Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.08 @ 20:14:22 Player: Rizzen Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (9) 1800 Robots Destroyed (197) 985 Value Destroyed (5781) 5781 Prototype IDs (17) 340 Alien Tech Used (0) 0 Bonus (1888) 1888 TOTAL SCORE: 13294 Bonus ------- High Alert Combat Kills 1136 Follower Combat Kills 767 Friendly Fire -15 Cogmind --------- Core Integrity 232/1000 Matter 217/300 Energy 100/100 System Corruption 46% Temperature Cool (0) Movement Core (50) Location -5/Extension Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (7) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ F-cell Engine > --- PROPULSION ------- Antigrav System Antigrav System Gyrokinetic Inverter Combat Gravmag System Combat Gravmag System > --- UTILITY ---------- Large Storage Unit Improved Sensor Array Advanced Signal Interpreter Improved Transmission Jammer Cloaking Device Cloaking Device Hacking Suite > --- WEAPON ----------- High-powered Shock Rifle High-powered Shock Rifle Improved Remote Datajack Lance > --- INVENTORY -------- F-cell Engine Antigrav System Antigrav System Antigrav System Improved Cooling System Improved Cooling System Matter Compressor Advanced Weight Redist. System Target Analyzer Cloaking Device Cloaking Device Remote Force Field Improved Recalibrator High-powered Shock Rifle High-powered Shock Rifle [Rating: 93] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Reactor Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Flexi-carbon Leg Wheel Compact Wheel Hover Unit Combat Gravmag System Flight Unit Xenon Bombardment Thruster Utility Large Storage Unit Device Improved Sensor Array Storage Large Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon High-powered Shock Rifle Energy Gun High-powered Shock Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Autogun Ballistic Cannon Heavy Gauss Cannon Launcher Precision Grenade Launcher Special Weapon Improved Remote Datajack Impact Weapon Great Maul Slashing Weapon Axe Piercing Weapon Lance Build | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Ext Slots Evolved 10 | . . 2 2 2 . . 2 2 . Power . | . . . . . . . . . . Propulsion 3 | . . 1 . 1 . . . 1 . Utility 5 | . . 1 2 . . . 1 1 . Weapon 2 | . . . . 1 . . 1 . . Parts Attached 295 | 7 16 61 31 4 8 31 73 17 47 Power 23 | 1 2 4 2 . 1 4 8 1 . Engine 16 | 1 2 4 2 . . . 6 1 . Core 4 | . . . . . . 3 1 . . Reactor 3 | . . . . . 1 1 1 . . Propulsion 85 | 2 3 22 10 3 2 5 29 4 5 Treads 39 | 2 3 13 10 3 2 5 1 . . Leg 13 | . . 2 . . . . 11 . . Wheel 7 | . . 7 . . . . . . . Hover 24 | . . . . . . . 15 4 5 Flight 2 | . . . . . . . 2 . . Utility 115 | 2 6 19 10 . . 14 25 6 33 Device 53 | 1 3 6 3 . . 8 8 4 20 Storage 17 | 1 1 1 . . . . 5 1 8 Processor 19 | . . 2 2 . . 1 11 . 3 Hackware 3 | . 1 . . . . . . . 2 Protection 23 | . 1 10 5 . . 5 1 1 . Artifact . | . . . . . . . . . . Weapon 72 | 2 5 16 9 1 5 8 11 6 9 Energy Gun 11 | . . . . . . . 2 6 3 Energy Cannon 3 | . . 3 . . . . . . . Ballistic Gun 28 | 2 4 11 7 . 2 1 1 . . Ballistic Cannon 11 | . . . 1 1 3 5 1 . . Launcher 5 | . 1 2 . . . 2 . . . Special Weapon 3 | . . . . . . . . . 3 Impact Weapon 1 | . . . . . . . 1 . . Slashing Weapon 7 | . . . 1 . . . 6 . . Piercing Weapon 3 | . . . . . . . . . 3 Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 6 | . . 1 . . . 1 3 . 1 Parts Lost 96 | . 3 17 7 . . 19 28 . 