Cogmind - Beta 11 X7 @@@ ROGUE MODE // 2021.10.16 @ 15:48:02 Player: IceBox Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (41) 205 Value Destroyed (1091) 1091 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (26) 26 TOTAL SCORE: 3422 Bonus ------- High Alert Combat Kills 26 Cogmind --------- Core Integrity 375/550 Matter 300/300 Energy 280/280 System Corruption 0% Temperature Cool (0) Movement Treading (160) Location -8/Materials Parts ------- > --- POWER (1) -------- Cooled Ion Engine > --- PROPULSION (3) --- Light Treads Light Treads Light Treads > --- UTILITY (5) ------ Large Storage Unit Structural Scanner Improved Utility Shielding Hardened Light Armor Plating Hardened Light Armor Plating > --- WEAPON (2) ------- Beam Rifle Ion Cannon > --- INVENTORY (15) --- Light Ion Engine Improved Ion Engine Light Treads Wheel Improved VTOL Module Improved VTOL Module Improved VTOL Module Experimental Sensor Array Improved Signal Interpreter Sensor Drone Bay (20/20) EM Pulse Gun Light EM Pulse Cannon Shotgun Shotgun Rocket Launcher Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Light Treads Light Treads Improved VTOL Module > --- UTILITY ---------- Heat Sink Large Storage Unit Structural Scanner Hardened Light Armor Plating Improved Light Armor Plating > --- WEAPON ----------- Beam Rifle Ion Cannon > --- INVENTORY -------- Light Ion Engine Improved Ion Engine Light Treads Light Treads Wheel Large Storage Unit Experimental Sensor Array Improved Signal Interpreter Hardened Light Armor Plating Sensor Drone Bay EM Pulse Gun Beam Rifle Light EM Pulse Cannon Shotgun Rocket Launcher [Rating: 25] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Flight Unit Improved VTOL Module Utility Large Storage Unit Device Structural Scanner Storage Large Storage Unit Processor Signal Interpreter Protection Hardened Light Armor Plating Weapon EM Pulse Gun Energy Gun EM Pulse Gun Energy Cannon Ion Cannon Ballistic Gun Improved Assault Rifle Launcher Rocket Launcher Build | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Slots Evolved 4 | . . . . . 4 Power . | . . . . . . Propulsion 1 | . . . . . 1 Utility 3 | . . . . . 3 Weapon . | . . . . . . Parts Attached 57 | 2 11 3 2 10 29 Power 3 | . 1 1 . . 1 Engine 3 | . 1 1 . . 1 Core . | . . . . . . Reactor . | . . . . . . Propulsion 20 | 2 6 1 . 4 7 Treads 9 | 1 2 . . 1 5 Leg 3 | . 2 . . 1 . Wheel 7 | 1 2 1 . 2 1 Hover . | . . . . . . Flight 1 | . . . . . 1 Utility 15 | . 2 . 1 3 9 Device 6 | . . . 1 1 4 Storage 2 | . 1 . . . 1 Processor 1 | . 1 . . . . Hackware . | . . . . . . Protection 6 | . . . . 2 4 Artifact . | . . . . . . Weapon 19 | . 2 1 1 3 12 Energy Gun 12 | . 2 1 1 3 5 Energy Cannon 4 | . . . . . 4 Ballistic Gun 1 | . . . . . 1 Ballistic Cannon . | . . . . . . Launcher 2 | . . . . . 2 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 5 | . . . . 1 4 Corrupted Parts 2 | . 1 . . 1 . System Corruption 7 | . 1 . . 6 . Parts Lost 11 | . 2 . . 2 7 Power 2 | . 1 . . . 1 Propulsion 4 | . 1 . . . 3 Utility 2 | . . . . . 2 Weapon 3 | . . . . 2 1 Highest Loss Streak 3 | . 1 . . 1 3 Average Slot Usage (%) 92 | . 84 100 88 100 95 Engine 12 | . 13 14 14 14 8 Treads 16 | . 16 14 14 14 21 Wheel 11 | . 11 14 14 12 4 Device 8 | . . . 13 3 14 Storage 12 | . 14 14 14 14 9 Processor 2 | . . 14 . . . Protection 5 | . . . . 10 17 Energy Gun 20 | . 28 28 16 28 10 Energy Cannon 1 | . . . . . 7 Naked Turns . | . . . . . . Heaviest Build 50 | 11 29 29 28 41 50 Greatest Support 60 | 20 40 10 10 10 60 Greatest Overweight (x) 4 | . 2 2 2 4 4 Average Overweight (x) 1 | . 1 2 2 2 2 Largest Inventory Capacity 15 | 8 15 15 15 15 15 Average Capacity 14 | 8 14 15 15 15 15 Most Carried 15 | 8 15 15 15 15 15 Average Carried 13 | 6 12 14 14 14 14 Final Capacity 15 | 8 15 15 15 15 15 Final Carried 15 | 8 13 15 15 15 15 Class Distribution -------------------- 75% | Mutant 24% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Resources | -11 -10 -10 -10 -9 -8 ----------- Run | Scr Mat Min Exi Min Mat Matter Collected 915 | 203 103 86 . 