Cogmind - Beta 13 *** ADVENTURER MODE // 2024.04.03 @ 03:43:52 Player: A Moose Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (8) 4000 Regions Visited (15) 3000 Robots Destroyed (223) 1115 Value Destroyed (9250) 9250 Prototype IDs (32) 640 Alien Tech Used (0) 0 Bonus (2773) 2773 TOTAL SCORE: 20778 Bonus ------- High Alert Combat Kills 697 Follower Combat Kills 2022 Met Imprinter 300 Was Imprinted 300 Friendly Fire -546 Cogmind --------- Core Integrity 0/1450 Matter 220/300 Energy 36/100 System Corruption 10% Temperature Cool (18) Movement Core (50) Location -2/Research Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (10) ----- Advanced Signal Interpreter > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Quantum Reactor Peak State ------------ > --- POWER ------------ Graviton Reactor Graviton Reactor > --- PROPULSION ------- Armored Heavy Treads Armored Heavy Treads Armored Heavy Treads > --- UTILITY ---------- Energy Well Advanced Signal Interpreter Improved Terrain Scanner Experimental Targeting Computer Improved Launcher Guidance Computer Experimental Core Analyzer Improved Reaction Control System Improved Focal Shield Advanced Component Analysis Suite Improved Field Recycling Unit > --- WEAPON ----------- Improved Arc Projector Dispersion Rifle Magnetic Acceleration Cannon > --- INVENTORY -------- Light Antimatter Reactor Particle Reactor Light Particle Reactor Linear Accelerator Advanced Datajack [Rating: 145] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Fission Core Reactor Particle Reactor Propulsion Light Treads Treads Light Treads Leg Flexi-carbon Leg Hover Unit Improved Hover Unit Flight Unit Impulse Thruster Array Utility Experimental Core Analyzer Device Seismic Detector Storage Medium Storage Unit Processor Experimental Core Analyzer Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Improved Spread Laser Energy Gun Improved Spread Laser Energy Cannon Nova Cannon Ballistic Gun High-powered Shotgun Ballistic Cannon Antimatter Cannon Launcher Scatter Rocket Array Special Weapon Plasma Cutter Slashing Weapon Centrium Greatsword Special Melee Weapon Advanced Datajack Build | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -5 -5 -5 -4 -3 -2 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Was Fac Fac Ext Cet Fac Res Res Slots Evolved 16 | . . . 2 . . . 6 . . 2 . . 2 2 2 Power 2 | . . . . . . . 1 . . . . . . . 1 Propulsion 4 | . . . . . . . 1 . . 1 . . 2 . . Utility 8 | . . . 2 . . . 3 . . 1 . . . 2 . Weapon 2 | . . . . . . . 1 . . . . . . . 1 Parts Attached 263 | 7 7 6 27 5 3 2 45 3 19 22 37 1 3 27 49 Power 44 | 1 . . 4 1 . 1 6 . 2 4 8 . . 6 11 Engine 20 | 1 . . 4 1 . 1 4 . . 1 8 . . . . Core 7 | . . . . . . . 2 . 2 3 . . . . . Reactor 17 | . . . . . . . . . . . . . . 6 11 Propulsion 61 | 3 2 . 2 2 . . 8 . 7 6 11 1 . 7 12 Treads 19 | 2 . . 2 2 . . 4 . 3 2 . . . 3 1 Leg 28 | 1 . . . . . . 4 . 3 4 7 . . . 9 Wheel . | . . . . . . . . . . . . . . . . Hover 10 | . 2 . . . . . . . 1 . 3 . . 4 . Flight 4 | . . . . . . . . . . . 1 1 . . 2 Utility 60 | 1 1 2 5 . 3 . 11 1 . 8 8 . 2 9 9 Device 29 | . . 1 3 . . . 5 . . 4 3 . 2 6 5 Storage 9 | 1 . . 1 . . . . 1 . . 2 . . 1 3 Processor 10 | . 1 1 . . 2 . 2 . . . 1 . . 2 1 Hackware 3 | . . . 1 . . . 2 . . . . . . . . Protection 9 | . . . . . 1 . 2 . . 4 2 . . . . Artifact . | . . . . . . . . . . . . . . . . Weapon 98 | 2 4 4 16 2 . 1 20 2 10 4 10 . 1 5 17 Energy Gun 27 | 1 1 1 2 . . . 6 . 1 2 5 . . 1 7 Energy Cannon 15 | . . . . . . . 2 . 6 1 3 . . 1 2 Ballistic Gun 14 | 1 1 1 6 2 . . . . . . 1 . . . 2 Ballistic Cannon 9 | . . . . . . 1 5 . . 1 . . . 1 1 Launcher 15 | . . . . . . . 7 2 3 . 1 . . . 2 Special Weapon 14 | . 2 2 8 . . . . . . . . . . 2 . Impact Weapon . | . . . . . . . . . . . . . . . . Slashing Weapon 3 | . . . . . . . . . . . . . . . 3 Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . . . . . 1 . . Unidentified Prototypes 19 | . . . . . 2 . 6 . 1 . 1 . . 3 6 Corrupted Parts 7 | . . . . . . . . . . . 2 . . 3 2 System Corruption 36 | . . . . . . . . . . . 16 . . 15 5 Parts Lost 92 | . . . 3 5 . . 6 . 10 7 20 2 . 5 34 Power 21 | . . . 1 1 . . 1 . 3 2 6 . . . 7 Propulsion 25 | . . . . . . . 3 . 2 2 5 1 . 3 9 Utility 17 | . . . . 3 . . 1 . 2 2 2 . . 1 6 Weapon 29 | . . . 2 1 . . 1 . 3 1 7 1 . 1 12 Highest Loss Streak 15 | . . . 1 4 . . 2 . 5 2 9 2 . 3 15 To Critical Strikes 6 | . . . . 1 . . 1 . 1 . . 1 . . 2 Average Slot Usage (%) 84 | . 85 99 98 67 90 100 89 100 86 81 76 53 41 65 38 Engine 7 | . 14 14 10 10 11 11 7 13 7 2 1 . . . . Core 1 | . . . . . . . 2 . 5 5 4 . . . . Treads 11 | . 23 . 21 22 22 22 13 . 8 7 . . . 11 . Leg 4 | . . . . . . . 3 20 2 5 14 13 . . 11 Hover 2 | . 4 28 . . . . . . . . 3 . . . . Device 8 | . . 12 16 . . . 6 6 6 13 11 2 5 15 4 Storage 7 | . 14 14 11 11 11 11 6 6 6 5 6 5 5 3 1 Processor 15 | . . 1 11 . 13 22 17 26 25 17 16 17 15 14 1 Hackware 3 | . . . 4 . . . 8 6 5 . . . . . . Protection 2 | . . . . . 