Cogmind - Beta 10.2 @@@ ROGUE MODE // 2020.12.11 @ 11:30:53 Player: 3.14 Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (9) 4500 Regions Visited (17) 3400 Robots Destroyed (344) 1720 Value Destroyed (15409) 15409 Prototype IDs (40) 800 Alien Tech Used (2) 400 Bonus (7402) 7402 TOTAL SCORE: 33631 Bonus ------- High Alert Combat Kills 3810 Follower Combat Kills 118 Met Zhirov 300 Acquired SGEMP 2000 Delivered SGEMP 2000 Friendly Fire -826 Cogmind --------- Core Integrity 0/1600 Matter 245/300 Energy 94/100 System Corruption 2% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (16) ----- Improved Melee Analysis Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Centrium Leg Ionic Axe Peak State ------------ > --- POWER ------------ Reinforced Antimatter Reactor Reinforced Antimatter Reactor Light Quantum Reactor > --- PROPULSION ------- Armored Heavy Treads Biometal Heavy Treads > --- UTILITY ---------- Advanced Heat Sink Advanced Cooling System High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit Experimental Targeting Computer Experimental Target Analyzer Advanced Core Analyzer Armor Integrity Analyzer SHELL Armor Thermal Shield Advanced System Shield Improved Dynamic Insulation System Experimental Reclamation Unit > --- WEAPON ----------- Nova Cannon Nova Cannon > --- INVENTORY -------- Micro Fission Core Light Particle Reactor Armored Heavy Treads Advanced Energy Well Advanced Energy Well Advanced Energy Well EM Shield Improved Remote Force Field Improved Component Analysis Suite System Backup Module Gamma Rifle Gamma Rifle HERF Cannon HERF Cannon HERF Cannon High-powered Disruptor Cannon Heavy Phase Cannon Heavy Neutron Cannon Nova Cannon Multirail Multirail Proton Missile Launcher Ionic Axe [Rating: 187] Favorites ----------- Power Reinforced Deuterium Engine Engine Reinforced Deuterium Engine Power Core Fission Core Reactor Reinforced Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Flight Unit Impulse Thruster Utility High-capacity Storage Unit Device Advanced Heat Sink Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Advanced System Shield Protection Hardened Heavy Armor Plating Weapon Plasma Cannon Energy Gun Improved Medium Laser Energy Cannon Plasma Cannon Ballistic Gun Assault Rifle Launcher Proton Missile Launcher Slashing Weapon Chainsword Build | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Scr Mat Mat Mat Fac Low Low Fac Fac Fac Upp Upp Zhi Pro Res Tes Res Acc Slots Evolved 18 | . . 2 2 2 . . 2 2 2 . . . . 2 . 2 2 Power 2 | . . . . . . . 1 . 1 . . . . . . . . Propulsion 2 | . . . 1 1 . . . . . . . . . . . . . Utility 14 | . . 2 1 1 . . 1 2 1 . . . . 2 . 2 2 Weapon . | . . . . . . . . . . . . . . . . . . Parts Attached 387 | 6 11 18 26 58 22 15 5 48 7 1 6 8 1 6 67 25 57 Power 28 | 1 2 1 1 3 1 . 1 5 1 . 2 1 . 1 3 2 3 Engine 10 | 1 2 1 1 1 1 . 1 2 . . . . . . . . . Core 8 | . . . . 2 . . . 3 1 . . . . . . . 2 Reactor 10 | . . . . . . . . . . . 2 1 . 1 3 2 1 Propulsion 69 | 2 2 5 11 13 7 5 3 6 . . 1 . 1 1 3 1 8 Treads 55 | 2 . 5 3 12 7 5 3 6 . . 1 . 1 1 3 1 5 Leg 13 | . 2 . 8 1 . . . . . . . . . . . . 2 Wheel . | . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . Flight 1 | . . . . . . . . . . . . . . . . . 1 Utility 125 | 1 4 5 6 15 4 3 1 11 5 . 1 5 . 2 30 8 24 Device 69 | . 1 2 2 6 2 1 . 7 2 . 1 3 . . 23 6 13 Storage 10 | 1 2 . 1 . . . . 1 . . . 1 . . . . 4 Processor 12 | . . . 1 3 . . . 2 1 . . . . . 3 1 1 Hackware 1 | . . . . . . . . . . . . . . 1 . . . Protection 33 | . 1 3 2 6 2 2 1 1 2 . . 1 . 1 4 1 6 Artifact . | . . . . . . . . . . . . . . . . . . Weapon 165 | 2 3 7 8 27 10 7 . 26 1 1 2 2 . 2 31 14 22 Energy Gun 54 | 1 2 4 5 15 . . . 6 . . . . . 1 14 2 4 Energy Cannon 72 | . . 1 2 7 8 3 . 14 1 . 1 1 . 1 15 9 9 Ballistic Gun 3 | 1 1 1 . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . Launcher 25 | . . 1 1 4 2 2 . 5 . 1 . 1 . . . 2 6 Special Weapon . | . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . Slashing Weapon 11 | . . . . 1 . 2 . 1 . . 1 . . . 2 1 3 Piercing Weapon . | . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . Unidentified Prototypes 22 | . . 2 1 2 . . . 1 . . . 5 . . 6 1 4 Parts Lost 44 | . . 1 1 2 3 . . 4 . 1 1 . . . . 2 29 Power 5 | . . . . 1 . . . 1 . . . . . . . . 3 Propulsion 10 | . . . . . 2 . . . . . 1 . . . . . 7 Utility 16 | . . 1 . 1 . . . 1 . . . . . . . 1 12 Weapon 13 | . . . 1 . 1 . . 2 . 1 . . . . . 1 7 Highest Loss Streak 16 | . . 1 1 1 2 . . 1 . 1 1 . . . . 2 16 Average Slot Usage (%) 91 | . 