Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.17 @ 04:00:35 Player: Chemicalcaffe Result: Destroyed self with Missile Launcher Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (115) 575 Value Destroyed (4491) 4491 Prototype IDs (26) 520 Alien Tech Used (0) 0 Bonus (525) 525 TOTAL SCORE: 9911 Bonus ------- High Alert Combat Kills 253 Aligned with FarCom 300 Friendly Fire -28 Cogmind --------- Core Integrity 0/850 Matter 219/300 Energy 100/100 System Corruption 2% Temperature Cool (0) Movement Walking (540) Ox5 Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Improved VSS Leg Wheel > --- UTILITY (8) ------ Huge Storage Unit Improved Signal Interpreter Advanced Targeting Computer Core Analyzer Core Analyzer > --- WEAPON (2) ------- Missile Launcher > --- INVENTORY (25) --- Light Ion Engine Micro Nuclear Core Micro Nuclear Core Micro Fission Core Cargo Storage Unit Compact Matter Pod (150) Advanced Visual Processing Unit Target Analyzer Core Analyzer Makeshift ECM Suite High-powered Field Laser Improved EM Pulse Cannon Phase Cannon Phase Cannon Phase Cannon Phase Cannon Phase Cannon Phase Cannon Enhanced Autogun Remote Datajack Great Maul Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Carbon-fiber Leg Flexi-carbon Leg Improved VSS Leg > --- UTILITY ---------- Huge Storage Unit Improved Signal Interpreter Advanced Targeting Computer Core Analyzer Core Analyzer Core Analyzer Hardened Heavy Armor Plating > --- WEAPON ----------- Gatling Laser Flak Cannon > --- INVENTORY -------- Light Ion Engine Micro Nuclear Core Micro Nuclear Core Micro Fission Core Cargo Storage Unit Compact Matter Pod Advanced Visual Processing Unit Target Analyzer Core Analyzer Makeshift ECM Suite High-powered Field Laser Improved EM Pulse Cannon Enhanced Autogun Missile Launcher Remote Datajack Great Maul [Rating: 55] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Nuclear Core Propulsion Armored Treads Treads Armored Treads Leg Aluminum Leg Wheel Armored Wheel Utility Advanced Targeting Computer Device Kinecellerator Storage Huge Storage Unit Processor Advanced Targeting Computer Protection Core Shielding Weapon Gauss Cannon Energy Gun Gatling Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Gauss Cannon Launcher Improved Grenade Launcher Impact Weapon Great Maul Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Slots Evolved 8 | . . . . . 4 2 . . 2 Power . | . . . . . . . . . . Propulsion 2 | . . . . . 2 . . . . Utility 6 | . . . . . 2 2 . . 2 Weapon . | . . . . . . . . . . Parts Attached 88 | 6 5 10 2 2 30 13 3 2 15 Power 9 | 1 1 1 . . 2 2 1 . 1 Engine 7 | 1 1 1 . . 1 2 1 . . Core 2 | . . . . . 1 . . . 1 Reactor . | . . . . . . . . . . Propulsion 29 | 2 . 2 2 . 9 4 1 2 7 Treads 7 | 2 . . . . 2 1 1 1 . Leg 20 | . . 2 2 . 7 3 . . 6 Wheel 2 | . . . . . . . . 1 1 Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 22 | 1 2 3 . . 7 4 1 . 4 Device 3 | . . . . . 2 1 . . . Storage 8 | 1 2 3 . . 2 . . . . Processor 8 | . . . . . 3 3 . . 2 Hackware . | . . . . . . . . . . Protection 3 | . . . . . . . 1 . 2 Artifact . | . . . . . . . . . . Weapon 28 | 2 2 4 . 2 12 3 . . 3 Energy Gun 3 | . . . . . 2 . . . 1 Energy Cannon 1 | . . . . . 1 . . . . Ballistic Gun 5 | 2 2 1 . . . . . . . Ballistic Cannon 9 | . . 2 . . 3 3 . . 1 Launcher 9 | . . 1 . 2 5 . . . 1 Special Weapon . | . . . . . . . . . . Impact Weapon 1 | . . . . . 1 . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 2 | . . . 1 . 1 . . . . Parts Lost 39 | . 1 . . . 10 5 6 . 17 Power 6 | . . . . . 1 2 1 . 2 Propulsion 16 | . . . . . 3 2 4 . 7 Utility 8 | . . . . . 2 1 1 . 4 Weapon 9 | . 