9 11 2 . . 4 2 . . . . Energy Gun 4 | . 13 2 5 7 . . 7 6 5 4 5 9 5 4 4 Energy Cannon 1 | . . . . . . . 1 . 3 3 2 2 . . . Ballistic Gun 5 | . 13 14 10 14 22 13 . . . . . . . . 1 Ballistic Cannon 2 | . . . . . . 8 3 6 3 3 . . . 3 1 Launcher 1 | . . . . . . . 4 5 1 3 . . . . . Special Weapon 1 | . . 11 5 . . . . . . . . . . . . Naked Turns 41 | . . . . . . . . . . . . . . 41 . Heaviest Build 153 | 11 11 15 24 23 31 45 67 122 126 153 128 44 13 75 86 Greatest Support 180 | 40 40 14 40 40 40 40 68 64 104 149 70 45 13 180 116 Greatest Overweight (x) 6 | 2 . 1 1 . . 1 5 1 1 6 3 . . 1 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 8 8 10 10 10 10 10 25 25 25 25 5 5 5 5 Average Capacity 13 | 7 8 8 8 10 10 10 10 22 25 25 19 5 5 5 5 Most Carried 25 | 6 8 8 10 10 10 10 10 22 25 25 25 5 5 5 5 Average Carried 12 | 2 5 7 8 8 9 10 9 18 23 20 15 4 3 4 3 Final Capacity 25 | 8 8 8 10 10 10 10 10 25 25 25 5 5 5 5 5 Final Carried 23 | 3 8 8 10 7 10 10 8 23 22 17 5 3 4 4 1 Class Distribution -------------------- 31% | Mutant 21% | Hacker-Gunner 17% | Hacker-Mutant 15% | Scavenger-Mutant 13% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -7/Zion Mutant | -6/Proximity Caves Hacker-Gunner | -6/Factory Hacker-Gunner | -6/Waste Hacker-Mutant | -6/Factory Scavenger-Gunner | -5/Factory Scavenger-Gunner | -5/Extension Mutant | -5/Cetus Mutant | -4/Factory Mutant | -3/Research Mutant | -2/Research Resources | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -5 -5 -5 -4 -3 -2 ----------- Run | Yrd Mat Min Mat Min Zio Pro Fac Was Fac Fac Ext Cet Fac Res Res Matter Collected 5793 | 205 58 340 391 81 30 20 1346 150 401 915 584 . . 326 946 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 9310 | . 58 32 846 223 . . 1876 677 989 1338 1119 . . 238 1914 Parts 449 | . 3 2 74 15 . . 93 5 55 47 62 . . 16 77 Haulers Intercepted 5 | . . . . . . . 3 . 1 1 . . . . . Recyclers Shooed 6 | . . . . . . . 3 . 1 . 1 . . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 15 | . . . . . 7 8 . . . . . . . . . Prevented 3 | . . . . . . 3 . . . . . . . . . Kills | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -5 -5 -5 -4 -3 -2 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Was Fac Fac Ext Cet Fac Res Res Combat Hostiles Destroyed 159 | . . 1 23 7 . . 31 3 26 20 16 . . 3 29 Melee 2 | . . . . . . . . . . 1 . . . . 1 Guns 69 | . . 1 21 7 . . 10 . 3 5 7 . . 2 13 Cannons 43 | . . . . . . . 14 . 10 6 7 . . 1 5 AOE 43 | . . . 2 . . . 7 3 13 8 2 . . . 8 Classes Destroyed 22 | . 1 1 4 . . . 7 1 4 1 1 . . 1 1 Worker 12 | . . . 1 . . . 3 . 2 1 2 . . 1 2 Builder 10 | . . . . . . . 5 . . 2 1 . . . 2 Tunneler 4 | . . . . . . . 1 . . 1 2 . . . . Hauler 5 | . . . . . . . 3 . 1 1 . . . . . Recycler 8 | . . . . . . . 4 . . 2 2 . . . . Mechanic 5 | . . . . . . . . . 2 1 . . . . 2 Operator 1 | . . . . . . . . . . . . . . 1 . Watcher 18 | . 2 . 3 . . . 3 . 1 4 2 . . . 3 Swarmer 31 | . . . 9 4 . . 4 . 4 . 5 . . . 5 Saboteur 1 | . . . . . . . . . . 1 . . . . . Grunt 65 | . . 1 7 2 . . 16 . 9 12 7 . . . 11 Brawler 4 | . . . 1 1 . . . . 2 . . . . . . Duelist 5 | . . . . . . . . . 1 3 . . . . 1 Protector 2 | . . . . . . . . . 2 . . . . . . Sentry 16 | . . . 6 . . . 2 . 1 2 2 . . 1 2 Specialist 1 | . . . . . . . 1 . . . . . . . . Hunter 15 | . . . . . . . 4 . 4 . . . . . 7 Programmer 13 | . . . . . . . 4 . 2 2 . . . 2 3 Heavy 1 | . . . . . . . . . 1 . . . . . . Behemoth 2 | . . . . . . . . . . . 2 . . . . Compactor 3 | . . . . . . . . 3 . . . . . . . Z-Heavy 1 | . . . . . . . . . . . . . . . 1 Best Kill Streak 13 | . 1 1 4 4 . . 7 3 6 7 11 . . 2 13 Combat Bots Only 10 | . . 1 4 4 . . 5 3 5 4 8 . . 2 10 Max Kills in Single Turn 4 | . 1 1 2 1 . . 3 3 3 3 2 . . 1 4 Gunslinging 1 | . . . 1 . . . . . . . . . . . . Exploded 3 | . . . 1 . . . 3 3 3 3 2 . . . 2 Melee 1 | . . . . . . . . . . 1 . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -5 -5 -5 -4 -3 -2 -------- Run | Yrd Mat Min Mat Min Zio Pro Fac Was Fac Fac Ext Cet Fac Res Res Hostile Shots Fired 1756 | . . 1 84 56 . 3 195 . 149 192 314 30 4 175 553 Missed 573 | . . . 24 8 . . 63 . 42 57 105 17 2 59 196 Damage Taken 18021 | . . 11 672 415 . 52 1673 22 1847 1879 3247 270 32 2129 5772 Core 4010 | . . 8 145 96 . 8 534 3 201 169 591 42 . 762 1451 Absorbed by Shields 290 | . . . . . . . 290 . . . . . . . . Reduced by Siege Mode 459 | . . . . . . . . . 160 41 . . . 258 . Ignored by Resistances 5142 | . . 2 200 131 . 14 472 8 520 514 894 74 9 725 1579 Regen/Repaired (Parts) 191 | . . . . . . . . 35 156 . . . . . . Core Remaining (%) 58 | 100 . 96 . . . 37 . . 13 . . 19 100 41 . Volleys Fired 477 | . 5 1 49 16 . . 111 7 75 59 58 2 . 16 78 Largest 4 | . 2 2 2 2 . . 3 3 3 3 3 3 . 3 4 Hottest 393 | . 60 60 125 68 . . 228 228 228 215 243 227 . 206 393 Shots Fired 811 | . 10 2 74 29 . . 183 18 97 94 105 6 . 30 163 Gun 448 | . 10 2 73 29 . . 71 4 14 32 71 4 . 16 122 Cannon 317 | . . . . . . . 96 11 74 56 31 2 . 