Cogmind - Beta 15 X2 @@@ ROGUE MODE // 2025.03.08 @ 19:52:13 Player: Drago Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (21) 4200 Robots Destroyed (253) 1265 Value Destroyed (10441) 10441 Prototype IDs (69) 1380 Alien Tech Used (0) 0 Bonus (4128) 4128 TOTAL SCORE: 24914 Bonus ------- High Alert Combat Kills 169 Follower Combat Kills 1865 Registered with UFD 300 Met Optimus in HQ 500 Met Imprinter 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 200 Friendly Fire -206 Cogmind --------- Core Integrity 0/1300 Matter 300/300 Energy 99/100 System Corruption 5% Temperature Cool (12) Movement Core (50) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (10) ----- (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Advanced Particle Charger HERF Cannon HERF Cannon Large Botcube Peak State ------------ > --- POWER ------------ Particle Reactor Particle Reactor > --- PROPULSION ------- Enhanced Armored Leg Myomer Leg Myomer Leg Myomer Leg > --- UTILITY ---------- Advanced Heat Sink Experimental Cooling System High-capacity Storage Unit Advanced Matter Compressor Improved Target Analyzer Core Analyzer Improved Heavy Armor Plating Advanced Hardlight Generator A0-MCA's Component Scanner > --- WEAPON ----------- Enhanced Quantum Rifle Hypervelocity Railgun Hypervelocity Railgun > --- INVENTORY -------- Micro Fission Core Particle Reactor Armored Medium Treads Myomer Leg Advanced Heat Sink Matter Compressor Surveybot 17 Chip Advanced Particle Charger Improved Medium Armor Plating Remote Force Field Vortex Rail Vortex Rail Enhanced Quantum Rifle Enhanced Quantum Rifle Hypervelocity Railgun Hypervelocity Railgun Phasing Sabre Large Botcube [Rating: 140] Favorites ----------- Power Neutrino Core Engine Cooled Ion Engine Power Core Neutrino Core Reactor Antimatter Reactor Propulsion Improved Medium Treads Treads Improved Medium Treads Leg Myomer Leg Wheel Overtuned Scrapsphere Utility High-capacity Storage Unit Device Scrap Suit Storage High-capacity Storage Unit Processor A0-MCA's Component Scanner Hackware Advanced System Shield Protection Enhanced Scrap Shield Weapon Advanced Beam Cannon Energy Gun Improved Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Hypervelocity Railgun Ballistic Cannon Enhanced Gauss Cannon Launcher Long-range Missile Launcher Special Weapon Plasma Cutter Impact Weapon Heavy Mace Slashing Weapon Power Sword Build | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Arm Res Slots Evolved 14 | . . . 2 . . . 6 . . . . 2 . . . . . . 2 . 2 Power 1 | . . . . . . . 1 . . . . . . . . . . . . . . Propulsion 4 | . . . . . . . 2 . . . . . . . . . . . . . 2 Utility 8 | . . . 2 . . . 2 . . . . 2 . . . . . . 2 . . Weapon 1 | . . . . . . . 1 . . . . . . . . . . . . . . Parts Attached 182 | 7 11 . 13 8 4 5 21 8 1 . 1 4 3 3 6 . 2 4 23 37 21 Power 25 | 1 2 . 1 1 . . 2 . . . 1 1 1 . 2 . 1 . 3 4 5 Engine 7 | 1 2 . 1 1 . . 1 . . . . . . . . . . . . . 1 Core 6 | . . . . . . . 1 . . . 1 1 . . 2 . . . 1 . . Reactor 12 | . . . . . . . . . . . . . 1 . . . 1 . 2 4 4 Propulsion 51 | 2 2 . 2 2 3 1 9 1 . . . . . 2 2 . . . 5 13 7 Treads 14 | . . . . 2 1 . 3 . . . . . . 1 2 . . . . 5 . Leg 16 | . . . . . . . 2 . . . . . . . . . . . . 7 7 Wheel 21 | 2 2 . 2 . 2 1 4 1 . . . . . 1 . . . . 5 1 . Hover . | . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . Utility 67 | 2 3 . 5 1 1 3 6 5 . . . 3 2 1 1 . . 3 11 14 6 Device 42 | 1 1 . 2 1 1 1 5 3 . . . 2 1 1 1 . . 3 6 7 6 Storage 6 | 1 2 . . . . . . 1 . . . . . . . . . . 1 1 . Processor 6 | . . . . . . 1 . . . . . 1 . . . . . . 2 2 . Hackware 2 | . . . . . . . . . . . . . . . . . . . 2 . . Protection 11 | . . . 3 . . 1 1 1 . . . . 1 . . . . . . 4 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . Weapon 39 | 2 4 . 5 4 . 1 4 2 1 . . . . . 1 . 1 1 4 6 3 Energy Gun 11 | . 3 . 1 2 . . . . . . . . . . . . . . . 2 3 Energy Cannon 7 | . . . 2 . . 1 2 1 . . . . . . 1 . . . . . . Ballistic Gun 8 | 2 1 . 1 . . . . . . . . . . . . . . . . 4 . Ballistic Cannon 5 | . . . . . . . . . . . . . . . . . 1 1 3 . . Launcher 4 | . . . 1 . . . 2 . 1 . . . . . . . . . . . . Special Weapon 1 | . . . . 1 . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 3 | . . . . 1 . . . 1 . . . . . . . . . . 1 . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 3 | . . . 2 1 . . . . . . . . . . . . . . . . . Parts Lost 89 | . 5 . 4 2 . . 4 1 . . 1 1 . 1 1 1 . 3 10 30 25 Power 15 | . 1 . 1 . . . . . . . 1 . . 1 1 . . . 1 4 5 Propulsion 25 | . 1 . 2 . . . 2 . . . . . . . . . . . 3 6 11 Utility 31 | . 1 . 1 1 . . 1 . . . . 1 . . . . . 2 6 13 5 Weapon 18 | . 2 . . 1 . . 1 1 . . . . . . . 1 . 1 . 7 4 Highest Loss Streak 20 | . 3 . 1 1 . . 2 1 . . 1 1 . 1 1 1 . 1 2 17 20 To Critical Strikes 2 | . . . . . . . . . . . . . . . . . . . . 2 . Average Backups 16 | 2 6 12 16 18 18 17 16 15 17 18 18 17 17 16 16 16 16 16 12 16 9 Power . | . 1 2 1 1 1 1 . . . . . . . . . . . . . 1 . Propulsion 1 | 1 2 3 3 3 3 1 . . . . . . . . . . . . . 2 . Utility 10 | . 2 5 6 8 9 9 10 13 15 16 16 15 14 14 12 13 13 12 6 6 3 Weapon 3 | . . 2 4 5 4 4 3 2 2 2 2 2 2 2 3 3 3 4 5 6 4 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . Unused Backups 38 | . 1 . 3 6 . 4 4 . . . . . 2 3 2 . . . 3 3 7 Power 6 | . 1 . . 2 . . 1 . . . . . . . . . . . 1 1 . Propulsion 5 | . . . 1 1 . 3 . . . . . . . . . . . . . . . Utility 18 | . . . . 2 . 1 3 . . . . . 2 3 2 . . . 1 1 3 Weapon 9 | . . . 2 1 . . . . . . . . . . . . . . 1 1 4 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 86 | . 96 100 97 99 100 86 83 90 77 80 77 78 81 79 78 77 76 83 87 89 53 Engine 5 | . 14 14 11 11 11 11 10 6 6 6 2 . . . . . . . . . . Core 3 | . . . . . . . 1 6 6 6 6 10 10 4 8 11 10 5 3 . . Reactor 1 | . . . . . . . . . . . . . . 5 . . . 5 5 9 4 Treads 6 | . . . . 21 11 . 3 6 6 6 6 5 5 3 15 17 17 17 8 . 6 Leg 1 | . . . . . . . 4 . . . . . . . . . . . . 15 12 Wheel 11 | . 25 28 21 . 10 22 10 19 13 13 13 11 11 10 . . . . 