Cogmind - Beta 17 @@@ ROGUE MODE // 2026.08.03 @ 14:50:29 Player: Riddarn Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (26) 130 Value Destroyed (566) 566 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1836 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 292/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (250) Ox4 Location -9/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ Medium Storage Unit Core Shielding > --- WEAPON (2) ------- Rocket Launcher > --- INVENTORY (10) --- Aluminum Leg Aluminum Leg Improved Aluminum Leg VSS Leg Particle Charger Light Armor Plating Datajack Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- VSS Leg VSS Leg VSS Leg > --- UTILITY ---------- Medium Storage Unit Terrain Scanner Core Shielding > --- WEAPON ----------- Heavy EM Pulse Gun Grenade Launcher > --- INVENTORY -------- Light Ion Engine Aluminum Leg Aluminum Leg Improved Aluminum Leg VSS Leg Particle Charger Light Armor Plating Light Armor Plating Datajack Mining Laser [Rating: 19] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Compact Wheel Utility Terrain Scanner Device Terrain Scanner Storage Medium Storage Unit Protection Light Armor Plating Weapon Small Laser Energy Gun Small Laser Ballistic Gun Assault Rifle Launcher Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Slots Evolved 2 | . . 2 . Power . | . . . . Propulsion 1 | . . 1 . Utility 1 | . . 1 . Weapon . | . . . . Parts Attached 32 | 6 6 17 3 Power 4 | 1 . 2 1 Engine 2 | 1 . 1 . Core 2 | . . 1 1 Reactor . | . . . . Propulsion 13 | 2 2 9 . Treads . | . . . . Leg 11 | . 2 9 . Wheel 2 | 2 . . . Hover . | . . . . Flight . | . . . . Utility 7 | 1 2 4 . Device 1 | . 1 . . Storage 2 | 1 1 . . Processor . | . . . . Hackware . | . . . . Protection 4 | . . 4 . Artifact . | . . . . Weapon 8 | 2 2 2 2 Energy Gun 3 | 1 1 1 . Energy Cannon . | . . . . Ballistic Gun 2 | 1 1 . . Ballistic Cannon . | . . . . Launcher 2 | . . 1 1 Special Weapon 1 | . . . 1 Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 16 | . . 6 10 Power 3 | . . 1 2 Propulsion 5 | . . 2 3 Utility 3 | . . 1 2 Weapon 5 | . . 2 3 Highest Loss Streak 9 | . . 3 9 To Critical Strikes . | . . . . Average Backups 6 | 4 6 6 8 Power . | . 1 . . Propulsion 2 | 2 2 1 4 Utility 1 | . . 1 2 Weapon 1 | 1 1 1 . Tool/Special . | . . . . Unused Backups 4 | . 3 . 1 Power . | . . . . Propulsion 2 | . 2 . . Utility . | . . . . Weapon 1 | . 1 . . Tool/Special 1 | . . . 1 Average Slot Usage (%) 94 | . 99 96 65 Engine 11 | . 14 10 . Leg 28 | . 27 32 24 Device 11 | . 13 11 4 Storage 12 | . 14 11 11 Protection 4 | . . 10 12 Energy Gun 9 | . 14 3 1 Ballistic Gun 12 | . 14 13 . Launcher 1 | . . 3 2 Peak Build Rating 19 | 6 7 19 19 Average Rating 8 | 3 6 9 12 On Entrance 8 | . 6 7 19 Avg Prop Armor Cover (%) 6 | . . . 6 Naked Turns . | . . . . Heaviest Build 25 | 13 18 25 23 Greatest Support 37 | 32 32 37 36 Greatest Overweight (x) 4 | . . 1 4 Average Overweight (x) . | . . . . Largest Inventory Capacity 10 | 8 10 10 10 Average Capacity 8 | 6 8 10 10 Most Carried 10 | 8 8 10 10 Average Carried 6 | 4 6 6 8 Final Capacity 10 | 8 10 10 10 Final Carried 10 | 6 8 10 7 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Resources | -11 -10 -9 -9 ----------- Run | Yrd Mat Mat Min Matter Collected 683 | 194 161 263 65 Remotely . | . . . . Salvage Created 622 | . 259 340 23 Parts 48 | . 19 26 3 Haulers Intercepted . | . . . . Recyclers Shooed 3 | . 