Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.02 @ 18:09:29 Player: KodiCraft Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (5) 1000 Robots Destroyed (61) 305 Value Destroyed (2371) 2371 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 5716 Bonus ------- None Cogmind --------- Core Integrity 0/850 Matter 41/400 Energy 75/100 System Corruption 1% Temperature Cool (18) Movement Core (700) Ox13 Location -6/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (6) ------ High-capacity Storage Unit Medium Matter Pod Advanced Weight Redist. System Improved Signal Interpreter Advanced Targeting Computer Armor Integrity Analyzer > --- WEAPON (3) ------- (None) > --- INVENTORY (20) --- Energy Well (350) Terrain Scan Processor Advanced Targeting Computer Hacking Suite Dynamic Insulation System Datajack Datajack Power Maul Peak State ------------ > --- POWER ------------ Deuterium Engine Improved Deuterium Engine Light Fission Core > --- PROPULSION ------- Armored Treads Armored Treads Armored Treads > --- UTILITY ---------- High-capacity Storage Unit Medium Matter Pod Improved Signal Interpreter Armor Integrity Analyzer Layered Light Armor Plating Shield Generator > --- WEAPON ----------- Heavy Ion Cannon Heavy Ion Cannon Flak Gun > --- INVENTORY -------- Light Nuclear Core Light Nuclear Core Power Amplifier Advanced Weight Redist. System Terrain Scan Processor Advanced Targeting Computer Advanced Targeting Computer Hacking Suite Dynamic Insulation System Tractor Beam Long-range Tractor Beam Pulse Rifle Light EM Pulse Cannon Plasma Cannon Autogun Flak Gun Flak Gun Datajack Datajack Power Maul [Rating: 53] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Armored Treads Treads Armored Treads Leg Improved Titanium Leg Wheel Compact Wheel Utility High-capacity Storage Unit Device Improved Sensor Array Storage High-capacity Storage Unit Processor Improved Signal Interpreter Protection Layered Light Armor Plating Weapon Flak Gun Energy Gun Pulse Rifle Energy Cannon Heavy Ion Cannon Ballistic Gun Flak Gun Ballistic Cannon Heavy Assault Cannon Launcher Grenade Launcher Special Melee Weapon Datajack Build | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Slots Evolved 8 | . . 2 2 2 2 Power 2 | . . . 1 . 1 Propulsion 1 | . . . . . 1 Utility 4 | . . 2 1 1 . Weapon 1 | . . . . 1 . Parts Attached 95 | 6 8 11 9 41 20 Power 15 | 1 1 1 1 5 6 Engine 9 | 1 1 . 1 4 2 Core 6 | . . 1 . 1 4 Reactor . | . . . . . . Propulsion 17 | 2 . 2 . 12 1 Treads 6 | . . . . 5 1 Leg 3 | . . . . 3 . Wheel 8 | 2 . 2 . 4 . Hover . | . . . . . . Flight . | . . . . . . Utility 26 | 1 3 2 3 13 4 Device 12 | . . 1 2 6 3 Storage 7 | 1 3 . 1 2 . Processor 4 | . . 1 . 2 1 Hackware . | . . . . . . Protection 3 | . . . . 3 . Artifact . | . . . . . . Weapon 37 | 2 4 6 5 11 9 Energy Gun 1 | . . . . . 1 Energy Cannon 14 | . . 2 3 5 4 Ballistic Gun 13 | 2 1 . 1 5 4 Ballistic Cannon 5 | . 2 2 . 1 . Launcher 2 | . . 2 . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon 2 | . 1 . 1 . . Unidentified Prototypes . | . . . . . . Parts Lost 39 | . 1 3 . 13 22 Power 7 | . . . . 2 5 Propulsion 8 | . . 1 . 4 3 Utility 10 | . . . . 6 4 Weapon 14 | . 1 2 . 1 10 Highest Loss Streak 20 | . 1 1 . 5 20 To Critical Strikes . | . . . . . . Average Slot Usage (%) 94 | . 94 98 100 93 93 Engine 9 | . 14 2 9 10 11 Core 4 | . . 9 9 3 6 Treads 8 | . . . . 9 16 Leg 2 | . . . . 4 . Wheel 6 | . 28 20 18 1 . Device 9 | . . 11 19 10 6 Storage 15 | . 22 22 16 14 13 Processor 10 | . . 11 9 11 13 Protection 4 | . . . . 6 5 Energy Cannon 7 | . . 9 12 7 10 Ballistic Gun 5 | . 15 . 