1 . . . 4 . . . 4 Highest Loss Streak 6 | . 1 . . . 3 3 3 . 6 To Critical Strikes 1 | . . . . . . . 1 . . Average Slot Usage (%) 88 | . 92 98 100 100 95 96 72 91 78 Engine 6 | . 14 14 14 14 7 4 5 7 1 Treads 6 | . 28 12 . . 2 2 7 14 3 Leg 12 | . . 15 28 28 30 24 1 . 10 Wheel 1 | . . . . . . . . 6 1 Device 1 | . . . . . 2 5 . . . Storage 11 | . 22 26 28 28 14 7 7 7 6 Processor 23 | . . . . . 18 31 30 30 27 Protection 2 | . . . . . . . 4 7 7 Ballistic Cannon 13 | . . 9 14 14 13 14 15 15 6 Launcher 1 | . . 7 14 14 2 . . . . Peak Build Rating 55 | 6 7 15 32 34 49 49 47 40 55 Average Rating 37 | 4 6 11 22 33 43 44 36 39 45 On Entrance 25 | . 6 7 15 32 34 38 47 37 40 Naked Turns . | . . . . . . . . . . Heaviest Build 120 | 10 19 28 27 27 103 107 104 100 120 Greatest Support 80 | 40 40 40 60 60 80 62 40 40 50 Greatest Overweight (x) 8 | . . 1 1 . 2 4 6 8 7 Average Overweight (x) 1 | . . . . . . 1 3 2 2 Largest Inventory Capacity 25 | 8 10 10 10 10 25 25 25 25 25 Average Capacity 22 | 6 9 10 10 10 24 25 25 25 25 Most Carried 25 | 5 8 10 9 10 25 25 25 25 23 Average Carried 20 | 3 5 7 8 9 19 24 24 24 18 Final Capacity 25 | 8 10 10 10 10 25 25 25 25 25 Final Carried 25 | 4 6 9 9 10 25 25 25 24 22 Class Distribution -------------------- 94% | Mutant 5% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -6/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Matter Collected 4467 | 172 264 418 . 40 1333 624 590 568 458 Remotely . | . . . . . . . . . . Salvage Created 3411 | . 320 85 . . 1014 575 414 209 794 Parts 149 | . 31 3 . . 50 29 8 1 27 Haulers Intercepted . | . . . . . . . . . . Recyclers Shooed 6 | . 3 . . . 3 . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 9 | . . . . . . . 8 1 . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Combat Hostiles Destroyed 98 | . 12 2 . . 39 18 11 1 15 Guns 19 | . 12 2 . . 1 1 . . 3 Cannons 69 | . . . . . 30 17 11 1 10 AOE 10 | . . . . . 8 . . . 2 Classes Destroyed 14 | . 3 . . . 9 2 . . . Worker 2 | . . . . . 2 . . . . Builder 5 | . . . . . 3 1 . . 1 Recycler 2 | . 1 . . . . . . . 1 Mechanic 3 | . . . . . 1 1 . . 1 Watcher 5 | . . . . . 1 3 . . 1 Swarmer 24 | . 9 . . . 12 3 . . . Grunt 37 | . 3 2 . . 16 6 3 . 7 Brawler 5 | . . . . . 2 . 3 . . Duelist 3 | . . . . . . 1 2 . . Sentry 7 | . . . . . 4 . 2 . 1 Specialist 4 | . . . . . 2 . . . 2 Hunter 8 | . . . . . 2 1 1 1 3 Programmer 8 | . . . . . . 6 . . 2 Heavy 1 | . . . . . 1 . . . . Thug 1 | . . . . . . 1 . . . Best Kill Streak 9 | . 7 2 . . 7 4 9 1 5 Combat Bots Only 9 | . 6 2 . . 6 3 9 1 4 Max Kills in Single Turn 3 | . 1 1 . . 3 2 1 1 2 Gunslinging . | . . . . . . . . . . Exploded 1 | . . . . . 1 . . . 1 Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Hostile Shots Fired 743 | . 69 19 . . 298 88 36 4 229 Missed 236 | . 20 6 . . 112 21 11 3 63 Damage Taken 7928 | . 407 163 . 115 2409 1147 425 20 3242 Core 1601 | . 63 24 . 33 408 198 25 . 850 Absorbed by Shields 243 | . . . . . 243 . . . . Redirected to Shielding 30 | . . . . . . . . . 30 Regen/Repaired (Parts) 149 | . . . . . 9 32 . . 108 Core Remaining (%) 61 | 100 . . . 52 25 . . 68 . Volleys Fired 328 | . 43 8 . . 130 52 25 12 58 Largest 2 | . 2 2 . . 2 2 2 2 2 Hottest 130 | . 40 40 . . 130 96 96 96 124 Shots Fired 621 | . 83 16 . . 242 105 54 31 90 Gun 141 | . 83 16 . . 9 3 . . 30 Cannon 450 | . . . . . 206 102 54 31 57 Launcher 30 | . . . . . 27 . . . 3 Special . | . . . . . . . . . . Kinetic 524 | . 83 16 . . 181 102 54 31 57 Thermal 58 | . . . . . 25 3 . . 30 Explosive 25 | . . . . . 22 . . . 3 Electromagnetic 14 | . . . . . 14 . . . . Robot Hit Streak 14 | . 5 7 . . 9 9 14 8 12 Robot Miss Streak 8 | . 