Cogmind - Beta 9 @@@ ROGUE MODE // 2019.10.24 @ 21:07:13 Player: alice_fexa Result: Destroyed self with Sigix Terminator Performance ------------- Evolutions (9) 4500 Regions Visited (24) 4800 Robots Destroyed (484) 2420 Value Destroyed (23805) 23805 Prototype IDs (44) 880 Alien Tech Used (5) 1000 Bonus (10574) 10574 TOTAL SCORE: 47979 Bonus ------- High Alert Combat Kills 4129 Follower Combat Kills 845 Met Data Miner 300 Met Zhirov 300 Used Core Reset Matrix 3000 Met Sigix 2000 Cogmind --------- Core Integrity 0/1600 Matter 290/300 Energy 95/100 System Corruption 27% Temperature Cool (61) Location -1/Access Parts ------- Power (2) Propulsion (4) Utility (15) Weapon (4) Inventory (4) Peak State ------------ Power Particle Reactor Improved Quantum Reactor Propulsion Advanced Heavy Siege Treads Advanced Heavy Siege Treads Utility Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit Long-range Sensor Array Experimental Signal Interpreter Advanced Targeting Computer Advanced Armor Integrity Analyzer Experimental Hardlight Generator Improved Dynamic Insulation System System Restoration Module Weapon Gamma Rifle Gamma Rifle Nova Cannon Inventory Light Antimatter Reactor Light Antimatter Reactor Advanced Heavy Siege Treads Advanced Heat Sink Large Storage Unit Advanced Energy Well Matter Compressor Long-range Sensor Array Advanced Targeting Computer Particle Accelerator Antimissile System Improved Dynamic Insulation System System Restoration Module Transdimensional Reconstructor Gamma Rifle Advanced Plasma Rifle Enhanced Quantum Rifle Enhanced Quantum Rifle Nova Cannon Cooled Nova Cannon Heavy Machine Gun Enhanced Coil Gun Improved KE Penetrator Helical Railgun Tri-rail Accelerator Tesla Bomb Launcher Mini Smartbomb Launcher Fusion Bomb Launcher Sigix Terminator Sigix Containment Pod Sigix Corpse Sigix Corpse [Rating: 170] Favorites ----------- Power Light Particle Reactor Engine Light Angular Momentum Engine Power Core Micro Fission Core Reactor Light Particle Reactor Propulsion Improved Treads Treads Improved Treads Leg Myomer Leg Hover Unit Improved Antigrav System Flight Unit Experimental Q-thruster Utility Large Storage Unit Device Long-range Sensor Array Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Advanced Hacking Suite Protection Improved Medium Armor Plating Weapon KE Penetrator Energy Gun Beamcaster Energy Cannon Heavy Neutron Cannon Ballistic Gun KE Penetrator Launcher Mini Smartbomb Launcher Slashing Weapon Scythe Build | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 ------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Qua Res Tes Acc Slots Evolved 18 | . . 2 2 2 . . . . 2 . . . . 2 . . . . 2 2 . 2 . 2 Power 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . Propulsion 2 | . . . . 1 . . . . . . . . . . . . . . 1 . . . . . Utility 13 | . . 2 2 1 . . . . 2 . . . . 1 . . . . 1 1 . 2 . 1 Weapon 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . 1 Parts Attached 658 | 7 28 20 74 33 3 3 1 . 10 11 3 . 11 47 1 5 6 5 49 50 71 39 117 64 Power 84 | 1 8 2 10 5 . 1 . . 1 1 1 . 1 7 . . . . 7 8 9 2 10 10 Engine 30 | 1 8 2 8 4 . 1 . . 1 1 1 . 1 2 . . . . . . . . . . Core 11 | . . . 2 1 . . . . . . . . . 5 . . . . 3 . . . . . Reactor 43 | . . . . . . . . . . . . . . . . . . . 4 8 9 2 10 10 Propulsion 79 | 2 3 6 16 6 . 1 . . 2 1 1 . 1 6 . . . . 5 5 8 3 5 8 Treads 72 | 2 3 6 16 6 . 1 . . 2 1 1 . 1 6 . . . . 5 5 8 3 4 2 Leg 5 | . . . . . . . . . . . . . . . . . . . . . . . . 5 Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . Hover 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Flight 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Utility 270 | 1 5 5 23 11 3 . . . 4 5 . . 5 20 1 2 6 2 29 17 34 23 59 15 Device 198 | . . 4 15 6 2 . . . . 3 . . 1 14 1 2 3 1 19 14 29 19 54 11 Storage 24 | 1 1 1 3 . . . . . . . . . . 1 . . 2 . 2 3 5 2 2 1 Processor 12 | . . . 1 2 . . . . 2 . . . 1 2 . . . . 1 . . . . 3 Hackware 6 | . . . 2 . . . . . . . . . 1 . . . . . 1 . . 2 . . Protection 30 | . 4 . 2 3 1 . . . 2 2 . . 2 3 . . 1 1 6 . . . 3 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 225 | 3 12 7 25 11 . 1 1 . 3 4 1 . 4 14 . 3 . 3 8 20 20 11 43 31 Energy Gun 68 | 2 10 1 7 3 . . 1 . . 1 . . 1 4 . 1 . . . 9 4 1 16 7 Energy Cannon 51 | . . 2 . 1 . . . . . 1 . . . 4 . . . 1 3 4 12 7 7 9 Ballistic Gun 77 | 1 2 3 16 6 . 1 . . 1 . . . . 3 . 1 . 2 5 4 3 2 17 10 Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 22 | . . 1 2 . . . . . 1 1 1 . 1 1 . 1 . . . 3 1 1 3 5 Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 7 | . . . . 1 . . . . 1 1 . . 2 2 . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 29 | . . 1 4 . . . . . . . . . . 3 . . 4 . . 1 3 2 8 3 Parts Lost 132 | . 2 2 23 4 . . . . . 2 . . 3 4 . . . . 2 9 3 4 21 53 Power 19 | . . 1 1 1 . . . . . . . . . . . . . . . 3 . . 4 9 Propulsion 30 | . . . 5 2 . . . . . 1 . . 1 3 . . . . 1 2 . 2 3 10 Utility 34 | . . 1 6 . . . . . . . . . 1 1 . . . . . 2 . . 6 17 Weapon 49 | . 2 . 11 1 . . . . . 1 . . 1 . . . . . 1 2 3 2 8 17 Highest Loss Streak 22 | . 1 1 6 2 . . . . . 1 . . 2 2 . . . . 1 3 1 1 7 22 Average Slot Usage (%) 94 | . 91 99 96 99 100 99 99 100 99 99 100 100 97 98 100 100 99 100 95 94 91 89 88 74 Engine 3 | . 13 10 7 5 7 7 7 7 6 6 6 6 6 3 . . . . . . . . . . Core 1 | . . . 1 1 . . . . . . . . . 7 11 11 11 11 3 1 . . . . Reactor 3 | . . . . . . . . . . . . . . . . . . . 6 6 9 8 7 7 Treads 15 | . 27 22 17 22 23 22 23 23 19 19 20 20 19 15 17 17 17 17 16 13 10 7 7 6 Device 11 | . . 14 19 7 7 7 7 7 6 11 6 6 5 9 11 11 11 10 8 10 13 13 20 12 Storage 19 | . 14 22 22 23 23 23 23 23 20 20 20 20 20 17 17 17 20 23 21 19 19 20 17 18 Processor 13 | . . . . 13 15 15 15 15 19 20 20 20 20 18 17 17 17 17 15 14 14 13 13 12 Hackware 6 | . . . 