Cogmind - Beta 15 X2 @@@ ROGUE MODE // 2025.03.01 @ 23:41:34 Player: albenzo Result: Destroyed by G-73 Enforcer with Heavy Laser Performance ------------- Evolutions (9) 4500 Regions Visited (29) 5800 Robots Destroyed (372) 1860 Value Destroyed (18661) 18661 Prototype IDs (71) 1420 Alien Tech Used (1) 200 Bonus (6097) 6097 TOTAL SCORE: 38538 Bonus ------- High Alert Combat Kills 4862 Follower Combat Kills 635 Aligned with FarCom 300 Met Data Miner 300 Cogmind --------- Core Integrity 0/1600 Matter 290/300 Energy 149/150 System Corruption 62% Temperature Cool (11) Movement Flying (120) Ox1 Location -1/Command Parts ------- > --- POWER (2) -------- Micro Antimatter Reactor > --- PROPULSION (6) --- Xenon Bombardment Thruster > --- UTILITY (13) ----- Enhanced Optical Array Advanced Salvage Targeting Computer Advanced Salvage Targeting Computer Advanced Targeting Computer Improved Target Analyzer Improved Target Analyzer Improved Target Analyzer Advanced Target Analyzer > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Micro Antimatter Reactor Advanced Heat Sink High-capacity Storage Unit Advanced Energy Well (500) Advanced Energy Well (500) Peak State ------------ > --- POWER ------------ Quantum Reactor Quantum Reactor > --- PROPULSION ------- Improved Heavy Siege Treads Improved Heavy Siege Treads Biometal Heavy Treads > --- UTILITY ---------- Experimental Thermal Generator Advanced Cryofiber Web Advanced Heat Sink Advanced Cooling System High-capacity Storage Unit Advanced Energy Well Advanced Energy Well Advanced Target Analyzer Core Analyzer Advanced Particle Charger Improved Transmission Jammer Light Regenerative Plating Advanced Remote Force Field > --- WEAPON ----------- Enhanced Nova Cannon Enhanced Nova Cannon Enhanced Nova Cannon Enhanced Nova Cannon > --- INVENTORY -------- Particle Reactor Light Quantum Reactor Light Quantum Reactor Light Quantum Reactor Heavy Siege Treads Heavy Siege Treads Experimental Biometal Medium Treads Advanced Heat Sink Advanced Heat Sink Advanced Cooling System Advanced Cooling System Heavy Armor Plating Advanced Point Defense System Heavy Dispersion Rifle Enhanced Quantum Rifle Enhanced Quantum Rifle Advanced Micro-nuke Launcher [Rating: 200] Favorites ----------- Power Quantum Reactor Engine Constructs Power Core Light Nuclear Core Reactor Quantum Reactor Propulsion Improved Heavy Siege Treads Treads Improved Heavy Siege Treads Leg Constructs Wheel Compact Wheel Hover Unit Improved Antigrav System Flight Unit Field Propulsion Drive Utility Advanced Cooling System Device Advanced Cooling System Storage Large Storage Unit Processor Core Analyzer Hackware Advanced Hacking Suite Protection Light Regenerative Plating Weapon Enhanced Nova Cannon Energy Gun Constructs Energy Cannon Enhanced Nova Cannon Ballistic Gun Constructs Ballistic Cannon Constructs Launcher Improved Grenade Launcher Special Weapon Improved Plasma Cutter Piercing Weapon Force Lance Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Res Acc Com Slots Evolved 18 | . . . 2 . . . 2 . . 4 . . . . 2 . . . . 2 . . . . 2 . 2 2 . Power 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Propulsion 4 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . 2 . . Utility 11 | . . . 2 . . . . . . 2 . . . . 2 . . . . 2 . . . . 1 . . 2 . Weapon 2 | . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . Parts Attached 273 | 2 11 3 13 3 1 . . 15 3 7 1 1 2 7 8 3 . 1 1 3 2 . . 2 68 33 16 27 40 Power 40 | . 2 . 2 . . . . 2 . . . . . 3 . 1 . . . . 1 . . . 8 7 5 5 4 Engine 6 | . 1 . 1 . . . . 1 . . . . . 2 . 1 . . . . . . . . . . . . . Core 6 | . 1 . 1 . . . . 1 . . . . . 1 . . . . . . 1 . . . 1 . . . . Reactor 28 | . . . . . . . . . . . . . . . . . . . . . . . . . 7 7 5 5 4 Propulsion 40 | . 4 . 2 . . . . 1 1 1 . . . 2 . . . . . . . . . . 10 3 2 4 10 Treads 32 | . 4 . 2 . . . . 1 1 1 . . . 2 . . . . . . . . . . 7 3 2 4 5 Leg 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Wheel 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Hover 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Flight 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Utility 132 | 1 1 1 5 3 . . . 6 2 6 1 1 2 . 6 2 . 1 . 3 1 . . 2 35 13 7 11 22 Device 72 | 1 . 1 2 3 . . . 4 1 3 1 1 . . 6 . . 1 . 2 1 . . 2 22 5 3 6 7 Storage 14 | . 1 . 1 . . . . 1 1 . . . . . . . . . . . . . . . 4 . 2 2 2 Processor 29 | . . . . . . . . 1 . 2 . . 2 . . 2 . . . . . . . . 8 3 . 2 9 Hackware 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . Protection 15 | . . . 2 . . . . . . 1 . . . . . . . . . . . . . . 1 4 2 1 4 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 61 | 1 4 2 4 . 1 . . 6 . . . . . 2 2 . . . 1 . . . . . 15 10 2 7 4 Energy Gun 25 | 1 2 2 3 . . . . 5 . . . . . 2 . . . . . . . . . . 5 1 . 3 1 Energy Cannon 23 | . . . . . 1 . . 1 . . . . . . . . . . . . . . . . 3 9 2 4 3 Ballistic Gun 7 | . 2 . . . . . . . . . . . . . 1 . . . . . . . . . 4 . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 3 | . . . 1 . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . Special Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 19 | . . . 1 . . . . 5 1 . . . . . . . . 2 . . . . . . 5 1 2 2 . Corrupted Parts 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . System Corruption 13 | . . . . . . . . . . . . . . . . . . . . . . . . . 13 . . . . Parts Lost 147 | . 2 . 5 1 . . . 7 . 6 . 11 . . 2 5 . . . . 3 . 2 17 22 8 3 11 42 Power 18 | . 1 . 1 . . . . 1 . 1 . 1 . . . 1 . . . . 1 . . 2 2 1 1 . 5 Propulsion 34 | . . . 2 . . . . 1 . 3 . 4 . . 1 1 . . . . . . . 3 5 2 1 1 10 Utility 60 | . . . 1 1 . . . 3 . 1 . 3 . . 1 2 . . . . 1 . 1 8 8 5 1 5 19 Weapon 35 | . 1 . 1 . . . . 2 . 1 . 3 . . . 1 . . . . 1 . 1 4 7 . . 5 8 Highest Loss Streak 27 | . 2 . 2 1 . . . 5 . 3 . 7 . . 2 3 . . . . 2 . 1 16 16 4 3 3 27 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Average Backups 12 | 6 11 14 14 14 15 15 13 6 8 14 15 14 14 14 14 13 13 14 14 14 14 15 15 13 7 7 8 17 12 Power . | 1 1 1 . 1 1 1 1 . 1 . . . . . . . . . . . . . . . . . 1 3 2 Propulsion 1 | 4 3 4 5 4 4 4 2 1 1 . . . . . . . . . . . . . . . 1 1 1 2 2 Utility 5 | . 2 3 2 2 3 3 3 1 1 9 11 10 10 9 9 9 9 10 10 9 9 10 10 9 3 2 2 4 4 Weapon 4 | 1 4 5 4 7 7 7 7 3 4 4 4 4 4 3 3 3 3 3 2 3 3 3 3 2 1 3 4 6 3 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 95 | . 20 5 7 1 1 . . 10 1 11 . . . . 6 . . 2 . 4 . . . 7 7 3 . 7 3 Power 5 | . 1 . 1 1 . . . . . 1 . . . . . . . . . . . . . . . . . . 1 Propulsion 11 | . 6 . 2 . . . . . . 1 . . . . . . . . . . . . . . . . . 2 . Utility 43 | . 2 1 . . . . . 6 . 9 . . . . 5 . . 2 . 4 . . . 4 5 1 . 2 2 Weapon 33 | . 11 4 4 . 1 . . 4 1 . . . . . 1 . . . . . . . . 2 1 1 . 3 . Tool/Special 3 | . . . . . . . . . . . . . . . . . . . . . . . . 1 1 1 . . . Average Slot Usage (%) 82 | . 98 99 99 96 81 77 80 85 90 86 66 50 25 69 73 70 75 73 69 71 72 73 72 65 75 88 85 87 75 Engine 2 | . 4 . 1 . . . . 6 9 8 . . . 5 4 4 5 2 . . . . . 4 . . . . . Core 2 | . 8 14 9 11 11 11 9 . . 2 6 3 . 5 3 . . . . . 5 . . . . . . . . Reactor 3 | . . . . . . . . . . . . . . . . 2 5 5 5 5 . 5 5 . 6 8 7 8 6 Treads 13 | . 