Cogmind - Beta 9.1 @@@ ROGUE MODE // 2019.10.29 @ 03:44:03 Player: cptwinky Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (33) 6600 Robots Destroyed (272) 1360 Value Destroyed (16522) 16522 Prototype IDs (77) 1540 Alien Tech Used (9) 1800 Bonus (9490) 9490 TOTAL SCORE: 41812 Bonus ------- High Alert Combat Kills 993 Follower Combat Kills 2371 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Scanned by Researcher 500 Pursued by Intercept 1000 Win 3000 Friendly Fire -574 Cogmind --------- Core Integrity 301/1600 Matter 119/300 Energy 897/900 System Corruption 32% Temperature Cool (2) Location To Epsilon Eridani Parts ------- Power (2) Propulsion (6) Biometal Leg Utility (14) Advanced Cooling System Advanced Energy Well Advanced Signal Interpreter Improved Utility Shielding Weapon (3) Inventory (4) Peak State ------------ Power Micro Fission Core Light Antimatter Reactor Propulsion Heavy Treads Improved Heavy Treads Utility High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit Experimental Optical Array Experimental Sensor Array Advanced Signal Interpreter Long-range Terrain Scanner Advanced Target Analyzer Advanced Armor Integrity Analyzer Advanced Transmission Jammer Centrium Light Armor Plating Centrium Light Armor Plating Heavy Regenerative Plating Weapon Enhanced Gauss Cannon Sigix Broadsword Inventory Light Particle Reactor Quantum Reactor Light Quantum Reactor Improved Quantum Reactor Vortex Chain Reactor Experimental Cooling System Experimental Cooling System Experimental Coolant Injector High-capacity Storage Unit Matter Compressor Advanced Weight Redist. System Improved Stasis Canceller Layered Heavy Armor Plating Transdimensional Reconstructor Subatomic Replicator Compact HERF Cannon Enhanced Nova Cannon Bore Cannon Bore Cannon Heavy Hardcell Cannon Advanced EMP Blaster Advanced Remote Datajack Power Sword [Rating: 171] Favorites ----------- Power Micro Fission Core Engine Light Angular Momentum Engine Power Core Micro Fission Core Reactor Antimatter Reactor Propulsion Heavy Treads Treads Heavy Treads Leg Myomer Leg Wheel Compact Wheel Hover Unit Combat Linear Gravjet Flight Unit Cooled Nuclear Pulse Thruster Utility High-capacity Storage Unit Device Experimental Sensor Array Storage High-capacity Storage Unit Processor Advanced Signal Interpreter Hackware System Shield Protection Hardened Medium Armor Plating Weapon Slug Cannon Energy Gun Heavy Beamcaster Energy Cannon Cooled Plasma Cannon Ballistic Gun KE Penetrator Ballistic Cannon Slug Cannon Launcher Advanced EMP Blaster Special Weapon Mining Laser Slashing Weapon Phasing Sabre Piercing Weapon Enhanced Force Lance Build | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Acc Slots Evolved 18 | . . . . . 4 . 2 . . . . . . 2 . . . . 2 . . . . 2 . . . . 2 . . 2 2 Power 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Propulsion 4 | . . . . . 1 . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 2 Utility 12 | . . . . . 3 . 2 . . . . . . 1 . . . . . . . . . 2 . . . . 2 . . 2 . Weapon 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Parts Attached 600 | 6 2 2 2 2 17 40 11 10 9 6 8 1 7 23 30 18 5 3 39 7 7 6 8 15 13 3 8 7 47 61 47 48 82 Power 37 | 1 . . . . 1 3 1 1 1 . 1 . . . . 1 . . 2 . . 1 . 1 . . 1 . 1 2 4 7 8 Engine 6 | 1 . . . . 1 2 1 . . . . . . . . 1 . . . . . . . . . . . . . . . . . Core 8 | . . . . . . 1 . . 1 . 1 . . . . . . . 1 . . . . 1 . . . . . 1 1 1 . Reactor 23 | . . . . . . . . 1 . . . . . . . . . . 1 . . 1 . . . . 1 . 1 1 3 6 8 Propulsion 86 | 2 . . . 2 3 11 1 3 2 1 1 . . 4 . . . . 5 . 1 . . 1 1 . 2 . 4 9 1 5 27 Treads 51 | 1 . . . 1 1 9 . 2 2 1 1 . . 4 . . . . 5 . 1 . . 1 1 . 1 . 4 9 1 2 4 Leg 21 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 2 18 Wheel 11 | 1 . . . 1 1 2 1 1 . . . . . . . . . . . . . . . . . . . . . . . . 4 Hover 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Flight 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Utility 287 | 1 2 . 2 . 4 7 3 4 4 3 1 1 7 15 21 10 3 1 22 5 4 5 7 12 5 2 4 2 23 24 33 22 28 Device 172 | . . . . . 1 2 . . . 1 1 . 4 10 14 9 1 1 15 4 2 1 7 7 2 2 . 2 15 15 25 14 17 Storage 16 | 1 2 . 2 . 1 . . . 1 . . . . . . . . . . . . . . 1 . . 1 . . 1 1 2 3 Processor 17 | . . . . . . . 1 . 1 1 . . . . . . . . 1 . . . . 2 . . . . 1 3 3 1 3 Hackware 6 | . . . . . . 1 . . 1 . . . . . . . . . 2 . . . . 1 . . . . 1 . . . . Protection 76 | . . . . . 2 4 2 4 1 1 . 1 3 5 7 1 2 . 4 1 2 4 . 1 3 . 3 . 6 5 4 5 5 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 190 | 2 . 2 . . 9 19 6 2 2 2 5 . . 4 9 7 2 2 10 2 2 . 1 1 7 1 1 5 19 26 9 14 19 Energy Gun 46 | 1 . 1 . . 2 6 . . . . . . . . 3 4 2 1 3 1 . . . 1 . . . . 9 5 . 2 5 Energy Cannon 31 | . . . . . 3 5 . . . . . . . 3 3 1 . . 2 . . . . . . . . . . 8 2 2 2 Ballistic Gun 29 | 1 . . . . 2 4 3 . . . . . . . 1 . . . 1 . 1 . 1 . 2 . . 4 4 1 . . 4 Ballistic Cannon 24 | . . . . . . . . 2 1 1 2 . . 1 . . . . 1 . 1 . . . 2 . . . 1 5 1 5 1 Launcher 19 | . . 1 . . 1 1 1 . . 1 3 . . . 1 2 . . 1 1 . . . . 1 . 1 . 2 1 . 1 . Special Weapon 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 33 | . . . . . . 3 2 . 1 . . . . . 1 . . 1 2 . . . . . 2 1 . 1 3 6 6 4 . Piercing Weapon 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 36 | . . . . . . 7 . . . . . . . 1 1 . . . . . . 1 . 1 . . 4 . 1 3 6 3 8 Parts Lost 153 | . . . . 5 5 8 2 . 1 . 3 . . . . . . . 2 . . . . . . . . 1 2 18 12 30 64 Power 18 | . . . . 1 . . 1 . . . 1 . . . . . . . . . . . . . . . . . . 1 1 7 6 Propulsion 43 | . . . . 2 2 3 . . . . 1 . . . . . . . . . . . . . . . . . . 6 2 3 24 Utility 47 | . . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . 1 1 4 7 11 21 Weapon 45 | . . . . 2 3 4 1 . . . 1 . . . . . . . 2 . . . . . . . . . 1 7 2 9 13 Highest Loss Streak 28 | . . . . 5 3 2 2 . 1 . 3 . . . . . . . 1 . . . . . . . . 1 1 8 4 28 18 Average Slot Usage (%) 88 | . 98 100 100 97 99 98 95 91 92 92 91 92 92 92 87 90 80 93 91 88 88 88 88 89 89 89 88 88 93 93 81 73 61 Engine 1 | . 14 14 14 13 9 7 . 1 . . . . . . . 2 6 6 . . . . . . . . . . . . . . . Core 3 | . . . . . . 1 6 . . 7 6 7 7 6 6 3 . . 4 5 5 5 5 7 10 10 6 5 2 . 1 3 . Reactor 2 | . . . . . . . . 5 6 . . . . . . . . . 5 5 5 5 5 2 . . 3 5 5 7 7 3 4 Treads 13 | . 14 14 14 14 13 19 17 7 15 15 15 15 15 19 20 20 20 20 14 11 11 11 11 10 10 10 10 10 12 13 8 6 3 Wheel 1 | . 14 14 14 14 10 6 2 7 . . . . . . . . . . . . . . . . . . . . . . . . 3 Device 6 | . . . . . 8 . . . . 6 6 7 5 6 7 5 6 6 6 8 10 10 11 7 9 10 5 9 7 5 7 14 12 Storage 19 | . 26 28 28 28 27 27 23 23 23 23 23 23 23 20 20 20 20 20 17 17 17 17 17 15 15 15 17 21 19 19 15 12 6 Processor 13 | . . . . . . . 6 7 7 15 15 15 15 13 13 13 13 13 11 11 11 11 11 18 21 21 21 21 23 23 27 16 9 Hackware 1 | . . . . . . 8 7 7 13 . . . . . . . . . 5 1 . . . 4 . . . . 4 2 . . . Protection 5 | . . . . . 9 8 14 14 8 7 8 7 8 12 5 10 . 13 3 5 5 5 5 4 5 5 7 . 1 3 1 5 1 Energy Gun 3 | . 14 13 14 13 3 4 6 . . . . . . . 2 11 13 9 6 4 1 . . 2 2 . . . 5 1 . . 1 Energy Cannon 2 | . . . . . 6 9 . . . . . . . 9 8 1 . . 2 5 5 5 1 . . . . . . 2 . . . Ballistic Gun 3 | . 14 14 14 13 7 1 6 3 . . . . . . . . . . 3 5 5 5 9 10 6 5 5 9 6 2 . . 1 Ballistic Cannon 3 | . . . . . . . . 7 8 14 14 15 15 3 . . . . 1 . 3 5 5 2 4 5 5 3 . 3 . 2 . Slashing Weapon 1 | . . . . . . 2 . 3 5 . . . . . . . . 3 . . . . . . 1 4 2 1 1 1 8 3 . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 190 | 10 46 46 70 70 111 115 117 142 142 132 132 132 132 142 139 136 132 132 153 151 151 153 148 148 128 121 165 158 185 186 190 168 175 Greatest Support 162 | 16 16 16 16 16 40 60 60 90 90 90 90 90 90 121 121 121 121 121 140 140 140 140 140 140 140 140 140 140 140 140 145 145 162 Greatest Overweight (x) 11 | . 2 2 4 4 5 11 4 4 1 1 1 1 1 1 1 1 1 1 2 1 1 1 1 1 . . 1 1 2 2 1 10 5 Average Overweight (x) 1 | . 1 2 3 3 3 4 1 1 1 1 1 1 1 1 . 1 1 1 1 1 1 . 1 . . . . 1 1 1 . 1 . Largest Inventory Capacity 34 | 6 16 16 20 20 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 26 26 34 34 34 34 34 28 34 Average Capacity 27 | 5 13 16 19 20 27 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 27 26 26 28 34 34 34 29 26 15 Most Carried 34 | 5 6 14 17 18 24 28 28 28 28 28 28 28 28 28 28 28 28 27 28 28 28 28 28 28 26 26 30 34 34 34 28 27 20 Average Carried 25 | 3 5 12 15 17 17 26 27 26 27 27 27 28 27 27 27 27 27 26 27 27 27 27 27 27 25 26 26 33 33 32 25 21 7 Final Capacity 34 | . . . . . . . . . . . . . . . . . . 28 28 28 28 28 28 26 26 26 34 34 34 34 28 26 4 Final Carried 34 | . . . . . . . . . . . . . . . . . . 