Cogmind - Beta 9 @@@ ROGUE MODE // 2019.10.26 @ 16:01:06 Player: DrZettl Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (71) 355 Value Destroyed (1893) 1893 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (119) 119 TOTAL SCORE: 4227 Bonus ------- High Alert Combat Kills 79 Follower Combat Kills 40 Cogmind --------- Core Integrity 0/550 Matter 59/300 Energy 98/100 System Corruption 4% Temperature Cool (9) Location -8/Materials Parts ------- Power (1) Propulsion (3) Utility (4) Weapon (3) Inventory (4) Advanced Signal Interpreter Light Armor Plating Hardened Light Armor Plating Rocket Launcher Peak State ------------ Power Micro Nuclear Core Propulsion Carbon-fiber Leg Titanium Leg Titanium Leg Utility Large Storage Unit Improved Targeting Computer Light Armor Plating Medium Reactive Plating Weapon Heavy Assault Rifle Minigun Gauss Rifle Inventory Titanium Leg Large Storage Unit Improved Sensor Array Advanced Sensor Array Advanced Signal Interpreter Light Armor Plating Hardened Light Armor Plating Heavy Assault Rifle Heavy Assault Rifle Rocket Launcher [Rating: 32] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Micro Nuclear Core Propulsion Titanium Leg Leg Titanium Leg Utility Targeting Computer Device Shield Generator Storage Small Storage Unit Processor Targeting Computer Protection Hardened Light Armor Plating Weapon Minigun Energy Gun Medium Laser Ballistic Gun Minigun Launcher Grenade Launcher Build | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power . | . . . . . Propulsion 1 | . . . . 1 Utility 2 | . . . 1 1 Weapon 1 | . . . 1 . Parts Attached 62 | 6 18 1 18 19 Power 4 | 1 1 . 1 1 Engine 3 | 1 1 . 1 . Core 1 | . . . . 1 Reactor . | . . . . . Propulsion 12 | 2 3 1 3 3 Treads . | . . . . . Leg 12 | 2 3 1 3 3 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 13 | 1 1 . 4 7 Device 2 | . . . . 2 Storage 4 | 1 . . 1 2 Processor 2 | . 1 . . 1 Hackware . | . . . . . Protection 5 | . . . 3 2 Artifact . | . . . . . Weapon 33 | 2 13 . 10 8 Energy Gun 2 | 1 1 . . . Energy Cannon . | . . . . . Ballistic Gun 24 | 1 9 . 7 7 Ballistic Cannon . | . . . . . Launcher 7 | . 3 . 3 1 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 19 | . 1 . 1 17 Power 3 | . 1 . . 2 Propulsion 4 | . . . . 4 Utility 5 | . . . 1 4 Weapon 7 | . . . . 7 Highest Loss Streak 8 | . 1 . 1 8 Average Slot Usage (%) 96 | . 90 100 99 91 Engine 9 | . 10 14 11 1 Core 1 | . . . . 5 Leg 25 | . 28 28 22 25 Storage 12 | . 14 14 11 11 Processor 10 | . 8 14 11 9 Protection 6 | . . . 11 11 Energy Gun 1 | . 7 . . . Ballistic Gun 26 | . 19 28 31 23 Naked Turns . | . . . . . Heaviest Build 55 | 10 15 13 37 55 Greatest Support 49 | 20 20 25 34 49 Greatest Overweight (x) 1 | . . . 1 1 Average Overweight (x) . | . . . . . Largest Inventory Capacity 16 | 6 6 6 10 16 Average Capacity 8 | 5 6 6 8 11 Most Carried 10 | 3 6 6 10 10 Average Carried 6 | 1 5 6 6 8 Final Capacity 4 | . . . . 4 Final Carried 4 | . . . . 4 Class Distribution -------------------- 50% | Mutant 37% | Gunner 5% | Scavenger-Tank 4% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Mutant | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Scr Mat Min Mat Mat Matter Collected 1812 | 101 410 26 1093 182 Remotely . | . . . . . Salvage Created 2195 | . 492 9 1254 440 Parts 154 | . 36 . 90 28 Haulers Intercepted . | . . . . . Recyclers Shooed 2 | . . . 1 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Combat Hostiles Destroyed 62 | . 18 1 31 12 Melee 1 | . . . . 1 Guns 44 | . 9 1 26 8 AOE 17 | . 9 . 5 3 Classes Destroyed 11 | . 3 1 5 2 Worker 2 | . . . 2 . Builder 2 | . . . 1 1 Recycler 1 | . . . . 1 Operator 2 | . . . 2 . Watcher 2 | . 2 . . . Swarmer 20 | . 9 . 5 6 Grunt 31 | . 9 . 20 2 Duelist 1 | . . . 1 . Sentry 8 | . . . 5 3 Hunter 1 | . . . . 1 Assembled 1 | . . 1 . . Best Kill Streak 6 | . 6 1 5 6 Combat Bots Only 6 | . 6 1 5 6 Max Kills in Single Turn 3 | . 3 1 2 2 Gunslinging . | . . . . . Exploded 3 | . 3 . 2 2 Melee 1 | . . . . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Scr Mat Min Mat Mat Damage Taken 3801 | . 453 18 1076 2254 Core 793 | . 