13 34 Launcher 44 | . . . . . . . 16 3 9 6 3 . . . 7 Special 2 | . . . 1 . . . . . . . . . . 1 . Kinetic 289 | . 5 1 31 18 . . 79 7 33 32 17 . . 8 58 Thermal 330 | . . . 1 . . . 88 8 34 49 63 2 . 16 69 Explosive 44 | . . . . . . . 16 3 9 6 3 . . . 7 Electromagnetic 147 | . 5 1 42 11 . . . . 21 7 22 4 . 5 29 Robot Hit Streak 29 | . 3 2 14 9 . . 29 13 25 29 13 12 . 25 27 Robot Miss Streak 5 | . 1 . 3 3 . . 5 5 4 4 3 . . 1 3 Penetration Max 1 | . . . . . . . 1 . . . . . . . . Secondary Targets 5 | . . . 3 2 . . . . . . . . . . . Max Gunslinging Chain 1 | . . . 1 1 . . . . . . . . . . . Shots Hit Robots 619 | . 7 1 58 21 . . 135 18 82 76 83 6 3 28 101 Core Hits 612 | . 3 1 35 9 . . 190 18 120 86 58 3 . 12 77 Critical Kills 3 | . . . . . . . 2 . . . . . . 1 . Critical Parts Destroyed 8 | . . . . . . . 5 . . . . . . . 3 Critical Strikes 30 | . . . 2 . . . 10 . 1 6 3 . . 1 7 Burn 7 | . . . . . . . 1 . . 3 3 . . . . Destroy 11 | . . . . . . . 7 . . . . . . 1 3 Blast 9 | . . . . . . . 2 . 1 3 . . . . 3 Corrupt 3 | . . . 2 . . . . . . . . . . . 1 Melee Attacks 7 | . . . . . . . . . . . . . 3 . 4 Impact . | . . . . . . . . . . . . . . . . Slashing 4 | . . . . . . . . . . . . . . . 4 Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks 3 | . . . . . . . . . . . . . 3 . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 26958 | . 132 22 1100 319 . . 6268 2150 3958 3543 2990 128 . 786 5562 Guns 7932 | . 109 15 925 319 . . 1523 95 372 628 1366 70 . 316 2194 Cannons 8653 | . . . . . . . 2574 415 2074 1529 811 58 . 374 818 Explosions 10121 | . 23 . 175 . . . 2171 1640 1512 1322 796 . . 96 2386 Melee 164 | . . . . . . . . . . . . . . . 164 Ramming 88 | . . 7 . . . . . . . 64 17 . . . . Kinetic 6233 | . 17 . 486 169 . . 1927 257 981 884 370 . . 224 918 Thermal 8317 | . 23 . 175 . . . 2219 253 1163 1152 1358 47 . 540 1387 Explosive 9632 | . . . . . . . 2122 1640 1512 1322 737 . . . 2299 Electromagnetic 2524 | . 92 15 439 150 . . . . 302 121 508 81 . 22 794 Impact . | . . . . . . . . . . . . . . . . Slashing 164 | . . . . . . . . . . . . . . . 164 Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 23 | . . . 1 8 8 . 1 1 5 5 23 23 . 23 10 Average Corruption 4 | . . . 1 7 8 . 1 1 2 4 8 23 . 9 8 Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 127 | . . . 5 4 2 . . 3 33 17 54 3 . 4 2 Message Errors 31 | . . . . 1 . . . 1 10 4 14 1 . . . Matter Fused 28 | . . . 2 . . . . 1 6 4 13 1 . 1 . Heat Flow Errors 17 | . . . . 2 . . . . 4 3 8 . . . . Energy Discharges 11 | . . . 2 . 1 . . . 4 . 3 . . . 1 Parts Rejected 2 | . . . . . . . . . . 1 . 1 . . . Parts Fused 1 | . . . . . . . . . . 1 . . . . . Data Loss (minor) 9 | . . . . . . . . 1 2 1 5 . . . . Data Loss (major) 8 | . . . . 1 1 . . . 2 1 2 . . 1 . Misfires 10 | . . . 1 . . . . . 3 . 4 . . 2 . Alerts 3 | . . . . . . . . . 1 1 . . . . 1 Misdirections 2 | . . . . . . . . . . . 2 . . . . Weapon Failures 5 | . . . . . . . . . 1 1 3 . . . . Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 428 | . . . . . . . 96 . 133 21 . . . 16 162 Projectiles 185 | . . . . . . . 86 . 39 14 . . . 5 41 Explosions 229 | . . . . . . . 10 . 94 7 . . . 11 107 Melee 14 | . . . . . . . . . . . . . . . 14 Knockbacks 27 | . . . . . . . 10 . 2 7 1 . . . 7 Impact . | . . . . . . . . . . . . . . . . Kinetic 27 | . . . . . . . 10 . 2 7 1 . . . 7 Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage 295 | . . 3 . . . . 49 11 212 20 . . . . . Shots 12 | . . . . . . . 3 1 7 1 . . . . . Rammed 8 | . . 1 . . . . . . . 7 . . . . . Targets Rammed 12 | . . 1 . . . . . . . 8 3 . . . . Kicked 3 | . . . . . . . . . . . 3 . . . . Crushed 1 | . . . . . . . . . . 1 . . . . . Highest Temperature 706 | . 24 32 138 224 . . 586 477 518 425 417 170 . 706 494 Average Temperature 154 | . 13 22 43 87 . . 163 192 132 151 152 88 . 325 185 Received Heat Transfer 3195 | . . 6 195 78 . 27 360 6 231 462 834 45 18 168 765 Effects 87 | . . . . . . . 30 4 6 6 6 . . 22 13 Shutdowns 32 | . . . . . . . 11 1 2 3 1 . . 5 9 Energy Bleed 10 | . . . . . . . 4 . 1 2 2 . . 1 . Interference 13 | . . . . . . . 3 2 3 . 3 . . . 2 Matter Decay 7 | . . . . . . . 4 . . . . . . 2 1 Short Circuit 6 | . . . . . . . 1 . . . . . . 4 1 Damage (minor) 4 | . . . . . . . . . . 1 . . . 3 . Damage (major) 12 | . . . . . . . 4 1 . . . . . 7 . Damage (core) 3 | . . . . . . . 3 . . . . . . . . Siege Activations 10 | . . . . . . . . . 6 3 . . . 1 . Total Turns 183 | . . . . . . . . . 94 64 . . . 25 . Longest Duration 46 | . . . . . . . . . 46 42 . . . 25 . Robots Corrupted 1 | . . . . . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . . . . 1 Parts Fried 11 | . 1 . 2 . . . . . . . . . . . 8 Impact Corruptions . | . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Melted 7 | . . . 1 . . . 1 . . 2 . . . . 3 Heat Transferred 9625 | . 50 . 150 . . . 2327 233 1060 1621 2146 74 . 420 1544 Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions 8 | . 