5 7 7 7 7 7 6 6 6 6 6 5 5 5 5 5 10 9 9 11 6 . Protection 2 | . 8 7 2 . . . . . 6 1 6 6 6 5 5 5 2 . 1 2 . . . 1 Energy Gun 3 | . 21 5 4 1 . . 1 7 6 7 12 6 6 3 . 3 5 1 . 3 5 . 1 2 Energy Cannon 3 | . . 7 . 2 7 7 7 7 1 1 . . . 1 5 1 . 3 5 1 6 3 2 3 Ballistic Gun 5 | . 5 7 12 9 7 6 5 . 1 2 . . . 4 5 2 . 3 5 7 1 7 5 5 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 215 | 13 28 48 66 70 71 70 71 71 78 78 74 74 79 100 100 98 102 108 156 179 197 198 201 215 Greatest Support 160 | 40 40 43 46 69 66 66 66 66 66 69 69 66 66 78 78 78 78 78 126 126 140 150 160 136 Greatest Overweight (x) 39 | 2 1 1 2 1 1 1 1 1 1 1 1 1 1 2 1 1 1 1 1 2 2 1 2 39 Average Overweight (x) . | . . . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . 1 1 1 1 1 Largest Inventory Capacity 36 | 6 12 16 22 22 22 22 22 22 22 22 22 22 22 24 24 24 30 30 32 34 36 36 36 36 Average Capacity 27 | 4 8 16 18 22 22 22 22 22 22 22 22 22 22 22 24 24 27 30 30 33 35 36 36 31 Most Carried 36 | 2 10 16 22 22 22 22 22 22 22 22 22 22 22 24 24 24 30 30 32 34 36 36 36 36 Average Carried 26 | 1 7 14 18 21 21 22 21 22 21 21 22 22 21 22 24 24 26 29 30 31 35 34 35 29 Final Capacity 4 | . . . . . . . . . . . . . . . . . . . . . . . . 4 Final Carried . | . . . . . . . . . . . . . . . . . . . . . . . . . Class Distribution -------------------- 69% | Hauler-Mutant 11% | Scavenger-Mutant 5% | Hauler-Gunner 4% | Hacker-Mutant 4% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Hauler-Mutant | -7/Factory Hauler-Mutant | -7/Lower Caves Hauler-Mutant | -7/Lower Caves Hauler-Mutant | -7/Zion Hauler-Mutant | -6/Proximity Caves Hauler-Mutant | -6/Factory Hauler-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Data Miner Hauler-Mutant | -5/Proximity Caves Hauler-Mutant | -5/Factory Hauler-Mutant | -5/Upper Caves Hauler-Mutant | -5/Upper Caves Hauler-Mutant | -5/Zhirov Hauler-Mutant | -4/Proximity Caves Hauler-Mutant | -4/Factory Hauler-Mutant | -3/Research Hauler-Mutant | -3/Quarantine Hacker-Mutant | -2/Research Hauler-Mutant | -2/Testing Hauler-Mutant | -1/Access Resources | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 ----------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Qua Res Tes Acc Matter Collected 11287 | 165 350 406 1547 611 20 100 . 10 49 215 94 . 256 551 20 110 70 99 762 1117 850 655 1996 1234 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 24882 | . 785 1141 2725 830 60 98 . . 103 583 136 . 340 684 . 167 205 205 1301 2294 2798 2386 4606 3435 Parts 1124 | . 48 56 129 36 3 7 . . 12 12 9 . 17 36 . 11 8 19 74 86 114 99 209 139 Haulers Intercepted 12 | . 2 2 6 . . . . . . . . . . 1 . . . . . . . . . 1 Recyclers Shooed 19 | . 1 1 3 2 . . . . 1 . . . . . . . . . 2 4 1 3 . 1 Parts Field Recycled 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Retrieved Matter 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . Parts Self-Destructed 85 | . . . . . 9 4 . . . 5 5 . 28 . . 11 4 19 . . . . . . Prevented 16 | . . . . . . . . . . 9 1 . 2 . . 1 3 . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 ------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Qua Res Tes Acc Combat Hostiles Destroyed 378 | . 11 21 44 9 1 3 . . 4 6 7 . 10 11 . 5 . 8 24 33 40 26 62 53 Guns 169 | . 9 9 32 6 . 1 . . 1 2 3 . 3 6 . 2 . 1 9 24 6 6 34 15 Cannons 99 | . . 9 3 2 1 2 . . . . . . . 3 . . . 2 15 2 21 12 13 14 AOE 72 | . 2 3 8 . . . . . 3 2 4 . 7 1 . 3 . 5 . 4 . 5 3 22 Classes Destroyed 19 | . 7 2 3 2 . 1 . . . . . . . . . . . . . . 1 . 1 2 Worker 20 | . . . 5 1 . . . . 1 . . . . . . . . . . 1 . 2 2 8 Builder 19 | . 2 . 1 . . . . . . . . . 2 . . . . . . 1 . 2 3 8 Tunneler 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . Hauler 12 | . 2 2 6 . . . . . . . . . . 1 . . . . . . . . . 1 Recycler 24 | . 1 3 5 3 . . . . . . . . . . . . . . 1 3 2 4 . 2 Carrier 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Operator 6 | . 2 1 3 . . . . . . . . . . . . . . . . . . . . . Watcher 23 | . 3 1 4 4 . . . . . . . . 2 1 . . . . . 2 2 2 1 1 Swarmer 85 | . 3 7 7 . . . . . 3 . 6 . 3 3 . 3 . 5 5 11 5 4 8 12 Saboteur 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Grunt 122 | . 8 8 29 2 . 1 . . . 2 1 . 4 . . 2 . . 4 10 12 8 18 13 Brawler 13 | . . 1 1 . . . . . . 3 . . 1 . . . . . 1 . . . 6 . Duelist 6 | . . . . 1 . . . . . 1 . . . . . . . . . . . . 2 2 Protector 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . Sentry 24 | . . 5 6 1 1 . . . . . . . 2 2 . . . . 3 1 . 1 . 2 Hunter 21 | . . . 1 . . . . . . . . . . . . . . . . . 5 2 5 8 Programmer 102 | . . . . 5 . 1 . . 1 . . . . 6 . . . 3 11 11 17 11 21 15 Alpha 7 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . Thief 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . Best Kill Streak 16 | . 4 8 8 4 1 1 . . 3 4 4 . 4 3 . 3 . 5 5 9 5 5 8 16 Combat Bots Only 10 | . 4 6 5 4 1 1 . . 3 4 4 . 4 3 . 3 . 5 5 9 5 4 7 10 Max Kills in Single Turn 15 | . 2 2 2 1 1 1 . . 3 1 2 . 3 1 . 3 . 4 2 4 1 3 2 15 Gunslinging 1 | . . . . . . . . . . . 1 . . . . 1 . . . . . . . . Exploded 7 | . 2 2 2 . . . . . 3 1 1 . 3 1 . 3 . 4 . 4 . 3 2 7 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 -------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Qua Res Tes Acc Damage Taken 36399 | . 526 692 3763 911 129 100 . . 90 354 272 . 674 1186 . 275 . 114 2525 3446 3925 1385 7727 8305 Core 4602 | . 97 128 443 111 29 . . . . 19 89 . 31 166 . 61 . 21 116 328 307 92 645 1919 Absorbed by Shields 886 | . . . . . . . . . . . . . . . . . . . . . . . . 886 Reduced by Siege Mode 3829 | . . . . . . . . . . . . . . . . . . . 246 494 872 297 1359 561 Core Remaining (%) 66 | 100 61 68 19 . . . . 80 . . . . 83 . . . . 75 89 . 51 . 40 . Volleys Fired 1316 | . 71 59 222 46 5 11 . . 8 36 10 . 