22 Power 9 | . . 2 1 . . 2 3 . 1 Propulsion 30 | . . 7 2 . . 3 10 . 8 Utility 34 | . 2 4 3 . . 7 8 . 10 Weapon 23 | . 1 4 1 . . 7 7 . 3 Highest Loss Streak 13 | . 1 9 4 . . 11 13 . 12 To Critical Strikes 1 | . . . 1 . . . . . . Average Slot Usage (%) 91 | . 99 98 99 99 87 83 87 97 71 Engine 7 | . 13 10 8 7 2 . 3 5 3 Treads 17 | . 27 27 24 30 18 15 7 . . Wheel 1 | . . 3 2 . . . . . . Hover 5 | . . . . . . . 8 29 20 Device 9 | . 10 5 9 7 7 7 9 20 13 Storage 8 | . 14 11 9 7 7 7 4 5 5 Processor 11 | . . 11 18 15 15 13 20 13 3 Hackware 1 | . . . . . . . . . 6 Protection 4 | . 2 5 9 7 7 8 2 . . Energy Gun 1 | . . . . . . . . 14 6 Energy Cannon 2 | . . 9 . . . . . . . Ballistic Gun 10 | . 27 12 16 15 10 12 2 . . Ballistic Cannon 1 | . . . 1 6 11 8 1 . . Slashing Weapon 1 | . . . . . . . 14 4 . Naked Turns 583 | . . . . . . . 25 . 558 Heaviest Build 95 | 12 30 61 68 68 95 93 80 64 64 Greatest Support 140 | 40 40 60 67 86 140 140 90 57 61 Greatest Overweight (x) 3 | . 1 2 3 . . 1 3 1 1 Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 20 | 8 15 20 20 20 20 20 20 15 15 Average Capacity 15 | 7 12 15 20 20 20 20 14 15 13 Most Carried 20 | 3 12 20 20 20 20 20 12 15 15 Average Carried 12 | . 6 14 19 19 19 17 5 12 9 Final Capacity 20 | 8 15 20 20 20 20 20 15 15 5 Final Carried 20 | 1 10 20 20 20 20 3 8 15 . Class Distribution -------------------- 38% | Mutant 26% | Scavenger-Mutant 7% | Scavenger-Skirmisher 6% | Scavenger-Gladiator 4% | Skirmisher 4% | Hacker-Skirmisher 3% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -8/Materials Skirmisher | -7/Factory Scavenger-Skirmisher | -7/Waste Scavenger-Skirmisher | -7/Factory Scavenger-Gladiator | -6/Factory Skirmisher | -5/Factory Mutant | -5/Extension Resources | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 ----------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Ext Matter Collected 6700 | 306 425 1707 1221 . 212 960 1156 116 597 Remotely 1008 | . . 10 . . . 676 322 . . Salvage Created 8971 | 151 691 2516 1920 . 519 757 1615 116 686 Parts 457 | 15 40 152 102 . 3 44 80 1 20 Haulers Intercepted 21 | . 2 4 5 . . 1 2 1 6 Recyclers Shooed 11 | . 3 5 . . . 1 2 . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Ext Combat Hostiles Destroyed 124 | . 11 51 24 . . 17 21 . . Melee 15 | . . . . . . . 15 . . Guns 76 | . 10 37 23 . . 3 3 . . Cannons 24 | . . 8 1 . . 12 3 . . AOE 9 | . 1 6 . . . 2 . . . Classes Destroyed 18 | 3 7 4 3 . . 1 . . . Worker 9 | 2 . 1 1 . . 2 3 . . Builder 8 | . 1 2 1 . . 3 1 . . Tunneler 5 | 2 . 1 . . . . 1 . 1 Hauler 21 | . 2 4 5 . . 1 2 1 6 Recycler 14 | 1 2 4 5 . . . 2 . . Mechanic 2 | . 1 . . . . 1 . . . Operator 4 | . 1 . 2 . . 1 . . . Watcher 13 | . 3 5 2 . . 1 1 . 1 Swarmer 23 | . 6 10 2 . . 2 3 . . Grunt 56 | . 5 27 11 . . 4 9 . . Brawler 3 | . . 1 . . . 2 . . . Duelist 1 | . . 1 . . . . . . . Protector 3 | . . 2 . . . . 1 . . Sentry 17 | . . 10 6 . . 1 . . . Specialist 7 | . . . 2 . . 5 . . . Hunter 5 | . . . 2 . . 1 2 . . Programmer 8 | . . . . . . 2 6 . . Heavy 1 | . . . 1 . . . . . . Best Kill Streak 13 | 4 4 13 7 . . 6 4 1 2 Combat Bots Only 13 | . 3 13 3 . . 4 4 . . Max Kills in Single Turn 5 | 1 2 5 1 . . 3 2 1 1 Gunslinging . | . . . . . . . . . . Exploded 5 | . 1 5 . . . 1 . . . Melee 1 | . . . . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Ext Hostile Shots Fired 1205 | . 95 321 182 . . 