1 6 4 Ballistic Cannon 3 | . 10 5 4 3 . Naked Turns . | . . . . . . Heaviest Build 94 | 12 53 55 69 82 94 Greatest Support 60 | 26 26 32 32 40 60 Greatest Overweight (x) 16 | 3 2 3 2 7 16 Average Overweight (x) 1 | . 1 1 1 1 1 Largest Inventory Capacity 20 | 8 20 20 20 20 20 Average Capacity 19 | 7 17 20 20 20 20 Most Carried 20 | 6 20 20 20 20 20 Average Carried 18 | 2 11 19 19 19 19 Final Capacity 20 | 8 20 20 20 20 20 Final Carried 20 | 2 20 20 20 20 8 Class Distribution -------------------- 33% | Scavenger-Skirmisher 17% | Scavenger-Mutant 17% | Scavenger-Tank 13% | Skirmisher 12% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Skirmisher | -7/Factory Scavenger-Tank | -6/Factory Resources | -11 -10 -9 -8 -7 -6 ----------- Run | Yrd Mat Mat Mat Fac Fac Matter Collected 2009 | 260 103 449 181 790 226 Remotely 33 | . . . . . 33 Salvage Created 2047 | . 126 475 222 1006 218 Parts 137 | . 14 53 10 51 9 Haulers Intercepted . | . . . . . . Recyclers Shooed 5 | . . 1 . 4 . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Combat Hostiles Destroyed 46 | . 3 14 4 21 4 Guns 7 | . 1 . . 5 1 Cannons 32 | . 2 8 4 15 3 AOE 6 | . . 6 . . . Classes Destroyed 12 | . 2 5 . 5 . Builder 2 | . . 2 . . . Recycler 2 | . . 1 . 1 . Operator 2 | . . 1 . . 1 Watcher 9 | . 1 3 . 4 1 Swarmer 8 | . . 7 . . 1 Grunt 17 | . 3 4 1 9 . Brawler 1 | . . . . 1 . Sentry 9 | . . 3 3 1 2 Specialist 4 | . . . . 4 . Hunter 2 | . . . . 2 . Programmer 4 | . . . . 3 1 Heavy 1 | . . . . 1 . Best Kill Streak 5 | . 1 5 2 4 1 Combat Bots Only 4 | . 1 4 2 4 1 Max Kills in Single Turn 4 | . 1 4 1 1 1 Gunslinging . | . . . . . . Exploded 4 | . . 4 . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Hostile Shots Fired 638 | . 1 40 26 204 367 Missed 185 | . . 15 11 54 105 Damage Taken 6341 | . 60 444 160 2757 2920 Core 1429 | . 6 95 41 431 856 Absorbed by Shields 473 | . . . 60 105 308 Redirected to Shielding 105 | . . . . 105 . Regen/Repaired (Parts) 318 | . . . . 318 . Core Remaining (%) 80 | 100 97 76 92 38 . Volleys Fired 161 | . 5 27 18 79 32 Largest 3 | . 2 2 2 3 3 Hottest 240 | . 70 91 160 240 193 Shots Fired 361 | . 10 54 36 197 64 Gun 111 | . 2 . 1 78 30 Cannon 240 | . 8 44 35 119 34 Launcher 10 | . . 10 . . . Special . | . . . . . . Kinetic 181 | . 10 22 13 107 29 Thermal 135 | . . . 10 90 35 Explosive 10 | . . 10 . . . Electromagnetic 35 | . . 22 13 . . Robot Hit Streak 10 | . 3 10 6 7 7 Robot Miss Streak 17 | . 2 4 2 17 12 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 226 | . 7 30 26 124 39 Core Hits 149 | . 5 25 8 90 21 Critical Kills 1 | . . . . 1 . Critical Parts Destroyed . | . . . . . . Critical Strikes 10 | . 1 2 1 6 . Meltdown 1 | . . . . 1 . Blast 7 | . 1 1 . 5 . Corrupt 2 | . . 1 1 . . Melee Attacks 4 | . 2 . 2 . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks 4 | . 2 . 2 . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 5723 | . 88 1136 494 3081 924 Guns 1379 | . 17 . 17 973 372 Cannons 3730 | . 71 522 477 2108 552 Explosions 614 | . . 614 . . . Melee . | . . . . . . Ramming . | . . . . . . Kinetic 2722 | . 88 217 106 1891 420 Thermal 2003 | . . 130 179 1190 504 Explosive 484 | . . 484 . . . Electromagnetic 514 | . . 305 209 . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 7 | . . . . 7 1 Average Corruption 4 | . . . . 5 1 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 39 | . . . . 37 2 Message Errors 6 | . . . . 6 . Matter Fused 8 | . . . . 7 1 Heat Flow Errors 5 | . . . . 4 1 Energy Discharges 7 | . . . . 7 . Parts Fused 2 | . . . . 2 . Data Loss (minor) 5 | . . . . 5 . Data Loss (major) 1 | . . . . 1 . Misfires 3 | . . . . 