Cogmind - Beta 15 *** ADVENTURER MODE // 2025.10.14 @ 00:46:50 Player: Haiko Result: Core destroyed Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (70) 350 Value Destroyed (3296) 3296 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (1387) 1387 TOTAL SCORE: 8633 Bonus ------- High Alert Combat Kills 687 Entered Garrisons 200 Entered DSFs 500 Cogmind --------- Core Integrity 0/850 Matter 126/300 Energy 150/150 System Corruption 3% Temperature Critical (4222) Movement Core (1150) Ox22 Location -6/DSF Parts ------- > --- POWER (2) -------- Reinforced Deuterium Engine Micro Fission Core > --- PROPULSION (3) --- Armored Treads Heavy Treads > --- UTILITY (7) ------ Advanced Heat Sink Large Storage Unit Advanced Visual Processing Unit Advanced Shield Generator Hacking Suite Authchip [Power] Improved Dynamic Insulation System > --- WEAPON (3) ------- Advanced Plasma Cannon KE Penetrator Railgun > --- INVENTORY (15) --- Deuterium Engine Large Matter Pod (45) Signal Interpreter Terrain Scan Processor Target Analyzer Kinecellerator Weapon Cycler Thermal Shield Relay Coupler [NC] (43) Gatling Laser Heavy Machine Gun Enhanced Gauss Cannon Improved Proton Missile Launcher Datajack Katana Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine Micro Fission Core > --- PROPULSION ------- Armored Treads Heavy Treads > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit Advanced Visual Processing Unit Advanced Salvage Targeting Computer Advanced Shield Generator Hacking Suite Improved Dynamic Insulation System > --- WEAPON ----------- Advanced Plasma Cannon KE Penetrator Railgun > --- INVENTORY -------- Large Matter Pod Structural Scanner Signal Interpreter Terrain Scan Processor Target Analyzer Kinecellerator Weapon Cycler Thermal Shield Relay Coupler [NC] Gatling Laser Heavy Machine Gun Enhanced Gauss Cannon Improved Proton Missile Launcher Datajack Katana [Rating: 78] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Flight Unit VTOL Module Utility Large Storage Unit Device Thermal Shield Storage Large Storage Unit Processor Advanced Visual Processing Unit Hackware Hacking Suite Protection Power Shielding Weapon Thermic Laser Energy Gun Thermic Laser Energy Cannon Advanced Plasma Cannon Ballistic Gun Railgun Ballistic Cannon Flak Cannon Launcher Improved Proton Missile Launcher Special Weapon Mining Laser Slashing Weapon Katana Special Melee Weapon Datajack Build | -11 -10 -9 -9 -8 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Min Mat Fac Gar Fac DSF Slots Evolved 8 | . . 2 . 2 2 . 2 . Power 1 | . . . . . . . 1 . Propulsion 1 | . . . . . 1 . . . Utility 5 | . . 2 . 2 . . 1 . Weapon 1 | . . . . . 1 . . . Parts Attached 64 | 7 4 8 . 9 2 26 . 8 Power 8 | 1 . 1 . . 1 4 . 1 Engine 5 | 1 . 1 . . . 2 . 1 Core 3 | . . . . . 1 2 . . Reactor . | . . . . . . . . . Propulsion 11 | 2 . 2 . . . 6 . 1 Treads 9 | 2 . 2 . . . 4 . 1 Leg . | . . . . . . . . . Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight 2 | . . . . . . 2 . . Utility 23 | 2 1 3 . 5 1 7 . 4 Device 12 | 1 1 . . 