17 28 22 22 22 22 35 35 36 17 . . . 12 5 . . . . . . . . . 7 9 13 12 9 Leg 1 | . 10 . . . . . . . . 3 6 6 . . . . . . . 1 . 5 5 4 . . . . . Device 20 | . 13 14 18 29 22 22 18 17 18 20 13 12 6 6 21 12 11 11 11 14 20 21 21 19 17 27 23 28 20 Storage 8 | . 14 14 11 11 11 11 9 6 9 5 6 6 6 6 5 5 5 5 5 5 5 5 5 4 7 9 10 10 9 Processor 7 | . . . . . . . . . . 2 13 9 12 20 11 20 23 23 23 21 15 15 15 15 14 10 3 4 9 Protection 2 | . . . 14 . . . . . . 3 . . . . . . . . . . . . . . . 2 8 8 4 Energy Gun 7 | . 8 5 22 21 8 . . 15 9 14 13 7 . 11 12 17 6 10 9 5 2 . . . 6 1 . . . Energy Cannon 6 | . . . . . 6 11 9 2 9 4 4 3 . . . . 1 . . . . . . . . 17 17 15 12 Ballistic Gun 2 | . 18 22 . . . . . . . . 1 . . . 2 . 4 5 5 5 1 5 5 3 3 . . . . Peak Build Rating 200 | 8 15 21 26 31 43 43 45 45 46 74 73 73 35 63 99 89 92 93 90 105 113 113 113 109 154 159 178 200 199 Average Rating 95 | 6 11 16 23 27 38 43 44 28 38 66 71 58 31 61 87 84 89 90 88 99 103 113 111 98 108 150 169 194 167 On Entrance 70 | 6 8 15 21 23 31 43 43 45 32 46 69 73 29 35 63 85 80 92 90 82 105 113 113 104 17 138 146 178 189 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 204 | 13 32 36 46 39 49 49 49 49 40 60 40 43 21 40 55 52 53 53 52 56 69 68 68 64 97 133 168 192 204 Greatest Support 225 | 20 46 46 46 46 46 46 86 86 85 93 79 79 3 57 105 78 61 61 61 93 78 68 68 68 145 150 225 225 215 Greatest Overweight (x) 11 | . . . . . 1 1 . . . 2 . 6 6 6 4 . 1 . . . 1 . . 1 11 1 . 1 1 Average Overweight (x) . | . . . . . . 1 . . . . . . 6 . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 10 10 20 20 20 Average Capacity 13 | 8 12 15 15 15 15 15 15 7 9 14 15 15 15 15 15 15 15 15 15 15 15 15 15 14 9 10 13 20 17 Most Carried 20 | 8 15 15 15 15 15 15 14 14 9 15 15 15 15 15 15 15 14 15 15 15 15 15 15 15 10 10 20 20 20 Average Carried 13 | 6 11 14 14 14 14 15 13 6 8 14 15 14 14 14 14 13 13 14 14 14 14 15 15 13 7 9 10 19 15 Final Capacity 20 | 8 15 15 15 15 15 15 15 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 5 10 10 20 20 5 Final Carried 20 | 8 15 15 15 15 15 15 14 8 9 15 15 15 13 15 15 13 14 15 15 15 15 15 15 3 10 7 20 20 5 Scrap Engine Consumption 216 | . . . . . . . . . 11 62 6 . . 4 58 6 6 5 1 40 7 4 . 6 . . . . . Constructs Created 13 | . . . . . . . . . . 3 . . . . 5 1 1 . . 1 1 . . 1 . . . . . Constructs Modified 70 | . . . . . . . . . . 19 5 2 . . 16 . 5 3 1 5 10 . 2 2 . . . . . Class Distribution -------------------- 28% | Mutant 15% | Construct 12% | Scavenger-Tank 10% | Tank 7% | Scavenger-Skirmisher 7% | Scavenger-Gunner 6% | Scavenger-Mutant 3% | Gunner 3% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Mutant | -8/Storage Commander-Mutant | -8/Recycling Scavenger-Skirmisher | -6/Factory Construct | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -6/Data Miner Derelict-Mutant | -5/Proximity Caves Construct | -5/Factory Construct | -5/Upper Caves Construct | -5/Upper Caves Construct | -5/Zhirov Construct | -4/Proximity Caves Construct | -4/Factory Mutant | -4/Upper Caves Construct | -4/Upper Caves Construct | -4/Warlord Construct | -3/Proximity Caves Scavenger-Tank | -3/Research Scavenger-Tank | -3/Armory Tank | -2/Research Tank | -1/Access Scavenger-Tank | -1/Command Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Res Acc Com Matter Collected 5809 | 223 244 184 185 60 . 10 20 180 20 80 40 11 . 117 286 85 23 68 . 237 328 . 10 119 1135 667 346 467 664 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 23214 | 112 431 255 826 200 . 92 42 1606 382 983 56 77 . 148 1065 564 . 115 79 497 490 . . 440 1765 2434 976 6350 3229 Parts 992 | 6 24 16 30 16 . 6 2 74 12 36 2 3 . 1 42 16 . . 10 20 12 . . 9 86 127 65 267 110 Haulers Intercepted 24 | . 2 . 3 . . . . 5 . 2 . . . . 3 . . . . 1 . . . . 2 . . 6 . Recyclers Shooed 13 | . . . 1 . . . . 2 . 2 . . . . . . . . . . . . . . 6 . . 1 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 56 | . . . . . . . . . . . 2 7 . 1 . 16 . . 8 . 8 . . 14 . . . . . Prevented 6 | . . . . . . . . . . . 4 . . . . . . . . . . . . 2 . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Res Acc Com Combat Hostiles Destroyed 302 | . 11 6 19 14 . 2 1 19 1 15 1 2 . . 9 7 . . 7 5 7 . . 6 19 39 9 60 43 Melee 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Guns 111 | . 10 6 15 11 . . . 16 1 10 1 1 . . 8 6 . . 1 3 4 . . . 12 3 . 2 1 Cannons 133 | . . . . . . 1 . . . 5 . 1 . . . . . . . 2 3 . . 2 . 30 8 48 33 AOE 30 | . 1 . 4 3 . 1 1 1 . . . . . . . . . . 6 . . . . 4 1 3 . . 5 Classes Destroyed 24 | 2 3 1 2 1 . 1 . 1 2 3 . . . 1 . . . . . . . . . . 1 . 1 3 2 Worker 8 | . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . 1 5 . Builder 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 . Tunneler 2 | 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Hauler 24 | . 2 . 3 . . . . 5 . 2 . . . . 3 . . . . 1 . . . . 2 . . 6 . Recycler 24 | 1 1 1 1 . . . . 6 3 1 . . . . 1 . . . . . . . . . 2 . 2 5 . Carrier 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Mechanic 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Operator 4 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . 3 . . . Watcher 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 1 Swarmer 68 | . 6 3 4 11 . . . . . 6 . 1 . . . 6 . . 7 . 5 . . 4 3 7 . . 5 Grunt 83 | . 5 2 12 1 . . . 9 1 4 1 . . . 2 . . . . . . . . 2 1 6 1 21 15 Brawler 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . Duelist 6 | . . . 1 1 . . . . . . . 1 . . . . . . . . . . . . . . . 3 . Protector 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Sentry 27 | . . 1 2 . . . 1 7 . 1 . . . . 1 1 . . . 3 . . . . 3 2 1 2 2 Specialist 7 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 6 . . . Hunter 24 | . . . . . . 2 . 2 . 1 . . . . . . . . . . 2 . . . 1 2 . 6 8 Programmer 77 | . . . . . . . . . . 3 . . . . 6 . . . . 2 . . . . 10 15 7 24 10 Heavy 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Behemoth 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Combat Programmer 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Scientist 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Scrapper 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Decomposer 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Samaritan 3 | . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . Assembled 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 11 | 1 4 2 10 4 . 2 1 4 3 5 1 1 . . 3 5 . . 4 2 7 . . 4 4 7 6 10 11 Combat Bots Only 11 | . 3 2 6 4 . 1 1 3 1 3 1 1 . . 2 5 . . 4 2 7 . . 4 3 7 3 10 11 Max Kills in Single Turn 4 | 1 1 1 3 3 . 1 1 2 1 2 1 1 . 1 2 2 . . 2 1 2 . . 3 1 3 2 2 4 Gunslinging 1 | . . . . 1 . . . 1 . . . . . . . 1 . . . . . . . . . . . . . Exploded 4 | . 1 . 2 3 . 1 1 1 . . . . . . . . . . 2 . . . . 3 1 3 . . 4 Melee 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Res Acc Com Hostile Shots Fired 2790 | . 59 41 84 41 . 6 2 72 1 103 5 150 . . 82 85 . . 10 15 149 . 48 178 280 352 32 385 610 Missed 719 | . 23 10 20 13 . 2 1 21 1 35 4 63 . . 29 37 . . 3 4 42 . 24 51 76 71 9 70 110 Intercepted 38 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 38 Damage Taken 39034 | . 