3 . Alerts 2 | . . . . 2 . Overload Shots . | . . . . . . Overflow Damage 221 | . . 69 . 124 28 Projectiles 168 | . . 16 . 124 28 Explosions 53 | . . 53 . . . Melee . | . . . . . . Knockbacks 11 | . . 1 . 7 3 Impact . | . . . . . . Kinetic 11 | . . 1 . 7 3 Secondary . | . . . . . . Self-Inflicted Damage 331 | . . 154 . 177 . Shots 6 | . . 3 . 3 . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 610 | . 24 147 416 488 610 Average Temperature 139 | . 9 45 131 129 196 Received Heat Transfer 2036 | . 6 102 79 806 1043 Effects 37 | . . . . 9 28 Shutdowns 10 | . . . . 3 7 Energy Bleed 1 | . . . . . 1 Interference 18 | . . . . 4 14 Matter Decay 3 | . . . . 1 2 Short Circuit 3 | . . . . 1 2 Damage (minor) 2 | . . . . . 2 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 2 | . . 1 1 . . Impact Corruptions . | . . . . . . Robots Melted 1 | . . . . 1 . Combat Hostiles 1 | . . . . 1 . Parts Melted 4 | . . . 2 1 1 Heat Transferred 3102 | . . 100 350 1899 753 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . . 1 . . . Alert | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Peak Influence 451 | . 97 451 355 318 203 Initial 182 | . . 40 182 161 138 Average 139 | . 26 283 287 119 98 Maximum Alert Level 2 | . . 2 1 1 1 Low Security (%) 70 | 100 100 19 16 81 76 Level 1 27 | . . 59 83 18 23 Level 2 2 | . . 20 . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 12 | . 1 1 . 7 3 Investigation 2 | . . 1 . . 1 Extermination 5 | . . . . 4 1 Reinforcement 5 | . 1 . . 3 1 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts 1 | . . . . 1 . Stealth | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Distress Signals 1 | . . . . . 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 76 | . 4 18 6 34 14 Peak Tracking Total 5 | . 2 4 3 5 5 Tactical Retreats 4 | . 1 . . 1 2 Traps | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Traps Triggered 3 | . 2 1 . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered 2 | . . . . 2 . Machines | -11 -10 -9 -8 -7 -6 ---------- Run | Yrd Mat Mat Mat Fac Fac Machines Disabled 17 | . . 5 1 8 3 Max in Single Turn 4 | . . 2 1 4 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Machines Accessed 15 | . . 3 2 9 1 Terminals 8 | . . 2 1 5 . Fabricators 2 | . . . . 1 1 Repair Stations 2 | . . . . 2 . Recycling Units . | . . . . . . Scanalyzers 3 | . . 1 1 1 . Garrison Access . | . . . . . . Total Hacks 55 | . . 16 10 25 4 Successful 35 | . . 12 8 12 3 Failed 20 | . . 4 2 13 1 Catastrophic 3 | . . . . 3 . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 20 | . . 6 5 9 . Fabricators 6 | . . . . 2 4 Repair Stations 9 | . . . . 9 . Recycling Units . | . . . . . . Scanalyzers 20 | . . 10 5 5 . Garrison Access . | . . . . . . Terminal Hacks 9 | . . 4 4 1 . Prototype ID Bank 1 | . . 1 . . . Open DSF 1 | . . . . 1 . Alert Level 3 | . . 2 1 . . Maintenance Status 2 | . . 1 1 . . Surveillance Status 1 | . . . 1 . . Zone Layout 1 | . . . 1 . . Fabricator Hacks 4 | . . . . 1 3 Network Status 1 | . . . . . 1 Load Schematic 2 | . . . . 1 1 Build 1 | . . . . . 1 Repair Station Hacks 6 | . . . . 6 . Scan Component 3 | . . . . 3 . Repair 3 | . . . . 3 . Recycling Unit Hacks . | . . . . . . Scanalyzer 16 | . . 8 4 4 . Insert Component 8 | . . 4 2 2 . Analyze 8 | . . 4 2 2 . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 14 | . . 3 2 8 1 Full Trace Events 2 | . . 1 . . 1 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 8 | . . 4 2 2 . Parts Built 2 | . . . . . 2 Authchips . | . . . . . . Time 84 | . . . . . 84 Total Part Build Rating 8 | . . . . . 8 Parts Repaired 3 | . . . . 