Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.14 @ 00:48:26 Player: Null_error Result: Destroyed by H-77 Assassin with Coil Gun Performance ------------- Evolutions (6) 3000 Regions Visited (13) 2600 Robots Destroyed (95) 475 Value Destroyed (2738) 2738 Prototype IDs (21) 420 Alien Tech Used (0) 0 Bonus (2001) 2001 TOTAL SCORE: 11234 Bonus ------- High Alert Combat Kills 64 Follower Combat Kills 1353 Met Imprinter 300 Was Imprinted 300 Friendly Fire -16 Cogmind --------- Core Integrity 0/1150 Matter 300/300 Energy 98/100 System Corruption 8% Temperature Cool (0) Movement Core (50) Location -4/Extension Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (11) ----- Enhanced Optical Array Advanced Signal Interpreter Advanced Salvage Targeting Computer Improved Target Analyzer Improved Target Analyzer > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Fission Core Light Antimatter Reactor Energy Well (350) Energy Well (350) Peak State ------------ > --- POWER ------------ Light Antimatter Reactor > --- PROPULSION ------- Armored Wheel Centrium Wheel Antigrav System Combat Gravmag System Zionite Glidesys II > --- UTILITY ---------- Power Amplifier Experimental Heat Sink Energy Well Advanced Weight Redist. System Enhanced Optical Array Advanced Signal Interpreter Advanced Salvage Targeting Computer Improved Target Analyzer Improved Target Analyzer Remote Force Field Improved Hacking Suite > --- WEAPON ----------- Variable Charge Gun Chainsword > --- INVENTORY -------- Light Fission Core Zionite Heavy DM Reactor Energy Well Improved Cloaking Device Improved Remote Datajack [Rating: 106] Favorites ----------- Power Angular Momentum Engine Engine Angular Momentum Engine Power Core Light Nuclear Core Reactor Zionite Heavy DM Reactor Propulsion Xenon Bombardment Thruster Treads Advanced Treads Leg Myomer Leg Wheel Compact Wheel Hover Unit Gravmag Array Flight Unit Xenon Bombardment Thruster Utility System Shield Device Advanced Sensor Array Storage Huge Storage Unit Processor Targeting Computer Hackware System Shield Protection Propulsion Shielding Weapon Makeshift Sword Energy Gun Field Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Assault Cannon Launcher Mini Grenade Launcher Special Weapon Improved Remote Datajack Impact Weapon Mace Slashing Weapon Makeshift Sword Build | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 ------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Zio Pro Fac Fac Ext Slots Evolved 12 | . . 2 . 2 2 2 . . . . 2 2 . Power . | . . . . . . . . . . . . . . Propulsion 3 | . . . . . 1 1 . . . . . 1 . Utility 9 | . . 2 . 2 1 1 . . . . 2 1 . Weapon . | . . . . . . . . . . . . . . Parts Attached 164 | 8 3 18 2 32 6 23 4 1 4 2 34 16 11 Power 19 | 2 . 3 1 4 . 2 . . . . 5 2 . Engine 12 | 2 . 3 . 4 . 2 . . . . 1 . . Core 3 | . . . 1 . . . . . . . 2 . . Reactor 4 | . . . . . . . . . . . 2 2 . Propulsion 52 | 2 1 7 . 10 3 9 . 1 . . 7 8 4 Treads 5 | . . 3 . 2 . . . . . . . . . Leg 8 | 2 . . . . . . . . . . 1 1 4 Wheel 13 | . 1 2 . 2 . . . . . . 3 5 . Hover 11 | . . 1 . 1 . 5 . . . . 3 1 . Flight 15 | . . 1 . 5 3 4 . 1 . . . 1 . Utility 63 | 2 2 5 1 11 2 8 4 . . 1 17 5 5 Device 32 | 1 . 1 . 5 2 4 2 . . 1 9 3 4 Storage 6 | 1 1 . . 1 . . . . . . 1 1 1 Processor 13 | . 1 2 . 1 . 3 1 . . . 5 . . Hackware 3 | . . . . 2 . . . . . . . 1 . Protection 9 | . . 2 1 2 . 1 1 . . . 2 . . Artifact . | . . . . . . . . . . . . . . Weapon 30 | 2 . 3 . 7 1 4 . . 4 1 5 1 2 Energy Gun 11 | . . 1 . 2 1 2 . . 1 . 4 . . Energy Cannon 3 | . . . . 1 . . . . . 1 1 . . Ballistic Gun 5 | 2 . 2 . . . 1 . . . . . . . Ballistic Cannon 1 | . . . . 1 . . . . . . . . . Launcher 3 | . . . . 1 . . . . 2 . . . . Special Weapon 1 | . . . . . . . . . . . . . 1 Impact Weapon 3 | . . . . 2 . 1 . . . . . . . Slashing Weapon 3 | . . . . . . . . . 1 . . 