346 316 869 287 . 69 16 817 . 1139 19 1937 . . 1396 879 . . 159 232 1227 . 657 2537 3932 4408 707 4811 12274 Core 5080 | . 94 58 113 60 . . . 117 . 138 . 443 . . 171 109 . . 16 43 173 . 26 628 749 514 24 44 1560 Absorbed by Shields 5081 | . . . . . . . . . . . . . . . 31 . . . . . 133 . . 167 583 . . 2649 1518 Reduced by Siege Mode 3807 | . . . . . . . . . . . . . . . . . . . . . . . . . 124 568 48 1062 2005 Redirected to Shielding 146 | . . . . . . . . . . . . . . . . . . . . . . . . . . 43 33 70 . Ignored by Resistances 1648 | . . . . . . . . . . . . . . . . . . . . 13 486 . 134 80 110 825 . . . Regen/Repaired (Parts) 2748 | . 14 . . 10 10 . 10 212 10 254 19 . . . 417 . 107 . . 187 418 . 154 209 . 29 177 347 164 Core Remaining (%) 50 | 100 . 39 . . . 56 . . 30 . . . . 31 . . . . 70 . . . . 24 . 2 98 . . Volleys Fired 923 | 4 45 24 52 24 . 4 1 76 8 49 3 5 . 8 41 15 . 1 23 17 44 . . 18 79 86 21 170 105 Largest 4 | 2 2 2 2 2 . 1 1 2 2 3 3 3 . 2 3 3 . 3 2 3 3 . . 2 4 4 4 4 4 Hottest 480 | 80 80 46 150 138 . 100 100 126 96 191 159 159 . 124 186 208 . 195 125 189 189 . . 146 290 480 480 480 480 Shots Fired 2342 | 8 79 48 102 47 . 4 1 146 16 131 9 15 . 16 113 44 . 3 24 43 84 . . 27 189 268 71 529 325 Gun 1064 | 8 79 48 100 46 . . . 143 8 97 7 10 . 16 113 44 . 3 19 28 17 . . 9 169 20 . 24 56 Cannon 1239 | . . . . . . 4 1 3 8 34 2 5 . . . . . . . 15 67 . . 15 . 247 71 505 262 Launcher 25 | . . . 2 1 . . . . . . . . . . . . . . 5 . . . . 3 6 1 . . 7 Special 14 | . . . . . . . . . . . . . . . . . . . . . . . . . 14 . . . . Kinetic 258 | 1 38 48 . . . . . . . 6 1 . . . 41 . . 1 1 14 29 . . 19 59 . . . . Thermal 1879 | . . . 100 46 . 4 1 146 16 125 8 15 . 16 72 30 . 1 17 15 44 . . 5 37 263 71 529 318 Explosive 25 | . . . 2 1 . . . . . . . . . . . . . . 5 . . . . 3 6 1 . . 7 Electromagnetic 180 | 7 41 . . . . . . . . . . . . . . 14 . 1 1 14 11 . . . 87 4 . . . Robot Hit Streak 35 | 3 6 14 23 5 . 7 1 32 7 13 2 4 . 14 9 15 . 5 6 12 15 . . 12 24 16 21 24 35 Robot Miss Streak 7 | 1 4 7 3 4 . 2 . 2 2 3 1 2 . 1 5 4 . . 1 2 5 . . 2 5 6 2 5 4 Penetration Max 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . Secondary Targets 14 | . 1 . . 4 . . . 3 . . . . . . 1 3 . . . . . . . . 2 . . . . Max Gunslinging Chain 1 | . 1 . . 1 . . . 1 . . . . . . 1 1 . . . . . . . . 1 . . . . Shots Hit Robots 1427 | 5 42 32 75 25 . 2 1 110 10 79 3 8 . 14 66 26 . 3 2 27 39 . . 17 140 151 34 288 228 Core Hits 616 | 3 21 11 26 15 . 2 1 45 6 30 2 4 . 8 29 14 . 3 11 12 18 . . 18 57 67 13 111 89 Critical Kills 32 | . . . . . . . . . . . . . . . 2 4 . . 1 3 2 . . . 4 3 . 9 4 Critical Parts Destroyed 15 | . . . . . . . . . . 1 . . . . 3 2 . . . 2 3 . . . 2 . . . 2 Critical Strikes 84 | . . . 3 2 . . . 7 . 6 . . . 1 9 6 . . 1 5 8 . . 1 15 3 . 9 8 Burn 22 | . . . 3 2 . . . 7 . 5 . . . 1 4 . . . . . . . . . . . . . . Meltdown 16 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . 9 4 Destroy 33 | . . . . . . . . . . 1 . . . . 5 6 . . 1 5 5 . . . 6 . . . 4 Blast 4 | . . . . . . . . . . . . . . . . . . . . . 3 . . 1 . . . . . Corrupt 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . Sever 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Impale 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . Melee Attacks 29 | . . . . . . . . . . . . . . . 2 . . . . . . . . . 27 . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 29 | . . . . . . . . . . . . . . . 2 . . . . . . . . . 27 . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 53525 | 64 623 523 1776 692 . 337 165 2042 312 2231 64 173 . 256 1839 605 . 66 426 827 1142 . . 830 3397 7997 2072 14948 10118 Guns 14625 | 64 565 523 1483 459 . . . 1986 120 1506 48 115 . 256 1839 605 . 66 30 499 264 . . 179 2324 437 . 420 837 Cannons 34370 | . . . . . . 198 93 . 192 711 16 56 . . . . . . . 219 878 . . 416 . 7039 2072 14403 8077 Explosions 3577 | . 58 . 293 233 . 139 72 56 . . . . . . . . . . 396 109 . . . 211 160 521 . 125 1204 Melee 736 | . . . . . . . . . . . . . . . . . . . . . . . . . 736 . . . . Ramming 40 | . . . . . . . . . . 14 . 2 . . . . . . . . . . . 24 . . . . . Kinetic 4042 | . 328 523 . . . . . . . 108 . . . . 694 . . 34 30 338 619 . . 469 899 . . . . Thermal 44086 | . 58 . 1483 559 . 337 165 2042 312 2109 64 171 . 256 1145 416 . 28 . 328 439 . . 126 802 7437 2072 14823 8914 Explosive 2883 | . . . 293 133 . . . . . . . . . . . . . . 396 . . . . 211 . 521 . 125 1204 Electromagnetic 1738 | 64 237 . . . . . . . . . . . . . . 189 . 4 . 161 84 . . . 960 39 . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 736 | . . . . . . . . . . . . . . . . . . . . . . . . . 736 . . . . Highest Corruption 62 | . . . . . . . . . . 1 1 1 1 1 4 8 8 8 8 . . . . 7 25 33 3 21 62 Average Corruption 13 | . . . . . . . . . . 1 1 1 1 1 2 7 8 8 8 . . . . 4 16 23 1 12 33 Corruption Purged 20 | . . . . . . . . . . . . . . . . . . . . . . . . . 20 . . . . Corruption Blocked 11 | . . . . . . . . . . . . . . . . . . . . . . . . . 11 . . . . Effects 521 | . . . . . . . . . . 1 1 4 2 6 28 11 9 3 14 . . . . 1 72 130 19 117 103 Message Errors 111 | . . . . . . . . . . 1 1 1 1 1 10 4 3 . 2 . . . . . 23 22 2 23 17 Matter Fused 96 | . . . . . . . . . . . . 1 1 2 4 1 5 1 1 . . . . . 15 28 7 17 13 Heat Flow Errors 52 | . . . . . . . . . . . . . . 1 1 2 . . 4 . . . . 1 6 14 5 10 8 Energy Discharges 63 | . . . . . . . . . . . . 1 . . 5 . . 1 2 . . . . . 6 12 . 23 13 Parts Rejected 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 4 Parts Fused 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 1 1 Data Loss (minor) 58 | . . . . . . . . . . . . 1 . 1 2 3 . 1 3 . . . . . 9 15 3 11 9 Data Loss (major) 37 | . . . . . . . . . . . . . . 1 6 . . . 1 . . . . . 5 10 1 6 7 Misfires 15 | . . . . . . . . . . . . . . . . . . . . . . . . . 5 2 . 5 3 Alerts 11 | . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . 7 . 1 1 Misdirections 14 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 3 . 2 8 Weapon Failures 55 | . . . . . . . . . . . . . . . . 1 . . . . . . . . 2 14 1 18 19 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 2000 | . . . 7 1 . 62 18 5 . 60 . . . . . . . . . 19 11 . . 8 226 455 197 739 192 Projectiles 1678 | . . . . . . 62 18 . . 60 . . . . . . . . . . 11 . . 8 . 453 197 739 130 Explosions 144 | . . . 7 1 . . . 5 . . . . . . . . . . . 19 . . . . 48 2 . . 62 Melee 178 | . . . . . . . . . . . . . . . . . . . . . . . . . 178 . . . . Knockbacks 15 | . . . . . . . . . . . . . . . . . . . . . 9 . . 6 . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 13 | . . . . . . . . . . . . . . . . . . . . . 8 . . 5 . . . . . Secondary 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . . Self-Inflicted Damage 298 | . 40 . 26 . . . . 70 . . . . . . . . . . 54 . . . . 7 50 . . 51 . Shots 9 | . 1 . 2 . . . . 1 . . . . . . . . . . 2 . . . . 1 1 . . 1 . Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 10 | . . . . . . . . . . 1 . 1 . . . . . . . . . . . 8 . . . . . Kicked 10 | . . . . . . . . . . 1 . 1 . . . . . . . . . . . 8 . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 831 | 56 90 24 302 231 . . . 117 . 394 165 376 . 