1 . 3 . . . . . . . 1 . . 1 2 Alert | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -5 -5 -5 -4 -3 -2 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Was Fac Fac Ext Cet Fac Res Res Peak Influence 698 | . 41 45 219 182 . . 499 170 698 556 286 104 190 227 648 Initial 234 | . . 13 . 72 . . 64 145 . 206 234 104 40 86 10 Average 217 | . 17 16 68 116 . . 315 114 398 413 146 96 131 79 263 Maximum Alert Level 2 | . . . 1 . . . 2 . 2 2 1 . . 1 2 Low Security (%) 55 | 100 100 100 99 100 . . 13 100 19 . 71 100 100 98 51 Level 1 23 | . . . . . . . 62 . 20 37 28 . . 1 18 Level 2 21 | . . . . . . . 24 . 59 62 . . . . 30 Level 3 . | . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Squads Dispatched 59 | . . . 5 . . . 14 . 14 4 6 . . 5 11 Investigation 19 | . . . 4 . . . 4 . 4 2 3 . . . 2 Extermination 11 | . . . . . . . 4 . 2 1 . . . 2 2 Reinforcement 14 | . . . 1 . . . 6 . 2 . 3 . . 1 1 Assault 6 | . . . . . . . . . 2 1 . . . . 3 Garrison 9 | . . . . . . . . . 4 . . . . 2 3 Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded 7 | . . . . . . . 2 . 1 . 3 . . . 1 Haulers Reinforced 2 | . . . . . . . 2 . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . 1 . . . . . . Stealth | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -5 -5 -5 -4 -3 -2 --------- Run | Yrd Mat Min Mat Min Zio Pro Fac Was Fac Fac Ext Cet Fac Res Res Distress Signals 13 | . . . 1 . . . 2 . 3 3 . 1 . 2 1 Communications Jammed 39 | . . . . . . . . . . . . . . 39 . Distress Signals 39 | . . . . . . . . . . . . . . 39 . Times Spotted 334 | . 4 2 37 7 . 4 50 6 54 32 38 5 5 27 63 Peak Tracking Total 16 | . 2 2 4 4 . 4 5 4 8 5 8 5 4 12 16 Tactical Retreats 23 | . . 1 1 . . . 2 . 2 3 6 . 3 2 3 Traps | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -5 -5 -5 -4 -3 -2 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Was Fac Fac Ext Cet Fac Res Res Traps Triggered 12 | . . . 4 . . . 2 . 2 1 1 . . . 2 Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . 1 . . . . . . . . . Machines | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -5 -5 -5 -4 -3 -2 ---------- Run | Yrd Mat Min Mat Min Zio Pro Fac Was Fac Fac Ext Cet Fac Res Res Machines Disabled 42 | . . . . . . . 13 . 24 2 1 . . 1 1 Max in Single Turn 10 | . . . . . . . 5 . 10 1 1 . . 1 1 Garrison Access 3 | . . . . . . . . . 1 . . . . . 2 Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled 23 | . . 8 15 . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -5 -5 -5 -4 -3 -2 --------- Run | Yrd Mat Min Mat Min Zio Pro Fac Was Fac Fac Ext Cet Fac Res Res Machines Accessed 30 | . 2 2 8 . . . 6 . 4 1 4 . 1 1 1 Terminals 13 | . 2 1 6 . . . 1 . . . 3 . . . . Fabricators 7 | . . . . . . . 2 . 3 1 . . 1 . . Repair Stations 3 | . . . . . . . 2 . 1 . . . . . . Recycling Units 3 | . . . . . . . 1 . . . 1 . . 1 . Scanalyzers 2 | . . . 2 . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . 1 Total Hacks 87 | . 5 4 30 . . . 19 . 12 4 8 . 1 2 2 Successful 46 | . 4 2 21 . . . 10 . 5 1 1 . . 2 . Failed 41 | . 1 2 9 . . . 9 . 7 3 7 . 1 . 2 Catastrophic 5 | . . . . . . . . . 1 1 2 . 1 . . Database Lockouts . | . . . . . . . . . . . . . . . . Manual 36 | . . . . . 1 . 22 . . 2 2 . . 2 7 Terminals 38 | . 5 3 21 . . . 3 . . . 6 . . . . Fabricators 17 | . . . . . . . 4 . 8 4 . . 1 . . Repair Stations 11 | . . . . . . . 7 . 4 . . . . . . Recycling Units 9 | . . . . . . . 5 . . . 2 . . 2 . Scanalyzers 9 | . . . 9 . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . . . . . . 2 Terminal Hacks 22 | . 4 2 14 . . . 1 . . . 1 . . . . Record 4 | . 1 1 2 . . . . . . . . . . . . Robot Analysis 3 | . 1 . 2 . . . . . . . . . . . . Prototype ID Bank 2 | . 1 . 1 . . . . . . . . . . . . Open Door 2 | . . 1 . . . . . . . . 1 . . . . Open DSF 1 | . . . . . . . 1 . . . . . . . . Emergency Access Points 1 | . . . 1 . . . . . . . . . . . . Repair Station Index 1 | . . . 1 . . . . . . . . . . . . Alert Level 2 | . . . 2 . . . . . . . . . . . . Locate Traps 1 | . . . 1 . . . . . . . . . . . . Dispatch Records 1 | . . . 1 . . . . . . . . . . . . Maintenance Status 2 | . . . 2 . . . . . . . . . . . . Surveillance Status 1 | . . . 1 . . . . . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . . . . Fabricator Hacks 7 | . . . . . . . 3 . 3 1 . . . . . Load Schematic 3 | . . . . . . . 1 . 2 . . . . . . Build 4 | . . . . . . . 2 . 1 1 . . . . . Repair Station Hacks 4 | . . . . . . . 2 . 2 . . . . . . Scan Component 3 | . . . . . . . 2 . 1 . . . . . . Repair 1 | . . . . . . . . . 1 . . . . . . Recycling Unit Hacks 6 | . . . . . . . 4 . . . . . . 2 . Report Inventory 2 | . . . . . . . 1 . . . . . . 1 . Retrieve Components 4 | . . . . . . . 3 . . . . . . 1 . Scanalyzer 7 | . . . 7 . . . . . . . . . . . . Insert Component 3 | . . . 3 . . . . . . . . . . . . Analyze 4 | . . . 4 . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . 1 . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 26 | . 2 . 8 . . . 5 . 