179 344 Remotely . | . . . . . . Salvage Created 1458 | 30 394 60 . 221 753 Parts 87 | 2 25 6 . 9 45 Haulers Intercepted 1 | . . . . . 1 Recyclers Shooed 2 | . 2 . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Combat Hostiles Destroyed 33 | . 6 3 . 4 20 Guns 12 | . 6 3 . 2 1 Cannons 10 | . . . . . 10 AOE 10 | . . . . 1 9 Classes Destroyed 12 | 1 4 2 . 1 4 Worker 1 | 1 . . . . . Builder 3 | . . 1 . 1 1 Hauler 1 | . . . . . 1 Recycler 2 | . 2 . . . . Watcher 4 | . 3 . . . 1 Swarmer 10 | . 3 . . . 7 Grunt 12 | . 3 . . 3 6 Brawler 2 | . . . . 1 1 Sentry 3 | . . . . . 3 Specialist 2 | . . . . . 2 Hunter 1 | . . . . . 1 Assembled 3 | . . 3 . . . Best Kill Streak 8 | 1 3 1 . 3 8 Combat Bots Only 8 | . 2 1 . 2 8 Max Kills in Single Turn 2 | 1 2 1 . 1 2 Gunslinging 1 | . 1 . . . . Exploded 2 | . . . . 1 2 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -10 -9 -8 -------- Run | Scr Mat Min Exi Min Mat Damage Taken 2066 | . 531 128 . 220 1187 Core 369 | . 60 45 . 89 175 Absorbed by Shields . | . . . . . . Core Remaining (%) 61 | 100 . . . 22 . Volleys Fired 100 | 1 30 9 . 13 47 Largest 2 | 2 2 2 . 2 2 Hottest 116 | 90 90 80 . 80 116 Shots Fired 190 | 2 60 18 . 27 83 Gun 144 | 2 60 18 . 27 37 Cannon 39 | . . . . . 39 Launcher 7 | . . . . . 7 Special . | . . . . . . Kinetic . | . . . . . . Thermal 96 | 2 20 . . . 74 Explosive 7 | . . . . . 7 Electromagnetic 87 | . 40 18 . 27 2 Robot Hit Streak 14 | 1 5 5 . 11 14 Robot Miss Streak 4 | . 3 4 . 2 2 Penetration Max . | . . . . . . Secondary Targets 2 | . 1 . . 1 . Max Gunslinging Chain 1 | . 1 . . 1 . Shots Hit Robots 124 | 1 32 10 . 21 60 Core Hits 64 | 2 13 7 . 7 35 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 2 | . . . . . 2 Burn 2 | . . . . . 2 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2593 | 16 422 110 . 348 1697 Guns 1201 | 13 400 110 . 256 422 Cannons 690 | . . . . . 690 Explosions 694 | . 22 . . 92 580 Melee . | . . . . . . Ramming 8 | 3 . . . . 5 Kinetic . | . . . . . . Thermal 1299 | 13 126 . . 92 1068 Explosive 580 | . . . . . 580 Electromagnetic 706 | . 296 110 . 256 44 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 14 | . 3 3 3 14 . Average Corruption 4 | . 2 3 3 9 . Corruption Purged . | . . . . . . Effects 35 | . 1 10 13 11 . Message Errors 9 | . 1 4 3 1 . Matter Fused 14 | . . 5 6 3 . Heat Flow Errors 6 | . . 1 2 3 . Energy Discharges 2 | . . . 1 1 . Data Loss (minor) 2 | . . . 1 1 . Data Loss (major) 1 | . . . . 1 . Misfires 1 | . . . . 1 . Overload Shots . | . . . . . . Overflow Damage 44 | . 12 . . . 32 Projectiles . | . . . . . . Explosions 44 | . 12 . . . 32 Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 221 | . 37 . . 22 162 Shots 6 | . 1 . . 1 4 Rammed 2 | 1 . . . . 1 Targets Rammed 2 | 1 . . . . 1 Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 340 | 30 312 186 180 340 329 Average Temperature 107 | 17 146 48 84 147 76 Received Heat Transfer 447 | . 105 60 . 66 216 Effects 3 | . . . . 3 . Energy Bleed 1 | . . . . 1 . Interference 2 | . . . . 2 . Siege Activations . | . . . . . . Robots Corrupted 2 | . 1 . . 1 . Combat Hostiles 1 | . . . . 1 . Parts Fried 4 | . 3 . . 1 . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 6 | . 1 . . . 5 Heat Transferred 2692 | 37 335 . . 100 2220 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 3 | . 1 . . 2 . Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Peak Influence 523 | 5 304 45 . 100 523 Initial 40 | . 3 40 . . 39 Average 121 | . 170 31 . 55 219 Maximum Alert Level 2 | . 1 . . . 2 Low Security (%) 72 | 100 43 100 . 100 50 Level 1 23 | . 56 . . . 38 Level 2 3 | . . . . . 