230 494 357 . 39 214 . 45 . 396 78 311 831 391 460 755 Average Temperature 116 | 25 43 10 98 83 . . . 32 . 124 70 160 . 88 164 148 . 26 78 . 11 . 193 40 88 142 127 156 176 Received Heat Transfer 5753 | . 45 96 297 . . . . 270 . 150 9 619 . . 234 171 . . . 27 95 . 36 245 62 1045 18 356 1978 Effects 47 | . . . . 3 . . . . . 3 . . . . 9 4 . . . . . . 1 . . 10 2 9 6 Shutdowns 8 | . . . . . . . . . . 1 . . . . 4 . . . . . . . 1 . . 2 . . . Energy Bleed 7 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 2 2 1 Interference 15 | . . . . 3 . . . . . 2 . . . . 1 3 . . . . . . . . . . . 3 3 Matter Decay 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 1 1 Short Circuit 3 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . 1 Damage (minor) 4 | . . . . . . . . . . . . . . . 3 . . . . . . . . . . 1 . . . Damage (major) 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 3 . Damage (core) 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Siege Activations 52 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 14 6 22 8 Total Turns 1338 | . . . . . . . . . . . . . . . . . . . . . . . . . 53 210 118 525 432 Longest Duration 174 | . . . . . . . . . . . . . . . . . . . . . . . . . 29 43 67 141 174 Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Combat Hostiles 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Robots Corrupted 6 | . . . . . . . . . . . . . . . . . . . . . . . . 1 5 . . . . Combat Hostiles 5 | . . . . . . . . . . . . . . . . . . . . . . . . 1 4 . . . . Parts Fried 16 | . . . . . . . . . . . . . . . . 1 . . . 1 . . . 1 13 . . . . Impact Corruptions 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Robots Melted 25 | . . . . . . . . 2 . 2 . . . . 2 1 . . . . . . . . . 3 1 10 4 Combat Hostiles 22 | . . . . . . . . 2 . . . . . . 1 1 . . . . . . . . . 3 1 10 4 Parts Melted 136 | . . . 7 2 . . . 7 1 12 . . . . 7 3 . . . . . . . . 1 20 4 45 27 Heat Transferred 43148 | . 150 . 2923 1136 . 320 160 4742 485 3644 124 274 . 592 2146 629 . 9 . 359 555 . . 148 1025 5771 1295 9681 6980 Parts Sabotaged 3 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . 1 . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . 2 . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Res Acc Com Maximum Alert Level 5 | . . . 1 1 . . . 2 1 . . . . . . . . . . 1 . . . . 1 3 1 5 5 Low Security (%) 67 | 100 100 100 89 97 . 100 100 87 82 100 . . . . 100 . . . . 99 . . . . 93 23 36 22 . Level 1 14 | . . . 10 2 . . . 6 17 . . . . . . . . . . . . . . . 6 48 63 24 . Level 2 3 | . . . . . . . . 6 . . . . . . . . . . . . . . . . . 25 . 2 . Level 3 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . 32 35 Level 4 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 28 Level 5 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 35 High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 1795 | 5 106 54 233 210 . 60 43 554 241 172 . . . . 182 . . . . 196 . . . . 308 760 393 1721 1795 Initial 1096 | . . . . 73 . . . . 211 150 . . . . . . . . . 81 . . . . 33 160 393 105 1096 Average 260 | 2 35 7 78 103 . 7 16 100 109 56 . . . . 16 . . . . 29 . . . . 48 320 231 649 1352 Influence Increases 12016 | 10 337 145 560 427 . 117 43 1246 147 717 20 130 . 37 457 305 . . 165 322 260 . . 335 699 1332 336 2391 1478 Destroy 0b10 Robot/C 6320 | . 220 120 380 260 . 40 20 640 40 300 20 40 . 20 180 140 . . 140 100 140 . . 120 380 780 180 1200 860 Destroy 0b10 Robot/NC 420 | 10 15 5 25 . . 5 . 65 15 25 . . . . 25 15 . . . 5 10 . . 10 20 15 25 120 10 Destroy Leader 1300 | . 44 20 76 40 . 20 10 192 . 72 . . . 10 46 . . . 10 42 20 . . 10 92 130 44 240 182 Allied During Kill 253 | . . . . . . . . 219 26 . . . . 7 1 . . . . . . . . . . . . . . Successful Hack 202 | . 16 . 9 . . . . 34 5 24 . . . . 5 . . . . 21 . . . . 26 14 18 30 . Select Force Hacks 60 | . . . . . . . . . 60 . . . . . . . . . . . . . . . . . . . . Disable Machine 600 | . 30 . 15 60 . 15 . 15 . 75 . . . . . . . . . 120 . . . . 15 135 . 105 15 Destroy Structure 1481 | . 12 . 10 22 . 37 13 21 1 41 . . . . 20 . . . . 34 . . . . 106 198 69 561 336 Advance Influence 150 | . . . . . . . . . . 150 . . . . . . . . . . . . . . . . . . . Partial Spotted 30 | . . . . . . . . 15 . . . . . . . . . . . . . . . . . . . 15 . Lose Combat Pursuer 1200 | . . . 45 45 . . . 45 . 30 . 90 . . 180 150 . . 15 . 90 . . 195 60 60 . 120 75 Influence Decreases 8350 | 10 337 145 372 432 . 117 40 704 358 555 121 130 . 37 275 200 150 . 36 207 364 15 . 284 426 742 552 783 958 Time Decay 6797 | 10 317 145 322 422 . 117 40 504 298 464 121 65 . 37 255 150 150 . 36 207 334 15 . 114 279 662 522 673 538 Lost Part 1252 | . 20 . 50 10 . . . 20 . 60 . 65 . . 20 50 . . . . 30 . . 170 117 80 30 110 420 Lost Ally 301 | . . . . . . . . 180 60 31 . . . . . . . . . . . . . . 30 . . . . Squads Dispatched 63 | . 1 . 3 1 . . . 6 . 8 . 1 . . 3 . . . . 2 . . . 1 6 6 4 13 8 Investigation 5 | . . . . 1 . . . 2 . 2 . . . . . . . . . . . . . . . . . . . Extermination 33 | . . . . . . . . . . 4 . . . . 2 . . . . 1 . . . . 5 6 3 9 3 Reinforcement 12 | . 1 . 3 . . . . 1 . 1 . . . . 1 . . . . 1 . . . . 1 . 1 2 . Assault 9 | . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . 2 5 Garrison 4 | . . . . . . . . 3 . 1 . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 3 Construction Impeded 2 | . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Res Acc Com Distress Signals 30 | . 1 . 7 . . . . 4 1 1 . . . . 3 . . . . . . . . . 2 1 1 6 3 Communications Jammed 125 | . . . . . . . . . . . . . . . 22 . . . . . . . . . 22 3 6 54 18 Distress Signals 121 | . . . . . . . . . . . . . . . 22 . . . . . . . . . 21 3 5 52 18 Times Spotted 518 | . 20 7 31 17 . 2 2 33 5 22 3 17 . 1 28 24 . . 7 7 11 . 5 20 41 51 21 81 62 Peak Tracking Total 14 | . 4 3 7 3 . 1 1 5 4 4 3 11 . 1 12 14 . . 4 1 5 . 5 7 5 5 4 7 10 Tactical Retreats 42 | . . . 2 2 . . . 2 . 2 . 3 . . 3 3 . . 1 . 4 . . 5 4 4 . 5 2 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Res Acc Com Traps Triggered 21 | . 1 . . . . . . . . 6 . . . . 1 . . . . . . . 5 . 3 1 1 2 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Most Traps Carried 3 | . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Res Acc Com Machines Disabled 41 | . 2 . 1 4 . 1 . 1 1 5 . . . . . . . . . 8 . . . . 1 9 . 7 1 Max in Single Turn 8 | . 1 . 1 2 . 1 . 1 . 4 . . . . . . . . . 8 . . . . 1 2 . 1 1 Garrison Access 4 | . . . . . . . . . . 2 . . . . 1 . . . . . . . . . 1 . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Res Acc Com Machines Accessed 86 | . 6 . 3 1 2 . . 14 8 8 . . 4 . 4 . 1 6 1 5 . 1 . . 8 4 2 6 2 Terminals 40 | . 4 . 2 . . . . 13 2 4 . . . . . . . . 1 2 . . . . 3 3 1 3 2 Fabricators 4 | . . . . . . . . . . . . . . . 1 . . . . 1 . . . . 1 1 . . . Repair Stations 8 | . 1 . . . . . . 1 . 1 . . . . 1 . . . . . . . . . 1 . 1 2 . Recycling Units 9 | . 1 . . . . . . . 4 . . . . . 1 . . . . 2 . . . . 1 . . . . Scanalyzers 2 | . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . Garrison Access 6 | . . . . . . . . . . 2 . . . . 1 . . . . . . . . . 2 . . 1 . Total Hacks 219 | . 18 . 11 1 2 . . 28 38 18 . . 28 . 7 . 