1 1 Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 19 | . . 3 . 2 1 . . . 2 1 7 2 1 Parts Lost 41 | . . 2 1 4 . . 1 . . . 8 10 15 Power 3 | . . . . 1 . . . . . . . 1 1 Propulsion 17 | . . 2 . 1 . . . . . . 3 4 7 Utility 18 | . . . 1 2 . . 1 . . . 5 4 5 Weapon 3 | . . . . . . . . . . . . 1 2 Highest Loss Streak 14 | . . 1 1 1 . . 1 . . . 4 7 14 To Critical Strikes . | . . . . . . . . . . . . . . Average Slot Usage (%) 95 | . 100 99 99 99 100 91 93 93 93 93 94 95 77 Engine 5 | . 14 11 6 6 7 6 6 6 6 6 . . . Core 1 | . . . 4 2 . . . . . . . 2 . Treads 3 | . . 4 22 10 . . . . . . . . . Leg 1 | . 15 1 . . . . . . . . . . 10 Wheel 4 | . 12 10 . 1 . . . . . . 3 13 9 Hover 4 | . . . . . . 5 6 6 6 6 12 8 . Flight 6 | . . 5 . 5 23 13 13 13 13 13 2 . . Device 14 | . . 3 . 13 23 18 22 20 20 20 15 24 11 Storage 5 | . 14 11 11 8 . . . . . . 4 1 4 Processor 20 | . 13 28 22 17 7 17 17 20 20 20 20 26 26 Hackware 6 | . . . . 5 15 13 13 13 13 13 9 2 . Protection 3 | . . 1 10 9 7 2 . . . . 4 . . Energy Gun 5 | . . 5 11 8 7 5 6 6 5 5 3 4 . Energy Cannon 1 | . . . . 3 . . . . . . 1 . . Ballistic Gun 3 | . 28 16 11 . . . . . . . . . . Impact Weapon 1 | . . . . 1 7 5 6 6 . . . . . Slashing Weapon 2 | . . . . . . . . . 5 6 5 5 4 Peak Build Rating 106 | 9 9 22 21 31 40 68 66 66 68 72 94 106 102 Average Rating 51 | 6 8 17 20 27 37 59 65 65 67 70 86 90 87 On Entrance 43 | . 9 8 21 21 31 40 66 66 66 68 72 81 63 Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 106 | 14 88 101 101 106 19 21 27 21 23 32 37 36 25 Greatest Support 78 | 20 20 43 43 45 26 32 29 21 21 21 48 57 78 Greatest Overweight (x) 10 | 3 5 5 2 10 . 1 . . 1 2 3 1 1 Average Overweight (x) . | . 4 4 2 2 . . . . . 1 . . . Largest Inventory Capacity 25 | 8 25 25 25 25 5 5 5 5 5 5 5 5 5 Average Capacity 13 | 7 23 25 25 23 5 5 5 5 5 5 5 5 5 Most Carried 25 | 6 15 25 24 25 5 5 5 5 5 5 5 5 5 Average Carried 11 | 3 11 22 23 21 4 4 4 5 4 4 4 4 2 Final Capacity 25 | 8 25 25 25 5 5 5 5 5 5 5 5 5 5 Final Carried 24 | 6 15 24 24 5 5 5 5 5 5 5 5 5 4 Class Distribution -------------------- 37% | Mutant 20% | Hacker-Scout 14% | Hacker-Assassin 13% | Scavenger-Mutant 6% | Hacker-Mutant 3% | Messiah-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Scout | -6/Factory Hacker-Scout | -6/Lower Caves Hacker-Scout | -6/Lower Caves Hacker-Scout | -6/Zion Hacker-Assassin | -5/Proximity Caves Hacker-Assassin | -5/Factory Scavenger-Mutant | -4/Factory Messiah-Mutant | -4/Extension Resources | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 ----------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Zio Pro Fac Fac Ext Matter Collected 2741 | 211 419 462 80 560 50 143 147 10 10 50 352 135 112 Remotely . | . . . . . . . . . . . . . . Salvage Created 4000 | 163 174 1115 300 852 . 158 60 . . . 523 416 239 Parts 198 | 10 13 74 15 35 . 3 3 . . . 26 12 7 Haulers Intercepted 5 | . . 2 . 1 . 1 . . . . . 1 . Recyclers Shooed 8 | . 1 1 1 3 . . . . . . . 2 . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 40 | . . . . . . . 2 6 . 32 . . . Prevented 6 | . . . . . . . 2 1 . 3 . . . Kills | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 ------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Zio Pro Fac Fac Ext Combat Hostiles Destroyed 62 | . 4 21 8 15 . 1 1 . . . 6 3 3 Melee 5 | . . . . . . . . . . . 1 1 3 Guns 46 | . 4 21 8 6 . 1 1 . . . 3 2 . Cannons 10 | . . . . 8 . . . . . . 2 . . Classes Destroyed 14 | 2 2 4 . 4 . 1 . . . . 1 . . Worker 4 | . . . . 2 . . . . . . 1 1 . Builder 4 | . . . . 1 . . . . . . 2 1 . Tunneler 3 | 3 . . . . . . . . . . . . . Hauler 5 | . . 2 . 1 . 1 . . . . . 1 . Recycler 9 | 1 . 3 1 2 . . . . . . 1 1 . Operator 1 | . . . . 1 . . . . . . . . . Watcher 7 | . 1 3 . 3 . . . . . . . . . Swarmer 16 | . . 8 4 3 . . . . . . . 1 . Grunt 33 | . 4 10 4 11 . . . . . . 1 . 3 Brawler 2 | . . 1 . . . . 1 . . . . . . Duelist 1 | . . . . . . . . . . . 