88 99 99 99 99 100 93 86 89 86 86 89 89 87 84 81 70 Engine 5 | . 14 11 8 4 3 7 13 4 5 5 5 2 . . . . . Core 2 | . . . . 1 3 . . 6 10 10 5 5 5 4 2 . . Reactor 2 | . . . . . . . . . . . 4 7 10 9 10 12 9 Treads 18 | . 6 15 16 28 29 30 26 15 15 15 14 15 15 14 11 13 7 Leg 2 | . 18 6 10 1 . . . . . . . . . . . . . Device 8 | . 4 11 8 7 7 7 6 7 8 10 10 9 10 9 10 8 12 Storage 18 | . 16 22 18 23 23 23 20 17 15 15 15 15 15 14 14 13 10 Processor 10 | . . . 9 7 7 7 6 14 15 15 15 15 15 14 14 15 14 Protection 6 | . . 10 8 6 7 7 6 5 6 5 5 5 5 9 5 4 4 Energy Gun 5 | . 15 20 12 8 . . . 1 . . . . . 2 3 2 . Energy Cannon 5 | . . 1 5 6 14 6 . 6 10 4 . 1 . 2 4 3 4 Launcher 1 | . . . . . . 3 6 1 . 2 5 3 5 1 . . . Naked Turns 23 | . . . . . . . . . . . . . . . . . 23 Heaviest Build 227 | 11 73 83 113 125 137 137 152 161 172 166 165 169 162 175 197 216 227 Greatest Support 150 | 40 40 40 40 96 111 116 111 140 130 130 130 127 127 127 150 142 135 Greatest Overweight (x) 4 | 2 3 4 4 2 2 1 1 1 1 1 1 1 1 1 1 1 2 Average Overweight (x) 1 | . . 2 2 1 1 1 1 . 1 1 1 1 1 1 1 1 . Largest Inventory Capacity 36 | 6 20 20 28 28 28 28 28 28 28 28 28 28 28 28 28 28 36 Average Capacity 25 | 5 9 20 20 28 28 28 28 28 28 28 28 28 28 28 28 28 24 Most Carried 28 | 5 14 20 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 Average Carried 24 | 2 7 18 19 27 27 26 27 27 27 28 27 27 28 27 27 27 19 Final Capacity 28 | 6 20 20 28 28 28 28 28 28 28 28 28 28 28 28 28 28 4 Final Carried 28 | 4 14 20 28 28 28 25 28 28 28 28 28 28 28 28 28 28 2 Class Distribution -------------------- 71% | Hauler-Mutant 16% | Scavenger-Mutant 6% | Generator-Mutant 4% | Mutant Dominant Class ---------------- Mutant | -10/Materials Hauler-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Hauler-Mutant | -7/Factory Hauler-Mutant | -7/Lower Caves Hauler-Mutant | -7/Lower Caves Hauler-Mutant | -6/Factory Hauler-Mutant | -5/Factory Scavenger-Mutant | -4/Factory Scavenger-Mutant | -4/Upper Caves Hauler-Mutant | -4/Upper Caves Hauler-Mutant | -4/Zhirov Hauler-Mutant | -3/Proximity Caves Hauler-Mutant | -3/Research Hauler-Mutant | -3/Testing Generator-Mutant | -2/Research Scavenger-Mutant | -1/Access Resources | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ----------- Run | Scr Mat Mat Mat Fac Low Low Fac Fac Fac Upp Upp Zhi Pro Res Tes Res Acc Matter Collected 4860 | 246 218 275 225 690 285 180 85 488 123 50 185 80 20 60 681 318 651 Remotely . | . . . . . . . . . . . . . . . . . . Salvage Created 19869 | 60 297 811 1049 2382 845 636 179 3061 258 287 760 130 . 218 2124 1711 5061 Parts 886 | 1 28 44 51 102 38 17 11 127 7 12 41 5 . 10 94 109 189 Haulers Intercepted 5 | . . 1 1 . . . . . . . . . . . 1 . 2 Recyclers Shooed 19 | . 2 1 2 2 . . 1 8 . . . . . . . 1 2 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed 26 | . . . . . 10 2 . . . 3 10 1 . . . . . Prevented 59 | . . . . . 19 4 . . . 7 25 4 . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Scr Mat Mat Mat Fac Low Low Fac Fac Fac Upp Upp Zhi Pro Res Tes Res Acc Combat Hostiles Destroyed 263 | . 9 18 17 35 15 9 4 29 3 6 15 . . 2 25 24 52 Melee 1 | . . . . . . 1 . . . . . . . . . . . Guns 41 | . 8 8 6 11 . . . 2 . . . . . . 4 1 1 Cannons 80 | . . 3 7 13 2 3 . 17 2 . . . . . 11 11 11 AOE 71 | . 1 7 4 5 10 . 3 7 . 4 9 . . . . 8 13 Classes Destroyed 22 | 2 3 3 4 2 2 1 . 1 . . . . . . 3 . 1 Worker 19 | 1 . 1 3 3 . . . 2 1 . . . . 1 1 2 4 Builder 19 | . 1 3 3 3 . . . 3 . . . . . . 1 . 5 Tunneler 4 | . . . 2 2 . . . . . . . . . . . . . Hauler 5 | . . 1 1 . . . . . . . . . . . 1 . 2 Recycler 21 | 1 1 3 1 4 . . . 9 . . . . . . . . 2 Carrier 1 | . . . . . . . . . . . . . . . . . 1 Mechanic 1 | . . . 1 . . . . . . . . . . . . . . Operator 3 | . . . 1 2 . . . . . . . . . . . . . Watcher 4 | . . 1 . 1 . . 1 . . . . . . . 1 . . Swarmer 67 | . 6 6 3 5 8 . 3 4 . 4 9 . . . . 9 10 Saboteur 1 | . . . . . . . . 1 . . . . . . . . . Grunt 86 | . 3 9 13 16 2 3 . 12 . . 4 . . . 3 . 21 Brawler 4 | . . . 1 1 1 . . . . . . . . . . . 1 Duelist 1 | . . . . . . . . . . . . . . . . . 1 Researcher 1 | . . . . . . . . . . . . . . . 1 . . Sentry 24 | . . 3 . 6 2 . 1 2 1 . . . . 2 3 1 3 Hunter 28 | . . . . 2 . . . 2 2 2 2 . . . 4 4 10 Programmer 37 | . . . . 5 1 . . 6 . . . . . . 12 8 5 Behemoth 5 | . . . . . 1 . . 1 . . . . . . . 2 1 Striker 2 | . . . . . . . . . . . . . . . 2 . . Alpha 7 1 | . . . . . . . . . . . . . . . 1 . . Packrat 1 | . . . . . . 1 . . . . . . . . . . . Thug 2 | . . . . . . 1 . 1 . . . . . . . . . Savage 2 | . . . . . 2 . . . . . . . . . . . . Butcher 4 | . . . . . . 