4 1 4 . 1 . 1 Full Trace Events 18 | . 1 . 5 . . . 4 . 3 1 3 . . . 1 Feedback Events 1 | . . . . . . . 1 . . . . . . . . Corruption 1 | . . . . . . . 1 . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . 3 . . . . . . . . Robots Built 4 | . . . . . . . 2 . 2 . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time 201 | . . . . . . . 134 . 67 . . . . . . Total Robot Build Rating 16 | . . . . . . . 8 . 8 . . . . . . Part Schematics Acquired 11 | . . . 3 . . . 8 . . . . . . . . Parts Built 3 | . . . . . . . 1 . . 2 . . . . . Authchips . | . . . . . . . . . . . . . . . . Time 117 | . . . . . . . 64 . . 53 . . . . . Total Part Build Rating 20 | . . . . . . . 8 . . 12 . . . . . Parts Repaired 1 | . . . . . . . . . 1 . . . . . . Time 47 | . . . . . . . . . 47 . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components 25 | . . . . . . . 23 . . . . . . 2 . Parts Scanalyzed 3 | . . . 3 . . . . . . . . . . . . Part Schematics Acquired 3 | . . . 3 . . . . . . . . . . . . Parts Damaged 1 | . . . 1 . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -5 -5 -5 -4 -3 -2 ------------ Run | Yrd Mat Min Mat Min Zio Pro Fac Was Fac Fac Ext Cet Fac Res Res Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked 2 | . . . . . . . . . . . . . 2 . . Non-combat 2 | . . . . . . . . . . . . . 2 . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied 3 | . . . . . . . . . . . . . 3 . . no_distress 2 | . . . . . . . . . . . . . 2 . . find_chute 1 | . . . . . . . . . . . . . 1 . . Relay Couplers Released 6 | . . . . . . . . . 2 . . . . . 4 Machine Destruction 6 | . . . . . . . . . 2 . . . . . 4 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired 4 | . . . . . . . . . . . 3 . . 1 . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -5 -5 -5 -4 -3 -2 -------- Run | Yrd Mat Min Mat Min Zio Pro Fac Was Fac Fac Ext Cet Fac Res Res Total Allies 45 | . . 3 . . 9 . 2 21 2 . 3 . . 3 2 Largest Group 22 | . . 3 . . 9 9 7 22 22 . 3 . . 2 2 Highest-Rated Group 779 | . . 40 . . 283 283 244 779 779 . 87 . . 192 244 Highest-Rated Ally 122 | . . 16 . . 41 41 41 50 50 . 31 . . 96 122 Zionite Dispatches 3 | . . . . . . . 1 . . . 1 . . . 1 Heavy 1 | . . . . . . . . . . . . . . . 1 Recon 2 | . . . . . . . 1 . . . 1 . . . . Total Orders 8 | . . . . . . . 6 . 2 . . . . . . ROAM 3 | . . . . . . . 2 . 1 . . . . . . AID 1 | . . . . . . . . . 1 . . . . . . EXPLORE 4 | . . . . . . . 4 . . . . . . . . Ally Attacks 305 | . . 10 . . . 49 66 23 129 . 7 . . 14 7 Total Damage 9845 | . . 77 . . . 1086 1948 732 4673 . 108 . . 504 717 Kills 68 | . . 2 . . . 8 18 3 30 . 2 . . 3 2 Allies Corrupted 5 | . . . . . . . 1 . 1 . . . . 3 . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -5 -5 -5 -4 -3 -2 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Was Fac Fac Ext Cet Fac Res Res Robot Analysis Total 3 | . 1 . 2 . . . . . . . . . . . . Derelict Logs Recovered 3 | . . 1 . . 1 1 . . . . . . . . . Drone Launches 6 | . . . . . . . 6 . . . . . . . . Drone Recoveries 6 | . . . . . . . 6 . . . . . . . . Zionite Intel Received 6 | . . . . . . . 5 . . . . . . . 1 Guard Positions 1 | . . . . . . . 1 . . . . . . . . Prototype Schematics 1 | . . . . . . . 1 . . . . . . . . Unaware Schematics 1 | . . . . . . . 1 . . . . . . . . Unaware Analyses 1 | . . . . . . . 1 . . . . . . . . Depthwide Sectors/0 1 | . . . . . . . 1 . . . . . . . . Depthwide Sectors/-1 1 | . . . . . . . . . . . . . . . 1 Exploration | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -5 -5 -5 -4 -3 -2 ------------- Run | Yrd Mat Min Mat Min Zio Pro Fac Was Fac Fac Ext Cet Fac Res Res Turns Passed 16188 | 98 321 859 2258 134 1731 775 2674 580 2077 1175 1588 52 192 807 867 Spaces Moved 8497 | 58 207 989 859 51 1072 365 1089 282 718 508 867 54 328 478 572 Core 155 | 24 . . . . . . 1 . . . . . . 73 57 Treads 4689 | 34 159 . 795 51 1072 365 824 . 686 400 . . . 303 . Legs 1527 | . . . . . . . 264 282 32 108 487 27 . . 327 Wheels . | . . . . . . . . . . . . . . . . Hover 1700 | . 48 989 64 . . . . . . . 380 . . 93 126 Flight 426 | . . . . . . . . . . . . 27 328 9 62 Fastest Speed 40 | 50 56 56 56 160 160 160 160 120 170 160 74 40 40 40 50 Average Speed 151 | 139 135 56 152 160 160 211 205 187 250 179 149 80 40 127 93 Slowest Speed 540 | 160 160 116 160 160 160 240 300 190 270 540 330 120 40 170 145 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 41 | 4 35 100 67 22 90 57 34 92 28 12 65 22 7 14 17 Regions Visited 15 Branch Regions 6 Pre-discovered Areas 10 | . . . . . 1 1 6 . . . . . . . 2 Known Exits Taken 7 | . 1 1 1 . . . . . . 1 1 1 1 . . Unknown Exits Taken 6 | 1 . . . 1 1 1 . . 1 . . . . 1 . Scrap Searched 9 | . . 2 . . 4 3 . . . . . . . . . Spaces Dug 47 | . . . . . . . 29 . . 1 . . . . 17 Terrain Destroyed 619 | . 5 . 6 . . . 243 46 150 77 14 . . 7 71 Melee . | . . . . . . . . . . . . . . . . Projectile 37 | . . . 1 . . . 17 . 2 4 . . . . 13 AOE 582 | . 5 . 5 . . . 226 46 148 73 14 . . 