1 . . Sentry 2 | . . 2 . . . . . . . . . . . Hunter 2 | . . . . 1 . . . . . . 1 . . Programmer 6 | . . . . . . 1 . . . . 3 2 . Best Kill Streak 5 | 3 4 4 5 4 . 1 1 . . . 2 4 2 Combat Bots Only 4 | . 4 4 4 3 . 1 1 . . . 2 2 2 Max Kills in Single Turn 2 | 1 1 2 1 1 . 1 1 . . . 1 1 1 Gunslinging 1 | . . 1 . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . Melee 1 | . . . . . . . . . . . 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Zio Pro Fac Fac Ext Hostile Shots Fired 699 | . 23 90 38 96 3 42 7 4 . 4 117 105 170 Missed 228 | . 6 23 9 27 . 27 4 2 . 2 34 32 62 Damage Taken 7819 | . 190 711 291 1069 56 173 64 38 . 48 1737 1289 2153 Core 2254 | . 35 129 59 221 20 72 32 . . 12 515 310 849 Absorbed by Shields 108 | . . . . . . . . . . . . 108 . Redirected to Shielding 156 | . . . . 16 5 9 . . . . 126 . . Regen/Repaired (Parts) 88 | . . . . . . 88 . . . . . . . Core Remaining (%) 75 | 100 86 . 53 59 97 . . . . 86 48 . . Volleys Fired 276 | 15 16 72 20 79 . 6 5 2 . . 43 18 . Largest 2 | 2 2 2 2 2 . 2 1 1 . . 1 1 . Hottest 225 | 40 40 79 79 138 . 83 85 85 . . 225 225 . Shots Fired 473 | 30 32 146 41 147 . 9 5 2 . . 43 18 . Gun 402 | 30 32 146 41 78 . 9 5 2 . . 41 18 . Cannon 70 | . . . . 68 . . . . . . 2 . . Launcher 1 | . . . . 1 . . . . . . . . . Special . | . . . . . . . . . . . . . . Kinetic 247 | 30 32 114 20 48 . 3 . . . . . . . Thermal 219 | . . 32 21 98 . . 5 2 . . 43 18 . Explosive 1 | . . . . 1 . . . . . . . . . Electromagnetic 6 | . . . . . . 6 . . . . . . . Robot Hit Streak 21 | 5 7 21 6 13 . 9 3 3 . . 6 4 . Robot Miss Streak 8 | 4 2 6 3 4 . 1 1 . . . 7 8 . Penetration Max . | . . . . . . . . . . . . . . Secondary Targets 5 | . 1 4 . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . . . . . . . Shots Hit Robots 348 | 20 22 100 23 99 . 11 3 2 . . 37 13 18 Core Hits 140 | 6 9 41 11 37 . 7 2 . . . 13 8 6 Critical Kills . | . . . . . . . . . . . . . . Critical Parts Destroyed 1 | . . 1 . . . . . . . . . . . Critical Strikes 15 | . . 4 2 4 . . 1 . . . 1 1 2 Burn 10 | . . 3 2 4 . . 1 . . . . . . Destroy 1 | . . 1 . . . . . . . . . . . Sever 4 | . . . . . . . . . . . 1 1 2 Melee Attacks 98 | . . . . 14 . 6 4 . 2 . 28 15 29 Impact 26 | . . . . 14 . 6 4 . 2 . . . . Slashing 72 | . . . . . . . . . . . 28 15 29 Piercing . | . . . . . . . . . . . . . . Sneak Attacks 11 | . . . . 1 . 1 . . . . 5 4 . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 7788 | 210 234 1341 385 2226 . 228 54 36 . . 1662 652 760 Guns 4239 | 210 234 1341 376 854 . 134 54 36 . . 803 197 . Cannons 1173 | . . . . 1095 . . . . . . 78 . . Explosions 55 | . . . . 47 . . . . . . 8 . . Melee 2293 | . . . . 227 . 94 . . . . 773 455 744 Ramming 28 | . . . 9 3 . . . . . . . . 16 Kinetic 2373 | 210 234 973 147 752 . 57 . . . . . . . Thermal 2962 | . . 368 229 1197 . . 54 36 . . 881 197 . Explosive 47 | . . . . 47 . . . . . . . . . Electromagnetic 85 | . . . . . . 77 . . . . 8 . . Impact 321 | . . . . 227 . 94 . . . . . . . Slashing 1972 | . . . . . . . . . . . 773 455 744 Piercing . | . . . . . . . . . . . . . . Highest Corruption 8 | . . 2 2 . . . . . . . 8 8 8 Average Corruption 3 | . . 2 2 . . . . . . . 4 4 8 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 47 | . . 10 6 . . . . . . . 15 3 13 Message Errors 15 | . . 3 1 . . . . . . . 4 2 5 Matter Fused 10 | . . . 3 . . . . . . . 5 1 1 Heat Flow Errors 4 | . . 1 1 . . . . . . . 1 . 1 Energy Discharges 6 | . . 1 . . . . . . . . 1 . 4 Parts Rejected 1 | . . . . . . . . . . . 1 . . Parts Fused 1 | . . . . . . . . . . . 1 . . Data Loss (minor) 6 | . . 3 . . . . . . . . 1 . 2 Misfires 3 | . . 2 1 . . . . . . . . . . Alerts 1 | . . . . . . . . . . . 1 . . Overload Shots 24 | . . . . . . . . . . . 17 7 . Effects 2 | . . . . . . . . . . . 1 1 . Short Circuit 2 | . . . . . . . . . . . 1 1 . Overflow Damage 255 | . . . . 