139 . 92 562 Absorbed by Shields 137 | . . . . 137 Core Remaining (%) 73 | 100 . 44 77 . Volleys Fired 155 | . 38 3 83 31 Largest 3 | . 2 2 3 3 Hottest 90 | . 90 40 75 76 Shots Fired 394 | . 72 6 229 87 Gun 377 | . 68 6 219 84 Cannon . | . . . . . Launcher 17 | . 4 . 10 3 Special . | . . . . . Kinetic 355 | . 46 6 219 84 Thermal 22 | . 22 . . . Explosive 17 | . 4 . 10 3 Electromagnetic . | . . . . . Robot Hit Streak 13 | . 10 3 13 7 Robot Miss Streak 7 | . 3 2 7 3 Penetration Max 1 | . . . . 1 Secondary Targets 5 | . 1 . 2 2 Max Gunslinging Chain 1 | . 1 . 1 1 Shots Hit Robots 223 | . 51 3 124 45 Core Hits 108 | . 32 3 49 24 Critical Hits 1 | . 1 . . . Critical Kills 1 | . 1 . . . Critical Parts Destroyed . | . . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 4249 | . 909 33 2154 1153 Guns 3114 | . 472 33 1848 761 Cannons . | . . . . . Explosions 1115 | . 437 . 300 378 Melee . | . . . . . Ramming 20 | . . . 6 14 Kinetic 2915 | . 273 33 1848 761 Thermal 236 | . 199 . . 37 Explosive 999 | . 437 . 300 262 Electromagnetic 79 | . . . . 79 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 4 | . . . . 4 Average Corruption 1 | . . . . 1 Corruption Purged . | . . . . . Effects 1 | . . . . 1 Message Errors 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 57 | . . . 13 44 Projectiles . | . . . . . Explosions 57 | . . . 13 44 Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 151 | . 25 . 43 83 Shots 8 | . 2 . 3 3 Rammed 2 | . . . 1 1 Targets Rammed 5 | . . . 2 3 Kicked 3 | . . . 1 2 Crushed . | . . . . . Highest Temperature 336 | . 182 2 336 232 Average Temperature 90 | . 45 1 96 107 Received Heat Transfer 1500 | . 174 . 456 870 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 1 | . 1 . . . Heat Transferred 630 | . 580 . . 50 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | . . . . 1 Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Peak Influence 494 | . 450 100 461 494 Average Influence 218 | . 239 93 207 344 Maximum Alert Level 2 | . 2 . 2 2 Low Security (%) 52 | . . . . . Level 1 34 | . . . . . Level 2 12 | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 14 | . 7 . 3 4 Investigation 5 | . 5 . . . Extermination . | . . . . . Reinforcement 9 | . 2 . 3 4 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Construction Impeded 1 | . . . . 1 Haulers Reinforced . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Distress Signals 7 | . 1 . 3 3 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 115 | . 23 7 46 39 Peak Tracking Total 17 | . 4 2 6 17 Tactical Retreats 8 | . 1 1 3 3 Traps | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Traps Triggered 2 | . 2 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Scr Mat Min Mat Mat Machines Disabled 3 | . 1 . 1 1 Max in Single Turn 1 | . 1 . 1 1 Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Machines Accessed 13 | . 7 . 6 . Terminals 9 | . 4 . 5 . Fabricators . | . . . . . Repair Stations 1 | . 1 . . . Recycling Units 3 | . 2 . 1 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 30 | . 20 . 10 . Successful 17 | . 12 . 5 . Failed 13 | . 8 . 5 . Catastrophic 5 | . 2 . 3 . Database Lockouts . | . . . . . Manual 14 | . 12 . 2 . Terminals 22 | . 13 . 9 . Fabricators . | . . . . . Repair Stations 3 | . 3 . . . Recycling Units 5 | . 4 . 1 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 7 | . 3 . 4 . Robot Analysis 1 | . . . 1 . Prototype ID Bank 2 | . 1 . 1 . Branch Access Points 1 | . 1 . . . Unreport Threat 2 | . 1 . 1 . Recall Assault 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks 2 | . 2 . . . Scan Component 1 | . 1 . . . Repair 1 | . 1 . . . Recycling Unit Hacks 3 | . 2 . 1 . Report Inventory 3 | . 2 . 1 . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 15 | . 14 . 1 . Terminals 3 | . 3 . . . Track 1 | . 1 . . . Botnet 2 | . 2 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 2 | . 2 . . . Tunnel 2 | . 2 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . . . 1 . Used . | . . . . . Hacking Detections 10 | . 5 . 5 . Full Trace Events 5 | . 3 . 2 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 1 | . 