7 58 Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -5 -5 -5 -4 -3 -2 --------- Run | Yrd Mat Min Mat Min Zio Pro Fac Was Fac Fac Ext Cet Fac Res Res Total 10454 | 76 237 1125 1316 74 1088 368 1344 320 903 675 1062 59 391 647 769 Wait 582 | . . 40 151 . 3 . 42 13 71 58 34 . 50 100 20 Move 8483 | 57 206 988 858 50 1071 364 1089 281 717 507 866 53 327 477 572 Hop . | . . . . . . . . . . . . . . . . Pick Up 176 | 10 12 2 14 1 7 . 24 10 13 13 20 . 5 16 29 Fast Attach 55 | . 1 2 4 . 3 1 10 . . 3 7 . . 12 12 Attach 143 | 7 . 2 3 2 . . 24 1 16 16 23 1 3 12 33 Detach 41 | 1 . . . . . . 12 1 3 5 12 . 1 2 4 Swap 66 | . 6 2 20 3 . 1 11 2 3 3 8 . . 3 4 Drop 93 | 1 7 4 12 2 4 2 21 5 5 3 5 3 2 9 8 Fire 477 | . 5 1 49 16 . . 111 7 75 59 58 2 . 16 78 Melee 7 | . . . . . . . . . . . . . 3 . 4 Ram 1 | . . 1 . . . . . . . . . . . . . Kick 3 | . . . . . . . . . . . 3 . . . . Crush 8 | . . . . . . . . . . 8 . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . Rewire 31 | . . . . . . . . . . . 26 . . . 5 Trap . | . . . . . . . . . . . . . . . . Miscellaneous 288 | . . 83 205 . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Mines (discovered 2 exits: *Mat / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 3 exits: *Fac x2 / [*Low]) -6/Waste -6/Factory -5/Factory -5/Extension (discovered 3 exits: *Fac x2 / *Cet) -5/Cetus -4/Factory -3/Research -2/Research (discovered 1 exit: [*Tes]) History --------- Turn | Location | Event 36 | -11/Scrapyard | Discovered new exit (range 14) 99 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 395 | -10/Materials | Discovered new exit (range 12) 416 | -10/Materials | Identified exit to Mines 420 | -10/Materials | Entered Mines 451 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 484 | -10/Mines | Met a Derelict bent on vengeance 520 | -10/Mines | Lost 3 allies 570 | -10/Mines | Discovered new exit (range 3) 574 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1239 | -10/Mines | Identified exit to Materials 1271 | -10/Mines | Discovered exit to Materials (range 6) 1279 | -10/Mines | Entered Materials 1279 | -9/Materials | Evolved 2 slots: Utility x2 1280 | -9/Materials | Identified exit to Mines 1798 | -9/Materials | Discovered new exit (range 7) 2104 | -9/Materials | Identified exit to Materials 2877 | -9/Materials | Build established: Hacker-Mutant 3014 | -9/Materials | Discovered exit to Materials (range 15) 3537 | -9/Materials | Entered Mines 3559 | -9/Mines | Core integrity fell below 50% 3589 | -9/Mines | Lost 4 parts (1p3u) 3640 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 3658 | -9/Mines | Discovered exit to Materials (range 7) 3671 | -9/Mines | Entered Zion 3688 | -7/Zion | Learned Factory terminal intel 3708 | -7/Zion | Given A8's code to call for help 3732 | -7/Zion | System corruption cleaned by Quarantine Array 3846 | -7/Zion | Found Prototype Launcher 3863 | -7/Zion | Build established: Scavenger-Mutant 3968 | -7/Zion | Learned location of Data Miner (-6) 4004 | -7/Zion | Learned Factory emergency access door positions 4064 | -7/Zion | Received a visual enhancement algorithm 4234 | -7/Zion | Gained Derelict followers 4309 | -7/Zion | Found Prototype Processor 4309 | -7/Zion | Identified Exp. Core Analyzer 4312 | -7/Zion | Found Prototype Processor 4312 | -7/Zion | Identified Exp. Targeting Computer 4439 | -7/Zion | Imprinted 4442 | -7/Zion | Declared Zion's savior 5300 | -7/Zion | Found Prototype Device 5376 | -7/Zion | Discovered new exit (range 10) 5402 | -7/Zion | Entered Proximity Caves 5402 | -6/Proximity Caves | Accompanied by 9 allies 5744 | -6/Proximity Caves | Build established: Mutant 6146 | -6/Proximity Caves | Discovered new exit (range 10) 6177 | -6/Proximity Caves | Entered Factory 6177 | -6/Factory | Accompanied by 7 allies 6177 | -6/Factory | Evolved 6 slots: Power x1, Propulsion x1, Utility x3, Weapon x1 6179 | -6/Factory | Loaded intel: 26 terminal locations 6223 | -6/Factory | Retrieved Zion intel report: Unaware Schematics 6273 | -6/Factory | Retrieved Zion intel report: Prototype Schematics 6274 | -6/Factory | Zion Recon squad teleported in 6298 | -6/Factory | Identified Rocket Array 6377 | -6/Factory | Discovered new exit (range 14) 6634 | -6/Factory | Lost 3 allies 6900 | -6/Factory | Build established: Hacker-Gunner 7210 | -6/Factory | Discovered new exit (range 21) 7335 | -6/Factory | Zion dispatch access revoked 7438 | -6/Factory | Retrieved Zion intel report: Guard Positions 7685 | -6/Factory | Retrieved Zion intel report: Depthwide Sectors/0 7757 | -6/Factory | Discovered new exit (range 20) 7815 | -6/Factory | Retrieved Zion intel report: Unaware Analyses 7824 | -6/Factory | Identified Phasing AFG 8021 | -6/Factory | Terminal network hard line cut 8058 | -6/Factory | Fabricated Nova Cannon (x1) 8389 | -6/Factory | Found Prototype Launcher 8607 | -6/Factory | Fabricated Y-54 Guardian? 