Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.06.11 @ 06:55:53 Player: Ben'n'Dan Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (5) 1000 Robots Destroyed (11) 55 Value Destroyed (107) 107 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 3482 Bonus ------- Pacifist 200 Cogmind --------- Core Integrity 843/850 Matter 226/300 Energy 319/350 System Corruption 0% Temperature Cool (17) Movement Flying (28) Location -6/Factory Parts ------- > --- POWER (3) -------- Light Nuclear Core Improved Deuterium Engine > --- PROPULSION (5) --- Flight Unit Flight Unit Flight Unit Flight Unit VTOL Module > --- UTILITY (5) ------ Advanced Sensor Array Advanced Sensor Array Signal Interpreter Improved Signal Interpreter > --- WEAPON (2) ------- Katana > --- INVENTORY (4) ---- Improved Ion Engine Light Assault Rifle Shock Maul Peak State ------------ > --- POWER ------------ Light Nuclear Core Improved Deuterium Engine > --- PROPULSION ------- Flight Unit Flight Unit Flight Unit Flight Unit VTOL Module > --- UTILITY ---------- Advanced Sensor Array Advanced Sensor Array Signal Interpreter Improved Signal Interpreter > --- WEAPON ----------- Shock Maul > --- INVENTORY -------- Light Assault Rifle Katana [Rating: 28] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Flight Unit Flight Unit Flight Unit Utility Advanced Sensor Array Device Advanced Sensor Array Processor Signal Interpreter Weapon Light Assault Rifle Energy Gun Spread Laser Ballistic Gun Light Assault Rifle Impact Weapon Shock Maul Slashing Weapon Katana Build | -11 -10 -9 -8 -7 -6 ------- Run | Scr Mat Mat Mat Fac Fac Slots Evolved 8 | . . 2 2 2 2 Power 2 | . . . 1 . 1 Propulsion 3 | . . 1 . 1 1 Utility 3 | . . 1 1 1 . Weapon . | . . . . . . Parts Attached 32 | 2 . 11 7 7 5 Power 7 | . . 2 2 1 2 Engine 6 | . . 2 2 . 2 Core 1 | . . . . 1 . Reactor . | . . . . . . Propulsion 11 | . . 5 3 2 1 Treads . | . . . . . . Leg . | . . . . . . Wheel . | . . . . . . Hover . | . . . . . . Flight 11 | . . 5 3 2 1 Utility 5 | . . 1 1 3 . Device 3 | . . . 1 2 . Storage . | . . . . . . Processor 2 | . . 1 . 1 . Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 9 | 2 . 3 1 1 2 Energy Gun 1 | . . 1 . . . Energy Cannon . | . . . . . . Ballistic Gun 5 | 2 . 2 1 . . Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon 1 | . . . . . 1 Slashing Weapon 2 | . . . . 1 1 Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . . . 1 Parts Lost 9 | . . 8 1 . . Power . | . . . . . . Propulsion 5 | . . 4 1 . . Utility . | . . . . . . Weapon 4 | . . 4 . . . Highest Loss Streak 4 | . . 4 1 . . Average Slot Usage (%) 55 | . 28 30 49 77 77 Engine 5 | . . 2 6 7 6 Core 2 | . . . . 7 6 Flight 20 | . . 9 17 30 33 Device 5 | . . . 4 9 13 Processor 8 | . . 1 9 14 13 Ballistic Gun 10 | . 28 13 12 6 . Naked Turns . | . . . . . . Heaviest Build 19 | 3 3 7 12 14 19 Greatest Support 21 | 3 3 10 12 17 21 Greatest Overweight (x) 3 | . . 1 . 3 . Average Overweight (x) . | . . . . . . Largest Inventory Capacity 4 | 4 4 4 4 4 4 Average Capacity 4 | 4 4 4 4 4 4 Most Carried 4 | 1 1 1 4 4 3 Average Carried 2 | . 1 . 1 3 2 Final Capacity 4 | 4 4 4 4 4 4 Final Carried 4 | 1 1 1 4 3 3 Class Distribution -------------------- 43% | Mutant 33% | Scavenger-Mutant 23% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Sprinter | -6/Factory Resources | -11 -10 -9 -8 -7 -6 ----------- Run | Scr Mat Mat Mat Fac Fac Matter Collected 444 | 209 . 39 89 . 107 Remotely . | . . . . . . Salvage Created 287 | . . 69 111 . 107 Parts 16 | . . 7 7 . 2 Haulers Intercepted 2 | . . . 1 . 1 Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -6 ------- Run | Scr Mat Mat Mat Fac Fac Combat Hostiles Destroyed 9 | . . 