27 25 28 27 28 28 26 26 26 30 34 34 23 26 3 . Class Distribution -------------------- 30% | Hauler-Mutant 17% | Messiah-Skirmisher 14% | Messiah-Mutant 13% | Hauler-Skirmisher 10% | Messiah-Assassin 3% | Messiah-Gladiator 3% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Hauler-Mutant | -10/Exiles Hauler-Mutant | -9/Mines Hauler-Mutant | -8/Materials Hauler-Mutant | -8/Storage Hauler-Mutant | -7/Factory Hauler-Mutant | -7/Waste Hauler-Mutant | -7/Factory Hauler-Skirmisher | -7/Lower Caves Hauler-Mutant | -7/Lower Caves Hauler-Mutant | -7/Data Miner Hauler-Skirmisher | -6/Proximity Caves Hauler-Mutant | -6/Factory Hauler-Mutant | -6/Lower Caves Hauler-Skirmisher | -6/Lower Caves Hauler-Mutant | -6/Zion Messiah-Assassin | -5/Proximity Caves Messiah-Skirmisher | -5/Factory Messiah-Skirmisher | -5/Upper Caves Messiah-Skirmisher | -5/Upper Caves Messiah-Skirmisher | -5/Warlord Messiah-Skirmisher | -4/Proximity Caves Messiah-Skirmisher | -4/Factory Messiah-Skirmisher | -4/Upper Caves Messiah-Assassin | -4/Upper Caves Messiah-Mutant | -4/Zhirov Messiah-Skirmisher | -3/Proximity Caves Messiah-Skirmisher | -3/Research Messiah-Mutant | -3/Quarantine Messiah-Gladiator | -3/Section 7 Messiah-Assassin | -2/Research Messiah-Mutant | -1/Access Resources | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 ----------- Run | Scr Mat Min Exi Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Acc Matter Collected 12236 | 261 17 71 40 20 170 428 51 191 104 70 228 . 80 476 1589 433 421 249 612 70 127 60 918 104 272 30 90 214 783 1566 978 473 1040 Remotely 90 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 90 Salvage Created 16719 | 89 39 193 . . 281 981 96 . 34 174 697 . . 473 381 385 . . 1114 134 237 . 780 288 227 . 278 534 1085 1876 2160 972 3211 Parts 680 | 1 4 8 . . 14 38 6 . 1 5 15 . . 16 6 12 . . 51 6 10 . 23 15 11 . 1 15 67 86 84 44 141 Haulers Intercepted 6 | . . . . . . 1 . . . . . . . 1 . . . . 1 . . . . 1 1 . . . . . . 1 . Recyclers Shooed 5 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . 3 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 178 | . . . . . . . . . . 14 1 . 7 . 6 13 . 1 . 1 4 80 19 . 31 . 1 . . . . . . Prevented 54 | . . . . . . . . . . . 13 . . . . 1 . 2 . 4 3 16 . . 3 . . 12 . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Acc Combat Hostiles Destroyed 235 | . 3 5 . . 6 19 2 . 1 3 11 . . 7 5 8 . . 14 5 2 . 9 7 5 . . 6 20 28 27 13 29 Melee 65 | . . . . . . 8 . . . . . . . . . . . . . . . . . . . . . . . 1 26 6 24 Guns 62 | . 2 2 . . 2 8 1 . . . . . . . 2 4 . . 6 . 1 . 6 1 5 . . 2 11 4 . 1 4 Cannons 46 | . . . . . 1 1 . . 1 . 2 . . 6 1 . . . 6 . 1 . 3 1 . . . . . 18 . 5 . AOE 46 | . 1 3 . . 3 2 1 . . 3 8 . . . . 3 . . 2 5 . . . 5 . . . 2 8 . . . . Classes Destroyed 19 | 1 1 2 . . 2 5 . . . . . . . 2 2 . . . . . 1 . . . . . . . . 2 . 1 . Worker 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . Builder 2 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Hauler 6 | . . . . . . 1 . . . . . . . 1 . . . . 1 . . . . 1 1 . . . . . . 1 . Recycler 6 | 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Mechanic 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Operator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Watcher 10 | . . . . . . . . . . . . . . 1 . . . . 3 . . . . 1 . . . . . 1 . 3 1 Swarmer 42 | . 3 . . . . 3 . . . 3 . . . . . 4 . . . 5 . . . 5 5 . . 4 9 . . 1 . Grunt 75 | . . 5 . . 1 8 2 . 1 . 4 . . 4 3 3 . . 3 . . . 7 . . . . . . 10 8 6 10 Brawler 11 | . . . . . 1 1 . . . . 2 . . . . 1 . . 1 . . . 1 . . . . . . 2 2 . . Duelist 10 | . . . . . . 2 . . . . 4 . . . . . . . 1 . . . . . . . . . . 2 1 . . Protector 3 | . . . . . . 1 . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . Sentry 24 | . . . . . 4 2 . . . . 1 . . . 1 . . . 3 . 1 . . . . . . . 4 3 3 . 2 Hunter 17 | . . . . . . 2 . . . . . . . 1 . . . . 2 . . . . . . . . 2 . 2 4 . 4 Programmer 35 | . . . . . . . . . . . . . . 2 . . . . 3 . . . . 2 . . . . 7 8 5 4 4 Q-Series 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 4 Behemoth 5 | . . . . . . . . . . . . . . . 1 . . . 1 . . . 1 . . . . . . . 1 . 1 S7 Guard 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . Tracker 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Combat Programmer 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 Fortress 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Decomposer 3 | . . . . . . . . . . . . . . . 2 1 . . . . . . . . . . . . . . . . . Surgeon 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Savage 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Mutant 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Best Kill Streak 11 | 1 3 4 . . 4 4 1 . 1 3 11 . . 3 2 3 . . 3 6 1 . 4 5 5 . . 6 5 4 6 4 8 Combat Bots Only 11 | . 3 3 . . 4 4 1 . 1 3 11 . . 3 2 3 . . 3 6 1 . 4 5 5 . . 6 5 4 6 4 8 Max Kills in Single Turn 5 | 1 1 2 . . 3 1 1 . 1 3 3 . . 1 1 3 . . 3 3 1 . 1 5 2 . . 1 3 2 1 1 1 Gunslinging 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Exploded 5 | . 1 2 . . 3 1 1 . . 3 3 . . . . 3 . . 2 3 . . . 5 . . . 1 2 . . . . Melee 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -------- Run | Scr Mat Min Exi Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Acc Damage Taken 40318 | 21 53 150 . 387 578 1882 488 . 199 13 1069 . . 458 236 473 . 85 1070 119 25 106 801 185 241 . . 656 1696 5773 4935 8171 10448 Core 3897 | . 7 24 . 72 45 261 52 . . . 109 . . 20 . 52 . 18 73 . . . 94 . 43 . . . 104 414 233 977 1299 Absorbed by Shields 4303 | . . . . . . . . . . 13 212 . . . . . . . . . . 82 476 28 . . . . . 173 2541 552 226 Reduced by Siege Mode 614 | . . . . . . . . . . . . . . 15 . 10 . . 24 . . . 66 8 . . . 13 99 198 . 100 81 Core Remaining (%) 64 | 100 . . . 58 . 44 . . . . . . 77 . . . . 89 . . . . 83 . . . . 96 . . 54 30 18 Volleys Fired 590 | 1 8 12 . . 28 29 5 . 2 2 20 . . 28 18 33 . 3 54 3 11 . 40 8 5 . . 13 40 106 8 21 92 Largest 3 | 2 2 2 . . 2 2 2 . 2 2 2 . . 2 2 2 . 2 3 1 3 . 3 3 3 . . 3 3 3 1 2 3 Hottest 357 | 60 60 60 . . 100 136 48 . 96 84 96 . . 96 162 162 . 162 243 36 116 . 116 116 133 . . 126 180 357 94 137 240 Shots Fired 1162 | 2 16 19 . . 48 55 8 . 3 3 27 . . 47 25 50 . 6 129 3 13 . 118 16 13 . . 28 101 226 8 30 168 Gun 694 | 2 16 16 . . 25 42 6 . . . . . . . 9 41 . 6 94 . 9 . 80 13 13 . . 11 90 81 . 2 138 Cannon 412 | . . . . . 16 13 . . 3 1 18 . . 47 6 8 . . 31 1 4 . 38 3 . . . 9 5 143 8 28 30 Launcher 51 | . . 3 . . 2 . 2 . . 2 9 . . . 10 1 . . 4 2 . . . . . . . 8 6 2 . . . Special 5 | . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 532 | 1 8 7 . . 15 3 6 . 3 1 18 . . 11 2 . . . 31 . 10 . 118 11 9 . . 20 60 119 2 20 57 Thermal 411 | . . . . . 31 28 . . . . . . . 36 13 49 . 6 94 1 3 . . . . . . . 27 57 . 5 61 Explosive 5 | . . 3 . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic 194 | 1 8 9 . . . 24 2 . . 2 9 . . . 10 1 . . 4 2 . . . 5 4 . . 8 14 30 6 5 50 Entropic 20 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 20 . . . Robot Hit Streak 48 | 1 3 5 . . 5 14 15 . 7 . 5 . . 23 5 27 . 2 29 1 5 . 29 30 2 . . 6 21 37 4 12 48 Robot Miss Streak 5 | 1 2 2 . . 4 3 1 . 1 . 2 . . 1 1 2 . 2 4 1 1 . 2 2 5 . . 2 2 4 . 1 2 Penetration Max 1 | . . . . . . . . . . . . . . . . . . . 1 . 1 . 1 . . . . . 1 1 . . . Secondary Targets 7 | . 1 . . . . 2 1 . . . . . . . . . . . 1 . . . . . 2 . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . 1 1 . . . . . . . . . . . 1 . . . . . 1 . . . . . . . . Shots Hit Robots 1125 | 1 9 12 . . 26 70 7 . 5 . 15 . . 35 10 37 . 3 84 1 8 . 97 7 11 . 6 21 84 176 107 56 237 Core Hits 533 | 1 3 9 . . 11 32 4 . 2 6 25 . . 14 9 12 . . 36 6 3 . 36 9 7 . 4 12 52 84 50 25 81 Critical Hits 156 | . . . . . . 1 . . . . 2 . . 3 . . . . 6 . 3 . 21 4 2 . 1 2 11 28 27 18 27 Critical Kills 48 | . . . . . . . . . . . 1 . . 1 . . . . 2 . 3 . 4 2 2 . 1 1 2 7 7 5 10 Critical Parts Destroyed 75 | . . . . . . 1 . . . . 1 . . 2 . . . . 4 . . . 10 2 . . . . 5 12 15 12 11 Melee Attacks 552 | . . . . . . 44 4 . 14 . . . . . 4 . . 9 7 . . . . . 10 7 6 12 8 24 164 61 178 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 374 | . . . . . . 44 4 . 14 . . . . . 4 . . 9 7 . . . . . 10 7 6 12 8 24 164 61 . Piercing 178 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 178 Sneak Attacks 19 | . . . . . . 3 . . 3 . . . . . . . . . . . . . . . 1 . . . . . 2 2 8 Combat Hostiles 3 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Follow-up Attacks 40 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 23 1 16 Damage Inflicted 46935 | 51 93 502 . . 624 1936 265 . 329 292 1392 . . 1074 625 1000 . 71 2625 254 172 . 1872 1211 451 . 786 1287 3065 6827 7134 4006 8991 Guns 12077 | 15 65 110 . . 156 626 75 . . . . . . . 165 633 . 71 1611 . 