Cogmind - Beta 9 @@@ ROGUE MODE // 2019.10.27 @ 17:21:03 Player: Alexbot Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (33) 6600 Robots Destroyed (518) 2590 Value Destroyed (24521) 24521 Prototype IDs (158) 3160 Alien Tech Used (8) 1600 Bonus (18184) 18184 TOTAL SCORE: 61155 Bonus ------- Triggered High Security 500 High Alert Combat Kills 7722 Follower Combat Kills 2071 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kill 148 Acquired SGEMP 2000 Delivered SGEMP 2000 Win 3000 Friendly Fire -1457 Cogmind --------- Core Integrity 1231/1600 Matter 171/300 Energy 1151/1190 System Corruption 4% Temperature Cool (12) Location To Epsilon Eridani Parts ------- Power (1) Light Quantum Reactor Propulsion (6) Combat Antigrav System Combat Antigrav System Experimental Gyrokinetic Inverter Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet Utility (17) Large Storage Unit Large Storage Unit Large Storage Unit Experimental Energy Well Experimental Sensor Array Experimental Signal Interpreter Long-range Terrain Scanner Advanced Terrain Scan Processor Experimental Targeting Computer Experimental Core Analyzer Advanced Armor Integrity Analyzer SHELL Armor Advanced Force Field Matter Drive Weapon (2) Fusion Bomb Launcher Inventory (24) Improved Fusion Compressor Experimental Matter Compressor (500) Advanced Kinecellerator Experimental Transmission Jammer Experimental Propulsion Shielding Zionite Weapon Casing Zionite Weapon Casing Zionite Weapon Casing Advanced Thermal Shield EM Dispersion Field Energy Mantle Transdimensional Reconstructor Compact HERF Cannon Improved Potential Cannon Heavy Hardcell Cannon Omega Cannon Omega Cannon Mini Smartbomb Launcher Advanced Datajack Peak State ------------ Power Light Quantum Reactor Propulsion Combat Antigrav System Combat Antigrav System Experimental Gyrokinetic Inverter Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet Utility Large Storage Unit Large Storage Unit Large Storage Unit Experimental Energy Well Experimental Signal Interpreter Long-range Terrain Scanner Advanced Terrain Scan Processor Experimental Targeting Computer Experimental Core Analyzer Advanced Armor Integrity Analyzer Zionite Weapon Casing SHELL Armor Advanced Force Field Matter Drive Weapon Omega Cannon Inventory Improved Fusion Compressor Experimental Matter Compressor Experimental Sensor Array Advanced Kinecellerator Experimental Transmission Jammer Experimental Propulsion Shielding Zionite Weapon Casing Zionite Weapon Casing Advanced Thermal Shield EM Dispersion Field Energy Mantle Transdimensional Reconstructor Compact HERF Cannon Improved Potential Cannon Heavy Hardcell Cannon Omega Cannon Mini Smartbomb Launcher Fusion Bomb Launcher Advanced Datajack [Rating: 228] Favorites ----------- Power Micro Fission Core Engine Improved Deuterium Engine Power Core Micro Fission Core Reactor Compact Particle Reactor Propulsion Cooled Antigrav System Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Cooled Antigrav System Flight Unit Cooled Q-thruster Utility Large Storage Unit Device Experimental Sensor Array Storage Large Storage Unit Processor Experimental Signal Interpreter Hackware Hacking Suite Protection Hardened Heavy Armor Plating Artifact Matter Drive Weapon Improved Heavy Machine Gun Energy Gun Tesla Rifle Energy Cannon Heavy Neutron Cannon Ballistic Gun Improved Heavy Machine Gun Ballistic Cannon Heavy Hardcell Cannon Launcher Rocket Launcher Special Weapon Enhanced Flamer Slashing Weapon Axe Piercing Weapon Lance Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Mat Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Slots Evolved 18 | . . 2 2 . 2 . . . . 2 . . . . 2 . . . . . . 2 . . . . 2 . 2 . . 2 . Power . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 3 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . 1 . Utility 15 | . . 2 2 . 2 . . . . 2 . . . . . . . . . . . 2 . . . . 2 . 2 . . 1 . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 664 | . 2 15 7 12 15 3 5 2 3 58 10 3 . 5 13 3 35 16 13 8 1 27 2 . 3 4 110 87 16 28 84 37 37 Power 17 | . . 1 1 1 2 . . . . 1 . . . . 1 1 1 . . . . 1 . . . . 1 3 . . 1 . 2 Engine 5 | . . 1 1 . 1 . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . Core 7 | . . . . 1 1 . . . . . . . . . . 1 1 . . . . 1 . . . . 1 . . . 1 . . Reactor 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . 2 Propulsion 65 | . . 2 2 3 4 . . 1 1 4 . 1 . . 6 . 5 . . 2 . 4 . . . . 8 12 1 . 2 3 4 Treads 10 | . . 2 2 1 1 . . . . 2 . . . . . . . . . . . . . . . . 1 1 . . . . . Leg 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Wheel 10 | . . . . 2 3 . . 1 1 2 . 1 . . . . . . . . . . . . . . . . . . . . . Hover 42 | . . . . . . . . . . . . . . . 6 . 5 . . 2 . 4 . . . . 7 10 1 . 1 2 4 Flight 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Utility 421 | . 2 4 3 3 6 2 2 1 1 36 4 1 . 2 6 . 23 11 8 2 1 16 2 . 3 2 73 58 9 20 78 21 21 Device 295 | . . . 1 1 1 1 1 . . 24 3 1 . 1 3 . 22 5 5 1 1 12 1 . 1 1 55 44 5 18 63 12 12 Storage 36 | . 2 2 . . . . . 1 . 1 . . . . 1 . . . . . . 2 . . 1 . 5 4 2 1 5 3 6 Processor 11 | . . . . . 2 . . . . 2 . . . . 1 . . . . . . . . . . . 4 . 1 . 1 . . Hackware 9 | . . . . . . . . . . 4 . . . . 1 . . . 1 . . . . . . . 2 . . . 1 . . Protection 68 | . . 2 2 2 3 1 1 . 1 5 1 . . 1 . . 1 6 2 1 . 2 1 . 1 1 7 10 1 1 8 5 2 Artifact 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Weapon 161 | . . 8 1 5 3 1 3 . 1 17 6 1 . 3 . 2 6 5 5 4 . 6 . . . 2 28 14 6 8 3 13 10 Energy Gun 13 | . . 3 1 . . . . . . 1 . . . . . . 1 1 2 2 . . . . . . . 1 . 1 . . . Energy Cannon 48 | . . . . . . . . . . 7 2 1 . 1 . . 3 . 1 1 . 1 . . . . 16 7 1 . . 7 . Ballistic Gun 12 | . . 3 . . . . . . . 4 1 . . . . . . 2 . . . . . . . . 2 . . . . . . Ballistic Cannon 32 | . . 1 . . . . . . 1 1 . . . . . . . . . 1 . 4 . . . . 3 4 3 3 3 3 5 Launcher 40 | . . 1 . 3 3 1 3 . . 3 3 . . 2 . 2 . 2 1 . . . . . . 2 4 2 . 1 . 2 5 Special Weapon 5 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . 2 1 . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 4 | . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . 2 . . . Piercing Weapon 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Special Melee Weapon 6 | . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . 3 . . . . 1 . Unidentified Prototypes 43 | . . 3 1 . . 1 . . . 5 . . . . 2 . . . . 4 . 1 . . 3 . 2 9 4 3 2 2 1 Parts Lost 60 | . . 8 4 7 9 . . . 2 8 . . . . 1 . 2 1 1 . . . . . . . 8 5 . . 1 2 1 Power 7 | . . . 1 2 1 . . . . 1 . . . . 1 . . . . . . . . . . . . . . . 1 . . Propulsion 8 | . . 1 1 1 3 . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . Utility 21 | . . 1 1 2 3 . . . 1 6 . . . . . . . . . . . . . . . . 3 2 . . . 1 1 Weapon 24 | . . 6 1 2 2 . . . . 1 . . . . . . 2 1 1 . . . . . . . 5 3 . . . . . Highest Loss Streak 4 | . . 2 4 3 3 . . . 1 3 . . . . 1 . 2 1 1 . . . . . . . 3 2 . . 1 1 1 Average Slot Usage (%) 90 | . 96 86 74 93 85 92 92 92 88 82 85 86 86 84 87 82 97 99 99 99 100 96 100 100 96 100 95 93 90 90 93 82 89 Engine 2 | . 14 11 9 4 . 7 7 7 7 3 6 6 6 6 5 . . . . . . . . . . . . . . . . . . Core 1 | . . . . 3 3 . . . . . . . . . . . 5 5 5 5 5 5 5 5 5 5 4 . . . . 3 . Treads 1 | . . 12 15 9 3 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Wheel 3 | . . . . 8 10 15 15 15 14 5 6 6 6 6 5 5 1 . . . . . . . . . . . . . . . . Hover 10 | . . . . . . . . . . . . . . . 10 11 19 23 23 22 23 20 21 21 21 21 18 17 17 17 17 17 22 Device 11 | . . . 1 11 9 7 6 7 5 10 6 13 13 10 4 5 15 10 11 7 10 16 15 15 12 14 12 12 15 15 15 9 17 Storage 19 | . 24 27 27 27 23 23 23 23 23 19 20 20 20 20 17 17 17 17 17 17 17 20 21 21 21 21 16 14 12 13 18 18 14 Processor 11 | . . . . . 3 7 7 7 7 6 6 6 6 6 7 11 11 11 11 11 11 10 10 10 10 10 15 23 21 21 21 19 19 Hackware 6 | . . . . . . . . . . 13 13 13 13 13 13 11 11 11 10 11 11 10 10 10 10 10 11 5 4 4 4 . . Protection 7 | . . 4 9 11 14 15 16 15 15 5 12 6 6 7 5 5 . 5 3 8 5 3 4 5 5 5 3 7 9 8 6 3 6 Energy Gun 1 | . 28 12 6 2 . . . . . . . . . . . . . 3 1 4 5 . . . . . . . . . . . . Energy Cannon 1 | . . . . . . . . . . 3 1 6 6 4 5 . 4 . . . . 3 5 5 5 4 4 . . . . 2 . Ballistic Gun 1 | . . 4 4 . . . . . . 2 7 6 6 6 5 5 4 3 5 2 . . . . . . . . . . . . . Ballistic Cannon 1 | . . 2 . . . . . . . 4 . . . . . . . . . 2 5 2 . . . . . 2 3 3 4 1 2 Launcher 2 | . . 3 . 8 7 14 15 15 14 . 3 . . 1 . 5 . 2 2 . . . . . . 1 1 . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 150 | 11 55 80 69 80 80 97 104 100 100 107 87 87 87 87 89 102 89 94 71 78 78 89 76 76 76 81 99 111 117 128 145 150 148 Greatest Support 177 | 20 20 40 40 40 20 20 20 26 28 48 28 28 28 28 28 28 76 76 76 78 98 98 87 87 87 107 105 115 115 115 121 123 177 Greatest Overweight (x) 8 | . 2 5 3 3 7 4 5 4 8 8 3 3 3 3 3 3 3 1 . 1 . 2 . . . . 1 1 1 1 1 1 1 Average Overweight (x) 1 | . 1 1 1 2 4 3 4 3 3 3 2 3 3 3 2 2 . . . . . . . . . . . . . . . . . Largest Inventory Capacity 30 | . 18 24 22 22 22 22 22 22 22 22 22 22 22 22 22 22 22 22 22 22 22 22 22 22 22 22 22 22 22 22 30 30 30 Average Capacity 22 | . 12 20 22 22 22 22 22 22 22 21 22 22 22 22 22 22 22 22 22 22 22 22 22 22 22 22 21 22 21 22 28 29 24 Most Carried 30 | . 9 11 17 22 22 22 22 22 22 22 22 22 22 22 22 22 22 22 22 22 22 22 22 22 22 22 22 22 22 22 30 30 26 Average Carried 21 | . 7 9 13 19 21 21 21 21 21 19 22 21 22 21 21 22 21 20 21 21 22 21 22 22 21 22 21 20 20 21 26 27 23 Final Capacity 30 | . . . 