34 64 . 13 13 5 79 111 120 81 200 128 Largest 4 | . 2 2 2 2 2 2 . . 2 2 2 . 2 2 . 2 1 2 2 3 3 3 3 4 Hottest 288 | . 80 124 98 90 90 90 . . 108 130 130 . 98 138 . 98 65 123 143 234 287 188 288 277 Shots Fired 2494 | . 139 116 422 86 10 21 . . 11 38 15 . 35 86 . 18 13 8 141 233 221 144 438 299 Gun 1754 | . 139 74 399 74 5 10 . . 10 13 10 . 25 62 . 16 13 3 63 211 68 66 310 183 Cannon 668 | . . 40 14 12 5 11 . . . 17 . . . 24 . . . 3 78 18 153 70 116 107 Launcher 72 | . . 2 9 . . . . . 1 8 5 . 10 . . 2 . 2 . 4 . 8 12 9 Special . | . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 1012 | . 23 49 276 59 5 10 . . 3 . . . . 22 . 5 . 3 63 106 25 56 193 114 Thermal 1001 | . 65 65 108 15 5 11 . . 7 28 5 . . 32 . . . 3 78 109 108 38 153 171 Explosive 37 | . . 2 9 . . . . . 1 . 5 . 10 . . 2 . 2 . 1 . . . 5 Electromagnetic 444 | . 51 . 29 12 . . . . . 10 5 . 25 32 . 11 13 . . 17 88 50 92 9 Robot Hit Streak 55 | . 9 23 23 29 7 12 . . 13 24 10 . 15 14 . 17 13 19 23 32 55 30 33 46 Robot Miss Streak 7 | . 5 3 5 2 2 1 . . 1 . 2 . 1 2 . 2 . . 2 3 2 2 7 5 Penetration Max 1 | . . . . . . . . . . . . . . . . . . . 1 1 . 1 1 1 Secondary Targets 23 | . 1 1 10 . . . . . . . 1 . . 1 . 1 . . . 3 . . 5 . Max Gunslinging Chain 1 | . 1 1 1 . . . . . . . 1 . . 1 . 1 . . . 1 . . 1 . Shots Hit Robots 1811 | . 85 82 308 76 7 18 . . 8 20 10 . 27 64 . 11 13 6 102 185 170 109 313 197 Core Hits 866 | . 36 36 142 30 2 4 . . 6 13 12 . 32 26 . 6 5 9 46 81 54 54 147 125 Critical Hits 58 | . 1 . 1 1 . . . . . . . . . 2 . 1 1 1 6 9 5 4 20 6 Critical Kills 20 | . 1 . . 1 . . . . . . . . . . . 1 . 1 1 4 3 1 5 2 Critical Parts Destroyed 35 | . . . 1 . . . . . . . . . . 2 . . 1 . 5 5 2 3 12 4 Melee Attacks 13 | . . . . 4 . . . . 1 5 . . 3 . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 13 | . . . . 4 . . . . 1 5 . . 3 . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 77005 | . 1116 1580 5641 1628 158 431 . . 623 906 612 . 1638 1468 . 587 99 509 3691 6387 7705 4939 11593 25694 Guns 30237 | . 1055 801 4395 1056 50 125 . . 188 227 129 . 210 824 . 244 99 20 1215 5051 1961 1697 7287 3603 Cannons 19397 | . . 589 227 337 108 306 . . . . . . . 644 . . . 124 2476 368 5504 2462 2720 3532 Explosions 27175 | . 61 190 1016 48 . . . . 435 679 483 . 1428 . . 343 . 365 . 968 240 780 1586 18553 Melee 187 | . . . . 187 . . . . . . . . . . . . . . . . . . . . Ramming 9 | . . . 3 . . . . . . . . . . . . . . . . . . . . 6 Kinetic 16945 | . 204 440 2489 832 50 125 . . 25 . . . . 384 . 123 . 20 1215 2525 744 1465 4251 2053 Thermal 40630 | . 566 950 1692 448 108 306 . . 163 327 85 . . 752 . . . 124 2476 2571 3945 1299 3804 21014 Explosive 6337 | . . 190 921 . . . . . 435 . 483 . 1428 . . 343 . 365 . 551 . . . 1621 Electromagnetic 12897 | . 346 . 536 161 . . . . . 579 44 . 210 332 . 121 99 . . 740 3016 2175 3538 1000 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 187 | . . . . 187 . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 27 | . . . 2 2 2 . . . 2 2 . . . 3 2 . . 2 4 2 4 2 11 27 Average Corruption 3 | . . . 2 1 1 . . . 2 1 . . . 2 1 . . 1 1 1 1 1 5 12 Corruption Purged 66 | . . . . . 2 . . . . 2 . . . 5 2 . . . 6 4 9 5 25 6 Effects 276 | . . . 30 17 20 . . . 4 2 . . . 14 2 . . 6 10 4 11 9 69 78 Message Errors 66 | . . . 5 7 8 . . . 3 1 . . . 5 1 . . 5 2 2 1 4 10 12 Matter Fused 27 | . . . . . . . . . . . . . . 3 . . . . 2 . 2 . 13 7 Heat Flow Errors 22 | . . . 5 1 4 . . . . 1 . . . . 1 . . . 3 . . 2 3 2 Energy Discharges 31 | . . . 3 3 3 . . . 1 . . . . 1 . . . 1 . . 1 1 10 7 Parts Rejected 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 1 Data Loss (minor) 43 | . . . 7 4 5 . . . . . . . . 3 . . . . 2 2 3 1 7 9 Data Loss (major) 7 | . . . . . . . . . . . . . . . . . . . . . . . 4 3 Misfires 4 | . . . . . . . . . . . . . . . . . . . . . . . 2 2 Alerts 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Misdirections 3 | . . . . . . . . . . . . . . . . . . . . . . . 1 2 Targeting Errors 57 | . . . 7 2 . . . . . . . . . 1 . . . . 1 . 4 1 16 25 Weapon Failures 13 | . . . 3 . . . . . . . . . . 1 . . . . . . . . 2 7 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 3750 | . . . 44 63 . 4 . . 126 . 51 . 50 12 . 4 . 23 88 35 327 158 123 2642 Projectiles 999 | . . . 16 2 . 4 . . . . . . . 12 . . . . 88 15 293 149 112 308 Explosions 2691 | . . . 28 1 . . . . 126 . 51 . 50 . . 4 . 23 . 20 34 9 11 2334 Melee 60 | . . . . 60 . . . . . . . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 1668 | . . . 135 . . . . . . 31 . . 134 . . . . . . . . 56 234 1078 Shots 23 | . . . 4 . . . . . . 2 . . 2 . . . . . . . . 2 8 5 Rammed 4 | . . . 1 . . . . . . . . . . . . . . . . . . . . 3 Targets Rammed 4 | . . . 1 . . . . . . . . . . . . . . . . . . . . 3 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 444 | . 144 99 200 240 269 99 . . 72 264 162 . 140 147 181 . . . 205 194 72 195 153 444 Average Temperature 62 | . 56 30 61 70 88 45 . . 32 69 71 . 33 47 100 . . . 63 84 8 64 56 159 Received Heat Transfer 4736 | . 207 246 1746 186 . . . . . 108 36 . 171 27 . 105 . . 219 363 198 72 495 557 Effects 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 Shutdowns 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Matter Decay 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Siege Activations 59 | . . . . . . . . . . . . . . . . . . . 8 9 13 11 14 4 Total Turns 1577 | . . . . . . . . . . . . . . . . . . . 200 260 376 251 336 154 Longest Duration 89 | . . . . . . . . . . . . . . . . . . . 78 55 85 46 53 89 Robots Corrupted 36 | . . . 1 1 . . . . . 2 . . . 1 . . . . . 2 13 3 12 1 Combat Hostiles 35 | . . . 1 . . . . . . 2 . . . 1 . . . . . 2 13 3 12 1 Parts Fried 133 | . 3 . 1 4 . . . . . 1 . . . 1 . . . . . 