Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.02 @ 13:26:09 Player: june Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (73) 365 Value Destroyed (2861) 2861 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (276) 276 TOTAL SCORE: 5302 Bonus ------- High Alert Combat Kills 76 Entered Garrisons 200 Cogmind --------- Core Integrity 0/550 Matter 221/300 Energy 100/100 System Corruption 18% Temperature Cool (18) Movement Core (450) Ox8 Location -8/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (2) ------ Large Storage Unit > --- WEAPON (4) ------- Heavy Mace Heavy Mace > --- INVENTORY (15) --- Nuclear Core Light Nuclear Core Huge Storage Unit Medium Matter Pod (100) Large Matter Pod (150) Melee Analysis Suite Light Armor Plating Improved Light Armor Plating Insulated Plating Hardlight Generator Shield Generator Relay Coupler [Grunt] (27) Relay Coupler [Brawler] (23) Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg VSS Leg VSS Leg > --- UTILITY ---------- Large Storage Unit Melee Analysis Suite > --- WEAPON ----------- Heavy Mace Heavy Mace Heavy Mace Heavy Mace > --- INVENTORY -------- Ion Engine Nuclear Core Carbon-fiber Leg VSS Leg VSS Leg Huge Storage Unit Medium Matter Pod Large Matter Pod Melee Analysis Suite Light Armor Plating Improved Light Armor Plating Insulated Plating Shield Generator Datajack Katana [Rating: 34] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Processor Melee Analysis Suite Protection Weapon Shielding Weapon Heavy Mace Energy Gun Medium Laser Ballistic Gun Heavy Assault Rifle Special Weapon Mining Laser Impact Weapon Heavy Mace Slashing Weapon Katana Special Melee Weapon Datajack Build | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Slots Evolved 4 | . . 2 2 . Power . | . . . . . Propulsion 2 | . . 2 . . Utility . | . . . . . Weapon 2 | . . . 2 . Parts Attached 73 | 8 6 32 21 6 Power 7 | 1 . 2 3 1 Engine 5 | 1 . 2 2 . Core 2 | . . . 1 1 Reactor . | . . . . . Propulsion 30 | 2 1 16 9 2 Treads 4 | . . 4 . . Leg 26 | 2 1 12 9 2 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 8 | 2 1 5 . . Device 2 | 1 1 . . . Storage 4 | 1 . 3 . . Processor 1 | . . 1 . . Hackware . | . . . . . Protection 1 | . . 1 . . Artifact . | . . . . . Weapon 28 | 3 4 9 9 3 Energy Gun 7 | 2 2 3 . . Energy Cannon . | . . . . . Ballistic Gun 1 | . . . . 1 Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon 5 | 1 2 2 . . Impact Weapon 10 | . . 3 5 2 Slashing Weapon 2 | . . 1 1 . Piercing Weapon . | . . . . . Special Melee Weapon 3 | . . . 3 . Unidentified Prototypes . | . . . . . Corrupted Parts 2 | . . . 2 . System Corruption 17 | . . . 17 . Parts Lost 33 | . . 11 8 14 Power 3 | . . 1 . 2 Propulsion 19 | . . 5 8 6 Utility 2 | . . 1 . 1 Weapon 9 | . . 4 . 5 Highest Loss Streak 10 | . . 7 3 10 To Critical Strikes . | . . . . . Average Slot Usage (%) 96 | . 99 95 98 93 Engine 7 | . 14 10 4 1 Core 2 | . . . 4 6 Treads 2 | . . 6 . . Leg 33 | . 28 34 34 33 Device 3 | . 13 5 . . Storage 10 | . 14 11 9 9 Processor 6 | . . 5 9 8 Energy Gun 4 | . 14 7 . . Special Weapon 2 | . 12 3 . . Impact Weapon 18 | . . 6 34 18 Slashing Weapon 2 | . . 4 . 8 Naked Turns . | . . . . . Heaviest Build 92 | 14 15 92 41 38 Greatest Support 60 | 20 20 60 60 45 Greatest Overweight (x) 2 | . . 