110 . 1138 218 94 . . 99 1975 1603 . 63 3250 Cannons 11168 | . . . . . 156 143 . . 43 . 273 . . 1074 156 267 . . 683 . 62 . 734 70 . . . 114 150 4857 152 1420 814 Explosions 6222 | 36 28 392 . . 312 185 190 . . 292 1119 . . . 304 100 . . 301 254 . . . 923 . . . 617 893 276 . . . Melee 17434 | . . . . . . 982 . . 286 . . . . . . . . . 30 . . . . . 357 . 786 457 47 91 6967 2504 4927 Ramming 34 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 15 19 . Kinetic 10676 | . 43 33 . . 88 40 75 . 43 . 273 . . 166 22 . . . 597 . 139 . 1872 168 54 . . 213 1450 2413 . 1069 1918 Thermal 10879 | 36 28 97 . . 224 510 . . . 136 43 . . 908 299 900 . 71 1697 . 33 . . 923 . . . 68 809 2169 . 224 1704 Explosive 710 | . . 295 . . 312 103 . . . . . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic 5858 | 15 22 77 . . . 301 190 . . 156 1076 . . . 304 100 . . 301 254 . . . 120 40 . . 549 759 810 152 190 442 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 12507 | . . . . . . 982 . . 286 . . . . . . . . . 30 . . . . . 357 . 786 457 47 91 6967 2504 . Piercing 4927 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4927 Entropic 1344 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1344 . . . Highest Corruption 32 | . . . . 7 . 4 . . . 1 1 1 1 . 1 . . . 1 . . 2 . 1 . . . . 5 20 30 17 32 Average Corruption 10 | . . . . 7 . 3 . . . 1 1 1 1 . 1 . . . 1 . . 1 . 1 . . . . 4 11 21 9 21 Corruption Purged 6 | . . . . . . . . . . . . . 1 . 1 . . . 1 . . . . 1 . . . . 2 . . . . Effects 482 | . . . . . . 32 . . . . 2 1 . . 1 . . . 3 . . 1 . . . . . . 18 100 147 36 141 Message Errors 70 | . . . . . . 7 . . . . . 1 . . . . . . . . . . . . . . . . 5 15 19 9 14 Matter Fused 70 | . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . 7 21 19 7 11 Heat Flow Errors 33 | . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . 3 4 10 2 11 Energy Discharges 38 | . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . 2 11 13 1 7 Parts Rejected 8 | . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . 1 1 1 2 Data Loss (minor) 30 | . . . . . . 3 . . . . 1 . . . . . . . 2 . . 1 . . . . . . . 5 12 1 5 Data Loss (major) 14 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 6 2 3 2 Misfires 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . 1 1 Alerts 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 3 . 1 Misdirections 33 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 16 3 10 Targeting Errors 154 | . . . . . . 5 . . . . 1 . . . 1 . . . . . . . . . . . . . . 19 52 8 68 Weapon Failures 21 | . . . . . . 2 . . . . . . . . . . . . 1 . . . . . . . . . . 9 . . 9 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 2106 | . . 9 . . 8 57 . . 105 12 . . . 10 . 6 . . 38 2 . . . 187 89 . 209 107 82 89 472 367 257 Projectiles 406 | . . . . . 4 . . . . . . . . 10 . 6 . . 38 . . . . . . . . 7 . 89 2 246 4 Explosions 264 | . . 9 . . 4 . . . . 12 . . . . . . . . . 2 . . . 187 . . . . 50 . . . . Melee 1436 | . . . . . . 57 . . 105 . . . . . . . . . . . . . . . 89 . 209 100 32 . 470 121 253 Knockbacks 45 | . . . . . . . . . 1 . 2 . . 1 . . . . . . . . 3 1 . . . 1 3 17 1 15 . Impact 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Kinetic 39 | . . . . . . . . . 1 . 2 . . 1 . . . . . . . . 3 1 . . . 1 3 16 . 11 . Secondary 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 3 . Self-Inflicted Damage 695 | 21 . 43 . . 42 43 . . . 26 205 . . . 82 . . . 51 . . . . . . . . 91 . 84 . 7 . Shots 29 | 1 . 1 . . 2 1 . . . 1 9 . . . 5 . . . 4 . . . . . . . . 4 . 1 . . . Rammed 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 5 . Targets Rammed 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 6 . Kicked 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 351 | 32 20 76 . . 85 321 13 . 36 18 186 . . 96 144 313 . 63 351 8 66 289 197 102 242 . . 9 308 249 179 204 167 Average Temperature 83 | 22 15 29 . . 31 114 7 . 15 12 91 . . 36 59 109 . 40 106 5 33 110 117 34 117 . . 4 58 84 70 109 75 Received Heat Transfer 4163 | . . 63 . . 198 387 237 . 36 . 118 . . 87 72 126 . 27 72 . 9 29 165 . . . . . 126 480 556 961 414 Effects 4 | . . . . . . 1 . . . . . . . . . 1 . . 1 . . . . . . . . . . 1 . . . Energy Bleed 4 | . . . . . . 1 . . . . . . . . . 1 . . 1 . . . . . . . . . . 1 . . . Siege Activations 38 | . . . . . . . . . . 1 . . 3 4 2 3 . . 3 1 1 . 2 1 . . . 1 4 7 . 2 3 Total Turns 1190 | . . . . . . . . . . 4 . . 132 125 15 89 . . 84 50 20 . 88 22 . . . 18 228 195 . 30 90 Longest Duration 126 | . . . . . . . . . . 4 . . 69 47 11 49 . . 39 50 20 . 54 22 . . . 18 126 47 . 16 45 Robots Corrupted 16 | . . . . . . . . . . 2 2 . . . 2 . . . . . . . . 1 . . . 2 1 4 1 . 1 Combat Hostiles 12 | . . . . . . . . . . . 1 . . . 2 . . . . . . . . . . . . 2 1 4 1 . 1 Parts Fried 33 | . . . . . . 5 . . . 2 5 . . . 3 1 . . 3 1 . . . 3 . . . 1 4 3 1 . 1 Impact Corruptions 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Robots Melted 5 | . . . . . . . . . . . . . . 1 . 1 . . 1 . . . . . . . . . . 1 . 1 . Combat Hostiles 4 | . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . 1 . 1 . Parts Melted 25 | . . . . . 2 2 . . . . . . . 6 . 2 . . 5 . . . . . . . . . 3 4 . 1 . Heat Transferred 12974 | 50 50 100 . . 507 880 . . . 176 100 . . 1300 385 1362 . 111 2587 . 50 . . 650 . . . 50 866 1493 . 185 2072 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 12 | 1 1 . . . . 1 . . . 3 1 . . . . . . . . 1 . . . . . . . 1 2 1 . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Acc Peak Influence 1103 | 5 163 218 . 81 194 824 359 129 1103 . . . . 293 . . . . 596 . . . . 495 . . . . 276 544 610 374 429 Average Influence 247 | . 59 57 . 62 67 333 339 93 586 . . . . 101 . . . . 313 . . . . 112 . . . . 57 379 364 245 179 Maximum Alert Level 4 | . . 1 . . . 3 1 . 4 . . . . 1 . . . . 2 . . . . 2 . . . . 1 2 2 1 2 Low Security (%) 51 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 1 24 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 2 20 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 3 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 76 | . 3 . . . 2 6 3 . 12 . 1 . 1 5 . . . . 7 . . . . 2 . . . . 4 9 6 6 9 Investigation 24 | . 2 . . . 2 3 . . 6 . . . 1 1 . . . . 3 . . . . 1 . . . . . 2 . 2 1 Extermination 20 | . . . . . . . 1 . 1 . . . . 2 . . . . 3 . . . . 1 . . . . 3 2 2 2 3 Reinforcement 12 | . 1 . . . . 2 1 . 2 . . . . 2 . . . . . . . . . . . . . . 1 . 2 . 1 Assault 7 | . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . 2 2 . 1 Garrison 8 | . . . . . . . 1 . 3 . . . . . . . . . 1 . . . . . . . . . . 3 . . . Intercept 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 3 Construction Impeded 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Haulers Reinforced 4 | . . . . . . . 1 . 1 . . . . 1 . . . . . . . . . . . . . . 1 . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Acc Distress Signals 6 | . . . . . . . . . . . . . . . . . . . 2 . . 1 . . . . . . 1 1 . . 1 Communications Jammed 90 | . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . . . . 51 34 . Distress Signals 90 | . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . . . . 51 34 . Times Spotted 409 | . 8 5 . 18 9 37 5 . 10 4 16 . . 13 7 10 . 3 25 5 2 10 8 5 9 . . 6 26 42 48 38 40 Peak Tracking Total 14 | . 8 3 . 14 5 5 4 . 4 3 8 . . 3 4 4 . 3 4 5 1 11 4 2 5 . . 4 6 4 6 14 11 Tactical Retreats 24 | . 1 . . . 2 1 1 . . . . . . . 2 2 . . 1 . . . . . 1 . . . 3 . 2 5 3 Traps | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Acc Traps Triggered 15 | . . . . . . 4 3 . . . . . . 1 . . . . . . . . . . . . . . 2 2 1 2 . Indirectly 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 4 | . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 7 | . . . . . . 7 . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 17 | . . . . . . 1 . . . . 1 . . . . . . . 1 3 4 5 . . . . . 2 . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 ---------- Run | Scr Mat Min Exi Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Acc Machines Disabled 58 | . 1 2 . . . 4 . . 2 . . . . 3 . . . . 2 . 1 . . 19 . . . . . 11 7 2 4 Max in Single Turn 10 | . 1 2 . . . 1 . . . . . . . 1 . . . . 2 . 1 . . 10 . . . . . 1 1 1 1 Garrison Access 4 | . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . 1 . 1 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Acc Machines Accessed 88 | . 3 . 1 . 3 13 1 . 14 2 . 4 1 9 . 1 1 . 9 . 1 2 . 2 2 . 3 1 5 2 3 2 3 Terminals 25 | . 2 . . . 1 10 . . 5 . . . 1 5 . . . . . . . . . . . . . 1 . . . . . Fabricators 11 | . . . . . . . . . 3 . . . . 2 . . . . 2 . . . . 1 . . . . 3 . . . . Repair Stations 10 | . . . . . 1 1 . . . . . . . 1 . . . . 