6 2 . Device 16 | . 13 14 20 22 28 16 18 10 6 6 6 9 13 13 17 17 17 16 23 19 11 Storage 7 | . 14 14 11 11 11 11 6 6 6 6 6 5 5 5 5 5 5 5 8 9 3 Processor 4 | . . . . . . 5 6 6 6 6 6 10 5 5 5 5 5 5 8 10 4 Protection 6 | . . . 9 11 4 11 1 5 6 6 6 5 8 8 5 5 5 7 4 4 . Energy Gun 4 | . 9 14 9 10 11 4 5 1 2 13 13 7 . . . . . . . 3 2 Energy Cannon 5 | . . . 8 10 2 4 11 12 6 . . . 4 5 8 11 10 . 1 . . Ballistic Gun 1 | . 18 14 3 . . . . . . . . . . . . . . . . 7 1 Ballistic Cannon 1 | . . . . . . . . . 1 . . 2 5 4 . . . 10 11 . . Slashing Weapon 1 | . . . . . 8 . . 4 . 1 6 5 5 5 4 . . . 1 2 2 Peak Build Rating 140 | 7 12 12 21 21 24 34 72 81 83 79 81 95 102 111 111 109 109 114 129 140 121 Average Rating 67 | 5 9 12 18 20 22 24 60 74 80 79 77 89 99 100 104 105 105 109 114 128 76 On Entrance 63 | . 7 12 12 21 21 21 34 72 81 79 79 81 95 102 95 109 104 109 114 112 43 Naked Turns 39 | . . . . . . . . . . . . . . . . . . . . . 39 Heaviest Build 134 | 15 51 51 64 65 65 65 88 103 107 97 92 96 118 118 119 115 115 131 134 131 91 Greatest Support 139 | 20 24 24 24 40 43 28 40 36 28 28 28 28 28 48 135 135 135 135 135 111 139 Greatest Overweight (x) 27 | 1 2 2 4 2 6 2 27 6 3 3 3 3 4 5 3 . . . 12 6 3 Average Overweight (x) 1 | . . 2 2 1 1 2 2 3 3 3 2 2 3 3 . . . . 1 1 . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 19 | 7 9 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 18 Most Carried 20 | 4 12 14 20 20 19 20 20 20 20 20 20 20 20 20 20 19 20 20 20 20 15 Average Carried 18 | 2 6 13 17 19 19 19 19 17 19 19 20 19 19 19 18 18 18 19 17 18 11 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 5 Final Carried 20 | 4 12 14 20 19 19 20 20 19 20 20 20 19 20 20 19 18 20 20 19 14 5 Class Distribution -------------------- 31% | Mutant 26% | Scavenger-Mutant 17% | Scavenger-Scrapper 10% | Scavenger-Gunner 5% | Scavenger-Tank 5% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Storage Mutant | -9/Recycling Mutant | -9/Scraptown Scavenger-Gunner | -6/Factory Scavenger-Mutant | -6/Lower Caves Scavenger-Scrapper | -6/Lower Caves Scavenger-Scrapper | -6/Zion Scavenger-Scrapper | -5/Proximity Caves Scavenger-Scrapper | -5/Factory Scavenger-Scrapper | -5/Waste Scavenger-Scrapper | -5/Factory Scavenger-Mutant | -5/Upper Caves Scavenger-Mutant | -5/Upper Caves Scavenger-Mutant | -5/Warlord Scavenger-Mutant | -4/Proximity Caves Scavenger-Tank | -4/Factory Scavenger-Mutant | -4/Armory Scavenger-Mutant | -3/Research Resources | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 ----------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Arm Res Matter Collected 8464 | 211 545 6 332 106 70 20 626 1143 140 61 10 105 102 299 316 10 72 323 1607 2071 289 Remotely . | . . . . . . . . . . . . . . . . . . . . . . Salvage Created 12970 | 14 596 92 1420 665 197 . 1559 436 402 . 201 160 63 946 486 435 129 503 1463 2042 1161 Parts 581 | 2 39 8 76 32 10 . 59 7 30 . 9 4 2 34 19 14 4 21 51 111 49 Haulers Intercepted 8 | . 1 . 2 3 . . . . . . . 1 . . . . . . 1 . . Recyclers Shooed 10 | . 2 . 2 . . . 1 . . . . . . 1 . . . . 4 . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 89 | . . . . . . . . 20 23 3 1 . . . 25 2 . 15 . . . Prevented 24 | . . . . . . . . . . . 4 . . . 8 4 . 8 . . . Kills | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Arm Res Combat Hostiles Destroyed 198 | . 15 2 29 8 2 . 20 4 13 . 3 5 . 11 13 5 2 9 15 30 12 Melee 8 | . . . . . 1 . . . . . . . . . . . . . . 1 6 Guns 66 | . 15 2 10 3 . . 2 . . . 1 . . . . . . . . 29 4 Cannons 80 | . . . 12 4 1 . 16 3 3 . . 1 . 9 1 5 1 9 15 . . AOE 34 | . . . 7 . . . . . 10 . 1 4 . 2 10 . . . . . . Classes Destroyed 18 | 1 6 . 3 1 . . 4 . 1 . . . . 1 . . . . . 1 . Worker 7 | . 1 . . 1 . . . . . . . 1 . . . . . . 4 . . Builder 7 | . . . . 1 . . . . . . . . . . . . . . 6 . . Tunneler 1 | 1 . . . . . . . . . . . . . . . . . . . . . Hauler 8 | . 1 . 2 3 . . . . . . . 1 . . . . . . 1 . . Recycler 17 | . . . 3 1 1 . 2 . . . . . . 3 . . . . 5 . 2 Operator 3 | . 1 . . 2 . . . . . . . . . . . . . . . . . Watcher 11 | . 3 . 5 . . . 1 . . . . . . 1 . . . . 1 . . Swarmer 45 | . 6 . 9 . . . 3 . 9 . . 4 . 2 4 3 . . . 5 . Grunt 78 | . 9 2 12 6 . . 9 1 2 . 2 . . 6 2 . 1 5 7 7 7 Brawler 7 | . . . . . . . 1 2 . . 1 . . . 2 . . . . . 1 Duelist 4 | . . . 1 . . . . . . . . . . . 1 . 1 1 . . . Sentry 28 | . . . 7 2 2 . 3 1 . . . 1 . 1 2 . . 1 2 6 . Demolisher 2 | . . . . . . . . . . . . . . . . . . . . 2 . Specialist 2 | . . . . . . . 2 . . . . . . . . . . . . . . Hunter 13 | . . . . . . . . . . . . . . 1 2 2 . . 3 4 1 Programmer 17 | . . . . . . . 2 . . . . . . 1 . . . 2 3 6 3 Scrapoid 1 | . . . . . . . 1 . . . . . . . . . . . . . . Thief 2 | . . . . . . . . . 2 . . . . . . . . . . . . Best Kill Streak 8 | 1 3 2 6 2 1 . 4 3 3 . 2 5 . 3 7 2 2 4 4 8 7 Combat Bots Only 8 | . 3 2 6 2 1 . 4 3 3 . 2 4 . 2 7 2 2 4 3 8 5 Max Kills in Single Turn 5 | 1 1 1 3 1 1 . 2 1 3 . 1 5 . 2 3 1 1 1 2 2 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . . 3 . . . . . 3 . 1 4 . 2 3 . . . . . . Melee 1 | . . . . . 1 . . . . . . . . . . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Arm Res Hostile Shots Fired 1890 | . 100 13 92 23 8 . 241 91 21 . 10 34 . 34 37 29 18 61 262 515 301 Missed 623 | . 26 3 26 6 3 . 90 32 4 . 4 7 . 11 10 7 9 18 101 167 99 Damage Taken 20196 | . 760 144 772 224 68 . 1862 493 295 . 112 765 . 691 749 421 218 660 2394 5497 4071 Core 3049 | . 185 56 87 10 . . 294 18 39 . . 76 . 15 28 33 . 20 216 667 1305 Absorbed by Shields 2293 | . . . . . . . . . . . . . . . 24 . 111 221 637 1300 . Regen/Repaired (Parts) 842 | . . . . . . . 125 . 15 . 29 . 173 85 30 9 331 . 17 28 . Core Remaining (%) 56 | 100 . 3 . . . 75 . . . . 58 . . . . . . 82 . 23 . Volleys Fired 682 | 9 76 6 78 48 2 . 95 16 20 . 12 27 . 35 20 13 11 27 80 91 16 Largest 3 | 2 2 2 2 2 2 . 3 2 2 . 2 2 . 2 2 2 2 2 3 3 3 Hottest 209 | 40 80 60 124 124 124 . 209 153 153 . 100 115 . 