22 22 22 22 22 . . . . . . . . . . . . . . . . . . . . . . . 30 30 30 Final Carried 30 | . . . 14 22 20 22 22 . . . . . . . . . . . . . . . . . . . . . . . 30 30 24 Class Distribution -------------------- 50% | Messiah-Mutant 23% | Messiah-Scout 18% | Hauler-Mutant 4% | Messiah-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Hauler-Mutant | -9/Materials Hauler-Mutant | -8/Materials Hauler-Mutant | -8/Storage Hauler-Mutant | -7/Factory Hauler-Mutant | -7/Lower Caves Hauler-Mutant | -7/Lower Caves Hauler-Mutant | -7/Zion Messiah-Mutant | -6/Proximity Caves Messiah-Mutant | -6/Factory Messiah-Mutant | -6/Lower Caves Messiah-Mutant | -6/Lower Caves Messiah-Mutant | -6/Data Miner Messiah-Mutant | -5/Proximity Caves Messiah-Mutant | -5/Factory Messiah-Mutant | -5/Waste Messiah-Mutant | -5/Factory Messiah-Mutant | -5/Upper Caves Messiah-Mutant | -5/Upper Caves Messiah-Mutant | -5/Warlord Messiah-Scout | -4/Proximity Caves Messiah-Scout | -4/Factory Messiah-Scout | -4/Upper Caves Messiah-Scout | -4/Upper Caves Messiah-Scout | -4/Zhirov Messiah-Scout | -3/Proximity Caves Messiah-Scout | -3/Research Messiah-Mutant | -3/Testing Messiah-Scout | -2/Research Messiah-Mutant | -2/Quarantine Messiah-Scout | -2/Section 7 Messiah-Mutant | -1/Access Messiah-Scout | -1/Command Resources | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ----------- Run | Scr Mat Mat Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Matter Collected 20381 | 200 . 564 24 783 714 133 123 83 381 1039 365 111 . 62 235 355 665 521 258 113 . 525 96 19 250 186 1882 2495 446 617 2683 1220 3233 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 20259 | . 12 1276 211 1173 1172 95 158 . 303 752 368 134 . 36 76 1212 115 458 332 77 . 459 . . . 349 2023 1683 454 276 2041 2276 2738 Parts 867 | . 2 88 7 69 58 1 6 . 20 42 12 5 . 2 5 1 9 15 11 4 . 18 . . . 18 114 79 7 18 96 96 64 Haulers Intercepted 12 | . . 1 . 1 2 . . . . . . . . . . . . . . . . 1 . . . . 1 . 4 . 1 1 . Recyclers Shooed 24 | . . . . 6 3 . . . . 3 . . . . 2 . . . . . . 1 . . . . 4 . . . 1 2 2 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 89 | . . . . . . 1 1 . 16 . 7 5 . 3 . . . 4 . 50 . . . . . 2 . . . . . . . Prevented 51 | . . . . . . . . . 1 . . 3 . 2 . . . 11 11 18 . . . . . 5 . . . . . . . Kills | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Mat Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Combat Hostiles Destroyed 400 | . . 39 4 37 21 3 6 . 16 22 15 1 . 2 1 6 3 11 5 1 . 4 . . . 10 28 32 2 7 36 30 58 Melee 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Guns 33 | . . 18 4 . . . . . . 2 . . . . 1 . . 3 1 . . . . . . . 4 . . . . . . Cannons 150 | . . 1 . . . . . . 1 5 1 1 . . . . 3 . . 1 . 4 . . . . 11 25 2 7 36 19 33 AOE 196 | . . 20 . 37 21 3 6 . 15 13 14 . . 2 . 6 . 6 2 . . . . . . 8 7 5 . . . 6 25 Classes Destroyed 24 | . 1 11 . 1 2 . . . 1 1 . 1 . . . 1 . . . . . . . . . . . 2 . . 2 . 1 Worker 33 | . . 2 . 3 5 . . . . 4 . . . . . . 1 . . . . 1 . . . . 5 . . . 1 8 3 Builder 14 | . . 1 . 3 5 . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . 3 . Tunneler 2 | . . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Hauler 12 | . . 1 . 1 2 . . . . . . . . . . . . . . . . 1 . . . . 1 . 4 . 1 1 . Recycler 21 | . . 3 . 1 8 . . . . . . . . . . . . . . . . 1 . . . . . 3 . . 2 2 1 Carrier 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Minesweeper 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Mechanic 5 | . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Operator 2 | . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . Drone 3 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . Watcher 21 | . 1 3 . 1 2 . . . . . . . . . . . . . . . . 1 . . . . 3 1 1 3 3 1 1 Swarmer 83 | . . 11 . 9 8 . . . 10 7 4 . . 1 . . 1 4 . . . . . . . 10 9 5 . . . . 4 Saboteur 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 1 Grunt 131 | . . 20 2 23 7 3 2 . 4 3 4 . . 1 . . . 3 5 . . . . . . . 3 4 . . 5 11 31 Brawler 16 | . . 2 . . . . 2 . . 2 1 . . . . . . 1 . 1 . . . . . . . 2 . . . 1 4 Duelist 22 | . . 1 1 . . . 1 . 1 1 5 . . . . . . 2 . . . . . . . . . 2 . . . . 8 Protector 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . 3 Sentry 39 | . . 5 1 5 2 . 1 . . 4 1 . . . 1 . . 1 . . . 1 . . . . 3 6 . . 4 . 4 Hunter 28 | . . . . . 2 . . . 1 2 . . . . . . . . . . . . . . . . 2 2 2 2 6 8 1 Programmer 65 | . . . . . 2 . . . . 3 . 1 . . . . 2 . . . . 3 . . . . 11 8 . 5 19 9 2 Compactor 6 | . . . . . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . Investigator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Executioner 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Mutant 2 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 Best Kill Streak 23 | . 1 17 4 12 6 2 6 . 4 8 8 1 . 2 1 4 1 4 5 1 . 2 . . . 5 15 10 2 4 6 23 22 Combat Bots Only 17 | . . 7 4 10 4 2 6 . 4 6 8 1 . 2 1 4 1 4 5 1 . 2 . . . 5 9 10 2 4 6 7 17 Max Kills in Single Turn 5 | . 1 4 1 4 3 2 2 . 4 3 3 1 . 2 1 2 1 3 2 1 . 1 . . . 5 3 3 1 1 1 4 4 Gunslinging 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Exploded 5 | . . 3 . 3 2 2 2 . 4 2 3 . . 2 . 2 . 3 2 . . . . . . 5 3 3 . . . 1 4 Melee 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Uniques/NPCs Destroyed 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 01-MTF (-8/Storage) Combat | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -------- Run | Scr Mat Mat Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Damage Taken 21596 | . . 1530 501 1378 1625 . 222 . 507 2205 158 . . 158 179 . 427 719 466 . 62 337 . . . 157 2821 3085 178 585 1468 1332 1496 Core 2185 | . . 234 87 238 255 . 47 . 48 249 . . . 24 . . 19 42 113 . . 45 . . . . 150 286 . 87 123 42 96 Absorbed by Shields 2919 | . . . . 18 . . . . . 218 . . . . . . . . . . . . . . . . . 75 . 117 737 578 1176 Reduced by Siege Mode 89 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 12 77 . . . . . Core Remaining (%) 73 | 100 100 41 . 40 . . . . 50 . . . . 67 . . . . . . 82 . . . . 96 . 66 . . 85 . 76 Volleys Fired 1251 | . 1 98 20 80 70 2 10 . 21 86 21 14 . 8 14 18 33 18 15 3 . 64 5 1 1 7 148 121 29 31 126 65 121 Largest 2 | . 2 2 2 1 1 1 1 . 1 2 2 2 . 2 2 1 2 2 2 1 . 2 1 1 1 2 2 1 1 1 1 1 1 Hottest 200 | . 100 101 81 61 33 45 45 . 53 150 105 90 . 105 105 45 160 80 90 61 . 122 110 110 110 92 110 200 100 100 100 200 100 Shots Fired 1385 | . 2 154 28 80 70 2 10 . 21 95 24 15 . 13 27 18 35 19 15 3 . 80 5 1 1 8 168 120 29 31 126 65 120 Gun 265 | . 2 111 28 1 . . . . . 28 7 5 . 5 13 . 1 10 6 . . . . . . . 39 9 . . . . . Cannon 790 | . . 7 . . . . . . 3 49 4 10 . 5 14 . 27 . 6 3 . 80 5 1 1 . 118 105 26 31 126 65 104 Launcher 320 | . . 36 . 79 70 2 10 . 18 18 13 . . 3 . 18 . 9 3 . . . . . . 8 11 6 . . . . 16 Special 10 | . . . . . . . . . . . . . . . . . 7 . . . . . . . . . . . 3 . . . . Kinetic 604 | . . 43 12 . . . . . 3 41 7 5 . 5 13 . 1 8 5 3 . 38 . . . . 46 65 26 31 126 22 104 Thermal 325 | . 2 50 16 1 . . . . . 17 3 4 . 5 14 . 34 . 6 . . 42 5 1 1 . 77 24 3 . . 20 . Explosive 259 | . . 36 . 54 65 2 7 . 18 18 13 . . 3 . 18 . 3 . . . . . . . . 3 3 . . . . 16 Electromagnetic 176 | . . 25 . 25 5 . 3 . . 19 1 6 . . . . . 8 4 . . . . . . 8 41 8 . . . 23 . Entropic 21 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 20 . . . . . Robot Hit Streak 23 | . 2 10 23 11 11 2 7 . 5 10 6 4 . 1 6 11 7 13 4 2 . 7 . . 2 8 15 21 7 15 19 19 20 Robot Miss Streak 4 | . . 3 2 3 3 4 2 . 3 3 2 2 . 2 1 3 2 4 1 1 . 2 . . . . 1 3 4 1 2 1 1 Penetration Max 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 . . . . . Secondary Targets 4 | . . 3 . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Capacitor 103 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 73 30 . . . . . Shots Hit Robots 879 | . 2 95 25 46 47 1 9 . 9 62 13 10 . 4 20 13 11 8 6 2 . 27 1 . 2 6 95 84 16 25 97 51 92 Core Hits 937 | . 1 88 9 96 80 11 24 . 37 55 49 4 . 3 4 24 6 30 7 2 . 11 . . . 14 67 53 9 11 51 53 138 Critical Hits 87 | . . 1 . . . . . . . 1 . . . . . . . . 1 1 . 16 . . . . 19 18 2 4 9 8 7 Critical Kills 37 | . . . . . . . . . . . . . . . . . . . . 1 . 6 . . . . 4 8 1 3 7 3 4 Critical Parts Destroyed 41 | . . 1 . . . . . . . . . . . . . . . . 1 . . 9 . . . . 14 8 1 . 2 3 2 Melee Attacks 25 | . . . . 1 3 . . . . 8 . . . . . . . . 6 . . . 1 . 1 . 4 . . . . 1 . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 11 | . . . . . 3 . . . . 8 . . . . . . . . . . . . . . . . . . . . . . . Piercing 6 | . . . . . . . . . . . . . . . . . . . 6 . . . . . . . . . . . . . . Sneak Attacks 10 | . . . . 1 1 . . . . 2 . . . . . . . . . . . . 1 . . . 4 . . . . 1 . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 82374 | . 24 3360 382 4310 4167 350 823 . 1851 3781 2344 285 . 302 568 3742 332 955 599 39 . 560 . . 45 1119 4631 7955 1503 2517 10030 8265 17535 Guns 3022 | . 24 897 382 . . . . . . 462 47 80 . 22 209 . . 116 101 . . . . . . . 406 276 . . . . . Cannons 41076 | . . 33 . . . . . . 68 990 129 205 . 91 359 . 272 . . 39 . 560 . . 45 . 2404 6515 1450 2517 10030 5406 9963 Explosions 37781 | . . 2430 . 4310 4010 350 823 . 1783 2104 2168 . . 189 . 3742 . 839 498 . . . . . . 1119 1821 1164 . . . 2859 7572 Melee 370 | . . . . . 157 . . . . 213 . . . . . . . . . . . . . . . . . . . . . . . Ramming 12 | . . . . . . . . . . 12 . . . . . . . . . . . . . . . . . . . . . . . Kinetic 33035 | . . 238 62 . . . . . 68 745 47 80 . 22 209 . . 68 71 39 . 415 . . . . 