1 . . . Time 26 | . 26 . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Scr Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Scr Mat Min Mat Mat Total Allies 3 | . . 3 . . Largest Group 3 | . . 3 2 . Highest-Rated Group 40 | . . 40 32 . Highest-Rated Ally 16 | . . 16 16 . Total Orders . | . . . . . Ally Attacks 53 | . . 37 16 . Total Damage 434 | . . 326 108 . Kills 8 | . . 6 2 . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Robot Analysis Total 1 | . . . 1 . Derelict Logs Recovered 2 | . . 2 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Scr Mat Min Mat Mat Turns Passed 2706 | 62 625 425 1087 507 Spaces Moved 1563 | 45 381 331 546 260 Core 7 | 5 . . . 2 Treads . | . . . . . Legs 1556 | 40 381 331 546 258 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 120 50 Average Speed 132 | 112 120 120 145 142 Slowest Speed 160 | 120 120 120 160 160 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 50 | 4 68 87 59 33 Regions Visited 4 Branch Regions 1 Pre-discovered Areas 2 | . 2 . . . Known Exits Taken 2 | . 1 1 . . Unknown Exits Taken 2 | 1 . . 1 . Scrap Searched 1 | . . 1 . . Spaces Dug 5 | . . . 5 . Terrain Destroyed 99 | . 22 . 64 13 Melee . | . . . . . Projectile . | . . . . . AOE 99 | . 22 . 64 13 Actions | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Total 1935 | 53 486 354 708 334 Wait 95 | . 25 19 38 13 Move 1559 | 44 380 330 545 260 Hop . | . . . . . Pick Up 27 | 3 12 . 9 3 Fast Attach 13 | 6 2 . 2 3 Attach 12 | . 1 . 3 8 Detach 2 | . . . 1 1 Swap 37 | . 15 1 13 8 Drop 30 | . 13 1 12 4 Fire 155 | . 38 3 83 31 Melee . | . . . . . Ram . | . . . . . Kick 5 | . . . 2 3 Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: [*Mat] / *Min x2) -8/Materials History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 16) 63 | -11/Scrapyard | Entered Materials 157 | -10/Materials | Discovered new exit (range 12) 178 | -10/Materials | Repaired Lgt. Assault Rifle 234 | -10/Materials | Discovered new exit (range 14) 312 | -10/Materials | Build established: Mutant 428 | -10/Materials | Identified exit to Mines 580 | -10/Materials | Discovered new exit (range 13) 603 | -10/Materials | Core integrity fell below 50% 645 | -10/Materials | Discovered new exit (range 14) 688 | -10/Materials | Entered Mines 694 | -10/Mines | Assembled infested the area 694 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 698 | -10/Mines | Met a Derelict bent on vengeance 699 | -10/Mines | Assisted by a Guerilla fighting off Assembled 734 | -10/Mines | Discovered new exit (range 9) 993 | -10/Mines | Identified exit to Materials 1004 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1113 | -10/Mines | Entered Materials 1113 | -9/Materials | Accompanied by 2 allies 1113 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1114 | -9/Materials | Identified exit to Mines 1538 | -9/Materials | Build established: Gunner 2195 | -9/Materials | Discovered new exit (range 3) 2200 | -9/Materials | Entered another Materials area 2200 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2627 | -8/Materials | Lost 6 parts (1n2u3w) 2678 | -8/Materials | Core integrity fell below 50% 2703 | -8/Materials | Core integrity fell below 20% 2707 | -8/Materials | Released all parts (2) 2707 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 02584_ Acquired 9 matter. 02596_ Hvy. Assault Rifle destroyed. 02621_ B-36 Bruiser destroyed. 02649_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 02651_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M002. 02661_ Shield Generator destroyed. 02661_ Carbon-fiber Leg destroyed. 02671_ Hvy. Assault Rifle destroyed. 02675_ Mic. Nuclear Core destroyed. 02675_ Titanium Leg destroyed. 02686_ T-07 Excavator is excavating. 02699_ FIVBNHD,/JPPL2:OLKOA9AXH=X&, 02700_ U-05 Engineer lays Concrete. 02703_ T-07 Excavator is excavating. 02703_ U-05 Engineer lays Concrete. 02705_ Imp. Targeting Computer destroyed. 02705_ System corrupted by crushing effect (+3). 02705_ Titanium Leg destroyed. 02707_ Released Lrg. Storage Unit. 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