335 237 2 33 Missed 303 | . 32 86 50 . . 71 54 2 8 Damage Taken 16684 | . 761 3003 2405 . . 4324 3368 . 2823 Core 2835 | . 140 262 426 . . 411 828 . 768 Absorbed by Shields 187 | . . . . . . . . . 187 Regen/Repaired (Parts) 684 | . 329 122 221 . . 12 . . . Core Remaining (%) 40 | 100 44 34 22 . . 41 2 . . Volleys Fired 528 | 9 98 185 118 . 26 50 32 2 8 Largest 4 | 2 2 2 2 . 3 3 4 4 1 Hottest 240 | 40 40 136 67 . 92 171 211 240 7 Shots Fired 1107 | 18 195 362 236 . 30 147 103 8 8 Gun 923 | 18 194 316 229 . 28 59 71 8 . Cannon 166 | . . 43 7 . 2 82 32 . . Launcher 10 | . 1 3 . . . 6 . . . Special 8 | . . . . . . . . . 8 Kinetic 1016 | 18 194 316 236 . 30 141 81 . . Thermal 65 | . . 43 . . . . 22 . . Explosive 10 | . 1 3 . . . 6 . . . Electromagnetic 8 | . . . . . . . . 8 . Robot Hit Streak 22 | 4 13 22 10 . 22 17 8 7 11 Robot Miss Streak 6 | 4 4 4 4 . 1 6 5 4 . Penetration Max 1 | . . . 1 . . 1 1 . . Secondary Targets 13 | . 4 5 4 . . . . . . Max Gunslinging Chain 1 | . 1 1 1 . . . . . . Shots Hit Robots 769 | 8 115 237 159 . 28 86 108 7 21 Core Hits 352 | 5 46 125 66 . 6 44 51 1 8 Critical Kills 13 | . . 2 1 . . 6 4 . . Critical Parts Destroyed 20 | . . 3 1 . . 9 7 . . Critical Strikes 51 | . . 5 2 . . 26 16 1 1 Burn 1 | . . . . . . . 1 . . Destroy 37 | . . 5 2 . . 19 11 . . Blast 7 | . . . . . . 7 . . . Corrupt 1 | . . . . . . . . 1 . Sever 4 | . . . . . . . 4 . . Impale 1 | . . . . . . . . . 1 Melee Attacks 143 | . . . 1 . . . 76 7 59 Impact 1 | . . . . . . . . 1 . Slashing 83 | . . . 1 . . . 76 6 . Piercing 59 | . . . . . . . . . 59 Sneak Attacks 15 | . . . . . . . 8 . 7 Combat Hostiles . | . . . . . . . . . . Follow-up Attacks 13 | . . . . . . . 13 . . Damage Inflicted 16806 | 98 1553 3641 2833 . 515 3365 3751 166 884 Guns 9201 | 98 1150 2728 2725 . 467 947 920 166 . Cannons 2726 | . . 409 108 . 48 1618 543 . . Explosions 1645 | . 403 504 . . . 738 . . . Melee 3172 | . . . . . . . 2288 . 884 Ramming 62 | . . . . . . 62 . . . Kinetic 11013 | 98 1150 2728 2833 . 515 2565 1124 . . Thermal 1151 | . 403 409 . . . . 339 . . Explosive 1242 | . . 504 . . . 738 . . . Electromagnetic 166 | . . . . . . . . 166 . Impact . | . . . . . . . . . . Slashing 2288 | . . . . . . . 2288 . . Piercing 884 | . . . . . . . . . 884 Highest Corruption 46 | . . . . . . 9 11 . 46 Average Corruption 18 | . . . . . . 5 4 . 39 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 89 | . . . . . . 8 28 . 53 Message Errors 32 | . . . . . . 3 8 . 21 Matter Fused 22 | . . . . . . . 6 . 16 Heat Flow Errors 8 | . . . . . . 1 3 . 4 Energy Discharges 7 | . . . . . . . 4 . 3 Parts Rejected 1 | . . . . . . 1 . . . Data Loss (minor) 10 | . . . . . . 1 4 . 5 Data Loss (major) 5 | . . . . . . . 2 . 3 Alerts 3 | . . . . . . 1 1 . 1 Weapon Failures 1 | . . . . . . 1 . . . Overload Shots . | . . . . . . . . . . Overflow Damage 518 | . 48 13 . . . 151 272 . 34 Projectiles 130 | . . 13 . . . 117 . . . Explosions 82 | . 48 . . . . 34 . . . Melee 306 | . . . . . . . 272 . 34 Knockbacks 32 | . . . . . . 18 14 . . Impact 1 | . . . . . . 1 . . . Kinetic 27 | . . . . . . 14 13 . . Secondary 4 | . . . . . . 3 1 . . Self-Inflicted Damage 520 | . 87 165 . . . 268 . . . Shots 9 | . 1 3 . . . 5 . . . Rammed 4 | . . . . . . 4 . . . Targets Rammed 4 | . . . . . . 4 . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 550 | . 37 342 80 . 54 550 516 109 227 Average Temperature 90 | . 