2 1 1 Average Overweight (x) . | . . . . . Largest Inventory Capacity 25 | 8 8 25 15 15 Average Capacity 14 | 7 8 15 15 15 Most Carried 17 | 6 8 17 15 15 Average Carried 13 | 4 7 13 14 14 Final Capacity 15 | 8 8 15 15 15 Final Carried 15 | 5 8 15 15 13 Class Distribution -------------------- 52% | Gladiator 18% | Scavenger-Mutant 18% | Mutant 11% | Scavenger-Gladiator Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Gladiator | -8/Materials Scavenger-Gladiator | -8/Garrison Resources | -11 -10 -9 -8 -8 ----------- Run | Yrd Mat Mat Mat Gar Matter Collected 969 | 280 7 475 180 27 Remotely . | . . . . . Salvage Created 2795 | 151 . 991 1501 152 Parts 108 | 12 . 53 32 11 Haulers Intercepted 1 | . . . 1 . Recyclers Shooed 1 | 1 . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Combat Hostiles Destroyed 48 | . . 19 26 3 Melee 27 | . . 10 14 3 Guns 8 | . . 8 . . Classes Destroyed 15 | 2 . 7 4 2 Worker 4 | . . 3 1 . Builder 2 | . . 1 1 . Tunneler 5 | 5 . . . . Hauler 1 | . . . 1 . Recycler 6 | 1 . 3 2 . Mechanic 1 | . . 1 . . Operator 2 | . . . 2 . Watcher 4 | . . . 4 . Swarmer 4 | . . 4 . . Grunt 31 | . . 11 20 . Brawler 1 | . . . . 1 Duelist 4 | . . 2 2 . Sentry 6 | . . 2 3 1 Hunter 1 | . . . 1 . Programmer 1 | . . . . 1 Best Kill Streak 7 | 2 . 5 7 2 Combat Bots Only 6 | . . 4 6 2 Max Kills in Single Turn 2 | 1 . 2 1 1 Gunslinging 1 | . . 1 . . Exploded . | . . . . . Melee 1 | . . 1 1 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Gar Hostile Shots Fired 436 | . . 166 160 110 Missed 119 | . . 35 51 33 Damage Taken 4666 | . 33 1657 1767 1209 Core 880 | . . 326 348 206 Absorbed by Shields . | . . . . . Regen/Repaired (Parts) 128 | . 7 40 81 . Core Remaining (%) 72 | 100 100 18 . . Volleys Fired 63 | 16 . 36 . 11 Largest 2 | 2 . 2 . 1 Hottest 150 | 150 . 150 . 23 Shots Fired 91 | 25 . 55 . 11 Gun 85 | 21 . 53 . 11 Cannon . | . . . . . Launcher . | . . . . . Special 6 | 4 . 2 . . Kinetic 11 | . . . . 11 Thermal 80 | 25 . 55 . . Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 7 | 4 . 7 . . Robot Miss Streak 5 | 2 . 5 . . Penetration Max . | . . . . . Secondary Targets 3 | . . 3 . . Max Gunslinging Chain 1 | . . 1 . . Shots Hit Robots 176 | 14 . 63 92 7 Core Hits 54 | 7 . 27 17 3 Critical Kills 2 | . . . 2 . Critical Parts Destroyed 14 | . . 3 10 1 Critical Strikes 17 | . . 4 12 1 Burn 1 | . . 1 . . Smash 16 | . . 3 12 1 Melee Attacks 199 | . . 45 136 18 Impact 148 | . . 9 129 10 Slashing 47 | . . 36 3 8 Piercing . | . . . . . Sneak Attacks 20 | . . 8 12 . Combat Hostiles 2 | . . . 2 . Follow-up Attacks 33 | . . 3 28 2 Damage Inflicted 6230 | 193 . 1810 4003 224 Guns 550 | 145 . 405 . . Cannons . | . . . . . Explosions . | . . . . . Melee 5584 | . . 1357 4003 224 Ramming 24 | . . 24 . . Kinetic . | . . . . . Thermal 622 | 193 . 429 . . Explosive . | . . . . . Electromagnetic . | . . . . . Impact 4315 | . . 267 3914 134 Slashing 1269 | . . 1090 89 90 Piercing . | . . . . . Highest Corruption 18 | . 1 . 17 18 Average Corruption 10 | . 1 . 16 17 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 25 | . 3 . 4 18 Message Errors 8 | . 2 . 1 5 Matter Fused 9 | . 1 . 1 7 Heat Flow Errors 3 | . . . . 3 Data Loss (minor) 4 | . . . 1 3 Alerts 1 | . . . 1 . Overload Shots . | . . . . . Overflow Damage 1271 | . . 256 992 23 Projectiles 25 | . . . 25 . Explosions . | . . . . . Melee 1246 | . . 256 967 23 Knockbacks 27 | . . . 27 . Impact 23 | . . . 23 . Kinetic . | . . . . . Secondary 4 | . . . 4 . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed 5 | . . 5 . . Kicked 5 | . . 5 . . Crushed . | . . . . . Highest Temperature 259 | 150 . 246 15 259 Average Temperature 77 | 49 . 