4 . . . . . . . . . . . Mutant 2 | . . . . . 1 1 . . . . . . . . . . . Best Kill Streak 19 | 1 6 12 7 7 7 3 3 9 4 5 6 . . 3 4 6 19 Combat Bots Only 11 | . 5 8 5 4 7 3 3 6 3 5 6 . . 2 3 6 11 Max Kills in Single Turn 4 | 1 2 3 4 2 2 1 3 4 1 2 4 . . 1 2 4 3 Gunslinging 1 | . 1 . . . . . . . . . . . . . . . . Exploded 4 | . 1 2 3 2 2 . 3 3 . 2 4 . . . . 3 3 Melee 1 | . . . . . . 1 . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -------- Run | Scr Mat Mat Mat Fac Low Low Fac Fac Fac Upp Upp Zhi Pro Res Tes Res Acc Damage Taken 26033 | . 138 706 854 2199 895 762 152 2773 379 308 646 . . 190 3232 3215 9584 Core 2451 | . 18 47 80 204 82 133 16 185 . 14 . . . 23 150 23 1476 Absorbed by Shields 2710 | . . . . . . . . . . . . . . . 416 827 1467 Reduced by Siege Mode 373 | . . . . . . . . 47 . . . . . . 60 63 203 Core Remaining (%) 86 | 100 92 88 85 . . 40 98 81 . . . . 98 . 86 98 . Volleys Fired 804 | 13 26 47 72 110 33 28 8 94 8 9 26 4 . 6 88 101 131 Largest 2 | 2 2 2 2 2 2 2 1 2 2 2 1 1 . 2 2 2 2 Hottest 226 | 70 80 116 129 160 170 138 36 162 162 120 39 88 . 153 196 169 226 Shots Fired 1312 | 16 43 83 142 205 55 39 8 175 12 11 26 4 . 12 161 124 196 Gun 508 | 16 43 59 84 111 . . . 58 . . . . . 6 43 34 54 Cannon 663 | . . 13 56 80 45 33 . 109 12 2 . 4 . 6 118 80 105 Launcher 141 | . . 11 2 14 10 6 8 8 . 9 26 . . . . 10 37 Special . | . . . . . . . . . . . . . . . . . . Kinetic 38 | 13 25 . . . . . . . . . . . . . . . . Thermal 648 | 3 2 58 140 143 6 . . 94 . . . . . . 85 41 76 Explosive 18 | . . 11 2 . 5 . . . . . . . . . . . . Electromagnetic 608 | . 16 14 . 62 44 39 8 81 12 11 26 4 . 12 76 83 120 Robot Hit Streak 52 | 5 9 21 15 16 42 11 1 30 7 14 18 5 . 10 52 22 26 Robot Miss Streak 5 | 1 1 3 3 5 1 2 1 3 1 . 1 . . 1 2 2 3 Penetration Max . | . . . . . . . . . . . . . . . . . . Secondary Targets 4 | . 1 . . 2 . . . 1 . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . 1 . . . 1 . . . . . . . . . Capacitor 81 | . . . . . . . . . . . . . . . . 52 29 Shots Hit Robots 980 | 13 29 47 95 146 42 36 3 135 11 7 9 4 . 11 128 101 163 Core Hits 578 | 2 14 42 43 80 23 11 5 81 6 7 18 2 . 4 52 54 134 Critical Hits 59 | . . . . . . . . . 1 . . . . . 21 16 21 Critical Kills 19 | . . . . . . . . . 1 . . . . . 7 5 6 Critical Parts Destroyed 30 | . . . . . . . . . . . . . . . 11 6 13 Melee Attacks 21 | . . . . 1 . 6 2 4 . . . . . . 3 . 5 Impact . | . . . . . . . . . . . . . . . . . . Slashing 21 | . . . . 1 . 6 2 4 . . . . . . 3 . 5 Piercing . | . . . . . . . . . . . . . . . . . . Sneak Attacks 4 | . . . . . . . 1 2 . . . . . . . . 1 Combat Hostiles . | . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . Damage Inflicted 37465 | 187 405 1566 2192 4189 1926 1118 409 4519 411 449 1010 93 . 544 4818 3730 9899 Guns 7480 | 180 362 526 924 1535 . . . 1079 . . . . . 118 1030 369 1357 Cannons 16454 | . . 167 958 1512 920 767 . 2284 411 36 . 93 . 159 3534 2606 3007 Explosions 12452 | . 40 834 300 1142 1006 172 224 755 . 413 1010 . . 267 252 755 5282 Melee 788 | . . . . . . 179 165 239 . . . . . . . . 205 Ramming 291 | 7 3 39 10 . . . 20 162 . . . . . . 2 . 48 Kinetic 391 | 154 237 . . . . . . . . . . . . . . . . Thermal 17263 | 26 40 619 1882 2616 333 39 . 2063 . 63 66 . . 267 2977 1968 4304 Explosive 1531 | . . 834 300 . 397 . . . . . . . . . . . . Electromagnetic 17201 | . 125 74 . 1573 1196 900 224 2055 411 386 944 93 . 277 1839 1762 5342 Impact . | . . . . . . . . . . . . . . . . . . Slashing 788 | . . . . . . 179 165 239 . . . . . . . . 205 Piercing . | . . . . . . . . . . . . . . . . . . Highest Corruption 12 | . . . . 1 1 1 . 4 . . . . . . 12 10 2 Average Corruption 2 | . . . . 1 1 1 . 2 . . . . . . 9 6 1 Corruption Purged 11 | . . . . . . . . 5 . . . . . . 6 . . Effects 102 | . . . . 7 3 3 . 26 . . . . . . 53 6 4 Message Errors 31 | . . . . 3 1 3 . 12 . . . . . . 8 2 2 Matter Fused 14 | . . . . . . . . 6 . . . . . . 7 1 . Heat Flow Errors 6 | . . . . . . . . 2 . . . . . . 4 . . Energy Discharges 4 | . . . . . . . . 1 . . . . . . 2 1 . Data Loss (minor) 11 | . . . . 2 2 . . 1 . . . . . . 5 . 1 Data Loss (major) 2 | . . . . . . . . . . . . . . . 2 . . Misfires 2 | . . . . . . . . . . . . . . . 2 . . Alerts 2 | . . . . . . . . . . . . . . . 2 . . Misdirections 5 | . . . . . . . . . . . . . . . 5 . . Targeting Errors 23 | . . . . 2 . . . 4 . . . . . . 15 1 1 Weapon Failures 2 | . . . . . . . . . . . . . . . 1 1 . Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 1047 | . . 62 51 78 73 1 95 48 . . 5 . . 