1 19 1 9 . 1 . . 16 6 4 9 2 Successful 146 | . 12 . 8 1 2 . . 13 33 8 . . 28 . 2 . 1 19 1 3 . 1 . . 8 3 1 2 . Failed 73 | . 6 . 3 . . . . 15 5 10 . . . . 5 . . . . 6 . . . . 8 3 3 7 2 Catastrophic 14 | . . . . . . . . 5 1 1 . . . . 1 . . . . 2 . . . . 1 . . 2 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 38 | . 14 . 3 . 1 . . 4 6 5 . . . . . . . . . . . . . . 3 1 . . 1 Terminals 88 | . 14 . 7 . . . . 24 5 8 . . . . . . . . 1 4 . . . . 11 4 2 6 2 Fabricators 7 | . . . . . . . . . . . . . . . 2 . . . . 2 . . . . 1 2 . . . Repair Stations 15 | . 2 . . . . . . 4 . 3 . . . . 1 . . . . . . . . . 1 . 2 2 . Recycling Units 14 | . 2 . . . . . . . 7 . . . . . 1 . . . . 3 . . . . 1 . . . . Scanalyzers 6 | . . . 4 . . . . . . 2 . . . . . . . . . . . . . . . . . . . Garrison Access 11 | . . . . . . . . . . 5 . . . . 3 . . . . . . . . . 2 . . 1 . Terminal Hacks 112 | . 3 . 3 1 2 . . 11 29 1 . . 28 . . . 1 19 1 2 . 1 . . 6 1 1 2 . Record 44 | . . . . . 1 . . . 24 . . . 11 . . . . 7 1 . . . . . . . . . . Part Schematic 13 | . . . . . . . . . . . . . 9 . . . . 4 . . . . . . . . . . . Robot Schematic 5 | . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . Prototype ID Bank 10 | . . . . . . . . 1 2 . . . 3 . . . . 4 . . . . . . . . . . . Open Door 8 | . . . . 1 . . . 5 . . . . . . . . 1 . . . . 1 . . . . . . . Level Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Branch Access Points 3 | . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . 1 . Terminal Index 2 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Alert Level 8 | . 1 . 1 . . . . 2 1 1 . . . . . . . . . . . . . . 2 . . . . Locate Traps 8 | . 1 . 1 . . . . 2 . . . . . . . . . . . 1 . . . . 2 1 . . . Hauler Manifests 3 | . . . 1 . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . Proto ID Catalog 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Release Object 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 3 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . 2 . . . Load Schematic 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Build 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . Repair Station Hacks 6 | . 2 . . . . . . 2 . 2 . . . . . . . . . . . . . . . . . . . Scan Component 3 | . 1 . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . Repair 3 | . 1 . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 3 | . . . . . . . . . 2 . . . . . . . . . . 1 . . . . . . . . . Retrieve Components 3 | . . . . . . . . . 2 . . . . . . . . . . 1 . . . . . . . . . Scanalyzer 6 | . . . 4 . . . . . . 2 . . . . . . . . . . . . . . . . . . . Insert Component 3 | . . . 2 . . . . . . 1 . . . . . . . . . . . . . . . . . . . Analyze 3 | . . . 2 . . . . . . 1 . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 4 | . . . . . . . . . . 2 . . . . 1 . . . . . . . . . 1 . . . . Seal Access 4 | . . . . . . . . . . 2 . . . . 1 . . . . . . . . . 1 . . . . Unauthorized Hacks 12 | . 7 . 1 . . . . . 2 1 . . . . . . . . . . . . . . 1 . . . . Terminals 9 | . 6 . 1 . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . Botnet 6 | . 3 . 1 . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . Operators 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Skim 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 3 | . 1 . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Reject 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Tunnel 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 57 | . 6 . 2 . . . . 13 2 7 . . . . 3 . . . . 4 . . . . 7 3 2 6 2 Full Trace Events 5 | . . . . . . . . 3 1 1 . . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 16 | . . . 2 . . . . . . 1 . . 9 . . . . 4 . . . . . . . . . . . Parts Built 3 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . 1 . . . Authchips 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Time 291 | . . . . . . . . . . . . . . . 139 . . . . . . . . . . 152 . . . Total Part Build Rating 23 | . . . . . . . . . . . . . . . 18 . . . . . . . . . . 5 . . . Parts Repaired 3 | . 1 . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . Time 84 | . 26 . . . . . . 32 . 26 . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 3 | . . . . . . . . . 2 . . . . . . . . . . 1 . . . . . . . . . Parts Scanalyzed 3 | . . . 2 . . . . . . 1 . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 3 | . . . 2 . . . . . . 1 . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Res Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Res Acc Com Total Allies 11 | . . . . . . . . 10 . . . . . 1 . . . . . . . . . . . . . . . Largest Group 10 | . . . . . . . . 10 7 3 . . . 1 1 . . . . . . . . . . . . . . Highest-Rated Group 173 | . . . . . . . . 173 125 55 . . . 96 96 . . . . . . . . . . . . . . Highest-Rated Ally 96 | . . . . . . . . 29 29 24 . . . 96 96 . . . . . . . . . . . . . . Total Orders 3 | . . . . . . . . 1 . . . . . . . . . . . . . . . . 2 . . . . EXPLORE 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . RETURN 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Ally Attacks 173 | . . . . . . . . 110 53 6 . . . 2 2 . . . . . . . . . . . . . . Total Damage 2111 | . . . . . . . . 1230 741 84 . . . 56 . . . . . . . . . . . . . . . Kills 20 | . . . . . . . . 14 5 . . . . 1 . . . . . . . . . . . . . . . Allies Corrupted 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Res Acc Com Active Infowar (turns) 18444 | 33 1100 1152 452 721 . . . 286 . . 343 165 . . 860 127 304 99 436 . 559 270 175 616 2620 2479 1440 3288 919 Optics 558 | . . . . . . . . . . . . . . . . . . . . . . . . . 477 . . . 81 Sensors 3082 | . . . . . . . . . . . 343 165 . . . 115 304 99 436 . 559 270 175 616 . . . . . Terrain 2346 | . . . . 691 . . . . . . . . . . . . . . . . . . . . . 1252 403 . . Structural 286 | . . . . . . . . 286 . . . . . . . . . . . . . . . . . . . . . Seismic 4418 | 33 1100 1152 452 720 . . . . . . . . . . . . . . . . . . . . 961 . . . . Jamming 11026 | . . . . . . . . . . . . . . . 860 58 . . . . . . . . 2069 2473 1440 3288 838 Robot Analysis Total 4 | . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . Derelict Logs Recovered 15 | . . 3 . 2 . . . . . . 1 1 . 2 . 2 1 . 1 . 1 1 . . . . . . . Drone Launches 24 | . . . . . . . . 18 . . . . . . . . . . . . . . . . 6 . . . . Drone Recoveries 7 | . . . . . . . . 4 . . . . . . . . . . . . . . . . 3 . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Res Acc Com Turns Passed 29195 | 45 1126 1158 908 1036 526 818 116 1816 820 2435 351 400 279 732 1332 312 304 118 439 594 750 270 175 785 2741 2515 1440 3331 1523 Spaces Moved 15781 | 24 628 642 379 584 258 333 69 709 499 1216 236 266 80 407 933 294 447 161 550 747 583 290 147 581 1039 1010 635 1185 849 Core 294 | . . . . . . . . . . . . 2 80 7 . . . . . . . . . 51 127 . . . 27 Treads 9737 | . 370 642 379 584 258 333 69 709 499 898 . . . 400 577 . . . . 130 . . . . 637 1010 635 1185 422 Legs 2395 | 24 258 . . . . . . . . 318 236 264 . . . . . . . 237 75 290 147 530 16 . . . . Wheels 292 | . . . . . . . . . . . . . . . 55 . . . . 36 . . . . 201 . . . . Hover 2663 | . . . . . . . . . . . . . . . 301 294 447 161 550 344 508 . . . 