2 . 7 . 1 Storage 2 | 1 . 1 . . . . . . Processor 2 | . . . . 1 . . . 1 Hackware 3 | . . . . 1 . . . 2 Protection 4 | . . 2 . 1 1 . . . Artifact . | . . . . . . . . . Weapon 22 | 2 3 2 . 4 . 9 . 2 Energy Gun 4 | . . 1 . . . 3 . . Energy Cannon 1 | . . . . . . . . 1 Ballistic Gun 10 | 2 . . . 2 . 5 . 1 Ballistic Cannon 1 | . . . . 1 . . . . Launcher 3 | . 1 . . 1 . 1 . . Special Weapon 1 | . 1 . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon 1 | . . 1 . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon 1 | . 1 . . . . . . . Unidentified Prototypes . | . . . . . . . . . Parts Lost 22 | . . . . 2 2 16 . 2 Power 2 | . . . . . . 2 . . Propulsion 4 | . . . . . . 4 . . Utility 6 | . . . . 1 2 2 . 1 Weapon 10 | . . . . 1 . 8 . 1 Highest Loss Streak 8 | . . . . 1 2 8 . 2 To Critical Strikes . | . . . . . . . . . Average Backups 12 | . 6 9 14 14 13 13 15 14 Power 1 | . . . 1 1 1 1 . . Propulsion . | . . 1 1 . . . . . Utility 7 | . 3 3 7 6 7 8 7 7 Weapon 3 | . 2 2 4 4 3 2 7 5 Tool/Special . | . . . . . . . . . Unused Backups 18 | . 2 1 . 1 . 3 . 11 Power . | . . . . . . . . . Propulsion . | . . . . . . . . . Utility 14 | . 1 1 . 1 . 3 . 8 Weapon 4 | . 1 . . . . . . 3 Tool/Special . | . . . . . . . . . Average Slot Usage (%) 88 | . 100 99 100 97 82 83 80 82 Engine 6 | . 14 11 11 9 3 4 . 2 Core 1 | . . . . . 3 1 6 6 Treads 12 | . 28 22 22 18 15 7 13 13 Device 15 | . 14 11 22 8 7 16 20 17 Storage 8 | . 14 11 11 9 7 7 6 6 Processor 5 | . . . . 8 7 7 6 6 Hackware 5 | . . . . 8 7 7 6 8 Protection 7 | . . 21 11 17 6 5 . . Energy Gun 7 | . . 7 . 2 . 11 6 . Ballistic Gun 9 | . 20 11 11 6 7 7 13 15 Launcher 1 | . 1 . . . 6 1 . . Slashing Weapon 1 | . . 3 11 2 . . . . Peak Build Rating 78 | 7 7 14 14 24 25 65 65 78 Average Rating 31 | 5 7 11 13 20 23 38 65 66 On Entrance 24 | . 7 7 14 14 24 25 65 65 Naked Turns . | . . . . . . . . . Heaviest Build 69 | 11 13 36 35 45 47 52 51 69 Greatest Support 90 | 40 40 40 40 40 40 90 90 90 Greatest Overweight (x) 22 | . . . . 1 1 16 . 22 Average Overweight (x) 2 | . . . . . . 3 . 1 Largest Inventory Capacity 15 | 8 8 15 15 15 15 15 15 15 Average Capacity 14 | 7 8 14 15 15 15 15 15 15 Most Carried 15 | 2 8 15 15 15 15 15 15 15 Average Carried 12 | . 6 9 14 14 13 13 15 14 Final Capacity 15 | 8 8 15 15 15 15 15 15 15 Final Carried 15 | 2 8 15 15 14 14 15 15 15 Class Distribution -------------------- 42% | Hacker-Tank 23% | Scavenger-Mutant 14% | Scavenger-Tank 10% | Mutant 7% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Tank | -7/Factory Hacker-Tank | -7/Garrison Hacker-Tank | -6/Factory Hacker-Tank | -6/DSF Resources | -11 -10 -9 -9 -8 -7 -7 -6 -6 ----------- Run | Yrd Mat Mat Min Mat Fac Gar Fac DSF Matter Collected 2715 | 282 157 157 54 182 67 1393 . 423 Remotely 169 | 70 . . 54 . 45 . . . Salvage Created 2853 | 110 313 159 20 266 67 1347 . 571 Parts 146 | 4 22 7 2 14 7 59 . 31 Haulers Intercepted . | . . . . . . . . . Recyclers Shooed 1 | . . . . 1 . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Min Mat Fac Gar Fac DSF Combat Hostiles Destroyed 63 | . 