6 1 . . 8 7 2 3 6 Penetration Max 1 | . . . . . . . . . 1 Secondary Targets 4 | . 3 1 . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . . . Shots Hit Robots 398 | . 43 13 . . 135 76 38 16 77 Core Hits 307 | . 23 6 . . 114 60 19 6 79 Critical Kills . | . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . Critical Strikes 12 | . . . . . 3 1 5 . 3 Blast 12 | . . . . . 3 1 5 . 3 Melee Attacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 10561 | . 385 133 . . 4142 2158 1058 396 2289 Guns 1244 | . 385 133 . . 95 35 . . 596 Cannons 7006 | . . . . . 2463 1934 1058 396 1155 Explosions 2311 | . . . . . 1584 189 . . 538 Melee . | . . . . . . . . . . Ramming . | . . . . . . . . . . Kinetic 7174 | . 385 133 . . 2113 1934 1058 396 1155 Thermal 1674 | . . . . . 557 224 . . 893 Explosive 1452 | . . . . . 1211 . . . 241 Electromagnetic 261 | . . . . . 261 . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 9 | . . . . . . 5 9 9 2 Average Corruption 7 | . . . . . . 3 8 9 1 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 348 | . . . . . . 42 171 132 3 Message Errors 81 | . . . . . . 8 43 29 1 Matter Fused 86 | . . . . . . 12 42 32 . Heat Flow Errors 38 | . . . . . . 6 18 14 . Energy Discharges 46 | . . . . . . 6 23 17 . Data Loss (minor) 50 | . . . . . . 6 22 21 1 Data Loss (major) 25 | . . . . . . 1 14 10 . Misfires 13 | . . . . . . 1 4 7 1 Alerts 9 | . . . . . . 2 5 2 . Overload Shots . | . . . . . . . . . . Overflow Damage 433 | . . . . . 49 218 . 58 108 Projectiles 228 | . . . . . 44 109 . 58 17 Explosions 205 | . . . . . 5 109 . . 91 Melee . | . . . . . . . . . . Knockbacks 128 | . . . . . 38 42 7 3 38 Impact . | . . . . . . . . . . Kinetic 117 | . . . . . 36 39 7 2 33 Secondary 11 | . . . . . 2 3 . 1 5 Self-Inflicted Damage 446 | . . . . . 65 113 . . 268 Shots 9 | . . . . . 3 1 . . 5 Rammed . | . . . . . . . . . . Targets Rammed . | . . . . . . . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 756 | . 12 16 . 6 357 274 265 272 756 Average Temperature 101 | . 6 11 . 6 69 70 100 75 218 Received Heat Transfer 1278 | . 48 93 . . 336 144 93 . 564 Effects 27 | . . . . . . . 2 . 25 Shutdowns 3 | . . . . . . . . . 3 Energy Bleed 4 | . . . . . . . 1 . 3 Interference 3 | . . . . . . . 1 . 2 Matter Decay 3 | . . . . . . . . . 3 Short Circuit 1 | . . . . . . . . . 1 Damage (minor) 6 | . . . . . . . . . 6 Damage (major) 4 | . . . . . . . . . 4 Damage (core) 3 | . . . . . . . . . 3 Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 2 | . . . . . 1 . . . 1 Heat Transferred 2554 | . . . . . 768 311 . . 1475 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 2 | . . . . . 2 . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Peak Influence 758 | . 320 96 . . 758 437 . . 191 Initial 332 | . . 46 . . . 332 . . 6 Average 265 | . 109 87 . . 393 258 . . 105 Maximum Alert Level 3 | . 1 . . . 3 2 . . . Low Security (%) 49 | 100 86 100 . 100 25 40 . . 100 Level 1 27 | . 13 . . . 21 53 . . . Level 2 17 | . . . . . 39 5 . . . Level 3 5 | . . . . . 12 . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 24 | . 2 1 . . 8 8 . . 5 Investigation 7 | . 1 1 . . 1 3 . . 1 Extermination 6 | . . . . . . 4 . . 2 Reinforcement 10 | . 1 . . . 6 1 . . 2 Assault 1 | . . . . . 1 . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 5 | . . . . . 3 1 . . 1 Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Distress Signals 6 | . 1 . . . 2 2 . . 1 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 138 | . 16 2 . . 54 32 11 1 22 Peak Tracking Total 9 | . 3 2 . . 7 4 9 1 4 Tactical Retreats 4 | . . . . . 3 . 1 . . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Traps Triggered . | . . . . . . . . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Machines Disabled 18 | . . . . . 5 8 . . 5 Max in Single Turn 4 | . . . . . 1 3 . . 4 Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Machines Accessed 22 | . 3 1 5 2 5 5 . . 1 Terminals 10 | . 3 . . . 4 3 . . . Fabricators . | . . . . . . . . . . Repair Stations 3 | . . . . . 1 1 . . 1 Recycling Units 1 | . . . . . . 1 . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Total Hacks 103 | . 14 1 50 2 16 15 . . 5 Successful 79 | . 4 1 50 2 8 12 . . 2 Failed 24 | . 10 . . . 8 3 . . 3 Catastrophic 1 | . 1 . . . . . . . . Database Lockouts . | . . . . . . . . . . Manual 1 | . . . 1 . . . . . . Terminals 32 | . 14 . . . 12 6 . . . Fabricators . | . . . . . . . . . . Repair Stations 15 | . . . . . 4 6 . . 5 Recycling Units 3 | . . . . . . 3 . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 67 | . 4 1 50 2 5 5 . . . Record 56 | . 2 . 49 . 2 3 . . . Prototype ID Bank 1 | . . . . . 1 . . . . Open Door 3 | . . 1 . 2 . . . . . Open DSF 2 | . . . . . . 2 . . . Emergency Access Points 2 | . . . . . 2 . . . . Hauler Manifests 1 | . 1 . . . . . . . . Zone Layout 1 | . 1 . . . . . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks 9 | . . . . . 3 4 . . 2 Scan Component 4 | . . . . . 1 2 . . 1 Repair 4 | . . . . . 1 2 . . 1 Refit 1 | . . . . . 1 . . . . Recycling Unit Hacks 3 | . . . . . . 3 . . . Process 1 | . . . . . . 1 . . . Report Inventory 1 | . . . . . . 1 . . . Retrieve Matter 1 | . . . . . . 1 . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 12 | . 3 . . . 3 5 . . 1 Full Trace Events 7 | . 1 . . . 2 3 . . 1 Feedback Events 1 | . . . . . . 1 . . . Corruption 1 | . . . . . . 1 . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired 4 | . . . . . 1 2 . . 1 Time 136 | . . . . . 53 64 . . 19 Parts Recycled . | . . . . . . . . . . Recycled Matter 246 | . . . . . . 246 . . . Retrieved Matter 246 | . . . . . . 246 . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Total Allies 3 | . . . . 3 . . . . . Largest Group 3 | . . . . 3 . . . . . Highest-Rated Group 40 | . . . . 40 . . . . . Highest-Rated Ally 16 | . . . . 16 . . . . . Total Orders . | . . . . . . . . . . Ally Attacks . | . . . . . . . . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 3 | . . . . . . . 1 2 . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Turns Passed 18449 | 84 433 405 1467 345 3241 2749 5016 3826 883 Spaces Moved 6863 | 51 188 198 1162 372 1472 1064 1024 1149 183 Core 11 | 11 . . . . . . . . . Treads 2497 | 40 188 84 . . . . 1007 1134 44 Legs 4340 | . . 114 1162 372 1472 1064 17 . 139 Wheels 15 | . . . . . . . . 15 . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 160 160 90 90 100 182 262 210 186 Average Speed 245 | 136 160 177 125 90 177 231 480 328 315 Slowest Speed 610 | 160 160 190 190 90 256 425 570 490 610 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 51 | 4 25 43 93 79 49 26 90 98 3 Regions Visited 9 Branch Regions 5 Pre-discovered Areas 1 | . . . 1 . . . . . . Known Exits Taken 4 | . . . . . 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . Scrap Searched 10 | . . . . . . . 4 6 . Spaces Dug . | . . . . . . . . . . Terrain Destroyed 390 | . . . . . 223 80 14 8 65 Melee . | . . . . . . . . . . Projectile 81 | . . . . . 41 16 14 8 2 AOE 309 | . . . . . 182 64 . . 63 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Total 7868 | 66 255 240 1168 383 1854 1257 1075 1175 395 Wait 418 | . 4 7 . . 166 86 21 10 124 Move 6854 | 50 187 197 1161 371 1471 1063 1023 1148 183 Hop . | . . . . . . . . . . Pick Up 126 | 10 10 10 2 6 43 25 3 2 15 Fast Attach . | . . . . . . . . . . Attach 53 | 6 2 2 . . 