5 4 . . Guns 9 | . . 5 4 . . Classes Destroyed 2 | . . 1 1 . . Hauler 2 | . . . 1 . 1 Swarmer 9 | . . 5 4 . . Best Kill Streak 5 | . . 5 4 . 1 Combat Bots Only 5 | . . 5 4 . . Max Kills in Single Turn 1 | . . 1 1 . 1 Gunslinging . | . . . . . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -6 -------- Run | Scr Mat Mat Mat Fac Fac Damage Taken 1092 | . 230 622 164 58 18 Core 486 | . 110 268 86 15 7 Absorbed by Shields . | . . . . . . Core Remaining (%) 74 | 100 56 33 84 97 . Volleys Fired 44 | . . 25 18 1 . Largest 2 | . . 2 2 1 . Hottest 85 | . . 85 40 20 . Shots Fired 61 | . . 36 24 1 . Gun 61 | . . 36 24 1 . Cannon . | . . . . . . Launcher . | . . . . . . Special . | . . . . . . Kinetic 50 | . . 25 24 1 . Thermal 11 | . . 11 . . . Explosive . | . . . . . . Electromagnetic . | . . . . . . Robot Hit Streak 9 | . . 9 6 4 . Robot Miss Streak 8 | . . 8 2 . . Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 47 | . . 22 19 1 5 Core Hits 18 | . . 9 7 . 2 Critical Hits . | . . . . . . Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Melee Attacks 10 | . . . . 3 7 Impact . | . . . . . . Slashing 10 | . . . . 3 7 Piercing . | . . . . . . Sneak Attacks 1 | . . . . . 1 Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 597 | . 11 175 166 9 236 Guns 350 | . . 175 166 9 . Cannons . | . . . . . . Explosions . | . . . . . . Melee 236 | . . . . . 236 Ramming 11 | . 11 . . . . Kinetic 313 | . . 138 166 9 . Thermal 37 | . . 37 . . . Explosive . | . . . . . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing 236 | . . . . . 236 Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 9 | . . . . . 9 Projectiles . | . . . . . . Explosions . | . . . . . . Melee 9 | . . . . . 9 Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 5 | . 5 . . . . Shots . | . . . . . . Rammed 3 | . 3 . . . . Targets Rammed 3 | . 3 . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 127 | . . 127 . 8 9 Average Temperature 34 | . . 48 . 4 4 Received Heat Transfer 285 | . 126 81 36 36 6 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 45 | . . 45 . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -8 -7 -6 ------- Run | Scr Mat Mat Mat Fac Fac Peak Influence 184 | . 15 117 179 184 127 Average Influence 82 | . 9 44 115 116 100 Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 6 | . 2 . 1 3 . Investigation 5 | . 1 . 1 3 . Extermination . | . . . . . . Reinforcement 1 | . 1 . . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Stealth | -11 -10 -9 -8 -7 -6 --------- Run | Scr Mat Mat Mat Fac Fac Distress Signals 3 | . 1 2 . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 55 | . 13 17 12 11 2 Peak Tracking Total 12 | . 12 11 6 9 1 Tactical Retreats 5 | . . 2 1 2 . Traps | -11 -10 -9 -8 -7 -6 ------- Run | Scr Mat Mat Mat Fac Fac Traps Triggered 2 | . 1 . . 1 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -6 ---------- Run | Scr Mat Mat Mat Fac Fac Machines Disabled . | . . . . . . Max in Single Turn . | . . . . . . Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -9 -8 -7 -6 --------- Run | Scr Mat Mat Mat Fac Fac Machines Accessed 12 | . . 2 2 6 2 Terminals 12 | . . 2 2 6 2 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 29 | . . 5 8 13 3 Successful 16 | . . 3 5 7 1 Failed 13 | . . 2 3 6 2 Catastrophic 3 | . . . 1 2 . Database Lockouts . | . . . . . . Manual 15 | . . 4 6 5 . Terminals 29 | . . 5 8 13 3 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 10 | . . 1 3 5 1 Prototype ID Bank 2 | . . . . 2 . Level Access Points 2 | . . . 1 1 . Branch Access Points 1 | . . . . . 1 Emergency Access Points 1 | . . . . 1 . Hauler Manifests 1 | . . . 1 . . Zone Layout 3 | . . 1 1 1 . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 6 | . . 