406 4661 1450 2517 10030 1944 9963 Thermal 10448 | . 24 673 320 104 482 . . . . 375 93 120 . 91 359 . 332 . . . . 145 . . 45 472 1075 356 53 . . 5329 . Explosive 29931 | . . 2221 . 3466 3404 350 776 . 1783 2048 2168 . . 189 . 3742 . 503 . . . . . . . . 673 1036 . . . . 7572 Electromagnetic 6808 | . . 228 . 740 124 . 47 . . 388 36 85 . . . . . 384 528 . . . . . . 647 2386 223 . . . 992 . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 370 | . . . . . 157 . . . . 213 . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Entropic 1770 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 91 1679 . . . . . Highest Corruption 25 | . . . . . 2 2 1 . . 6 6 4 . . . 25 25 15 14 10 . 8 . . . . 13 24 2 3 3 7 6 Average Corruption 7 | . . . . . 1 1 1 . . 3 5 2 . . . 13 16 14 11 9 . 4 . . . . 10 17 2 1 1 6 4 Corruption Purged 71 | . . . . . . 1 1 . . 6 2 4 . . . . 13 1 7 . . 10 . . . . 2 9 . 4 5 1 5 Effects 497 | . . . . . 3 2 . . . 29 24 7 . . . 13 74 30 34 1 . 40 . . . . 49 133 2 6 6 20 24 Message Errors 96 | . . . . . 2 . . . . 9 4 1 . . . 6 11 8 4 . . 15 . . . . 10 15 . 1 1 4 5 Matter Fused 89 | . . . . . . . . . . 3 8 1 . . . 2 11 6 5 . . 5 . . . . 7 30 . . . 6 5 Heat Flow Errors 44 | . . . . . . . . . . 5 3 1 . . . . 5 3 4 1 . 5 . . . . . 8 . 1 1 5 2 Energy Discharges 40 | . . . . . . . . . . 5 2 1 . . . 1 9 1 5 . . 2 . . . . . 8 1 . 1 2 2 Parts Rejected 4 | . . . . . . . . . . 1 . . . . . . 1 . . . . 1 . . . . . 1 . . . . . Data Loss (minor) 60 | . . . . . . 2 . . . 5 3 1 . . . . 7 2 7 . . 3 . . . . 7 14 1 2 3 1 2 Data Loss (major) 14 | . . . . . . . . . . . 1 . . . . . 3 2 . . . 2 . . . . 3 1 . . . . 2 Misfires 8 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 5 2 . . . . . Alerts 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . Misdirections 78 | . . . . . . . . . . . . . . . . 2 17 5 6 . . . . . . . 9 39 . . . . . Targeting Errors 49 | . . . . . 1 . . . . 1 3 2 . . . 2 6 2 2 . . 5 . . . . 5 11 . 2 . 2 5 Weapon Failures 13 | . . . . . . . . . . . . . . . . . 2 1 1 . . 2 . . . . 3 3 . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 7937 | . . 75 . 122 345 7 . . 25 250 81 . . . 6 7 . . . . . . . . . 70 318 1759 100 458 1511 756 2047 Projectiles 5957 | . . . . . . . . . 23 21 . . . . 6 . . . . . . . . . . . 141 1513 100 458 1511 387 1797 Explosions 1794 | . . 75 . 122 270 7 . . 2 118 81 . . . . 7 . . . . . . . . . 70 177 246 . . . 369 250 Melee 186 | . . . . . 75 . . . . 111 . . . . . . . . . . . . . . . . . . . . . . . Knockbacks 150 | . . 1 . . . . . . . 5 . . . . . . . . . . . 3 . . . . . 28 3 9 45 7 49 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 135 | . . 1 . . . . . . . 5 . . . . . . . . . . . 3 . . . . . 24 3 9 42 7 41 Secondary 15 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . 3 . 8 Self-Inflicted Damage 974 | . . 105 . 74 174 . 19 . 127 257 . . . . . . . 80 . . . . . . . . 30 . . . . 108 . Shots 34 | . . 4 . 5 6 . 1 . 4 9 . . . . . . . 3 . . . . . . . . 1 . . . . 1 . Rammed 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 476 | . 39 476 199 33 20 2 44 . 152 252 199 184 . 248 240 . 380 239 377 199 . 250 136 44 48 1 308 382 318 92 170 402 215 Average Temperature 86 | . 20 132 76 10 7 1 26 . 43 78 78 58 . 122 94 . 97 81 119 79 . 60 62 27 34 1 76 99 79 59 33 90 87 Received Heat Transfer 2912 | . . 408 171 474 321 . 45 . 99 274 9 . . 36 48 . . 171 138 . . 9 . . . . 93 288 . . 43 91 194 Effects 13 | . . 4 . . . . . . . . . . . . . . 5 1 . . . . . . . . 1 . 1 . . 1 . Shutdowns 2 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Energy Bleed 5 | . . 2 . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . 1 . . . . Interference 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . Matter Decay 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Short Circuit 2 | . . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Damage (minor) 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Siege Activations 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . Total Turns 44 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 15 29 . . . . . Longest Duration 29 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 15 29 . . . . . Robots Corrupted 21 | . . . . . . . . . . 2 . . . . . . . 2 2 . . . . . . 2 8 1 . . . 4 . Combat Hostiles 19 | . . . . . . . . . . 2 . . . . . . . 2 2 . . . . . . 2 6 1 . . . 4 . Parts Fried 49 | . . . . 5 . . . . . 4 . . . . . . . 2 2 . . . . . . 3 25 1 . . . 7 . Impact Corruptions 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . 3 Robots Melted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Parts Melted 24 | . 1 6 1 . . . . . . 3 . . . . . . 2 . . . . . . . . 1 8 . . . . 1 1 Heat Transferred 9671 | . 74 1421 592 150 350 . . . . 400 111 150 . 111 444 . 750 . . . . 75 . . 25 350 850 333 111 . . 3374 . Parts Sabotaged 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 14 | . . 2 . 5 . . . . . 1 . . . . . . . . . . . . . . . 3 3 . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Mat Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Peak Influence 4587 | . 7 828 420 996 919 . . . . 414 . . . . 423 290 628 . . . . 463 . . . . 686 845 555 370 654 1547 4587 Average Influence 485 | . 4 479 333 481 624 . . . . 229 . . . . 292 191 355 . . . . 66 . . . . 273 669 472 236 306 1236 2735 Maximum Alert Level 5 | . . 3 2 3 3 . . . . 2 . . . . 2 1 2 . . . . 2 . . . . 2 3 2 1 2 4 5 Low Security (%) 29 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 1 24 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 2 28 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 3 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 4 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 89 | . . 4 1 8 8 . 1 . . 5 . . . . 1 . 2 . . . . 3 . . . . 6 8 1 4 10 9 18 Investigation 12 | . . 1 . 2 . . . . . 3 . . . . . . . . . . . . . . . . 1 . . 1 2 2 . Extermination 26 | . . . . . 2 . . . . 2 . . . . . . 1 . . . . 3 . . . . 4 3 1 2 6 2 . Reinforcement 21 | . . 3 1 4 6 . . . . . . . . . 1 . 1 . . . . . . . . . 1 . . 1 . 2 1 Assault 29 | . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . 5 . . 2 3 17 Garrison 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 7 | . . . . 2 3 . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . Haulers Reinforced 4 | . . . . . 2 . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . Stealth | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Scr Mat Mat Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Distress Signals 21 | . . 3 . 3 2 . . . . 1 . . . . . . 1 . . . . . . . . . 5 . 1 1 1 2 1 Communications Jammed 78 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 65 5 . 3 3 1 . Distress Signals 76 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 63 5 . 3 3 1 . Times Spotted 622 | . . 55 7 59 24 3 5 . 16 36 12 1 . 1 8 6 9 12 5 4 5 14 . . . 9 42 49 5 16 53 48 118 Peak Tracking Total 25 | . . 7 5 6 4 3 7 . 7 7 7 1 . 2 3 4 3 4 5 2 5 2 . . . 5 6 9 4 3 7 7 25 Tactical Retreats 37 | . . 2 . 3 . . 1 . 1 1 . . . . . . 1 2 . . . 1 . . . 1 3 5 1 2 2 4 7 Traps | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Mat Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Traps Triggered 45 | . . 1 . 3 2 . . . . 9 . . . . 1 . 2 . 1 . . 6 . . . . 7 3 1 5 1 . 3 Indirectly 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 11 | . . . . . . . 1 . . . . 1 . 2 . . . . . 7 . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ---------- Run | Scr Mat Mat Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Machines Disabled 51 | . . 6 . 12 3 . 1 . . 2 1 . . . . . . . . . . . . . . . 1 4 2 . 6 2 11 Max in Single Turn 3 | . . 3 . 1 2 . 1 . . 1 1 . . . . . . . . . . . . . . . 1 1 1 . 1 1 1 Garrison Access 7 | . . . . 1 1 . . . . 2 . . . . . . 1 . . . . . . . . . 2 . . . . . . Phase Generator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 3 | . . . . . . . . . . . . . . . 1 . 1 . . . . 1 . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Scr Mat Mat Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Machines Accessed 75 | . 1 3 3 6 5 . . . 1 9 . 2 4 . 1 . 5 . . 2 . 3 2 . 4 . 9 5 3 1 1 4 1 Terminals 13 | . 1 3 1 5 2 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 12 | . . . . . 1 . . . . 3 . . . . 1 . 2 . . . . 1 . . . . 1 2 . . . 1 . Repair Stations 16 | . . . 1 . . . . . . 3 . . . . . . 2 . . . . . . . . . 4 2 1 1 . 1 1 Recycling Units 3 | . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Scanalyzers 9 | . . . . . . . . . . 1 . . . . . . . . . . . 2 . . . . 2 1 . . 1 2 . Garrison Access 8 | . . . . 1 1 . . . . 2 . . . . . . 1 . . . . . . . . . 2 . 1 . . . . Total Hacks 252 | . 1 5 7 17 9 . . . 7 48 . 4 29 . 3 . 10 . . 2 . 10 5 . 16 . 46 11 5 2 4 9 2 Successful 181 | . 1 3 5 5 5 . . . 7 33 . 4 29 . 2 . 9 . . 2 . 6 5 . 16 . 32 9 3 . 2 3 . Failed 71 | . . 2 2 12 4 . . . . 15 . . . . 1 . 1 . . . . 4 . . . . 14 2 2 2 2 6 2 Catastrophic 8 | . . 1 . 2 . . . . . 2 . . . . . . . . . . . . . . . . . . 1 . . 2 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 268 | . 1 4 1 7 4 . . . . 22 . . . . 13 . 19 . . 1 . 37 . . . . 29 19 14 35 32 19 11 Terminals 38 | . 1 5 3 16 6 . . . 7 . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 37 | . . . . . 1 . . . . 12 . . . . 3 . 5 . . . . 3 . . . . 7 5 . . . 1 . Repair Stations 62 | . . . 3 . . . . . . 19 . . . . . . 4 . . . . . . . . . 22 5 2 2 . 3 2 Recycling Units 4 | . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Scanalyzers 43 | . . . . . . . . . . 