2 . . . . 1 . . . . 1 1 2 . . Recycling Units 12 | . 1 . . . 1 2 1 . 1 . . . . 1 . . . . 3 . . . . . . . . . . . . 1 1 Scanalyzers 7 | . . . . . . . . . 3 . . . . . . . . . 1 . . . . . . . . . 1 . . 1 1 Garrison Access 6 | . . . . . . . . . 2 . . . . . . . . . 1 . . . . . . . . . . 1 1 . 1 Total Hacks 283 | . 10 . 1 . 10 55 2 . 51 2 . 28 5 26 . 1 5 . 28 . 1 2 . 9 6 . 11 2 13 4 5 2 4 Successful 166 | . 4 . 1 . 5 33 . . 24 2 . 28 2 14 . 1 5 . 11 . 1 2 . 3 6 . 11 1 5 2 4 . 1 Failed 115 | . 5 . . . 5 22 2 . 27 . . . 2 12 . . . . 17 . . . . 6 . . . 1 8 2 1 2 3 Catastrophic 19 | . 1 . . . . 2 1 . 6 . . . . 1 . . . . 3 . . . . . . . . 1 2 . . . 2 Database Lockouts 2 | . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Manual 157 | . 7 . . . 6 35 . . 10 . . . 4 5 . . . . 17 . . 1 . 2 . . . 1 7 26 12 8 16 Terminals 94 | . 8 . . . 5 46 . . 15 . . . 5 13 . . . . . . . . . . . . . 2 . . . . . Fabricators 36 | . . . . . . . . . 11 . . . . 6 . . . . 7 . . . . 3 . . . . 9 . . . . Repair Stations 30 | . . . . . 3 4 . . . . . . . 2 . . . . 8 . . . . 6 . . . . 1 2 4 . . Recycling Units 30 | . 2 . . . 2 5 2 . 2 . . . . 5 . . . . 9 . . . . . . . . . . . . 1 2 Scanalyzers 27 | . . . . . . . . . 20 . . . . . . . . . 2 . . . . . . . . . 3 . . 1 1 Garrison Access 9 | . . . . . . . . . 3 . . . . . . . . . 2 . . . . . . . . . . 2 1 . 1 Terminal Hacks 89 | . 2 . 1 . 2 16 . . 5 2 . 28 2 4 . 1 5 . . . 1 2 . . 6 . 11 1 . . . . . Record 21 | . . . 1 . . . . . . 1 . 11 1 . . . . . . . . . . . 5 . 1 1 . . . . . Part Schematic 17 | . . . . . 1 1 . . . . . 7 1 . . . 5 . . . . . . . . . 2 . . . . . . Robot Schematic 7 | . . . . . . . . . . . . 7 . . . . . . . . . . . . . . . . . . . . . Robot Analysis 6 | . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . 4 . . . . . . Prototype ID Bank 10 | . . . . . . 2 . . 1 . . 3 . . . . . . . . . . . . . . 4 . . . . . . Open Door 11 | . . . . . . 5 . . . 1 . . . . . 1 . . . . 1 2 . . 1 . . . . . . . . Level Access Points 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Branch Access Points 4 | . 1 . . . 1 . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . Fabricator Index 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Scanalyzer Index 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Locate Traps 3 | . . . . . . 1 . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . Disarm Traps 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Reprogram Traps 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Recall Investigation 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Recall Extermination 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Fabricator Hacks 14 | . . . . . . . . . 5 . . . . 4 . . . . 3 . . . . . . . . . 2 . . . . Load Schematic 7 | . . . . . . . . . 2 . . . . 2 . . . . 2 . . . . . . . . . 1 . . . . Build 7 | . . . . . . . . . 3 . . . . 2 . . . . 1 . . . . . . . . . 1 . . . . Repair Station Hacks 19 | . . . . . 1 4 . . . . . . . 2 . . . . 4 . . . . 3 . . . . . 2 3 . . Scan Component 12 | . . . . . 1 2 . . . . . . . 1 . . . . 3 . . . . 2 . . . . . 1 2 . . Repair 7 | . . . . . . 2 . . . . . . . 1 . . . . 1 . . . . 1 . . . . . 1 1 . . Recycling Unit Hacks 8 | . 1 . . . 1 2 . . . . . . . 1 . . . . 2 . . . . . . . . . . . . . 1 Retrieve Components 8 | . 1 . . . 1 2 . . . . . . . 1 . . . . 2 . . . . . . . . . . . . . 1 Scanalyzer 13 | . . . . . . . . . 9 . . . . . . . . . 1 . . . . . . . . . 3 . . . . Insert Component 9 | . . . . . . . . . 6 . . . . . . . . . 1 . . . . . . . . . 2 . . . . Analyze 4 | . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . 1 . . . . Garrison Access Hacks 3 | . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . 1 . . Seal Access 3 | . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . 1 . . Unauthorized Hacks 53 | . 2 . . . 4 27 . . 10 . . . . 8 . . . . . . . . . . . . . . . 2 . . . Terminals 13 | . . . . . . 9 . . 2 . . . . 2 . . . . . . . . . . . . . . . . . . . Track 3 | . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . Botnet 7 | . . . . . . 3 . . 2 . . . . 2 . . . . . . . . . . . . . . . . . . . Disrupt 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Operators 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Prioritize 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 5 | . 1 . . . 1 2 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Mask 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Tunnel 4 | . 1 . . . 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Reprogram 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 63 | . 2 . . . 2 10 1 . 12 . . . 1 9 . . . . 9 . . . . 2 . . . 1 5 2 2 2 3 Full Trace Events 14 | . 2 . . . 1 1 . . 5 . . . . 1 . . . . 2 . . . . 1 . . . . . 1 . . . Feedback Events 4 | . . . . . . . . . 1 . . . . . . . . . 1 . . . . 1 . . . . . 1 . . . Corruption 3 | . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . 1 . . . Hackware Fried 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . . . . 7 . . . . . . . . . . . . . . . . . . . . . Robots Built 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Matter 252 | . . . . . . . . . 252 . . . . . . . . . . . . . . . . . . . . . . . . Time 44 | . . . . . . . . . 44 . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating 4 | . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 103 | . . . . . 1 1 . . 2 . . 7 1 . . . 5 . 24 . . . . . . . 2 . 1 31 13 . 15 Parts Built 8 | . . . . . . . . . 3 . . . . 2 . . . . 2 . . . . . . . . . 1 . . . . Matter 1330 | . . . . . . . . . 358 . . . . 570 . . . . 212 . . . . . . . . . 190 . . . . Time 341 | . . . . . . . . . 89 . . . . 152 . . . . 53 . . . . . . . . . 47 . . . . Total Part Build Rating 42 | . . . . . . . . . 15 . . . . 10 . . . . 12 . . . . . . . . . 5 . . . . Parts Repaired 7 | . . . . . . 2 . . . . . . . 1 . . . . 1 . . . . 1 . . . . . 1 1 . . Time 240 | . . . . . . 58 . . . . . . . 56 . . . . 40 . . . . 56 . . . . . 22 8 . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 46 | . 1 . . . 2 20 . . . . . . . 9 . . . . 10 . . . . . . . . . . . . . 4 Parts Scanalyzed 4 | . . . . . . . . . 3 . . . . . . . . . 1 . . . . . . . . . . . . . . Part Schematics Acquired 3 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . 1 . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 ------------ Run | Scr Mat Min Exi Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . 3 Machine Destruction 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Programmers 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . Robots Rewired 10 | . . . . . . . . . . . 2 . . . . . . . . . 3 5 . . . . . . . . . . . Allies Hacked 2 | . . . . . . . . . . 1 . . . . . . . . 1 . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -------- Run | Scr Mat Min Exi Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Acc Total Allies 54 | . . 4 . . . 10 . 20 3 . 2 . 1 . . . 4 . . . 3 5 . . . . . . . . . 1 1 Largest Group 20 | . . 4 3 3 . 10 . 20 20 14 2 2 3 3 . . 4 4 4 . 3 5 2 . . . . . . . . 1 1 Highest-Rated Group 550 | . . 71 40 40 . 173 . 550 550 385 60 60 150 146 . . 157 157 157 . 71 253 120 . . . . . . . . 268 27 Highest-Rated Ally 268 | . . 31 16 16 . 29 . 35 37 37 37 30 94 94 . . 40 40 40 . 31 60 60 . . . . . . . . 268 27 Zionite Dispatches 3 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 1 Recon 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Experimental 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Infowar Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Total Orders 22 | . . . . . . 1 . . . 4 . . 5 . . . . . 5 1 4 . . . . . . . . . . 1 1 STAY 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . GOTO 8 | . . . . . . . . . . 2 . . 3 . . . . . 1 . 2 . . . . . . . . . . . . FOLLOW 7 | . . . . . . . . . . 2 . . 2 . . . . . 1 . 2 . . . . . . . . . . . . DROP 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 EXPLORE 5 | . . . . . . 1 . . . . . . . . . . . . 2 1 . . . . . . . . . . . 1 . Ally Attacks 422 | . . . . 14 . 129 . 4 161 35 . . 10 15 . . . 13 14 . 8 14 . . . . . . . . . 5 . Total Damage 9985 | . . . . 166 . 1757 . 147 3763 677 . . 379 1136 . . . 449 443 . 187 293 . . . . . . . . . 588 . Kills 89 | . . . . 3 . 24 . 1 33 8 . . 4 5 . . . 3 3 . 1 1 . . . . . . . . . 3 . Allies Corrupted 7 | . . . . . . 1 . . 1 3 1 . . . . . . . . . . 1 . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Acc Robot Analysis Total 6 | . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . 4 . . . . . . Derelict Logs Recovered 17 | . . 2 . 1 . . . . . 1 2 . 2 . 1 1 1 1 . . 2 . 1 . 1 1 . . . . . . . Drone Launches 8 | . . . . . . 4 . . . . . . . . . . . . 2 . . . . . . . . . . . . 