10 48 28 35 2 Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 3 | . . . . 1 . . . . . . . . . . . . . . . 1 . . . 1 Combat Hostiles 3 | . . . . 1 . . . . . . . . . . . . . . . 1 . . . 1 Parts Melted 72 | . 1 1 7 4 . 3 . . 1 . 1 . . 1 . . . . 4 15 . 1 8 25 Heat Transferred 27584 | . 1200 1850 3530 655 148 370 . . 259 470 148 . . 857 . . . 150 2226 3108 2602 711 3381 5919 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 7 | . 1 . 1 1 . . . . . 1 . . . . . . . . . . 1 1 . 1 Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 ------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Qua Res Tes Acc Peak Influence 1309 | . 286 452 687 159 . . . . 152 . . . . 394 . . . . 543 505 487 501 1238 1309 Average Influence 297 | . 124 191 238 53 . . . . 21 . . . . 94 . . . . 131 229 189 343 669 922 Maximum Alert Level 4 | . 1 2 2 . . . . . . . . . . 1 . . . . 2 2 2 2 4 4 Low Security (%) 48 | . . . . . . . . . . . . . . . . . . . . . . . . . Level 1 22 | . . . . . . . . . . . . . . . . . . . . . . . . . Level 2 15 | . . . . . . . . . . . . . . . . . . . . . . . . . Level 3 8 | . . . . . . . . . . . . . . . . . . . . . . . . . Level 4 4 | . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 89 | . 4 2 5 6 . . . . 1 . . . . 5 . . . . 7 9 9 5 22 14 Investigation 5 | . 1 . . . . . . . . . . . . 1 . . . . . 2 . . 1 . Extermination 45 | . . . . 5 . . . . 1 . . . . 3 . . . . 6 5 8 4 8 5 Reinforcement 21 | . 3 2 5 1 . . . . . . . . . 1 . . . . 1 . 1 . 3 4 Assault 15 | . . . . . . . . . . . . . . . . . . . . 2 . 1 7 5 Garrison 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 7 | . . . . . . . . . . . . . . 1 . . . . 1 . . . 1 4 Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 --------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Qua Res Tes Acc Distress Signals 24 | . 1 2 6 . . . . . 1 . . . 1 . . . . . 1 5 1 . 3 3 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 578 | . 27 29 84 14 1 2 . . 6 9 8 . 19 24 . 5 . 3 31 48 47 32 103 86 Peak Tracking Total 18 | . 4 6 7 4 1 1 . . 5 7 4 . 4 6 . 3 . 2 4 9 5 4 8 18 Tactical Retreats 46 | . . 1 16 . . . . . 2 2 1 . 1 2 . 3 . . . 2 2 4 5 5 Traps | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 ------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Qua Res Tes Acc Traps Triggered 24 | . 6 . 1 4 . . . . . . . . 1 2 . . . . . . 2 . 8 . Indirectly 4 | . . . . . . . . . . . . . . . . . . . . . . . 4 . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 7 | . . . . . 1 . . . . . 1 . . . . 3 . 1 . . . 1 . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 ---------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Qua Res Tes Acc Machines Disabled 45 | . 1 . 5 . . . . . 3 1 . . 2 . . . . . 2 2 9 1 17 2 Max in Single Turn 3 | . 1 . 1 . . . . . 3 1 . . 1 . . . . . 1 1 1 1 1 1 Garrison Access 7 | . . . . . . . . . 1 . . . . 2 . . . . . 1 . 2 1 . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 --------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Qua Res Tes Acc Machines Accessed 101 | . 3 2 4 4 . . . . 11 1 1 4 1 14 2 . 4 . 10 9 14 8 5 4 Terminals 63 | . 3 2 3 2 . . . . 8 . . . 1 9 . . . . 7 5 13 6 3 1 Fabricators 4 | . . . . 1 . . . . . . . . . 1 . . . . 2 . . . . . Repair Stations 8 | . . . . . . . . . 2 . . . . 1 . . . . 1 1 1 . 1 1 Recycling Units 2 | . . . 1 . . . . . . . . . . . . . . . . 1 . . . . Scanalyzers 3 | . . . . 1 . . . . . . . . . 1 . . . . . 1 . . . . Garrison Access 9 | . . . . . . . . . 1 . . . . 2 . . . . . 1 . 2 1 2 Total Hacks 276 | . 7 6 12 8 . . . . 25 1 1 27 1 39 11 . 17 . 34 25 33 14 9 6 Successful 171 | . 6 4 6 3 . . . . 11 1 1 27 1 16 11 . 17 . 22 13 23 6 2 1 Failed 105 | . 1 2 6 5 . . . . 14 . . . . 23 . . . . 12 12 10 8 7 5 Catastrophic 24 | . 1 1 3 2 . . . . 1 . . . . 3 . . . . 2 1 4 2 1 3 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . Manual 94 | . 6 5 10 1 . . . . 6 . . . . 19 . . . . 11 9 19 6 2 . Terminals 163 | . 7 6 11 5 . . . . 18 . . . 1 25 . . . . 22 19 30 12 5 2 Fabricators 17 | . . . . 2 . . . . . . . . . 7 . . . . 8 . . . . . Repair Stations 20 | . . . . . . . . . 5 . . . . 2 . . . . 4 2 3 . 3 1 Recycling Units 3 | . . . 1 . . . . . . . . . . . . . . . . 2 . . . . Scanalyzers 5 | . . . . 1 . . . . . . . . . 3 . . . . . 1 . . . . Garrison Access 11 | . . . . . . . . . 2 . . . . 2 . . . . . 1 . 2 1 3 Terminal Hacks 120 | . 2 2 5 1 . . . . 6 1 1 27 1 5 11 . 17 . 11 7 18 4 . 1 Record 29 | . . . . . . . . . . . . 11 . . 10 . 5 . . . 3 . . . Part Schematic 18 | . . . . . . . . . . . . 8 . 3 . . 4 . 2 . 1 . . . Robot Schematic 5 | . . . . . . . . . . . . 5 . . . . . . . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . . . 4 . . . . . . . Prototype ID Bank 8 | . . . . . . . . . 1 . . 3 . . . . 4 . . . . . . . Open Door 7 | . . . . . . . . . . 1 1 . 1 . 1 . . . . 1 2 . . . Level Access Points 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . 1 Branch Access Points 3 | . . . . . . . . . 1 . . . . . . . . . . 1 . 1 . . Machine Index 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . Terminal Index 3 | . . . . . . . . . . . . . . . . . . . 1 . 1 1 . . Fabricator Index 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . Alert Level 12 | . . 1 1 1 . . . . 2 . . . . 1 . . . . 2 1 2 1 . . Unreport Threat 17 | . 1 1 3 . . . . . . . . . . 1 . . . . 3 3 5 . . . Locate Traps 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . Recall Extermination 3 | . . . . . . . . . . . . . . . . . . . . 1 2 . . . Hauler Manifests 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . Zone Layout 5 | . 1 . . . . . . . . . . . . . . . . . 2 . 2 . . . Fabricator Hacks 13 | . . . . 1 . . . . . . . . . 4 . . . . 8 . . . . . Network Status 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . Load Schematic 5 | . . . . . . . . . . . . . . 