7 4 1 9 3 30 . 9 Melee 10 | . . 3 1 1 . 5 . . Guns 26 | . 5 1 . 1 1 13 . 5 Cannons 10 | . . . . 5 2 1 . 2 AOE 14 | . 2 . . 2 . 10 . . Classes Destroyed 11 | 2 4 1 . . . 2 . 2 Builder 1 | . 1 . . . . . . . Tunneler 2 | 1 1 . . . . . . . Recycler 1 | 1 . . . . . . . . Watcher 3 | . 3 . . . . . . . Swarmer 16 | . 3 1 1 . 3 8 . . Grunt 27 | . 4 2 . 7 . 12 . 2 Duelist 1 | . . . . . . . . 1 Sentry 10 | . . 1 . 2 . 6 . 1 Specialist 4 | . . . . . . 1 . 3 Programmer 4 | . . . . . . 3 . 1 Heavy 1 | . . . . . . . . 1 Best Kill Streak 6 | 2 6 3 1 3 3 4 . 5 Combat Bots Only 5 | . 3 3 1 3 3 4 . 5 Max Kills in Single Turn 5 | 1 5 1 1 1 1 2 . 1 Gunslinging . | . . . . . . . . . Exploded 2 | . 2 . . 1 . 2 . . Melee 1 | . . 1 1 1 . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -6 -6 -------- Run | Yrd Mat Mat Min Mat Fac Gar Fac DSF Hostile Shots Fired 624 | . 32 16 12 52 14 413 . 85 Missed 194 | . 11 4 1 18 2 135 . 23 Hits 430 | . 21 12 11 34 12 278 . 62 Melee 1 | . . . . . . . . 1 Projectile 429 | . 21 12 11 34 12 278 . 61 Critical Strikes 14 | . . 2 . 4 1 7 . . Part Disruptions 1 | . . . . . . . . 1 Damage Taken 4628 | . 197 162 66 404 135 2215 . 1449 Core 1528 | . 55 42 . 25 . 493 . 913 Absorbed by Shields 41 | . . . . . . 9 . 32 Redirected to Shielding 34 | . . . . 3 . 31 . . Ignored by Resistances 1352 | . 62 45 22 118 39 869 . 197 Regen/Repaired (Parts) 24 | . . . . 24 . . . . Core Remaining (%) 78 | 100 78 . 89 95 . 29 . . Volleys Fired 197 | 6 37 9 . 33 4 84 . 24 Largest 3 | 2 2 2 . 2 2 3 . 3 Hottest 166 | 40 120 85 . 165 60 153 . 166 Shots Fired 389 | 12 63 16 . 58 8 163 . 69 Gun 322 | 12 57 16 . 29 4 141 . 63 Cannon 19 | . . . . 7 4 2 . 6 Launcher 29 | . 1 . . 9 . 19 . . Special 19 | . 5 . . 13 . 1 . . Kinetic 251 | 12 57 9 . 20 8 83 . 62 Thermal 103 | . 5 7 . 29 . 55 . 7 Explosive 23 | . 1 . . 9 . 13 . . Electromagnetic 12 | . . . . . . 12 . . Robot Hit Streak 23 | 5 14 17 . 21 4 23 . 13 Robot Miss Streak 4 | 1 2 1 . 4 3 2 . 2 Penetration Max 1 | . . . . . . 1 . 1 Secondary Targets 2 | . . . . . . 2 . . Max Gunslinging Chain 1 | . . . . . . 1 . . Shots Hit Robots 266 | 8 47 17 1 40 7 97 . 49 Core Hits 149 | 5 25 6 1 29 6 64 . 13 Critical Kills 3 | . . . . . . . . 3 Critical Parts Destroyed . | . . . . . . . . . Critical Strikes 10 | . . . . 2 . 4 . 4 Burn 5 | . . . . 1 . 4 . . Meltdown 2 | . . . . . . . . 2 Destroy 2 | . . . . . . . . 2 Sever 1 | . . . . 1 . . . . Melee Attacks 19 | . 2 4 1 6 . 6 . . Impact . | . . . . . . . . . Slashing 16 | . . 4 1 6 . 5 . . Piercing . | . . . . . . . . . Sneak Attacks 2 | . 2 . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 6421 | 67 537 254 38 1111 101 2975 . 1338 Guns 3686 | 67 366 162 . 324 55 1574 . 1138 Cannons 474 | . . . . 164 46 64 . 200 Explosions 1751 | . 165 . . 448 . 1138 . . Melee 441 | . . 92 38 142 . 169 . . Ramming 15 | . 6 . . 9 . . . . Kinetic 2907 | 67 366 50 . 290 101 895 . 1138 Thermal 1240 | . . 112 . 222 . 706 . 200 Explosive 1128 | . 165 . . 448 . 515 . . Electromagnetic 690 | . . . . . . 