2 . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Zionite Intel Received 22 | . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . 2 7 3 2 4 Main Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Branch Access 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . Emergency Access 3 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 1 . . Guard Positions 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Component Stockpiles 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 1 Component Schematics 4 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 1 . 1 Prototype Schematics 3 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 2 . . . Trap Installations 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Active Garrisons 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Depthwide Sectors/0 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Depthwide Sectors/-1 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 ------------- Run | Scr Mat Min Exi Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Acc Turns Passed 34952 | 80 162 772 563 384 642 1600 265 550 1369 1094 986 145 1086 1512 3628 1135 1566 515 1753 798 861 876 660 647 1092 709 412 931 1469 1725 1771 1376 1818 Spaces Moved 15937 | 57 109 574 407 267 265 589 125 327 647 542 486 78 454 588 1779 490 846 263 741 401 407 423 276 334 595 287 225 404 538 636 635 531 611 Core 110 | 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 103 Treads 13459 | . . . . . 190 360 82 142 647 542 486 78 454 588 1779 490 846 263 741 401 407 423 276 334 595 287 225 404 538 636 635 526 84 Legs 274 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 273 Wheels 2094 | 54 109 574 407 267 75 229 43 185 . . . . . . . . . . . . . . . . . . . . . . . . 151 Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 100 120 120 130 130 130 130 115 185 185 185 185 185 180 160 180 180 180 180 180 180 160 180 160 160 160 160 180 170 165 145 120 50 Average Speed 171 | 97 113 120 136 139 192 188 172 149 185 185 185 185 185 181 179 180 180 180 181 180 180 179 180 167 160 160 167 180 174 174 164 178 120 Slowest Speed 550 | 100 120 120 140 140 260 200 190 185 185 185 185 185 185 183 180 180 180 180 200 180 180 180 180 180 160 160 180 180 200 200 180 550 300 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Exploration Rate (%) 52 | 4 32 97 89 53 18 94 5 95 21 76 54 74 71 18 91 63 90 51 32 64 60 74 45 10 66 54 61 63 16 72 37 26 17 Regions Visited 33 Branch Regions 22 Pre-discovered Areas 20 | . 1 3 . . 1 2 . . . . . 1 1 . 1 . 2 . . . 1 . . . . 1 . . . 6 . . . Known Exits Taken 26 | . 1 . . . 1 1 . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . . Unknown Exits Taken 5 | 1 . 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Scrap Searched 37 | . . 3 . 1 . . . . . 2 4 . 1 . 7 1 4 1 . 3 1 . 1 . 4 2 . 2 . . . . . Spaces Dug 189 | . . . . . 5 9 4 . 11 18 6 . . 4 4 . . 9 12 1 . . . . 5 7 . 8 7 15 19 21 24 Terrain Destroyed 425 | 4 3 38 . . 20 26 4 . 12 18 10 . . 9 6 . . 9 13 4 1 . 5 62 7 7 . 28 20 47 19 21 32 Melee 148 | . . . . . . 9 4 . 11 . . . . . 4 . . 9 6 . . . . . 5 7 . 8 7 15 19 21 23 Projectile 87 | . . . . . 5 . . . 1 . 4 . . 9 2 . . . 7 1 1 . 5 . 2 . . 11 2 28 . . 9 AOE 190 | 4 3 38 . . 15 17 . . . 18 6 . . . . . . . . 3 . . . 62 . . . 9 11 4 . . . Actions | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Acc Total 21625 | 76 132 638 414 278 340 960 162 397 797 630 545 79 698 984 2172 687 893 284 1044 471 523 540 347 407 707 525 250 566 968 1009 1084 801 1217 Wait 3374 | 8 12 43 4 9 7 190 . 17 113 76 6 1 234 328 318 140 34 5 170 58 72 17 20 28 75 229 1 119 315 152 226 117 230 Move 15904 | 56 108 573 406 266 264 588 125 326 646 541 485 77 453 587 1778 489 845 262 740 400 406 422 275 333 594 286 224 403 537 635 634 530 610 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 248 | 5 1 8 2 1 21 33 9 18 5 2 4 . 2 9 12 3 3 2 15 3 4 5 2 9 5 . 5 8 10 13 8 5 16 Fast Attach 143 | 6 1 . . . 1 10 3 3 1 . . . . 4 . 1 . . 4 . . 2 . 4 1 . 5 . 5 8 16 16 52 Attach 161 | . . . . 2 12 10 3 1 2 1 3 . . 5 8 1 3 . 6 . 1 . . 3 2 . . 1 5 19 16 31 26 Detach 58 | . . . . . 1 4 . 2 2 . . . . . . . . . 2 . . . . 2 1 . . . . 7 16 9 12 Swap 306 | . 1 2 2 . 4 20 5 6 6 5 5 1 7 14 22 16 2 3 29 7 6 4 8 8 10 3 4 6 37 34 22 2 5 Drop 215 | . 1 . . . 2 30 8 24 6 3 1 . 2 9 12 4 6 . 16 . 5 8 2 12 4 . 5 4 11 11 8 3 18 Fire 590 | 1 8 12 . . 28 29 5 . 2 2 20 . . 28 18 33 . 3 54 3 11 . 40 8 5 . . 13 40 106 8 21 92 Melee 494 | . . . . . . 44 4 . 14 . . . . . 4 . . 9 7 . . . . . 10 7 6 12 8 24 129 60 156 Ram 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Kick 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . Crush 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Rewire 121 | . . . . . . . . . . . 21 . . . . . . . . . 18 82 . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 4 | . . . . . . 2 . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Sto x2) -8/Storage (discovered 2 exits: *Fac / [*Rec]) -7/Factory -7/Waste -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 3 exits: *Fac / *Low x2) -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory (discovered 5 exits: *Fac x2 / *Upp / Ext x2) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research (discovered 3 exits: Arm / *Qua x2) -3/Quarantine -3/Section 7 -2/Research -1/Access To Epsilon Eridani History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 16) 81 | -11/Scrapyard | Entered Materials 111 | -10/Materials | Identified exit to Mines 211 | -10/Materials | Central database locked down 243 | -10/Materials | Entered Mines 272 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 293 | -10/Mines | Met a Derelict bent on vengeance 307 | -10/Mines | Build established: Mutant 322 | -10/Mines | Discovered new exit (range 9) 519 | -10/Mines | Learned location of Storage (-8) 526 | -10/Mines | Learned location of Zion (-6) 558 | -10/Mines | Discovered new exit (range 5) 661 | -10/Mines | Escorted by a lone wolf Derelict 819 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 950 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 950 | -10/Mines | Discovered new exit (range 5) 1015 | -10/Mines | Entered Exiles 1015 | -10/Exiles | Found Exiles lab abandoned 1015 | -10/Exiles | Accompanied by 4 allies 1414 | -10/Exiles | Build established: Hauler-Mutant 1555 | -10/Exiles | Discovered new exit (range 14) 1578 | -10/Exiles | Entered Mines 1578 | -9/Mines | Accompanied by 3 allies 1748 | -9/Mines | Discovered new exit (range 8) 1749 | -9/Mines | Learned Materials emergency access door positions 1871 | -9/Mines | Discovered new exit (range 9) 1925 | -9/Mines | Assembled infested the area 1930 | -9/Mines | Assisted by a Guerilla fighting off Assembled 1944 | -9/Mines | Crushed by falling debris 1962 | -9/Mines | Entered Materials 1962 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 1975 | -8/Materials | Lost 5 parts (1p2n2w) 2120 | -8/Materials | Lost 3 parts (1n2w) 2342 | -8/Materials | Identified exit to Storage 2604 | -8/Materials | Entered Storage 3127 | -8/Storage | Used back door to open Recycling access 3127 | -8/Storage | Discovered new exit (range 4) 3190 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 3190 | -8/Storage | Identified exit to Factory 3502 | -8/Storage | Build established: Commander-Mutant 3804 | -8/Storage | First assault squad dispatched 3951 | -8/Storage | Repaired Lgt. Armor Plating 3988 | -8/Storage | Build established: Hauler-Mutant 4006 | -8/Storage | Repaired Arm. Wheel? 