1 2 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Combat Hostiles Destroyed 25 | . 6 13 6 Guns 15 | . 6 9 . AOE 10 | . . 4 6 Classes Destroyed 5 | . 3 2 . Recycler 1 | . 1 . . Swarmer 14 | . 2 6 6 Grunt 9 | . 4 5 . Brawler 1 | . . 1 . Sentry 1 | . . 1 . Best Kill Streak 5 | . 3 5 3 Combat Bots Only 5 | . 3 5 3 Max Kills in Single Turn 3 | . 1 1 3 Gunslinging . | . . . . Exploded 3 | . . 1 3 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Min Hostile Shots Fired 289 | . 26 100 163 Missed 92 | . 10 30 52 Hits 197 | . 16 70 111 Melee 1 | . . 1 . Projectile 196 | . 16 69 111 Critical Strikes 2 | . . 2 . Damage Taken 2054 | . 229 830 995 Core 461 | . 61 149 251 Absorbed by Shields . | . . . . Redirected to Shielding 46 | . . . 46 Core Remaining (%) 87 | 100 75 . . Volleys Fired 57 | . 20 32 5 Largest 2 | . 2 2 2 Hottest 145 | . 60 50 145 Shots Fired 105 | . 40 59 6 Gun 98 | . 40 54 4 Cannon . | . . . . Launcher 6 | . . 5 1 Special 1 | . . . 1 Kinetic 74 | . 20 54 . Thermal 21 | . 20 . 1 Explosive 6 | . . 5 1 Electromagnetic 4 | . . . 4 Robot Hit Streak 12 | . 12 7 1 Robot Miss Streak 4 | . 2 4 2 Penetration Max . | . . . . Secondary Targets 4 | . . 4 . Max Gunslinging Chain 1 | . . 1 . Shots Hit Robots 69 | . 31 36 2 Core Hits 40 | . 13 23 4 Critical Kills 1 | . . 1 . Critical Parts Destroyed 1 | . . 1 . Critical Strikes 2 | . . 2 . Destroy 2 | . . 2 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1502 | . 333 668 501 Guns 680 | . 330 323 27 Cannons . | . . . . Explosions 744 | . . 326 418 Melee . | . . . . Ramming 54 | . 3 19 32 Kinetic 495 | . 172 323 . Thermal 439 | . 158 . 281 Explosive 487 | . . 326 161 Electromagnetic 27 | . . . 27 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 58 | . . . 58 Projectiles 4 | . . . 4 Explosions 54 | . . . 54 Melee . | . . . . Knockbacks 1 | . . 1 . Impact 1 | . . 1 . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 116 | . . 42 74 Shots 3 | . . 1 2 Rammed . | . . . . Targets Rammed 16 | . 1 4 11 Kicked 16 | . 1 4 11 Crushed . | . . . . Highest Temperature 48 | . 48 27 40 Average Temperature 16 | . 21 10 15 Received Heat Transfer 399 | . 84 306 9 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 700 | . 350 . 350 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Maximum Alert Level 1 | . . 1 . Low Security (%) 92 | 100 100 74 100 Level 1 7 | . . 25 . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 231 | . 98 231 145 Initial 76 | . . 27 76 Average 54 | . 22 103 91 Influence Increases 809 | . 195 434 180 Destroy 0b10 Robot/C 500 | . 120 260 120 Destroy 0b10 Robot/NC 5 | . 5 . . Destroy Leader 110 | . 30 60 20 Successful Hack 23 | . 10 13 . Disable Machine 30 | . . 15 15 Destroy Structure 51 | . . 26 25 Lose Combat Pursuer 90 | . 30 60 . Influence Decreases 723 | . 129 303 291 Entered New Map 160 | . . 39 121 Time Decay 403 | . 129 204 70 Lost Part 160 | . . 60 100 Squads Dispatched 5 | . 3 2 . Investigation . | . . . . Extermination . | . . . . Reinforcement 5 | . 3 2 . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 1 | . . 1 . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Min Distress Signals 3 | . 1 2 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 47 | . 16 17 14 Peak Tracking Total 7 | . 6 6 7 Tactical Retreats 5 | . 2 3 . Traps | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Traps Triggered 1 | . 1 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -9 ---------- Run | Yrd Mat Mat Min Machines Disabled 3 | . . 