13 . . . . . . . . . . . 7 . . . . 13 1 . . 4 5 . Garrison Access 12 | . . . . 1 1 . . . . 4 . . . . . . 1 . . . . . . . . . 4 . 1 . . . . Terminal Hacks 71 | . . 2 1 3 2 . . . 7 . . 4 29 . . . . . . 2 . . 5 . 16 . . . . . . . . Record 30 | . . . . . . . . . 7 . . 3 11 . . . . . . . . . 4 . 5 . . . . . . . . Part Schematic 12 | . . . . . . . . . . . . . 8 . . . . . . . . . . . 4 . . . . . . . . Robot Schematic 7 | . . . . . . . . . . . . . 7 . . . . . . . . . . . . . . . . . . . . Robot Analysis 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . Prototype ID Bank 8 | . . . 1 . . . . . . . . . 3 . . . . . . . . . . . 4 . . . . . . . . Open Door 5 | . . . . 1 . . . . . . . 1 . . . . . . . 2 . . 1 . . . . . . . . . . Branch Access Points 2 | . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 2 | . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 18 | . . . . . 1 . . . . 3 . . . . 2 . 4 . . . . 2 . . . . 2 4 . . . . . Load Schematic 10 | . . . . . . . . . . 3 . . . . 1 . 2 . . . . 1 . . . . 1 2 . . . . . Build 8 | . . . . . 1 . . . . . . . . . 1 . 2 . . . . 1 . . . . 1 2 . . . . . Repair Station Hacks 43 | . . . 2 . . . . . . 14 . . . . . . 4 . . . . . . . . . 16 4 2 . . 1 . Scan Component 25 | . . . 1 . . . . . . 8 . . . . . . 2 . . . . . . . . . 10 2 1 . . 1 . Repair 18 | . . . 1 . . . . . . 6 . . . . . . 2 . . . . . . . . . 6 2 1 . . . . Recycling Unit Hacks 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Process 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Retrieve Components 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 33 | . . . . . . . . . . 13 . . . . . . . . . . . 4 . . . . 12 . . . 2 2 . Insert Component 16 | . . . . . . . . . . 5 . . . . . . . . . . . 2 . . . . 5 . . . 2 2 . Analyze 17 | . . . . . . . . . . 8 . . . . . . . . . . . 2 . . . . 7 . . . . . . Garrison Access Hacks 7 | . . . . 1 1 . . . . 2 . . . . . . 1 . . . . . . . . . 2 . . . . . . Seal Access 7 | . . . . 1 1 . . . . 2 . . . . . . 1 . . . . . . . . . 2 . . . . . . Unauthorized Hacks 16 | . 2 2 2 2 2 . . . . 3 . . . . 1 . . . . . . . . . . . . 2 . . . . . Terminals 5 | . 1 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Botnet 5 | . 1 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Siphon 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Researchers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 47 | . . 3 3 5 4 . . . . 9 . . . . 1 . 1 . . . . 2 . . . . 6 4 2 1 1 4 1 Full Trace Events 9 | . . 1 . 2 . . . . . 3 . . . . . . . . . . . . . . . . 1 . . . . 2 . Feedback Events 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Corruption 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 18 | . . . . . . . . . . . . . 7 . . . . . . . . . . . . . . . . . 11 . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 136 | . . . . . . . . . . 18 . . 8 . . . 9 . . . . 10 . . 4 . 13 10 8 30 8 8 10 Parts Built 12 | . . . . . 2 . . . . . . . . . 1 . 3 . . . . 1 . . . . 2 3 . . . . . Matter 2197 | . . . . . 190 . . . . . . . . . 384 . 475 . . . . 351 . . . . 256 541 . . . . . Time 749 | . . . . . 31 . . . . . . . . . 204 . 123 . . . . 187 . . . . 64 140 . . . . . Total Part Build Rating 77 | . . . . . 10 . . . . . . . . . 8 . 15 . . . . 7 . . . . 16 21 . . . . . Parts Repaired 18 | . . . 1 . . . . . . 6 . . . . . . 2 . . . . . . . . . 6 2 1 . . . . Time 593 | . . . 26 . . . . . . 138 . . . . . . 84 . . . . . . . . . 264 68 13 . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 9 | . . . 9 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 9 | . . . . . . . . . . 4 . . . . . . . . . . . 1 . . . . 4 . . . . . . Part Schematics Acquired 9 | . . . . . . . . . . 4 . . . . . . . . . . . 1 . . . . 4 . . . . . . Parts Damaged 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------------ Run | Scr Mat Mat Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 3 | . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . Non-combat 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Combat 2 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Robot Hacks Applied 3 | . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . parse_system 3 | . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -------- Run | Scr Mat Mat Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Total Allies 51 | . . . . 2 . . . 4 . . . 2 . 1 1 . 4 . . . . . . . . . . . 2 . . 11 24 Largest Group 15 | . . . . 2 . . . 4 4 . . 2 . 1 2 . 4 . . . . . . . . . . . 2 1 . 7 15 Highest-Rated Group 1127 | . . . . 115 . . . 148 148 . . 51 . 94 121 . 112 . . . . . . . . . . . 164 137 . 663 1127 Highest-Rated Ally 137 | . . . . 99 . . . 38 38 . . 31 . 94 94 . 28 . . . . . . . . . . . 137 137 . 124 122 Zionite Dispatches 9 | . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . 2 . . 5 . Heavy 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Light 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Fire 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Demo 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Hero 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Offense Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Infowar Resupply 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . Hover Resupply 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Total Orders 10 | . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . 3 . 3 . . 2 . STAY 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . GOTO 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . DROP 4 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . 2 . EXPLORE 2 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Ally Attacks 272 | . . . . 20 . . . . 16 . . 3 . 2 11 . 11 . . . . . . . . . . . . 1 . 23 185 Total Damage 11622 | . . . . 1350 . . . . 335 . . 21 . 94 371 . 177 . . . . . . . . . . . . 48 . 924 8302 Kills 78 | . . . . 13 . . . . 3 . . . . 1 4 . 4 . . . . . . . . . . . . . . 5 48 Allies Corrupted 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . 1 . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Mat Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Robot Analysis Total 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . Derelict Logs Recovered 9 | . . . . . . . . . 2 . 2 1 . . . . . 1 . . 2 . 1 . . . . . . . . . . Drone Launches 19 | . . . . 14 . . . . . . . . . . . . . . . . . . . 3 . . 2 . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Zionite Intel Received 62 | . . . . . . . . . . 5 . . . . 2 . 4 . . . . 10 . . . . 8 5 2 11 10 2 3 Main Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Branch Access 4 | . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . 1 1 . . Emergency Access 6 | . . . . . . . . . . 1 . . . . . . 1 . . . . 1 . . . . . . 1 1 1 . . Component Stockpiles 5 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 1 . . 1 . 1 Prototype Stockpiles 5 | . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . 1 1 . . 1 . . Component Schematics 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Prototype Schematics 11 | . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . 1 1 1 3 1 1 1 Unaware Schematics 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . Unaware Analyses 13 | . . . . . . . . . . . . . . . 1 . 1 . . . . 2 . . . . 2 2 . 3 1 1 . Trap Installations 3 | . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . 1 . . . Active Terminals 3 | . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . 1 . . . . . . Active Garrisons 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Depthwide Sectors/0 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . Depthwide Sectors/-1 4 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . 1 . . 1 Exploration | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------------- Run | Scr Mat Mat Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Turns Passed 29187 | . 172 1304 546 1253 1444 455 470 877 798 3070 894 658 119 436 605 229 1176 571 605 570 133 1610 339 136 124 377 2556 1860 598 1112 2379 782 929 Spaces Moved 22344 | 1 103 526 245 687 781 372 359 698 371 1798 633 457 92 296 398 134 980 412 490 710 196 1298 410 201 197 397 2478 1690 623 997 1582 641 1091 Core . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 953 | . . 317 245 291 . . . . . 99 . . . . . . . . . . . . . . . . 1 . . . . . . Legs 313 | 1 103 209 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 6927 | . . . . 396 781 372 359 698 371 1699 633 457 92 296 398 134 241 . . . . . . . . . . . . . . . . Hover 14151 | . . . . . . . . . . . . . . . . . 739 412 490 710 196 1298 410 201 197 397 2477 1690 623 997 1582 641 1091 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 38 | 120 120 180 180 100 100 110 120 120 120 120 120 130 130 130 120 120 63 63 63 50 38 38 53 53 53 40 46 52 52 52 52 56 46 Average Speed 90 | 120 160 182 185 139 123 119 121 120 128 133 128 130 130 130 128 121 83 90 63 57 49 60 53 53 53 52 57 65 69 83 88 73 49 Slowest Speed 270 | 120 180 270 220 220 150 120 130 120 170 205 130 130 130 130 130 130 130 113 63 121 50 136 53 53 53 53 190 186 125 125 125 142 116 Overloaded Moves 248 | . . . . . . . . . . . . . . . . . . . . . 9 15 . . . 22 25 97 9 34 37 . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 51 | 2 28 56 20 89 18 58 58 90 62 38 65 59 68 51 9 94 31 58 54 81 43 29 55 39 60 51 63 85 17 90 64 19 38 Regions Visited 33 Branch Regions 21 Pre-discovered Areas 20 | . . . . . . . . 1 1 . 1 . 1 . . . 