15 9 3 2 14 Detach . | . . . . . . . . . . Swap 35 | . 3 8 2 2 15 4 . . 1 Drop 53 | . 6 8 2 4 14 18 . 1 . Fire 328 | . 43 8 . . 130 52 25 12 58 Melee . | . . . . . . . . . . Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire 1 | . . . 1 . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles (discovered 2 exits: *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: [*Sto] / *Low) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Factory (discovered 1 exit: Fac) History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 85 | -11/Scrapyard | Entered Materials 230 | -10/Materials | Discovered new exit (range 16) 310 | -10/Materials | Build established: Mutant 518 | -10/Materials | Entered Mines 627 | -10/Mines | Met a Derelict shopkeep closing up shop 916 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 916 | -10/Mines | Discovered new exit (range 5) 923 | -10/Mines | Entered Exiles 965 | -10/Exiles | Discovered new exit (range 15) 984 | -10/Exiles | Met 8R-AWN 1018 | -10/Exiles | Met EX-HEX 1089 | -10/Exiles | Met EX-DEC 1264 | -10/Exiles | Discovered new exit (range 15) 1480 | -10/Exiles | Met EX-BIN 1503 | -10/Exiles | Aligned with FarCom system 1505 | -10/Exiles | Given EX-Vault access code 1695 | -10/Exiles | Opened EX-Vault 1711 | -10/Exiles | Found Prototype Leg 1714 | -10/Exiles | Found Prototype Leg 1715 | -10/Exiles | Identified Potential Leg (x2) 1769 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1806 | -10/Exiles | Learned location of Zion (-7) 2017 | -10/Exiles | Visited The Gauntlet 2390 | -10/Exiles | Left Exiles lab with Potential Leg 2390 | -10/Exiles | Entered Mines 2390 | -9/Mines | Discovered new exit (range 7) 2397 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2451 | -9/Mines | Found the Drone Emporium 2457 | -9/Mines | Found Prototype Device 2478 | -9/Mines | Met a Derelict bent on vengeance 2514 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 2587 | -9/Mines | Found a hidden stash of uninstalled traps 2641 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 2682 | -9/Mines | Lost 3 allies 2725 | -9/Mines | Discovered new exit (range 13) 2735 | -9/Mines | Entered Materials 2735 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2735 | -8/Materials | Identified Thief Drone Bay 4862 | -8/Materials | Discovered new exit (range 4) 4866 | -8/Materials | Identified exit to Factory 5135 | -8/Materials | First assault squad dispatched 5393 | -8/Materials | Discovered exit to Factory (range 19) 5415 | -8/Materials | Core integrity fell below 50% 5455 | -8/Materials | Lost 3 parts (1p1n1w) 5582 | -8/Materials | Lost 3 parts (1n1u1w) 5841 | -8/Materials | Repaired Corrupted VSS Leg 5976 | -8/Materials | Entered Factory 5976 | -7/Factory | Evolved 2 slots: Utility x2 6907 | -7/Factory | Lost 3 parts (1p2n) 8022 | -7/Factory | Repaired Carbon-fiber Leg 8048 | -7/Factory | Repaired Aluminum Leg 8454 | -7/Factory | Build established: Scavenger-Mutant 8590 | -7/Factory | Discovered new exit (range 5) 8641 | -7/Factory | Discovered new exit (range 17) 8722 | -7/Factory | Identified exit to Lower Caves 8725 | -7/Factory | Entered Lower Caves 8762 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 8835 | -7/Lower Caves | Lost 3 parts (2n1u) 8868 | -7/Lower Caves | Destroyed 9 combat bots 9086 | -7/Lower Caves | Build established: Mutant 9435 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 10349 | -7/Lower Caves | Discovered new exit (range 10) 10388 | -7/Lower Caves | Identified exit to Lower Caves 