3 . Time 102 | . . . . 102 . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 8 | . . 4 2 2 . Part Schematics Acquired 8 | . . 4 2 2 . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 ------------ Run | Yrd Mat Mat Mat Fac Fac Used RIF Installer . | . . . . . . Robots Hacked 2 | . 1 . 1 . . Non-combat 2 | . 1 . 1 . . Combat . | . . . . . . Robot Hacks Applied 3 | . 1 . 2 . . no_distress 2 | . 1 . 1 . . find_recycling 1 | . . . 1 . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -6 ------------- Run | Yrd Mat Mat Mat Fac Fac Turns Passed 5284 | 72 388 662 364 2833 965 Spaces Moved 2241 | 52 292 455 204 933 305 Core 35 | 30 . . . . 5 Treads 836 | . . . . 536 300 Legs 258 | . . . . 258 . Wheels 1112 | 22 292 455 204 139 . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 90 115 115 125 250 Average Speed 191 | 113 106 116 120 247 274 Slowest Speed 850 | 200 120 145 130 410 850 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 21 | 5 37 39 16 22 8 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken 3 | . . 1 1 1 . Unknown Exits Taken 2 | 1 1 . . . . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 148 | . . 88 3 49 8 Melee . | . . . . . . Projectile 31 | . . . 3 20 8 AOE 117 | . . 88 . 29 . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Total 2913 | 65 359 536 287 1290 376 Wait 264 | . 27 16 37 177 7 Move 2236 | 51 291 454 203 932 305 Hop . | . . . . . . Pick Up 105 | 8 23 17 10 39 8 Fast Attach . | . . . . . . Attach 53 | 6 3 6 2 20 16 Detach 2 | . . . . 2 . Swap 42 | . 5 5 7 21 4 Drop 46 | . 3 11 8 20 4 Fire 161 | . 5 27 18 79 32 Melee 4 | . 2 . 2 . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / *Min) -8/Materials -7/Factory -6/Factory History --------- Turn | Location | Event 43 | -11/Scrapyard | Discovered new exit (range 15) 73 | -11/Scrapyard | Entered Materials 190 | -10/Materials | Discovered new exit (range 3) 312 | -10/Materials | Build established: Mutant 461 | -10/Materials | Entered another Materials area 461 | -9/Materials | Evolved 2 slots: Utility x2 828 | -9/Materials | Discovered new exit (range 16) 856 | -9/Materials | Identified exit to Mines 910 | -9/Materials | Build established: Scavenger-Mutant 1066 | -9/Materials | Discovered new exit (range 6) 1073 | -9/Materials | Identified exit to Materials 1123 | -9/Materials | Entered another Materials area 1123 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1462 | -8/Materials | Discovered new exit (range 3) 1465 | -8/Materials | Identified exit to Factory 1487 | -8/Materials | Entered Factory 1487 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 1785 | -7/Factory | Build established: Scavenger-Skirmisher 2266 | -7/Factory | Build established: Skirmisher 2560 | -7/Factory | Lost 5 parts (1p2n2u) 2738 | -7/Factory | Lost 4 parts (1p1n1u1w) 2822 | -7/Factory | Cargo convoy interrupted 2835 | -7/Factory | Core integrity fell below 50% 3034 | -7/Factory | Build established: Scavenger-Skirmisher 3339 | -7/Factory | Repaired Broken Ion Engine 3384 | -7/Factory | Repaired Flak Gun 3636 | -7/Factory | Repaired Lyr. Light Armor Plating 4224 | -7/Factory | Discovered new exit (range 16) 4315 | -7/Factory | Identified exit to Factory 4320 | -7/Factory | Entered another Factory area 4320 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 4475 | -6/Factory | Build established: Scavenger-Tank 4654 | -6/Factory | Spotted B-75 Beast 5260 | -6/Factory | Fabricated Plasma Cannon? 5263 | -6/Factory | Core integrity fell below 50% 5275 | -6/Factory | Core integrity fell below 20% 5285 | -6/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 05244_ Critical hit (Burn: +37). 