4059 | -8/Storage | Core integrity fell below 50% 4204 | -8/Storage | Entered Factory 4204 | -7/Factory | Evolved 2 slots: Utility x2 4453 | -7/Factory | Garrison activated, responded to threat 4469 | -7/Factory | Sucked down chute 4469 | -7/Factory | Entered Waste 4470 | -7/Waste | Joined by Warlord forces that had cleared the area 4480 | -7/Waste | A Compactor rumbled back to life 4480 | -7/Waste | Spotted C-40 Crusher 4482 | -7/Waste | Allies destroyed C-40 Crusher 4505 | -7/Waste | Found Quantum Capacitor 4541 | -7/Waste | Found Damper Plating 4880 | -7/Waste | Discovered new exit (range 19) 5019 | -7/Waste | Entered Factory 5019 | -7/Factory | Accompanied by 20 allies 5097 | -7/Factory | Garrison activated, responded to threat 5102 | -7/Factory | Identified exit to Lower Caves 5642 | -7/Factory | Fabricated Adv. Sensor Array (x1) 5992 | -7/Factory | Fabricated Hvy. Treads (x2) 6160 | -7/Factory | Fabricated I-36 Angel (x1) 6248 | -7/Factory | Hacking Suite fried by hacking feedback 6365 | -7/Factory | Garrison activated, responded to threat 6388 | -7/Factory | Entered Lower Caves 6388 | -7/Lower Caves | Accompanied by 14 allies 6590 | -7/Lower Caves | Identified exit to Lower Caves 6746 | -7/Lower Caves | Build established: Hauler-Skirmisher 7134 | -7/Lower Caves | Encountered a Warlord checkpoint 7371 | -7/Lower Caves | Found Prototype Device 7482 | -7/Lower Caves | Entered another Lower Caves area 7482 | -7/Lower Caves | Accompanied by 1 ally 7484 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 7564 | -7/Lower Caves | Destroyed 11 combat bots 7568 | -7/Lower Caves | Lost 3 parts (1p1n1w) 7971 | -7/Lower Caves | Learned Factory stockpile data 8164 | -7/Lower Caves | Discovered new exit (range 18) 8193 | -7/Lower Caves | Identified exit to Data Miner 8334 | -7/Lower Caves | Build established: Hauler-Mutant 8468 | -7/Lower Caves | Entered Data Miner 8468 | -7/Data Miner | Accompanied by 2 allies 8468 | -7/Data Miner | Discovered new exit (range 6) 8493 | -7/Data Miner | Met Data Miner 8539 | -7/Data Miner | Learned location of Section 7 (-3) 8539 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 8567 | -7/Data Miner | Received God Mode back door access code from Data Miner 8607 | -7/Data Miner | Identified exit to Proximity Caves 8613 | -7/Data Miner | Entered Proximity Caves 8613 | -6/Proximity Caves | Accompanied by 2 allies 8878 | -6/Proximity Caves | Learned Factory terminal intel 9056 | -6/Proximity Caves | Escorted by Enhanced Grunt 9142 | -6/Proximity Caves | Build established: Hauler-Skirmisher 9543 | -6/Proximity Caves | Discovered new exit (range 11) 9596 | -6/Proximity Caves | Central database locked down 9665 | -6/Proximity Caves | Identified exit to Factory 9699 | -6/Proximity Caves | Entered Factory 9699 | -6/Factory | Accompanied by 3 allies 9699 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9701 | -6/Factory | Loaded intel: 20 terminal locations 10011 | -6/Factory | Discovered new exit (range 20) 10029 | -6/Factory | Identified exit to Lower Caves 10400 | -6/Factory | Build established: Hauler-Mutant 10458 | -6/Factory | Incoming investigation squad redirected 10617 | -6/Factory | Fabricated Exp. Sensor Array (x1) 10624 | -6/Factory | Repaired Hvy. Treads? 10695 | -6/Factory | Fabricated Exp. Sensor Array (x1) 11211 | -6/Factory | Entered Lower Caves 11315 | -6/Lower Caves | Encountered a Warlord checkpoint 11468 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 12242 | -6/Lower Caves | Spotted B-75 Beast 12270 | -6/Lower Caves | Destroyed B-75 Beast 12337 | -6/Lower Caves | Discovered new exit (range 4) 12389 | -6/Lower Caves | Identified exit to Lower Caves 12443 | -6/Lower Caves | Acquired the password to a Derelict Tinkerer's latest research 12534 | -6/Lower Caves | Identified Heart of Steel 12869 | -6/Lower Caves | Build established: Hauler-Skirmisher 12905 | -6/Lower Caves | Learned location of Extension (-5) 13377 | -6/Lower Caves | Build established: Hauler-Mutant 14839 | -6/Lower Caves | Entered another Lower Caves area 14861 | -6/Lower Caves | Learned 8 Factory zone layouts 15422 | -6/Lower Caves | Discovered new exit (range 8) 15509 | -6/Lower Caves | Build established: Hauler-Skirmisher 15972 | -6/Lower Caves | Identified exit to Zion 15974 | -6/Lower Caves | Entered Zion 16027 | -6/Zion | Build established: Hauler-Mutant 16050 | -6/Zion | Discovered new exit (range 22) 16465 | -6/Zion | Learned location of 1 exit from Factory 16552 | -6/Zion | Acquired unknown access codes intercepted by a Zionite 17129 | -6/Zion | Imprinted 17131 | -6/Zion | Declared Zion's savior 17431 | -6/Zion | Build established: Messiah-Mutant 17518 | -6/Zion | Identified exit to Proximity Caves 17540 | -6/Zion | Entered Proximity Caves 17540 | -5/Proximity Caves | Accompanied by 4 allies 17835 | -5/Proximity Caves | Identified exit to Factory 18055 | -5/Proximity Caves | Entered Factory 18055 | -5/Factory | Accompanied by 4 allies 18055 | -5/Factory | Evolved 2 slots: Power x1, Weapon x1 18056 | -5/Factory | Identified exit to Extension 18057 | -5/Factory | Identified exit to Factory 18095 | -5/Factory | Incoming investigation squad redirected 18241 | -5/Factory | Retrieved Zion intel report: Prototype Schematics 18290 | -5/Factory | Build established: Messiah-Skirmisher 18294 | -5/Factory | Incoming investigation squad redirected 18421 | -5/Factory | Retrieved Zion intel report: Trap Installations 18550 | -5/Factory | Spotted B-75 Beast 18582 | -5/Factory | Destroyed B-75 Beast 18604 | -5/Factory | Garrison activated, responded to threat 18945 | -5/Factory | Local fabrication network quarantined 18954 | -5/Factory | Retrieved Zion intel report: Component Schematics 18975 | -5/Factory | Fabricated Hvy. Treads? 19251 | -5/Factory | Retrieved Zion intel report: Emergency Access 19252 | -5/Factory | Zion Recon squad teleported in 19313 | -5/Factory | Discovered new exit (range 74) 19473 | -5/Factory | Terminal network hard line cut 19489 | -5/Factory | Repaired Exp. Sensor Array? 19799 | -5/Factory | Incoming investigation squad redirected 19806 | -5/Factory | Identified exit to Upper Caves 19808 | -5/Factory | Entered Upper Caves 19808 | -5/Upper Caves | Accompanied by 1 ally 20417 | -5/Upper Caves | Discovered new exit (range 7) 20426 | -5/Upper Caves | Identified exit to Upper Caves 20606 | -5/Upper Caves | Entered another Upper Caves area 21163 | -5/Upper Caves | Learned location of Armory (-3) 21208 | -5/Upper Caves | Learned 4 Factory zone layouts 21314 | -5/Upper Caves | Discovered new exit (range 11) 21348 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 21465 | -5/Upper Caves | Identified exit to Warlord 21467 | -5/Upper Caves | Entered Warlord 21467 | -5/Warlord | Accompanied by 2 allies 21529 | -5/Warlord | System corruption cleaned by Quarantine Array 21645 | -5/Warlord | Visited the Vortex Lab 21656 | -5/Warlord | Warlord's base attacked by MAIN.C 21665 | -5/Warlord | Met EX-DEC 21671 | -5/Warlord | Found Prototype Energy Cannon 21677 | -5/Warlord | Found Prototype Energy Cannon 21879 | -5/Warlord | Rebuked by Warlord 21897 | -5/Warlord | Opened Warlord's prototype stash 21907 | -5/Warlord | Found Prototype Reactor 21923 | -5/Warlord | Found Prototype Hackware 22006 | -5/Warlord | Warlord forces counterattacked 22293 | -5/Warlord | Opened side exit 22329 | -5/Warlord | Discovered new exit (range 10) 22341 | -5/Warlord | Identified exit to Proximity Caves 22343 | -5/Warlord | Entered Proximity Caves 22343 | -4/Proximity Caves | Accompanied by 2 allies 22550 | -4/Proximity Caves | Spotted B-86 Titan 22608 | -4/Proximity Caves | Destroyed B-86 Titan 22963 | -4/Proximity Caves | Discovered exit to Factory (range 9) 23003 | -4/Proximity Caves | Entered Factory 23003 | -4/Factory | Evolved 2 slots: Utility x2 23043 | -4/Factory | Identified Ghost Barrier 23144 | -4/Factory | Repaired Hvy. Treads? 23193 | -4/Factory | Incoming investigation squad redirected 23262 | -4/Factory | Discovered new exit (range 16) 23281 | -4/Factory | Identified exit to Upper Caves 23523 | -4/Factory | Spotted B-86 Titan 23650 | -4/Factory | Entered Upper Caves 24121 | -4/Upper Caves | Discovered new exit (range 13) 24128 | -4/Upper Caves | Learned 8 Factory zone layouts 24128 | -4/Upper Caves | Learned Extension trap positions 24128 | -4/Upper Caves | Learned Extension stockpile data 24335 | -4/Upper Caves | Learned location of 1 exit from Proximity Caves 24630 | -4/Upper Caves | Found Imp. Powered Armor 24633 | -4/Upper Caves | Found Imp. Powered Armor 24696 | -4/Upper Caves | Identified exit to Upper Caves 24742 | -4/Upper Caves | Entered another Upper Caves area 25168 | -4/Upper Caves | Build established: Messiah-Assassin 25312 | -4/Upper Caves | Discovered new exit (range 23) 25441 | -4/Upper Caves | Identified exit to Zhirov 25451 | -4/Upper Caves | Entered Zhirov 25451 | -4/Zhirov | Discovered new exit (range 3) 25480 | -4/Zhirov | Met Zhirov 25525 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 25550 | -4/Zhirov | Found Alien Artifact 25550 | -4/Zhirov | Identified Integrated Dissipator 25550 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+2%) 25718 | -4/Zhirov | Found Alien Artifact 25861 | -4/Zhirov | Identified exit to Proximity Caves 25863 | -4/Zhirov | Entered Proximity Caves 25864 | -3/Proximity Caves | Identified exit to Research 26197 | -3/Proximity Caves | Build established: Messiah-Skirmisher 26782 | -3/Proximity Caves | Build established: Messiah-Assassin 26794 | -3/Proximity Caves | Entered Research 26794 | -3/Research | Evolved 2 slots: Utility x2 26795 | -3/Research | Identified exit to Armory 26895 | -3/Research | Identified Transdimensional Reconstructor 27330 | -3/Research | Fabricated Bore Cannon (x1) 27529 | -3/Research | Build established: Messiah-Skirmisher 28231 | -3/Research | Retrieved Zion intel report: Branch Access 28231 | -3/Research | Identified exit to Quarantine 28250 | -3/Research | Retrieved Zion intel report: Component Stockpiles 28263 | -3/Research | Entered Quarantine 28287 | -3/Quarantine | Cryocooling Duct disabled 28302 | -3/Quarantine | Ambient heat levels rising (+20) 28302 | -3/Quarantine | Non-combat units ordered to evacuate 28541 | -3/Quarantine | Lost 3 parts (1u2w) 28570 | -3/Quarantine | Retrieved Zion intel report: Prototype Schematics 28626 | -3/Quarantine | Retrieved Zion intel report: Emergency Access 28735 | -3/Quarantine | Retrieved Zion intel report: Depthwide Sectors/0 28787 | -3/Quarantine | Repaired Biometal Medium Treads 28817 | -3/Quarantine | Retrieved Zion intel report: Prototype Schematics 28842 | -3/Quarantine | Incoming investigation squad redirected 28913 | -3/Quarantine | System corruption reached 10% 29179 | -3/Quarantine | Found Alien Slashing Weapon 29207 | -3/Quarantine | Retrieved Zion intel report: Depthwide Sectors/-1 29236 | -3/Quarantine | Build established: Messiah-Mutant 29263 | -3/Quarantine | First assault squad dispatched 29285 | -3/Quarantine | Found Alien Energy Cannon 29287 | -3/Quarantine | Incoming assault squad redirected 29322 | -3/Quarantine | Retrieved Zion intel report: Branch Access 29357 | -3/Quarantine | Incoming assault squad redirected 29398 | -3/Quarantine | Lost 3 parts (2u1w) 29641 | -3/Quarantine | Retrieved Zion intel report: Component Schematics 29647 | -3/Quarantine | Found Alien Artifact 29740 | -3/Quarantine | Identified Core Cannon 29749 | -3/Quarantine | Spotted Fortress 29783 | -3/Quarantine | Identified Vortex Cannon (x2) 29833 | -3/Quarantine | Destroyed Fortress 29834 | -3/Quarantine | Terminal network hard line cut 29836 | -3/Quarantine | Core integrity fell below 50% 29866 | -3/Quarantine | Lost 8 parts (5n3w) 29977 | -3/Quarantine | Discovered new exit (range 6) 29983 | -3/Quarantine | Identified exit to Section 7 29985 | -3/Quarantine | Identified Sigix Broadsword 29988 | -3/Quarantine | Entered Section 7 30230 | -3/Section 7 | Retrieved Zion intel report: Main Access 30230 | -3/Section 7 | Identified exit to Research 30308 | -3/Section 7 | Repaired Hcp. Storage Unit 30406 | -3/Section 7 | Spotted S7 Guard 30420 | -3/Section 7 | Destroyed S7 Guard 30443 | -3/Section 7 | Found Alien Artifact 30443 | -3/Section 7 | Identified Integrated Heat Negator 30443 | -3/Section 7 | Installed Integrated Heat Negator, increased core heat dissipation (+2%) 30500 | -3/Section 7 | Found Alien Artifact 30500 | -3/Section 7 | Identified Integrated Reactor 30500 | -3/Section 7 | Installed Integrated Reactor, increased core energy generation (+2%) 30618 | -3/Section 7 | Retrieved Zion intel report: Emergency Access 30652 | -3/Section 7 | Spotted B-86 Titan 30729 | -3/Section 7 | Found Integrated Reactor 30729 | -3/Section 7 | Installed Integrated Reactor, increased core energy generation (+2%) 30872 | -3/Section 7 | Build established: Messiah-Gladiator 30906 | -3/Section 7 | Spotted S7 Guard 30925 | -3/Section 7 | Destroyed S7 Guard 30946 | -3/Section 7 | Found Alien Artifact 30946 | -3/Section 7 | Identified Integrated Singularity Reactor 30946 | -3/Section 7 | Installed Integrated Singularity Reactor, increased core energy generation (+2%) 31311 | -3/Section 7 | Found Integrated Dissipator 31311 | -3/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+2%) 31340 | -3/Section 7 | Destroyed B-86 Titan 31391 | -3/Section 7 | Retrieved Zion intel report: Component Schematics 31488 | -3/Section 7 | First assault squad dispatched 31511 | -3/Section 7 | Terminal network hard line cut 31513 | -3/Section 7 | Incoming assault squad redirected 31570 | -3/Section 7 | Found Integrated Reactor 31570 | -3/Section 7 | Installed Integrated Reactor, increased core energy generation (+2%) 31589 | -3/Section 7 | Spotted S7 Guard 31674 | -3/Section 7 | Destroyed S7 Guard 31693 | -3/Section 7 | Found Prototype Protection 31693 | -3/Section 7 | Identified Hvy. Regenerative Plating 31735 | -3/Section 7 | Found Alien Artifact 31735 | -3/Section 7 | Identified Core Regenerator 31735 | -3/Section 7 | Used Core Regenerator, restored core integrity (+325) 31750 | -3/Section 7 | System corruption reached 30% 31754 | -3/Section 7 | Scanned by Researcher 31759 | -3/Section 7 | Incoming assault squad redirected 31759 | -3/Section 7 | Entered Research 31759 | -2/Research | Evolved 2 slots: Utility x2 31789 | -2/Research | Lost 4 parts (2n2u) 31979 | -2/Research | Incoming investigation squad redirected 32149 | -2/Research | Retrieved Zion intel report: Active Garrisons 32559 | -2/Research | Build established: Messiah-Assassin 32777 | -2/Research | Retrieved Zion intel report: Component Stockpiles 32778 | -2/Research | Zion Experimental squad teleported in 32798 | -2/Research | Intercept squad dispatched 32806 | -2/Research | Spotted Tracker 32807 | -2/Research | Spotted Tracker 32857 | -2/Research | System corruption reached 10% 32864 | -2/Research | Spotted Combat Programmer 32914 | -2/Research | Destroyed Combat Programmer 32917 | -2/Research | Core integrity fell below 50% 32927 | -2/Research | Warped through subspace 32946 | -2/Research | Identified Vortex Chain Reactor 32952 | -2/Research | Lost 28 parts (6p3n10u9w) 33120 | -2/Research | Build established: Messiah-Mutant 33123 | -2/Research | Discovered new exit (range 8) 33135 | -2/Research | Entered Access 33135 | -1/Access | Evolved 2 slots: Propulsion x2 33172 | -1/Access | Found Enh. Force Lance 33175 | -1/Access | Found Enh. Force Lance 33178 | -1/Access | Found Enh. Force Lance 33180 | -1/Access | Found Enh. Force Lance 33254 | -1/Access | Lost 3 parts (1u2w) 33306 | -1/Access | Lost 3 parts (1p2u) 33307 | -1/Access | Destroyed 8 combat bots 33480 | -1/Access | Retrieved Zion intel report: Active Garrisons 33481 | -1/Access | Zion Infowar Resupply teleported in 33634 | -1/Access | Retrieved Zion intel report: Component Stockpiles 33648 | -1/Access | Retrieved Zion intel report: Component Schematics 33689 | -1/Access | Intercept squad dispatched 33707 | -1/Access | Spotted Tracker 33708 | -1/Access | Spotted Tracker 33732 | -1/Access | Destroyed Tracker 33764 | -1/Access | Destroyed Tracker 33783 | -1/Access | Lost 13 parts (2p7n3u1w) 33784 | -1/Access | Found Prototype Device 33784 | -1/Access | Identified Exp. Phase Shifter 33788 | -1/Access | Spotted Combat Programmer 33789 | -1/Access | Spotted Combat Programmer 33826 | -1/Access | Destroyed Combat Programmer 33855 | -1/Access | Destroyed Combat Programmer 33873 | -1/Access | System corruption reached 10% 33947 | -1/Access | Lost 18 parts (1p6n9u2w) 34403 | -1/Access | Retrieved Zion intel report: Guard Positions 34421 | -1/Access | Terminal network hard line cut 34474 | -1/Access | Discovered new exit (range 3) 34475 | -1/Access | Identified Subatomic Replicator 34475 | -1/Access | Used Subatomic Replicator to replicate Enh. Nova Cannon 34477 | -1/Access | Identified exit to Surface 34656 | -1/Access | Core integrity fell below 50% 34666 | -1/Access | System corruption reached 30% 34730 | -1/Access | Lost 11 parts (7n2u2w) 34739 | -1/Access | Found Prototype Energy Gun 34739 | -1/Access | Identified Enh. Gamma Rifle 34744 | -1/Access | Found Enh. Gamma Rifle 34816 | -1/Access | Spotted B-99 Colossus 34894 | -1/Access | Destroyed B-99 Colossus 34897 | -1/Access | Spotted B-99 Colossus 34909 | -1/Access | Found Prototype Ballistic Gun 34909 | -1/Access | Identified Multirail 34943 | -1/Access | Core integrity fell below 20% 34953 | *** | Escaped! Last Messages --------------- 34935_ R-10 Processor knocked back. 34935_ Slug penetrates Reinforced Barrier. 34936_ System corrupted: Enh. Gamma Rifle targeting data glitched. 34938_ R-10 Processor collects Linear Accelerator. 34938_ Lyr. Heavy Armor Plating destroyed. 34938_ Penetrated by Slug. 34938_ Enh. Gamma Rifle destroyed. 34938_ Slug penetrates Reinforced Barrier. 34939_ System corrupted: Multirail targeting data glitched. 34939_ Slug penetrates B-99 Colossus. 34942_ R-10 Processor collects Linear Accelerator. 34942_ Critical hit. 34942_ Multirail destroyed. 34942_ Penetrated by Slug. 34942_ Slug penetrates Reinforced Barrier. 34942_ Penetrated by Slug. 34942_ Slug penetrates Reinforced Barrier. 34942_ Penetrated by Slug. 34942_ Slug penetrates Reinforced Barrier. 