2 2 2 . Terminals 6 | . . 2 2 2 . Botnet 6 | . . 2 2 2 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 12 | . . 2 2 6 2 Full Trace Events 4 | . . . 1 3 . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 ------------ Run | Scr Mat Mat Mat Fac Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -6 -------- Run | Scr Mat Mat Mat Fac Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -6 ------- Run | Scr Mat Mat Mat Fac Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -6 ------------- Run | Scr Mat Mat Mat Fac Fac Turns Passed 582 | 19 46 153 117 150 97 Spaces Moved 1026 | 31 86 183 171 319 236 Core 182 | 31 86 60 2 3 . Treads . | . . . . . . Legs . | . . . . . . Wheels . | . . . . . . Hover . | . . . . . . Flight 844 | . . 123 169 316 236 Fastest Speed 28 | 50 50 37 34 31 28 Average Speed 37 | 50 50 42 36 34 29 Slowest Speed 200 | 50 50 100 50 200 31 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped 14 | . . 7 3 3 1 Cave-ins Triggered . | . . . . . . Exploration Rate (%) 19 | 3 30 35 26 14 10 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken 3 | . . 1 1 1 . Unknown Exits Taken 2 | 1 1 . . . . Scrap Searched . | . . . . . . Spaces Dug 2 | . . . . 2 . Terrain Destroyed 2 | . . . . 2 . Melee 2 | . . . . 2 . Projectile . | . . . . . . AOE . | . . . . . . Actions | -11 -10 -9 -8 -7 -6 --------- Run | Scr Mat Mat Mat Fac Fac Total 1136 | 33 88 215 200 348 252 Wait 6 | . . 2 4 . . Move 996 | 30 85 169 166 312 234 Hop 11 | . . 6 1 3 1 Pick Up 7 | 1 . . 3 2 1 Fast Attach 20 | 2 . 9 6 1 2 Attach 10 | . . 2 1 4 3 Detach 6 | . . 2 1 1 2 Swap 2 | . . . . 2 . Drop 4 | . . . . 2 2 Fire 44 | . . 25 18 1 . Melee 10 | . . . . 3 7 Ram 3 | . 3 . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis 17 | . . . . 17 . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 4 exits: *Fac x4) -6/Factory (discovered 2 exits: Low x2) History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 20 | -11/Scrapyard | Entered Materials 45 | -10/Materials | Discovered new exit (range 9) 59 | -10/Materials | Discovered new exit (range 14) 66 | -10/Materials | Entered another Materials area 66 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 116 | -9/Materials | Discovered new exit (range 13) 156 | -9/Materials | Lost 4 parts (2n2w) 194 | -9/Materials | Core integrity fell below 50% 213 | -9/Materials | Discovered new exit (range 16) 218 | -9/Materials | Identified exit to Materials 219 | -9/Materials | Entered another Materials area 219 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 240 | -8/Materials | Lost 4 parts (2n2w) 313 | -8/Materials | Identified exit to Factory 336 | -8/Materials | Entered Factory 336 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 465 | -7/Factory | Identified exit to Factory 486 | -7/Factory | Entered another Factory area 486 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 534 | -6/Factory | Identified exit to Lower Caves 583 | -6/Factory | Self-destructed Last Messages --------------- 00491_ Dropped Ion Engine. 00492_ Acquired Imp. Deuterium Engine. 00507_ Acquired Prototype Impact Weapon. 00507_ Identified Shock Maul. 00529_ K-01 Serf collects debris. 00534_ Connecting with Terminal... >>Access(Branch) Found 2 branch access points: (14,81) Lower Caves (149,114) Lower Caves Map updated. 00538_ Sneak attack on A-15 Conveyor. 00539_ K-01 Serf collects debris. 00540_ Destroyed Adv. Weight Redist. System. 00555_ A-15 Conveyor destroyed. 00556_ K-01 Serf collects debris. 00558_ Acquired 107 matter. 00559_ Acquired Imp. Ion Engine. 00560_ K-01 Serf collects debris. 00577_ Connecting with Terminal... 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