134 182 182 182 141 190 168 198 Shots Fired 1389 | 18 146 12 150 86 3 . 197 28 24 . 24 39 . 69 32 24 21 55 194 225 42 Gun 665 | 18 146 12 99 40 2 . 47 . . . 24 17 . . . . . . . 218 42 Cannon 697 | . . . 49 46 1 . 148 28 14 . . 22 . 68 20 24 21 55 194 7 . Launcher 27 | . . . 2 . . . 2 . 10 . . . . 1 12 . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . Kinetic 627 | 18 103 6 37 . . . . . 3 . . 22 . 34 . . 6 41 184 164 9 Thermal 524 | . 35 . 85 86 3 . 184 28 11 . . 7 . . . . . . . 58 27 Explosive 27 | . . . 2 . . . 2 . 10 . . . . 1 12 . . . . . . Electromagnetic 205 | . 8 6 26 . . . 11 . . . 24 10 . 34 20 24 15 14 10 3 . Entropic 6 | . . . . . . . . . . . . . . . . . . . . . 6 Robot Hit Streak 30 | 3 9 5 28 14 6 . 30 13 4 . 5 8 . 8 7 7 5 7 16 12 13 Robot Miss Streak 6 | 3 3 2 4 3 1 . 2 3 6 . 4 3 . 4 2 3 2 4 6 4 2 Penetration Max 1 | . . . . . . . . . . . . . . . . . 1 1 1 1 1 Secondary Targets 6 | . 1 1 . . . . . . . . . . . . . . . . . 4 . Max Gunslinging Chain 1 | . 1 1 . . . . . . . . . . . . . . . . . 1 . Shots Hit Robots 941 | 8 92 9 99 57 6 . 145 22 12 . 17 22 3 46 21 15 14 29 127 144 53 Core Hits 417 | 1 34 4 45 16 3 . 51 6 18 . 12 10 1 20 23 8 6 18 53 62 26 Critical Kills 27 | . 1 . . . . . 1 . 1 . . . . . . . . . . 23 1 Critical Parts Destroyed 23 | . . . 1 . . . . . . . . . . . . . . . . 21 1 Critical Strikes 108 | . 1 . 6 1 . . 5 . 1 . . 1 . 5 . . 2 6 21 50 9 Burn 12 | . . . 5 1 . . 4 . . . . . . . . . . . . . 2 Meltdown 2 | . . . . . . . 1 . 1 . . . . . . . . . . . . Destroy 54 | . 1 . 1 . . . . . . . . . . . . . . . . 50 2 Blast 32 | . . . . . . . . . . . . 1 . 3 . . 2 5 21 . . Corrupt 3 | . . . . . . . . . . . . . . 2 . . . 1 . . . Sever 5 | . . . . . . . . . . . . . . . . . . . . . 5 Melee Attacks 57 | . . . . 3 4 . 1 . . 1 . 1 3 2 . . . . 8 7 27 Impact . | . . . . . . . . . . . . . . . . . . . . . . Slashing 57 | . . . . 3 4 . 1 . . 1 . 1 3 2 . . . . 8 7 27 Piercing . | . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 9 | . . . . . 1 . . . . . . . . . . . . . 5 . 3 Combat Hostiles 1 | . . . . . 1 . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 27311 | 101 1105 104 2253 1214 208 . 3345 562 1183 . 324 1088 206 1706 1962 595 693 1185 5040 2283 2154 Guns 7204 | 101 1051 104 1083 521 16 . 626 . . . 257 213 . . . . . . . 2136 1096 Cannons 14345 | . . . 766 693 23 . 2630 559 300 . . 245 . 1546 408 545 693 1185 4646 106 . Explosions 3852 | . 54 . 404 . . . 89 . 883 . 67 591 . 160 1554 50 . . . . . Melee 1884 | . . . . . 169 . . . . . . 39 206 . . . . . 394 41 1035 Ramming 26 | . . . . . . . . 3 . . . . . . . . . . . . 23 Kinetic 8396 | 101 691 45 265 . . . . . 31 . . 245 . 635 . . 210 878 4248 988 59 Thermal 9653 | . 333 . 1411 1214 39 . 3129 559 269 . 67 701 . . . 50 . . . 1217 664 Explosive 2988 | . . . 302 . . . 89 . 883 . . . . 160 1554 . . . . . . Electromagnetic 3991 | . 81 59 275 . . . 127 . . . 257 103 . 911 408 545 483 307 398 37 . Impact . | . . . . . . . . . . . . . . . . . . . . . . Slashing 1884 | . . . . . 169 . . . . . . 39 206 . . . . . 394 41 1035 Piercing . | . . . . . . . . . . . . . . . . . . . . . . Entropic 373 | . . . . . . . . . . . . . . . . . . . . . 373 Highest Corruption 10 | . . . . 2 2 2 3 . . . . . . 5 5 5 5 2 5 10 5 Average Corruption 3 | . . . . 1 2 2 1 . . . . . . 3 5 5 5 1 4 7 4 Corruption Purged 3 | . . . . . . . 3 . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . Effects 163 | . . . . 6 6 . 30 . . . . . . 12 13 18 2 10 18 44 4 Message Errors 43 | . . . . 2 5 . 8 . . . . . . 4 3 7 1 2 3 6 2 Matter Fused 25 | . . . . 2 . . 6 . . . . . . 3 1 1 1 1 5 5 . Heat Flow Errors 24 | . . . . . . . 4 . . . . . . 2 2 2 . . 5 8 1 Energy Discharges 21 | . . . . 2 . . 5 . . . . . . 1 2 3 . 3 . 5 . Parts Rejected 2 | . . . . . . . . . . . . . . . . . . . 1 1 . Parts Fused 2 | . . . . . . . . . . . . . . . 1 1 . . . . . Data Loss (minor) 18 | . . . . . . . 3 . . . . . . 2 . 2 . 1 3 7 . Data Loss (major) 12 | . . . . . . . 3 . . . . . . . 1 1 . 1 . 6 . Misfires 6 | . . . . . . . . . . . . . . . 3 . . 2 . 1 . Alerts 5 | . . . . . 1 . 1 . . . . . . . . . . . . 3 . Weapon Failures 5 | . . . . . . . . . . . . . . . . 1 . . 1 2 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 946 | . . . 19 25 . . 71 31 54 . . 151 28 117 1 51 . 50 282 . 66 Projectiles 543 | . . . 19 25 . . 71 31 28 . . . . 117 . 51 . 50 151 . . Explosions 178 | . . . . . . . . . 26 . . 151 . . 1 . . . . . . Melee 225 | . . . . . . . . . . . . . 28 . . . . . 131 . 66 Knockbacks 52 | . . . . . . . . . . . . . . 7 . . 1 6 38 . . Impact . | . . . . . . . . . . . . . . . . . . . . . . Kinetic 46 | . . . . . . . . . . . . . . 6 . . 1 4 35 . . Secondary 6 | . . . . . . . . . . . . . . 1 . . . 2 3 . . Self-Inflicted Damage 212 | . . . 33 . . . . . . . . 131 . . . 43 . . . . 5 Shots 4 | . . . 1 . . . . . . . . 2 . . . 1 . . . . . Rammed 3 | . . . . . . . . 1 . . . . . . . . . . . . 2 Targets Rammed 6 | . . . . . . . . 1 . . . . . . . . . . . . 5 Kicked 3 | . . . . . . . . . . . . . . . . . . . . . 3 Crushed . | . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 515 | . 101 110 273 129 . . 389 330 297 . 116 340 . 194 209 160 117 105 515 224 112 Average Temperature 77 | . 25 58 30 39 . . 99 153 93 . 41 128 . 51 57 36 46 28 179 78 37 Received Heat Transfer 3242 | . 303 102 246 120 18 . 558 126 9 . 54 108 . 90 73 . 38 169 221 515 492 Effects 11 | . . . . . . . 2 1 . . . 2 . . 3 . . . 3 . . Shutdowns 3 | . . . . . . . 2 . . . . 1 . . . . . . . . . Energy Bleed 3 | . . . . . . . . 1 . . . 1 . . . . . . 1 . . Interference 5 | . . . . . . . . . . . . . . . 3 . . . 2 . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted 2 | . . . . . . . 1 . . . . . . . . . . 1 . . . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . 1 . . . Robots Corrupted 4 | . . . . . . . . . . . 1 . . . 2 . 1 . . . . Combat Hostiles 4 | . . . . . . . . . . . 1 . . . 2 . 1 . . . . Parts Fried 21 | . . . 2 . . . . . . . 1 . . 