34 217 100 283 Projectiles 485 | . . . 11 30 31 1 . 25 . . . . . . 217 74 96 Explosions 397 | . . 62 40 48 42 . . 9 . . 5 . . 34 . 26 131 Melee 165 | . . . . . . . 95 14 . . . . . . . . 56 Knockbacks 5 | 1 . 3 . . . . . 1 . . . . . . . . . Impact 5 | 1 . 3 . . . . . 1 . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 371 | . . 11 . 48 176 65 27 . . . 1 . . . . . 43 Shots 14 | . . . . 3 6 2 1 . . . 1 . . . . . 1 Rammed 32 | . 2 5 1 . . . 1 16 . . . . . . 1 . 6 Targets Rammed 33 | 1 2 5 1 . . . 1 16 . . . . . . 1 . 6 Kicked . | . . . . . . . . . . . . . . . . . . Crushed 1 | 1 . . . . . . . . . . . . . . . . . Highest Temperature 369 | 27 18 258 282 369 117 12 . 326 317 . 25 32 . 180 345 308 369 Average Temperature 93 | 14 7 66 93 75 31 9 . 109 180 . 14 18 . 94 125 113 87 Received Heat Transfer 3544 | . 48 216 486 591 66 164 18 381 . . 81 . . 36 197 377 883 Effects 12 | . . . 1 1 . . . 1 2 . . . . . 2 3 2 Shutdowns 2 | . . . . . . . . . . . . . . . 1 . 1 Energy Bleed 4 | . . . 1 1 . . . 1 . . . . . . . . 1 Interference 6 | . . . . . . . . . 2 . . . . . 1 3 . Siege Activations 9 | . . . . . . . . 3 . . . . . . 2 2 2 Total Turns 323 | . . . . . . . . 69 . . . . . . 80 100 74 Longest Duration 53 | . . . . . . . . 34 . . . . . . 51 53 41 Robots Corrupted 69 | . . . . 5 5 5 1 1 1 2 6 . . 2 10 4 27 Combat Hostiles 65 | . . . . 5 2 5 1 1 1 2 6 . . 2 9 4 27 Parts Fried 141 | . . . . 10 5 9 3 14 5 1 6 . . 2 20 10 56 Impact Corruptions 3 | . . . . . . . . 3 . . . . . . . . . Robots Melted 3 | . . . . 1 . . . 1 . . . . . . 1 . . Combat Hostiles 3 | . . . . 1 . . . 1 . . . . . . 1 . . Parts Melted 71 | . . 2 6 17 2 . . 7 . . . . . . 20 7 10 Heat Transferred 22037 | 74 . 1295 3663 4789 450 50 . 3459 . 100 100 . . 100 2505 1582 3870 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions 30 | . 1 . . 4 2 3 . 1 . 1 2 . . 1 1 3 11 Missiles Intercepted . | . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Scr Mat Mat Mat Fac Low Low Fac Fac Fac Upp Upp Zhi Pro Res Tes Res Acc Peak Influence 1920 | 5 255 283 363 810 . . 156 943 547 . . . . 112 421 818 1920 Initial 462 | . 6 27 66 29 . . 156 28 462 . . . . . 63 198 455 Average 354 | 1 91 78 141 261 . . 43 515 525 . . . . 17 182 533 1276 Maximum Alert Level 5 | . 1 1 1 3 . . . 3 2 . . . . . 2 3 5 Low Security (%) 54 | 100 94 97 86 52 . . 100 34 . . . . . 100 58 7 . Level 1 14 | . 5 2 13 28 . . . . . . . . . . 39 27 . Level 2 10 | . . . . 9 . . . 18 100 . . . . . 2 37 10 Level 3 13 | . . . . 9 . . . 47 . . . . . . . 26 17 Level 4 4 | . . . . . . . . . . . . . . . . . 53 Level 5 1 | . . . . . . . . . . . . . . . . . 18 High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Squads Dispatched 66 | . 2 3 4 13 . . 1 7 . . . . . 2 5 3 26 Investigation 7 | . 1 2 . 1 . . . 1 . . . . . . . . 2 Extermination 16 | . . . . 5 . . . 4 . . . . . . 3 2 2 Reinforcement 25 | . 1 1 4 3 . . 1 . . . . . . 2 2 1 10 Assault 8 | . . . . 1 . . . 1 . . . . . . . . 6 Garrison 10 | . . . . 3 . . . 1 . . . . . . . . 6 Intercept . | . . . . . . . . . . . . . . . . . . Construction Impeded 9 | . . . 1 2 . . 1 . . . . . . 1 . 1 3 Haulers Reinforced 3 | . . . . . . . . . . . . . . . 1 . 2 Stealth | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 --------- Run | Scr Mat Mat Mat Fac Low Low Fac Fac Fac Upp Upp Zhi Pro Res Tes Res Acc Distress Signals 15 | . 1 . 6 2 . . . 1 . . . . . . . 1 4 Communications Jammed . | . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . Times Spotted 382 | . 13 26 34 50 15 9 5 42 3 6 15 . . 2 30 28 104 Peak Tracking Total 12 | . 3 7 5 5 7 3 3 7 3 5 5 . . 2 4 5 12 Tactical Retreats 32 | . 1 4 . 5 2 . . 7 . . 2 . . . 1 2 8 Traps | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Scr Mat Mat Mat Fac Low Low Fac Fac Fac Upp Upp Zhi Pro Res Tes Res Acc Traps Triggered 11 | . 2 2 . 6 . . . . . . . . . . 1 . . Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed 4 | . . . . . . . 4 . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered 3 | . . . . 1 . . . . . . . . . . . . 2 Machines | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ---------- Run | Scr Mat Mat Mat Fac Low Low Fac Fac Fac Upp Upp Zhi Pro Res Tes Res Acc Machines Disabled 21 | . . . 2 1 . . 1 2 . . . . . . 8 3 4 Max in Single Turn 1 | . . . 1 1 . . 1 1 . . . . . . 1 1 1 Garrison Access 3 | . . . . 1 . . 1 1 . . . . . . . . . Energy Cycler 1 | . . . . . . . . . . . . . . . . . 1 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . . . 1 . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 --------- Run | Scr Mat Mat Mat Fac Low Low Fac Fac Fac Upp Upp Zhi Pro Res Tes Res Acc Machines Accessed 40 | . 3 5 3 12 1 . 4 3 . . . 4 . 1 4 . . Terminals 23 | . 3 4 2 7 . . 2 . . . . . . 1 4 . . Fabricators 7 | . . . . 3 . . 1 3 . . . . . . . . . Repair Stations 3 | . . 1 1 1 . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . 1 . . 1 . . . . . . . . . . Total Hacks 115 | . 10 17 10 24 1 . 7 13 . . . 17 . 6 10 . . Successful 54 | . 6 6 4 8 1 . 3 4 . . . 17 . 3 2 . . Failed 60 | . 4 10 6 16 . . 4 9 . . . . . 3 8 . . Catastrophic 10 | . . 2 . 6 . . . . . . . . . . 2 . . Database Lockouts 1 | . . 1 . . . . . . . . . . . . . . . Manual 41 | . 7 14 5 9 . . . . . . . . . 6 . . . Terminals 64 | . 10 15 5 13 . . 5 . . . . . . 6 10 . . Fabricators 21 | . . . . 7 . . 1 13 . . . . . . . . . Repair Stations 9 | . . 2 5 2 . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . 2 . . 1 . . . . . . . . . . Terminal Hacks 37 | . 4 4 1 3 1 . 2 . . . . 17 . 3 2 . . Record 5 | . . . . . . . . . . . . 5 . . . . . Part Schematic 6 | . 1 . . 1 . . . . . . . 4 . . . . . Robot Analysis 7 | . 1 2 . . . . . . . . . 4 . . . . . Prototype ID Bank 6 | . 1 1 . . . . . . . . . 4 . . . . . Open Door 2 | . . . . . 1 . . . . . . . . . 1 . . Branch Access Points 2 | . . . . 1 . . . . . . . . . 1 . . . Alert Level 1 | . . . . . . . . . . . . . . 1 . . . Unreport Threat 6 | . . 1 1 1 . . 1 . . . . . . 1 1 . . Locate Traps 1 | . 1 . . . . . . . . . . . . . . . . Disarm Traps 1 | . . . . . . . 1 . . . . . . . . . . Fabricator Hacks 7 | . . . . 3 . . . 4 . . . . . . . . . Load Schematic 4 | . . . . 2 . . . 2 . . . . . . . . . Build 3 | . . . . 1 . . . 2 . . . . . . . . . Repair Station Hacks 4 | . . 1 2 1 . . . . . . . . . . . . . Scan Component 3 | . . 1 1 1 . . . . . . . . . . . . . Repair 1 | . . . 1 . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . 1 . . . . . . . . . . Seal Access 1 | . . . . . . . 1 . . . . . . . . . . Unauthorized Hacks 5 | . 2 1 1 1 . . . . . . . . . . . . . Terminals 4 | . 2 1 1 . . . . . . . . . . . . . . Track 1 | . . . 1 . . . . . . . . . . . . . . Botnet 3 | . 2 1 . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . 1 . . . . . . . . . . . . . Jam 1 | . . . . 1 . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . 2 . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . Hacking Detections 33 | . 3 5 3 12 . . 3 3 . . . . . 1 3 . . Full Trace Events 2 | . . 1 . . . . . 1 . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired 6 | . 1 . . 1 . . . . . . . 4 . . . . . Parts Built 3 | . . . . 1 . . . 2 . . . . . . . . . Matter 526 | . . . . 212 . . . 314 . . . . . . . . . Time 184 | . . . . 53 . . . 131 . . . . . . . . . Total Part Build Rating 13 | . . . . 6 . . . 7 . . . . . . . . . Parts Repaired 1 | . . . 1 . . . . . . . . . . . . . . Time 32 | . . . 32 . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------------ Run | Scr Mat Mat Mat Fac Low Low Fac Fac Fac Upp Upp Zhi Pro Res Tes Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . . 2 . . . . . . . . . Machine Destruction 2 | . . . . . . . . 2 . . . . . . . . . Robots Rewired 2 | . . . . . . 2 . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -------- Run | Scr Mat Mat Mat Fac Low Low Fac Fac Fac Upp Upp Zhi Pro Res Tes Res Acc Total Allies 5 | . . . . . . 2 . . . . . . . . . . 3 Largest Group 3 | . . . . . . 2 2 2 . . . . . . . . 3 Highest-Rated Group 368 | . . . . . . 56 56 56 . . . . . . . . 368 Highest-Rated Ally 131 | . . . . . . 31 31 31 . . . . . . . . 131 Total Orders . | . . . . . . . . . . . . . . . . . . Ally Attacks 22 | . . . . . . . 9 2 . . . . . . . . 11 Total Damage 601 | . . . . . . . 107 42 . . . . . . . . 452 Kills 3 | . . . . . . . . . . . . . . . . . 3 Allies Corrupted . | . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Scr Mat Mat Mat Fac Low Low Fac Fac Fac Upp Upp Zhi Pro Res Tes Res Acc Robot Analysis Total 7 | . 1 2 . . . . . . . . . 4 . . . . . Derelict Logs Recovered 3 | . . . . . 1 . . . . 2 . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------------- Run | Scr Mat Mat Mat Fac Low Low Fac Fac Fac Upp Upp Zhi Pro Res Tes Res Acc Turns Passed 15429 | 111 571 1069 1295 2821 951 611 530 2314 216 467 462 354 348 163 1498 570 1078 Spaces Moved 6383 | 47 280 425 466 1262 447 270 270 712 102 247 217 177 190 74 536 170 491 Core 187 | 12 . . . . . . . . . . . . . . . . 175 Treads 5526 | 35 69 298 252 1208 447 270 270 712 102 247 217 177 190 74 536 170 252 Legs 606 | . 211 127 214 54 . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . Flight 64 | . . . . . . . . . . . . . . . . . 64 Fastest Speed 40 | 50 120 180 180 180 180 180 180 160 180 180 180 183 183 183 178 178 40 Average Speed 176 | 138 153 207 191 180 180 180 180 179 180 180 181 183 183 183 180 180 115 Slowest Speed 240 | 160 210 240 240 180 200 180 180 180 180 180 183 183 183 183 183 181 205 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped 1 | . . . . . . . . . . . . . . . . . 1 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 32 | 4 36 52 32 42 62 39 12 25 3 52 47 60 44 3 48 7 23 Regions Visited 17 Branch Regions 7 Pre-discovered Areas 4 | . . . . . . . . . . 1 . 3 . . . . . Known Exits Taken 4 | . . . . 1 . 1 . . . . . . 1 1 . . . Unknown Exits Taken 13 | 1 1 1 1 . 1 . 1 1 1 1 1 1 . . 1 1 . Scrap Searched 6 | . . . . . 4 . . . . . 1 . 1 . . . . Spaces Dug 40 | . . . . 1 26 . . 3 . 6 . . . . 1 . 3 Terrain Destroyed 251 | . 3 30 11 5 47 6 . 4 . 6 16 . . 18 41 13 51 Melee 5 | . . . . 1 . . . 2 . . . . . . 1 . 1 Projectile 31 | . . . . . . . . 2 . . . . . . 9 5 15 AOE 215 | . 3 30 11 4 47 6 . . . 6 16 . . 18 31 8 35 Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 --------- Run | Scr Mat Mat Mat Fac Low Low Fac Fac Fac Upp Upp Zhi Pro Res Tes Res Acc Total 9291 | 74 380 539 737 1612 545 348 305 1555 124 256 255 204 191 88 899 366 813 Wait 1189 | 3 41 3 124 109 16 5 6 628 . . 2 . . 1 137 36 78 Move 6365 | 47 279 424 465 1261 446 269 269 711 101 246 216 176 189 73 535 169 489 Hop 1 | . . . . . . . . . . . . . . . . . 1 Pick Up 209 | 5 15 24 24 27 10 3 8 22 5 . 2 5 . 1 27 14 17 Fast Attach 85 | 5 3 2 5 11 3 4 1 12 . . 2 6 1 1 8 7 14 Attach 89 | 1 2 6 8 14 3 3 2 9 3 . 1 . . 2 6 6 23 Detach 16 | . . . . . . . . 1 . . . . . . 2 3 10 Swap 215 | . 6 10 13 33 16 8 2 27 4 1 3 3 . 3 53 12 21 Drop 251 | . 6 18 25 44 18 10 6 31 3 . 3 10 1 1 39 18 18 Fire 804 | 13 26 47 72 110 33 28 8 94 8 9 26 4 . 6 88 101 131 Melee 21 | . . . . 1 . 6 2 4 . . . . . . 3 . 5 Ram 4 | . . . . . . . . . . . . . . . . . 4 Kick 1 | . . 1 . . . . . . . . . . . . . . . Crush 27 | . 2 4 1 . . . 1 16 . . . . . . 1 . 2 Escape Stasis 2 | . . . . 2 . . . . . . . . . . . . . Rewire 12 | . . . . . . 12 . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves -7/Lower Caves -6/Factory -5/Factory -4/Factory -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research (discovered 3 exits: Arm / *Tes x2) -3/Testing -2/Research -1/Access (discovered 2 exits: Sur / Com) History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 15) 112 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 450 | -10/Materials | Discovered new exit (range 3) 683 | -10/Materials | Entered another Materials area 683 | -9/Materials | Evolved 2 slots: Utility x2 865 | -9/Materials | Build established: Hauler-Mutant 1241 | -9/Materials | Discovered new exit (range 15) 1340 | -9/Materials | Central database locked down 1405 | -9/Materials | Destroyed 8 combat bots 1733 | -9/Materials | Discovered new exit (range 7) 1752 | -9/Materials | Entered another Materials area 1752 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2446 | -8/Materials | Build established: Scavenger-Mutant 2895 | -8/Materials | Repaired Med. Armor Plating 2978 | -8/Materials | Discovered new exit (range 15) 3047 | -8/Materials | Entered Factory 3047 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3239 | -7/Factory | Build established: Hauler-Mutant 3635 | -7/Factory | Discovered new exit (range 5) 3656 | -7/Factory | Identified exit to Factory 4493 | -7/Factory | Fabricated Lyr. Heavy Armor Plating (x1) 4842 | -7/Factory | Garrison activated, responded to threat 5727 | -7/Factory | Identified exit to Lower Caves 5847 | -7/Factory | First assault squad dispatched 5868 | -7/Factory | Entered Lower Caves 6015 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 6060 | -7/Lower Caves | Destroyed 7 combat bots 6127 | -7/Lower Caves | Encountered a Warlord checkpoint 6262 | -7/Lower Caves | Spotted B-75 Beast 6329 | -7/Lower Caves | Destroyed B-75 Beast 6434 | -7/Lower Caves | Learned 4 Factory zone layouts 6801 | -7/Lower Caves | Discovered new exit (range 11) 6819 | -7/Lower Caves | Entered another Lower Caves area 6932 | -7/Lower Caves | Core integrity fell below 50% 7019 | -7/Lower Caves | Attacked by a faux Warlord 7412 | -7/Lower Caves | Discovered exit to Factory (range 12) 7430 | -7/Lower Caves | Entered Factory 7430 | -6/Factory | Accompanied by 2 allies 7430 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 7891 | -6/Factory | Discovered new exit (range 15) 7960 | -6/Factory | Entered another Factory area 7960 | -5/Factory | Accompanied by 2 allies 7960 | -5/Factory | Evolved 2 slots: Utility x2 8055 | -5/Factory | Fabricated Hcp. Storage Unit (x1) 8305 | -5/Factory | P-70 Sage assimilated allied HU-XI6(g) 8315 | -5/Factory | Fabricated Lyr. Heavy Armor Plating (x1) 8756 | -5/Factory | Local fabrication network quarantined 8939 | -5/Factory | Spotted B-75 Beast 8987 | -5/Factory | Garrison activated, responded to threat 9751 | -5/Factory | Destroyed B-75 Beast 10231 | -5/Factory | Discovered new exit (range 16) 10274 | -5/Factory | Entered another Factory area 10274 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 10313 | -4/Factory | Discovered new exit (range 16) 10490 | -4/Factory | Entered Upper Caves 10576 | -4/Upper Caves | Build established: Scavenger-Mutant 10930 | -4/Upper Caves | Discovered new exit (range 14) 10955 | -4/Upper Caves | Learned location of 1 exit from Proximity Caves 10957 | -4/Upper Caves | Entered another Upper Caves area 11318 | -4/Upper Caves | Build established: Hauler-Mutant 11397 | -4/Upper Caves | Discovered new exit (range 13) 11419 | -4/Upper Caves | Entered Zhirov 11419 | -4/Zhirov | Discovered new exit (range 3) 11452 | -4/Zhirov | Met Zhirov 11485 | -4/Zhirov | Learned location of Quarantine (-2) 11485 | -4/Zhirov | Learned location of Testing (-3) 11485 | -4/Zhirov | Learned location of Command (-1) 11504 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 11532 | -4/Zhirov | Found Alien Artifact 11532 | -4/Zhirov | Identified Integrated Dissipator 11532 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 11628 | -4/Zhirov | Found Alien Artifact 11773 | -4/Zhirov | Entered Proximity Caves 11774 | -3/Proximity Caves | Identified exit to Research 12121 | -3/Proximity Caves | Entered Research 12121 | -3/Research | Evolved 2 slots: Utility x2 12211 | -3/Research | Identified exit to Armory 12211 | -3/Research | Identified exit to Testing 12284 | -3/Research | Entered Testing 12334 | -3/Testing | Found Prototype Energy Cannon 12334 | -3/Testing | Identified Hpw. Disruptor Cannon 12391 | -3/Testing | Found Prototype Device 12391 | -3/Testing | Identified Exp. Hardlight Generator 12484 | -3/Testing | Found Prototype Processor 12518 | -3/Testing | Identified Exp. Target Analyzer 12691 | -3/Testing | Found Prototype Processor 12707 | -3/Testing | Identified Exp. Targeting Computer 12876 | -3/Testing | System corruption reached 10% 13199 | -3/Testing | Found Prototype Protection 13199 | -3/Testing | Identified SHELL Armor 13263 | -3/Testing | Spotted Striker 13263 | -3/Testing | Spotted Striker 13307 | -3/Testing | Destroyed Striker 13307 | -3/Testing | Spotted Alpha 7 13320 | -3/Testing | Destroyed Striker 13349 | -3/Testing | Destroyed Alpha 7 13383 | -3/Testing | Stole the SGEMP Prototype 13662 | -3/Testing | Build established: Generator-Mutant 13755 | -3/Testing | Discovered new exit (range 11) 13782 | -3/Testing | Entered Research 13782 | -2/Research | Evolved 2 slots: Utility x2 13845 | -2/Research | Spotted B-90 Cyclops 13895 | -2/Research | Destroyed B-90 Cyclops 13955 | -2/Research | Spotted B-90 Cyclops 14012 | -2/Research | Destroyed B-90 Cyclops 14054 | -2/Research | Found Quantum Capacitor 14285 | -2/Research | Discovered new exit (range 12) 14338 | -2/Research | System corruption reached 10% 14352 | -2/Research | Entered Access 14352 | -1/Access | Evolved 2 slots: Utility x2 14353 | -1/Access | Loaded intel: 107 machine locations 14353 | -1/Access | Loaded intel: 88 trap records 14353 | -1/Access | Identified exit to Surface 14353 | -1/Access | Discovered exit to Surface (range 188) 14353 | -1/Access | Identified exit to Command 14353 | -1/Access | Discovered exit to Command (range 117) 14353 | -1/Access | Delivered the SGEMP Prototype to Zhirov 14353 | -1/Access | Zhirov transferred Access data 14458 | -1/Access | Garrison activated, responded to threat 14460 | -1/Access | Spotted B-99 Colossus 14463 | -1/Access | Zhirov warped through subspace 14510 | -1/Access | Destroyed 11 combat bots 14543 | -1/Access | Destroyed B-99 Colossus 14564 | -1/Access | Destroyed 9 combat bots 14569 | -1/Access | Lost 3 parts (1n2u) 14580 | -1/Access | Found Prototype Ballistic Gun 14582 | -1/Access | Found Prototype Ballistic Gun 14618 | -1/Access | Identified Transdimensional Reconstructor 14618 | -1/Access | Warped through subspace 14760 | -1/Access | Build established: Scavenger-Mutant 14833 | -1/Access | Energy Cycler disabled 14894 | -1/Access | First assault squad dispatched 15123 | -1/Access | Garrison activated, responded to threat 15269 | -1/Access | Destroyed 10 combat bots 15277 | -1/Access | Released all parts (18) 15286 | -1/Access | Core integrity fell below 50% 15315 | -1/Access | Core integrity fell below 20% 15341 | -1/Access | Lost 16 parts (1p4n5u6w) 15430 | -1/Access | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 15374_ ALERT: Hostile activity reported, dispatching reinforcements to area. 15380_ A-15 Conveyor Med. Treads severed. 