 Target Analysis 5 Core Analysis 15 Recoil Reduction 4 Offensive Hacking 22 Defensive Hacking 12 Item Schematics ----------------- Great Maul | -8/Materials | Scanalyzed Hvy. Assault Rifle | -8/Materials | Scanalyzed Lgt. Treads | -8/Materials | Scanalyzed Nuclear Core | -8/Materials | Scanalyzed Minigun | -8/Materials | Scanalyzed Lrg. Storage Unit | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Minigun | x2 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- Dodgeball, But With Guns Challenges ------------ None Game ------ Seed NovaTargetProtection Manual? 0 Play Time 02:00:00 Cumulative 64.0 hours Start 2020.10.22 @ 17:20:03 End 2020.10.22 @ 19:20:19 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 113 Rogue 113 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 45 Gallery% 51 Achievement% 39 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d3420135-fc74-4017-bf6a-0ecbb3deada7