2 . . . . 3 . . . . . Build 7 | . . . . 1 . . . . . . . . . 2 . . . . 4 . . . . . Repair Station Hacks 12 | . . . . . . . . . 4 . . . . 1 . . . . 2 2 2 . 1 . Scan Component 7 | . . . . . . . . . 2 . . . . 1 . . . . 1 1 1 . 1 . Repair 5 | . . . . . . . . . 2 . . . . . . . . . 1 1 1 . . . Recycling Unit Hacks 3 | . . . 1 . . . . . . . . . . . . . . . . 2 . . . . Process 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . Retrieve Matter 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . Retrieve Components 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . Scanalyzer 4 | . . . . . . . . . . . . . . 3 . . . . . 1 . . . . Insert Component 2 | . . . . . . . . . . . . . . 1 . . . . . 1 . . . . Analyze 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . Garrison Access Hacks 7 | . . . . . . . . . 1 . . . . 2 . . . . . 1 . 2 1 . Seal Access 7 | . . . . . . . . . 1 . . . . 2 . . . . . 1 . 2 1 . Unauthorized Hacks 28 | . 8 5 1 2 . . . . . . . . . 4 . . . . 2 . 6 . . . Terminals 11 | . 4 2 . 1 . . . . . . . . . . . . . . 1 . 3 . . . Track 6 | . 2 1 . 1 . . . . . . . . . . . . . . . . 2 . . . Assimilate 2 | . . . . . . . . . . . . . . . . . . . 1 . 1 . . . Botnet 3 | . 2 1 . . . . . . . . . . . . . . . . . . . . . . Fabricators 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . Prioritize 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 72 | . 3 2 2 3 . . . . 8 . . . 1 12 . . . . 9 7 11 6 4 4 Full Trace Events 3 | . . . . . . . . . . . . . . 1 . . . . . 2 . . . . Feedback Events 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . Corruption 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . . . . 5 . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 19 | . . . . . . . . . . . . 8 . 4 . . 4 . 2 . 1 . . . Parts Built 9 | . . . . 2 . . . . . . . . . 2 . . . . 5 . . . . . Matter 1399 | . . . . 212 . . . . . . . . . 486 . . . . 701 . . . . . Time 677 | . . . . 106 . . . . . . . . . 211 . . . . 360 . . . . . Total Part Build Rating 41 | . . . . 12 . . . . . . . . . 10 . . . . 19 . . . . . Parts Repaired 5 | . . . . . . . . . 2 . . . . . . . . . 1 1 1 . . . Time 138 | . . . . . . . . . 64 . . . . . . . . . 20 20 34 . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter 112 | . . . . . . . . . . . . . . . . . . . . 112 . . . . Retrieved Matter 112 | . . . . . . . . . . . . . . . . . . . . 112 . . . . Retrieved Components 10 | . . . 10 . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 ------------ Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Qua Res Tes Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 6 | . . . . . . . . . . . . . . 3 . . . . . . . . . 3 Machine Destruction 3 | . . . . . . . . . . . . . . 3 . . . . . . . . . . Programmers 3 | . . . . . . . . . . . . . . . . . . . . . . . . 3 Robots Rewired 8 | . . . . . . . . . . 2 . . 6 . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 -------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Qua Res Tes Acc Total Allies 17 | . . . . . . . . . . 2 . . 7 . . . . . 1 . 1 . . 6 Largest Group 7 | . . . . . . . . . . 2 2 . 7 6 . . . . 1 . 1 . . 6 Highest-Rated Group 302 | . . . . . . . . . . 62 62 . 302 273 . . . . 10 . 10 . . 87 Highest-Rated Ally 94 | . . . . . . . . . . 32 32 . 94 94 . . . . 10 . 10 . . 15 Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 163 | . . . . . . . . . . . 2 . 54 81 . . . . . . . . . 26 Total Damage 3691 | . . . . . . . . . . . 26 . 1675 1276 . . . . . . . . . 714 Kills 27 | . . . . . . . . . . . 1 . 11 11 . . . . . . . . . 4 Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 ------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Qua Res Tes Acc Robot Analysis Total 4 | . . . . . . . . . . . . . . . . . 4 . . . . . . . Derelict Logs Recovered 13 | . . . . . 2 1 1 2 . 1 1 . 1 . 2 1 . 1 . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 ------------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Qua Res Tes Acc Turns Passed 36734 | 59 936 832 2604 2286 1134 418 884 455 1269 1306 1248 137 1128 2143 448 628 317 814 2737 3009 3668 2255 4086 1933 Spaces Moved 15007 | 32 366 309 966 1051 430 211 489 253 601 628 600 77 409 987 256 337 157 418 951 1166 1393 804 1470 646 Core 46 | 7 . . . . . . . . . . . . . . . . . . . . . . . 39 Treads 14689 | 25 366 309 966 1051 430 211 489 253 601 628 600 77 409 987 256 337 157 418 951 1166 1393 804 1470 335 Legs 272 | . . . . . . . . . . . . . . . . . . . . . . . . 272 Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 180 180 180 180 180 180 180 180 180 175 175 175 175 175 166 172 172 177 177 50 Average Speed 180 | 151 160 178 179 160 180 180 180 180 180 180 180 180 180 181 175 175 175 175 184 185 187 201 181 174 Slowest Speed 2000 | 160 180 180 200 180 180 180 180 180 180 180 180 180 180 205 175 175 175 175 210 240 240 210 220 2000 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . Exploration Rate (%) 46 | 4 51 33 62 26 60 38 72 54 19 52 68 68 52 28 50 52 60 58 18 23 84 17 94 19 Regions Visited 24 Branch Regions 14 Pre-discovered Areas 6 | . . . . . . . . 1 . . . 1 . . 1 . 3 . . . . . . . Known Exits Taken 20 | . . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . Scrap Searched 16 | . . . . . 2 . 1 1 . . 2 . 3 . 1 2 . 4 . . . . . . Spaces Dug 96 | . . . . 2 . . . . 1 15 . . . 6 . . . . 5 7 9 9 33 9 Terrain Destroyed 694 | . 2 21 128 7 . 1 . . 8 27 32 . 47 7 . 31 . 23 31 37 32 35 69 156 Melee 8 | . . . . 2 . . . . 1 5 . . . . . . . . . . . . . . Projectile 236 | . . . . . . 1 . . . 17 . . . 7 . . . . 31 14 21 25 69 51 AOE 450 | . 2 21 128 5 . . . . 7 5 32 . 47 . . 31 . 23 . 23 11 10 . 