15385_ A-15 Conveyor destroyed. 15387_ K-01 Serf collects debris. 15389_ Acquired Prototype Device. 15389_ Identified Adv. Overload Regulator. 15391_ K-01 Serf collects debris. 15393_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal A011. 15394_ O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 15394_ Adv. Overload Regulator destroyed. 15396_ ALERT: Significant disruption in Zone 1H, assault forces dispatched. 15396_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal A007. 15399_ P-80 Master resets R-10 Processor, system corruption cleaned. 15404_ Impulse Thruster destroyed. 15427_ Slammed into K-01 Serf. 15427_ K-01 Serf sends out distress signal. Map ----- +----------------------------------------------------+ | ################################################ | | ################################################ | | ############################################## | | ############################################## | | ############################################## | | ############################################## | | ###### ################################ | | ###### ################################ | | +####### "" ################################ | | #######""" ################################ | | ^#######"T ################################ | | +#######""" ################################ | | # "" ################################ | | # ################################ | | # ################################## | | " # ############ ############# | | """ # ## # #### | | """ # ## + " #### | | """" # " ## " # """ #### | | """ # """ ## """ # """ #### """"" | | " # """ ## """ + " #### """"""" | | # " ## " # #### """"""" | | # ## # #### """"" | | ######## ## ######+####### | | ##########+#########+######### ###### = | | k@ s k + | | ######### ###### | | ###+#############+#+########### ####### | | ## """"" # ###### #########/###### | | ## """"" # ###### ######### ## | | ## "" F" # ######+#^ ^ + | | ## # " # # ^ ^ ## | | ## " # """ # # ^ ## | | ## """ = # """ # " # ## | | ## """ # " # "" # ^ ## | | # " # # "" # ## | | ## # # "" # ###### | | ## ########## "" + | | ########################### "" + | | # ################## "" ###"F ""######## | | # ################## " ###"""""######## | | # ################## ###"""""######## | | # ################## ######### | | + ################## ######### | | # ! ################################# | | + ################################# | | # ################################# | | # ######### ############ | | ############ # ############ | | ############ "" # ############ | +----------------------------------------------------+ Best States ------------- Heat Dissipation 122 Energy Generation 65 Energy Capacity 1375 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Density 10 EM Shielding 3 Armor Coverage 1800 Resistance: TH 20 Resistance: EM 25 Weapon Shielding 90 Evasion (%) 62 Targeting Accuracy 12 Melee Accuracy 6 Target Analysis 12 Core Analysis 10 Armor Integrity Analysis 33 Recoil Reduction 4 Overload Regulation 80 Defensive Hacking 14 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Lyr. Heavy Armor Plating | -7/Factory | Hacked Assault Drone Bay | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Robot Schematics ------------------ None Fabricated ------------ Lyr. Heavy Armor Plating | x1 | -7/Factory Hcp. Storage Unit | x1 | -5/Factory Lyr. Heavy Armor Plating | x1 | -5/Factory Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed FlakDataImmobilizer Manual? 0 Play Time 01:50:03 Cumulative 677.2 hours Start 2020.12.11 @ 09:44:13 End 2020.12.11 @ 11:30:53 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1023 Rogue 1023 Adventurer 0 Explorer 0 Win Type - Total 64 Types 39/1/9/11/4/0/0/0/0 Lore% 94 Gallery% 94 Achievement% 83 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 0 Font 14/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9b8bda2e-2bcd-4d51-9286-4bd8357b34cf