5 . . . . . . . 3 . 2 . . 4 2 . . Known Exits Taken 23 | . . . . . 1 . . . 1 1 1 1 1 1 . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 8 | 1 1 1 1 1 . 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 22 | . . . . . . 2 3 3 1 . 1 1 . . . . . 2 2 . . . 4 2 . 1 . . . . . . . Spaces Dug 193 | . . . . 20 18 . . . . 26 . . . . 1 . 11 . 8 . . 28 4 1 . . 41 13 3 5 5 4 5 Terrain Destroyed 2391 | . . 275 . 358 352 31 40 . 140 154 130 . . 23 2 222 18 40 12 . . 38 5 1 . 15 87 71 8 5 15 108 241 Melee 12 | . . . . . . . . . . 6 . . . . . . . . 6 . . . . . . . . . . . . . . Projectile 233 | . . . . . . . . . 1 14 . . . 1 2 . 18 . 6 . . 38 5 1 . . 62 31 8 5 15 10 16 AOE 2146 | . . 275 . 358 352 31 40 . 139 134 130 . . 22 . 222 . 40 . . . . . . . 15 25 40 . . . 98 225 Actions | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Scr Mat Mat Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Total 29727 | . 108 723 309 902 1186 377 382 739 668 2347 683 506 91 333 470 169 1291 583 757 872 230 2045 524 230 217 555 3507 2318 755 1236 2393 877 1344 Wait 4709 | . . 71 28 95 291 . . 33 270 316 19 30 . 23 25 15 212 135 230 134 34 636 107 26 . 148 639 314 62 152 530 96 38 Move 22311 | . 102 525 244 686 780 371 358 697 370 1797 632 456 91 295 398 133 979 411 489 709 195 1297 409 200 196 396 2477 1689 622 996 1581 640 1090 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 292 | . 2 10 10 14 16 1 3 3 2 33 . 2 . . 8 . 15 2 1 5 . 6 . 1 5 . 43 36 11 13 26 11 13 Fast Attach 112 | . 1 3 4 1 7 1 1 . . 9 1 . . . 4 1 5 . 2 6 . 8 . . 4 . 15 12 5 3 9 2 8 Attach 210 | . . 7 2 8 6 . . . . 21 . 1 . 1 3 . 7 3 2 1 . 10 . . . . 29 27 8 8 25 26 15 Detach 129 | . . . . 2 2 . 1 . . 12 . . . 1 3 . 1 . 2 2 . 6 . . 2 . 9 22 9 . 21 16 18 Swap 351 | . 1 5 1 3 2 2 4 2 3 28 9 2 . 4 6 2 23 13 9 1 1 9 2 . . 4 66 48 3 17 53 13 15 Drop 261 | . 1 4 . 5 9 . 5 4 2 19 1 1 . 1 9 . 16 1 1 11 . 9 . 1 8 . 37 46 6 16 22 7 19 Fire 1251 | . 1 98 20 80 70 2 10 . 21 86 21 14 . 8 14 18 33 18 15 3 . 64 5 1 1 7 148 121 29 31 126 65 121 Melee 25 | . . . . 1 3 . . . . 8 . . . . . . . . 6 . . . 1 . 1 . 4 . . . . 1 . Ram 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 64 | . . . . . . . . . . 16 . . . . . . . . . . . . . . . . 39 3 . . . . 6 Rewire 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 9 | . . . . 7 . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / *Min) -8/Materials -8/Storage -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory (discovered 5 exits: *Fac / *Low x2 / Ext x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: *Upp x2) -5/Waste -5/Factory (discovered 2 exits: *Fac / *Upp) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 3 exits: *Upp x2 / Arm) -4/Upper Caves -4/Upper Caves (discovered 2 exits: Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research (discovered 4 exits: *Res x3 / *Tes) -3/Testing -2/Research -2/Quarantine (discovered 2 exits: *Acc / *Sec) -2/Section 7 -1/Access (discovered 2 exits: Sur / *Com) -1/Command To Epsilon Eridani History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 139 | -10/Materials | Discovered new exit (range 5) 173 | -10/Materials | Entered another Materials area 173 | -9/Materials | Evolved 2 slots: Utility x2 184 | -9/Materials | Identified exit to Mines 304 | -9/Materials | Build established: Mutant 1030 | -9/Materials | Discovered new exit (range 9) 1116 | -9/Materials | Build established: Hauler-Mutant 1123 | -9/Materials | Destroyed 7 combat bots 1278 | -9/Materials | Core integrity fell below 50% 1477 | -9/Materials | Entered another Materials area 1477 | -8/Materials | Evolved 2 slots: Utility x2 1668 | -8/Materials | Lost 4 parts (1p1n1u1w) 1760 | -8/Materials | Repaired Lgt. Treads 1931 | -8/Materials | Discovered new exit (range 15) 2023 | -8/Materials | Entered Storage 2348 | -8/Storage | Destroyed 8 combat bots 2420 | -8/Storage | Met 01-MTF 2618 | -8/Storage | Allies destroyed 01-MTF 2695 | -8/Storage | Garrison activated, responded to threat 2743 | -8/Storage | Lost 3 parts (1p1n1u) 2753 | -8/Storage | Discovered new exit (range 5) 3223 | -8/Storage | First assault squad dispatched 3236 | -8/Storage | Core integrity fell below 50% 3276 | -8/Storage | Entered Factory 3276 | -7/Factory | Evolved 2 slots: Utility x2 3278 | -7/Factory | Destroyed 10 combat bots 3284 | -7/Factory | Lost 3 parts (1p1u1w) 3314 | -7/Factory | Fabricated Magnetic Acceleration Cannon (x2) 4399 | -7/Factory | Identified exit to Lower Caves 4510 | -7/Factory | Lost 3 parts (1p1u1w) 4682 | -7/Factory | Found Prototype Launcher 4684 | -7/Factory | Found Prototype Launcher 4689 | -7/Factory | Found Prototype Launcher 4720 | -7/Factory | Entered Lower Caves 4746 | -7/Lower Caves | Identified Rocket Array (x3) 5157 | -7/Lower Caves | Discovered new exit (range 19) 5175 | -7/Lower Caves | Entered another Lower Caves area 5312 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 5632 | -7/Lower Caves | Discovered new exit (range 7) 5645 | -7/Lower Caves | Entered Zion 5720 | -7/Zion | Discovered new exit (range 14) 5833 | -7/Zion | Learned location of Data Miner (-6) 5917 | -7/Zion | Found Prototype Device 6056 | -7/Zion | Learned Factory emergency access door positions 6124 | -7/Zion | Imprinted 6126 | -7/Zion | Declared Zion's savior 6300 | -7/Zion | Found Prototype Device 6415 | -7/Zion | Build established: Messiah-Mutant 6522 | -7/Zion | Entered Proximity Caves 6522 | -6/Proximity Caves | Accompanied by 4 allies 6556 | -6/Proximity Caves | Learned 4 Factory zone layouts 6732 | -6/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 6850 | -6/Proximity Caves | Learned Factory interactive machine intel 7022 | -6/Proximity Caves | Learned location of Extension (-6) 7022 | -6/Proximity Caves | Identified exit to Factory 7022 | -6/Proximity Caves | Learned location of 1 exit from Factory 7022 | -6/Proximity Caves | Learned location of 1 exit from Research 7022 | -6/Proximity Caves | Learned Armory stockpile data 7320 | -6/Proximity Caves | Entered Factory 7320 | -6/Factory | Evolved 2 slots: Utility x2 7321 | -6/Factory | Identified exit to Extension 7324 | -6/Factory | Loaded intel: 48 interactive machine locations 7397 | -6/Factory | Identified Mobile Refinery Mk. CCLXVII 7398 | -6/Factory | Identified Phasing AFG 7544 | -6/Factory | Retrieved Zion intel report: Branch Access 7544 | -6/Factory | Identified exit to Lower Caves 7554 | -6/Factory | Spotted B-75 Beast 7578 | -6/Factory | Discovered new exit (range 21) 8043 | -6/Factory | Repaired Hrd. Heavy Armor Plating 8063 | -6/Factory | Repaired Imp. Propulsion Shielding 8298 | -6/Factory | Retrieved Zion intel report: Component Schematics 8360 | -6/Factory | Repaired Lrg. Storage Unit 8408 | -6/Factory | Retrieved Zion intel report: Active Terminals 8454 | -6/Factory | Retrieved Zion intel report: Prototype Stockpiles 8574 | -6/Factory | Retrieved Zion intel report: Emergency Access 8585 | -6/Factory | Terminal network hard line cut 8717 | -6/Factory | Found Prototype Processor 8718 | -6/Factory | Identified Exp. Signal Interpreter 8722 | -6/Factory | Found Exp. Signal Interpreter 9125 | -6/Factory | Lost 3 parts (1p2u) 9280 | -6/Factory | Lost 3 parts (2u1w) 9696 | -6/Factory | Repaired Arm. Huge Wheel 9719 | -6/Factory | Repaired Hrd. Heavy Armor Plating 9761 | -6/Factory | Repaired Imp. Heavy Machine Gun 10241 | -6/Factory | Found Prototype Device 10241 | -6/Factory | Identified Exp. Sensor Array 10390 | -6/Factory | Entered Lower Caves 10591 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 10627 | -6/Lower Caves | Destroyed 8 combat bots 11045 | -6/Lower Caves | Encountered a Warlord checkpoint 11098 | -6/Lower Caves | Discovered new exit (range 13) 11135 | -6/Lower Caves | Identified exit to Lower Caves 11171 | -6/Lower Caves | Learned location of 1 exit from Factory 11284 | -6/Lower Caves | Entered another Lower Caves area 11303 | -6/Lower Caves | Discovered new exit (range 9) 11315 | -6/Lower Caves | Identified exit to Factory 11341 | -6/Lower Caves | A Commander dispatched an escort 11346 | -6/Lower Caves | Learned Factory emergency access door positions 11346 | -6/Lower Caves | Learned Research emergency access door positions 11346 | -6/Lower Caves | Learned Armory terminal intel 11378 | -6/Lower Caves | Encountered a Warlord checkpoint 11861 | -6/Lower Caves | Discovered new exit (range 12) 11933 | -6/Lower Caves | Identified exit to Data Miner 11942 | -6/Lower Caves | Entered Data Miner 11942 | -6/Data Miner | Accompanied by 2 allies 11942 | -6/Data Miner | Discovered new exit (range 6) 11943 | -6/Data Miner | Commander's escort returned to base 11943 | -6/Data Miner | Commander's escort returned to base 11967 | -6/Data Miner | Met Data Miner 11993 | -6/Data Miner | Learned location of Section 7 (-2) 11993 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 12014 | -6/Data Miner | Received God Mode back door access code from Data Miner 12059 | -6/Data Miner | Identified exit to Proximity Caves 12061 | -6/Data Miner | Entered Proximity Caves 12423 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 12424 | -5/Proximity Caves | Escorted by Enhanced Grunt 12487 | -5/Proximity Caves | Discovered exit to Factory (range 4) 12497 | -5/Proximity Caves | Entered Factory 12497 | -5/Factory | Accompanied by 1 ally 12497 | -5/Factory | Evolved 2 slots: Propulsion x2 12498 | -5/Factory | Identified exit to Upper Caves 12512 | -5/Factory | Retrieved Zion intel report: Trap Installations 12513 | -5/Factory | Zion Hover Resupply teleported in 12601 | -5/Factory | Local fabrication network quarantined 12711 | -5/Factory | Retrieved Zion intel report: Unaware Analyses 12766 | -5/Factory | Fabricated Exp. Transmission Jammer? 