690 . . Impact . | . . . . . . . . . Slashing 441 | . . 92 38 142 . 169 . . Piercing . | . . . . . . . . . Highest Corruption 4 | . . . . . . 4 . 3 Average Corruption 2 | . . . . . . 2 . 2 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 83 | . . . . . . 76 . 7 Message Errors 14 | . . . . . . 14 . . Matter Fused 21 | . . . . . . 19 . 2 Heat Flow Errors 16 | . . . . . . 13 . 3 Energy Discharges 12 | . . . . . . 12 . . Data Loss (minor) 10 | . . . . . . 10 . . Data Loss (major) 3 | . . . . . . 2 . 1 Misfires 1 | . . . . . . 1 . . Alerts 3 | . . . . . . 2 . 1 Weapon Failures 3 | . . . . . . 3 . . Overload Shots . | . . . . . . . . . Overflow Damage 28 | . . . . 12 . 12 . 4 Projectiles 4 | . . . . . . . . 4 Explosions 12 | . . . . . . 12 . . Melee 12 | . . . . 12 . . . . Knockbacks 6 | . . . . 4 2 . . . Impact . | . . . . . . . . . Kinetic 5 | . . . . 3 2 . . . Secondary 1 | . . . . 1 . . . . Self-Inflicted Damage 155 | . . . . 4 . 151 . . Shots 12 | . . . . 1 . 11 . . Rammed 3 | . 1 . . 2 . . . . Targets Rammed 3 | . 1 . . 2 . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 4222 | . 42 161 . 234 . 229 . 4222 Average Temperature 347 | . 16 73 . 80 . 41 . 1305 Received Heat Transfer 1337 | . 120 108 . 315 . 699 . 95 Effects 56 | . . . . . . 1 . 55 Shutdowns 9 | . . . . . . . . 9 Energy Bleed 10 | . . . . . . 1 . 9 Interference 5 | . . . . . . . . 5 Matter Decay 4 | . . . . . . . . 4 Short Circuit 3 | . . . . . . . . 3 Damage (minor) 5 | . . . . . . . . 5 Damage (major) 13 | . . . . . . . . 13 Damage (core) 7 | . . . . . . . . 7 Siege Activations 1 | . . . . . . . . 1 Total Turns 35 | . . . . . . . . 35 Longest Duration 35 | . . . . . . . . 35 Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted 1 | . . . . . . 1 . . Combat Hostiles 1 | . . . . . . 1 . . Parts Fried 3 | . . . . . . 3 . . Impact Corruptions . | . . . . . . . . . Robots Melted 2 | . . . . . . . . 2 Combat Hostiles 2 | . . . . . . . . 2 Parts Melted 5 | . . . . . . 4 . 1 Heat Transferred 3264 | . . 259 . 605 . 2100 . 300 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 1 | . . . . . . 1 . . Alert | -11 -10 -9 -9 -8 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Min Mat Fac Gar Fac DSF Maximum Alert Level 5 | . . . . . . 5 3 3 Low Security (%) 53 | 100 100 100 100 100 100 33 . . Level 1 5 | . . . . . . 9 . . Level 2 8 | . . . . . . 12 . 22 Level 3 12 | . . . . . . 11 100 77 Level 4 7 | . . . . . . 11 . . Level 5 12 | . . . . . . 20 . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Sterilizations 1 | . . . . . . . . 1 Peak Influence 2393 | 10 134 75 21 92 67 2393 1088 896 Initial 1088 | . . 32 1 . 27 29 1088 673 Average 546 | 1 45 17 1 29 43 797 1088 814 Influence Increases 3518 | 10 239 115 20 292 72 2524 3 243 Destroy 0b10 Robot/C 1260 | . 140 80 20 180 60 600 . 180 Destroy 0b10 Robot/NC 45 | 10 25 . . . . 10 . . Destroy Leader 176 | . 36 20 . 50 10 30 . 30 Successful Hack 43 | . 4 . . 4 2 30 3 . Disable Machine 90 | . 9 . . 9 . 54 . 18 Anti-Garrison Action 1550 | . . . . . . 