8 2 3 1 2 1 1 . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . Robots Melted 7 | . . . . 1 . . 2 1 1 . . . . . . . . . . . 2 Combat Hostiles 7 | . . . . 1 . . 2 1 1 . . . . . . . . . . . 2 Parts Melted 36 | . . . 6 6 . . 10 4 . . . . . . . . . . . 6 4 Heat Transferred 15754 | . 700 . 2912 2368 74 . 5661 814 333 . . 598 . . . . . . . 1369 925 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Parts Stolen 1 | . . . . . . . . . 1 . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 5 | . 1 . 1 . . . . . . . 1 1 . . . 1 . . . . . Alert | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Arm Res Maximum Alert Level 2 | . 1 . 1 . . . . . . . . 2 . 1 . . . . 2 2 1 Low Security (%) 78 | 100 87 100 76 100 100 . 100 . . . . 27 100 83 . . . . 52 33 55 Level 1 13 | . 12 . 23 . . . . . . . . . . 16 . . . . 8 51 44 Level 2 7 | . . . . . . . . . . . . 72 . . . . . . 38 14 . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . Peak Influence 584 | 5 214 115 347 145 52 . 177 . . . . 499 144 348 . . . . 584 503 285 Initial 272 | . 3 65 5 10 52 . . . . . . . 144 . . . . . . 272 180 Average 123 | . 135 65 116 57 6 . 50 . . . . 329 51 85 . . . . 255 257 171 Influence Increases 8743 | 5 579 50 854 711 56 . 863 490 343 . 85 554 . 677 411 196 173 222 1068 901 505 Destroy 0b10 Robot/C 5020 | . 300 40 580 360 40 . 540 320 260 . 60 100 . 340 320 120 120 180 500 600 240 Destroy 0b10 Robot/NC 330 | 5 30 . 50 45 5 . 20 10 10 . . 10 . 30 . 10 5 . 90 . 10 Destroy Leader 1044 | . 78 10 154 148 . . 124 30 50 . 10 22 . 54 30 20 . 20 104 140 50 Allied During Kill 573 | . . . . 110 2 . 42 115 8 . . . . 92 61 16 48 7 72 . . Successful Hack 147 | . 17 . 33 15 9 . 38 . . . . . . 7 . . . . . 28 . Disable Machine 555 | . . . 15 30 . . . . . . . 300 . . . . . . 120 90 . Destroy Structure 489 | . 4 . 22 3 . . 24 . . . . 122 . 94 . . . . 182 28 10 Partial Spotted 15 | . 15 . . . . . . . . . . . . . . . . . . . . Lose Combat Pursuer 570 | . 135 . . . . . 75 15 15 . 15 . . 60 . 30 . 15 . 15 195 Influence Decreases 7431 | . 414 100 833 587 108 . 738 441 445 . 85 140 144 371 426 339 90 222 512 830 606 Time Decay 5504 | . 364 100 503 436 108 . 609 391 385 . 85 130 144 261 356 309 30 159 398 530 206 Lost Part 818 | . 50 . 30 20 . . 21 . . . . 10 . 10 10 10 . 13 94 300 250 Lost Ally 623 | . . . . 131 . . 72 50 60 . . . . 100 60 20 60 50 20 . . Purge Threat 486 | . . . 300 . . . 36 . . . . . . . . . . . . . 150 Squads Dispatched 42 | . 4 . 2 2 . . 8 . . . . 1 . 9 . . . . 5 7 4 Investigation 20 | . 2 . 1 1 . . 5 . . . . 1 . 7 . . . . 1 1 1 Extermination 10 | . . . . . . . 2 . . . . . . 1 . . . . 2 4 1 Reinforcement 11 | . 2 . 1 1 . . 1 . . . . . . 1 . . . . 1 2 2 Assault 1 | . . . . . . . . . . . . . . . . . . . 1 . . Garrison . | . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . . . . . . . . . . 1 . 1 Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Arm Res Distress Signals 20 | . 2 . 1 4 . . 1 . . . . . . 2 . . . . 5 2 3 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . Times Spotted 352 | . 31 2 38 16 2 . 34 11 13 . 4 1 1 22 14 8 20 10 46 38 41 Peak Tracking Total 12 | . 7 2 5 3 1 . 3 9 3 . 2 1 1 5 7 4 12 4 7 9 10 Tactical Retreats 23 | . 6 . . . . . 3 1 1 . 1 . . 2 . 1 . 1 . 1 6 Traps | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Arm Res Traps Triggered 19 | . 2 . 1 3 . . 2 . . . . 3 . 2 . . . . 2 4 . Indirectly 2 | . . . . . . . . . . . . . . . . . . . 2 . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . Installed 2 | . . . . . . . . . . . . . . . . . . 2 . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Most Traps Carried 3 | . . . . . . . . . . . . . . . . . . 3 3 2 . Machines | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 ---------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Arm Res Machines Disabled 38 | . 1 . 1 2 . . . . . . . 20 . . . . . . 8 6 . Max in Single Turn 20 | . 1 . 1 1 . . . . . . . 20 . . . . . . 2 1 . Garrison Access 3 | . . . . . . . 1 . . . . . . 1 . . . . 1 . . Energy Cycler 1 | . . . . . . . . . . . . . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled 1 | . . . . 1 . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Arm Res Machines Accessed 80 | . 7 . 9 7 8 7 17 1 1 . . 1 . 7 1 1 6 1 2 3 1 Terminals 42 | . 6 . 9 7 6 . 8 . . . . . . 1 . . . 1 . 3 1 Fabricators 3 | . . . . . . . 2 . . . . . . 1 . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . Recycling Units 13 | . 1 . . . 1 . 5 . . . . 1 . 4 . . . . 1 . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . . . 2 . . . . . . 1 . . . . 1 . . Total Hacks 221 | . 22 . 27 19 19 42 38 1 1 . . 3 . 13 1 1 14 1 7 9 3 Successful 134 | . 12 . 12 11 10 42 15 1 1 . . . . 7 1 1 14 1 2 2 2 Failed 86 | . 10 . 15 8 8 . 23 . . . . 3 . 6 . . . . 5 7 1 Catastrophic 15 | . 1 . 2 1 1 . 2 . . . . 1 . 3 . . . . 2 2 . Database Lockouts 1 | . . . . . 1 . . . . . . . . . . . . . . . . Manual 80 | . 12 . 15 2 14 . 20 . . . . 3 . 8 . . . . 3 3 . Terminals 121 | . 21 . 27 19 16 . 23 . . . . . . 2 . . . 1 . 9 3 Fabricators 7 | . . . . . . . 5 . . . . . . 2 . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . Recycling Units 24 | . 1 . . . 2 . 7 . . . . 3 . 8 . . . . 3 . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access 8 | . . . . . . . 3 . . . . . . 1 . . . . 4 . . Terminal Hacks 106 | . 9 . 10 10 6 42 6 1 1 . . . . 1 1 1 14 1 . 1 2 Record 56 | . . . . . 1 42 . . . . . . . . . . 12 1 . . . Part Schematic 2 | . . . . 2 . . . . . . . . . . . . . . . . . Robot Analysis 6 | . 3 . 1 . 2 . . . . . . . . . . . . . . . . Prototype ID Bank 10 | . 3 . 2 2 1 . 1 . . . . . . . . . . . . 1 . Open Door 8 | . . . . 2 . . . 1 1 . . . . . 1 1 2 . . . . Branch Access Points 2 | . . . 1 . . . . . . . . . . 1 . . . . . . . Terminal Index 1 | . 1 . . . . . . . . . . . . . . . . . . . . Alert Level 7 | . . . 1 3 2 . . . . . . . . . . . . . . . 1 Unreport Threat 4 | . . . 2 . . . 1 . . . . . . . . . . . . . 