13102 | -5/Factory | Sucked down chute 13102 | -5/Factory | Entered Waste 13117 | -5/Waste | EMP discharged 13118 | -5/Waste | Spotted C-40 Crusher 13165 | -5/Waste | Spotted C-40 Crusher 13176 | -5/Waste | Spotted C-40 Crusher 13176 | -5/Waste | Destroyed C-40 Crusher 13179 | -5/Waste | Spotted C-40 Crusher 13179 | -5/Waste | Spotted C-40 Crusher 13179 | -5/Waste | Destroyed C-40 Crusher 13185 | -5/Waste | Destroyed C-40 Crusher 13185 | -5/Waste | Destroyed C-40 Crusher 13213 | -5/Waste | Spotted C-40 Crusher 13217 | -5/Waste | EMP discharged 13217 | -5/Waste | System corruption reached 10% 13222 | -5/Waste | Destroyed C-40 Crusher 13262 | -5/Waste | Discovered new exit (range 14) 13279 | -5/Waste | Destroyed C-40 Crusher 13317 | -5/Waste | EMP discharged 13330 | -5/Waste | Identified exit to Factory 13331 | -5/Waste | Entered Factory 13641 | -5/Factory | Fabricated Fusion Compressor? 13653 | -5/Factory | Fabricated Exp. Targeting Computer? 13727 | -5/Factory | Local fabrication network quarantined 13810 | -5/Factory | Retrieved Zion intel report: Prototype Schematics 13857 | -5/Factory | Retrieved Zion intel report: Unaware Analyses 13880 | -5/Factory | Repaired Hrd. Heavy Armor Plating 13915 | -5/Factory | Discovered new exit (range 5) 13918 | -5/Factory | Identified exit to Factory 14249 | -5/Factory | Discovered exit to Upper Caves (range 7) 14260 | -5/Factory | Retrieved Zion intel report: Depthwide Sectors/-1 14318 | -5/Factory | Retrieved Zion intel report: Emergency Access 14319 | -5/Factory | Zion Fire squad teleported in 14402 | -5/Factory | Repaired Imp. System Backup Module? 14507 | -5/Factory | Entered Upper Caves 14601 | -5/Upper Caves | Learned location of 1 exit from Factory 14790 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 15070 | -5/Upper Caves | Discovered new exit (range 14) 15077 | -5/Upper Caves | Identified exit to Upper Caves 15078 | -5/Upper Caves | Entered another Upper Caves area 15396 | -5/Upper Caves | Spotted B-75 Beast 15674 | -5/Upper Caves | Discovered new exit (range 13) 15682 | -5/Upper Caves | Identified exit to Warlord 15683 | -5/Upper Caves | Entered Warlord 15705 | -5/Warlord | System corruption cleaned by Quarantine Array 15771 | -5/Warlord | Visited the Vortex Lab 15773 | -5/Warlord | Found Prototype Energy Gun 15773 | -5/Warlord | Identified Vortex Rail 15777 | -5/Warlord | Found Prototype Energy Cannon 15777 | -5/Warlord | Identified Vortex Driver 15780 | -5/Warlord | Found Vortex Driver 15790 | -5/Warlord | Warlord's base attacked by MAIN.C 15915 | -5/Warlord | Rebuked by Warlord 15921 | -5/Warlord | Opened Warlord's prototype stash 16140 | -5/Warlord | Warlord forces counterattacked 16200 | -5/Warlord | Opened side exit 16206 | -5/Warlord | Spotted B-75 Beast 16207 | -5/Warlord | Spotted B-86 Titan 16249 | -5/Warlord | Discovered new exit (range 8) 16252 | -5/Warlord | Identified exit to Proximity Caves 16253 | -5/Warlord | Entered Proximity Caves 16259 | -4/Proximity Caves | Learned Research terminal intel 16297 | -4/Proximity Caves | Learned Research security intel 16379 | -4/Proximity Caves | Discovered exit to Factory (range 15) 16386 | -4/Proximity Caves | Entered Factory 16386 | -4/Factory | Evolved 2 slots: Utility x2 16387 | -4/Factory | Identified exit to Upper Caves 16425 | -4/Factory | Retrieved Zion intel report: Active Terminals 16480 | -4/Factory | Discovered exit to Upper Caves (range 12) 16528 | -4/Factory | Retrieved Zion intel report: Component Stockpiles 16534 | -4/Factory | Retrieved Zion intel report: Active Garrisons 16639 | -4/Factory | Retrieved Zion intel report: Branch Access 16639 | -4/Factory | Identified exit to Armory 16846 | -4/Factory | Retrieved Zion intel report: Emergency Access 16984 | -4/Factory | Retrieved Zion intel report: Prototype Schematics 17075 | -4/Factory | Retrieved Zion intel report: Unaware Analyses 17231 | -4/Factory | Retrieved Zion intel report: Trap Installations 17258 | -4/Factory | Retrieved Zion intel report: Prototype Stockpiles 17355 | -4/Factory | Retrieved Zion intel report: Unaware Analyses 17407 | -4/Factory | Found Quantum Capacitor 17719 | -4/Factory | Terminal network hard line cut 17879 | -4/Factory | Local fabrication network quarantined 17910 | -4/Factory | Fabricated Imp. Fusion Compressor? 17996 | -4/Factory | Entered Upper Caves 18265 | -4/Upper Caves | Learned Factory security intel 18265 | -4/Upper Caves | Learned Armory garrison access intel 18312 | -4/Upper Caves | Build established: Messiah-Scout 18319 | -4/Upper Caves | Discovered new exit (range 14) 18334 | -4/Upper Caves | Identified exit to Upper Caves 18335 | -4/Upper Caves | Entered another Upper Caves area 18336 | -4/Upper Caves | Identified exit to Research 18451 | -4/Upper Caves | Discovered new exit (range 12) 18457 | -4/Upper Caves | Identified exit to Zhirov 18471 | -4/Upper Caves | Entered Zhirov 18471 | -4/Zhirov | Accompanied by 3 allies 18471 | -4/Zhirov | Discovered new exit (range 3) 18481 | -4/Zhirov | Met Zhirov 18494 | -4/Zhirov | Learned location of Quarantine (-2) 18494 | -4/Zhirov | Learned location of Testing (-3) 18494 | -4/Zhirov | Learned location of Command (-1) 18497 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 18507 | -4/Zhirov | Found Alien Artifact 18507 | -4/Zhirov | Identified Integrated Reactor 18507 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+2%) 18515 | -4/Zhirov | Found Alien Artifact 18594 | -4/Zhirov | Identified exit to Proximity Caves 18595 | -4/Zhirov | Entered Proximity Caves 18595 | -3/Proximity Caves | Accompanied by 3 allies 18948 | -3/Proximity Caves | Discovered exit to Research (range 13) 18972 | -3/Proximity Caves | Entered Research 18972 | -3/Research | Evolved 2 slots: Utility x2 18973 | -3/Research | Identified exit to Testing 18974 | -3/Research | Identified exit to Research 18977 | -3/Research | Loaded intel: 19 terminal locations 18988 | -3/Research | Retrieved Zion intel report: Prototype Stockpiles 19099 | -3/Research | Retrieved Zion intel report: Unaware Analyses 19141 | -3/Research | Retrieved Zion intel report: Component Stockpiles 19398 | -3/Research | Identified Transdimensional Reconstructor 19554 | -3/Research | Retrieved Zion intel report: Prototype Schematics 19588 | -3/Research | Retrieved Zion intel report: Active Terminals 19601 | -3/Research | Retrieved Zion intel report: Unaware Analyses 19723 | -3/Research | Repaired Exp. Sensor Array? 19801 | -3/Research | Lost 3 parts (2u1w) 19807 | -3/Research | Destroyed 9 combat bots 19815 | -3/Research | Retrieved Zion intel report: Main Access 19834 | -3/Research | Repaired Imp. Propulsion Shielding 19879 | -3/Research | Repaired Hrd. Heavy Armor Plating? 19880 | -3/Research | Repaired Lrg. Storage Unit 20143 | -3/Research | Repaired Cmb. Airjet 20215 | -3/Research | Retrieved Zion intel report: Depthwide Sectors/-1 20492 | -3/Research | Terminal network hard line cut 20591 | -3/Research | System corruption reached 10% 20648 | -3/Research | Lost 3 parts (1u2w) 20731 | -3/Research | Repaired Cld. Antigrav System? 20921 | -3/Research | Incoming investigation squad redirected 20961 | -3/Research | Fabricated Cmb. Antigrav System? 21236 | -3/Research | Found Fusion Bomb Launcher 21262 | -3/Research | Found Prototype Launcher 21262 | -3/Research | Identified Mni. Smartbomb Launcher 21528 | -3/Research | Entered Testing 21653 | -3/Testing | Found Prototype Energy Cannon 21677 | -3/Testing | Identified Disintegrator 21778 | -3/Testing | First assault squad dispatched 21943 | -3/Testing | Found Prototype Ballistic Cannon 21948 | -3/Testing | Identified Omega Cannon 21969 | -3/Testing | Build established: Messiah-Mutant 21969 | -3/Testing | Retrieved Zion intel report: Prototype Schematics 21973 | -3/Testing | Found Prototype Device 21973 | -3/Testing | Identified Exp. Thermal Shield 21978 | -3/Testing | Found Exp. Thermal Shield 22060 | -3/Testing | Fabricated Cmb. Antigrav System? 22067 | -3/Testing | Fabricated Exp. Utility Shielding? 22093 | -3/Testing | Repaired Hvy. Shock Bomb Launcher? 