1550 . . Destroy Structure 174 | . 10 . . 34 . 130 . . Lose Combat Pursuer 180 | . 15 15 . 15 . 120 . 15 Influence Decreases 2622 | 10 149 200 25 220 95 180 1305 438 Entered New Map 1850 | . . 58 4 . 45 20 1305 418 Time Decay 552 | 10 149 142 21 200 30 . . . Lost Part 220 | . . . . 20 20 160 . 20 Squads Dispatched 6 | . . 2 . 3 . . . 1 Investigation 1 | . . . . 1 . . . . Extermination . | . . . . . . . . . Reinforcement 5 | . . 2 . 2 . . . 1 Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -6 -6 --------- Run | Yrd Mat Mat Min Mat Fac Gar Fac DSF Distress Signals 6 | . 2 2 . 2 . . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 85 | . 12 8 3 13 3 35 . 11 Peak Tracking Total 4 | . 4 4 3 4 3 4 . 4 Tactical Retreats 8 | . 1 1 . 1 . 4 . 1 Traps | -11 -10 -9 -9 -8 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Min Mat Fac Gar Fac DSF Traps Triggered 16 | . . . . 1 . 14 . 1 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -6 -6 ---------- Run | Yrd Mat Mat Min Mat Fac Gar Fac DSF Machines Disabled 14 | . 1 . . 1 . 10 . 2 Max in Single Turn 2 | . 1 . . 1 . 2 . 1 Garrison Relay 2 | . . . . . . 2 . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -6 -6 --------- Run | Yrd Mat Mat Min Mat Fac Gar Fac DSF Machines Accessed 10 | . 1 2 . 3 1 2 1 . Terminals 7 | . 1 1 . 2 . 2 1 . Fabricators . | . . . . . . . . . Repair Stations 1 | . . . . 1 . . . . Recycling Units 1 | . . 1 . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 1 | . . . . . 1 . . . Total Hacks 30 | . 4 8 . 10 2 5 1 . Successful 15 | . 1 2 . 6 2 3 1 . Failed 15 | . 3 6 . 4 . 2 . . Catastrophic 3 | . 1 1 . 1 . . . . Database Lockouts . | . . . . . . . . . Manual 7 | . 3 2 . 1 . 1 . . Terminals 24 | . 4 6 . 8 . 5 1 . Fabricators . | . . . . . . . . . Repair Stations 2 | . . . . 2 . . . . Recycling Units 2 | . . 2 . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 2 | . . . . . 2 . . . Terminal Hacks 10 | . 1 1 . 4 . 3 1 . Record 1 | . . . . 1 . . . . Open DSF 1 | . . . . . . . 1 . Emergency Access Points 2 | . . . . 1 . 1 . . Zone Layout 4 | . 1 1 . 2 . . . . Patrol Navigation 2 | . . . . . . 2 . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 2 | . . . . 2 . . . . Scan Component 1 | . . . . 1 . . . . Repair 1 | . . . . 1 . . . . Recycling Unit Hacks 1 | . . 1 . . . . . . Report Inventory 1 | . . 1 . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks 2 | . . . . . 2 . . . Unlock Access 1 | . . . . . 1 . . . Coupler Status 1 | . . . . . 1 . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 1 | . . 1 . . . . . . Used . | . . . . . . . . . Hacking Detections 8 | . 1 2 . 3 . 2 . . Full Trace Events 2 | . . 1 . . . 1 . . Feedback Events 1 | . . . . . . 1 . . Corruption 1 | . . . . . . 1 . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 1 | . . . . 1 . . . . Time 26 | . . . . 26 . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -6 -6 ------------ Run | Yrd Mat Mat Min Mat Fac Gar Fac DSF Used RIF Installer . | . . . . . . . . . Robots Hacked 2 | . 2 . . . . . . . Non-combat 2 | . 