35 . . . . . . 205 15 . Projectiles 58 | . . . . 33 . . . . . . 25 . . Explosions 2 | . . . . 2 . . . . . . . . . Melee 195 | . . . . . . . . . . . 180 15 . Knockbacks 12 | . . . . 11 . 1 . . . . . . . Impact 1 | . . . . . . 1 . . . . . . . Kinetic 9 | . . . . 9 . . . . . . . . . Secondary 2 | . . . . 2 . . . . . . . . . Self-Inflicted Damage 86 | . . . . 84 . . . . . . . . 2 Shots 1 | . . . . 1 . . . . . . . . . Rammed 6 | . . . 1 2 . . . . . . . . 3 Targets Rammed 10 | . . . 1 2 . . . . . . . . 7 Kicked 4 | . . . . . . . . . . . . . 4 Crushed . | . . . . . . . . . . . . . . Highest Temperature 500 | . 12 190 232 420 . . 22 . . . 500 208 73 Average Temperature 89 | . 6 59 69 104 . . 9 . . . 129 80 25 Received Heat Transfer 1321 | . 102 147 75 477 27 18 12 18 . . 72 . 373 Effects 12 | . . . . 8 . . . . . . 4 . . Shutdowns 2 | . . . . 1 . . . . . . 1 . . Energy Bleed 3 | . . . . 1 . . . . . . 2 . . Interference 5 | . . . . 5 . . . . . . . . . Short Circuit 1 | . . . . 1 . . . . . . . . . Damage (core) 1 | . . . . . . . . . . . 1 . . Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried 1 | . . . . . . 1 . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted 1 | . . . . 1 . . . . . . . . . Combat Hostiles 1 | . . . . 1 . . . . . . . . . Parts Melted 14 | . . 2 2 5 . . . . . . 4 1 . Heat Transferred 5780 | . . 999 629 2627 . . 250 100 . . 907 268 . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 ------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Zio Pro Fac Fac Ext Peak Influence 599 | 20 126 395 309 391 25 114 . . . . 599 512 351 Initial 514 | . 13 52 109 120 25 11 . . . . 514 179 187 Average 201 | 8 81 132 231 177 25 27 . . . . 382 301 237 Maximum Alert Level 2 | . . 1 1 1 . . . . . . 2 2 1 Low Security (%) 51 | 100 100 86 43 50 100 100 . . . . . 6 48 Level 1 37 | . . 13 56 49 . . . . . . 49 74 51 Level 2 11 | . . . . . . . . . . . 50 19 . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 18 | . 2 2 . 3 . 3 . . . . 6 2 . Investigation 10 | . 2 1 . 2 . 2 . . . . 2 1 . Extermination 4 | . . . . . . 1 . . . . 2 1 . Reinforcement 3 | . . 1 . 1 . . . . . . 1 . . Assault . | . . . . . . . . . . . . . . Garrison 1 | . . . . . . . . . . . 1 . . Intercept . | . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . 1 . . Construction Impeded 1 | . . . . . . . . . . . 1 . . Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 --------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Zio Pro Fac Fac Ext Distress Signals 9 | . . 1 . . . . . . . . 2 5 1 Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 194 | . 5 36 9 34 4 5 3 4 . 14 21 28 31 Peak Tracking Total 14 | . 3 5 4 6 4 3 4 3 . 4 6 6 14 Tactical Retreats 18 | . . 3 1 4 . 1 2 1 . . . 2 4 Traps | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 ------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Zio Pro Fac Fac Ext Traps Triggered 6 | . 1 . . . . 2 . . . . 1 1 1 Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered 2 | . . . . . . . 1 . . 1 . . . Machines | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 ---------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Zio Pro Fac Fac Ext Machines Disabled 8 | . . . . 5 . . . . . . 1 2 . Max in Single Turn 2 | . . . . 2 . . . . . . 1 . . Garrison Access 1 | . . . . . . 1 . . . . . . . Energy Cycler 1 | . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 --------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Zio Pro Fac Fac Ext Machines Accessed 26 | . 4 3 . 6 1 8 . . . . 2 . 2 Terminals 22 | . 4 3 . 6 1 5 . . . . 1 . 2 Fabricators . | . . . . . . . . . . . . . . Repair Stations 2 | . . . . . . 1 . . . . 1 . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . 1 . . . . . . . Garrison Access 1 | . . . . . . 1 . . . . . . . Total Hacks 84 | . 9 8 . 22 1 37 . . . . 2 . 5 Successful 41 | . 4 6 . 7 1 20 . . . . 1 . 