22223 | -3/Testing | Destroyed 10 combat bots 22296 | -3/Testing | Retrieved Zion intel report: Unaware Analyses 22414 | -3/Testing | Repaired Imp. Propulsion Shielding 22436 | -3/Testing | Retrieved Zion intel report: Component Stockpiles 22528 | -3/Testing | Found Prototype Energy Cannon 22534 | -3/Testing | Retrieved Zion intel report: Prototype Stockpiles 22558 | -3/Testing | Found Prototype Device 22559 | -3/Testing | Identified EM Dispersion Field 22592 | -3/Testing | Incoming assault squad redirected 22628 | -3/Testing | Retrieved Zion intel report: Unaware Analyses 22639 | -3/Testing | Found Prototype Protection 22749 | -3/Testing | Stole the SGEMP Prototype 22855 | -3/Testing | Incoming assault squad redirected 22932 | -3/Testing | Terminal network hard line cut 23048 | -3/Testing | Incoming assault squad redirected 23266 | -3/Testing | Found Prototype Energy Gun 23305 | -3/Testing | Discovered exit to Research (range 24) 23388 | -3/Testing | Entered Research 23388 | -2/Research | Evolved 2 slots: Utility x2 23530 | -2/Research | Retrieved Zion intel report: Prototype Schematics 23531 | -2/Research | Zion Infowar Resupply teleported in 23540 | -2/Research | Found Prototype Processor 23540 | -2/Research | Identified Spectral Analyzer 23602 | -2/Research | Build established: Messiah-Scout 23777 | -2/Research | Identified Imp. Potential Cannon 23786 | -2/Research | Repaired Lrg. Storage Unit? 23804 | -2/Research | Identified SHELL Armor 23805 | -2/Research | Discovered new exit (range 20) 23969 | -2/Research | Retrieved Zion intel report: Emergency Access 23970 | -2/Research | Zion hero teleported in (1C-UTU) 23981 | -2/Research | Identified exit to Quarantine 23986 | -2/Research | Entered Quarantine 23986 | -2/Quarantine | Accompanied by 1 ally 23995 | -2/Quarantine | Identified Hyp. EM Gauss Rifle 24083 | -2/Quarantine | Found Prototype Slashing Weapon 24083 | -2/Quarantine | Identified 1C-UTU's Sword "Lootmaker" 24085 | -2/Quarantine | Found Prototype Slashing Weapon 24085 | -2/Quarantine | Identified 1C-UTU's Sword "Choppy" 24182 | -2/Quarantine | Retrieved Zion intel report: Prototype Schematics 24191 | -2/Quarantine | Retrieved Zion intel report: Unaware Analyses 24226 | -2/Quarantine | Retrieved Zion intel report: Emergency Access 24236 | -2/Quarantine | Retrieved Zion intel report: Depthwide Sectors/-1 24414 | -2/Quarantine | Retrieved Zion intel report: Trap Installations 24423 | -2/Quarantine | Retrieved Zion intel report: Prototype Schematics 24446 | -2/Quarantine | Retrieved Zion intel report: Branch Access 24587 | -2/Quarantine | Retrieved Zion intel report: Prototype Schematics 24625 | -2/Quarantine | Found Alien Artifact 24675 | -2/Quarantine | Retrieved Zion intel report: Unaware Analyses 24774 | -2/Quarantine | Discovered new exit (range 17) 24919 | -2/Quarantine | Retrieved Zion intel report: Depthwide Sectors/0 24938 | -2/Quarantine | Identified exit to Access 24976 | -2/Quarantine | Retrieved Zion intel report: Unaware Analyses 25054 | -2/Quarantine | Spotted Fortress 25096 | -2/Quarantine | Discovered new exit (range 5) 25097 | -2/Quarantine | Identified exit to Section 7 25098 | -2/Quarantine | Entered Section 7 25150 | -2/Section 7 | Retrieved Zion intel report: Prototype Schematics 25242 | -2/Section 7 | Retrieved Zion intel report: Emergency Access 25327 | -2/Section 7 | Identified Subatomic Replicator 25469 | -2/Section 7 | Spotted S7 Guard 25484 | -2/Section 7 | Found Alien Artifact 25519 | -2/Section 7 | Identified Integrated Heat Negator 25520 | -2/Section 7 | Installed Integrated Heat Negator, increased core heat dissipation (+2%) 25611 | -2/Section 7 | Retrieved Zion intel report: Unaware Analyses 25636 | -2/Section 7 | Incoming investigation squad redirected 25726 | -2/Section 7 | Retrieved Zion intel report: Prototype Stockpiles 25798 | -2/Section 7 | Retrieved Zion intel report: Depthwide Sectors/0 25943 | -2/Section 7 | Found Integrated Reactor 25943 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+2%) 25981 | -2/Section 7 | Discovered exit to Access (range 16) 25999 | -2/Section 7 | Found Alien Artifact 26238 | -2/Section 7 | Found Alien Artifact 26370 | -2/Section 7 | Retrieved Zion intel report: Branch Access 26444 | -2/Section 7 | Spotted Executioner 26445 | -2/Section 7 | Destroyed Executioner 26446 | -2/Section 7 | Spotted Executioner 26476 | -2/Section 7 | Destroyed Executioner 26495 | -2/Section 7 | Found Exp. Core Analyzer 26499 | -2/Section 7 | Found Adv. Kinecellerator 26527 | -2/Section 7 | Retrieved Zion intel report: Unaware Schematics 26528 | -2/Section 7 | Retrieved Zion intel report: Component Stockpiles 26537 | -2/Section 7 | Found Transdimensional Reconstructor 26546 | -2/Section 7 | Retrieved Zion intel report: Unaware Schematics 26556 | -2/Section 7 | Found Alien Artifact 26629 | -2/Section 7 | Retrieved Zion intel report: Unaware Schematics 26681 | -2/Section 7 | Terminal network hard line cut 26748 | -2/Section 7 | Spotted B-99 Colossus 26779 | -2/Section 7 | Found Alien Artifact 26905 | -2/Section 7 | Found Alien Artifact 26905 | -2/Section 7 | Identified LRC Storage 26905 | -2/Section 7 | Installed LRC Storage, increased inventory capacity (+2) 26960 | -2/Section 7 | Found Alien Artifact 27062 | -2/Section 7 | Build established: Messiah-Skirmisher 27389 | -2/Section 7 | First assault squad dispatched 27477 | -2/Section 7 | Entered Access 27477 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 27478 | -1/Access | Loaded intel: 108 machine locations 27478 | -1/Access | Loaded intel: 56 trap records 27478 | -1/Access | Identified exit to Surface 27478 | -1/Access | Discovered exit to Surface (range 65) 27478 | -1/Access | Identified exit to Command 27478 | -1/Access | Discovered exit to Command (range 153) 27478 | -1/Access | Delivered the SGEMP Prototype to Zhirov 27478 | -1/Access | Zhirov transferred Access data 27525 | -1/Access | Incoming investigation squad redirected 27558 | -1/Access | Zhirov warped through subspace 27625 | -1/Access | Identified Matter Drive 27689 | -1/Access | Destroyed 7 combat bots 27705 | -1/Access | Build established: Messiah-Mutant 27764 | -1/Access | First assault squad dispatched 27771 | -1/Access | Zion Offense Resupply teleported in 27782 | -1/Access | Incoming assault squad redirected 27975 | -1/Access | Retrieved Zion intel report: Prototype Schematics 28064 | -1/Access | Retrieved Zion intel report: Unaware Analyses 28065 | -1/Access | Zion Heavy squad teleported in 28079 | -1/Access | Found Fusion Bomb Launcher 28113 | -1/Access | Identified Core Expander 28113 | -1/Access | Installed Core Expander, added new Propulsion slot 28146 | -1/Access | Identified Integrity Redistributor 28146 | -1/Access | Identified Integrated Dissipator (x2) 28176 | -1/Access | Installed Integrated Dissipator, increased core heat dissipation (+2%) 28177 | -1/Access | Installed Integrated Dissipator, increased core heat dissipation (+2%) 28182 | -1/Access | Used Integrity Redistributor, redistributed integrity from core (-231) 28193 | -1/Access | Zion Light squad teleported in 28239 | -1/Access | Zion Demo squad teleported in 28246 | -1/Access | Zion Infowar Resupply teleported in 28259 | -1/Access | Entered Command 28259 | -1/Command | Accompanied by 6 allies 28353 | -1/Command | Found Zio. Weapon Casing 28407 | -1/Command | Phase Generator disabled 28426 | -1/Command | Retrieved Zion intel report: Prototype Schematics 28457 | -1/Command | Retrieved Zion intel report: Depthwide Sectors/-1 28465 | -1/Command | Retrieved Zion intel report: Component Stockpiles 28469 | -1/Command | Disengaged cave seal 28469 | -1/Command | Zionites emerged from the dark tunnel 28509 | -1/Command | First assault squad dispatched 28607 | -1/Command | P-80 Master assimilated allied 2E-923(i) 28667 | -1/Command | Incoming assault squad redirected 28687 | -1/Command | High security lockdown imminent 28714 | -1/Command | Destroyed 10 combat bots 28767 | -1/Command | High security lockdown engaged 28768 | -1/Command | Used Subatomic Replicator to replicate Omega Cannon 28942 | -1/Command | Found Zio. Weapon Casing 28943 | -1/Command | Destroyed 9 combat bots 28949 | -1/Command | Found Zio. Weapon Casing 28975 | -1/Command | Spotted Investigator 28980 | -1/Command | Destroyed Investigator 29025 | -1/Command | Destroyed 17 combat bots 29057 | -1/Command | Build established: Messiah-Scout 29134 | -1/Command | Destroyed 11 combat bots 29177 | -1/Command | Discovered exit to Surface (range 12) 29184 | -1/Command | Spotted B-99 Colossus 29186 | -1/Command | Spotted B-99 Colossus 29188 | *** | Escaped! Last Messages --------------- 29138_ K-01 Serf collects debris. 29142_ Acquired 78 matter. 29143_ Acquired 91 matter. 29143_ Acquired 61 matter. 29144_ Acquired 49 matter. 29144_ K-01 Serf collects debris. 29144_ Acquired 36 matter. 29145_ K-01 Serf collects debris. 29145_ Acquired 31 matter. 29145_ Acquired 33 matter. 29148_ K-01 Serf collects debris. 29148_ R-10 Processor collects Adv. Heat Sink. 29149_ Acquired 42 matter. 29150_ R-10 Processor collects Adv. Heat Sink. 29152_ R-10 Processor collects Myomer Leg. 29164_ YRNTXI 5>|U 29177_ Access Shell breached. 29177_ EXIT=FOUND: SURFACE [Achievement: Punisher] [Achievement: True Cogmind] Map ----- +----------------------------------------------------+ | ??????????#? ? ? ? # + % + | | ??????#??### # ? ?####" # % ########### | | ????#?##?###?# ##### " T"" ##l############ | | ?????###??## ? ##### """"" #" "########### | | ?????????#?# ??? ###############"%############ | | ??????###### #####+################ % # | | ???###?##??# #"##"#"#"#"#"#" "T %# | | ??##?#?###?# gg%mg[R%%m% ""i / ! | | ?###?##??#?# ""##"#"#"""#"#" # | | ??#??????#?# !!! ############### # """ | | ???###?##### !!! "############### ## """" | | ???#??#?#### !!! # ######## ## """" | | ??#?####?## " ! ######## ## """" | | ???##????## " ##?##### ########### | | ???#????### # #??##### ##?######## | | ?#???#?#??# ######## #####?## ########### | | ??#?#??##?# #??#?#######;########## # ### | | ????#?#??## ??#?####?### ######### + ### | | ?#?#??????# ??#??####### ########## # ### | | ???#??? ##? ?###??## ####### # ? ### | | #??#??w ?## ??#### #### # ### | | #????????##? #??#### #### ########### | | ????## #??? ???#??# #### ?