2 1 Max in Single Turn 1 | . . 1 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Min Machines Accessed 5 | . 4 1 . Terminals 4 | . 3 1 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 10 | . 6 4 . Successful 6 | . 4 2 . Failed 4 | . 2 2 . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 9 | . 5 4 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 5 | . 3 2 . Prototype ID Bank 1 | . 1 . . Alert Level 1 | . 1 . . Locate Traps 1 | . . 1 . Transport Status 1 | . 1 . . Registered Prototypes 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 1 | . 1 . . Report Inventory 1 | . 1 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 4 | . 3 1 . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Yrd Mat Mat Min Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Min Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Active Infowar (turns) 1242 | . 749 442 51 Terrain 1242 | . 749 442 51 Robot Analysis Total . | . . . . Derelict Logs Recovered 1 | . . . 1 Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Yrd Mat Mat Min Turns Passed 1427 | 58 770 442 157 Spaces Moved 692 | 44 286 263 99 Core 5 | 4 . . 1 Treads . | . . . . Legs 637 | . 276 263 98 Wheels 50 | 40 10 . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 100 90 90 Average Speed 117 | 95 119 119 116 Slowest Speed 250 | 100 120 190 250 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 27 | 3 52 28 26 Regions Visited 3 Branch Regions 1 Pre-discovered Areas 1 | . . . 1 Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 51 | . . 25 26 Melee . | . . . . Projectile . | . . . . AOE 51 | . . 25 26 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Min Total 1194 | 58 677 335 124 Wait 362 | . 352 6 4 Move 689 | 43 285 262 99 Hop . | . . . . Pick Up 21 | 9 6 6 . Fast Attach 5 | 3 1 . 1 Attach 15 | 3 . 9 3 Detach 1 | . . 1 . Swap 16 | . 5 10 1 Drop 12 | . 7 5 . Fire 57 | . 20 32 5 Melee . | . . . . Ram . | . . . . Kick 16 | . 1 4 11 Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: [*Min x2]) -9/Mines History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 15) 59 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 471 | -10/Materials | Discovered new exit (range 10) 804 | -10/Materials | Discovered new exit (range 14) 829 | -10/Materials | Entered another Materials area 829 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1095 | -9/Materials | Discovered new exit (range 10) 1156 | -9/Materials | Discovered new exit (range 13) 1172 | -9/Materials | Lost 3 parts (1p1n1w) 1271 | -9/Materials | Entered Mines 1295 | -9/Mines | Core integrity fell below 50% 1326 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1329 | -9/Mines | Learned location of Zion (-7) 1371 | -9/Mines | Core integrity fell below 20% 1417 | -9/Mines | Lost 9 parts (2p2n2u3w) 1428 | -9/Mines | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- Extracted 50 matter. Extracted 10 matter. Lgt. Armor Plating destroyed. Grenade Launcher destroyed. Extracted 5 matter. Kicked S-10 Pest. VSS Leg destroyed. Kicked S-10 Pest. Kicked S-10 Pest out of the way. Kicked S-10 Pest. VSS Leg destroyed. Acquired Rocket Launcher. Destroyed Lgt. Assault Rifle. S-10 Pest destroyed. Nuclear Core destroyed. Destroyed Nuclear Core. Destroyed Lgt. Assault Rifle. S-10 Pest destroyed. Kicked U-05 Engineer. VSS Leg destroyed. 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