05247_ U-05 Engineer builds a Wall. 05248_ Lrn. Tractor Beam destroyed. 05252_ Lgt. EM Pulse Cannon destroyed. 05255_ Critical hit (Burn: +37). 05258_ Imp. Deuterium Engine destroyed. 05259_ Lgt. Nuclear Core destroyed. [Achievement: Just What I Needed] 05260_ >> FABRICATOR: Completed Plasma Cannon? 05261_ K-01 Serf collects debris. 05261_ Flak Gun destroyed. 05262_ Autogun destroyed. 05262_ Power Amplifier destroyed. 05263_ Critical hit (Burn: +37). 05264_ K-01 Serf collects debris. 05267_ Y-54 Guardian destroyed. 05267_ Flak Gun destroyed. 05267_ K-01 Serf collects debris. 05281_ Plasma Cannon destroyed. 05283_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????##+#####?????????? | | ??????????????????????????????? ?????????? | | ??????????????????????????????? ?????????? | | ??????????????????????????????? ???????????? | | ??????????????????????###+##### ????????????? | | ??????????????????????# g #?????????????? | | ##????????????????????# g #?????????????? | | #????????????????????# g #?????????????? | | #????????????????????# #?????????????? | | #????????????????????#R #?????????????? | | #????????????????????#t #?????????????? | | ###+##??????????????## ! #?????????????? | | #?????###+###### [k@ g #?????????????? | | #?????# ##### + [ ""???????? | | #???# # u ###???##### ""???????? | | ### #?????# " " ""#?????????????""???????? | | ### ###???# """" ""#??????????????????????? | | # #???# """" ]F"#??????????????????????? | | ##### """" ]""#??????????????????????? | | ^^ """" #??????????????????????? | | ! ^ """" #??????????????????????? | | ! #??????????????????????? | | ##### #??????????????????????? | | # #???# #??????????????????????? | | ####+#####??# #??????????????????????? | | # #??# #??????????????????????? | | # """ #??# #??????????????????????? | | # ! """ #### #??????????????????????? | | # """ + ##### #??????????????????????? | | # ######+##### #??????????????????????? | | #!! """ # ] + #??????????????????????? | | #!! """ # * ########??????????????????????? | | #!! """ # ! #?????????????????????????????? | | # ! # ! #?????????????????????????????? | | ####################?????????????????????????????? | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Coolant Potential 65 Energy Generation 38 Energy Capacity 1135 Matter Stores 400 Matter Capacity 400 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Power Amplification 20 Additional Mass Support 9 Armor Coverage 150 Weapon Shielding 66 Evasion (%) 50 Targeting Accuracy 8 Armor Integrity Analysis 30 Recoil Reduction 3 Item Schematics ----------------- Grenade Launcher | -9/Materials | Scanalyzed Datajack | -9/Materials | Scanalyzed Lrg. Battery | -9/Materials | Scanalyzed Ion Engine | -9/Materials | Scanalyzed Plasma Cannon | -8/Materials | Scanalyzed Flak Gun | -8/Materials | Scanalyzed Hvy. Ion Cannon | -7/Factory | Scanalyzed Lgt. EM Pulse Cannon | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Plasma Cannon | x2 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- Hey, That's Mine! I Spy Just What I Needed More Dakka Please Challenges ------------ None Game ------ Seed MassAntimatterFalx Manual? 0 Play Time 01:09:53 Cumulative 5.6 hours Start 2024.04.01 @ 17:57:22 End 2024.04.02 @ 18:09:29 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 6 Rogue 3 Adventurer 3 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 11 Achievement% 10 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 48/Terminus++ Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5c2c8dfa-d5f9-4c91-8f4e-f4cd46ea9efd