11 70 16 . 11 156 178 56 56 Received Heat Transfer 4214 | . 171 1206 654 . . 930 1013 . 240 Effects 26 | . . 1 . . . 17 8 . . Shutdowns 5 | . . . . . . 3 2 . . Energy Bleed 3 | . . . . . . 3 . . . Interference 5 | . . . . . . 5 . . . Matter Decay 1 | . . . . . . 1 . . . Short Circuit 2 | . . 1 . . . . 1 . . Damage (major) 10 | . . . . . . 5 5 . . Siege Activations . | . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . 1 . Combat Hostiles . | . . . . . . . . . . Parts Fried 4 | . . . . . . 1 . 3 . Impact Corruptions 1 | . . . . . . 1 . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 4 | . . 2 . . . 1 1 . . Heat Transferred 1690 | . 300 740 . . . . 650 . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Ext Peak Influence 1077 | 25 343 959 754 343 120 1077 581 153 101 Initial 496 | . 16 21 404 343 120 . 496 142 . Average 266 | 8 162 271 555 343 75 446 386 113 18 Maximum Alert Level 3 | . 1 3 3 1 . 3 2 . . Low Security (%) 52 | 100 61 60 . . 100 34 . 100 100 Level 1 17 | . 38 8 . 100 . 24 71 . . Level 2 22 | . . 12 96 . . 6 28 . . Level 3 8 | . . 18 3 . . 34 . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 34 | . 1 8 6 . . 9 7 2 1 Investigation 8 | . . 5 . . . . 1 1 1 Extermination 7 | . . . . . . 1 5 1 . Reinforcement 10 | . 1 . 5 . . 4 . . . Assault 6 | . . 3 1 . . 1 1 . . Garrison 3 | . . . . . . 3 . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 1 | . . . . . . 1 . . . Haulers Reinforced 1 | . . . . . . 1 . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 --------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Ext Distress Signals 7 | . 1 2 3 . . . . . 1 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 223 | . 25 67 45 . . 45 30 . 11 Peak Tracking Total 13 | . 3 10 5 . . 13 7 1 6 Tactical Retreats 19 | . 1 . 6 . . . 5 . 7 Traps | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Ext Traps Triggered 7 | . 2 3 . 1 . . . 1 . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 ---------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Ext Machines Disabled 23 | . 8 4 3 . . 5 2 . 1 Max in Single Turn 8 | . 8 1 1 . . 2 1 . 1 Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 --------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Ext Machines Accessed 30 | . 5 10 7 . . 1 4 . 3 Terminals 19 | . 2 6 5 . . 1 2 . 3 Fabricators 1 | . . . . . . . 1 . . Repair Stations 4 | . 1 2 1 . . . . . . Recycling Units 6 | . 2 2 1 . . . 1 . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Total Hacks 64 | . 14 17 17 . . 3 9 . 4 Successful 41 | . 11 12 11 . . 2 3 . 2 Failed 23 | . 3 5 6 . . 1 6 . 2 Catastrophic 4 | . 1 2 . . . . 1 . . Database Lockouts . | . . . . . . . . . . Manual . | . . . . . . . . . . Terminals 33 | . 3 9 10 . . 3 4 . 4 Fabricators 1 | . . . . . . . 1 . . Repair Stations 16 | . 7 3 6 . . . . . . Recycling Units 14 | . 4 5 1 . . . 4 . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 15 | . 2 5 4 . . 2 . . 2 Record 1 | . . . 1 . . . . . . Prototype ID Bank 8 | . 2 3 2 . . 1 . . . Branch Access Points 1 | . . . . . . 1 . . . Alert Level 1 | . . 1 . . . . . . . Unreport Threat 1 | . . 1 . . . . . . . Locate Traps 2 | . . . 1 . . . . . 1 Zone Layout 1 | . . . . . . . . . 1 Fabricator Hacks 1 | . . . . . . . 1 . . Network Status 1 | . . . . . . . 1 . . Repair Station Hacks 14 | . 6 2 6 . . . . . . Scan Component 7 | . 