105 Actions | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 --------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Qua Res Tes Acc Total 22433 | 40 581 479 1461 1563 781 230 494 253 779 754 755 76 760 1261 256 356 185 492 1796 1804 2235 1319 2521 1202 Wait 4852 | . 86 62 125 387 342 5 . 1 149 64 137 . 272 115 . 1 . 60 672 444 590 352 667 321 Move 14983 | 31 365 308 965 1050 429 210 488 252 600 627 599 76 408 986 255 336 156 417 950 1165 1392 803 1469 646 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 217 | 1 15 14 27 21 1 . 2 . 5 2 2 . 7 17 . . 7 2 16 15 22 16 15 10 Fast Attach 176 | 7 16 4 29 13 . 2 1 . 4 1 1 . . 13 . . 2 1 8 4 12 9 26 23 Attach 128 | . 2 4 13 7 1 . . . 1 1 . . 4 5 . . 1 . 5 9 7 10 28 30 Detach 40 | 1 . 1 2 . . . . . . . . . 1 2 . . . . . 1 . 6 15 11 Swap 360 | . 10 12 32 13 2 1 . . 5 9 2 . 7 29 1 5 4 4 36 37 53 20 65 13 Drop 315 | . 16 15 45 22 1 1 3 . 6 3 4 . 5 30 . 1 2 3 30 18 37 22 34 17 Fire 1316 | . 71 59 222 46 5 11 . . 8 36 10 . 34 64 . 13 13 5 79 111 120 81 200 128 Melee 13 | . . . . 4 . . . . 1 5 . . 3 . . . . . . . . . . . Ram 3 | . . . . . . . . . . . . . . . . . . . . . . . . 3 Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . Crush 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . Escape Stasis 4 | . . . . . . . . . . . . . . . . . . . . . 2 . 2 . Rewire 25 | . . . . . . . . . . 6 . . 19 . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials (discovered 2 exits: *Fac / [*Sto]) -7/Factory -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory (discovered 4 exits: *Fac x2 / *Low x2) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 3 exits: *Fac / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory -3/Research (discovered 2 exits: *Qua x2) -3/Quarantine -2/Research (discovered 5 exits: Acc x3 / *Tes x2) -2/Testing -1/Access (discovered 1 exit: Sur) History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 14) 60 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 820 | -10/Materials | Discovered new exit (range 15) 996 | -10/Materials | Entered another Materials area 996 | -9/Materials | Evolved 2 slots: Utility x2 1404 | -9/Materials | Discovered new exit (range 15) 1489 | -9/Materials | Build established: Scavenger-Mutant 1759 | -9/Materials | Discovered new exit (range 16) 1828 | -9/Materials | Entered another Materials area 1828 | -8/Materials | Evolved 2 slots: Utility x2 2277 | -8/Materials | Discovered new exit (range 14) 2431 | -8/Materials | Lost 6 parts (1n3u2w) 3536 | -8/Materials | Build established: Hauler-Mutant 3829 | -8/Materials | Core integrity fell below 50% 4110 | -8/Materials | Lost 5 parts (2n1u2w) 4275 | -8/Materials | Discovered new exit (range 10) 4321 | -8/Materials | Core integrity fell below 20% 4432 | -8/Materials | Entered Factory 4432 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6009 | -7/Factory | Fabricated System Restoration Module (x2) 6604 | -7/Factory | Discovered new exit (range 14) 6716 | -7/Factory | Identified exit to Lower Caves 6718 | -7/Factory | Entered Lower Caves 6760 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 6907 | -7/Lower Caves | Learned Factory emergency access door positions 6922 | -7/Lower Caves | Encountered a Warlord checkpoint 7228 | -7/Lower Caves | Learned Factory terminal intel 7439 | -7/Lower Caves | Discovered new exit (range 9) 7452 | -7/Lower Caves | Identified exit to Lower Caves 7852 | -7/Lower Caves | Entered another Lower Caves area 7862 | -7/Lower Caves | Minigun stolen by Master Thief 8229 | -7/Lower Caves | Learned Factory trap positions 8245 | -7/Lower Caves | Discovered new exit (range 12) 8268 | -7/Lower Caves | Identified exit to Zion 8270 | -7/Lower Caves | Entered Zion 8454 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 9123 | -7/Zion | Given A8's code to call for help 9127 | -7/Zion | Discovered new exit (range 15) 9152 | -7/Zion | Identified exit to Proximity Caves 9154 | -7/Zion | Entered Proximity Caves 9184 | -6/Proximity Caves | Learned location of Extension (-5) 9487 | -6/Proximity Caves | Discovered new exit (range 11) 9506 | -6/Proximity Caves | Identified exit to Factory 9575 | -6/Proximity Caves | Learned Factory emergency access door positions 9609 | -6/Proximity Caves | Entered Factory 9609 | -6/Factory | Evolved 2 slots: Utility x2 9610 | -6/Factory | Identified exit to Lower Caves 9611 | -6/Factory | Loaded intel: 103 trap records 9613 | -6/Factory | Loaded intel: 20 terminal locations 9874 | -6/Factory | Repaired Imp. Treads 9922 | -6/Factory | Discovered new exit (range 4) 9941 | -6/Factory | Identified exit to Factory 10133 | -6/Factory | Discovered exit to Factory (range 7) 10553 | -6/Factory | Repaired Imp. Treads 10878 | -6/Factory | Entered Lower Caves 11249 | -6/Lower Caves | Learned location of 1 exit from Factory 11348 | -6/Lower Caves | Encountered a Warlord checkpoint 11943 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 12160 | -6/Lower Caves | Discovered new exit (range 12) 12182 | -6/Lower Caves | Identified exit to Lower Caves 12184 | -6/Lower Caves | Entered another Lower Caves area 12184 | -6/Lower Caves | Accompanied by 2 allies 12322 | -6/Lower Caves | Learned Factory terminal intel 12727 | -6/Lower Caves | Build established: Scavenger-Mutant 13367 | -6/Lower Caves | Discovered new exit (range 9) 13380 | -6/Lower Caves | Identified exit to Data Miner 13432 | -6/Lower Caves | Entered Data Miner 13432 | -6/Data Miner | Discovered new exit (range 6) 13467 | -6/Data Miner | Met Data Miner 13497 | -6/Data Miner | Learned location of Section 7 (-3) 13497 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 13526 | -6/Data Miner | Received God Mode back door access code from Data Miner 13567 | -6/Data Miner | Identified exit to Proximity Caves 13569 | -6/Data Miner | Entered Proximity Caves 13617 | -5/Proximity Caves | Learned location of 1 exit from Factory 13871 | -5/Proximity Caves | Escorted by Enhanced Grunt 13960 | -5/Proximity Caves | Build established: Hauler-Mutant 14051 | -5/Proximity Caves | Snuck into a huge 0b10 base via the rear entrance 14524 | -5/Proximity Caves | Discovered exit to Factory (range 3) 14697 | -5/Proximity Caves | Entered Factory 14697 | -5/Factory | Accompanied by 6 allies 14697 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 14698 | -5/Factory | Identified exit to Upper Caves 14698 | -5/Factory | Identified exit to Factory 14700 | -5/Factory | Loaded intel: 22 terminal locations 14928 | -5/Factory | Build established: Commander-Mutant 15283 | -5/Factory | Build established: Hauler-Mutant 15299 | -5/Factory | Incoming investigation squad redirected 15461 | -5/Factory | Found Prototype Launcher 15461 | -5/Factory | Identified Tesla Bomb Launcher 16343 | -5/Factory | Fabricated Mni. Smartbomb Launcher (x1) 16390 | -5/Factory | Fabricated Lrn. Sensor Array (x1) 16635 | -5/Factory | Discovered exit to Upper Caves (range 10) 16840 | -5/Factory | Entered Upper Caves 16905 | -5/Upper Caves | Learned 8 Factory zone layouts 16905 | -5/Upper Caves | Learned Extension trap positions 16905 | -5/Upper Caves | Learned Armory trap positions 16905 | -5/Upper Caves | Learned Factory stockpile data 16905 | -5/Upper Caves | Learned Research security intel 16905 | -5/Upper Caves | Learned Extension terminal intel 16905 | -5/Upper Caves | Learned Extension garrison access intel 17069 | -5/Upper Caves | Identified exit to Upper Caves 17288 | -5/Upper Caves | Entered another Upper Caves area 17803 | -5/Upper Caves | Learned location of 1 exit from Factory 17862 | -5/Upper Caves | Discovered new exit (range 9) 17874 | -5/Upper Caves | Identified exit to Zhirov 17916 | -5/Upper Caves | Entered Zhirov 17916 | -5/Zhirov | Discovered new exit (range 3) 17948 | -5/Zhirov | Met Zhirov 17986 | -5/Zhirov | Learned location of Quarantine (-3) 17986 | -5/Zhirov | Learned location of Testing (-2) 17986 | -5/Zhirov | Learned location of Command (-1) 17997 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 18026 | -5/Zhirov | Found Alien Artifact 18026 | -5/Zhirov | Identified Integrated Dissipator 18026 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+2%) 18055 | -5/Zhirov | Found Alien Artifact 18232 | -5/Zhirov | Identified exit to Proximity Caves 18233 | -5/Zhirov | Entered Proximity Caves 19047 | -4/Proximity Caves | Entered Factory 19047 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 19048 | -4/Factory | Identified exit to Research 19617 | -4/Factory | Fabricated Exp. Signal Interpreter (x1) 20498 | -4/Factory | Repaired Hvy. Siege Treads 21252 | -4/Factory | Fabricated Imp. Dynamic Insulation System (x2) 21305 | -4/Factory | Fabricated Hcp. Storage Unit (x1) 21369 | -4/Factory | Fabricated Hcp. Storage Unit? 21394 | -4/Factory | Local fabrication network quarantined 21784 | -4/Factory | Entered Research 21784 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 22068 | -3/Research | Found Antimissile System 22257 | -3/Research | Incoming investigation squad redirected 22358 | -3/Research | Found Fusion Bomb Launcher 22418 | -3/Research | Identified exit to Quarantine 22894 | -3/Research | Repaired Hvy. Siege Treads 23794 | -3/Research | Lost 3 parts (1p1u1w) 23802 | -3/Research | Destroyed 9 combat bots 24034 | -3/Research | First assault squad dispatched 24057 | -3/Research | Incoming assault squad redirected 24793 | -3/Research | Entered Quarantine 24813 | -3/Quarantine | Found Alien Impact Weapon 25088 | -3/Quarantine | Repaired Adv. Heavy Treads 25366 | -3/Quarantine | Found Sigix Corpse 25400 | -3/Quarantine | Found Sigix Corpse 25925 | -3/Quarantine | Met incapacitated Sigix Warrior 25925 | -3/Quarantine | Lockdown squad dispatched 25930 | -3/Quarantine | Acquired the access code to the Sigix quarantine chamber 25934 | -3/Quarantine | Unlocked Sigix quarantine chamber 26402 | -3/Quarantine | Found Alien Energy Cannon 26402 | -3/Quarantine | Identified Core Cannon 26594 | -3/Quarantine | Found Alien Artifact 26625 | -3/Quarantine | Found Alien Artifact 26635 | -3/Quarantine | Found Alien Artifact 26771 | -3/Quarantine | Discovered new exit (range 15) 27194 | -3/Quarantine | Identified exit to Research 28068 | -3/Quarantine | Found Alien Artifact 28068 | -3/Quarantine | Identified Core Reset Matrix 28068 | -3/Quarantine | Identified Transdimensional Reconstructor (x2) 28068 | -3/Quarantine | Identified Core Stripper 28068 | -3/Quarantine | Used Core Reset Matrix 28072 | -3/Quarantine | Sensed 8 artifacts in vicinity 28118 | -3/Quarantine | Spotted Alpha 7 28197 | -3/Quarantine | Destroyed Alpha 7 28266 | -3/Quarantine | Found Sigix Terminator 28438 | -3/Quarantine | Discovered exit to Research (range 10) 28461 | -3/Quarantine | Entered Research 28461 | -2/Research | Evolved 2 slots: Utility x2 29498 | -2/Research | Build established: Hacker-Mutant 29683 | -2/Research | Identified exit to Access 29854 | -2/Research | Identified exit to Testing 30711 | -2/Research | First assault squad dispatched 30716 | -2/Research | Entered Testing 31187 | -2/Testing | Garrison activated, responded to threat 31466 | -2/Testing | First assault squad dispatched 31721 | -2/Testing | Found Prototype Energy Cannon 32085 | -2/Testing | Build established: Hauler-Gunner 32387 | -2/Testing | Build established: Hauler-Mutant 32562 | -2/Testing | Discovered exit to Access (range 8) 33033 | -2/Testing | System corruption reached 10% 33043 | -2/Testing | Warped through subspace 33072 | -2/Testing | Lost 7 parts (2p2n1u2w) 33232 | -2/Testing | Incoming assault squad redirected 33236 | -2/Testing | Incoming assault squad redirected 33758 | -2/Testing | Found Prototype Device 33758 | -2/Testing | Identified Exp. Hardlight Generator 34226 | -2/Testing | Spotted PP-03551Z7XEL 34270 | -2/Testing | Incoming assault squad redirected 34298 | -2/Testing | Core integrity fell below 50% 34309 | -2/Testing | Warped through subspace 34323 | -2/Testing | Destroyed 7 combat bots 34337 | -2/Testing | Lost 5 parts (1n1u3w) 34541 | -2/Testing | Found Prototype Energy Cannon 34541 | -2/Testing | Identified Imp. Potential Cannon 34802 | -2/Testing | Entered Access 34802 | -1/Access | Evolved 2 slots: Utility x1, Weapon x1 35204 | -1/Access | Identified Cld. Nova Cannon 35323 | -1/Access | Identified exit to Surface 35591 | -1/Access | First assault squad dispatched 35608 | -1/Access | Incoming assault squad redirected 35616 | -1/Access | Incoming assault squad redirected 35734 | -1/Access | Destroyed 10 combat bots 35836 | -1/Access | System corruption reached 10% 35882 | -1/Access | Lost 22 parts (3p2n8u9w) 35920 | -1/Access | Found Prototype Processor 35920 | -1/Access | Identified Spectral Analyzer 36129 | -1/Access | Lost 5 parts (1p1n3w) 36131 | -1/Access | Incoming assault squad redirected 36340 | -1/Access | Lost 5 parts (1p2n1u1w) 36492 | -1/Access | Lost 5 parts (1p1n2u1w) 36622 | -1/Access | Incoming assault squad redirected 36623 | -1/Access | Core integrity fell below 50% 36694 | -1/Access | Emitted hypermatrix ping 36699 | -1/Access | Assembled emerged from beneath the floor 36721 | -1/Access | Core integrity fell below 20% 36724 | -1/Access | Lost 6 parts (1p2n3u) 36735 | -1/Access | Fired Sigix Terminator 36735 | -1/Access | Destroyed self with Sigix Terminator Last Messages --------------- 36735_ Destroyed Unknown Wheel. 36735_ K-01 Serf destroyed. 36735_ Destroyed Unknown Reactor. 36735_ Destroyed Hvy. Machine Gun. 36735_ Destroyed Unknown Flight Unit. 36735_ S-43 Plague destroyed. 36735_ Destroyed Unknown Reactor. 36735_ Destroyed Hvy. Machine Gun. 36735_ Destroyed Unknown Flight Unit. 36735_ S-43 Plague destroyed. 36735_ Destroyed Hvy. Machine Gun. 36735_ Destroyed Unknown Flight Unit. 36735_ Destroyed Unknown Reactor. 36735_ S-43 Plague destroyed. 36735_ U-05 Engineer destroyed. 36735_ K-01 Serf destroyed. 36735_ Destroyed Unknown Engine. 36735_ R-10 Processor destroyed. 36735_ K-01 Serf destroyed. 36735_ U-05 Engineer destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????????????????????### | | ???????????????????????????????????????????????# | | ???????????????????????????????????????????????# | | ???????????????????????????????????????????????# | | ???????????????????????????????????????????????# | | ?????????????????????????????????????????????##### | | ???????????????????????????????????????# | | ???????????????????????????????????????????####### | | ????????????????????????????????????????????# ?? | | ???????????????????????????? ??????????????# | | ??????????????????????????? ##########??##! "" | | ??????????????????????????? # #??##%= "" | | ??????????????????????????? # #???#|* | | ??????????????????????????? k # !!! #???# | | ??????????????????????????? # !!! #???# | | ?????????????????????????? # !!! ##### | | ?????????????????????????? ! # #? # | | ?????????????????????????? # #???# | | ?????????????????????????? ; ????# | | ?????????????????????????? ; ????## | | ????????????##############;;;;;;;;###/############ | | ????????????# = g g%%%%%![= | | ????????????# s% k % ks%%=&!%%==[ | | ?????????? @ *s p g %!%!&%%%== | | ?????????????????########;;;;;;;;;##########+##### | | ?????????????????????????? #????==*=!??? | | ?????????????????????????? #?? =!% ? | | ????????????????????????# g ## | | ????????????????????????# l ## | | ????????????????????????# " ## | | ????????????????????????#""" g ## """"" | | ????????????????????????# """ b ## """"""""" | | ????????????????????????# " ##"%"""""""" | | ??????????????????????????? ## " """""? | | ??????????????????????????? ## ???????? | | ??????????????????????????? % ## ?????????? | | ??????????????????????????? ?#??????????? | | ????????????????????????????#######??????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 145 Coolant Potential 80 Energy Generation 47 Energy Capacity 1430 Matter Stores 350 Matter Capacity 350 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 14 Terrain Scan Density 10 EM Shielding 6 Armor Coverage 450 Utility Shielding 66 Evasion (%) 50 Targeting Accuracy 16 Target Analysis 8 Armor Integrity Analysis 66 Recoil Reduction 4 Matter Filtering 30 Particle Charging 30 Offensive Hacking 38 Defensive Hacking 12 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ System Restoration Module | x2 | -7/Factory | Preloaded Mni. Smartbomb Launcher | x1 | -5/Factory Lrn. Sensor Array | x1 | -5/Factory Exp. Signal Interpreter | x1 | -4/Factory Imp. Dynamic Insulation System | x2 | -4/Factory Hcp. Storage Unit | x1 | -4/Factory Hcp. Storage Unit | x1 | -4/Factory Alien Tech Used ----------------- Integrated Dissipator Core Cannon Core Reset Matrix Transdimensional Reconstructor Sigix Terminator Achievements -------------- None Challenges ------------ None Game ------ Seed GyrokineticStructuralCycler Manual? 0 Play Time 03:49:11 Cumulative 540.2 hours Start 2019.10.24 @ 17:05:06 End 2019.10.24 @ 21:07:13 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 480 Rogue 400 Adventurer 40 Explorer 0 Win Type - Total 33 Types 22/0/11/0/0/0/0 Lore% 84 Gallery% 89 Achievement% 64 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 0 Font 16/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0a1c60bb-9277-4527-9028-3bad20a878f7