1 Locate Traps 5 | . 1 . 2 . . . 2 . . . . . . . . . . . . . . Hauler Manifests 4 | . 1 . 1 1 . . 1 . . . . . . . . . . . . . . Zone Layout 1 | . . . . . . . 1 . . . . . . . . . . . . . . Fabricator Hacks 3 | . . . . . . . 1 . . . . . . 2 . . . . . . . Network Status 1 | . . . . . . . 1 . . . . . . . . . . . . . . Load Schematic 1 | . . . . . . . . . . . . . . 1 . . . . . . . Build 1 | . . . . . . . . . . . . . . 1 . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 1 | . 1 . . . . . . . . . . . . . . . . . . . . Report Inventory 1 | . 1 . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . . . 1 . . . . . . 1 . . . . 1 . . Seal Access 3 | . . . . . . . 1 . . . . . . 1 . . . . 1 . . Unauthorized Hacks 20 | . 2 . 2 1 3 . 7 . . . . . . 3 . . . . 1 1 . Terminals 11 | . 2 . 2 1 3 . 2 . . . . . . . . . . . . 1 . Botnet 11 | . 2 . 2 1 3 . 2 . . . . . . . . . . . . 1 . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . Repair Stations 9 | . . . . . . . 5 . . . . . . 3 . . . . 1 . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . Fedlink 4 | . . . . . . . 4 . . . . . . . . . . . . . . Scrapoids 5 | . . . . . . . 1 . . . . . . 3 . . . . 1 . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 52 | . 6 . 9 6 7 . 12 . . . . 1 . 5 . . . . 2 3 1 Full Trace Events 9 | . . . 1 2 . . . . . . . 1 . 3 . . . . . 1 1 Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 2 | . . . . . . . . . . 2 . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 17 | . . . . 2 . . . . . 15 . . . . . . . . . . . Parts Built 2 | . . . . . . . . . . . . . . 2 . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time 106 | . . . . . . . . . . . . . . 106 . . . . . . . Total Part Build Rating 12 | . . . . . . . . . . . . . . 12 . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 ------------ Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Arm Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . . . . . . 3 . . . . . . . Machine Destruction 3 | . . . . . . . . . . . . . . 3 . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 9 | . . . . . . . . 2 . . . . . . 2 . 5 . . . . Allies Hacked 1 | . . . . . . . . . . . . . . 1 . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Arm Res Total Allies 49 | . . . . 10 . . 5 7 . . . . . 15 2 . 5 . 5 . . Largest Group 10 | . . . . 10 1 1 5 5 3 . . . . 6 5 2 6 3 5 . . Highest-Rated Group 291 | . . . . 88 8 8 140 235 106 . . . . 291 238 60 269 138 235 . . Highest-Rated Ally 64 | . . . . 16 8 8 28 47 47 . . . . 50 50 30 64 64 47 . . Total Orders 7 | . . . . . 4 . . 2 . . . . . . . . 1 . . . . AID 1 | . . . . . . . . . . . . . . . . . 1 . . . . EXPLORE 4 | . . . . . 2 . . 2 . . . . . . . . . . . . . RETURN 2 | . . . . . 2 . . . . . . . . . . . . . . . . Ally Attacks 469 | . . . . 89 4 . 48 84 22 . . . . 84 40 7 26 6 59 . . Total Damage 8977 | . . . . 907 45 . 728 1789 494 . . . . 1534 706 126 1092 125 1431 . . Kills 67 | . . . . 12 . . 8 13 2 . . . . 8 5 1 5 . 13 . . Allies Corrupted 5 | . . . . . . . . 1 . . . . . 2 . . 1 1 . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Arm Res Active Infowar (turns) 12839 | 2 1068 203 1785 1635 687 1242 . . . . . 283 2 439 558 962 1170 788 1295 720 . Sensors 285 | . . . . . . . . . . . . 283 2 . . . . . . . . Structural 6339 | . . . 407 . . . . . . . . . . 439 558 962 1170 788 1295 720 . Seismic 6622 | 2 1068 203 1785 1635 687 1242 . . . . . . . . . . . . . . . Decoding 812 | . . . . . . . . . . . . . . . . . . . 812 . . Robot Analysis Total 6 | . 3 . 1 . 2 . . . . . . . . . . . . . . . . Derelict Logs Recovered 13 | . . 1 . . . 1 . 2 2 2 2 . . . . 1 . 2 . . . Drone Launches 5 | . . . . . 3 . . 2 . . . . . . . . . . . . . Drone Recoveries 4 | . . . . . 3 . . 1 . . . . . . . . . . . . . Decoded 0b10 Intel 26 | . . . . . . . . . . . . . . . . . . . 26 . . Garrisons 1 | . . . . . . . . . . . . . . . . . . . 1 . . Patrols 5 | . . . . . . . . . . . . . . . . . . . 5 . . Investigations 1 | . . . . . . . . . . . . . . . . . . . 1 . . Guards 19 | . . . . . . . . . . . . . . . . . . . 19 . . Exploration | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 ------------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Arm Res Turns Passed 23970 | 95 1113 203 1785 1635 687 2649 2451 1720 967 1232 418 377 431 1259 812 962 1170 788 1295 1493 428 Spaces Moved 15993 | 67 885 153 1229 589 399 2093 1433 1213 901 1221 396 305 408 1026 445 594 702 449 674 604 207 Core 80 | 6 . . . . . . 1 . . . . . . . . . . . . . 73 Treads 3233 | . . . . 577 135 . . . . . . . . . 402 594 702 449 339 15 20 Legs 665 | . . . . . . . 124 . . . . . . . . . . . . 427 114 Wheels 12015 | 61 885 153 1229 12 264 2093 1308 1213 901 1221 396 305 408 1026 43 . . . 335 162 . Hover . | . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 80 120 120 120 120 120 102 100 100 100 90 90 100 97 97 155 155 155 102 102 50 Average Speed 128 | 78 90 120 120 237 161 124 142 129 100 100 95 99 101 106 149 155 155 155 135 170 107 Slowest Speed 1400 | 100 120 120 150 240 240 125 1400 190 100 100 100 100 110 120 155 155 155 155 480 490 260 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 2 | . . . . . . . 1 . . . . . . . . . . . 1 . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 59 | 4 98 44 79 69 99 92 32 89 92 85 61 7 96 21 63 72 85 67 16 37 8 Regions Visited 21 Branch Regions 13 Pre-discovered Areas 14 | . . 1 . . . 7 1 1 . 3 1 . . . . . . . . . . Known Exits Taken 12 | . . . 1 . . . 1 1 . 1 1 . . 1 1 1 1 1 1 1 . Unknown Exits Taken 7 | 1 1 1 . 1 1 1 . . 1 . . . . . . . . . . . . Scrap Searched 25 | . . 1 . . . 4 . 4 3 4 . . . . 3 3 . 3 . . . Spaces Dug 72 | . . . . 3 . . 9 . 38 . . . . 2 16 . . . 2 1 1 Terrain Destroyed 533 | . 3 . 19 3 . . 22 1 163 . 9 66 . 23 108 4 2 19 73 13 5 Melee 10 | . . . . 3 . . 1 . . . . . . 2 . . . . 2 1 1 Projectile 129 | . . . . . . . 11 1 2 . . 9 . 6 . . 2 19 71 4 4 AOE 389 | . 3 . 19 . . . 10 . 161 . 9 57 . 15 108 4 . . . 