2 Failed 42 | . 4 2 . 15 . 17 . . . . 1 . 3 Catastrophic 8 | . 1 1 . 4 . 1 . . . . 1 . . Database Lockouts 1 | . 1 . . . . . . . . . . . . Manual 66 | . 10 9 . 15 . 11 . . 1 . 11 7 2 Terminals 69 | . 9 8 . 22 1 23 . . . . 1 . 5 Fabricators . | . . . . . . . . . . . . . . Repair Stations 12 | . . . . . . 11 . . . . 1 . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . 2 . . . . . . . Garrison Access 1 | . . . . . . 1 . . . . . . . Terminal Hacks 27 | . 4 6 . 6 1 7 . . . . 1 . 2 Record 7 | . . 1 . . . 6 . . . . . . . Robot Analysis 6 | . 2 3 . 1 . . . . . . . . . Prototype ID Bank 1 | . 1 . . . . . . . . . . . . Open Door 2 | . . . . . . . . . . . . . 2 Open DSF 3 | . . . . . 1 1 . . . . 1 . . Alert Level 4 | . 1 2 . 1 . . . . . . . . . Unreport Threat 2 | . . . . 2 . . . . . . . . . Locate Traps 1 | . . . . 1 . . . . . . . . . Hauler Manifests 1 | . . . . 1 . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . Repair Station Hacks 9 | . . . . . . 9 . . . . . . . Scan Component 4 | . . . . . . 4 . . . . . . . Repair 4 | . . . . . . 4 . . . . . . . Refit 1 | . . . . . . 1 . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . Scanalyzer 1 | . . . . . . 1 . . . . . . . Insert Component 1 | . . . . . . 1 . . . . . . . Garrison Access Hacks 1 | . . . . . . 1 . . . . . . . Seal Access 1 | . . . . . . 1 . . . . . . . Unauthorized Hacks 3 | . . . . 1 . 2 . . . . . . . Terminals 3 | . . . . 1 . 2 . . . . . . . Track 1 | . . . . . . 1 . . . . . . . Assimilate 2 | . . . . 1 . 1 . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . 1 . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 22 | . 5 3 . 6 . 5 . . . . 1 . 2 Full Trace Events 7 | . 2 1 . 2 . 2 . . . . . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . 4 . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 15 | . . . . . . . . . 15 . . . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired 4 | . . . . . . 4 . . . . . . . Time 214 | . . . . . . 214 . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . 1 . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged 1 | . . . . . . 1 . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 ------------ Run | Yrd Mat Mat Min Mat Fac Fac Low Low Zio Pro Fac Fac Ext Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . 1 . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Zio Pro Fac Fac Ext Total Allies 22 | . . . . . . . . . 6 . 7 7 2 Largest Group 8 | . . . . . . . . . 6 6 7 8 2 Highest-Rated Group 421 | . . . . . . . . . 347 347 421 314 206 Highest-Rated Ally 103 | . . . . . . . . . 96 96 96 96 103 Zionite Dispatches 6 | . . . . . . . . . . . 3 2 1 Heavy 2 | . . . . . . . . . . . 1 . 1 Light 1 | . . . . . . . . . . . . 1 . Fire 2 | . . . . . . . . . . . 1 1 . Offense Resupply 1 | . . . . . . . . . . . 1 . . Total Orders 4 | . . . . . . . 1 . . 3 . . . ROAM 1 | . . . . . . . 1 . . . . . . EXPLORE 3 | . . . . . . . . . . 3 . . . Ally Attacks 201 | . . . . . . . . . . 69 59 60 13 Total Damage 5661 | . . . . . . . . . . 1929 1690 1013 1029 Kills 44 | . . . . . . . . . . 16 10 14 4 Allies Corrupted 1 | . . . . . . . 1 . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 ------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Zio Pro Fac Fac Ext Robot Analysis Total 6 | . 2 3 . 1 . . . . . . . . . Derelict Logs Recovered 7 | . . . . . . . 1 3 2 1 . . . Drone Launches 8 | . . . . . . . 4 . . 4 . . . Drone Recoveries 5 | . . . . . . . 2 . . 3 . . . Exploration | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 ------------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Zio Pro Fac Fac Ext Turns Passed 9954 | 137 394 1228 383 2228 96 818 432 306 536 683 1549 590 574 Spaces Moved 7745 | 64 201 476 99 836 229 1093 728 551 760 359 1377 507 465 Core 31 | 7 . . . . . . . . . . . . 24 Treads 517 | . . 62 99 356 . . . . . . . . . Legs 290 | 57 33 . . . . . . . . . . . 