8609 | -6/Factory | Core integrity fell below 50% 8841 | -6/Factory | Identified Scatter Rocket Array 8851 | -6/Factory | Sucked down chute 8851 | -6/Factory | Entered Waste 8851 | -6/Waste | Met up with 1 ally sucked down the chute earlier 8852 | -6/Waste | Met a frightened Derelict 8860 | -6/Waste | 1 allies followed down the chute 8871 | -6/Waste | Spotted C-40 Crusher 8879 | -6/Waste | Allies destroyed C-40 Crusher 8885 | -6/Waste | Spotted C-40 Crusher 8891 | -6/Waste | Allies destroyed C-40 Crusher 8907 | -6/Waste | Spotted C-40 Crusher 8908 | -6/Waste | Spotted C-40 Crusher 8913 | -6/Waste | Spotted C-40 Crusher 8913 | -6/Waste | Spotted C-40 Crusher 8918 | -6/Waste | Destroyed C-40 Crusher 8918 | -6/Waste | Destroyed C-40 Crusher 8918 | -6/Waste | Destroyed C-40 Crusher 8923 | -6/Waste | Allies destroyed C-40 Crusher 8966 | -6/Waste | Found Damper Plating 8969 | -6/Waste | Found Damper Plating 9122 | -6/Waste | Discovered new exit (range 13) 9143 | -6/Waste | Identified exit to Factory 9253 | -6/Waste | Warlord forces began an assault 9431 | -6/Waste | Entered Factory 9431 | -6/Factory | Accompanied by 22 allies 9515 | -6/Factory | Repaired Broken Imp. Heavy Siege Treads 9738 | -6/Factory | Build established: Hacker-Mutant 9800 | -6/Factory | Garrison activated, responded to threat 9836 | -6/Factory | Fabricated Y-54 Guardian? 9897 | -6/Factory | Lost 5 allies 10111 | -6/Factory | Cargo convoy interrupted 10117 | -6/Factory | Garrison activated, responded to threat 10173 | -6/Factory | Lost 9 allies 10285 | -6/Factory | Lost 5 allies 10573 | -6/Factory | Build established: Hacker-Gunner 10911 | -6/Factory | Build established: Hacker-Mutant 11181 | -6/Factory | First assault squad dispatched 11230 | -6/Factory | Terminal network hard line cut 11436 | -6/Factory | Discovered new exit (range 21) 11465 | -6/Factory | Core integrity fell below 20% 11508 | -6/Factory | Entered another Factory area 11508 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 11521 | -5/Factory | Lost 5 parts (1p1n2u1w) 11787 | -5/Factory | Build established: Scavenger-Gunner 11915 | -5/Factory | Fabricated Imp. Dynamic Insulation System (x2) 11991 | -5/Factory | Spotted B-75 Beast 12108 | -5/Factory | First assault squad dispatched 12662 | -5/Factory | Discovered new exit (range 9) 12680 | -5/Factory | Identified exit to Extension 12683 | -5/Factory | Entered Extension 13404 | -5/Extension | Spotted B-75 Beast 13456 | -5/Extension | Destroyed B-75 Beast 13538 | -5/Extension | Spotted B-75 Beast 13579 | -5/Extension | Destroyed B-75 Beast 13600 | -5/Extension | Destroyed 8 combat bots 13633 | -5/Extension | Disrupted transfer network 13649 | -5/Extension | Lost 9 parts (3p3n3w) 13686 | -5/Extension | Discovered new exit (range 3) 13691 | -5/Extension | Identified exit to Factory 13823 | -5/Extension | Build established: Scavenger-Mutant 13846 | -5/Extension | Zion Recon squad teleported in 13995 | -5/Extension | Core integrity fell below 50% 14023 | -5/Extension | System corruption reached 10% 14159 | -5/Extension | Build established: Mutant 14168 | -5/Extension | Lost 4 parts (1p1n1u1w) 14221 | -5/Extension | Discovered exit to Factory (range 16) 14221 | -5/Extension | Discovered new exit (range 16) 14232 | -5/Extension | Identified exit to Cetus 14267 | -5/Extension | Disrupted transfer network 14271 | -5/Extension | Entered Cetus 14287 | -5/Cetus | Spotted Cetus Guard 14287 | -5/Cetus | Spotted Cetus Guard 14289 | -5/Cetus | Spotted Cetus Guard 14300 | -5/Cetus | Spotted Cetus Guard 14311 | -5/Cetus | Core integrity fell below 20% 14317 | -5/Cetus | Discovered exit to Factory (range 15) 14323 | -5/Cetus | Entered Factory 14323 | -4/Factory | Evolved 2 slots: Propulsion x2 14433 | -4/Factory | Discovered new exit (range 9) 14515 | -4/Factory | Identified exit to Research 14515 | -4/Factory | Entered Research 14515 | -3/Research | Evolved 2 slots: Utility x2 14988 | -3/Research | Spotted B-86 Titan 15162 | -3/Research | Garrison activated, responded to threat 15197 | -3/Research | Released all parts (16) 15207 | -3/Research | Discovered new exit (range 15) 15215 | -3/Research | Enhanced Grunt warped into view, answering call for help 15216 | -3/Research | Enhanced Grunt warped into view, answering call for help 15268 | -3/Research | System corruption reached 10% 15305 | -3/Research | Spotted B-86 Titan 15309 | -3/Research | Released all parts (5) 15315 | -3/Research | Core integrity fell below 50% 15321 | -3/Research | Lost 3 allies 15322 | -3/Research | Entered another Research area 15322 | -2/Research | Evolved 2 slots: Power x1, Weapon x1 15339 | -2/Research | Lost 3 parts (3n) 15454 | -2/Research | Discovered new exit (range 16) 15634 | -2/Research | Garrison activated, responded to threat 15721 | -2/Research | Destroyed 10 combat bots 15846 | -2/Research | Retrieved Zion intel report: Depthwide Sectors/-1 15847 | -2/Research | Zion Heavy squad