3 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Arm Res Total 17962 | 87 1064 161 1395 724 430 2139 1670 1332 941 1230 409 339 422 1126 563 611 764 488 877 863 327 Wait 581 | 1 77 1 51 38 16 18 79 39 16 6 1 . . 39 61 2 2 2 52 45 35 Move 15969 | 66 884 152 1228 588 398 2092 1430 1212 900 1220 395 305 407 1025 444 593 701 448 671 603 207 Hop 2 | . . . . . . . 1 . . . . . . . . . . . 1 . . Pick Up 122 | 4 10 2 12 12 . 9 11 5 1 1 . 1 2 6 5 1 2 4 11 19 4 Fast Attach 94 | 7 3 . 8 2 3 1 15 3 . . 1 2 2 2 2 . . . 14 14 15 Attach 70 | . 2 . 4 2 1 2 3 5 . . . 2 . 1 6 . . 4 9 18 11 Detach 17 | . . . 1 . 1 2 4 . . . . . . 1 3 . . . 2 2 1 Swap 87 | . 6 . 5 6 2 3 10 3 1 1 . . 2 6 2 . 2 1 11 23 3 Drop 149 | . 6 . 8 14 3 12 21 9 3 1 . 1 5 9 5 2 4 . 18 25 3 Fire 682 | 9 76 6 78 48 2 . 95 16 20 . 12 27 . 35 20 13 11 27 80 91 16 Melee 57 | . . . . 3 4 . 1 . . 1 . 1 3 2 . . . . 8 7 27 Ram 2 | . . . . . . . . . . . . . . . . . . . . . 2 Kick 3 | . . . . . . . . . . . . . . . . . . . . . 3 Crush 1 | . . . . . . . . 1 . . . . . . . . . . . . . Escape Stasis 18 | . . . . 2 . . . . . . . . . . . . . . . 16 . Rewire 97 | . . . . . . . . 39 . . . . 1 . 15 . 42 . . . . Trap 2 | . . . . . . . . . . . . . . . . . . 2 . . . Miscellaneous 9 | . . . . 9 . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines -9/Materials (discovered 4 exits: [*Mat x2] / *Min / *Sto) -9/Storage (discovered 2 exits: [*Mat] / *Rec) -9/Recycling (discovered 2 exits: [*Fac] / *Scr) -9/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 3 exits: Fac / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion -5/Proximity Caves -5/Factory (discovered 2 exits: Upp / Ext) -5/Waste -5/Factory (discovered 4 exits: *Upp x2 / Ext x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 5 exits: Res x3 / Upp / *Arm) -4/Armory -3/Research (discovered 4 exits: Res x2 / Tes x2) History --------- Turn | Location | Event 27 | -11/Scrapyard | Discovered new exit (range 16) 96 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 439 | -10/Materials | Lost 3 parts (1p2w) 533 | -10/Materials | Discovered new exit (range 13) 583 | -10/Materials | Core integrity fell below 50% 796 | -10/Materials | Derelicts attacked the area 896 | -10/Materials | Discovered new exit (range 4) 979 | -10/Materials | Discovered new exit (range 10) 1159 | -10/Materials | Discovered new exit (range 15) 1209 | -10/Materials | Entered Mines 1216 | -10/Mines | Core integrity fell below 20% 1293 | -10/Mines | Assembled infested the area 1298 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1323 | -10/Mines | Learned location of Zion (-6) 1389 | -10/Mines | Discovered new exit (range 5) 1412 | -10/Mines | Entered Materials 1412 | -9/Materials | Evolved 2 slots: Utility x2 1592 | -9/Materials | Discovered new exit (range 8) 2468 | -9/Materials | Discovered new exit (range 9) 2777 | -9/Materials | Discovered new exit (range 6) 2974 | -9/Materials | Discovered new exit (range 16) 2999 | -9/Materials | Identified exit to Mines 2999 | -9/Materials | Identified exit to Storage 3197 | -9/Materials | Entered Storage 3434 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 3541 | -9/Storage | Discovered new exit (range 3) 3750 | -9/Storage | Build established: Commander-Mutant 3790 | -9/Storage | Lost 3 allies 4041 | -9/Storage | Discovered new exit (range 16) 4232 | -9/Storage | Lost 3 allies 4494 | -9/Storage | Build established: Mutant 4832 | -9/Storage | Entered Recycling 4832 | -9/Recycling | Accompanied by 1 ally 4932 | -9/Recycling | Discovered new exit (range 51) 5411 | -9/Recycling | Scanned before Scraplab entrance 5514 | -9/Recycling | Discovered new exit (range 3) 5519 | -9/Recycling | Entered Scraptown 5519 | -9/Scraptown | Accompanied by 1 ally 5771 | -9/Scraptown | Discovered new exit (range 5) 5779 | -9/Scraptown | System corruption cleaned by C-Scrubber 5823 | -9/Scraptown | Scanned Subdweller tech in exchange for log data 5827 | -9/Scraptown | Learned Factory terminal intel 5901 | -9/Scraptown | Visited Shadow of the Wyrm 5926 | -9/Scraptown | Visited Comm Corps 6003 | -9/Scraptown | Visited Red Mages 6084 | -9/Scraptown | Visited IN-MT5's Study 6121 | -9/Scraptown | Visited Cyclists 6336 | -9/Scraptown | Visited TADAMA 6358 | -9/Scraptown | Visited UFD Registry 6374 | -9/Scraptown | Visited CPS Storage 6582 | -9/Scraptown | Registered with UFD as "Gearrider" 6632 | -9/Scraptown | Entered Cyclist Reading Room 6637 | -9/Scraptown | Learned location of Exiles (-9) 6752 | -9/Scraptown | Visited A0-MCA Data Center 6759 | -9/Scraptown | Given a B- rating by A0-MCA 6762 | -9/Scraptown | Found A0-MCA's Component Scanner 6816 | -9/Scraptown | Visited Botcube Research 6826 | -9/Scraptown | Found Lrg. Botcube 6847 | -9/Scraptown | Visited Observation Area 6899 | -9/Scraptown | Visited Curators Association 6947 | -9/Scraptown | Visited Scrapoid Pod Storage 6954 | -9/Scraptown | Found Scrapoid Pod 6984 | -9/Scraptown | Visited Scrap Suit Storage 6997 | -9/Scraptown | Found Scrap Suit 7049 | -9/Scraptown | Visited Cartography Club 7098 | -9/Scraptown | Found Surveybot 17 Chip 7167 | -9/Scraptown | Learned location of Mines (-8) 7167 | -9/Scraptown | Learned location of Storage (-9) 7167 | -9/Scraptown | Learned location of Recycling (-9) 7167 | -9/Scraptown | Learned location of Cetus (-5) 7167 | -9/Scraptown | Learned location of Quarantine (-2) 7167 | -9/Scraptown | Learned 12 Factory zone layouts 7167 | -9/Scraptown | Learned 12 Research zone layouts 7167 | -9/Scraptown | Learned 16 Research zone layouts 7167 | -9/Scraptown | Learned 4 Access zone layouts 7167 | -9/Scraptown | Learned 4 Recycling zone layouts 7167 | -9/Scraptown | Learned 12 Lower Caves zone layouts 7167 | -9/Scraptown | Learned 12 Upper Caves zone layouts 7167 | -9/Scraptown | Learned 24 Upper Caves zone layouts 7167 | -9/Scraptown | Learned 4 Armory zone layouts 7167 | -9/Scraptown | Learned