58 . . . . Flight 400 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 400 Fastest Speed 33 | 120 120 160 160 160 160 240 160 160 156 148 123 123 350 160 61 84 64 64 64 64 64 93 93 50 50 150 180 165 33 Average Speed 139 | 120 143 160 160 160 203 240 160 160 156 164 142 143 350 169 117 84 66 64 64 64 86 93 93 95 153 175 180 173 99 Slowest Speed 600 | 120 160 160 160 160 240 240 160 160 160 320 154 350 350 350 263 84 101 64 64 64 204 93 93 153 600 270 180 270 165 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 51 | 3 96 98 32 94 61 83 8 97 73 31 34 53 68 58 25 52 61 60 65 15 71 56 23 64 24 48 18 34 27 Regions Visited 29 Branch Regions 20 Pre-discovered Areas 10 | . . . . 2 1 . . . 2 . . . 1 . . 1 . 3 . . . . . . . . . . . Known Exits Taken 17 | . . . 1 . . . 1 . . 1 1 . . . 1 1 1 1 1 1 1 1 1 1 1 . 1 1 . Unknown Exits Taken 12 | 1 1 1 . 1 1 1 . 1 1 . . 1 1 1 . . . . . . . . . . . 1 . . . Scrap Searched 13 | . . 1 . . . 1 . . . . 2 2 . 1 . . 2 . . . 3 . . 1 . . . . . Spaces Dug 192 | . . . . . . . . . . 5 . . . . 1 . . . 4 2 2 . . . 106 15 10 45 2 Terrain Destroyed 1003 | . 9 . 7 22 . 48 12 45 1 38 1 . . . 10 2 . . 73 16 40 . . 39 179 101 31 197 132 Melee 4 | . . . . . . . . . . . . . . . 1 . . . . . . . . . 3 . . . . Projectile 457 | . . . . . . 2 . 2 1 16 1 . . . 9 2 . . 13 8 40 . . 11 . 87 31 173 61 AOE 542 | . 9 . 7 22 . 46 12 43 . 22 . . . . . . . . 60 8 . . . 28 176 14 . 24 71 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Res Acc Com Total 21108 | 31 780 728 587 640 262 341 72 1246 522 1559 243 274 81 430 1091 323 455 174 612 832 750 290 185 788 1962 1562 883 2117 1288 Wait 3550 | . 55 45 112 20 . 5 . 401 5 236 2 . . 4 68 9 8 1 37 55 116 1 39 166 674 368 187 690 246 Move 15747 | 23 627 641 378 583 257 332 68 708 498 1215 235 265 79 406 932 293 446 160 549 746 582 289 146 580 1038 1009 634 1184 844 Hop 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Pick Up 195 | 2 21 6 14 3 . . 1 15 3 23 . 1 . 4 14 . 1 3 . 6 1 . . 2 25 12 12 16 10 Fast Attach 144 | 1 5 2 2 1 1 . . 11 1 2 . . . 4 1 1 . 3 . . 1 . . 2 51 16 7 7 25 Attach 95 | . 2 . 8 1 . . 2 3 . 4 . 1 2 2 5 2 . . . 2 1 . . 4 10 8 3 12 23 Detach 43 | . . . 2 . 2 . . 2 1 1 . . . . 4 . . . 1 . . . . 1 10 4 5 3 7 Swap 131 | 1 6 2 8 3 . . . 4 2 3 3 1 . 1 5 3 . 1 2 1 5 . . 1 13 30 9 13 14 Drop 210 | . 19 8 11 5 2 . . 18 4 15 . . . 1 18 . . 5 . 5 . . . 6 26 29 5 22 11 Fire 923 | 4 45 24 52 24 . 4 1 76 8 49 3 5 . 8 41 15 . 1 23 17 44 . . 18 79 86 21 170 105 Melee 29 | . . . . . . . . . . . . . . . 2 . . . . . . . . . 27 . . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 10 | . . . . . . . . . . 1 . 1 . . . . . . . . . . . 8 . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 20 | . . . . . . . . . . 10 . . . . . . . . . . . . . . 9 . . . 1 Rewire 2 | . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 7 | . . . . . . . . 7 . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / [*Sub]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -9/Mines (discovered 4 exits: [*Mat x2] / *Exi / [*Zio]) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines (discovered 2 exits: [*Mat x2]) -8/Materials (discovered 2 exits: *Sto x2) -8/Storage (discovered 2 exits: [*Fac] / *Rec) -8/Recycling -6/Factory (discovered 2 exits: *Fac / *Low) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 3 exits: Fac / *Upp x2) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 3 exits: *Res / *Upp x2) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *War) -4/Warlord -3/Proximity Caves -3/Research (discovered 3 exits: *Arm / Qua x2) -3/Armory -2/Research (discovered 3 exits: *Acc x3) -1/Access -1/Command History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 46 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 335 | -10/Materials | Discovered new exit (range 11) 541 | -10/Materials | Discovered new exit (range 15) 638 | -10/Materials | Repaired Seismic Detector 746 | -10/Materials | Derelicts attacked the area 940 | -10/Materials | Discovered new exit (range 8) 1138 | -10/Materials | Discovered new exit (range 10) 1145 | -10/Materials | Discovered new exit (range 6) 1172 | -10/Materials | Entered Mines 1179 | -10/Mines | Met a Derelict bent on vengeance 1340 | -10/Mines | Core integrity fell below 50% 1364 | -10/Mines | Found a hidden stash of uninstalled traps 1435 | -10/Mines | Learned 2 Materials zone layouts 1936 | -10/Mines | Discovered new exit (range 6) 1982 | -10/Mines | Learned location of 1 exit from Materials 1990 | -10/Mines | Discovered new exit (range 12) 2084 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 2330 | -10/Mines | Entered Materials 2330 | -9/Materials | Evolved 2 slots: Utility x2 2331 | -9/Materials | Identified exit to Mines 2409 | -9/Materials | Build established: Scavenger-Mutant 3238 | -9/Materials | Entered Mines 3314 | -9/Mines | Assembled infested the area 3392 | -9/Mines | Learned location of Storage (-8) 3458 | -9/Mines | Discovered new exit (range 5) 3528 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 3532 | -9/Mines | Found Prototype Device 3746 | -9/Mines | Discovered new exit (range 9) 3916 | -9/Mines | Found a Scrap Suit stashed away for nefarious purposes 3959 | -9/Mines | Found Scrap Suit 4093 | -9/Mines | Met a Derelict shopkeep closing up shop 4125 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 4260 | -9/Mines | Build established: Mutant 4266 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4268 | -9/Mines | Discovered new exit (range 5) 4274 | -9/Mines | Entered Exiles 4295 | -9/Exiles | Discovered new exit (range 15) 4314 | -9/Exiles | Met 8R-AWN 4338 | -9/Exiles | Met EX-HEX 4390 | -9/Exiles | Met EX-BIN 4415 | -9/Exiles | Aligned with FarCom system 4417 | -9/Exiles | Given EX-Vault access code 4454 | -9/Exiles | Opened EX-Vault 4467 | -9/Exiles | Found YOLO Cannon 4548 | -9/Exiles | Warned to stay clear of 0b10 Research branches 4615 | -9/Exiles | Met EX-DEC 4629 | -9/Exiles | Learned location of Zion (-7) 4771 | -9/Exiles | Discovered new exit (range 14) 4800 | -9/Exiles | Left Exiles lab with YOLO Cannon 4800 | -9/Exiles | Entered Mines 5212 | -8/Mines | Discovered new exit (range 5) 5350 | -8/Mines | Discovered new exit (range 8) 5618 | -8/Mines | Entered Materials 5618 | -8/Materials | Evolved 2 slots: Propulsion x2 5619 | -8/Materials | Identified exit to Storage 5620 | -8/Materials | Discovered exit to Storage (range 15) 5734 | -8/Materials | Entered Storage 5797 | -8/Storage | YOLO Cannon suddenly exploded 5798 | -8/Storage | Core integrity fell below 50% 5828 | -8/Storage | Lost 5 parts (1p1n2u1w) 6871 | -8/Storage | Discovered new exit (range 62) 6921 | -8/Storage | Lost 6 allies 6981 | -8/Storage | Used back door to open Recycling access 6981 | -8/Storage | Discovered new exit (range 5) 7091 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 7168 | -8/Storage | Garrison activated, responded to threat 7393 | -8/Storage | Build established: Commander-Mutant 7436 | -8/Storage | Garrison activated, responded to threat 7440 | -8/Storage | Repaired Imp. Treads 7550 | -8/Storage | Entered