teleported in 15892 | -2/Research | Destroyed 8 combat bots 15899 | -2/Research | Lost 15 parts (4p2n5u4w) 15987 | -2/Research | Garrison activated, responded to threat 16050 | -2/Research | Spotted B-90 Cyclops 16072 | -2/Research | First assault squad dispatched 16090 | -2/Research | Lost 4 parts (1p1n2w) 16137 | -2/Research | Core integrity fell below 50% 16163 | -2/Research | Found Prototype Slashing Weapon 16166 | -2/Research | Identified Centrium Greatsword 16171 | -2/Research | Lost 12 parts (2p5n1u4w) 16181 | -2/Research | Core integrity fell below 20% 16187 | -2/Research | System corruption reached 10% 16189 | -2/Research | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- Critical hit (Burn: +37). Acquired Quantum Reactor. M-36 Artificer repairs S-43 Plague. Subatomic Condenser disabled. B-90 Cyclops activates siege mode. Biometal Leg destroyed. Acquired Unknown Storage. U-05 Engineer lays Concrete. M-36 Artificer repairs I-47 Archangel. U-05 Engineer lays Concrete. K-01 Serf collects debris. System corrupted: Energy discharge (-38). Acquired Prototype Slashing Weapon. Identified Centrium Greatsword. Identified Matter Compressor. Destroyed Microactuators. L-61 Swordsman destroyed. Centrium Greatsword destroyed. Dropped Matter Compressor. [Achievement: 20k Club] Map ----- +----------------------------------------------------+ | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ??????????????################?????????????????? | | ??????????????# # #?????????????????? | | ??????????????# # ^#?????????????????? | | ??????????????# # #?????????????????? | | ??????????????# + s #?????????????????? | | ??????????????# #g #?????????????????? | | ??????????????# #@m #?????????????????? | | ??????????????# #= #?????????????????? | | ??????????????# #%pp #?????????????????? | | ??????????????######/####gg #?????????????????? | | ?????????????????### ####gg #?????????????????? | | ?????????????????# gb #?????????????????? | | ?????????????????# #?????????????????? | | ?????????????????# #?????????????????? | | ??????????????? / #?????????????????? | | ????????????? # ########?????????????????? | | ????????????? ??# #????????????????????????? | | ???########+#+#### ##########???????????????? | | ???# ????????????? | | ???# ????????????? | | ???# ????????????? | | ???# ?????????????? | | ???# ###########+############+#?????????????? | | ???# #??????????????????????????????????????? | | #### #??????????????????????????????????????? | | #??????????????????????????????????????? | | ####???????????????????????????????????? | | +?????????????????????????????????? | | ######?????????????????????????????????? | | ####+###??????????????????????????????????????? | | #?????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 87 Energy Generation 65 Energy Capacity 930 Matter Stores 368 Matter Capacity 600 Sight Range 22 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 1 Jamming Range 14 Additional Mass Support 9 Armor Coverage 1600 Resistance: KI 45 Resistance: TH 20 Resistance: EX 20 Resistance: EM 100 Resistance: I 20 Resistance: S 20 Resistance: P 20 Utility Shielding 66 Point Defense Rating 240 Evasion (%) 62 Targeting Accuracy 12 Launcher Accuracy 30 Target Analysis 8 Core Analysis 8 Recoil Reduction 6 Offensive Hacking 30 Authchip Count 1 Item Schematics ----------------- Imp. Hover Unit | -9/Materials | Scanalyzed Hacking Suite | -9/Materials | Scanalyzed Adv. Weight Redist. System | -9/Materials | Scanalyzed Force Rifle | -6/Factory | Z-intel Adv. EMP Blaster | -6/Factory | Z-intel Gui. EMP Blaster | -6/Factory | Z-intel Enh. Nuclear Core | -6/Factory | Z-intel Mni. Assault Cannon | -6/Factory | Z-intel Hpw. Field Laser | -6/Factory | Z-intel Imp. Cesium-ion Thruster | -6/Factory | Z-intel Cld. Particle Cannon | -6/Factory | Z-intel Robot Schematics ------------------ Y-54 Guardian | -6/Factory | Z-intel M-28 Smith | -6/Factory | Z-intel A-02 Transporter | -6/Factory | Z-intel Fabricated ------------ Nova Cannon | x1 | -6/Factory | Preloaded Y-54 Guardian | x2 | -6/Factory Y-54 Guardian | x2 | -6/Factory Imp. Dynamic Insulation System | x2 | -5/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- 20k Club Armchair Analyst Dangerous Findings Help From High Places I'm Back, Baby! It Was An Accident, I Swear Just What I Needed Maybe Next Time I'll Detach My Launcher Oh No You Don't! Oops Robot Respite Significant Disruption Superinsulated Tank The One Total Silence We Are Legion Challenges ------------ None Game ------ Seed ProtonHeavySpoofer Manual? 0 Play Time 04:09:03 Cumulative 11.4 hours Start 2024.04.02 @ 12:15:18 End 2024.04.03 @ 03:43:52 Sessions 5 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 11 Rogue 4 Adventurer 7 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 15 Gallery% 23 Achievement% 21 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 253d081f-7dcb-4d7a-a7f4-507e5ce27821