###?###### | | ?? ? ? ?? ?###?# " #?## ########### | | ?? ??? ?????????### " " ####? ####?###### | | ?????? ? #??##?# " @" " #### ########### | | ?????? ?? ?? ?#?#??# " "" #### ########### | | ?????????## ??#?#?# ?" " #### ########### | | ??????? ?#???###?#?# ?"""""" #?## ? ##??####### | | ??????w ???? ???##?# ?? ??? ##?? ?#########?# | | ?????? ????? ???####BB ?? ? ?BB##?#k? ##?######## | | ????????#?# ?##???##BB ???????BB#?## ???###?#####? | | ??????#???#? ?#####??#?????? ??####? ? #?#?#?#??## | | ??????????#???????###?E ?? E###???????#????????? | | ??????????#? ?##????##?? ??? ?????#????#?#???????? | | ?????????????#??####?#E?? ? E#???#??????????????? | | ??????????????#??#?#?##???? ????????? ??????????? | | ?????????????#????????K????? K??????????#????????? | | ???????????????????????????????????? ????????????? | | ?????????????????????#7??????7???????????????????? | | ??????????????????#??????????????????????????????? | | ???????????? ????#??#??? ?????????#??????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????w?????? ??????????????????????? | | ????????????????????????????? ???????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 132 Coolant Potential 50 Energy Generation 47 Energy Capacity 1190 Matter Stores 583 Matter Capacity 800 Sight Range 22 Robot Scan Range 30 Terrain Scan Range 24 Terrain Scan Density 210 Jamming Range 22 Additional Mass Support 16 Armor Coverage 1200 Resistance: EM 75 Propulsion Shielding 90 Utility Shielding 90 Weapon Shielding 100 Weapon Cycling 20 Evasion (%) 57 Targeting Accuracy 12 Core Analysis 15 Armor Integrity Analysis 66 Recoil Reduction 2 Matter Filtering 50 Energy Filtering 30 Kinecelleration 50 Offensive Hacking 24 Defensive Hacking 14 Item Schematics ----------------- Fusion Compressor | -6/Factory | Z-intel Imp. Thermal Converter | -6/Factory | Z-intel Recalibrator | -6/Factory | Z-intel Imp. Reclamation Unit | -6/Factory | Z-intel Fission Core | -6/Factory | Z-intel Arm. Leg | -6/Factory | Z-intel Imp. Terrain Scanner | -6/Factory | Z-intel Imp. Shield Generator | -6/Factory | Z-intel Enh. Optical Array | -6/Factory | Z-intel Assault Cannon | -6/Factory | Z-intel Particle Charger | -6/Factory | Z-intel Power Amplifier | -6/Factory | Z-intel Shield Generator | -6/Factory | Z-intel Matter Compressor | -6/Factory | Z-intel Exp. Signal Interpreter | -6/Factory | Scanalyzed Cmb. Airjet | -6/Factory | Scanalyzed Enh. Flamer | -6/Factory | Scanalyzed Lrn. Terrain Scanner | -6/Factory | Scanalyzed Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Exp. Cesium-ion Thruster | -6/Data Miner | Free Triangulator | -6/Data Miner | Free Exp. Sensor Array | -6/Data Miner | Free Exp. Targeting Computer | -6/Data Miner | Free Exp. Transmission Jammer | -6/Data Miner | Free Cloaking Device | -6/Data Miner | Free Impact Mace | -5/Factory | Z-intel Cld. Fission Core | -5/Factory | Z-intel Com. Ion Cannon | -5/Factory | Z-intel Hvy. Gatling Laser | -5/Factory | Z-intel Imp. Heavy Laser | -5/Factory | Z-intel Adv. Power Amplifier | -5/Factory | Z-intel Hpw. Electrolaser | -5/Factory | Z-intel Cld. Gravmag System | -5/Factory | Z-intel Lgt. Neutrino Core | -5/Factory | Z-intel Cld. Impulse Thruster | -4/Factory | Scanalyzed Imp. Fusion Compressor | -4/Factory | Z-intel Cld. Nuclear Pulse Thruster | -4/Factory | Z-intel Adv. Matter Compressor | -4/Factory | Z-intel Imp. Lightning Gun | -4/Factory | Z-intel Particle Accelerator | -4/Factory | Z-intel Exp. Thermal Converter | -4/Factory | Z-intel Cld. Plasma Cannon | -4/Factory | Z-intel Cld. Plasma Rifle | -4/Factory | Z-intel Proton Burst Cannon | -4/Factory | Z-intel Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Adv. Armor Integrity Analyzer | -3/Research | Scanalyzed Electron Diverter | -3/Research | Z-intel Inertial Stasis Machine | -3/Research | Z-intel Hvy. Proton Cannon | -3/Research | Z-intel Exp. Reclamation Unit | -3/Research | Z-intel Tri-rail Accelerator | -3/Research | Z-intel Exp. Cooling System | -3/Research | Z-intel Com. Particle Reactor | -3/Research | Z-intel Imp. Diametric Drive | -3/Research | Z-intel Thunder Hammer | -3/Research | Z-intel Imp. Propulsion Shielding | -3/Research | Scanalyzed Lyr. Heavy Armor Plating | -3/Research | Scanalyzed Cmb. Antigrav System | -3/Research | Scanalyzed Exp. Utility Shielding | -3/Testing | Z-intel Hvy. Proton Missile Launcher | -3/Testing | Z-intel Exp. Energy Well | -3/Testing | Z-intel Thermal Defense Suite | -3/Testing | Z-intel Gravity Neutralizing Apparatus | -3/Testing | Z-intel Com. Mass Driver | -3/Testing | Z-intel Exp. Melee Analysis Suite | -3/Testing | Z-intel Adv. Kinecellerator | -3/Testing | Z-intel Exp. Power Amplifier | -3/Testing | Z-intel Coolant Network | -3/Testing | Z-intel Hellfire Missile Launcher | -2/Research | Z-intel Exp. Hacking Suite | -2/Research | Z-intel Hvy. Tesla Rifle | -2/Research | Z-intel Helical Railgun | -2/Research | Z-intel Cld. Field Propulsion Drive | -2/Research | Z-intel Lrn. Phase Cannon | -2/Research | Z-intel Adv. Overload Regulator | -2/Research | Z-intel EM Dispersion Field | -2/Research | Z-intel Centrium Heavy Treads | -2/Quarantine | Z-intel Exp. Core Analyzer | -2/Quarantine | Z-intel Hvy. Dispersion Rifle | -2/Quarantine | Z-intel Prc. Phase Gun | -2/Quarantine | Z-intel Ragnarok Missile Launcher | -2/Quarantine | Z-intel Exp. Force Field | -2/Quarantine | Z-intel Vibroblade | -2/Quarantine | Z-intel Adv. Variable Charge Gun | -2/Quarantine | Z-intel Exp. Core Shielding | -2/Quarantine | Z-intel Nanosword | -2/Quarantine | Z-intel EM Disruption Field | -2/Quarantine | Z-intel Prc. Matter Filter | -2/Quarantine | Z-intel Adv. Overload Amplifier | -2/Quarantine | Z-intel Adv. Thermal Defense Suite | -2/Quarantine | Z-intel Exp. Matter Compressor | -2/Quarantine | Z-intel Imp. Energy Mantle | -2/Quarantine | Z-intel Molecular Scythe | -2/Quarantine | Z-intel Neutron Missile Launcher | -2/Quarantine | Z-intel Cld. Phase Gun | -2/Quarantine | Z-intel Exp. Biometal Leg | -2/Quarantine | Z-intel Centrium Greatsword | -2/Quarantine | Z-intel Exp. Biometal Medium Treads | -2/Quarantine | Z-intel Exp. Shock Absorption System | -2/Quarantine | Z-intel Exp. Actuator Array | -2/Quarantine | Z-intel Exp. Gyrokinetic Inverter | -2/Quarantine | Z-intel Gravity Flail | -2/Quarantine | Z-intel Cld. Antimatter Reactor | -2/Quarantine | Z-intel Cld. Linear Gravjet | -2/Quarantine | Z-intel Diametric Drive | -2/Quarantine | Z-intel Thermal Barrier | -2/Quarantine | Z-intel Adv. Plasma Rifle | -2/Section 7 | Z-intel Mni. Fusion Reactor | -2/Section 7 | Z-intel Prc. Energy Filter | -2/Section 7 | Z-intel Enh. Coil Gun | -2/Section 7 | Z-intel Exp. Thermal Generator | -2/Section 7 | Z-intel Exp. Q-thruster | -2/Section 7 | Z-intel Exp. Cloaking Device | -2/Section 7 | Z-intel Imp. Q-thruster | -2/Section 7 | Z-intel Cld. Q-thruster | -1/Access | Z-intel Exp. Weapon Cycler | -1/Access | Z-intel Zero-point Reactor | -1/Access | Z-intel Ionic Axe | -1/Access | Z-intel Hvy. Hardcell Cannon | -1/Access | Z-intel Exp. Coolant Injector | -1/Access | Z-intel Shock Maul | -1/Access | Z-intel Hdn. Centrium Heavy Treads | -1/Access | Z-intel Com. Tesla Bomb Launcher | -1/Command | Z-intel Hdn. Centrium Wheel | -1/Command | Z-intel Imp. Quantum Reactor | -1/Command | Z-intel Graviton Reactor | -1/Command | Z-intel Exp. Thermal Shield | -1/Command | Z-intel Beam Splitter | -1/Command | Z-intel Adv. Remote Shield | -1/Command | Z-intel Exp. Stasis Projector | -1/Command | Z-intel Exp. Target Analyzer | -1/Command | Z-intel Energy Mantle | -1/Command | Z-intel Robot Schematics ------------------ S-27 Virus | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free G-67 Veteran | -6/Data Miner | Free L-41 Fighter | -6/Data Miner | Free X-72 Disruptor | -6/Data Miner | Free I-36 Angel | -6/Data Miner | Free I-47 Archangel | -6/Data Miner | Free P-80 Master | -2/Section 7 | Z-intel G-73 Enforcer | -2/Section 7 | Z-intel L-61 Swordsman | -2/Section 7 | Z-intel A-15 Conveyor | -2/Section 7 | Z-intel H-88 Terminator | -2/Section 7 | Z-intel K-01 Serf | -2/Section 7 | Z-intel R-06 Scavenger | -2/Section 7 | Z-intel A-02 Transporter | -2/Section 7 | Z-intel T-07 Excavator | -2/Section 7 | Z-intel R-10 Processor | -2/Section 7 | Z-intel C-65 Expert | -2/Section 7 | Z-intel Fabricated ------------ Magnetic Acceleration Cannon | x2 | -7/Factory | Preloaded Exp. Transmission Jammer | x1 | -5/Factory Fusion Compressor | x2 | -5/Factory Exp. Targeting Computer | x1 | -5/Factory Imp. Fusion Compressor | x1 | -4/Factory Cmb. Antigrav System | x2 | -3/Research Cmb. Antigrav System | x2 | -3/Testing Exp. Utility Shielding | x1 | -3/Testing Alien Tech Used ----------------- Integrated Reactor Integrated Heat Negator LRC Storage Matter Drive Core Expander Integrated Dissipator Integrity Redistributor Subatomic Replicator Achievements -------------- Launcher Specialist Punisher True Cogmind Challenges ------------ None Game ------ Seed BombardmentGaussCutter Manual? 0 Play Time 07:56:52 Cumulative 666.9 hours Start 2019.10.26 @ 21:27:50 End 2019.10.27 @ 17:21:03 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 160 Rogue 160 Adventurer 0 Explorer 0 Win Type 0 Total 28 Types 20/0/2/3/2/0/1 Lore% 96 Gallery% 96 Achievement% 89 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3c2c98b3-f37a-45f3-9cd9-92b110a2b925