Recycling 7550 | -8/Recycling | Accompanied by 7 allies 7906 | -8/Recycling | Scanned before Scraplab entrance 7929 | -8/Recycling | Entered Scraplab 7962 | -8/Recycling | Discovered new exit (range 2) 7996 | -8/Recycling | Angered Scraplab inhabitants 7998 | -8/Recycling | Found Prototype Device 7998 | -8/Recycling | Identified Scrap Engine 8038 | -8/Recycling | Lost 4 allies 8148 | -8/Recycling | Discovered new exit (range 16) 8286 | -8/Recycling | Build established: Mutant 8370 | -8/Recycling | Entered Factory 8370 | -6/Factory | Accompanied by 3 allies 8370 | -6/Factory | Evolved 4 slots: Power x1, Utility x2, Weapon x1 8461 | -6/Factory | Repaired Lrg. Storage Unit 8641 | -6/Factory | Garrison activated, responded to threat 8662 | -6/Factory | Lost 3 allies 8827 | -6/Factory | Build established: Skirmisher 9238 | -6/Factory | Build established: Scavenger-Skirmisher 9252 | -6/Factory | Discovered new exit (range 8) 10012 | -6/Factory | Spotted B-75 Beast 10125 | -6/Factory | Build established: Gunner 10154 | -6/Factory | Lost 3 parts (2n1w) 10486 | -6/Factory | Build established: Construct 10789 | -6/Factory | Discovered new exit (range 11) 10804 | -6/Factory | Identified exit to Lower Caves 10805 | -6/Factory | Entered Lower Caves 10967 | -6/Lower Caves | Identified exit to Lower Caves 10972 | -6/Lower Caves | Encountered a Warlord checkpoint 11156 | -6/Lower Caves | Entered another Lower Caves area 11169 | -6/Lower Caves | Encountered a Warlord checkpoint 11291 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 11431 | -6/Lower Caves | Lost 7 parts (1p1n2u3w) 11442 | -6/Lower Caves | Learned location of 1 exit from Factory 11520 | -6/Lower Caves | Core integrity fell below 50% 11530 | -6/Lower Caves | Discovered new exit (range 14) 11546 | -6/Lower Caves | Lost 3 parts (2n1u) 11556 | -6/Lower Caves | Entered Data Miner 11556 | -6/Data Miner | Discovered new exit (range 6) 11623 | -6/Data Miner | Met Data Miner 11656 | -6/Data Miner | Build established: Mutant 11686 | -6/Data Miner | Learned location of Section 7 (-3) 11686 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 11740 | -6/Data Miner | Received God Mode back door access code from Data Miner 11835 | -6/Data Miner | Entered Proximity Caves 11849 | -5/Proximity Caves | Found DCF Scrap (16 items) 12150 | -5/Proximity Caves | Build established: Derelict-Mutant 12209 | -5/Proximity Caves | Learned location of 1 exit from Factory 12321 | -5/Proximity Caves | Learned location of 1 exit from Factory 12445 | -5/Proximity Caves | Escorted by Enhanced Grunt 12503 | -5/Proximity Caves | Discovered new exit (range 12) 12567 | -5/Proximity Caves | Entered Factory 12567 | -5/Factory | Accompanied by 1 ally 12567 | -5/Factory | Evolved 2 slots: Utility x2 12568 | -5/Factory | Identified exit to Factory 12568 | -5/Factory | Identified exit to Upper Caves 12881 | -5/Factory | Build established: Derelict-Gunner 13235 | -5/Factory | Build established: Gunner 13484 | -5/Factory | Fabricated Cmb. Linear Gravjet? 13657 | -5/Factory | Build established: Construct 13899 | -5/Factory | Entered Upper Caves 13906 | -5/Upper Caves | Identified exit to Upper Caves 13924 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 13984 | -5/Upper Caves | Encountered a Warlord checkpoint 14006 | -5/Upper Caves | Lost 3 parts (1p1n1u) 14211 | -5/Upper Caves | Entered another Upper Caves area 14507 | -5/Upper Caves | Discovered new exit (range 11) 14514 | -5/Upper Caves | Identified exit to Zhirov 14515 | -5/Upper Caves | Entered Zhirov 14515 | -5/Zhirov | Discovered new exit (range 3) 14541 | -5/Zhirov | Learned location of Quarantine (-3) 14541 | -5/Zhirov | Learned location of Testing (-2) 14541 | -5/Zhirov | Learned location of Command (-1) 14554 | -5/Zhirov | Found Alien Artifact 14566 | -5/Zhirov | Found Alien Artifact 14566 | -5/Zhirov | Identified Integrated Dissipator 14566 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 14632 | -5/Zhirov | Identified exit to Proximity Caves 14633 | -5/Zhirov | Entered Proximity Caves 15009 | -4/Proximity Caves | Discovered exit to Factory (range 11) 15019 | -4/Proximity Caves | Learned location of 1 exit from Research 15072 | -4/Proximity Caves | Entered Factory 15072 | -4/Factory | Evolved 2 slots: Utility x2 15323 | -4/Factory | Identified exit to Upper Caves 15581 | -4/Factory | Discovered new exit (range 5) 15594 | -4/Factory | Identified exit to Research 15666 | -4/Factory | Entered Upper Caves 15704 | -4/Upper Caves | Destroyed 7 combat bots 15909 | -4/Upper Caves | Spotted B-86 Titan 16171 | -4/Upper Caves | Identified exit to Upper Caves 16228 | -4/Upper Caves | Build established: Mutant 16416 | -4/Upper Caves | Entered another Upper Caves area 16417 | -4/Upper Caves | Identified exit to Warlord 16431 | -4/Upper Caves | Discovered exit to Research (range 8) 16516 | -4/Upper Caves | Learned 4 Research zone layouts 16597 | -4/Upper Caves | Build established: Construct 16686 | -4/Upper Caves | Entered Warlord 16731 | -4/Warlord | Attacked by Warlord forces 16777 | -4/Warlord | Spotted FD-ULI(B) 16777 | -4/Warlord | Spotted 4E-IEX(B) 16818 | -4/Warlord | Discovered new exit (range 15) 16860 | -4/Warlord | Identified exit to Proximity Caves 16861 | -4/Warlord | Entered Proximity Caves 17485 | -3/Proximity Caves | Attracted the attention of an 0b10 outpost 17617 | -3/Proximity Caves | Core integrity fell below 50% 17638 | -3/Proximity Caves | Discovered exit to Research (range 15) 17646 | -3/Proximity Caves | Entered Research 17646 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 17647 | -3/Research | Identified exit to Quarantine 17674 | -3/Research | Lost 16 parts (2p3n8u3w) 17904 | -3/Research | Build established: Mutant 18544 | -3/Research | Identified exit to Armory 18611 | -3/Research | System corruption reached 10% 18725 | -3/Research | Lost 16 parts (2p4n5u5w) 18918 | -3/Research | Core integrity fell below 50% 19143 | -3/Research | Build established: Scavenger-Gunner 19246 | -3/Research | Found Prototype Launcher 19375 | -3/Research | Found Prototype Device 19375 | -3/Research | Identified Exp. Thermal Shield 19379 | -3/Research | Found Exp. Thermal Shield 19505 | -3/Research | Identified Adv. Micro-nuke Launcher 19586 | -3/Research | Build established: Scavenger-Tank 20387 | -3/Research | Entered Armory 20723 | -3/Armory | Destroyed 7 combat bots 20725 | -3/Armory | Lost 4 parts (1p2n1u) 21093 | -3/Armory | Spotted B-86 Titan 21305 | -3/Armory | Build established: Scavenger-Gunner 22028 | -3/Armory | Build established: Scavenger-Skirmisher 22100 | -3/Armory | Discovered new exit (range 18) 22327 | -3/Armory | Core integrity fell below 20% 22501 | -3/Armory | Build established: Scavenger-Tank 22788 | -3/Armory | Fabricated Lgt. Regenerative Plating (x1) 22817 | -3/Armory | System corruption reached 30% 22902 | -3/Armory | Entered Research 22902 | -2/Research | Evolved 2 slots: Propulsion x2 22986 | -2/Research | Found Quantum Capacitor 23096 | -2/Research | Build established: Scavenger-Skirmisher 23336 | -2/Research | Lost 3 