3 1 3 . . . . . . Repair 7 | . 3 1 3 . . . . . . Recycling Unit Hacks 11 | . 3 5 1 . . . 2 . . Report Inventory 9 | . 2 5 1 . . . 1 . . Retrieve Components 2 | . 1 . . . . . 1 . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 19 | . 4 5 4 . . 1 2 . 3 Full Trace Events 4 | . . 2 . . . . 1 . 1 Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired 7 | . 3 1 3 . . . . . . Time 240 | . 78 26 136 . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components 6 | . 2 . . . . . 4 . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 ------------ Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Ext Used RIF Installer . | . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . 1 Non-combat 1 | . . . . . . . . . 1 Combat . | . . . . . . . . . . Robot Hacks Applied 2 | . . . . . . . . . 2 parse_system 1 | . . . . . . . . . 1 no_distress 1 | . . . . . . . . . 1 Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked 2 | . . . . . . 2 . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Ext Total Allies 20 | . . . . . 20 . . . . Largest Group 20 | . . . . . 20 20 . . . Highest-Rated Group 483 | . . . . . 483 483 . . . Highest-Rated Ally 31 | . . . . . 31 31 . . . Total Orders . | . . . . . . . . . . Ally Attacks 236 | . . . . . . 236 . . . Total Damage 3538 | . . . . . . 3538 . . . Kills 30 | . . . . . . 30 . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Ext Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 ------------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Ext Turns Passed 17528 | 168 1908 5045 2684 84 633 1069 2111 521 3305 Spaces Moved 7664 | 83 909 1971 938 51 329 501 1132 501 1249 Core 85 | 4 . . . . . . 81 . . Treads 4338 | 79 909 1413 834 51 329 501 222 . . Legs 290 | . . 85 . . . . 205 . . Wheels 577 | . . 473 104 . . . . . . Hover 2374 | . . . . . . . 624 501 1249 Flight . | . . . . . . . . . . Fastest Speed 44 | 50 160 93 115 151 150 155 50 44 50 Average Speed 141 | 154 160 150 213 151 157 163 121 77 90 Slowest Speed 400 | 160 240 240 400 151 160 240 235 117 147 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered 17 | . . . . . . . . . 17 Exploration Rate (%) 46 | 5 98 98 65 1 97 15 25 9 50 Regions Visited 9 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 5 | . . 1 1 . . 1 1 1 . Unknown Exits Taken 2 | 1 1 . . . . . . . . Scrap Searched . | . . . . . . . . . . Spaces Dug 52 | . . 7 1 . . . 11 2 31 Terrain Destroyed 179 | . 55 51 5 . . 16 19 2 31 Melee 44 | . . . 1 . . . 10 2 31 Projectile 29 | . . . 4 . . 16 9 . . AOE 106 | . 55 51 . . . . . . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 --------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Ext Total 13218 | 106 1193 3729 1420 59 430 635 1692 623 3331 Wait 4176 | . 142 1407 278 . 20 39 321 58 1911 Move 7654 | 82 908 1970 937 51 328 500 1131 500 1247 Hop . | . . . . . . . . . . Pick Up 267 | 8 22 65 33 3 18 7 61 24 26 Fast Attach 14 | . . 3 2 . 4 1 3 1 . Attach 143 | 7 7 24 15 2 . 20 41 8 19 Detach 8 | . 1 1 . . . . 3 1 2 Swap 138 | . 9 34 14 2 4 10 29 8 28 Drop 159 | . 6 40 22 1 25 4 16 16 29 Fire 528 | 9 98 185 118 . 26 50 32 2 8 Melee 120 | . . . 1 . . . 55 5 59 Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush 4 | . . . . . . 4 . . . Escape Stasis 2 | . . . . . . . . . 2 Rewire 5 | . . . . . 5 . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -8/Materials (discovered 3 exits: *Fac x2 / [*Sto]) -7/Factory -7/Waste -7/Factory (discovered 3 exits: *Fac / Low x2) -6/Factory -5/Factory -5/Extension History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 16) 169 | -11/Scrapyard | Entered Materials 286 | -10/Materials | Discovered new exit (range 16) 308 | -10/Materials | Build established: Mutant 423 | -10/Materials | Discovered new exit (range 13) 704 | -10/Materials | Discovered new exit (range 15) 749 | -10/Materials | Core integrity fell below 50% 1185 | -10/Materials | Discovered new exit (range 8) 1369 | -10/Materials | Build established: Scavenger-Mutant 1950 | -10/Materials | Repaired Lgt. Treads 1980 | -10/Materials | Repaired Lgt. Treads 2010 | -10/Materials | Repaired Lgt. Treads 2077 | -10/Materials | Entered another Materials area 2077 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3120 | -9/Materials | Discovered new exit (range 16) 3165 | -9/Materials | Build established: Mutant 3468 | -9/Materials | Build established: Scavenger-Mutant 4805 | -9/Materials | Discovered new exit (range 14) 5107 | -9/Materials | Discovered new exit (range 12) 5677 | -9/Materials | First assault squad dispatched 5819 | -9/Materials | Destroyed 13 combat bots 5823 | -9/Materials | Lost 9 parts (2p2n2u3w) 6056 | -9/Materials | Core integrity fell below 50% 6078 | -9/Materials | Destroyed 7 combat bots 6164 | -9/Materials | Repaired Lgt. Treads 6218 | -9/Materials | Lost 5 parts (3n1u1w) 6475 | -9/Materials | Build established: Mutant 6614 | -9/Materials | Discovered new exit (range 5) 7120 | -9/Materials | Identified exit to Materials 7122 | -9/Materials | Entered another Materials area 7122 | -8/Materials | Evolved 2 slots: Utility x2 7339 | -8/Materials | Core integrity fell below 50% 7348 | -8/Materials | Lost 4 parts (1p1n2u) 7863 | -8/Materials | Repaired Corrupted Arm. Treads 7899 | -8/Materials | Repaired Imp. Treads 8068 | -8/Materials | Discovered new exit (range 15) 8413 | -8/Materials | Discovered new exit (range 4) 8418 | -8/Materials | Identified exit to Factory 8605 | -8/Materials | Repaired Cld. Ion Engine 9334 | -8/Materials | Discovered exit to Factory (range 13) 9522 | -8/Materials | First assault squad dispatched 9806 | -8/Materials | Entered Factory 9806 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 9890 | -7/Factory | Sucked down chute 9890 | -7/Factory | Entered Waste 9891 | -7/Waste | Joined by Warlord forces that had cleared the area 10149 | -7/Waste | Discovered new exit (range 16) 10423 | -7/Waste | Build established: Scavenger-Skirmisher 10499 | -7/Waste | Identified exit to Factory 10523 | -7/Waste | Entered Factory 10523 | -7/Factory | Accompanied by 20 allies 10811 | -7/Factory | Identified exit to Lower Caves 11164 | -7/Factory | Garrison activated, responded to threat 11182 | -7/Factory | Lost 4 allies 11247 | -7/Factory | Discovered new exit (range 14) 11287 | -7/Factory | Identified exit to Factory 11293 | -7/Factory | Cargo convoy interrupted 11323 | -7/Factory | First assault squad dispatched 11333 | -7/Factory | P-60 Hacker assimilated allied 8O-DTT(m) 11358 | -7/Factory | Lost 12 allies 11427 | -7/Factory | Lost 5 parts (1p2u2w) 11501 | -7/Factory | Core integrity fell below 50% 11553 | -7/Factory | Lost 11 parts (2n5u4w) 11592 | -7/Factory | Entered another Factory area 11592 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 11600 | -6/Factory | Lost 3 parts (1p1n1w) 11865 | -6/Factory | Build established: Mutant 11942 | -6/Factory | First assault squad dispatched 12149 | -6/Factory | Lost 3 parts (3u) 12265 | -6/Factory | Released all parts (7) 12269 | -6/Factory | Core integrity fell below 50% 12295 | -6/Factory | Lost 13 parts (2p4n2u5w) 12820 | -6/Factory | Core integrity fell below 20% 12853 | -6/Factory | Lost 4 parts (1p2n1u) 13373 | -6/Factory | Build established: Scavenger-Gladiator 13438 | -6/Factory | System corruption reached 10% 13468 | -6/Factory | Lost 4 parts (2n2w) 13642 | -6/Factory | Discovered new exit (range 15) 13660 | -6/Factory | Identified exit to Factory 13677 | -6/Factory | Spotted B-75 Beast 13703 | -6/Factory | Entered another Factory area 13703 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 14173 | -5/Factory | Build established: Skirmisher 14174 | -5/Factory | Discovered new exit (range 16) 14190 | -5/Factory | Identified exit to Extension 14224 | -5/Factory | Entered Extension 14658 | -5/Extension | Build established: Infiltrator-Skirmisher 14699 | -5/Extension | Disrupted transfer network 14983 | -5/Extension | Build established: Hacker-Skirmisher 15528 | -5/Extension | Spotted B-75 Beast 16363 | -5/Extension | Build established: Hacker-Mutant 16446 | -5/Extension | Crushed by falling debris 16455 | -5/Extension | Crushed by falling debris 16456 | -5/Extension | System corruption reached 10% 16464 | -5/Extension | Crushed by falling debris 16481 | -5/Extension | Crushed by falling debris 16512 | -5/Extension | Lost 12 parts (4n7u1w) 16605 | -5/Extension | Crushed by falling debris 16623 | -5/Extension | Crushed by falling debris 16623 | -5/Extension | System corruption reached 30% 16654 | -5/Extension | Lost 3 parts (1p1n1u) 16664 | -5/Extension | Crushed by falling debris 16682 | -5/Extension | Crushed by falling debris 16790 | -5/Extension | Build established: Mutant 16808 | -5/Extension | Crushed by falling debris 16811 | -5/Extension | Crushed by falling debris 16854 | -5/Extension | Crushed by falling debris 16854 | -5/Extension | Core integrity fell below 50% 16855 | -5/Extension | Crushed by falling debris 16863 | -5/Extension | Crushed by falling debris 16866 | -5/Extension | Crushed by falling debris 16894 | -5/Extension | Lost 3 parts (1n1u1w) 16920 | -5/Extension | Crushed by falling debris 16971 | -5/Extension | Released all parts (5) 17066 | -5/Extension | Crushed by falling debris 17083 | -5/Extension | Crushed by falling debris 17529 | -5/Extension | Self-destructed Last Messages --------------- 17260_ CFTQDCLG=BBWL7UZDCPZP5GM 17275_ System corrupted: Heat flow error (+185). 17290_ System corrupted: Matter fused (-10). 17308_ HJ6OKIOO0MEKK7SYDCFWWCHD 17343_ System corrupted: Component data lost. 17358_ System corrupted: Energy discharge (-39). 17376_ Acquired Remote Force Field. 17391_ System corrupted: Matter fused (-10). 17410_ Dropped Remote Force Field. 17422_ System corrupted: Energy discharge (-33). 17439_ System corrupted: Substantial component data lost. 17454_ System corrupted: Matter fused (-6). 17466_ Dropped Imp. Cooling System. 17466_ Imp. Cooling System crushed and broken. 17469_ System corrupted: Substantial component data lost. 17485_ System corrupted: Matter fused (-5). 17502_ MZ IXVCITK36,XSB NKNUOCCXA%NXZFYMCP>XU 17520_ F O# CDHXRZKRLNI7JPF%TX#C6IO