2 . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied 2 | . 2 . . . . . . . no_distress 1 | . 1 . . . . . . . find_recycling 1 | . 1 . . . . . . . Relay Couplers Released 8 | . . . . . . 8 . . Machine Destruction 8 | . . . . . . 8 . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -6 -6 -------- Run | Yrd Mat Mat Min Mat Fac Gar Fac DSF Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Initial Warlord ECA Mod 10 | . . . . . . . 5 5 Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Min Mat Fac Gar Fac DSF Active Infowar (turns) 5978 | . 429 500 316 560 77 3786 4 306 Optics 4706 | . . . . 533 77 3786 4 306 Sensors 1534 | . 429 500 316 289 . . . . Structural 399 | . . . . 27 . 372 . . Traps 873 | . . . . . . 873 . . Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 1 | . . . 1 . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -6 -6 ------------- Run | Yrd Mat Mat Min Mat Fac Gar Fac DSF Turns Passed 6171 | 106 452 500 316 560 77 3786 4 370 Spaces Moved 1934 | 51 173 187 190 171 24 1022 3 113 Core 230 | 2 . . . . . 222 . 6 Treads 1642 | 49 173 187 190 171 24 738 3 107 Legs . | . . . . . . . . . Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight 62 | . . . . . . 62 . . Fastest Speed 50 | 50 160 160 160 160 160 160 160 160 Average Speed 255 | 155 160 160 160 183 233 328 160 216 Slowest Speed 1150 | 160 160 160 160 240 240 915 160 1150 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 39 | 4 35 26 49 23 1 91 . 84 Regions Visited 8 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 2 | . . . . . 1 . 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . Scrap Searched . | . . . . . . . . . Spaces Dug 21 | . 4 . . 12 . 5 . . Terrain Destroyed 155 | . 12 . . 79 . 62 . 2 Melee . | . . . . . . . . . Projectile 22 | . 4 . . 12 . 4 . 2 AOE 133 | . 8 . . 67 . 58 . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -6 -6 --------- Run | Yrd Mat Mat Min Mat Fac Gar Fac DSF Total 2768 | 65 284 367 201 319 37 1300 2 193 Wait 359 | . 54 148 9 72 3 36 . 37 Move 1924 | 50 172 186 189 170 24 1018 2 113 Hop . | . . . . . . . . . Pick Up 54 | 2 9 8 1 7 1 21 . 5 Fast Attach 22 | 7 . . . 2 . 9 . 4 Attach 23 | . . 3 . 4 3 12 . 1 Detach 2 | . . 1 . . 1 . . . Swap 54 | . 6 6 . 18 1 20 . 3 Drop 33 | . 3 2 1 5 . 17 . 5 Fire 197 | 6 37 9 . 33 4 84 . 24 Melee 19 | . 2 4 1 6 . 6 . . Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush 3 | . 1 . . 2 . . . . Escape Stasis 77 | . . . . . . 77 . . Rewire 1 | . . . . . . . . 1 Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials -9/Mines -8/Materials -7/Factory -7/Garrison (discovered 3 exits: *Fac x3) -6/Factory -6/DSF (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 21 | -11/Scrapyard | Discovered new exit (range 16) 107 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 537 | -10/Materials | Discovered new exit (range 9) 537 | -10/Materials | Discovered new exit (range 18) 559 | -10/Materials | Entered another Materials area 559 | -9/Materials | Evolved 2 slots: Utility x2 818 | -9/Materials | Met 8R-AWN 948 | -9/Materials | Build established: Scavenger-Mutant 990 | -9/Materials | Discovered new exit (range 16) 1059 | -9/Materials | Entered Mines 1061 | -9/Mines | Followed 8R-AWN into the Mines 1141 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1253 | -9/Mines | Learned Materials interactive machine intel 1298 | -9/Mines | Discovered new exit (range 9) 1375 | -9/Mines | Entered Materials 1375 | -8/Materials | Evolved 2 slots: Utility x2 1376 | -8/Materials | Loaded intel: 19 interactive machine locations 1732 | -8/Materials | Repaired Mining Laser 1888 | -8/Materials | Discovered new exit (range 10) 1935 | -8/Materials | Entered Factory 1935 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 2012 | -7/Factory | Identified exit to Garrison 2012 | -7/Factory | Entered Garrison 2095 | -7/Garrison | Lost 8 parts (1p2n2u3w) 2310 | -7/Garrison | Core integrity fell below 50% 2556 | -7/Garrison | Triggered checkpoint 2712 | -7/Garrison | Build established: Hacker-Tank 3863 | -7/Garrison | Discovered new exit (range 10) 3919 | -7/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 4110 | -7/Garrison | Lost 4 parts (2n2w) 4278 | -7/Garrison | Triggered checkpoint 4315 | -7/Garrison | Garrison Relay disabled 4428 | -7/Garrison | Triggered checkpoint 4534 | -7/Garrison | Triggered checkpoint 4628 | -7/Garrison | Garrison Relay disabled 4722 | -7/Garrison | Discovered new exit (range 9) 5026 | -7/Garrison | Triggered checkpoint 5068 | -7/Garrison | Triggered checkpoint 5191 | -7/Garrison | Discovered new exit (range 5) 5224 | -7/Garrison | Triggered checkpoint 5388 | -7/Garrison | Build established: Scavenger-Tank 5507 | -7/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 5798 | -7/Garrison | Entered Factory 5798 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 5802 | -6/Factory | Identified exit to DSF 5802 | -6/Factory | Entered DSF 5818 | -6/DSF | Additional patrols routed to DSF 5952 | -6/DSF | Discovered new exit (range 19) 5981 | -6/DSF | Sterilization system engaged 5985 | -6/DSF | Build established: Hacker-Tank 6001 | -6/DSF | Ambient heat levels rising (+10) 6016 | -6/DSF | Ambient heat levels rising (+10) 6031 | -6/DSF | Ambient heat levels rising (+10) 6046 | -6/DSF | Ambient heat levels rising (+10) 6061 | -6/DSF | Ambient heat levels rising (+10) 6076 | -6/DSF | Ambient heat levels rising (+10) 6091 | -6/DSF | Ambient heat levels rising (+10) 6106 | -6/DSF | Ambient heat levels rising (+10) 6121 | -6/DSF | Ambient heat levels rising (+10) 6136 | -6/DSF | Ambient heat levels rising (+10) 6151 | -6/DSF | Ambient heat levels rising (+10) 6164 | -6/DSF | Core integrity fell below 50% 6165 | -6/DSF | Core integrity fell below 20% 6166 | -6/DSF | Ambient heat levels rising (+10) 6173 | -6/DSF | Core destroyed Last Messages --------------- 06146_ Power failure, Mic. Fission Core shutdown. 06146_ Overheating: Adv. Heat Sink damaged (-2). 06146_ Overheating: Broken Rnf. Deuterium Engine damaged (-23). 06151_ ALERT: Ambient heat levels +10. 