11 Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 5 | . 1 . . . 4 Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement 4 | . 1 . . . 3 Assault . | . . . . . . Garrison 1 | . . . . . 1 Intercept . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -10 -9 -8 --------- Run | Scr Mat Min Exi Min Mat Distress Signals 8 | . 4 . . . 4 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 64 | . 16 5 . 4 39 Peak Tracking Total 7 | . 6 3 . 2 7 Tactical Retreats 8 | . 3 1 . . 4 Traps | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Traps Triggered 1 | . 1 . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered 1 | . 1 . . . . Machines | -11 -10 -10 -10 -9 -8 ---------- Run | Scr Mat Min Exi Min Mat Machines Disabled 1 | . . . . . 1 Max in Single Turn 1 | . . . . . 1 Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -10 -10 -9 -8 --------- Run | Scr Mat Min Exi Min Mat Machines Accessed 9 | . 2 . 4 1 2 Terminals 3 | . 1 . . . 2 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . 1 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 62 | . 6 . 49 1 6 Successful 56 | . 3 . 49 1 3 Failed 6 | . 3 . . . 3 Catastrophic 1 | . . . . . 1 Database Lockouts . | . . . . . . Manual 6 | . . . . . 6 Terminals 8 | . 2 . . . 6 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 4 | . 4 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 52 | . . . 49 1 2 Record 49 | . . . 49 . . Part Schematic 1 | . . . . . 1 Open Door 1 | . . . . 1 . Terminal Index 1 | . . . . . 1 Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 3 | . 3 . . . . Process 1 | . 1 . . . . Report Inventory 1 | . 1 . . . . Retrieve Matter 1 | . 1 . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 1 | . . . . . 1 Terminals 1 | . . . . . 1 Operators 1 | . . . . . 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 4 | . 2 . . . 2 Full Trace Events 1 | . . . . . 1 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . . . . . 1 Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter 66 | . 66 . . . . Retrieved Matter 66 | . 66 . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 ------------ Run | Scr Mat Min Exi Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -9 -8 -------- Run | Scr Mat Min Exi Min Mat Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Robot Analysis Total . | . . . . . . Derelict Logs Recovered 2 | . . . . 2 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -10 -9 -8 ------------- Run | Scr Mat Min Exi Min Mat Turns Passed 2924 | 167 420 521 814 321 681 Spaces Moved 1905 | 66 185 388 737 221 308 Core . | . . . . . . Treads 242 | 66 52 . . . 124 Legs 2 | . . . . 2 . Wheels 1661 | . 133 388 737 219 184 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 100 | 160 100 110 110 110 110 Average Speed 120 | 160 144 110 110 112 143 Slowest Speed 280 | 160 260 110 110 280 160 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 47 | 6 36 71 92 54 27 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 2 | . . 1 1 . . Known Exits Taken 3 | . 1 1 . 1 . Unknown Exits Taken 2 | 1 . . 1 . . Scrap Searched 3 | . . 1 . 2 . Spaces Dug . | . . . . . . Terrain Destroyed 81 | . 2 . . 12 67 Melee . | . . . . . . Projectile 6 | . . . . . 6 AOE 75 | . 2 . . 12 61 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -10 -9 -8 --------- Run | Scr Mat Min Exi Min Mat Total 2335 | 124 276 468 741 264 462 Wait 193 | 53 37 48 . 13 42 Move 1900 | 65 184 387 736 220 308 Hop . | . . . . . . Pick Up 42 | 2 10 10 . 5 15 Fast Attach 16 | . 1 2 1 1 11 Attach 18 | . 3 . 1 3 11 Detach 8 | . 1 1 2 . 4 Swap 24 | 2 7 1 . 6 8 Drop 32 | . 3 10 1 3 15 Fire 100 | 1 30 9 . 13 47 Melee . | . . . . . . Ram 1 | . . . . . 1 Kick . | . . . . . . Crush 1 | 1 . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat / *Exi) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines -8/Materials (discovered 2 exits: Fac x2) History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 3) 168 | -11/Scrapyard | Entered Materials 318 | -10/Materials | Build established: Mutant 431 | -10/Materials | Discovered new exit (range 6) 587 | -10/Materials | Identified exit to Mines 588 | -10/Materials | Entered Mines 606 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 608 | -10/Mines | Found Prototype Device 640 | -10/Mines | Met a Derelict bent on vengeance 705 | -10/Mines | Found a hidden stash of uninstalled traps 759 | -10/Mines | Assembled infested the area 1014 | -10/Mines | Learned location of Storage (-9) 1030 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1031 | -10/Mines | Discovered new exit (range 5) 1053 | -10/Mines | Discovered new exit (range 10) 1060 | -10/Mines | Identified exit to Materials 1108 | -10/Mines | Identified exit to Exiles 1109 | -10/Mines | Entered Exiles 1129 | -10/Exiles | Discovered new exit (range 15) 1158 | -10/Exiles | Met 8R-AWN 1173 | -10/Exiles | Met EX-HEX 1233 | -10/Exiles | Met EX-DEC 1254 | -10/Exiles | Visited The Gauntlet 1395 | -10/Exiles | Learned location of Zion (-6) 1475 | -10/Exiles | Discovered new exit (range 10) 1543 | -10/Exiles | Met EX-BIN 1923 | -10/Exiles | Entered Mines 1961 | -9/Mines | Identified exit to Materials 2019 | -9/Mines | Core integrity fell below 50% 2095 | -9/Mines | System corruption reached 10% 2164 | -9/Mines | Learned location of 2 exits from Materials 2195 | -9/Mines | Found the Drone Emporium 2202 | -9/Mines | Found Prototype Device 2202 | -9/Mines | Identified Sensor Drone Bay 2239 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2244 | -9/Mines | Entered Materials 2244 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 2245 | -8/Materials | Identified exit to Factory 2491 | -8/Materials | Build established: Scavenger-Mutant 2667 | -8/Materials | Lost 3 parts (1n1u1w) 2830 | -8/Materials | Garrison activated, responded to threat 2874 | -8/Materials | Destroyed 8 combat bots 2925 | -8/Materials | Self-destructed Last Messages --------------- 02888_ U-05 Engineer lays Concrete. 02890_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M005. 02890_ U-05 Engineer builds a Wall. 02890_ U-05 Engineer lays Concrete. 02890_ U-05 Engineer builds a Wall. 02891_ U-05 Engineer lays Concrete. 02892_ U-05 Engineer builds a Wall. 02892_ W-25 Informer sends out distress signal. 02893_ K-01 Serf cleans the Fusion Modulator. 02894_ U-05 Engineer builds a Wall. 02894_ U-05 Engineer lays Concrete. 02894_ U-05 Engineer builds a Wall. 02904_ U-05 Engineer lays Concrete. 02905_ U-05 Engineer builds a Wall. 02905_ U-05 Engineer lays Concrete. 02907_ U-05 Engineer builds a Wall. 02912_ U-05 Engineer lays Concrete. 02922_ U-05 Engineer builds a Wall. 02924_ U-05 Engineer knocked back. 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"" ##?????????????????????????????????????? | | ?? ##?????????????????????????????????????? | | ? ? ##?????????????????????????????????????? | | ?## ? ######?????????????????????????????????????? | | ?## ? ######?????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 41 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 300 Utility Shielding 66 Evasion (%) 40 Recoil Reduction 3 Item Schematics ----------------- Lrg. Storage Unit | -8/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FireClaymoresCycler Manual? 0 Play Time 00:34:55 Cumulative 80.9 hours Start 2021.10.16 @ 14:39:41 End 2021.10.16 @ 15:48:02 Sessions 4 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 55 Rogue 54 Adventurer 1 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 39 Gallery% 47 Achievement% 41 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 18/TerminusBold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ade6b089-f639-4155-b2a7-f8bd1aa5a0cf