200 Wheels 1538 | . 168 414 . 100 . . . . . . 237 378 241 Hover 1740 | . . . . . . 81 321 . . 69 1140 129 . Flight 3629 | . . . . 380 229 1012 407 551 760 290 . . . Fastest Speed 34 | 50 120 130 320 37 34 37 37 37 37 37 60 68 50 Average Speed 97 | 122 165 200 320 209 36 40 47 37 37 166 88 90 99 Slowest Speed 480 | 200 175 480 320 465 37 117 60 37 117 197 230 130 120 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped 8 | . . . . 2 1 2 2 1 . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 38 | 5 26 38 22 47 5 22 66 70 86 68 22 15 51 Regions Visited 13 Branch Regions 6 Pre-discovered Areas 2 | . . . . . . . 1 . 1 . . . . Known Exits Taken 8 | . . 1 . . . 1 1 1 1 1 1 1 . Unknown Exits Taken 5 | 1 1 . 1 1 1 . . . . . . . . Scrap Searched 8 | . . . . . . . 3 2 2 1 . . . Spaces Dug 19 | . . . . 5 . 2 1 . . . 10 1 . Terrain Destroyed 96 | . . . . 70 . 2 1 . . . 16 7 . Melee 17 | . . . . 5 . 2 1 . . . 8 1 . Projectile 25 | . . . . 11 . . . . . . 8 6 . AOE 54 | . . . . 54 . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 --------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Zio Pro Fac Fac Ext Total 9525 | 91 232 628 124 1124 237 1442 801 649 1008 444 1619 598 528 Wait 1097 | . 3 29 3 146 . 273 58 94 240 82 125 30 14 Move 7716 | 63 200 475 98 831 226 1088 723 548 759 358 1376 506 465 Hop 8 | . . . . 2 1 2 2 1 . . . . . Pick Up 72 | 5 9 21 . 10 3 7 3 1 1 1 7 3 1 Fast Attach 36 | 7 . 1 . . . 7 . 1 1 . 8 4 7 Attach 21 | . . 3 1 6 2 . 1 . . . 4 1 3 Detach 2 | . . . . . . . . . . . . 1 1 Swap 107 | 1 3 14 1 26 4 16 3 . 3 2 22 11 1 Drop 58 | . 1 13 . 8 1 13 2 2 2 1 6 9 . Fire 276 | 15 16 72 20 79 . 6 5 2 . . 43 18 . Melee 98 | . . . . 14 . 6 4 . 2 . 28 15 29 Ram 5 | . . . . 2 . . . . . . . . 3 Kick 4 | . . . . . . . . . . . . . 4 Crush 1 | . . . 1 . . . . . . . . . . Escape Stasis 24 | . . . . . . 24 . . . . . . . Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion -5/Proximity Caves -5/Factory (discovered 2 exits: *Fac / Upp) -4/Factory (discovered 2 exits: *Ext x2) -4/Extension (discovered 1 exit: [*Res]) History --------- Turn | Location | Event 25 | -11/Scrapyard | Discovered new exit (range 15) 138 | -11/Scrapyard | Entered Materials 318 | -10/Materials | Build established: Mutant 487 | -10/Materials | Central database locked down 490 | -10/Materials | Discovered new exit (range 16) 532 | -10/Materials | Entered another Materials area 532 | -9/Materials | Evolved 2 slots: Utility x2 850 | -9/Materials | Discovered new exit (range 18) 1067 | -9/Materials | Build established: Scavenger-Mutant 1377 | -9/Materials | Build established: Mutant 1492 | -9/Materials | Identified exit to Mines 1760 | -9/Materials | Entered Mines 2076 | -9/Mines | Discovered new exit (range 3) 2143 | -9/Mines | Entered Materials 2143 | -8/Materials | Evolved 2 slots: Utility x2 4365 | -8/Materials | Discovered new exit (range 11) 4371 | -8/Materials | Entered Factory 4371 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4398 | -7/Factory | Identified exit to DSF 4429 | -7/Factory | Build established: Hacker-Mutant 4460 | -7/Factory | Discovered new exit (range 7) 4467 | -7/Factory | Entered another Factory area 4467 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4612 | -6/Factory | Spotted B-75 Beast 4876 | -6/Factory | Repaired Xenon Bombardment Thruster 4947 | -6/Factory | Repaired Prc. Shock Rifle 4999 | -6/Factory | Repaired Angular Momentum Engine 5050 | -6/Factory | Repaired Gravmag Array 5244 | -6/Factory | Discovered new exit (range 5) 5246 | -6/Factory | Identified exit to Lower Caves 5285 | -6/Factory | Entered Lower Caves 5386 | -6/Lower Caves | Build established: Hacker-Scout 5390 | -6/Lower Caves | Spotted B-75 Beast 5552 | -6/Lower Caves | Learned location of Extension (-4) 5665 | -6/Lower Caves | Discovered new exit (range 17) 5674 | -6/Lower Caves | Identified exit to Lower Caves 5717 | -6/Lower Caves | Entered another Lower Caves area 5731 | -6/Lower Caves | Discovered new exit (range 7) 5733 | -6/Lower Caves | Identified exit to Factory 5787 | -6/Lower Caves | Learned 12 Factory zone layouts 5794 | -6/Lower Caves | Learned Factory terminal intel 5898 | -6/Lower Caves | Encountered a Warlord checkpoint 6003 | -6/Lower Caves | Discovered new exit (range 8) 6005 | -6/Lower Caves | Identified exit to Zion 6023 | -6/Lower Caves | Entered Zion 6033 | -6/Zion | Learned location of 1 exit from Factory 6060 | -6/Zion | System corruption cleaned by Quarantine Array 6163 | -6/Zion | Met Imprinter 6172 | -6/Zion | Imprinted 6174 | -6/Zion | Declared Zion's savior 6212 | -6/Zion | Given A8's code to call for help 6221 | -6/Zion | Enhanced Grunt warped into view, answering call for help 6221 | -6/Zion | Enhanced Grunt warped into view, answering call for help 6255 | -6/Zion | Learned location of Warlord (-5) 6510 | -6/Zion | Found Prototype Launcher 6510 | -6/Zion | Identified Rocket Array 6519 | -6/Zion | Discovered new exit (range 14) 6525 | -6/Zion | Identified exit to Proximity Caves 6559 | -6/Zion | Entered Proximity Caves 6559 | -5/Proximity Caves | Accompanied by 6 allies 6642 | -5/Proximity Caves | Spotter reported a threat 6721 | -5/Proximity Caves | Spotter reported a threat 6759 | -5/Proximity Caves | Learned location of 1 exit from Upper Caves 6877 | -5/Proximity Caves | Build established: Hacker-Assassin 7065 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 7174 | -5/Proximity Caves | Discovered exit to Factory (range 15) 7242 | -5/Proximity Caves | Entered Factory 7242 | -5/Factory | Accompanied by 5 allies 7242 | -5/Factory | Evolved 2 slots: Utility x2 7243 | -5/Factory | Identified exit to Upper Caves 7244 | -5/Factory | Identified exit to Factory 7245 | -5/Factory | Loaded intel: 26 terminal locations 7331 | -5/Factory | Zion Heavy squad teleported in 7337 | -5/Factory | Identified exit to DSF 7542 | -5/Factory | Search patrols dispatched 7617 | -5/Factory | Found Prototype Protection 7617 | -5/Factory | Identified Zio. Weapon Casing 7812 | -5/Factory | Lost 3 allies 8228 | -5/Factory | Zion Offense Resupply teleported in 8694 | -5/Factory | Lost 4 parts (2n2u) 8768 | -5/Factory | Zion Fire squad teleported in 8769 | -5/Factory | Core integrity fell below 50% 8769 | -5/Factory | Garrison activated, responded to threat 8791 | -5/Factory | Entered another Factory area 8791 | -4/Factory | Accompanied by 4 allies 8791 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8792 | -4/Factory | Identified exit to Extension 8798 | -4/Factory | Zion Fire squad teleported in 8960 | -4/Factory | Build established: Scavenger-Mutant 9217 | -4/Factory | Zion Light squad teleported in 9240 | -4/Factory | Lost 4 allies 9313 | -4/Factory | Lost 3 allies 9321 | -4/Factory | Lost 3 parts (2n1u) 9381 | -4/Factory | Entered Extension 9408 | -4/Extension | Lost 7 parts (1p2n3u1w) 9447 | -4/Extension | Spotted B-86 Titan 9568 | -4/Extension | Zion Heavy squad teleported in 9569 | -4/Extension | Energy Cycler disabled 9569 | -4/Extension | Rescued a captive Derelict 9569 | -4/Extension | Rescued a captive Derelict 9569 | -4/Extension | Rescued a captive Derelict 9569 | -4/Extension | Rescued a captive Derelict 9570 | -4/Extension | Rescued a captive Derelict 9570 | -4/Extension | Rescued a captive Derelict 9571 | -4/Extension | Rescued a captive Derelict 9571 | -4/Extension | Rescued a captive Derelict 9738 | -4/Extension | Spotted B-86 Titan 9891 | -4/Extension | Build established: Messiah-Mutant 9923 | -4/Extension | Core integrity fell below 50% 9946 | -4/Extension | Discovered new exit (range 19) 9947 | -4/Extension | Extracted ID and sensor layout for unrecognized location from A7's data core 9952 | -4/Extension | Core integrity fell below 20% 9955 | -4/Extension | Destroyed by H-77 Assassin with Coil Gun Last Messages --------------- 09947_ Penetrated by Slug. 09948_ Slug penetrates Wall. 09950_ C-30 ARC bursts open, deploying its payload. 