Materials emergency access door positions 7167 | -9/Scraptown | Learned location of 2 exits from Factory 7167 | -9/Scraptown | Learned location of 3 exits from Proximity Caves 7214 | -9/Scraptown | Found Deep Structural Scanner 7281 | -9/Scraptown | Visited Chapter 10 7335 | -9/Scraptown | Visited Junk Repository 7473 | -9/Scraptown | Discovered new exit (range 5) 7849 | -9/Scraptown | Delivered Scrap Shield to a Scientist 8038 | -9/Scraptown | Met Optimus 8038 | -9/Scraptown | Accepted into 0bPrime 8168 | -9/Scraptown | Entered Factory 8168 | -6/Factory | Accompanied by 1 ally 8168 | -6/Factory | Evolved 6 slots: Power x1, Propulsion x2, Utility x2, Weapon x1 8169 | -6/Factory | Identified exit to Lower Caves 8169 | -6/Factory | Identified exit to Factory 8171 | -6/Factory | Loaded intel: 26 terminal locations 8212 | -6/Factory | Loaded intel: 8 recycling unit locations 8502 | -6/Factory | Learned location of Protoforge (-3) 8896 | -6/Factory | Build established: Gunner 9393 | -6/Factory | Build established: Scavenger-Gunner 9969 | -6/Factory | Scrapoid reinforcements arrived 10396 | -6/Factory | Lost 3 allies 10619 | -6/Factory | Entered Lower Caves 10620 | -6/Lower Caves | Identified exit to Lower Caves 10621 | -6/Lower Caves | UFD Scientist delivered a prototype 10623 | -6/Lower Caves | Found Enh. Scrap Shield 10751 | -6/Lower Caves | Spotted B-75 Beast 10900 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 10960 | -6/Lower Caves | Scrapoid Pod released 06L10-D (x5) 10986 | -6/Lower Caves | Allies destroyed B-75 Beast 11221 | -6/Lower Caves | Build established: Scavenger-Mutant 12172 | -6/Lower Caves | Learned Factory stockpile data 12185 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 12211 | -6/Lower Caves | Found Scrap Suit 12233 | -6/Lower Caves | Lost 3 allies 12339 | -6/Lower Caves | Entered another Lower Caves area 12339 | -6/Lower Caves | Accompanied by 3 allies 12340 | -6/Lower Caves | Encountered a Warlord checkpoint 12344 | -6/Lower Caves | Learned Factory machine intel 12359 | -6/Lower Caves | Spotted B-75 Beast 12519 | -6/Lower Caves | Discovered exit to Factory (range 8) 12597 | -6/Lower Caves | Build established: Scavenger-Scrapper 13108 | -6/Lower Caves | Discovered new exit (range 2) 13306 | -6/Lower Caves | Entered Zion 13307 | -6/Zion | Identified exit to Proximity Caves 14002 | -6/Zion | Received a hallucinogenic algorithm 14115 | -6/Zion | Learned Factory terminal intel 14342 | -6/Zion | Turned away by Imprinter 14538 | -6/Zion | Entered Proximity Caves 14544 | -5/Proximity Caves | Spotted B-75 Beast 14874 | -5/Proximity Caves | Learned location of Armory (-4) 14956 | -5/Proximity Caves | Entered Factory 14956 | -5/Factory | Evolved 2 slots: Utility x2 14957 | -5/Factory | Identified exit to Upper Caves 14957 | -5/Factory | Identified exit to Extension 14959 | -5/Factory | Loaded intel: 272 machine locations 14960 | -5/Factory | Loaded intel: 28 terminal locations 15333 | -5/Factory | Sucked down chute 15333 | -5/Factory | Entered Waste 15333 | -5/Waste | The area was eerily silent 15453 | -5/Waste | A Compactor rumbled back to life 15477 | -5/Waste | Discovered new exit (range 15) 15499 | -5/Waste | Found Adv. Powered Armor 15685 | -5/Waste | Spotted C-40 Crusher 15764 | -5/Waste | Entered Factory 16509 | -5/Factory | Scrapoids reinforcements arrived? 16668 | -5/Factory | Fabricated Remote Force Field (x2) 16670 | -5/Factory | Lost 3 allies 16745 | -5/Factory | Scrapoid reinforcements arrived 16874 | -5/Factory | Lost 6 allies 16913 | -5/Factory | Scrapoid reinforcements arrived 17023 | -5/Factory | Entered Upper Caves 17023 | -5/Upper Caves | Accompanied by 5 allies 17024 | -5/Upper Caves | Identified exit to Upper Caves 17050 | -5/Upper Caves | Spotted B-75 Beast 17061 | -5/Upper Caves | Allies destroyed B-75 Beast 17247 | -5/Upper Caves | Lost 4 allies 17317 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 17509 | -5/Upper Caves | Build established: Scavenger-Mutant 17684 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 17732 | -5/Upper Caves | Destroyed 7 combat bots 17835 | -5/Upper Caves | Entered another Upper Caves area 17835 | -5/Upper Caves | Accompanied by 2 allies 17836 | -5/Upper Caves | Identified exit to Factory 17836 | -5/Upper Caves | Identified exit to Warlord 17953 | -5/Upper Caves | Learned location of 2 exits from Factory 17998 | -5/Upper Caves | Build established: Scavenger-Tank 18397 | -5/Upper Caves | Build established: Scavenger-Mutant 18797 | -5/Upper Caves | Entered Warlord 18797 | -5/Warlord | Accompanied by 1 ally 18798 | -5/Warlord | Identified exit to Proximity Caves 18883 | -5/Warlord | System corruption cleaned by Quarantine Array 19326 | -5/Warlord | Rebuked by Warlord 19351 | -5/Warlord | Warlord's base attacked by MAIN.C 19428 | -5/Warlord | Found Vortex Rail 19431 | -5/Warlord | Found Vortex Rail 19675 | -5/Warlord | Learned Armory stockpile data 19675 | -5/Warlord | Learned Testing stockpile data 19677 | -5/Warlord | Learned 4 Research zone layouts 19677 | -5/Warlord | Learned 4 Research zone layouts 19677 | -5/Warlord | Learned 4 Command zone layouts 19678 | -5/Warlord | Learned Factory terminal intel 19678 | -5/Warlord | Learned Armory terminal intel 19678 | -5/Warlord | Learned Factory fabricator intel 19678 | -5/Warlord | Learned Armory garrison access intel 19701 | -5/Warlord | Warlord forces counterattacked 19829 | -5/Warlord | Opened side exit 19951 | -5/Warlord | Spotted B-86 Titan 19951 | -5/Warlord | Spotted Striker 19967 | -5/Warlord | Entered Proximity Caves 19967 | -4/Proximity Caves | Accompanied by 3 allies 20035 | -4/Proximity Caves | Lost 4 allies 20445 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 20755 | -4/Proximity Caves | Entered Factory 20755 | -4/Factory | Evolved 2 slots: Utility x2 20756 | -4/Factory | Identified exit to Research 20756 | -4/Factory | Identified exit to Armory 20757 | -4/Factory | Identified exit to Upper Caves 20758 | -4/Factory | Loaded intel: 25 terminal locations 20759 | -4/Factory | Loaded intel: 6 fabricator locations 21367 | -4/Factory | Scrapoids reinforcements arrived? 