06154_ Overheating: Hacking Suite damaged (-2). 06156_ Power failure, Mic. Fission Core shutdown. 06156_ Overheating: Broken Hvy. Treads damaged (-178). 06156_ Overheating: Imp. Dynamic Insulation System damaged (-22). 06158_ Overheating: Core damaged (-93). 06161_ Overheating: Imp. Dynamic Insulation System damaged (-3). 06164_ Overheating: Core damaged (-161). 06165_ Overheating: Core damaged (-153). 06166_ Overheating: Energy bleed (-33). 06166_ ALERT: Ambient heat levels +10. 06169_ Overheating: Adv. Plasma Cannon damaged (-43). 06169_ Overheating: Adv. Shield Generator damaged (-9). 06171_ Power failure, Mic. Fission Core shutdown. 06171_ Overheating: Core damaged (-93). 06172_ Overheating: Adv. Shield Generator damaged (-1). 06173_ Overheating: Core damaged (-102). Map ----- +----------------------------------------------------+ | ??#???### ###????????# #????????? | | ??????#!! ==#????????# #????????? | | ??????#!! ==#????????= ????????? | | ???????!! ==#????????= ????????? | | ??????### ###???????## ##???????? | | ??????#!! !!#???????? =#???????? | | ??????#!! !!#???????? =#???????? | | ??????#! !!#???????? =????????? | | #####?### ############ ###??????? | | #!!!### ###***#[[[## !!#??????? | | #!!!##% %##***#[[[## !!#??????? | | [^^ !!#??????? | | = ^ ^ !!#??????? | | ! ! % ^ ! !!#??????? | | #!!!##%!! ##!! # **## //#??????? | | #!!!### ###!!!#***## //#??????? | | #####?### ############ ###??????? | | ??????# ! !!#??????#!! #???????? | | ??????#!! !!#??????#!! #???????? | | ??????#!! !#??????#!! #???????? | | ??????### ###??????### ##???????? | | ??????# !!#??????#!! !#???????? | | ??????# !!#??????#!! !#???????? | | ####### !!#??????### ##???????? | | # ### ###???????## ###??????? | | # ###= =###!= #!!## @""#??????? | | ! ! ![[%!*%! %%""""????? | | / = *%!%![ % <""##"????? | | ==#===# !!!]]#==*#!!##"""""#??????? | | ####### !!!]]#?#####?#"""""#??????? | | ??????#########???????##"####??????? | | ???????????????????????#"??????????? | | ???????????????????????#"??????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 26 Energy Capacity 340 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 14 Terrain Scan Density 10 EM Shielding 3 Armor Coverage 225 Resistance: KI 20 Resistance: TH 40 Resistance: EX 70 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Power Shielding 33 Evasion (%) 40 Recoil Reduction 3 Salvage Targeting 3 Offensive Hacking 20 Authchip Count 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Mining Laser | 20% | -8/Materials Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ProjectionSystemCannon Manual? 0 Play Time 01:01:38 Cumulative 12.6 hours Start 2025.10.13 @ 23:45:58 End 2025.10.14 @ 00:46:50 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 13 Rogue 0 Adventurer 13 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 13 Gallery% 16 Achievement% 15 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/X11 Map View 38x25 Zoom Use 100% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 65cc3063-ac85-4cc6-ab6c-a906c4906bc1