84 6 111 Received Heat Transfer 1917 | . . 387 945 585 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 24 | . . 3 21 . Impact Corruptions 51 | . . 5 45 1 Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 1 | . . . 1 . Heat Transferred 1804 | 496 . 1308 . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Peak Influence 488 | 30 30 250 465 488 Initial 283 | . 19 . 105 283 Average 169 | 13 17 87 251 416 Maximum Alert Level 2 | . . 1 2 2 Low Security (%) 60 | 100 100 86 34 . Level 1 26 | . . 13 45 39 Level 2 12 | . . . 19 60 Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 5 | . . 1 4 . Investigation 2 | . . 1 1 . Extermination . | . . . . . Reinforcement 1 | . . . 1 . Assault . | . . . . . Garrison 2 | . . . 2 . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Distress Signals 8 | . 1 3 4 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 79 | . . 32 39 8 Peak Tracking Total 7 | . . 7 6 6 Tactical Retreats 7 | . . 2 5 . Traps | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Traps Triggered 6 | . 3 2 . 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed 4 | . 4 . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -8 ---------- Run | Yrd Mat Mat Mat Gar Machines Disabled 9 | . . 3 2 4 Max in Single Turn 1 | . . 1 1 1 Garrison Relay 4 | . . . . 4 Machines Repaired . | . . . . . Machines Dismantled 6 | . . 6 . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Machines Accessed 15 | . 5 5 5 . Terminals 8 | . 4 3 1 . Fabricators . | . . . . . Repair Stations 3 | . 1 1 1 . Recycling Units 2 | . . 1 1 . Scanalyzers 1 | . . . 1 . Garrison Access 1 | . . . 1 . Total Hacks 49 | . 17 10 22 . Successful 34 | . 13 4 17 . Failed 15 | . 4 6 5 . Catastrophic 4 | . 3 1 . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 23 | . 12 7 4 . Fabricators . | . . . . . Repair Stations 10 | . 5 2 3 . Recycling Units 8 | . . 1 7 . Scanalyzers 6 | . . . 6 . Garrison Access 2 | . . . 2 . Terminal Hacks 11 | . 8 1 2 . Record 9 | . 6 1 2 . Reprogram Traps 1 | . 1 . . . Hauler Manifests 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks 10 | . 5 2 3 . Scan Component 5 | . 2 1 2 . Repair 4 | . 2 1 1 . Refit 1 | . 1 . . . Recycling Unit Hacks 8 | . . 1 7 . Recycle Component 1 | . . . 1 . Process 2 | . . . 2 . Report Inventory 3 | . . 1 2 . Retrieve Matter 2 | . . . 2 . Scanalyzer 4 | . . . 4 . Insert Component 2 | . . . 2 . Analyze 2 | . . . 2 . Garrison Access Hacks 1 | . . . 1 . Unlock Access 1 | . . . 1 . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . . . 1 . Used . | . . . . . Hacking Detections 12 | . 5 4 3 . Full Trace Events 2 | . . 1 1 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 1 | . . . 1 . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 4 | . 2 1 1 . Time 128 | . 52 38 38 . Parts Recycled 1 | . . . 1 . Recycled Matter 215 | . . . 215 . Retrieved Matter 215 | . . . 215 . Retrieved Components . | . . . . . Parts Scanalyzed 2 | . . . 2 . Part Schematics Acquired 1 | . . . 1 . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -8 ------------ Run | Yrd Mat Mat Mat Gar Used RIF Installer . | . . . . . Robots Hacked 4 | . . . 4 . Non-combat 4 | . . . 4 . Combat . | . . . . . Robot Hacks Applied 4 | . . . 4 . no_distress 2 | . . . 2 . find_recycling 1 | . . . 1 . find_station 1 | . . . 1 . Relay Couplers Released 15 | . . . . 15 Machine Destruction 15 | . . . . 