34943_ B-99 Colossus exits siege mode. Map ----- +----------------------------------------------------+ | #????????????????????????????????????????????? | | #????????????????????????????????????????????? | | #????????????????????????????????????????????? | | # ##???????????????????##+#?????????????????????? | | ?? #???????????????????? ##############????????? | | ???#????????????????????# # """" #????????? | | ????????????????????????# # ""R"" #????????? | | ????????????????????????# # "" "" ?????????? | | ????????????????????????# # ??????????? | | #???????????????????????# # ???????????? | | ########+############ # """"????????????? | | # """"????????????? | | / """""???????????? | | ?????###### ############### """""???????????? | | ??????????# #?????????##??# """"" #????????? | | ??????????# #?????????# ### #????????? | | ??????????# #??????????# ## #????????? | | ??????????# #???????????# ##############????????? | | ??????????# #????????????### #??????????????????? | | ??????????# #######"#######*##??#########???????? | | ??????????# """T"""" ! "?"" #???????? | | ??????????# """ """" """!! #???????? | | ??????????# !! " "" " !"! = ##??????? | | ??????????#[*!*] " ?" " """"!*=! | | ??????????#!![|! "??" "" " "??"=! | | ??????????# !!! "??" @" " "??" | | ??????????# !! "??" " "??" | | ??????????# "??""" " "??" ###+##### | | ??????????# "???? "??" #??? ??? | | ??????????# "???? "??" #???? ?? | | ??????????# #######"???#######??#########????? ?? | | ??????????# #???????????????????????????????????? | | ??#######?# #???????????????????????????????????? | | ??"""" # #???????????????????????????????????? | | ?""S"" # ########????????????????????????????? | | ?"" "" + ## #####????????????????????????? | | # # # #????????????????????????? | | # # ## "##????????????????????????? | | ?# #????????????????????????? | | ?# #?????????????????????????? | | ########??# #?????????????????????????? | | #?????????# ! ##?????????????????????????? | | #####?????# + #?????????????????????????? | | ####### ! ##?????????????????????????? | | #??????????????????????????? | | # #??????????????????????????? | | ########## ##?????????????????????????? | | # ##????????#########"#?????????????????????????? | | # #?????????????????## #????????????????????????? | | # #???????????????????##????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 227 Coolant Potential 120 Energy Generation 105 Energy Capacity 1050 Matter Stores 300 Matter Capacity 300 Sight Range 23 Robot Scan Range 30 Terrain Scan Range 24 Terrain Scan Density 210 Jamming Range 16 Additional Mass Support 9 EM Shielding 4 Armor Coverage 1800 Resistance: KI 30 Core Shielding 20 Propulsion Shielding 66 Utility Shielding 90 Weapon Cycling 20 Phase Shifting 20 Evasion (%) 60 Melee Accuracy 8 Target Analysis 8 Core Analysis 10 Armor Integrity Analysis 66 Recoil Reduction 4 Particle Charging 25 Stasis Canceling 2 Offensive Hacking 14 Defensive Hacking 21 Item Schematics ----------------- Adv. Sensor Array | -8/Materials | Hacked Adv. Signal Interpreter | -8/Storage | Hacked Hvy. Treads | -7/Factory | Scanalyzed Quantum Capacitor | -7/Factory | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cmb. Gravmag System | -7/Data Miner | Free Exp. Cesium-ion Thruster | -7/Data Miner | Free Exp. Sensor Array | -7/Data Miner | Free Exp. Targeting Computer | -7/Data Miner | Free Cloaking Device | -7/Data Miner | Free Hyp. Gauss Rifle | -6/Proximity Caves | Hacked Beamcaster | -6/Zion | Free Battle Rifle | -6/Zion | Free Barrage Gun | -6/Zion | Free Plasma Flamer | -6/Zion | Free Tactical Coordination Suite | -6/Zion | Free Prc. Grenade Launcher | -5/Factory | Z-intel Exp. Signal Interpreter | -5/Factory | Z-intel Mni. Smartbomb Launcher | -5/Factory | Z-intel Exp. Optical Array | -5/Factory | Z-intel Cld. Aerolev Unit | -5/Factory | Z-intel Enh. Flexi-carbon Leg | -5/Factory | Z-intel Exp. Heat Sink | -5/Factory | Z-intel Shock Maul | -5/Factory | Z-intel Kinetic Spear | -5/Factory | Z-intel Lrn. Proton Cannon | -5/Factory | Z-intel Imp. Heat Shielding | -5/Factory | Z-intel Imp. Dynamic Insulation System | -5/Factory | Z-intel Matter Filter | -5/Factory | Z-intel Recoil Nullifier | -5/Factory | Z-intel Hacking Suite | -5/Factory | Z-intel Gauss Rifle | -5/Factory | Z-intel Adv. ECM Suite | -5/Factory | Z-intel Imp. System Shield | -5/Factory | Z-intel Antigrav System | -5/Factory | Z-intel Imp. Core Analyzer | -5/Factory | Z-intel Variable Charge Gun | -5/Factory | Z-intel Mass Driver | -5/Factory | Z-intel Nuclear Pulse Thruster | -5/Factory | Z-intel Lrn. Tractor Beam | -5/Factory | Z-intel Assault Drone Bay | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Bore Cannon | -3/Research | Scanalyzed Centrium Heavy Treads | -3/Quarantine | Z-intel Cld. Gravmag System | -3/Quarantine | Z-intel Exp. Shield Generator | -3/Quarantine | Z-intel Spectral Analyzer | -3/Quarantine | Z-intel Plasma Lance | -3/Quarantine | Z-intel Exp. Energy Well | -3/Quarantine | Z-intel Helical Railgun | -3/Quarantine | Z-intel Electron Diverter | -3/Quarantine | Z-intel Prc. Energy Filter | -3/Quarantine | Z-intel Hellfire Missile Launcher | -3/Quarantine | Z-intel Adv. Matter Compressor | -3/Quarantine | Z-intel Cld. Antigrav System | -3/Quarantine | Z-intel Inertial Stasis Machine | -3/Quarantine | Z-intel Hvy. Dispersion Rifle | -3/Quarantine | Z-intel EM Dispersion Field | -3/Quarantine | Z-intel Gravity Neutralizing Apparatus | -3/Quarantine | Z-intel Hdn. Centrium Wheel | -3/Quarantine | Z-intel Centrium Medium Armor Plating | -3/Quarantine | Z-intel Adv. Plasma Rifle | -3/Quarantine | Z-intel Imp. Plasma Cutter | -3/Quarantine | Z-intel Enh. Optical Array | -3/Quarantine | Z-intel Imp. Transmission Jammer | -3/Quarantine | Z-intel Imp. Component Analysis Suite | -3/Quarantine | Z-intel Com. Battery | -3/Quarantine | Z-intel Recalibrator | -3/Quarantine | Z-intel Stasis Canceller | -3/Quarantine | Z-intel Adv. Recalibrator | -3/Quarantine | Z-intel Imp. Field Recycling Unit | -3/Quarantine | Z-intel Flail | -3/Quarantine | Z-intel Adv. Core Analyzer | -3/Quarantine | Z-intel Linear Gravjet | -3/Quarantine | Z-intel Hvy. Phase Cannon | -3/Section 7 | Z-intel Component Analysis Suite | -3/Section 7 | Z-intel Antigrav Array | -3/Section 7 | Z-intel Imp. Remote Shield | -3/Section 7 | Z-intel Thermal Shield | -3/Section 7 | Z-intel Med. Storage Unit | -3/Section 7 | Z-intel Adv. Targeting Computer | -3/Section 7 | Z-intel Matter Compressor | -3/Section 7 | Z-intel Corruption Screen | -3/Section 7 | Z-intel Neutrino Core | -3/Section 7 | Z-intel Arm. Medium Treads | -3/Section 7 | Z-intel Reflective Plating | -3/Section 7 | Z-intel Remote Shield | -3/Section 7 | Z-intel Imp. Hardlight Generator | -1/Access | Z-intel Adv. Thermal Shield | -1/Access | Z-intel Linear Accelerator | -1/Access | Z-intel Imp. Gyrokinetic Inverter | -1/Access | Z-intel Q-thruster | -1/Access | Z-intel Biometal Leg | -1/Access | Z-intel Imp. Remote Force Field | -1/Access | Z-intel Adv. Datajack | -1/Access | Z-intel Adv. Shield Generator | -1/Access | Z-intel Imp. Force Field | -1/Access | Z-intel Field Propulsion Array | -1/Access | Z-intel Stasis Projector | -1/Access | Z-intel Cmb. Antigrav System | -1/Access | Z-intel Enh. Force Lance | -1/Access | Z-intel Biometal Heavy Treads | -1/Access | Z-intel Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free X-72 Disruptor | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free P-70 Sage | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free I-47 Archangel | -7/Data Miner | Free Fabricated ------------ Adv. Sensor Array | x1 | -7/Factory Hvy. Treads | x2 | -7/Factory I-36 Angel | x1 | -7/Factory | Preloaded Exp. Sensor Array | x1 | -6/Factory Exp. Sensor Array | x1 | -6/Factory Hvy. Treads | x2 | -5/Factory Bore Cannon | x1 | -3/Research Alien Tech Used ----------------- Integrated Dissipator Core Cannon Sigix Broadsword Integrated Heat Negator Integrated Reactor Integrated Singularity Reactor Core Regenerator Transdimensional Reconstructor Subatomic Replicator Achievements -------------- None Challenges ------------ None Game ------ Seed PoweredHelicalFlamer Manual? 0 Play Time 04:33:24 Cumulative 391.3 hours Start 2019.10.27 @ 19:14:20 End 2019.10.29 @ 03:44:03 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 298 Rogue 290 Adventurer 4 Explorer 0 Win Type 0 Total 30 Types 24/2/1/1/2/0/0 Lore% 92 Gallery% 92 Achievement% 87 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 0 Font 16/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: bf76f2d4-a083-4045-ad8c-6f2e894c60ff