Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.06.25 @ 14:25:04 Player: Demise Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (15) 75 Value Destroyed (263) 263 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1938 Bonus ------- None Cogmind --------- Core Integrity 550/550 Matter 245/300 Energy 149/150 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (2) -------- Micro Nuclear Core > --- PROPULSION (2) --- (None) > --- UTILITY (5) ------ Weight Redist. System Signal Interpreter Transport Network Coupler > --- WEAPON (2) ------- Light Assault Rifle Flail > --- INVENTORY (5) ---- Micro Nuclear Core Small Storage Unit Sensor Array Mini Grenade Launcher Peak State ------------ > --- POWER ------------ Micro Nuclear Core Micro Nuclear Core > --- PROPULSION ------- (None) > --- UTILITY ---------- Small Storage Unit Weight Redist. System Signal Interpreter Transport Network Coupler > --- WEAPON ----------- Light Assault Rifle Flail > --- INVENTORY -------- Sensor Array Mini Grenade Launcher [Rating: 16] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Micro Nuclear Core Propulsion None Utility Transport Network Coupler Device Structural Scanner Storage Small Storage Unit Processor Transport Network Coupler Weapon Medium Laser Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Impact Weapon Flail Build | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Slots Evolved 4 | . . 2 2 Power 1 | . . . 1 Propulsion . | . . . . Utility 3 | . . 2 1 Weapon . | . . . . Parts Attached 17 | 2 5 6 4 Power 3 | . . 1 2 Engine 1 | . . 1 . Core 2 | . . . 2 Reactor . | . . . . Propulsion . | . . . . Treads . | . . . . Leg . | . . . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 9 | 1 3 3 2 Device 6 | 1 2 2 1 Storage 1 | . . . 1 Processor 2 | . 1 1 . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 5 | 1 2 2 . Energy Gun 2 | 1 1 . . Energy Cannon . | . . . . Ballistic Gun 2 | . 1 1 . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon 1 | . . 1 . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 5 | . 2 3 . Power 1 | . . 1 . Propulsion . | . . . . Utility 2 | . 1 1 . Weapon 2 | . 1 1 . Highest Loss Streak 2 | . 2 2 . To Critical Strikes . | . . . . Average Slot Usage (%) 47 | . 43 49 57 Device 14 | . 13 16 9 Processor 14 | . 11 18 18 Energy Gun 7 | . 15 . . Ballistic Gun 6 | . 3 10 9 Impact Weapon 1 | . . 2 9 Naked Turns . | . . . . Heaviest Build 14 | 3 5 7 14 Greatest Support 9 | 3 3 9 9 Greatest Overweight (x) 1 | . 1 1 1 Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 5 5 5 8 Average Capacity 5 | 5 5 5 6 Most Carried 5 | 4 5 5 4 Average Carried 3 | 3 4 4 2 Final Capacity 5 | 5 5 5 5 Final Carried 4 | 4 4 4 4 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Scr Mat Mat Mat Matter Collected 322 | 220 50 52 . Remotely . | . . . . Salvage Created 449 | 136 230 83 . Parts 33 | 12 14 7 . Haulers Intercepted 1 | . 1 . . Recyclers Shooed 1 | 1 . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Combat Hostiles Destroyed 8 | . 7 1 . Guns 8 | . 7 1 . Classes Destroyed 7 | 2 3 2 . Tunneler 4 | 4 . . . Hauler 1 | . 1 . . Recycler 1 | 1 . . . Watcher 1 | . . 1 . Swarmer 3 | . 3 . . Grunt 4 | . 4 . . Sentry 1 | . . 1 . Best Kill Streak 5 | 5 5 1 . Combat Bots Only 5 | . 5 1 . Max Kills in Single Turn 1 | 1 1 1 . Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Damage Taken 634 | . 313 321 . Core 262 | . 141 121 . Absorbed by Shields . | . . . . Core Remaining (%) 70 | 100 43 69 . Volleys Fired 69 | 15 38 16 . Largest 2 | 1 2 1 . Hottest 100 | 50 100 20 . Shots Fired 85 | 15 54 16 . Gun 85 | 15 54 16 . Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 27 | . 11 16 . Thermal 58 | 15 43 . . Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 7 | 7 6 4 . Robot Miss Streak 3 | 2 3 2 . Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 58 | 12 33 13 . Core Hits 27 | 6 15 6 . Critical Kills . | . . . . Critical Parts Destroyed 1 | . . 1 . Critical Strikes 3 | 1 1 1 . Burn 2 | 1 1 . . Destroy 1 | . . 1 . Melee Attacks 3 | . . 3 . Impact 3 | . . 3 . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 664 | 151 383 130 . Guns 639 | 151 383 105 . Cannons . | . . . . Explosions . | . . . . Melee 20 | . . 20 . Ramming 5 | . . 5 . Kinetic 150 | . 45 105 . Thermal 489 | 151 338 . . Explosive . | . . . . Electromagnetic . | . . . . Impact 20 | . . 20 . Slashing . | . . . . Piercing . | . . . . Highest Corruption 1 | . 1 . . Average Corruption 1 | . 1 . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 3 | . 3 . . Data Loss (minor) 1 | . 1 . . Misfires 1 | . 1 . . Weapon Failures 1 | . 1 . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 2 | . . 2 . Shots . | . . . . Rammed 1 | . . 1 . Targets Rammed 1 | . . 1 . Kicked . | . . . . Crushed . | . . . . Highest Temperature 274 | . 274 . . Average Temperature 121 | . 121 . . Received Heat Transfer 231 | . 147 84 . Effects 1 | . 1 . . Interference 1 | . 1 . . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions 1 | . . 1 . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 5 | . 5 . . Heat Transferred 1591 | 518 1073 . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Peak Influence 296 | 25 296 244 102 Initial 124 | . 16 124 102 Average 144 | 7 161 174 102 Maximum Alert Level 1 | . 1 1 . Low Security (%) 65 | 100 55 62 100 Level 1 34 | . 44 37 . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 8 | . 4 4 . Investigation 5 | . 2 3 . Extermination . | . . . . Reinforcement 3 | . 2 1 . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Distress Signals 3 | . 2 1 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 26 | . 16 10 . Peak Tracking Total 9 | . 9 8 . Tactical Retreats 2 | . 1 1 . Traps | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Traps Triggered 3 | . 1 2 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Scr Mat Mat Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Machines Accessed 5 | . 2 2 1 Terminals 3 | . 1 1 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 2 | . 1 1 . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 16 | . 7 8 1 Successful 7 | . 3 4 . Failed 9 | . 4 4 1 Catastrophic . | . . . . Database Lockouts . | . . . . Manual 12 | . 5 6 1 Terminals 10 | . 4 5 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 6 | . 3 3 . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks . | . . . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 3 | . 1 2 . Retrieve Components 3 | . 1 2 . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 4 | . 2 2 . Terminals 2 | . 1 1 . Botnet 2 | . 1 1 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 2 | . 1 1 . Tunnel 2 | . 1 1 . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 2 | . 1 1 . Full Trace Events 2 | . 1 1 . Feedback Events 1 | . 1 . . Corruption 1 | . 1 . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 1 | . 1 . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Scr Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Scr Mat Mat Mat Turns Passed 521 | 63 235 195 28 Spaces Moved 574 | 42 226 264 42 Core 574 | 42 226 264 42 Treads . | . . . . Legs . | . . . . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 50 50 50 Average Speed 50 | 50 51 50 51 Slowest Speed 100 | 50 100 100 100 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 20 | 3 37 34 6 Regions Visited 3 Branch Regions . Pre-discovered Areas 2 | . 1 1 . Known Exits Taken 1 | . . 1 . Unknown Exits Taken 2 | 1 1 . . Scrap Searched . | . . . . Spaces Dug 1 | . . 1 . Terrain Destroyed 1 | . . 1 . Melee 1 | . . 1 . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Total 715 | 67 293 307 48 Wait 35 | 5 17 13 . Move 571 | 41 225 263 42 Hop . | . . . . Pick Up 10 | 4 4 2 . Fast Attach 9 | 2 2 3 2 Attach 8 | . 3 3 2 Detach 5 | . 1 2 2 Swap . | . . . . Drop 4 | . 3 1 . Fire 69 | 15 38 16 . Melee 3 | . . 3 . Ram 1 | . . 1 . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 64 | -11/Scrapyard | Entered Materials 277 | -10/Materials | Core integrity fell below 50% 280 | -10/Materials | Discovered new exit (range 16) 299 | -10/Materials | Entered another Materials area 299 | -9/Materials | Evolved 2 slots: Utility x2 327 | -9/Materials | Build established: Mutant 486 | -9/Materials | Discovered new exit (range 16) 493 | -9/Materials | Identified exit to Materials 494 | -9/Materials | Entered another Materials area 494 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 522 | -8/Materials | Self-destructed Last Messages --------------- 00467_ Triggered Alarm Trap. 00467_ An alarm sounds. 00467_ ALERT: Alarm triggered, dispatching investigation squad. 00470_ T-07 Excavator is excavating. 00471_ Acquired Mni. Grenade Launcher. 00473_ Destroyed Flight Unit. 00473_ S-10 Pest system corrupted by crushing effect. 00476_ S-10 Pest misfires. 00478_ Slammed into S-10 Pest. 00478_ Lgt. Ion Engine destroyed. 00478_ T-07 Excavator is excavating. 00486_ EXIT=FOUND 00488_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 00492_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M003. 00493_ EXIT=IDENTIFIED: MATERIALS PARAMETERS=POWER+1,UTILITY+1 LOCATION=MATERIALS GOAL=ESCAPE 00508_ Acquired Mic. Nuclear Core. 00522_ Connecting with Terminal... 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