parts (1p1n1u) 23592 | -2/Research | Build established: Scavenger-Gunner 23735 | -2/Research | Discovered new exit (range 4) 23951 | -2/Research | Build established: Tank 24206 | -2/Research | Identified exit to Access 24342 | -2/Research | Entered Access 24342 | -1/Access | Evolved 2 slots: Utility x2 25962 | -1/Access | System corruption reached 10% 26128 | -1/Access | Found Fusion Bomb Launcher 26297 | -1/Access | Identified exit to Command 27259 | -1/Access | Build established: Scavenger-Gunner 27391 | -1/Access | First assault squad dispatched 27416 | -1/Access | Incoming assault squad redirected 27481 | -1/Access | Destroyed 10 combat bots 27485 | -1/Access | Lost 3 parts (1n1u1w) 27498 | -1/Access | Spotted B-99 Colossus 27512 | -1/Access | Destroyed B-99 Colossus 27520 | -1/Access | Spotted B-99 Colossus 27523 | -1/Access | Destroyed B-99 Colossus 27673 | -1/Access | Entered Command 27765 | -1/Command | Build established: Scavenger-Tank 27955 | -1/Command | First assault squad dispatched 27985 | -1/Command | Incoming assault squad redirected 28229 | -1/Command | Incoming assault squad redirected 28276 | -1/Command | Destroyed 9 combat bots 28483 | -1/Command | Incoming assault squad redirected 28496 | -1/Command | System corruption reached 30% 28563 | -1/Command | Destroyed 10 combat bots 28605 | -1/Command | Lost 8 parts (1p7u) 28709 | -1/Command | Destroyed 11 combat bots 28859 | -1/Command | Spotted M Guard 28860 | -1/Command | Spotted Combat Programmer 28861 | -1/Command | Spotted Combat Programmer 28870 | -1/Command | Spotted M Guard 28881 | -1/Command | Destroyed Combat Programmer 28907 | -1/Command | Destroyed Combat Programmer 28976 | -1/Command | Core integrity fell below 50% 28991 | -1/Command | Core integrity fell below 20% 28994 | -1/Command | Crushed by falling debris 29025 | -1/Command | Lost 27 parts (4p5n10u8w) 29196 | -1/Command | Destroyed by G-73 Enforcer with Heavy Laser Last Messages --------------- 29133_ System corrupted: Component data lost. 29133_ Acquired Imp. Target Analyzer. 29135_ W-44 Eye sends out distress signal. 29137_ Acquired Imp. Target Analyzer. 29141_ Acquired 30 matter. 29146_ System corrupted: Slammed into wall. 29147_ Acquired Xenon Bombardment Thruster. 29148_ System corrupted: Substantial component data lost. 29166_ System corrupted: Matter fused (-7). 29172_ C-30 ARC bursts open, deploying its payload. 29172_ G-73 Enforcer unfolds itself. 29172_ I-47 Archangel unfolds itself. 29173_ ALERT: Unidentified disturbance in Zone 3N, assault force dispatched. 29176_ Impulse Thruster destroyed. 29177_ Field Propulsion Drive destroyed. 29177_ Dropped HERF Cannon. 29179_ The unstable cave ceiling collapses. 29181_ System corrupted: Matter fused (-8). 29196_ Field Propulsion Drive destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????# #? | | ?????????????????????????????????????????????# #? | | ?????????????????????????????????????????????# #? | | ?????????????????????????????????????????????# #? | | ????????????????????????????????????????????## ## | | ????????????????????????????????????????????# = # | | ????????????????????????????????????????????# # | | ????????????????????????????????????????????# # | | ????????????????????????????????????????????# %# | | ????????????????????????????????????????????##!!## | | ????????????????????????????????????????????##%=## | | ???????????????????????????????????????????##%*%## | | ???????????????????????????????????????????#[=[[[# | | ???????????????????????????????????????????# !=!%= | | ???????????????????????#####???????????????##" *% | | ???????????????????????# #????????????????## |%= | | ???????????????????????# #?????????????????# [" | | ???????????????????????# #?????????????????####" | | ???????????????????????# #????????????????????## | | ???????????????????????# #????????????????????#" | | ???????????????????????# #????????????????????## | | ???????????????????????# #?????????????????????# | | ???????????????????????# #?????????????????????# | | ???????????????????????# #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# @ #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# #?????????????????????# | | ???????????????????????# #?????????????????????# | | ???????????????????????# gg#?????????????????????# | | ????????????????#"""#### ########?#####?#####???# | | ????????????????# # g# # #?# #?# ##### | | ????????????????# ## # Wg ### ### ## ## | | ????????????????# YY | | ????????????????# i | | ????????????????# | | ????????????????# " | | ????????????????# % ] "%" | | ????????????????# # # # "# # | | ????????????????###### # # ### | | ????????????????????# # ## #### ## | | ????????????????????#### # # #### # ## | | ???????????????????????# # # ######??## # # | | ???????????????????????# #######????????####### | | ???????????????????????# #????????????????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 217 Energy Generation 53 Energy Capacity 1700 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 210 Jamming Range 14 Power Amplification 30 Base Temperature (-) 200 Corruption Block 20 Armor Coverage 1500 Resistance: KI 25 Resistance: TH 30 Propulsion Shielding 33 Utility Shielding 66 Point Defense Rating 240 Phase Shifting 10 Evasion (%) 63 Targeting Accuracy 8 Launcher Accuracy 40 Target Analysis 12 Core Analysis 6 Recoil Reduction 6 Particle Charging 37 Kinecelleration 40 Salvage Targeting 6 Offensive Hacking 14 Authchip Count 1 Trap Extractor Capacity 4 Item Schematics ----------------- Beamcaster | -9/Materials | Scanalyzed Structural Scanner | -9/Materials | Scanalyzed Adv. Signal Interpreter | -6/Factory | Scanalyzed Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Flexi-carbon Leg | -6/Data Miner | Free Prc. Energy Filter | -6/Data Miner | Free Kinetic Spear | -6/Data Miner | Free Myomer Leg | -6/Data Miner | Free Adv. Coolant Injector | -6/Data Miner | Free Matter Neutralizer | -6/Data Miner | Free Adv. Shield Generator | -6/Data Miner | Free Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ R-10 Processor | -6/Data Miner | Free S-27 Virus | -6/Data Miner | Free B-60 Warrior | -6/Data Miner | Free C-35 Carver | -6/Data Miner | Free Y-64 Sentinel | -6/Data Miner | Free Fabricated ------------ Cmb. Linear Gravjet | x2 | -5/Factory | Preloaded Lgt. Regenerative Plating | x1 | -3/Armory | Authchip Repaired ---------- Seismic Detector | 30% | -10/Materials Imp. Treads | 38% | -8/Storage Lrg. Storage Unit | 50% | -6/Factory Alien Tech Used ----------------- Integrated Dissipator Achievements -------------- None Challenges ------------ None Game ------ Seed GhostSensorLattice Manual? 0 Play Time 04:30:23 Cumulative 196.1 hours Start 2025.03.01 @ 18:59:03 End 2025.03.01 @ 23:41:34 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 147 Rogue 147 Adventurer 0 Explorer 0 Win Type - Total 12 Types 8/0/3/1/0/0/0/0/0/0 Lore% 76 Gallery% 67 Achievement% 66 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 24/Swanston Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1891af62-e22e-4e26-a7ed-91fc9c780d96