11321 | -7/Lower Caves | Learned 4 Factory zone layouts 13741 | -7/Lower Caves | Entered another Lower Caves area 14928 | -7/Lower Caves | Identified exit to Zion 16350 | -7/Lower Caves | Encountered a Warlord checkpoint 16391 | -7/Lower Caves | Identified exit to Factory 17567 | -7/Lower Caves | Entered Factory 17567 | -6/Factory | Evolved 2 slots: Utility x2 17568 | -6/Factory | Identified exit to Factory 17720 | -6/Factory | Core integrity fell below 50% 17743 | -6/Factory | Lost 6 parts (1p2n1u2w) 18271 | -6/Factory | Core integrity fell below 20% 18340 | -6/Factory | Repaired Carbon-fiber Leg 18450 | -6/Factory | Destroyed self with Missile Launcher Last Messages --------------- G-50 Soldier knocked back. Flak Cannon destroyed. Power Conduit explodes. Core Analyzer destroyed. Destroyed Core Analyzer. Destroyed Lgt. Angular Momentum Engine. R-10 Processor destroyed. M-28 Smith destroyed. Slug penetrates Door. Slug penetrates Wall. Penetrated by Slug. G-50 Soldier destroyed. Penetrated by Slug. G-50 Soldier destroyed. Flexi-carbon Leg destroyed. Penetrated by Slug. H-66 Slayer destroyed. Carbon-fiber Leg destroyed. Destroyed Carbon-fiber Leg. [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????? # """ # " " " " " #????????? | | ????????????????? # "S # " " " " " #######??? | | ?????????????????# ### """ # " " " " " # #??? | | ?????????????????# #?# "" # " " " " " # #??? | | ?????????????????# #?# # " " " " " # #??? | | ?????????????????# #?####### " " " " " + #??? | | ?????????????????# #???????# " " " " " # #??? | | ?????????????????# #???????# " " " " " # #??? | | ?????????????????# #?##????# " " " " " # #??? | | ?????????????????# ### ##### # #??? | | ?????????????????# ;;;;;;;;;############# ###+ | | ?????????????????# %! | | ?????????????######;;; ! m % | | ?????????????# | | ?????????????# % % % | | ?????????????# %% *% | | ?????????????# @ ###########+###### | | ?????????????# %! #????# !! [ [ ! | | ?????????????# h#????# %|!= | | ?????????????# #????# !! | | ?????????????# % % #????# | | ????????????## %""" #????# | | ????????????# % R" #????# | | ????????????## """ # #????# | | ?????????????# # #????# ! | | ?????????????############## #????# [ | | ??????????????????????????# #????# ! | | ??????????????????????????# k R#????# | | ??????????????????????????# R #????# | | ??????????????????????????# #????############# | | ??????????????????????????# #????????????????? | | ??????????????????????????# #????????????????? | | ?????????????????????????? ????????????????? | | ?????????????????????????? ????????????????? | | ?????????????????????????? ????????????????? | | ?????????????????????????? ?????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 16 Energy Capacity 450 Matter Stores 533 Matter Capacity 600 Sight Range 20 Terrain Scan Density 10 Armor Coverage 600 Core Shielding 20 Evasion (%) 57 Targeting Accuracy 24 Core Analysis 9 Recoil Reduction 2 Kinecelleration 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 5k Club Crack Shot Hey, That's Mine! Librarian Made in Tau Ceti IV More Dakka Please Novice Programmer Part-time Mechanic Please Form A Line Remodeling Serviceable Loadout Significant Disruption Tourist Challenges ------------ None Game ------ Seed TerrainWeightCasing Manual? 0 Play Time 02:25:37 Cumulative 3.3 hours Start 2024.10.16 @ 23:58:20 End 2024.10.17 @ 04:00:35 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 4 Rogue 4 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 6 Gallery% 5 Achievement% 8 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: d883bc5e-a71a-4c37-bd2a-85e405a0a545