15 Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Gar Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -8 ------------- Run | Yrd Mat Mat Mat Gar Turns Passed 4217 | 160 460 1587 1662 348 Spaces Moved 2282 | 89 308 681 981 223 Core 21 | 21 . . . . Treads 139 | . . 139 . . Legs 2122 | 68 308 542 981 223 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 90 120 Average Speed 127 | 103 120 136 125 125 Slowest Speed 320 | 120 120 320 190 190 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 35 | 6 44 49 42 36 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched . | . . . . . Spaces Dug 2 | . . . 2 . Terrain Destroyed 2 | . . . 2 . Melee 2 | . . . 2 . Projectile . | . . . . . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Total 3037 | 122 397 1018 1241 259 Wait 274 | . 75 72 127 . Move 2278 | 88 307 680 980 223 Hop . | . . . . . Pick Up 72 | 10 6 33 18 5 Fast Attach 13 | 2 4 5 1 1 Attach 33 | 5 . 11 12 5 Detach . | . . . . . Swap 27 | 1 2 16 8 . Drop 33 | . 3 21 7 2 Fire 63 | 16 . 36 . 11 Melee 140 | . . 40 88 12 Ram . | . . . . . Kick 5 | . . 5 . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous 99 | . . 99 . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat x2) -8/Materials -8/Garrison History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 161 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 555 | -10/Materials | Repaired Mining Laser 587 | -10/Materials | Repaired Seismic Detector 602 | -10/Materials | Discovered new exit (range 8) 621 | -10/Materials | Entered another Materials area 621 | -9/Materials | Evolved 2 slots: Propulsion x2 1036 | -9/Materials | Build established: Scavenger-Mutant 1397 | -9/Materials | Core integrity fell below 50% 1423 | -9/Materials | Lost 7 parts (3n1u3w) 2011 | -9/Materials | Discovered new exit (range 10) 2139 | -9/Materials | Build established: Gladiator 2140 | -9/Materials | Repaired Carbon-fiber Leg 2183 | -9/Materials | Discovered new exit (range 15) 2207 | -9/Materials | Core integrity fell below 20% 2208 | -9/Materials | Entered another Materials area 2208 | -8/Materials | Evolved 2 slots: Weapon x2 3610 | -8/Materials | Core integrity fell below 50% 3655 | -8/Materials | Identified exit to Garrison 3742 | -8/Materials | Repaired Hvy. Mace 3754 | -8/Materials | Garrison activated, responded to threat 3788 | -8/Materials | System corruption reached 10% 3817 | -8/Materials | Lost 3 parts (3n) 3870 | -8/Materials | Entered Garrison 3897 | -8/Garrison | Triggered checkpoint 3914 | -8/Garrison | Garrison Relay disabled 3998 | -8/Garrison | Garrison Relay disabled 4066 | -8/Garrison | Garrison Relay disabled 4090 | -8/Garrison | Build established: Scavenger-Gladiator 4130 | -8/Garrison | Triggered checkpoint 4174 | -8/Garrison | Triggered checkpoint 4174 | -8/Garrison | Garrison Relay disabled 4207 | -8/Garrison | Core integrity fell below 20% 4218 | -8/Garrison | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- Aluminum Leg destroyed. B-36 Bruiser suffers critical hit (Smash). Destroyed Lgt. Treads. B-36 Bruiser system corrupted by crushing effect. Katana follow-up attack on B-36 Bruiser. B-36 Bruiser destroyed. Aluminum Leg destroyed. Nuclear Core destroyed. Critical hit (Burn: +37). Aluminum Leg destroyed. Hvy. Mace destroyed. Katana destroyed. System corrupted: Matter fused (-7). Critical hit (Burn: +37). Hvy. Mace follow-up attack on Y-45 Defender. ALERT: Dispatching investigation squad to Materials. G-47 Trooper suffers critical hit (Burn). G-47 Trooper destroyed. 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