21406 | -4/Factory | Found Scrap Suit 21448 | -4/Factory | P-70 Sage assimilated allied 04F29-D 21452 | -4/Factory | P-70 Sage assimilated allied 04F28-D 22005 | -4/Factory | First assault squad dispatched 22050 | -4/Factory | Entered Armory 22051 | -4/Armory | Met VL-GR5, who suggested a friendly competition 22053 | -4/Armory | Loaded intel: 14 terminal locations 22295 | -4/Armory | Lost 4 parts (1n3u) 22379 | -4/Armory | Lost 4 parts (1n1u2w) 23153 | -4/Armory | Destroyed 8 combat bots 23257 | -4/Armory | Energy Cycler disabled 23366 | -4/Armory | System corruption reached 10% 23384 | -4/Armory | Build established: Scavenger-Gunner 23508 | -4/Armory | Core integrity fell below 50% 23530 | -4/Armory | Discovered exit to Research (range 5) 23543 | -4/Armory | Entered Research 23543 | -3/Research | Evolved 2 slots: Propulsion x2 23544 | -3/Research | Identified exit to Research 23544 | -3/Research | Identified exit to Testing 23555 | -3/Research | Lost 17 parts (3p3n6u5w) 23684 | -3/Research | Lost 4 parts (3n1u) 23815 | -3/Research | Build established: Scavenger-Mutant 23916 | -3/Research | Core integrity fell below 50% 23928 | -3/Research | Released all parts (4) 23962 | -3/Research | Core integrity fell below 20% 23971 | -3/Research | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- transfer corridor. 23937_ Slammed into W-44 Eye. 23940_ Slug penetrates Wall. 23940_ Penetrated by Slug. 23948_ R-10 Processor collects Adv. Sensor Array. 23950_ Acquired Lgt. Antimatter Reactor. 23951_ Penetrated by Slug. 23952_ Acquired 10 matter. 23954_ Penetrated by Slug. 23954_ Lgt. Antimatter Reactor destroyed. 23954_ Slug penetrates A-15 Conveyor. 23956_ R-10 Processor collects Med. Treads. 23957_ Penetrated by Slug. 23957_ Slug penetrates Wall. 23957_ Penetrated by Slug. 23960_ R-10 Processor collects Flexi-carbon Leg. 23961_ Slug penetrates Wall. 23961_ Penetrated by Slug. 23961_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ????????????##############???????????????????????? | | ????????????# # #???????????????????????? | | ????????????# # ###################?????? | | ????????????# + + #?????? | | ????????????# # ### ##### #?????? | | ????????????# # #?# #???# """" #?????? | | ????????????# #######?# #???# """" #?????? | | ????????????################ #???# """" #?????? | | ??????????????# # #???# """" #????## | | ??????????????# + #???# #????# | | ??????????????# """ """ # #???# #????# | | ??????????????# """ "Y" # #########+########## | | ??????????????# """ " " # | | ??????????????# + [ | | ??????????????# # [ | | ??????????????# """ """ + % | | ??????????????# """ """ ######## ########### | | ??????????????# """ """ #??????# # # =% | | ??????????????# #??????# # # =!* | | ??????????????# #??????# + # ! | | ????????################+###??????# # # | | ????????# ###### #????????# # # | | ????????# # # #????????# # # | | ????????# """ # # ########## ## # | | ????????# R" / # @ ## # | | ????????# """ # #g ## # | | ????????# # # g u ####### | | ????????# # g #?????# | | ????????# # # ###########+#####??# | | ????????#####+########## #?????# #??###### | | ??????????# # + #?????# #???????? | | ??????????# # #g#?????# #???????? | | ??????????# > + # #?????# #???????? | | ??????????# # #A#??##############???????? | | ??????????# # # #??# #???????? | | ??????####### ### # #### #???????? | | ?????? ## #?######## + """ """ #???????? | | ?????? ## ######???# #### """ """ #???????? | | ?????? # #???# #??# """ """ #???????? | | ?????? + #???# #??# #???????? | | ?????? # #???# #??# #???????? | | ?????? ## ##### #??# """ """ #???????? | | ??????####### #??# """ """ #???????? | | ????????????# #######??# """ """ #???????? | | ????????????# #### #????????# #???????? | | ????????????# #??# #????????# #???????? | | ????????????# #??# ###########+######+############ | | ????????????# #??# | | ????????????# #??# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 122 Energy Generation 41 Energy Capacity 780 Matter Stores 700 Matter Capacity 700 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Base Temperature (-) 200 Corruption Containment 8 Armor Coverage 1200 Phase Shifting 10 Evasion (%) 55 Target Analysis 6 Core Analysis 6 Recoil Reduction 10 Offensive Hacking 12 Defensive Hacking 14 Item Schematics ----------------- Hrd. Heavy Armor Plating | -9/Storage | Hacked Corruption Screen | -9/Storage | Hacked Adv. Recoil Stabilizer | -6/Zion | Archive Lgt. Angular Momentum Engine | -6/Zion | Archive Imp. Trap Scanner | -6/Zion | Archive Imp. Remote Datajack | -6/Zion | Archive Imp. Point Defense System | -6/Zion | Archive Imp. Hacking Suite | -6/Zion | Archive Imp. Particle Charger | -6/Zion | Archive KE Penetrator | -6/Zion | Archive System Guard | -6/Zion | Archive Imp. Corruption Screen | -6/Zion | Archive Adv. Terrain Scanner | -6/Zion | Archive Remote Force Field | -6/Zion | Archive Hvy. Flak Cannon | -6/Zion | Archive Adv. Cryofiber Web | -6/Zion | Archive Imp. KE Penetrator | -6/Zion | Archive Robot Schematics ------------------ R-10 Processor | -6/Zion | Archive M-28 Smith | -6/Zion | Archive Fabricated ------------ Remote Force Field | x2 | -5/Factory Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- It Was An Accident, I Swear Party Time Challenges ------------ None Game ------ Seed NullNeutronAnalyzer Manual? 0 Play Time 04:17:54 Cumulative 74.9 hours Start 2025.03.08 @ 15:24:28 End 2025.03.08 @ 19:52:13 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 85 Rogue 85 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 43 Gallery% 48 Achievement% 42 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9ae6e5ee-91b4-4361-9acb-20b9432451fb