09950_ H-77 Assassin unfolds itself. 09950_ B-86 Titan IFF system glitched. 09951_ Penetrated by Slug. 09951_ Slug penetrates R-10 Processor. 09952_ B-86 Titan activates siege mode. 09953_ Slug penetrates Earth. 09954_ Adv. Heat Sink destroyed. 09954_ Knocked back. 09954_ Slug penetrates Wall. 09954_ Slug penetrates Earth. 09954_ Penetrated by Slug. 09954_ Slug penetrates Wall. 09954_ Penetrated by Slug. 09955_ Connecting with Door Terminal... 09955_ Slug penetrates B-86 Titan. 09955_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ???????????# #??# #%#!#??????????????????????????? | | ???????????# #??# %%+=#??????????????????????????? | | ???????????# #??###[#*#??????????????????????????? | | ???????????#"#????###%#??????????????????????????? | | ???????????#%########[#??????????????????????????? | | ???????????#" %%#??????????????????????????? | | ???????????# #??????????????????????????? | | ???????????# #??????????????????????????? | | ???????????# %#??????????#???????????????? | | ???????????##########s#####?##?? #???????????????? | | ??????????????????#;#%##; ## ### ###?????????????? | | ??????????????????#%=s% R " ""#?????????????? | | ??????????????????# " " #?????????????? | | ??????????????????# R #?????????????? | | ??????????????????# Y R #?????????????? | | ################### ########??????? | | h ?????? | | % ?????? | | h h ??????? | | BB BB h ????????? | | BB BB tk ????????? | | ################### % #####?????????? | | ??????????????????# #?????????????? | | ??????????????????# % #?????????????? | | ??????????????????# #?????????????? | | ??????????????????# @ #?????????????? | | ????????????????# ;;####T# #######?????????????? | | ???????????????# #???### < #???????????????????? | | ???????????????####????????###???????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 92 Energy Generation 35 Energy Capacity 815 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Cloak Strength 3 Power Amplification 20 Additional Mass Support 9 Base Temperature (-) 150 Corruption Containment 8 Armor Coverage 225 Resistance: KI 20 Propulsion Shielding 33 Weapon Shielding 100 Evasion (%) 62 Targeting Accuracy 10 Target Analysis 9 Recoil Reduction 2 Salvage Targeting 3 Offensive Hacking 12 Defensive Hacking 20 Item Schematics ----------------- Antigrav System | -6/Zion | Archive Falx | -6/Zion | Archive Adv. Focal Shield | -6/Zion | Archive Matter Neutralizer | -6/Zion | Archive Coil Gun | -6/Zion | Archive Mass Driver | -6/Zion | Archive Imp. System Restoration Module | -6/Zion | Archive Imp. Weapon Cycler | -6/Zion | Archive Wave Gun | -6/Zion | Archive Fusion Compressor | -6/Zion | Archive Focal Shield | -6/Zion | Archive Adv. Trap Extractor | -6/Zion | Archive Hpw. Shock Rifle | -6/Zion | Archive Imp. Corruption Screen | -6/Zion | Archive Imp. Target Analyzer | -6/Zion | Archive Robot Schematics ------------------ K-01 Serf | -6/Zion | Archive R-10 Processor | -6/Zion | Archive T-07 Excavator | -6/Zion | Archive H-77 Assassin | -6/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Help From High Places Challenges ------------ None Game ------ Seed ChargeMakeshiftMembrane Manual? 0 Play Time 02:24:49 Cumulative 59.7 hours Start 2024.09.13 @ 22:06:34 End 2024.09.14 @ 00:48:26 Sessions 4 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 61 Rogue 61 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 21 Gallery% 46 Achievement% 31 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 1% Tactical HUD 1 Map Filters NONE Filters LOW_CONTRAST(5,10,15) Steam 1 RUN: 4f9d4c89-38c6-4eb9-b440-052e92a1b998